mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-27 16:02:37 +00:00
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7921269878 |
No files matched your search
@@ -1,6 +1,6 @@
|
||||
name: Game Emulation Bug Report
|
||||
description: Report KytyPS5 game boot, crash, freeze, rendering, audio, input, or gameplay behavior problems.
|
||||
title: "[GAME BUG]: "
|
||||
name: Game Emulation Status Report
|
||||
description: Submit a KytyPS5 game compatibility result, including boot, rendering, audio, input, or gameplay behavior.
|
||||
title: "[GAME STATUS]: "
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
@@ -10,6 +10,7 @@ body:
|
||||
Before submitting, please:
|
||||
- Search existing issues first.
|
||||
- Re-test with a clean game dump.
|
||||
- Use the latest KytyPS5 build available to you.
|
||||
- Attach the complete log file instead of edited snippets.
|
||||
|
||||
- type: markdown
|
||||
@@ -44,6 +45,28 @@ body:
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: dropdown
|
||||
id: compatibility-status
|
||||
attributes:
|
||||
label: Compatibility status
|
||||
description: Select the furthest point the game consistently reaches on this build.
|
||||
options:
|
||||
- "Doesn't boot"
|
||||
- Logo
|
||||
- Main menu
|
||||
- In game
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
**Status guide**
|
||||
- **Doesn't boot:** The game does not show its first logo or startup screen.
|
||||
- **Logo:** The game shows a logo or startup screen but does not reach the main menu.
|
||||
- **Main menu:** The game reaches its menus but does not enter gameplay.
|
||||
- **In game:** The game reaches controllable gameplay, even if bugs prevent completion.
|
||||
|
||||
- type: input
|
||||
id: regression-builds
|
||||
attributes:
|
||||
@@ -54,22 +77,22 @@ body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
## Problem details
|
||||
## Test result
|
||||
|
||||
- type: textarea
|
||||
id: what-happened
|
||||
attributes:
|
||||
label: What happened?
|
||||
description: Describe the failure or incorrect behavior as directly as possible.
|
||||
placeholder: "Example: The game reaches the main menu, then freezes after selecting Continue."
|
||||
label: Result details
|
||||
description: Describe what worked, what failed, and any visible or audible problems.
|
||||
placeholder: "Example: The game reaches the main menu, then freezes after selecting Continue. Audio plays correctly until the freeze."
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: steps-to-reproduce
|
||||
attributes:
|
||||
label: Steps to reproduce
|
||||
description: List the shortest path that triggers the problem from a fresh KytyPS5 start.
|
||||
label: Steps to reproduce the result
|
||||
description: List the shortest path to the reported status or failure from a fresh KytyPS5 start.
|
||||
placeholder: |
|
||||
1. Open KytyPS5.
|
||||
2. Boot the game.
|
||||
@@ -81,7 +104,7 @@ body:
|
||||
id: expected-behavior
|
||||
attributes:
|
||||
label: Expected behavior
|
||||
description: Explain what should happen at the same point in the game.
|
||||
description: Explain what should happen at the same point in the game. If there is no known problem, write "No known issue".
|
||||
placeholder: "Example: The save should load and gameplay should continue normally."
|
||||
validations:
|
||||
required: true
|
||||
|
||||
@@ -1,82 +0,0 @@
|
||||
name: Build KytyPS5 (Linux)
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches: [ main, master ]
|
||||
pull_request:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-24.04
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Install build dependencies
|
||||
shell: bash
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install --no-install-recommends --yes \
|
||||
clang \
|
||||
glslang-tools \
|
||||
libgl1-mesa-dev \
|
||||
libx11-dev \
|
||||
libxcursor-dev \
|
||||
libxext-dev \
|
||||
libxfixes-dev \
|
||||
libxi-dev \
|
||||
libxrandr-dev \
|
||||
libxss-dev \
|
||||
lld \
|
||||
ninja-build
|
||||
|
||||
- name: Install Qt 6.10.3
|
||||
uses: jurplel/install-qt-action@v4
|
||||
with:
|
||||
version: "6.10.3"
|
||||
host: linux
|
||||
target: desktop
|
||||
arch: linux_gcc_64
|
||||
cache: true
|
||||
|
||||
- name: Verify toolchain
|
||||
shell: bash
|
||||
run: |
|
||||
git --version
|
||||
cmake --version
|
||||
ninja --version
|
||||
clang++ --version
|
||||
ld.lld --version
|
||||
glslangValidator --version
|
||||
echo "Qt6_DIR=$Qt6_DIR"
|
||||
|
||||
- name: Configure
|
||||
shell: bash
|
||||
run: |
|
||||
cmake -S src -B _Build/linux \
|
||||
-G Ninja \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_C_COMPILER=clang \
|
||||
-DCMAKE_CXX_COMPILER=clang++ \
|
||||
-DCMAKE_PREFIX_PATH="$Qt6_DIR"
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build _Build/linux --target launcher --parallel
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --install _Build/linux --prefix _Build/linux/install
|
||||
|
||||
- name: Upload artifacts
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: KytyPS5-Linux
|
||||
path: _Build/linux/install/**
|
||||
if-no-files-found: error
|
||||
+379
-19
@@ -1,4 +1,4 @@
|
||||
name: Build KytyPS5
|
||||
name: Build and Release KytyPS5
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
@@ -6,8 +6,27 @@ on:
|
||||
branches: [ main, master ]
|
||||
pull_request:
|
||||
|
||||
env:
|
||||
KYTY_BUILD_ORIGIN: ${{ github.repository != 'KytyPS5/KytyPS5' && 'Fork' || github.event_name == 'push' && 'Official' || 'Source' }}
|
||||
KYTY_BUILD_REPOSITORY: ${{ github.repository }}
|
||||
|
||||
jobs:
|
||||
build:
|
||||
metadata:
|
||||
name: Prepare build metadata
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
release_tag: ${{ steps.release_tag.outputs.value }}
|
||||
|
||||
steps:
|
||||
- name: Generate release tag
|
||||
id: release_tag
|
||||
shell: bash
|
||||
run: |
|
||||
echo "value=KytyPS5-$(date -u +'%Y-%m-%d')-${GITHUB_SHA::7}" >> "$GITHUB_OUTPUT"
|
||||
|
||||
windows:
|
||||
name: Build KytyPS5 (Windows)
|
||||
needs: metadata
|
||||
runs-on: windows-2022
|
||||
|
||||
steps:
|
||||
@@ -22,11 +41,31 @@ jobs:
|
||||
- name: Setup Ninja
|
||||
uses: seanmiddleditch/gha-setup-ninja@v5
|
||||
|
||||
- name: Install glslang
|
||||
- name: Locate vcpkg
|
||||
id: vcpkg
|
||||
shell: pwsh
|
||||
run: |
|
||||
$vcpkgRoot = Split-Path (Get-Command vcpkg).Source
|
||||
vcpkg install glslang[tools,opt]:x64-windows
|
||||
$portHash = (Get-FileHash "$vcpkgRoot\ports\glslang\vcpkg.json" -Algorithm SHA256).Hash
|
||||
"root=$vcpkgRoot" |
|
||||
Out-File -FilePath $env:GITHUB_OUTPUT -Encoding utf8 -Append
|
||||
"port_hash=$($portHash.ToLowerInvariant())" |
|
||||
Out-File -FilePath $env:GITHUB_OUTPUT -Encoding utf8 -Append
|
||||
|
||||
- name: Cache glslang
|
||||
id: glslang_cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ${{ steps.vcpkg.outputs.root }}\installed\x64-windows
|
||||
key: glslang-${{ runner.os }}-${{ runner.arch }}-${{ steps.vcpkg.outputs.port_hash }}-tools-opt
|
||||
|
||||
- name: Install glslang
|
||||
shell: pwsh
|
||||
run: |
|
||||
$vcpkgRoot = "${{ steps.vcpkg.outputs.root }}"
|
||||
if ("${{ steps.glslang_cache.outputs.cache-hit }}" -ne "true") {
|
||||
vcpkg install glslang[tools,opt]:x64-windows
|
||||
}
|
||||
"$vcpkgRoot\installed\x64-windows\tools\glslang" |
|
||||
Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
|
||||
|
||||
@@ -52,9 +91,13 @@ jobs:
|
||||
- name: Configure
|
||||
shell: cmd
|
||||
run: |
|
||||
cmake -S src -B _Build/windows ^
|
||||
cmake -S . -B _Build/windows ^
|
||||
-G Ninja ^
|
||||
-DCMAKE_BUILD_TYPE=Release ^
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON ^
|
||||
-DKYTY_BUILD_ORIGIN=%KYTY_BUILD_ORIGIN% ^
|
||||
-DKYTY_BUILD_REPOSITORY=%KYTY_BUILD_REPOSITORY% ^
|
||||
-DKYTY_RELEASE_TAG=${{ needs.metadata.outputs.release_tag }} ^
|
||||
-DCMAKE_C_COMPILER=clang-cl ^
|
||||
-DCMAKE_CXX_COMPILER=clang-cl ^
|
||||
-DCMAKE_PREFIX_PATH="%Qt6_DIR%"
|
||||
@@ -62,52 +105,369 @@ jobs:
|
||||
- name: Build
|
||||
shell: cmd
|
||||
run: |
|
||||
cmake --build _Build/windows --target launcher --parallel
|
||||
cmake --build _Build/windows --target launcher audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests --parallel
|
||||
|
||||
- name: Test
|
||||
shell: cmd
|
||||
run: |
|
||||
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|ime_dialog|virtual_memory_allocation)$"
|
||||
|
||||
- name: Install
|
||||
shell: cmd
|
||||
run: |
|
||||
cmake --install _Build/windows --prefix _Build/windows/install
|
||||
|
||||
- name: Upload Artifacts
|
||||
- name: Upload Windows artifacts
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: KytyPS5
|
||||
name: KytyPS5-Windows-x64
|
||||
path: _Build/windows/install/**
|
||||
if-no-files-found: error
|
||||
|
||||
macos:
|
||||
name: Build KytyPS5 (macOS)
|
||||
needs: metadata
|
||||
runs-on: macos-15
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Select Xcode 26
|
||||
shell: bash
|
||||
run: |
|
||||
xcode_path="$(ls -d /Applications/Xcode_26*.app | tail -n 1)"
|
||||
test -n "$xcode_path"
|
||||
sudo xcode-select --switch "$xcode_path/Contents/Developer"
|
||||
xcodebuild -version
|
||||
|
||||
- name: Install build dependencies
|
||||
shell: bash
|
||||
run: brew install glslang ninja
|
||||
|
||||
- name: Install Qt 6.10.3
|
||||
uses: jurplel/install-qt-action@v4
|
||||
with:
|
||||
version: "6.10.3"
|
||||
host: mac
|
||||
target: desktop
|
||||
arch: clang_64
|
||||
cache: true
|
||||
|
||||
- name: Verify toolchain
|
||||
shell: bash
|
||||
run: |
|
||||
git --version
|
||||
cmake --version
|
||||
ninja --version
|
||||
clang++ --version
|
||||
glslangValidator --version
|
||||
echo "Host architecture: $(uname -m)"
|
||||
echo "QT_ROOT_DIR=$QT_ROOT_DIR"
|
||||
|
||||
- name: Configure
|
||||
shell: bash
|
||||
run: |
|
||||
cmake -S . -B _Build/macos \
|
||||
-G Ninja \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON \
|
||||
-DKYTY_BUILD_ORIGIN="$KYTY_BUILD_ORIGIN" \
|
||||
-DKYTY_BUILD_REPOSITORY="$KYTY_BUILD_REPOSITORY" \
|
||||
-DKYTY_RELEASE_TAG="${{ needs.metadata.outputs.release_tag }}" \
|
||||
-DCMAKE_OSX_ARCHITECTURES=x86_64 \
|
||||
-DCMAKE_C_COMPILER=clang \
|
||||
-DCMAKE_CXX_COMPILER=clang++ \
|
||||
-DCMAKE_PREFIX_PATH="$QT_ROOT_DIR"
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build _Build/macos \
|
||||
--target launcher audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests \
|
||||
--parallel
|
||||
|
||||
- name: Test
|
||||
shell: bash
|
||||
run: |
|
||||
ctest --test-dir _Build/macos --output-on-failure \
|
||||
-R '^(audio_out2_port|ime_dialog|virtual_memory_allocation)$'
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --install _Build/macos --prefix _Build/macos/install
|
||||
|
||||
- name: Bundle MoltenVK
|
||||
shell: bash
|
||||
env:
|
||||
MOLTENVK_VERSION: v1.4.2
|
||||
MOLTENVK_SHA256: f95765a6229cb7b915990a2890ce12ebe36a730b021545d3d52ae69ce4c4024e
|
||||
run: |
|
||||
archive="$RUNNER_TEMP/MoltenVK-macos.tar"
|
||||
package="$RUNNER_TEMP/MoltenVK"
|
||||
curl --fail --location --retry 3 \
|
||||
--output "$archive" \
|
||||
"https://github.com/KhronosGroup/MoltenVK/releases/download/$MOLTENVK_VERSION/MoltenVK-macos.tar"
|
||||
echo "$MOLTENVK_SHA256 $archive" | shasum -a 256 --check
|
||||
tar -xf "$archive" -C "$RUNNER_TEMP"
|
||||
install -m 755 \
|
||||
"$package/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib" \
|
||||
_Build/macos/install/libMoltenVK.dylib
|
||||
install -m 644 "$package/LICENSE" _Build/macos/install/LICENSE.MoltenVK
|
||||
codesign --force --sign - --timestamp=none _Build/macos/install/libMoltenVK.dylib
|
||||
|
||||
- name: Verify artifacts
|
||||
shell: bash
|
||||
run: |
|
||||
file _Build/macos/install/launcher
|
||||
file _Build/macos/install/kyty_emulator
|
||||
file _Build/macos/install/libMoltenVK.dylib
|
||||
lipo _Build/macos/install/launcher -verify_arch x86_64
|
||||
lipo _Build/macos/install/kyty_emulator -verify_arch x86_64
|
||||
lipo _Build/macos/install/libMoltenVK.dylib -verify_arch x86_64
|
||||
codesign --verify --strict _Build/macos/install/kyty_emulator
|
||||
codesign --verify --strict _Build/macos/install/libMoltenVK.dylib
|
||||
|
||||
- name: Upload macOS artifacts
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: KytyPS5-macOS-x86_64
|
||||
path: _Build/macos/install/**
|
||||
if-no-files-found: error
|
||||
|
||||
linux:
|
||||
name: Build KytyPS5 (Linux)
|
||||
needs: metadata
|
||||
runs-on: ubuntu-24.04
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Install build dependencies
|
||||
shell: bash
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install --no-install-recommends --yes \
|
||||
clang \
|
||||
glslang-tools \
|
||||
libasound2-dev \
|
||||
libdbus-1-dev \
|
||||
libgl1-mesa-dev \
|
||||
libpulse-dev \
|
||||
libudev-dev \
|
||||
libwayland-dev \
|
||||
libx11-dev \
|
||||
libxcursor-dev \
|
||||
libxext-dev \
|
||||
libxfixes-dev \
|
||||
libxi-dev \
|
||||
libxkbcommon-dev \
|
||||
libxrandr-dev \
|
||||
libxss-dev \
|
||||
lld \
|
||||
ninja-build \
|
||||
wayland-protocols
|
||||
|
||||
- name: Install Qt 6.10.3
|
||||
uses: jurplel/install-qt-action@v4
|
||||
with:
|
||||
version: "6.10.3"
|
||||
host: linux
|
||||
target: desktop
|
||||
arch: linux_gcc_64
|
||||
cache: true
|
||||
|
||||
- name: Verify toolchain
|
||||
shell: bash
|
||||
run: |
|
||||
git --version
|
||||
cmake --version
|
||||
ninja --version
|
||||
clang++ --version
|
||||
ld.lld --version
|
||||
glslangValidator --version
|
||||
echo "Qt6_DIR=$Qt6_DIR"
|
||||
|
||||
- name: Configure
|
||||
shell: bash
|
||||
run: |
|
||||
mkdir -p _Build
|
||||
cmake -S . -B _Build/linux \
|
||||
-G Ninja \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON \
|
||||
-DKYTY_BUILD_ORIGIN="$KYTY_BUILD_ORIGIN" \
|
||||
-DKYTY_BUILD_REPOSITORY="$KYTY_BUILD_REPOSITORY" \
|
||||
-DKYTY_RELEASE_TAG="${{ needs.metadata.outputs.release_tag }}" \
|
||||
-DCMAKE_C_COMPILER=clang \
|
||||
-DCMAKE_CXX_COMPILER=clang++ \
|
||||
-DCMAKE_PREFIX_PATH="$Qt6_DIR" 2>&1 | tee _Build/configure.log
|
||||
exit "${PIPESTATUS[0]}"
|
||||
|
||||
- name: Verify SDL2 backends
|
||||
shell: bash
|
||||
run: |
|
||||
status=0
|
||||
for feature in SDL_ALSA SDL_PULSEAUDIO SDL_WAYLAND SDL_X11 SDL_LIBUDEV SDL_DBUS; do
|
||||
if grep -qE "^-- ${feature} +\\(Wanted: ON\\): ON" _Build/configure.log; then
|
||||
echo "ok ${feature}"
|
||||
else
|
||||
echo "FAIL ${feature} is not enabled"
|
||||
status=1
|
||||
fi
|
||||
done
|
||||
exit "$status"
|
||||
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build _Build/linux \
|
||||
--target launcher page_manager_tests memory_tracker_tests \
|
||||
audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests \
|
||||
--parallel
|
||||
|
||||
- name: Test
|
||||
shell: bash
|
||||
run: |
|
||||
ctest --test-dir _Build/linux --output-on-failure \
|
||||
-R '^(audio_out2_port|ime_dialog|page_manager|memory_tracker|virtual_memory_allocation)$'
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --install _Build/linux --prefix _Build/linux/install
|
||||
|
||||
- name: Verify artifacts
|
||||
shell: bash
|
||||
run: |
|
||||
file _Build/linux/install/launcher
|
||||
file _Build/linux/install/kyty_emulator
|
||||
file _Build/linux/install/kyty_emulator | grep -q "ELF 64-bit LSB .*x86-64"
|
||||
ldd _Build/linux/install/kyty_emulator > /dev/null
|
||||
readelf -d _Build/linux/install/launcher | grep -q 'RPATH.*\$ORIGIN/lib'
|
||||
while IFS= read -r -d '' binary; do
|
||||
while read -r dependency; do
|
||||
test -e "_Build/linux/install/lib/$dependency"
|
||||
done < <(
|
||||
readelf -d "$binary" |
|
||||
sed -n 's/.*Shared library: \[\(libQt6[^]]*\|libicu[^]]*\)\].*/\1/p'
|
||||
)
|
||||
done < <(
|
||||
find _Build/linux/install/launcher _Build/linux/install/plugins \
|
||||
-type f \( -name launcher -o -name '*.so' \) -print0
|
||||
)
|
||||
_Build/linux/install/kyty_emulator --help > /dev/null
|
||||
|
||||
- name: Upload Linux artifacts
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: KytyPS5-Linux-x86_64
|
||||
path: _Build/linux/install/**
|
||||
if-no-files-found: error
|
||||
|
||||
release:
|
||||
if: github.event_name == 'push'
|
||||
needs: build
|
||||
name: Release KytyPS5
|
||||
if: >-
|
||||
always() &&
|
||||
github.event_name == 'push' &&
|
||||
github.repository == 'KytyPS5/KytyPS5' &&
|
||||
(needs.windows.result == 'success' ||
|
||||
needs.macos.result == 'success' ||
|
||||
needs.linux.result == 'success')
|
||||
needs: [metadata, windows, macos, linux]
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
contents: write
|
||||
env:
|
||||
RELEASE_NAME: ${{ needs.metadata.outputs.release_tag }}
|
||||
|
||||
steps:
|
||||
- name: Download build
|
||||
- name: Download Windows build
|
||||
if: needs.windows.result == 'success'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: KytyPS5
|
||||
path: KytyPS5
|
||||
name: KytyPS5-Windows-x64
|
||||
path: artifacts/KytyPS5-Windows-x64
|
||||
|
||||
- name: Set release name
|
||||
- name: Download macOS build
|
||||
if: needs.macos.result == 'success'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: KytyPS5-macOS-x86_64
|
||||
path: artifacts/KytyPS5-macOS-x86_64
|
||||
|
||||
- name: Download Linux build
|
||||
if: needs.linux.result == 'success'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: KytyPS5-Linux-x86_64
|
||||
path: artifacts/KytyPS5-Linux-x86_64
|
||||
|
||||
- name: Package Windows build
|
||||
if: needs.windows.result == 'success'
|
||||
shell: bash
|
||||
run: |
|
||||
echo "RELEASE_NAME=KytyPS5-$(date -u +'%Y-%m-%d')-${GITHUB_SHA::7}" >> "$GITHUB_ENV"
|
||||
windows_dir="artifacts/KytyPS5-Windows-x64"
|
||||
test -d "$windows_dir"
|
||||
(
|
||||
cd "$windows_dir"
|
||||
zip -r "$GITHUB_WORKSPACE/$RELEASE_NAME-Windows-x64.zip" .
|
||||
)
|
||||
|
||||
- name: Package build
|
||||
- name: Package macOS build
|
||||
if: needs.macos.result == 'success'
|
||||
shell: bash
|
||||
run: zip -r "$RELEASE_NAME.zip" KytyPS5
|
||||
run: |
|
||||
macos_dir="artifacts/KytyPS5-macOS-x86_64"
|
||||
test -d "$macos_dir"
|
||||
chmod a+x \
|
||||
"$macos_dir/launcher" \
|
||||
"$macos_dir/kyty_emulator" \
|
||||
"$macos_dir/libMoltenVK.dylib"
|
||||
(
|
||||
cd "$macos_dir"
|
||||
zip -r "$GITHUB_WORKSPACE/$RELEASE_NAME-macOS-x86_64.zip" .
|
||||
)
|
||||
|
||||
- name: Package Linux build
|
||||
if: needs.linux.result == 'success'
|
||||
shell: bash
|
||||
run: |
|
||||
linux_dir="artifacts/KytyPS5-Linux-x86_64"
|
||||
test -d "$linux_dir"
|
||||
chmod a+x \
|
||||
"$linux_dir/launcher" \
|
||||
"$linux_dir/kyty_emulator"
|
||||
tar -C "$linux_dir" -czf \
|
||||
"$GITHUB_WORKSPACE/$RELEASE_NAME-Linux-x86_64.tar.gz" .
|
||||
|
||||
- name: Create release
|
||||
shell: bash
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
assets=()
|
||||
for artifact in \
|
||||
"$RELEASE_NAME-Windows-x64.zip" \
|
||||
"$RELEASE_NAME-macOS-x86_64.zip" \
|
||||
"$RELEASE_NAME-Linux-x86_64.tar.gz"; do
|
||||
if [[ -f "$artifact" ]]; then
|
||||
assets+=("$artifact")
|
||||
fi
|
||||
done
|
||||
test "${#assets[@]}" -gt 0
|
||||
if gh release view "$RELEASE_NAME" --repo "$GITHUB_REPOSITORY" > /dev/null 2>&1; then
|
||||
gh release upload "$RELEASE_NAME" "$RELEASE_NAME.zip" --clobber --repo "$GITHUB_REPOSITORY"
|
||||
gh release upload "$RELEASE_NAME" "${assets[@]}" \
|
||||
--clobber \
|
||||
--repo "$GITHUB_REPOSITORY"
|
||||
else
|
||||
gh release create "$RELEASE_NAME" "$RELEASE_NAME.zip" \
|
||||
gh release create "$RELEASE_NAME" "${assets[@]}" \
|
||||
--generate-notes \
|
||||
--repo "$GITHUB_REPOSITORY" \
|
||||
--target "$GITHUB_SHA" \
|
||||
|
||||
+3
-1
@@ -2,4 +2,6 @@
|
||||
.vs/
|
||||
.idea/
|
||||
build/
|
||||
_Build/vscode-clang/
|
||||
_Build/vscode-clang/
|
||||
_Build/
|
||||
cmake-build-debug/
|
||||
@@ -39,3 +39,6 @@
|
||||
[submodule "3rdparty/nlohmann_json"]
|
||||
path = 3rdparty/nlohmann_json
|
||||
url = https://github.com/nlohmann/json.git
|
||||
[submodule "3rdparty/imgui"]
|
||||
path = 3rdparty/imgui
|
||||
url = https://github.com/ocornut/imgui.git
|
||||
Vendored
+1
-1
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"cmake.sourceDirectory": "${workspaceFolder}/src",
|
||||
"cmake.sourceDirectory": "${workspaceFolder}",
|
||||
"cmake.buildDirectory": "${workspaceFolder}/_Build/vscode-clang",
|
||||
"cmake.generator": "Ninja",
|
||||
"cmake.environment": {
|
||||
|
||||
Vendored
+56
-1
@@ -2,6 +2,32 @@ set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
|
||||
|
||||
add_subdirectory(cpuinfo)
|
||||
|
||||
# The Windows guest red-zone patcher needs a decoder/encoder and a small
|
||||
# trampoline assembler. Pin the same revisions used by shadPS4's implementation.
|
||||
include(FetchContent)
|
||||
|
||||
set(XBYAK_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
FetchContent_Declare(
|
||||
xbyak
|
||||
GIT_REPOSITORY https://github.com/herumi/xbyak.git
|
||||
GIT_TAG 44a72f369268f7d552650891b296693e91db86bb
|
||||
GIT_SHALLOW FALSE
|
||||
)
|
||||
|
||||
set(ZYDIS_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
set(ZYDIS_BUILD_TOOLS OFF CACHE BOOL "" FORCE)
|
||||
set(ZYDIS_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(ZYDIS_BUILD_DOXYGEN OFF CACHE BOOL "" FORCE)
|
||||
FetchContent_Declare(
|
||||
zydis
|
||||
GIT_REPOSITORY https://github.com/zyantific/zydis.git
|
||||
GIT_TAG 120e0e705f8e3b507dc49377ac2879979f0d545c
|
||||
GIT_SUBMODULES_RECURSE TRUE
|
||||
GIT_SHALLOW FALSE
|
||||
)
|
||||
|
||||
FetchContent_MakeAvailable(xbyak zydis)
|
||||
|
||||
set(SDL_SHARED OFF CACHE BOOL "" FORCE)
|
||||
add_subdirectory(SDL2)
|
||||
|
||||
@@ -11,6 +37,25 @@ target_include_directories(Vulkan-Headers INTERFACE
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Vulkan-Headers/include"
|
||||
)
|
||||
|
||||
add_library(imgui STATIC
|
||||
imgui/imgui.cpp
|
||||
imgui/imgui_draw.cpp
|
||||
imgui/imgui_tables.cpp
|
||||
imgui/imgui_widgets.cpp
|
||||
imgui/backends/imgui_impl_vulkan.cpp
|
||||
)
|
||||
target_include_directories(imgui PUBLIC
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/imgui"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends"
|
||||
)
|
||||
target_compile_definitions(imgui PRIVATE IMGUI_IMPL_VULKAN_NO_PROTOTYPES)
|
||||
target_link_libraries(imgui PUBLIC Vulkan::Headers)
|
||||
if(MSVC)
|
||||
target_compile_options(imgui PRIVATE /W0)
|
||||
else()
|
||||
target_compile_options(imgui PRIVATE -w)
|
||||
endif()
|
||||
|
||||
set(SPIRV_SKIP_TESTS ON CACHE BOOL "" FORCE)
|
||||
set(SPIRV_SKIP_EXECUTABLES ON CACHE BOOL "" FORCE)
|
||||
set(SKIP_SPIRV_TOOLS_INSTALL ON CACHE BOOL "" FORCE)
|
||||
@@ -44,7 +89,17 @@ set(SPDLOG_NO_EXCEPTIONS ON CACHE BOOL "" FORCE)
|
||||
add_subdirectory(spdlog EXCLUDE_FROM_ALL)
|
||||
|
||||
if (NOT TARGET FFmpeg::ffmpeg)
|
||||
if(CMAKE_SYSTEM_PROCESSOR MATCHES "^(aarch64|arm64|ARM64)$")
|
||||
# On macOS the target arch is driven by CMAKE_OSX_ARCHITECTURES, not the host
|
||||
# CMAKE_SYSTEM_PROCESSOR (which reports arm64 even for an x86_64/Rosetta build).
|
||||
if(APPLE AND CMAKE_OSX_ARCHITECTURES)
|
||||
if(CMAKE_OSX_ARCHITECTURES MATCHES "^(x86_64)$")
|
||||
set(ARCHITECTURE x86_64)
|
||||
elseif(CMAKE_OSX_ARCHITECTURES MATCHES "^(arm64)$")
|
||||
set(ARCHITECTURE arm64)
|
||||
else()
|
||||
set(ARCHITECTURE x86_64 arm64) # universal
|
||||
endif()
|
||||
elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "^(aarch64|arm64|ARM64)$")
|
||||
set(ARCHITECTURE arm64)
|
||||
else()
|
||||
set(ARCHITECTURE x86_64)
|
||||
|
||||
Vendored
+12
-3
@@ -5,7 +5,14 @@ set(cpuinfo_src
|
||||
deps/clog/src/clog.c
|
||||
)
|
||||
|
||||
if(CMAKE_SYSTEM_PROCESSOR MATCHES "^(i[3-6]86|AMD64|x86(_64)?)$")
|
||||
# On Apple the target arch is driven by CMAKE_OSX_ARCHITECTURES, not the host
|
||||
# CMAKE_SYSTEM_PROCESSOR (which is arm64 even for an x86_64/Rosetta build).
|
||||
set(CPUINFO_TARGET_PROC "${CMAKE_SYSTEM_PROCESSOR}")
|
||||
if(APPLE AND CMAKE_OSX_ARCHITECTURES)
|
||||
list(GET CMAKE_OSX_ARCHITECTURES 0 CPUINFO_TARGET_PROC)
|
||||
endif()
|
||||
|
||||
if(CPUINFO_TARGET_PROC MATCHES "^(i[3-6]86|AMD64|x86(_64)?)$")
|
||||
list(APPEND cpuinfo_src
|
||||
src/x86/init.c
|
||||
src/x86/info.c
|
||||
@@ -19,11 +26,13 @@ if(CMAKE_SYSTEM_PROCESSOR MATCHES "^(i[3-6]86|AMD64|x86(_64)?)$")
|
||||
src/x86/cache/deterministic.c)
|
||||
if(LINUX OR ANDROID)
|
||||
list(APPEND cpuinfo_src src/x86/linux/init.c src/x86/linux/cpuinfo.c)
|
||||
elseif(APPLE)
|
||||
list(APPEND cpuinfo_src src/x86/mach/init.c src/mach/topology.c)
|
||||
else()
|
||||
list(APPEND cpuinfo_src src/x86/windows/init.c)
|
||||
endif()
|
||||
|
||||
elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "^(armv[5-8].*|aarch64|arm64)$")
|
||||
|
||||
elseif(CPUINFO_TARGET_PROC MATCHES "^(armv[5-8].*|aarch64|arm64)$")
|
||||
list(APPEND cpuinfo_src src/arm/uarch.c src/arm/cache.c)
|
||||
|
||||
if(LINUX OR ANDROID)
|
||||
|
||||
+1
Submodule 3rdparty/imgui added at f1cc2ae15e.
Vendored
+875
@@ -0,0 +1,875 @@
|
||||
/******************************************************************************
|
||||
* The MIT License (MIT)
|
||||
*
|
||||
* Copyright (c) 2015-2026 Baldur Karlsson
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
******************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
|
||||
//
|
||||
|
||||
#if !defined(RENDERDOC_NO_STDINT)
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
|
||||
#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
|
||||
#define RENDERDOC_CC __cdecl
|
||||
#elif defined(__linux__) || defined(__FreeBSD__) || defined(__sun__) || defined(__OpenBSD__)
|
||||
#define RENDERDOC_CC
|
||||
#elif defined(__APPLE__)
|
||||
#define RENDERDOC_CC
|
||||
#else
|
||||
#error "Unknown platform"
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Constants not used directly in below API
|
||||
|
||||
// This is a GUID/magic value used for when applications pass a path where shader debug
|
||||
// information can be found to match up with a stripped shader.
|
||||
// the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
|
||||
// RENDERDOC_ShaderDebugMagicValue_value
|
||||
#define RENDERDOC_ShaderDebugMagicValue_struct \
|
||||
{ \
|
||||
0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
|
||||
}
|
||||
|
||||
// as an alternative when you want a byte array (assuming x86 endianness):
|
||||
#define RENDERDOC_ShaderDebugMagicValue_bytearray \
|
||||
{ \
|
||||
0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
|
||||
}
|
||||
|
||||
// truncated version when only a uint64_t is available (e.g. Vulkan tags):
|
||||
#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
|
||||
|
||||
// this is a magic value for vulkan user tags to indicate which dispatchable API objects are which
|
||||
// for object annotations
|
||||
#define RENDERDOC_APIObjectAnnotationHelper 0xfbb3b337b664d0adULL
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// RenderDoc capture options
|
||||
//
|
||||
|
||||
typedef enum RENDERDOC_CaptureOption
|
||||
{
|
||||
// Allow the application to enable vsync
|
||||
//
|
||||
// Default - enabled
|
||||
//
|
||||
// 1 - The application can enable or disable vsync at will
|
||||
// 0 - vsync is force disabled
|
||||
eRENDERDOC_Option_AllowVSync = 0,
|
||||
|
||||
// Allow the application to enable fullscreen
|
||||
//
|
||||
// Default - enabled
|
||||
//
|
||||
// 1 - The application can enable or disable fullscreen at will
|
||||
// 0 - fullscreen is force disabled
|
||||
eRENDERDOC_Option_AllowFullscreen = 1,
|
||||
|
||||
// Record API debugging events and messages
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Enable built-in API debugging features and records the results into
|
||||
// the capture, which is matched up with events on replay
|
||||
// 0 - no API debugging is forcibly enabled
|
||||
eRENDERDOC_Option_APIValidation = 2,
|
||||
eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum
|
||||
|
||||
// Capture CPU callstacks for API events
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Enables capturing of callstacks
|
||||
// 0 - no callstacks are captured
|
||||
eRENDERDOC_Option_CaptureCallstacks = 3,
|
||||
|
||||
// When capturing CPU callstacks, only capture them from actions.
|
||||
// This option does nothing without the above option being enabled
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Only captures callstacks for actions.
|
||||
// Ignored if CaptureCallstacks is disabled
|
||||
// 0 - Callstacks, if enabled, are captured for every event.
|
||||
eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
|
||||
eRENDERDOC_Option_CaptureCallstacksOnlyActions = 4,
|
||||
|
||||
// Specify a delay in seconds to wait for a debugger to attach, after
|
||||
// creating or injecting into a process, before continuing to allow it to run.
|
||||
//
|
||||
// 0 indicates no delay, and the process will run immediately after injection
|
||||
//
|
||||
// Default - 0 seconds
|
||||
//
|
||||
eRENDERDOC_Option_DelayForDebugger = 5,
|
||||
|
||||
// Verify buffer access. This includes checking the memory returned by a Map() call to
|
||||
// detect any out-of-bounds modification, as well as initialising buffers with undefined contents
|
||||
// to a marker value to catch use of uninitialised memory.
|
||||
//
|
||||
// NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do
|
||||
// not do the same kind of interception & checking and undefined contents are really undefined.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Verify buffer access
|
||||
// 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in
|
||||
// RenderDoc.
|
||||
eRENDERDOC_Option_VerifyBufferAccess = 6,
|
||||
|
||||
// The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites.
|
||||
// This option now controls the filling of uninitialised buffers with 0xdddddddd which was
|
||||
// previously always enabled
|
||||
eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess,
|
||||
|
||||
// Hooks any system API calls that create child processes, and injects
|
||||
// RenderDoc into them recursively with the same options.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Hooks into spawned child processes
|
||||
// 0 - Child processes are not hooked by RenderDoc
|
||||
eRENDERDOC_Option_HookIntoChildren = 7,
|
||||
|
||||
// By default RenderDoc only includes resources in the final capture necessary
|
||||
// for that frame, this allows you to override that behaviour.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - all live resources at the time of capture are included in the capture
|
||||
// and available for inspection
|
||||
// 0 - only the resources referenced by the captured frame are included
|
||||
eRENDERDOC_Option_RefAllResources = 8,
|
||||
|
||||
// **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or
|
||||
// getting it will be ignored, to allow compatibility with older versions.
|
||||
// In v1.1 the option acts as if it's always enabled.
|
||||
//
|
||||
// By default RenderDoc skips saving initial states for resources where the
|
||||
// previous contents don't appear to be used, assuming that writes before
|
||||
// reads indicate previous contents aren't used.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - initial contents at the start of each captured frame are saved, even if
|
||||
// they are later overwritten or cleared before being used.
|
||||
// 0 - unless a read is detected, initial contents will not be saved and will
|
||||
// appear as black or empty data.
|
||||
eRENDERDOC_Option_SaveAllInitials = 9,
|
||||
|
||||
// In APIs that allow for the recording of command lists to be replayed later,
|
||||
// RenderDoc may choose to not capture command lists before a frame capture is
|
||||
// triggered, to reduce overheads. This means any command lists recorded once
|
||||
// and replayed many times will not be available and may cause a failure to
|
||||
// capture.
|
||||
//
|
||||
// NOTE: This is only true for APIs where multithreading is difficult or
|
||||
// discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
|
||||
// and always capture all command lists since the API is heavily oriented
|
||||
// around it and the overheads have been reduced by API design.
|
||||
//
|
||||
// 1 - All command lists are captured from the start of the application
|
||||
// 0 - Command lists are only captured if their recording begins during
|
||||
// the period when a frame capture is in progress.
|
||||
eRENDERDOC_Option_CaptureAllCmdLists = 10,
|
||||
|
||||
// Mute API debugging output when the API validation mode option is enabled
|
||||
//
|
||||
// Default - enabled
|
||||
//
|
||||
// 1 - Mute any API debug messages from being displayed or passed through
|
||||
// 0 - API debugging is displayed as normal
|
||||
eRENDERDOC_Option_DebugOutputMute = 11,
|
||||
|
||||
// Option to allow vendor extensions to be used even when they may be
|
||||
// incompatible with RenderDoc and cause corrupted replays or crashes.
|
||||
//
|
||||
// Default - inactive
|
||||
//
|
||||
// No values are documented, this option should only be used when absolutely
|
||||
// necessary as directed by a RenderDoc developer.
|
||||
eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12,
|
||||
|
||||
// Define a soft memory limit which some APIs may aim to keep overhead under where
|
||||
// possible. Anything above this limit will where possible be saved directly to disk during
|
||||
// capture.
|
||||
// This will cause increased disk space use (which may cause a capture to fail if disk space is
|
||||
// exhausted) as well as slower capture times.
|
||||
//
|
||||
// Not all memory allocations may be deferred like this so it is not a guarantee of a memory
|
||||
// limit.
|
||||
//
|
||||
// Units are in MBs, suggested values would range from 200MB to 1000MB.
|
||||
//
|
||||
// Default - 0 Megabytes
|
||||
eRENDERDOC_Option_SoftMemoryLimit = 13,
|
||||
} RENDERDOC_CaptureOption;
|
||||
|
||||
// Sets an option that controls how RenderDoc behaves on capture.
|
||||
//
|
||||
// Returns 1 if the option and value are valid
|
||||
// Returns 0 if either is invalid and the option is unchanged
|
||||
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
|
||||
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
|
||||
|
||||
// Gets the current value of an option as a uint32_t
|
||||
//
|
||||
// If the option is invalid, 0xffffffff is returned
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
|
||||
|
||||
// Gets the current value of an option as a float
|
||||
//
|
||||
// If the option is invalid, -FLT_MAX is returned
|
||||
typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
|
||||
|
||||
typedef enum RENDERDOC_InputButton
|
||||
{
|
||||
// '0' - '9' matches ASCII values
|
||||
eRENDERDOC_Key_0 = 0x30,
|
||||
eRENDERDOC_Key_1 = 0x31,
|
||||
eRENDERDOC_Key_2 = 0x32,
|
||||
eRENDERDOC_Key_3 = 0x33,
|
||||
eRENDERDOC_Key_4 = 0x34,
|
||||
eRENDERDOC_Key_5 = 0x35,
|
||||
eRENDERDOC_Key_6 = 0x36,
|
||||
eRENDERDOC_Key_7 = 0x37,
|
||||
eRENDERDOC_Key_8 = 0x38,
|
||||
eRENDERDOC_Key_9 = 0x39,
|
||||
|
||||
// 'A' - 'Z' matches ASCII values
|
||||
eRENDERDOC_Key_A = 0x41,
|
||||
eRENDERDOC_Key_B = 0x42,
|
||||
eRENDERDOC_Key_C = 0x43,
|
||||
eRENDERDOC_Key_D = 0x44,
|
||||
eRENDERDOC_Key_E = 0x45,
|
||||
eRENDERDOC_Key_F = 0x46,
|
||||
eRENDERDOC_Key_G = 0x47,
|
||||
eRENDERDOC_Key_H = 0x48,
|
||||
eRENDERDOC_Key_I = 0x49,
|
||||
eRENDERDOC_Key_J = 0x4A,
|
||||
eRENDERDOC_Key_K = 0x4B,
|
||||
eRENDERDOC_Key_L = 0x4C,
|
||||
eRENDERDOC_Key_M = 0x4D,
|
||||
eRENDERDOC_Key_N = 0x4E,
|
||||
eRENDERDOC_Key_O = 0x4F,
|
||||
eRENDERDOC_Key_P = 0x50,
|
||||
eRENDERDOC_Key_Q = 0x51,
|
||||
eRENDERDOC_Key_R = 0x52,
|
||||
eRENDERDOC_Key_S = 0x53,
|
||||
eRENDERDOC_Key_T = 0x54,
|
||||
eRENDERDOC_Key_U = 0x55,
|
||||
eRENDERDOC_Key_V = 0x56,
|
||||
eRENDERDOC_Key_W = 0x57,
|
||||
eRENDERDOC_Key_X = 0x58,
|
||||
eRENDERDOC_Key_Y = 0x59,
|
||||
eRENDERDOC_Key_Z = 0x5A,
|
||||
|
||||
// leave the rest of the ASCII range free
|
||||
// in case we want to use it later
|
||||
eRENDERDOC_Key_NonPrintable = 0x100,
|
||||
|
||||
eRENDERDOC_Key_Divide,
|
||||
eRENDERDOC_Key_Multiply,
|
||||
eRENDERDOC_Key_Subtract,
|
||||
eRENDERDOC_Key_Plus,
|
||||
|
||||
eRENDERDOC_Key_F1,
|
||||
eRENDERDOC_Key_F2,
|
||||
eRENDERDOC_Key_F3,
|
||||
eRENDERDOC_Key_F4,
|
||||
eRENDERDOC_Key_F5,
|
||||
eRENDERDOC_Key_F6,
|
||||
eRENDERDOC_Key_F7,
|
||||
eRENDERDOC_Key_F8,
|
||||
eRENDERDOC_Key_F9,
|
||||
eRENDERDOC_Key_F10,
|
||||
eRENDERDOC_Key_F11,
|
||||
eRENDERDOC_Key_F12,
|
||||
|
||||
eRENDERDOC_Key_Home,
|
||||
eRENDERDOC_Key_End,
|
||||
eRENDERDOC_Key_Insert,
|
||||
eRENDERDOC_Key_Delete,
|
||||
eRENDERDOC_Key_PageUp,
|
||||
eRENDERDOC_Key_PageDn,
|
||||
|
||||
eRENDERDOC_Key_Backspace,
|
||||
eRENDERDOC_Key_Tab,
|
||||
eRENDERDOC_Key_PrtScrn,
|
||||
eRENDERDOC_Key_Pause,
|
||||
|
||||
eRENDERDOC_Key_Max,
|
||||
} RENDERDOC_InputButton;
|
||||
|
||||
// Sets which key or keys can be used to toggle focus between multiple windows
|
||||
//
|
||||
// If keys is NULL or num is 0, toggle keys will be disabled
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
|
||||
|
||||
// Sets which key or keys can be used to capture the next frame
|
||||
//
|
||||
// If keys is NULL or num is 0, captures keys will be disabled
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
|
||||
|
||||
typedef enum RENDERDOC_OverlayBits
|
||||
{
|
||||
// This single bit controls whether the overlay is enabled or disabled globally
|
||||
eRENDERDOC_Overlay_Enabled = 0x1,
|
||||
|
||||
// Show the average framerate over several seconds as well as min/max
|
||||
eRENDERDOC_Overlay_FrameRate = 0x2,
|
||||
|
||||
// Show the current frame number
|
||||
eRENDERDOC_Overlay_FrameNumber = 0x4,
|
||||
|
||||
// Show a list of recent captures, and how many captures have been made
|
||||
eRENDERDOC_Overlay_CaptureList = 0x8,
|
||||
|
||||
// Default values for the overlay mask
|
||||
eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
|
||||
eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
|
||||
|
||||
// Enable all bits
|
||||
eRENDERDOC_Overlay_All = 0x7ffffff,
|
||||
|
||||
// Disable all bits
|
||||
eRENDERDOC_Overlay_None = 0,
|
||||
} RENDERDOC_OverlayBits;
|
||||
|
||||
// returns the overlay bits that have been set
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)(void);
|
||||
// sets the overlay bits with an and & or mask
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
|
||||
|
||||
// this function will attempt to remove RenderDoc's hooks in the application.
|
||||
//
|
||||
// Note: that this can only work correctly if done immediately after
|
||||
// the module is loaded, before any API work happens. RenderDoc will remove its
|
||||
// injected hooks and shut down. Behaviour is undefined if this is called
|
||||
// after any API functions have been called, and there is still no guarantee of
|
||||
// success.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)(void);
|
||||
|
||||
// DEPRECATED: compatibility for code compiled against pre-1.4.1 headers.
|
||||
typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown;
|
||||
|
||||
// This function will unload RenderDoc's crash handler.
|
||||
//
|
||||
// If you use your own crash handler and don't want RenderDoc's handler to
|
||||
// intercede, you can call this function to unload it and any unhandled
|
||||
// exceptions will pass to the next handler.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)(void);
|
||||
|
||||
// Sets the capture file path template
|
||||
//
|
||||
// pathtemplate is a UTF-8 string that gives a template for how captures will be named
|
||||
// and where they will be saved.
|
||||
//
|
||||
// Any extension is stripped off the path, and captures are saved in the directory
|
||||
// specified, and named with the filename and the frame number appended. If the
|
||||
// directory does not exist it will be created, including any parent directories.
|
||||
//
|
||||
// If pathtemplate is NULL, the template will remain unchanged
|
||||
//
|
||||
// Example:
|
||||
//
|
||||
// SetCaptureFilePathTemplate("my_captures/example");
|
||||
//
|
||||
// Capture #1 -> my_captures/example_frame123.rdc
|
||||
// Capture #2 -> my_captures/example_frame456.rdc
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
|
||||
|
||||
// returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
|
||||
typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)(void);
|
||||
|
||||
// DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
|
||||
typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate;
|
||||
typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate;
|
||||
|
||||
// returns the number of captures that have been made
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)(void);
|
||||
|
||||
// This function returns the details of a capture, by index. New captures are added
|
||||
// to the end of the list.
|
||||
//
|
||||
// filename will be filled with the absolute path to the capture file, as a UTF-8 string
|
||||
// pathlength will be written with the length in bytes of the filename string
|
||||
// timestamp will be written with the time of the capture, in seconds since the Unix epoch
|
||||
//
|
||||
// Any of the parameters can be NULL and they'll be skipped.
|
||||
//
|
||||
// The function will return 1 if the capture index is valid, or 0 if the index is invalid
|
||||
// If the index is invalid, the values will be unchanged
|
||||
//
|
||||
// Note: when captures are deleted in the UI they will remain in this list, so the
|
||||
// capture path may not exist anymore.
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
|
||||
uint32_t *pathlength, uint64_t *timestamp);
|
||||
|
||||
// Sets the comments associated with a capture file. These comments are displayed in the
|
||||
// UI program when opening.
|
||||
//
|
||||
// filePath should be a path to the capture file to add comments to. If set to NULL or ""
|
||||
// the most recent capture file created made will be used instead.
|
||||
// comments should be a NULL-terminated UTF-8 string to add as comments.
|
||||
//
|
||||
// Any existing comments will be overwritten.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath,
|
||||
const char *comments);
|
||||
|
||||
// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)(void);
|
||||
|
||||
// DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
|
||||
// This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
|
||||
// backwards compatibility with old code, it is castable either way since it's ABI compatible
|
||||
// as the same function pointer type.
|
||||
typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected;
|
||||
|
||||
// This function will launch the Replay UI associated with the RenderDoc library injected
|
||||
// into the running application.
|
||||
//
|
||||
// if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
|
||||
// to connect to this application
|
||||
// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
|
||||
// if cmdline is NULL, the command line will be empty.
|
||||
//
|
||||
// returns the PID of the replay UI if successful, 0 if not successful.
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
|
||||
const char *cmdline);
|
||||
|
||||
// RenderDoc can return a higher version than requested if it's backwards compatible,
|
||||
// this function returns the actual version returned. If a parameter is NULL, it will be
|
||||
// ignored and the others will be filled out.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
|
||||
|
||||
// Requests that the replay UI show itself (if hidden or not the current top window). This can be
|
||||
// used in conjunction with IsTargetControlConnected and LaunchReplayUI to intelligently handle
|
||||
// showing the UI after making a capture.
|
||||
//
|
||||
// This will return 1 if the request was successfully passed on, though it's not guaranteed that
|
||||
// the UI will be on top in all cases depending on OS rules. It will return 0 if there is no current
|
||||
// target control connection to make such a request, or if there was another error
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_ShowReplayUI)(void);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Capturing functions
|
||||
//
|
||||
|
||||
// A device pointer is a pointer to the API's root handle.
|
||||
//
|
||||
// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
|
||||
typedef void *RENDERDOC_DevicePointer;
|
||||
|
||||
// A window handle is the OS's native window handle
|
||||
//
|
||||
// This would be an HWND, GLXDrawable, etc
|
||||
typedef void *RENDERDOC_WindowHandle;
|
||||
|
||||
// A helper macro for Vulkan, where the device handle cannot be used directly.
|
||||
//
|
||||
// Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
|
||||
//
|
||||
// Specifically, the value needed is the dispatch table pointer, which sits as the first
|
||||
// pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
|
||||
// indirect once.
|
||||
#define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
|
||||
|
||||
// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
|
||||
// respond to keypresses. Neither parameter can be NULL
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// capture the next frame on whichever window and API is currently considered active
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)(void);
|
||||
|
||||
// capture the next N frames on whichever window and API is currently considered active
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
|
||||
|
||||
// When choosing either a device pointer or a window handle to capture, you can pass NULL.
|
||||
// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
|
||||
// any API rendering to a specific window, or a specific API instance rendering to any window,
|
||||
// or in the simplest case of one window and one API, you can just pass NULL for both.
|
||||
//
|
||||
// In either case, if there are two or more possible matching (device,window) pairs it
|
||||
// is undefined which one will be captured.
|
||||
//
|
||||
// Note: for headless rendering you can pass NULL for the window handle and either specify
|
||||
// a device pointer or leave it NULL as above.
|
||||
|
||||
// Immediately starts capturing API calls on the specified device pointer and window handle.
|
||||
//
|
||||
// If there is no matching thing to capture (e.g. no supported API has been initialised),
|
||||
// this will do nothing.
|
||||
//
|
||||
// The results are undefined (including crashes) if two captures are started overlapping,
|
||||
// even on separate devices and/oror windows.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// Returns whether or not a frame capture is currently ongoing anywhere.
|
||||
//
|
||||
// This will return 1 if a capture is ongoing, and 0 if there is no capture running
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)(void);
|
||||
|
||||
// Ends capturing immediately.
|
||||
//
|
||||
// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// Ends capturing immediately and discard any data stored without saving to disk.
|
||||
//
|
||||
// This will return 1 if the capture was discarded, and 0 if there was an error or no capture
|
||||
// was in progress
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// Only valid to be called between a call to StartFrameCapture and EndFrameCapture. Gives a custom
|
||||
// title to the capture produced which will be displayed in the UI.
|
||||
//
|
||||
// If multiple captures are ongoing, this title will be applied to the first capture to end after
|
||||
// this call. The second capture to end will have no title, unless this function is called again.
|
||||
//
|
||||
// Calling this function has no effect if no capture is currently running, and if it is called
|
||||
// multiple times only the last title will be used.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureTitle)(const char *title);
|
||||
|
||||
// Annotations API:
|
||||
//
|
||||
// These functions allow you to specify annotations either on a per-command level, or a per-object
|
||||
// level.
|
||||
//
|
||||
// Basic types of annotations are supported, as well as vector versions and references to API objects.
|
||||
//
|
||||
// The annotations are stored as keys, with the key being a dot-separated path allowing arbitrary
|
||||
// nesting and user organisation. The keys are sorted in human order so `foo.2.bar` will be displayed
|
||||
// before `foo.10.bar` to allow creation of arrays if desired.
|
||||
//
|
||||
// Deleting an annotation can be done by assigning an empty value to it.
|
||||
|
||||
// the type of an annotation value, or Empty to delete an annotation
|
||||
typedef enum RENDERDOC_AnnotationType
|
||||
{
|
||||
eRENDERDOC_Empty,
|
||||
eRENDERDOC_Bool,
|
||||
eRENDERDOC_Int32,
|
||||
eRENDERDOC_UInt32,
|
||||
eRENDERDOC_Int64,
|
||||
eRENDERDOC_UInt64,
|
||||
eRENDERDOC_Float,
|
||||
eRENDERDOC_Double,
|
||||
eRENDERDOC_String,
|
||||
eRENDERDOC_APIObject,
|
||||
eRENDERDOC_AnnotationMax = 0x7FFFFFFF,
|
||||
} RENDERDOC_AnnotationType;
|
||||
|
||||
// a union with vector annotation value data
|
||||
typedef union RENDERDOC_AnnotationVectorValue
|
||||
{
|
||||
bool boolean[4];
|
||||
int32_t int32[4];
|
||||
int64_t int64[4];
|
||||
uint32_t uint32[4];
|
||||
uint64_t uint64[4];
|
||||
float float32[4];
|
||||
double float64[4];
|
||||
} RENDERDOC_AnnotationVectorValue;
|
||||
|
||||
// a union with scalar annotation value data
|
||||
typedef union RENDERDOC_AnnotationValue
|
||||
{
|
||||
bool boolean;
|
||||
int32_t int32;
|
||||
int64_t int64;
|
||||
uint32_t uint32;
|
||||
uint64_t uint64;
|
||||
float float32;
|
||||
double float64;
|
||||
|
||||
RENDERDOC_AnnotationVectorValue vector;
|
||||
|
||||
const char *string;
|
||||
void *apiObject;
|
||||
} RENDERDOC_AnnotationValue;
|
||||
|
||||
// a struct for specifying a GL object, as we don't have pointers we can use so instead we specify a
|
||||
// pointer to this struct giving both the type and the name
|
||||
typedef struct RENDERDOC_GLResourceReference
|
||||
{
|
||||
// this is the same GLenum identifier as passed to glObjectLabel
|
||||
uint32_t identifier;
|
||||
uint32_t name;
|
||||
} GLResourceReference;
|
||||
|
||||
// simple C++ helpers to avoid the need for a temporary objects for value passing and GL object specification
|
||||
#ifdef __cplusplus
|
||||
struct RDGLObjectHelper
|
||||
{
|
||||
RENDERDOC_GLResourceReference gl;
|
||||
|
||||
RDGLObjectHelper(uint32_t identifier, uint32_t name)
|
||||
{
|
||||
gl.identifier = identifier;
|
||||
gl.name = name;
|
||||
}
|
||||
|
||||
operator RENDERDOC_GLResourceReference *() { return ≷ }
|
||||
};
|
||||
|
||||
struct RDAnnotationHelper
|
||||
{
|
||||
RENDERDOC_AnnotationValue val;
|
||||
|
||||
RDAnnotationHelper(bool b) { val.boolean = b; }
|
||||
RDAnnotationHelper(int32_t i) { val.int32 = i; }
|
||||
RDAnnotationHelper(int64_t i) { val.int64 = i; }
|
||||
RDAnnotationHelper(uint32_t i) { val.uint32 = i; }
|
||||
RDAnnotationHelper(uint64_t i) { val.uint64 = i; }
|
||||
RDAnnotationHelper(float f) { val.float32 = f; }
|
||||
RDAnnotationHelper(double d) { val.float64 = d; }
|
||||
RDAnnotationHelper(const char *s) { val.string = s; }
|
||||
|
||||
operator RENDERDOC_AnnotationValue *() { return &val; }
|
||||
};
|
||||
#endif
|
||||
|
||||
// The device is specified in the same way as other API calls that take a RENDERDOC_DevicePointer
|
||||
// to specify the device.
|
||||
//
|
||||
// The object or queue/commandbuffer will depend on the graphics API in question.
|
||||
//
|
||||
// Return value:
|
||||
// 0 - The annotation was applied successfully.
|
||||
// 1 - The device is unknown/invalid
|
||||
// 2 - The device is valid but the annotation is not supported for API-specific reasons, such as an
|
||||
// unrecognised or invalid object or queue/commandbuffer
|
||||
// 3 - The call is ill-formed or invalid e.g. empty is specified with a value pointer, or non-empty
|
||||
// is specified with a NULL value pointer
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_SetObjectAnnotation)(RENDERDOC_DevicePointer device,
|
||||
void *object, const char *key,
|
||||
RENDERDOC_AnnotationType valueType,
|
||||
uint32_t valueVectorWidth,
|
||||
const RENDERDOC_AnnotationValue *value);
|
||||
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_SetCommandAnnotation)(
|
||||
RENDERDOC_DevicePointer device, void *queueOrCommandBuffer, const char *key,
|
||||
RENDERDOC_AnnotationType valueType, uint32_t valueVectorWidth,
|
||||
const RENDERDOC_AnnotationValue *value);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// RenderDoc API versions
|
||||
//
|
||||
|
||||
// RenderDoc uses semantic versioning (http://semver.org/).
|
||||
//
|
||||
// MAJOR version is incremented when incompatible API changes happen.
|
||||
// MINOR version is incremented when functionality is added in a backwards-compatible manner.
|
||||
// PATCH version is incremented when backwards-compatible bug fixes happen.
|
||||
//
|
||||
// Note that this means the API returned can be higher than the one you might have requested.
|
||||
// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
|
||||
// instead of 1.0.0. You can check this with the GetAPIVersion entry point
|
||||
typedef enum RENDERDOC_Version
|
||||
{
|
||||
eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
|
||||
eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
|
||||
eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02
|
||||
eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00
|
||||
eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01
|
||||
eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02
|
||||
eRENDERDOC_API_Version_1_2_0 = 10200, // RENDERDOC_API_1_2_0 = 1 02 00
|
||||
eRENDERDOC_API_Version_1_3_0 = 10300, // RENDERDOC_API_1_3_0 = 1 03 00
|
||||
eRENDERDOC_API_Version_1_4_0 = 10400, // RENDERDOC_API_1_4_0 = 1 04 00
|
||||
eRENDERDOC_API_Version_1_4_1 = 10401, // RENDERDOC_API_1_4_1 = 1 04 01
|
||||
eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02
|
||||
eRENDERDOC_API_Version_1_5_0 = 10500, // RENDERDOC_API_1_5_0 = 1 05 00
|
||||
eRENDERDOC_API_Version_1_6_0 = 10600, // RENDERDOC_API_1_6_0 = 1 06 00
|
||||
eRENDERDOC_API_Version_1_7_0 = 10700, // RENDERDOC_API_1_7_0 = 1 07 00
|
||||
} RENDERDOC_Version;
|
||||
|
||||
// API version changelog:
|
||||
//
|
||||
// 1.0.0 - initial release
|
||||
// 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
|
||||
// by keypress or TriggerCapture, instead of Start/EndFrameCapture.
|
||||
// 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
|
||||
// 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
|
||||
// function pointer is added to the end of the struct, the original layout is identical
|
||||
// 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
|
||||
// replay/remote server concept in replay UI)
|
||||
// 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
|
||||
// are captures and not debug logging files. This is the first API version in the v1.0
|
||||
// branch.
|
||||
// 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be
|
||||
// displayed in the UI program on load.
|
||||
// 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions
|
||||
// which allows users to opt-in to allowing unsupported vendor extensions to function.
|
||||
// Should be used at the user's own risk.
|
||||
// Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to
|
||||
// eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to
|
||||
// 0xdddddddd of uninitialised buffer contents.
|
||||
// 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop
|
||||
// capturing without saving anything to disk.
|
||||
// 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening
|
||||
// 1.4.2 - Refactor: Renamed 'draws' to 'actions' in callstack capture option.
|
||||
// 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected
|
||||
// 1.6.0 - Added feature: SetCaptureTitle() which can be used to set a title for a
|
||||
// capture made with StartFrameCapture() or EndFrameCapture()
|
||||
// 1.7.0 - Added feature: SetObjectAnnotation() / SetCommandAnnotation() for adding rich
|
||||
// annotations to objects and command streams
|
||||
|
||||
typedef struct RENDERDOC_API_1_7_0
|
||||
{
|
||||
pRENDERDOC_GetAPIVersion GetAPIVersion;
|
||||
|
||||
pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
|
||||
pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
|
||||
|
||||
pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
|
||||
pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
|
||||
|
||||
pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
|
||||
pRENDERDOC_SetCaptureKeys SetCaptureKeys;
|
||||
|
||||
pRENDERDOC_GetOverlayBits GetOverlayBits;
|
||||
pRENDERDOC_MaskOverlayBits MaskOverlayBits;
|
||||
|
||||
// Shutdown was renamed to RemoveHooks in 1.4.1.
|
||||
// These unions allow old code to continue compiling without changes
|
||||
union
|
||||
{
|
||||
pRENDERDOC_Shutdown Shutdown;
|
||||
pRENDERDOC_RemoveHooks RemoveHooks;
|
||||
};
|
||||
pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
|
||||
|
||||
// Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2.
|
||||
// These unions allow old code to continue compiling without changes
|
||||
union
|
||||
{
|
||||
// deprecated name
|
||||
pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
|
||||
// current name
|
||||
pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
|
||||
};
|
||||
union
|
||||
{
|
||||
// deprecated name
|
||||
pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
|
||||
// current name
|
||||
pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
|
||||
};
|
||||
|
||||
pRENDERDOC_GetNumCaptures GetNumCaptures;
|
||||
pRENDERDOC_GetCapture GetCapture;
|
||||
|
||||
pRENDERDOC_TriggerCapture TriggerCapture;
|
||||
|
||||
// IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1.
|
||||
// This union allows old code to continue compiling without changes
|
||||
union
|
||||
{
|
||||
// deprecated name
|
||||
pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
|
||||
// current name
|
||||
pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
|
||||
};
|
||||
pRENDERDOC_LaunchReplayUI LaunchReplayUI;
|
||||
|
||||
pRENDERDOC_SetActiveWindow SetActiveWindow;
|
||||
|
||||
pRENDERDOC_StartFrameCapture StartFrameCapture;
|
||||
pRENDERDOC_IsFrameCapturing IsFrameCapturing;
|
||||
pRENDERDOC_EndFrameCapture EndFrameCapture;
|
||||
|
||||
// new function in 1.1.0
|
||||
pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
|
||||
|
||||
// new function in 1.2.0
|
||||
pRENDERDOC_SetCaptureFileComments SetCaptureFileComments;
|
||||
|
||||
// new function in 1.4.0
|
||||
pRENDERDOC_DiscardFrameCapture DiscardFrameCapture;
|
||||
|
||||
// new function in 1.5.0
|
||||
pRENDERDOC_ShowReplayUI ShowReplayUI;
|
||||
|
||||
// new function in 1.6.0
|
||||
pRENDERDOC_SetCaptureTitle SetCaptureTitle;
|
||||
|
||||
// new functions in 1.7.0
|
||||
pRENDERDOC_SetObjectAnnotation SetObjectAnnotation;
|
||||
pRENDERDOC_SetCommandAnnotation SetCommandAnnotation;
|
||||
} RENDERDOC_API_1_7_0;
|
||||
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_0_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_0_1;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_0_2;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_1_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_1_1;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_1_2;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_2_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_3_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_4_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_4_1;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_4_2;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_5_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_6_0;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// RenderDoc API entry point
|
||||
//
|
||||
// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
|
||||
//
|
||||
// The name is the same as the typedef - "RENDERDOC_GetAPI"
|
||||
//
|
||||
// This function is not thread safe, and should not be called on multiple threads at once.
|
||||
// Ideally, call this once as early as possible in your application's startup, before doing
|
||||
// any API work, since some configuration functionality etc has to be done also before
|
||||
// initialising any APIs.
|
||||
//
|
||||
// Parameters:
|
||||
// version is a single value from the RENDERDOC_Version above.
|
||||
//
|
||||
// outAPIPointers will be filled out with a pointer to the corresponding struct of function
|
||||
// pointers.
|
||||
//
|
||||
// Returns:
|
||||
// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
|
||||
// 0 - if the requested version is not supported or the arguments are invalid.
|
||||
//
|
||||
typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
Vendored
+1
-1
Submodule 3rdparty/tracy updated: 00c079cec9...05cceee0df.
+643
@@ -0,0 +1,643 @@
|
||||
cmake_minimum_required(VERSION 3.12...4.3)
|
||||
|
||||
if(CMAKE_VERSION VERSION_GREATER_EQUAL 4.0)
|
||||
set(CMAKE_POLICY_VERSION_MINIMUM 3.5 CACHE STRING "Minimum policy version for bundled dependencies")
|
||||
endif()
|
||||
|
||||
get_property(KYTY_GENERATOR_IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
|
||||
if(NOT KYTY_GENERATOR_IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
|
||||
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build" FORCE)
|
||||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS Debug Release RelWithDebInfo MinSizeRel)
|
||||
endif()
|
||||
|
||||
project(Kyty)
|
||||
|
||||
set(KYTY_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/src")
|
||||
set(KYTY_TESTS_DIR "${CMAKE_CURRENT_SOURCE_DIR}/tests")
|
||||
set(KYTY_THIRD_PARTY_DIR "${CMAKE_CURRENT_SOURCE_DIR}/3rdparty")
|
||||
|
||||
if(CMAKE_SYSTEM_NAME MATCHES ".*Linux")
|
||||
set(LINUX TRUE)
|
||||
endif()
|
||||
|
||||
if (NOT (WIN32 OR LINUX OR APPLE))
|
||||
message(FATAL_ERROR "only Windows, Linux, and macOS builds are supported")
|
||||
endif()
|
||||
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
set(CMAKE_CXX_EXTENSIONS OFF)
|
||||
set(CMAKE_CXX_SCAN_FOR_MODULES OFF)
|
||||
|
||||
include("${KYTY_SOURCE_DIR}/utils.cmake")
|
||||
include(CTest)
|
||||
|
||||
option(KYTY_ENABLE_CLANG_TIDY "Run clang-tidy checks during builds" OFF)
|
||||
|
||||
set(KYTY_BUILD_ORIGIN "Source" CACHE STRING "Build provenance shown in diagnostics")
|
||||
set_property(CACHE KYTY_BUILD_ORIGIN PROPERTY STRINGS Source Official Fork)
|
||||
if(NOT KYTY_BUILD_ORIGIN STREQUAL "Source" AND NOT KYTY_BUILD_ORIGIN STREQUAL "Official" AND
|
||||
NOT KYTY_BUILD_ORIGIN STREQUAL "Fork")
|
||||
message(FATAL_ERROR "KYTY_BUILD_ORIGIN must be Source, Official, or Fork")
|
||||
endif()
|
||||
|
||||
set(KYTY_RELEASE_TAG "" CACHE STRING "Release tag embedded in official builds")
|
||||
set(KYTY_BUILD_REPOSITORY "" CACHE STRING "GitHub repository embedded in fork builds")
|
||||
set(KYTY_OFFICIAL_BUILD OFF)
|
||||
set(KYTY_FORK_BUILD OFF)
|
||||
if(KYTY_BUILD_ORIGIN STREQUAL "Official")
|
||||
if(KYTY_RELEASE_TAG STREQUAL "")
|
||||
message(FATAL_ERROR "Official builds require KYTY_RELEASE_TAG")
|
||||
endif()
|
||||
set(KYTY_OFFICIAL_BUILD ON)
|
||||
elseif(KYTY_BUILD_ORIGIN STREQUAL "Fork")
|
||||
if(KYTY_BUILD_REPOSITORY STREQUAL "")
|
||||
message(FATAL_ERROR "Fork builds require KYTY_BUILD_REPOSITORY")
|
||||
endif()
|
||||
set(KYTY_FORK_BUILD ON)
|
||||
endif()
|
||||
|
||||
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
|
||||
|
||||
include(TestBigEndian)
|
||||
|
||||
if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
message(FATAL_ERROR "only 64-bit builds are supported")
|
||||
endif()
|
||||
|
||||
test_big_endian(BIG_ENDIAN)
|
||||
if(BIG_ENDIAN)
|
||||
set(KYTY_ENDIAN KYTY_ENDIAN_BIG)
|
||||
else()
|
||||
set(KYTY_ENDIAN KYTY_ENDIAN_LITTLE)
|
||||
endif()
|
||||
|
||||
if(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
set(KYTY_BUILD KYTY_BUILD_DEBUG)
|
||||
else()
|
||||
set(KYTY_BUILD KYTY_BUILD_RELEASE)
|
||||
endif()
|
||||
|
||||
if(LINUX OR APPLE)
|
||||
# macOS rides the POSIX/Linux code paths until it gets a dedicated platform
|
||||
set(KYTY_PLATFORM KYTY_PLATFORM_LINUX)
|
||||
else()
|
||||
set(KYTY_PLATFORM KYTY_PLATFORM_WINDOWS)
|
||||
endif()
|
||||
|
||||
set(CLANG FALSE)
|
||||
set(GCC FALSE)
|
||||
set(KYTY_CLANG_CL FALSE)
|
||||
get_filename_component(KYTY_CXX_COMPILER_NAME "${CMAKE_CXX_COMPILER}" NAME_WE)
|
||||
string(TOLOWER "${KYTY_CXX_COMPILER_NAME}" KYTY_CXX_COMPILER_NAME)
|
||||
|
||||
if(CMAKE_CXX_COMPILER_ID MATCHES "^(Apple)?Clang$")
|
||||
set(CLANG TRUE)
|
||||
set(KYTY_COMPILER CLANG)
|
||||
if(WIN32 AND KYTY_CXX_COMPILER_NAME STREQUAL "clang-cl")
|
||||
set(KYTY_CLANG_CL TRUE)
|
||||
set(KYTY_LINKER LLD_LINK)
|
||||
elseif(APPLE)
|
||||
set(KYTY_LINKER LD64) # Apple's default linker; lld flags don't apply
|
||||
else()
|
||||
set(KYTY_LINKER LLD)
|
||||
endif()
|
||||
if ((CMAKE_AR MATCHES "llvm") AND (CMAKE_CXX_COMPILER_VERSION VERSION_LESS 12.0.0) AND (CMAKE_CXX_COMPILER MATCHES "winlibs"))
|
||||
string(REPLACE "llvm-ar.exe" "ar.exe" CMAKE_AR ${CMAKE_AR}) # llvm-ar.exe 11.0.0 from winlibs is broken
|
||||
endif()
|
||||
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
set(GCC TRUE)
|
||||
set(KYTY_COMPILER GCC)
|
||||
set(KYTY_LINKER LD)
|
||||
else()
|
||||
message(FATAL_ERROR "only Clang and GCC are supported; found ${CMAKE_CXX_COMPILER_ID}")
|
||||
endif()
|
||||
|
||||
set(KYTY_PROJECT_NAME "Emulator" CACHE STRING "Project name suffix")
|
||||
|
||||
string(TOLOWER ${KYTY_COMPILER} KYTY_COMPILER_ID)
|
||||
string(TOLOWER ${KYTY_LINKER} KYTY_LINKER_ID)
|
||||
|
||||
if (CLANG AND (KYTY_LINKER STREQUAL LLD))
|
||||
set(KYTY_LD_OPTIONS "-fuse-ld=lld")
|
||||
endif()
|
||||
|
||||
if (KYTY_LINKER STREQUAL LD AND NOT LINUX)
|
||||
set(KYTY_LD_OPTIONS "-Wl,--image-base=0x100000000000")
|
||||
endif()
|
||||
|
||||
project(Kyty${KYTY_PROJECT_NAME}${CMAKE_BUILD_TYPE}${KYTY_COMPILER} VERSION 0.2.2)
|
||||
|
||||
include_directories(
|
||||
${KYTY_THIRD_PARTY_DIR}/gtest/include
|
||||
${KYTY_THIRD_PARTY_DIR}/gtest
|
||||
${KYTY_THIRD_PARTY_DIR}/fmt/include
|
||||
${KYTY_THIRD_PARTY_DIR}/magic_enum/include/magic_enum
|
||||
${PROJECT_BINARY_DIR}
|
||||
${KYTY_SOURCE_DIR}
|
||||
)
|
||||
|
||||
set(KYTY_VERSION "${PROJECT_VERSION}")
|
||||
|
||||
configure_file(
|
||||
${KYTY_SOURCE_DIR}/cmake_config.h.in
|
||||
${PROJECT_BINARY_DIR}/cmake_config.h
|
||||
)
|
||||
|
||||
find_package(Git)
|
||||
|
||||
add_custom_target(KytyGitVersion
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
-D INPUT_FILE=${KYTY_SOURCE_DIR}/kytyGitVersion.h.in
|
||||
-D OUTPUT_FILE=${PROJECT_BINARY_DIR}/kytyGitVersion.h
|
||||
-D GIT_EXECUTABLE=${GIT_EXECUTABLE}
|
||||
-D GIT_WORKING_DIRECTORY=${CMAKE_CURRENT_SOURCE_DIR}
|
||||
-P ${KYTY_SOURCE_DIR}/generate_version.cmake
|
||||
BYPRODUCTS ${PROJECT_BINARY_DIR}/kytyGitVersion.h
|
||||
COMMENT "Generate kytyGitVersion.h"
|
||||
)
|
||||
|
||||
add_library(kyty_git_version INTERFACE)
|
||||
add_dependencies(kyty_git_version KytyGitVersion)
|
||||
|
||||
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 12.0.0)
|
||||
list(APPEND KYTY_IWYU
|
||||
kyty_emulator
|
||||
common
|
||||
#launcher
|
||||
)
|
||||
list(APPEND KYTY_CLANG_TIDY
|
||||
kyty_emulator
|
||||
#common
|
||||
launcher
|
||||
)
|
||||
endif()
|
||||
|
||||
option(KYTY_BUILD_LAUNCHER "Build Qt launcher" ON)
|
||||
|
||||
config_compiler_and_linker()
|
||||
|
||||
add_subdirectory("${KYTY_THIRD_PARTY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/3rdparty")
|
||||
add_subdirectory("${KYTY_SOURCE_DIR}/common" "${CMAKE_CURRENT_BINARY_DIR}/common")
|
||||
|
||||
file(GLOB kyty_emulator_src CONFIGURE_DEPENDS
|
||||
"${KYTY_SOURCE_DIR}/libs/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/command_processor/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/command_processor/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/cache/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/cache/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/image/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/image/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/pipeline/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/pipeline/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/cfg/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/cfg/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/decode/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/decode/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/translate/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/translate/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/backend/spirv/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/backend/spirv/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/opcodes/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/opcodes/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/opcodes/*.inc"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/presentation/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/presentation/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/presentation/window/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/presentation/window/*.h"
|
||||
"${KYTY_SOURCE_DIR}/kernel/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/kernel/*.h"
|
||||
"${KYTY_SOURCE_DIR}/loader/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/*.h"
|
||||
)
|
||||
|
||||
find_program(KYTY_GLSLANG_VALIDATOR glslangValidator REQUIRED)
|
||||
set(gpu_tiler_shader_dir "${KYTY_SOURCE_DIR}/graphics/host_gpu/shaders")
|
||||
set(gpu_tiler_generated_dir "${PROJECT_BINARY_DIR}/gpu_tiler_shaders")
|
||||
set(gpu_tiler_shader_names
|
||||
standard256
|
||||
standard4
|
||||
standard4_3d
|
||||
standard64
|
||||
standard64_3d
|
||||
prt
|
||||
prt_3d
|
||||
render_target
|
||||
depth
|
||||
promote_d16
|
||||
demote_d16
|
||||
swap_bgra16
|
||||
)
|
||||
file(GLOB gpu_tiler_shader_includes CONFIGURE_DEPENDS "${gpu_tiler_shader_dir}/gpu_tiler_*.inc")
|
||||
foreach(shader_name IN LISTS gpu_tiler_shader_names)
|
||||
set(shader_source "${gpu_tiler_shader_dir}/gpu_tiler_${shader_name}.comp")
|
||||
set(shader_spv "${gpu_tiler_generated_dir}/gpu_tiler_${shader_name}.spv")
|
||||
set(shader_header "${gpu_tiler_generated_dir}/gpu_tiler_${shader_name}_spv.h")
|
||||
string(TOUPPER "GPU_TILER_${shader_name}_SPV" shader_symbol)
|
||||
add_custom_command(
|
||||
OUTPUT "${shader_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_tiler_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
"-I${gpu_tiler_shader_dir}" -o "${shader_spv}" "${shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${shader_spv} -DOUTPUT=${shader_header}
|
||||
-DSYMBOL=${shader_symbol} -P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
DEPENDS "${shader_source}" ${gpu_tiler_shader_includes}
|
||||
VERBATIM
|
||||
)
|
||||
list(APPEND gpu_tiler_shader_headers "${shader_header}")
|
||||
endforeach()
|
||||
list(APPEND kyty_emulator_src ${gpu_tiler_shader_headers})
|
||||
|
||||
set(gpu_blit_generated_dir "${PROJECT_BINARY_DIR}/gpu_blit_shaders")
|
||||
set(gpu_blit_shader_sources
|
||||
"${gpu_tiler_shader_dir}/gpu_blit_fs_triangle.vert"
|
||||
"${gpu_tiler_shader_dir}/gpu_blit_color_to_ms_depth.frag"
|
||||
)
|
||||
foreach(shader_source IN LISTS gpu_blit_shader_sources)
|
||||
get_filename_component(shader_name "${shader_source}" NAME_WE)
|
||||
set(shader_spv "${gpu_blit_generated_dir}/${shader_name}.spv")
|
||||
set(shader_header "${gpu_blit_generated_dir}/${shader_name}_spv.h")
|
||||
string(TOUPPER "${shader_name}_SPV" shader_symbol)
|
||||
add_custom_command(
|
||||
OUTPUT "${shader_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_blit_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
"-I${gpu_tiler_shader_dir}" -o "${shader_spv}" "${shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${shader_spv} -DOUTPUT=${shader_header}
|
||||
-DSYMBOL=${shader_symbol} -P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
DEPENDS "${shader_source}"
|
||||
VERBATIM
|
||||
)
|
||||
list(APPEND gpu_blit_shader_headers "${shader_header}")
|
||||
endforeach()
|
||||
list(APPEND kyty_emulator_src ${gpu_blit_shader_headers})
|
||||
|
||||
list(APPEND kyty_emulator_src
|
||||
"${KYTY_SOURCE_DIR}/emulator.h"
|
||||
"${KYTY_SOURCE_DIR}/emulator.cpp"
|
||||
)
|
||||
list(REMOVE_DUPLICATES kyty_emulator_src)
|
||||
|
||||
if (KYTY_CLANG_CL)
|
||||
set_source_files_properties(${kyty_emulator_src} PROPERTIES COMPILE_FLAGS "-Wno-pragma-pack -Wno-deprecated-declarations -D_TIMESPEC_DEFINED")
|
||||
endif()
|
||||
|
||||
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL2-static imgui xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9 kyty_git_version Zydis::Zydis xbyak::xbyak)
|
||||
|
||||
# Linux system libraries required by the static FFmpeg archive.
|
||||
if(LINUX)
|
||||
find_package(Threads REQUIRED)
|
||||
list(APPEND kyty_emulator_link_libraries m ${CMAKE_DL_LIBS} Threads::Threads)
|
||||
|
||||
# Optional FFmpeg dependencies.
|
||||
find_package(ZLIB)
|
||||
if(ZLIB_FOUND)
|
||||
list(APPEND kyty_emulator_link_libraries ZLIB::ZLIB)
|
||||
endif()
|
||||
find_library(KYTY_BZ2_LIBRARY bz2)
|
||||
if(KYTY_BZ2_LIBRARY)
|
||||
list(APPEND kyty_emulator_link_libraries ${KYTY_BZ2_LIBRARY})
|
||||
endif()
|
||||
find_library(KYTY_LZMA_LIBRARY lzma)
|
||||
if(KYTY_LZMA_LIBRARY)
|
||||
list(APPEND kyty_emulator_link_libraries ${KYTY_LZMA_LIBRARY})
|
||||
endif()
|
||||
endif()
|
||||
|
||||
set(inc_headers
|
||||
${KYTY_SOURCE_DIR}
|
||||
${KYTY_THIRD_PARTY_DIR}/SDL2/include
|
||||
${KYTY_THIRD_PARTY_DIR}/VulkanMemoryAllocator/include
|
||||
${KYTY_THIRD_PARTY_DIR}/SPIRV-Tools/include
|
||||
${KYTY_THIRD_PARTY_DIR}/fmt/include
|
||||
${KYTY_THIRD_PARTY_DIR}/xxhash
|
||||
${KYTY_THIRD_PARTY_DIR}/cpuinfo/include
|
||||
${KYTY_THIRD_PARTY_DIR}/renderdoc
|
||||
${KYTY_THIRD_PARTY_DIR}/stb
|
||||
)
|
||||
|
||||
if (KYTY_CLANG_CL)
|
||||
list(APPEND kyty_emulator_link_libraries winpthread)
|
||||
list(APPEND inc_headers
|
||||
${KYTY_THIRD_PARTY_DIR}/winpthread/include
|
||||
)
|
||||
endif()
|
||||
|
||||
list(APPEND check_headers
|
||||
${KYTY_SOURCE_DIR}
|
||||
)
|
||||
|
||||
function(add_kyty_full_emulator_test target source)
|
||||
add_executable(${target} EXCLUDE_FROM_ALL ${source} ${kyty_emulator_src})
|
||||
target_link_libraries(${target} ${kyty_emulator_link_libraries})
|
||||
target_include_directories(${target} PRIVATE ${inc_headers})
|
||||
if (WIN32)
|
||||
target_link_libraries(${target} iphlpapi)
|
||||
endif()
|
||||
if (KYTY_CLANG_CL)
|
||||
target_link_libraries(${target} onecore)
|
||||
add_custom_command(TARGET ${target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${KYTY_THIRD_PARTY_DIR}/winpthread/bin/libwinpthread-1.dll" $<TARGET_FILE_DIR:${target}>/libwinpthread-1.dll)
|
||||
endif()
|
||||
# The macOS x86_64 guest address space needs its .zerofill segments anchored
|
||||
# by linker flags, or the kernel kills the binary on load (posix_spawn EIO).
|
||||
configure_macos_guest_address_space(${target})
|
||||
endfunction()
|
||||
|
||||
function(configure_macos_guest_address_space target)
|
||||
if(APPLE AND (CMAKE_OSX_ARCHITECTURES STREQUAL "x86_64" OR
|
||||
(NOT CMAKE_OSX_ARCHITECTURES AND CMAKE_SYSTEM_PROCESSOR MATCHES "^(x86_64|AMD64)$")))
|
||||
target_sources(${target} PRIVATE "${KYTY_SOURCE_DIR}/kernel/macosGuestAddressSpace.cpp")
|
||||
target_compile_definitions(${target} PRIVATE KYTY_LINKED_GUEST_ADDRESS_SPACE=1)
|
||||
target_link_options(${target} PRIVATE
|
||||
-Wl,-ld_classic,-no_pie,-no_fixup_chains,-no_huge,-pagezero_size,0x40000,-segaddr,SYSTEM_MANAGED,0x40000,-segaddr,SYSTEM_RESERVED,0x7ffffc000,-segaddr,USER_AREA,0x7000000000,-image_base,0x700000000000)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
add_kyty_full_emulator_test(shader_cfg_tests "${KYTY_TESTS_DIR}/shaderCfgTests.cpp")
|
||||
|
||||
add_executable(scalar_provenance_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ScalarProvenanceTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ReadLaneElimination.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(scalar_provenance_tests fmt::fmt)
|
||||
target_include_directories(scalar_provenance_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(page_manager_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/PageManagerTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/pageManager.cpp"
|
||||
)
|
||||
target_link_libraries(page_manager_tests common)
|
||||
target_include_directories(page_manager_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(bit_array_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/BitArrayTests.cpp"
|
||||
)
|
||||
target_include_directories(bit_array_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(ime_dialog_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ImeDialogTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/imeCommon.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/imeDialog.cpp"
|
||||
)
|
||||
target_include_directories(ime_dialog_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(memory_tracker_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/MemoryTrackerTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/pageManager.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/memoryTracker.cpp"
|
||||
)
|
||||
target_link_libraries(memory_tracker_tests fmt::fmt common)
|
||||
target_include_directories(memory_tracker_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(shader_vertex_metadata_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ShaderVertexMetadataTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/shaderVertexMetadata.cpp"
|
||||
)
|
||||
target_include_directories(shader_vertex_metadata_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(shader_stage_runtime_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ShaderStageRuntimeTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/gpu_format.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/shaderStageRuntime.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(shader_stage_runtime_tests fmt::fmt)
|
||||
target_include_directories(shader_stage_runtime_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ResourceTrackingTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/gpu_format.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceTracking.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ShaderInfoCollection.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/BindingLayout.cpp"
|
||||
)
|
||||
target_link_libraries(resource_tracking_tests fmt::fmt)
|
||||
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(audio_out2_port_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/AudioOut2PortTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/libAudio2.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/timer.cpp"
|
||||
)
|
||||
target_link_libraries(audio_out2_port_tests common fmt::fmt)
|
||||
target_include_directories(audio_out2_port_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(event_queue_lifetime_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/EventQueueLifetimeTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/kernel/eventQueue.cpp"
|
||||
"${KYTY_SOURCE_DIR}/loader/timer.cpp"
|
||||
)
|
||||
target_link_libraries(event_queue_lifetime_tests common fmt::fmt)
|
||||
target_include_directories(event_queue_lifetime_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_kyty_full_emulator_test(kernel_file_system_tests
|
||||
"${KYTY_TESTS_DIR}/KernelFileSystemTests.cpp")
|
||||
|
||||
add_executable(sync_on_address_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/SyncOnAddressTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/kernel/syncOnAddress.cpp"
|
||||
)
|
||||
target_link_libraries(sync_on_address_tests common)
|
||||
target_include_directories(sync_on_address_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(image_page_table_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ImagePageTableTests.cpp"
|
||||
)
|
||||
target_link_libraries(image_page_table_tests common fmt::fmt)
|
||||
target_include_directories(image_page_table_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_kyty_full_emulator_test(shader_recompiler_compute_tests "${KYTY_TESTS_DIR}/ShaderRecompilerComputeTests.cpp")
|
||||
|
||||
set(gpu_test_generated_dir "${PROJECT_BINARY_DIR}/gpu_test_shaders")
|
||||
set(gpu_test_ms_depth_source
|
||||
"${gpu_tiler_shader_dir}/gpu_test_ms_depth.comp")
|
||||
set(gpu_test_ms_depth_spv
|
||||
"${gpu_test_generated_dir}/gpu_test_ms_depth.spv")
|
||||
set(gpu_test_ms_depth_header
|
||||
"${gpu_test_generated_dir}/gpu_test_ms_depth_spv.h")
|
||||
add_custom_command(
|
||||
OUTPUT "${gpu_test_ms_depth_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_test_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
-o "${gpu_test_ms_depth_spv}" "${gpu_test_ms_depth_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${gpu_test_ms_depth_spv}
|
||||
-DOUTPUT=${gpu_test_ms_depth_header} -DSYMBOL=GPU_TEST_MS_DEPTH_SPV
|
||||
-P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
DEPENDS "${gpu_test_ms_depth_source}"
|
||||
VERBATIM
|
||||
)
|
||||
target_sources(shader_recompiler_compute_tests PRIVATE
|
||||
"${gpu_test_ms_depth_header}")
|
||||
|
||||
add_kyty_full_emulator_test(virtual_memory_allocation_tests "${KYTY_TESTS_DIR}/VirtualMemoryAllocationTests.cpp")
|
||||
target_compile_definitions(virtual_memory_allocation_tests PRIVATE
|
||||
KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS=1)
|
||||
|
||||
# These tests use exceptions.
|
||||
if(NOT KYTY_CLANG_CL)
|
||||
foreach(kyty_exception_test scalar_provenance_tests resource_tracking_tests
|
||||
virtual_memory_allocation_tests)
|
||||
target_compile_options(${kyty_exception_test} PRIVATE -fexceptions)
|
||||
endforeach()
|
||||
endif()
|
||||
|
||||
if(BUILD_TESTING)
|
||||
add_test(NAME ime_dialog COMMAND $<TARGET_FILE:ime_dialog_tests>)
|
||||
add_test(NAME shader_cfg COMMAND $<TARGET_FILE:shader_cfg_tests>)
|
||||
add_test(NAME scalar_provenance COMMAND $<TARGET_FILE:scalar_provenance_tests>)
|
||||
add_test(NAME image_page_table COMMAND $<TARGET_FILE:image_page_table_tests>)
|
||||
add_test(NAME memory_tracker COMMAND $<TARGET_FILE:memory_tracker_tests>)
|
||||
add_test(NAME page_manager COMMAND $<TARGET_FILE:page_manager_tests>)
|
||||
add_test(NAME bit_array COMMAND $<TARGET_FILE:bit_array_tests>)
|
||||
add_test(NAME shader_vertex_metadata COMMAND $<TARGET_FILE:shader_vertex_metadata_tests>)
|
||||
add_test(NAME shader_stage_runtime COMMAND $<TARGET_FILE:shader_stage_runtime_tests>)
|
||||
add_test(NAME resource_tracking COMMAND $<TARGET_FILE:resource_tracking_tests>)
|
||||
add_test(NAME event_queue_lifetime COMMAND $<TARGET_FILE:event_queue_lifetime_tests>)
|
||||
add_test(NAME kernel_file_system COMMAND $<TARGET_FILE:kernel_file_system_tests>)
|
||||
add_test(NAME sync_on_address COMMAND $<TARGET_FILE:sync_on_address_tests>)
|
||||
add_test(NAME audio_out2_port COMMAND $<TARGET_FILE:audio_out2_port_tests>)
|
||||
add_test(NAME shader_recompiler_compute COMMAND $<TARGET_FILE:shader_recompiler_compute_tests>)
|
||||
add_test(NAME shader_recompiler_alignbyte
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --alignbyte-only)
|
||||
add_test(NAME virtual_memory_allocation
|
||||
COMMAND $<TARGET_FILE:virtual_memory_allocation_tests>)
|
||||
add_test(NAME guest_red_zone_patcher
|
||||
COMMAND $<TARGET_FILE:virtual_memory_allocation_tests> --red-zone-patcher-only)
|
||||
add_test(NAME command_scheduler_timeline
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --scheduler-only)
|
||||
add_test(NAME stream_buffer_ring
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --stream-buffer-only)
|
||||
add_test(NAME gpu_command_lane
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-command-lane-only)
|
||||
add_test(NAME pm4_context_state
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --context-state-only)
|
||||
add_test(NAME gpu_tiler
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-tiler-only)
|
||||
|
||||
add_test(NAME texture_cache_layered_image
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --layered-image-only)
|
||||
add_test(NAME texture_cache_image_views
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --image-view-cache-only)
|
||||
add_test(NAME texture_cache_storage_sampled
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --storage-sampled-only)
|
||||
add_test(NAME texture_cache_depth_readback
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --depth-readback-only)
|
||||
add_test(NAME buffer_cache_dirty_gc
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-gc-only)
|
||||
|
||||
if(WIN32)
|
||||
# These tests still depend on the Windows multisample-depth path.
|
||||
add_test(NAME texture_cache_image_overlap
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --image-overlap-only)
|
||||
add_test(NAME texture_cache_htile_clear
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --htile-clear-only)
|
||||
add_test(NAME buffer_cache_ranges
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-range-only)
|
||||
endif()
|
||||
|
||||
add_custom_target(kyty_tests DEPENDS
|
||||
ime_dialog_tests
|
||||
shader_cfg_tests
|
||||
scalar_provenance_tests
|
||||
image_page_table_tests
|
||||
memory_tracker_tests
|
||||
page_manager_tests
|
||||
bit_array_tests
|
||||
shader_vertex_metadata_tests
|
||||
shader_stage_runtime_tests
|
||||
resource_tracking_tests
|
||||
event_queue_lifetime_tests
|
||||
kernel_file_system_tests
|
||||
sync_on_address_tests
|
||||
shader_recompiler_compute_tests
|
||||
virtual_memory_allocation_tests
|
||||
audio_out2_port_tests
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
add_executable(kyty_emulator "${KYTY_SOURCE_DIR}/main.cpp" ${kyty_emulator_src})
|
||||
configure_macos_guest_address_space(kyty_emulator)
|
||||
|
||||
target_link_libraries(kyty_emulator ${kyty_emulator_link_libraries})
|
||||
if (WIN32)
|
||||
target_link_libraries(kyty_emulator opengl32)
|
||||
target_link_libraries(kyty_emulator iphlpapi)
|
||||
target_link_libraries(kyty_emulator setupapi)
|
||||
target_link_libraries(kyty_emulator ws2_32)
|
||||
endif()
|
||||
if (KYTY_CLANG_CL)
|
||||
target_link_libraries(kyty_emulator onecore)
|
||||
endif()
|
||||
if (CLANG AND NOT KYTY_CLANG_CL)
|
||||
target_link_libraries(kyty_emulator pthread)
|
||||
endif()
|
||||
# dlopen/dlsym/dladdr for RenderDoc.
|
||||
target_link_libraries(kyty_emulator ${CMAKE_DL_LIBS})
|
||||
target_include_directories(kyty_emulator PRIVATE ${inc_headers})
|
||||
|
||||
clang_tidy_check(kyty_emulator "" "${check_headers}" "${inc_headers}")
|
||||
|
||||
include_what_you_use(kyty_emulator "${inc_headers}")
|
||||
|
||||
set(KYTY_EMULATOR_MAP_NAME "kyty_emulator_${KYTY_COMPILER_ID}_${KYTY_LINKER_ID}.map")
|
||||
|
||||
set(KYTY_EMULATOR_MAP_LINK_PATH "${CMAKE_CURRENT_BINARY_DIR}/${KYTY_EMULATOR_MAP_NAME}")
|
||||
set(KYTY_EMULATOR_PDB_LINK_PATH "${CMAKE_CURRENT_BINARY_DIR}/kyty_emulator.pdb")
|
||||
|
||||
if(KYTY_CLANG_CL)
|
||||
target_link_options(kyty_emulator PRIVATE
|
||||
"/DYNAMICBASE:NO"
|
||||
"/DEBUG:FULL"
|
||||
"/PDB:${KYTY_EMULATOR_PDB_LINK_PATH}"
|
||||
"/lldmap:${KYTY_EMULATOR_MAP_LINK_PATH}"
|
||||
)
|
||||
add_custom_command(TARGET kyty_emulator POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${KYTY_THIRD_PARTY_DIR}/winpthread/bin/libwinpthread-1.dll" $<TARGET_FILE_DIR:kyty_emulator>/libwinpthread-1.dll)
|
||||
elseif(WIN32 OR LINUX)
|
||||
set_target_properties(kyty_emulator PROPERTIES LINK_FLAGS "${KYTY_LD_OPTIONS} -Wl,-Map=${KYTY_EMULATOR_MAP_LINK_PATH}")
|
||||
endif()
|
||||
|
||||
if(APPLE)
|
||||
# The emulator writes x86-64 trampolines/PLT stubs into memory and executes them, and
|
||||
# runs guest code under Rosetta. That requires the JIT / unsigned-executable-memory
|
||||
# entitlements, so re-sign the binary after every link (an unsigned/relinked binary
|
||||
# reverts to the hardened defaults and aborts when it first executes written code).
|
||||
add_custom_command(TARGET kyty_emulator POST_BUILD
|
||||
COMMAND codesign -s - --force --options runtime
|
||||
--entitlements "${KYTY_SOURCE_DIR}/macos_jit.entitlements"
|
||||
$<TARGET_FILE:kyty_emulator>
|
||||
COMMENT "Codesign kyty_emulator with JIT entitlements (macOS)")
|
||||
endif()
|
||||
|
||||
install(TARGETS kyty_emulator DESTINATION .)
|
||||
if(KYTY_BUILD_LAUNCHER)
|
||||
add_subdirectory("${KYTY_SOURCE_DIR}/launcher" "${CMAKE_CURRENT_BINARY_DIR}/launcher")
|
||||
endif()
|
||||
if(KYTY_CLANG_CL)
|
||||
install(FILES "${KYTY_THIRD_PARTY_DIR}/winpthread/bin/libwinpthread-1.dll" DESTINATION .)
|
||||
endif()
|
||||
@@ -1,15 +1,16 @@
|
||||
# KytyPS5
|
||||
|
||||
[](https://github.com/KytyPS5/KytyPS5/actions/workflows/build.yml)
|
||||
[](https://github.com/KytyPS5/KytyPS5/actions/workflows/build-linux.yml)
|
||||
[](#system-requirements)
|
||||
[](https://github.com/KytyPS5/KytyPS5/actions/workflows/build.yml)
|
||||
[](https://github.com/KytyPS5/KytyPS5/actions/workflows/build.yml)
|
||||
[](https://github.com/KytyPS5/KytyPS5/actions/workflows/build.yml)
|
||||
[](#system-requirements)
|
||||
[](#current-status)
|
||||
[](LICENSE)
|
||||
|
||||
KytyPS5 is a free and open-source PlayStation 5 emulator written in C++ for Windows. It is based on
|
||||
a heavily modified version of [Kyty](https://github.com/InoriRus/Kyty). The project is in an early
|
||||
stage of development, so compatibility is limited and behavior may change significantly between
|
||||
builds.
|
||||
KytyPS5 is a free and open-source PlayStation 5 emulator written in C++ for Windows and Linux,
|
||||
with experimental macOS support. It is based on a heavily modified version of
|
||||
[Kyty](https://github.com/InoriRus/Kyty). The project is in an early stage of development, so
|
||||
compatibility is limited and behavior may change significantly between builds.
|
||||
|
||||
> [!IMPORTANT]
|
||||
> KytyPS5 is not affiliated with Sony Interactive Entertainment or PlayStation. The project does
|
||||
@@ -23,7 +24,15 @@ KytyPS5 can boot 2D games and a selection of 3D games, including titles built wi
|
||||
|
||||
Development is focused on compatibility and boot reliability.
|
||||
|
||||
Linux support is planned, but Windows is the only supported platform at this time.
|
||||
Windows is the primary platform and receives the most testing. Linux builds and runs; see
|
||||
[Building on Linux](#building-on-linux).
|
||||
|
||||
macOS support is experimental. The emulator is built for x86-64 and runs on Apple Silicon under
|
||||
Rosetta 2, with Vulkan provided by MoltenVK. A small number of titles have been verified in-game
|
||||
on Apple Silicon hardware; see [Building on macOS](#building-on-macos).
|
||||
|
||||
Community game test results are available in the
|
||||
[KytyPS5 Compatibility List](https://kytyps5.github.io/).
|
||||
|
||||
## Bugs and Issues
|
||||
|
||||
@@ -45,23 +54,36 @@ graphical glitches, low compatibility, and poor performance.
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<strong>Minecraft Legends</strong><br>
|
||||
<img src="docs/screenshots/ps5-04.png" width="300" alt="Minecraft Legends running in KytyPS5">
|
||||
<strong>Neptunia ReVerse</strong><br>
|
||||
<img src="docs/screenshots/ps5-04.png" width="300" alt="Neptunia ReVerse running in KytyPS5">
|
||||
</td>
|
||||
<td align="center">
|
||||
<strong>SILENT HILL: The Short Message</strong><br>
|
||||
<img src="docs/screenshots/ps5-05.png" width="300" alt="SILENT HILL: The Short Message running in KytyPS5">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<strong>Hellboy</strong><br>
|
||||
<img src="docs/screenshots/ps5-02.png" width="300" alt="Hellboy running in KytyPS5">
|
||||
</td>
|
||||
<td align="center">
|
||||
<strong>Paleo Pines</strong><br>
|
||||
<img src="docs/screenshots/ps5-06.png" width="300" alt="Paleo Pines running in KytyPS5">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<p align="center"><em>And many more...</em></p>
|
||||
|
||||
## Contributing
|
||||
|
||||
Testing games and submitting detailed bug reports are useful ways to contribute. Search existing
|
||||
issues first, then use the **Game Emulation Bug Report** template and attach the complete log file.
|
||||
|
||||
Code contributions should be focused, build successfully on Windows, and include relevant tests
|
||||
where practical. Because KytyPS5 is still evolving quickly, consider opening an issue before
|
||||
Code contributions should be focused, build successfully on the platforms they touch, and include
|
||||
relevant tests where practical. Windows is the primary target, so a change that alters shared code
|
||||
should not regress it; changes confined to a platform's own code paths only need to build there. Because KytyPS5 is still evolving quickly, consider opening an issue before
|
||||
starting a large change.
|
||||
|
||||
### Formatting
|
||||
@@ -96,11 +118,12 @@ the Vulkan/SPIR-V validation rules.
|
||||
|
||||
### System requirements
|
||||
|
||||
- Windows 10 version 1803
|
||||
- A 64-bit x86 processor
|
||||
- A Vulkan 1.3-capable GPU with current drivers
|
||||
- Windows 10 version 1803, a current Linux distribution, or macOS on Apple Silicon
|
||||
- A 64-bit x86 processor (on macOS, an Apple Silicon processor with Rosetta 2)
|
||||
- A Vulkan 1.3-capable GPU with current drivers (on macOS, Vulkan is provided by the bundled
|
||||
MoltenVK)
|
||||
|
||||
### Build requirements
|
||||
### Build requirements (Windows)
|
||||
|
||||
- Git
|
||||
- CMake 3.12 or newer
|
||||
@@ -121,7 +144,7 @@ git submodule update --init --recursive
|
||||
Configure the project. Replace the Qt path with the version installed on your system:
|
||||
|
||||
```powershell
|
||||
cmake -S src -B _Build/windows -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl -DCMAKE_PREFIX_PATH="C:/Qt/6.x.x/msvc2022_64"
|
||||
cmake -S . -B _Build/windows -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl -DCMAKE_PREFIX_PATH="C:/Qt/6.x.x/msvc2022_64"
|
||||
```
|
||||
|
||||
Build the launcher and stage a runnable installation:
|
||||
@@ -134,11 +157,98 @@ cmake --install _Build/windows --prefix _Build/windows/install
|
||||
The finished application and its runtime dependencies will be placed in
|
||||
`_Build/windows/install`.
|
||||
|
||||
### Building on Linux
|
||||
|
||||
Install the toolchain and the libraries the bundled SDL2 needs. Without the audio, Wayland and
|
||||
udev development packages SDL2 quietly configures itself without those backends, and the resulting
|
||||
build has no working sound and no gamepad hotplug:
|
||||
|
||||
```bash
|
||||
sudo apt-get install --no-install-recommends \
|
||||
clang lld ninja-build cmake git glslang-tools \
|
||||
libgl1-mesa-dev libx11-dev libxcursor-dev libxext-dev libxfixes-dev \
|
||||
libxi-dev libxrandr-dev libxss-dev libxkbcommon-dev \
|
||||
libasound2-dev libpulse-dev libudev-dev libdbus-1-dev libwayland-dev wayland-protocols
|
||||
```
|
||||
|
||||
Qt 6 (Concurrent, Network, Widgets) is also required — either the distribution packages
|
||||
(`qt6-base-dev`) or an official Qt installation.
|
||||
|
||||
```bash
|
||||
git submodule update --init --recursive
|
||||
|
||||
cmake -S . -B _Build/linux -G Ninja -DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ \
|
||||
-DCMAKE_PREFIX_PATH="$Qt6_DIR"
|
||||
|
||||
cmake --build _Build/linux --target launcher --parallel
|
||||
cmake --install _Build/linux --prefix _Build/linux/install
|
||||
```
|
||||
|
||||
The install step copies the Qt libraries and plugins next to the binaries, so
|
||||
`_Build/linux/install` runs without a matching system Qt.
|
||||
|
||||
As on Windows, the MSVC compiler is not used; Clang is required. `cl.exe` is rejected at configure
|
||||
time.
|
||||
|
||||
The CMake source root is the repository root.
|
||||
|
||||
### Building on macOS
|
||||
|
||||
macOS builds target x86-64 and run under Rosetta 2 on Apple Silicon, so the PS5's x86-64 game
|
||||
code executes through the same translation layer as the emulator itself. Prebuilt archives are
|
||||
attached to releases; the steps below are for building from source.
|
||||
|
||||
Requirements:
|
||||
|
||||
- An Apple Silicon Mac with Rosetta 2 installed (`softwareupdate --install-rosetta`)
|
||||
- Xcode (or the Command Line Tools)
|
||||
- Homebrew packages: `brew install cmake ninja glslang`
|
||||
- Qt 6 (Concurrent, Network, Widgets) with x86-64 support. The official Qt installation is
|
||||
universal and works; Homebrew's Qt is arm64-only and will not link
|
||||
|
||||
```bash
|
||||
git submodule update --init --recursive
|
||||
|
||||
cmake -S . -B _Build/macos -G Ninja -DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_OSX_ARCHITECTURES=x86_64 \
|
||||
-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ \
|
||||
-DCMAKE_PREFIX_PATH="$Qt6_DIR"
|
||||
|
||||
cmake --build _Build/macos --target launcher --parallel
|
||||
cmake --install _Build/macos --prefix _Build/macos/install
|
||||
```
|
||||
|
||||
The build re-signs `kyty_emulator` with the JIT entitlements it needs to execute translated
|
||||
guest code; no manual signing step is required.
|
||||
|
||||
Vulkan comes from MoltenVK. Download `MoltenVK-macos.tar` from the
|
||||
[MoltenVK releases](https://github.com/KhronosGroup/MoltenVK/releases), then copy
|
||||
`MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib` next to `kyty_emulator` and ad-hoc sign it:
|
||||
|
||||
```bash
|
||||
codesign --force --sign - _Build/macos/install/libMoltenVK.dylib
|
||||
```
|
||||
|
||||
Release archives already include a signed `libMoltenVK.dylib`.
|
||||
|
||||
### Regression tests
|
||||
|
||||
Build every regression executable and run the registered tests with:
|
||||
|
||||
```powershell
|
||||
cmake --build _Build/windows --target kyty_tests
|
||||
ctest --test-dir _Build/windows --output-on-failure
|
||||
```
|
||||
|
||||
Use `_Build/linux` instead of `_Build/windows` for a Linux build.
|
||||
|
||||
### Visual Studio Code
|
||||
|
||||
A ready-made Visual Studio Code setup is included in [`.vscode`](.vscode). It configures CMake
|
||||
Tools to build the project with Ninja and `clang-cl` and provides launch profiles for both
|
||||
`launcher.exe` and `kyty_emulator.exe`.
|
||||
`launcher.exe` and `kyty_emulator.exe`. It is Windows-only: VS Code settings cannot select a
|
||||
compiler per platform, so on Linux configure from the command line as shown above.
|
||||
|
||||
Before using it:
|
||||
|
||||
@@ -160,6 +270,10 @@ To use the graphical launcher:
|
||||
.\_Build\windows\install\launcher.exe
|
||||
```
|
||||
|
||||
```bash
|
||||
./_Build/linux/install/launcher
|
||||
```
|
||||
|
||||
On first launch, add one or more game folders in the global settings. The launcher searches those
|
||||
folders recursively for game directories containing `eboot.bin`. Select a detected game and run it
|
||||
from the game list.
|
||||
@@ -170,7 +284,19 @@ The emulator can also be started directly with a legally obtained game directory
|
||||
.\_Build\windows\install\kyty_emulator.exe --game "D:\Games\ExampleGame"
|
||||
```
|
||||
|
||||
Run `kyty_emulator.exe --help` to see the available graphics, logging, validation, profiling, and
|
||||
```bash
|
||||
./_Build/linux/install/kyty_emulator --game "/games/ExampleGame"
|
||||
```
|
||||
|
||||
On macOS, point SDL at the MoltenVK library explicitly; the hardened runtime prevents it from
|
||||
being picked up from the executable's directory:
|
||||
|
||||
```bash
|
||||
cd _Build/macos/install
|
||||
SDL_VULKAN_LIBRARY="$PWD/libMoltenVK.dylib" ./kyty_emulator --game "/games/ExampleGame"
|
||||
```
|
||||
|
||||
Run `kyty_emulator --help` to see the available graphics, logging, validation, profiling, and
|
||||
debugging options.
|
||||
|
||||
### AI Use
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 1.6 MiB |
Binary file not shown.
|
Before Width: | Height: | Size: 2.7 MiB After Width: | Height: | Size: 2.6 MiB |
Binary file not shown.
|
After Width: | Height: | Size: 2.4 MiB |
@@ -1,470 +0,0 @@
|
||||
cmake_minimum_required(VERSION 3.12...4.3)
|
||||
|
||||
if(CMAKE_VERSION VERSION_GREATER_EQUAL 4.0)
|
||||
set(CMAKE_POLICY_VERSION_MINIMUM 3.5 CACHE STRING "Minimum policy version for bundled dependencies")
|
||||
endif()
|
||||
|
||||
project(Kyty)
|
||||
|
||||
if(CMAKE_SYSTEM_NAME MATCHES ".*Linux")
|
||||
set(LINUX TRUE)
|
||||
endif()
|
||||
|
||||
if (NOT (WIN32 OR LINUX))
|
||||
message(FATAL_ERROR "only Windows and Linux builds are supported")
|
||||
endif()
|
||||
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
set(CMAKE_CXX_EXTENSIONS OFF)
|
||||
set(CMAKE_CXX_SCAN_FOR_MODULES OFF)
|
||||
|
||||
include(utils.cmake)
|
||||
include(CTest)
|
||||
|
||||
set(KYTY_THIRD_PARTY_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../3rdparty")
|
||||
|
||||
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
|
||||
|
||||
include(TestBigEndian)
|
||||
|
||||
if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
message(FATAL_ERROR "only 64-bit builds are supported")
|
||||
endif()
|
||||
|
||||
test_big_endian(BIG_ENDIAN)
|
||||
if(BIG_ENDIAN)
|
||||
set(KYTY_ENDIAN KYTY_ENDIAN_BIG)
|
||||
else()
|
||||
set(KYTY_ENDIAN KYTY_ENDIAN_LITTLE)
|
||||
endif()
|
||||
|
||||
if(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
set(KYTY_BUILD KYTY_BUILD_DEBUG)
|
||||
else()
|
||||
set(KYTY_BUILD KYTY_BUILD_RELEASE)
|
||||
endif()
|
||||
|
||||
if(LINUX)
|
||||
set(KYTY_PLATFORM KYTY_PLATFORM_LINUX)
|
||||
else()
|
||||
set(KYTY_PLATFORM KYTY_PLATFORM_WINDOWS)
|
||||
endif()
|
||||
|
||||
set(CLANG FALSE)
|
||||
set(GCC FALSE)
|
||||
set(KYTY_CLANG_CL FALSE)
|
||||
get_filename_component(KYTY_CXX_COMPILER_NAME "${CMAKE_CXX_COMPILER}" NAME_WE)
|
||||
string(TOLOWER "${KYTY_CXX_COMPILER_NAME}" KYTY_CXX_COMPILER_NAME)
|
||||
|
||||
if(CMAKE_CXX_COMPILER_ID MATCHES "^(Apple)?Clang$")
|
||||
set(CLANG TRUE)
|
||||
set(KYTY_COMPILER CLANG)
|
||||
if(WIN32 AND KYTY_CXX_COMPILER_NAME STREQUAL "clang-cl")
|
||||
set(KYTY_CLANG_CL TRUE)
|
||||
set(KYTY_LINKER LLD_LINK)
|
||||
else()
|
||||
set(KYTY_LINKER LLD)
|
||||
endif()
|
||||
if ((CMAKE_AR MATCHES "llvm") AND (CMAKE_CXX_COMPILER_VERSION VERSION_LESS 12.0.0) AND (CMAKE_CXX_COMPILER MATCHES "winlibs"))
|
||||
string(REPLACE "llvm-ar.exe" "ar.exe" CMAKE_AR ${CMAKE_AR}) # llvm-ar.exe 11.0.0 from winlibs is broken
|
||||
endif()
|
||||
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
set(GCC TRUE)
|
||||
set(KYTY_COMPILER GCC)
|
||||
set(KYTY_LINKER LD)
|
||||
else()
|
||||
message(FATAL_ERROR "only Clang and GCC are supported; found ${CMAKE_CXX_COMPILER_ID}")
|
||||
endif()
|
||||
|
||||
set(KYTY_PROJECT_NAME "Emulator" CACHE STRING "Project name suffix")
|
||||
|
||||
string(TOLOWER ${KYTY_COMPILER} KYTY_COMPILER_ID)
|
||||
string(TOLOWER ${KYTY_LINKER} KYTY_LINKER_ID)
|
||||
|
||||
if (CLANG AND (KYTY_LINKER STREQUAL LLD))
|
||||
set(KYTY_LD_OPTIONS "-fuse-ld=lld")
|
||||
endif()
|
||||
|
||||
if (KYTY_LINKER STREQUAL LD AND NOT LINUX)
|
||||
set(KYTY_LD_OPTIONS "-Wl,--image-base=0x100000000000")
|
||||
endif()
|
||||
|
||||
project(Kyty${KYTY_PROJECT_NAME}${CMAKE_BUILD_TYPE}${KYTY_COMPILER} VERSION 0.2.2)
|
||||
|
||||
include_directories(
|
||||
${KYTY_THIRD_PARTY_DIR}/gtest/include
|
||||
${KYTY_THIRD_PARTY_DIR}/gtest
|
||||
${KYTY_THIRD_PARTY_DIR}/fmt/include
|
||||
${KYTY_THIRD_PARTY_DIR}/magic_enum/include/magic_enum
|
||||
${PROJECT_BINARY_DIR}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}
|
||||
)
|
||||
|
||||
set(KYTY_VERSION "${PROJECT_VERSION}")
|
||||
|
||||
configure_file(
|
||||
${PROJECT_SOURCE_DIR}/cmake_config.h.in
|
||||
${PROJECT_BINARY_DIR}/cmake_config.h
|
||||
)
|
||||
|
||||
find_package(Git)
|
||||
|
||||
add_custom_target( KytyGitVersion
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
-D INPUT_FILE=${CMAKE_CURRENT_SOURCE_DIR}/kytyGitVersion.h.in
|
||||
-D OUTPUT_FILE=${CMAKE_CURRENT_BINARY_DIR}/kytyGitVersion.h
|
||||
-D GIT_EXECUTABLE=${GIT_EXECUTABLE}
|
||||
-D GIT_WORKING_DIRECTORY=${CMAKE_CURRENT_SOURCE_DIR}
|
||||
-P ${CMAKE_CURRENT_SOURCE_DIR}/generate_version.cmake
|
||||
COMMENT "Generate kytyGitVersion.h"
|
||||
)
|
||||
|
||||
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 12.0.0)
|
||||
list(APPEND KYTY_IWYU
|
||||
kyty_emulator
|
||||
common
|
||||
#launcher
|
||||
)
|
||||
list(APPEND KYTY_CLANG_TYDY
|
||||
kyty_emulator
|
||||
#common
|
||||
launcher
|
||||
)
|
||||
endif()
|
||||
|
||||
option(KYTY_BUILD_LAUNCHER "Build Qt launcher" ON)
|
||||
|
||||
config_compiler_and_linker()
|
||||
|
||||
add_subdirectory("${KYTY_THIRD_PARTY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/3rdparty")
|
||||
add_subdirectory(common)
|
||||
|
||||
file(GLOB kyty_emulator_src CONFIGURE_DEPENDS
|
||||
libs/*.cpp
|
||||
libs/*.h
|
||||
graphics/*.cpp
|
||||
graphics/*.h
|
||||
graphics/guest_gpu/*.cpp
|
||||
graphics/guest_gpu/*.h
|
||||
graphics/guest_gpu/command_processor/*.cpp
|
||||
graphics/guest_gpu/command_processor/*.h
|
||||
graphics/host_gpu/*.cpp
|
||||
graphics/host_gpu/*.h
|
||||
graphics/host_gpu/renderer/*.cpp
|
||||
graphics/host_gpu/renderer/*.h
|
||||
graphics/shader/*.cpp
|
||||
graphics/shader/*.h
|
||||
graphics/shader/recompiler/*.cpp
|
||||
graphics/shader/recompiler/*.h
|
||||
graphics/shader/recompiler/shaderIR/*.cpp
|
||||
graphics/shader/recompiler/shaderIR/*.h
|
||||
graphics/shader/recompiler/spirvEmitter/*.cpp
|
||||
graphics/shader/recompiler/spirvEmitter/*.h
|
||||
graphics/host_gpu/objects/*.cpp
|
||||
graphics/host_gpu/objects/*.h
|
||||
graphics/presentation/*.cpp
|
||||
graphics/presentation/*.h
|
||||
graphics/presentation/window/*.cpp
|
||||
graphics/presentation/window/*.h
|
||||
kernel/*.cpp
|
||||
kernel/*.h
|
||||
loader/*.cpp
|
||||
loader/*.h
|
||||
)
|
||||
|
||||
find_program(KYTY_GLSLANG_VALIDATOR glslangValidator REQUIRED)
|
||||
set(gpu_tiler_shader_dir "${CMAKE_CURRENT_SOURCE_DIR}/graphics/host_gpu/shaders")
|
||||
set(gpu_tiler_generated_dir "${PROJECT_BINARY_DIR}/gpu_tiler_shaders")
|
||||
set(gpu_tiler_shader_names
|
||||
standard256
|
||||
standard4
|
||||
standard4_3d
|
||||
standard64
|
||||
standard64_3d
|
||||
prt
|
||||
prt_3d
|
||||
render_target
|
||||
depth
|
||||
promote_d16
|
||||
demote_d16
|
||||
swap_bgra16
|
||||
)
|
||||
file(GLOB gpu_tiler_shader_includes CONFIGURE_DEPENDS "${gpu_tiler_shader_dir}/gpu_tiler_*.inc")
|
||||
foreach(shader_name IN LISTS gpu_tiler_shader_names)
|
||||
set(shader_source "${gpu_tiler_shader_dir}/gpu_tiler_${shader_name}.comp")
|
||||
set(shader_spv "${gpu_tiler_generated_dir}/gpu_tiler_${shader_name}.spv")
|
||||
set(shader_header "${gpu_tiler_generated_dir}/gpu_tiler_${shader_name}_spv.h")
|
||||
string(TOUPPER "GPU_TILER_${shader_name}_SPV" shader_symbol)
|
||||
add_custom_command(
|
||||
OUTPUT "${shader_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_tiler_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
"-I${gpu_tiler_shader_dir}" -o "${shader_spv}" "${shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${shader_spv} -DOUTPUT=${shader_header}
|
||||
-DSYMBOL=${shader_symbol} -P "${CMAKE_CURRENT_SOURCE_DIR}/embed_spirv.cmake"
|
||||
DEPENDS "${shader_source}" ${gpu_tiler_shader_includes}
|
||||
VERBATIM
|
||||
)
|
||||
list(APPEND gpu_tiler_shader_headers "${shader_header}")
|
||||
endforeach()
|
||||
list(APPEND kyty_emulator_src ${gpu_tiler_shader_headers})
|
||||
|
||||
set(gpu_blit_generated_dir "${PROJECT_BINARY_DIR}/gpu_blit_shaders")
|
||||
set(gpu_blit_shader_sources
|
||||
"${gpu_tiler_shader_dir}/gpu_blit_fs_triangle.vert"
|
||||
"${gpu_tiler_shader_dir}/gpu_blit_color_to_ms_depth.frag"
|
||||
)
|
||||
foreach(shader_source IN LISTS gpu_blit_shader_sources)
|
||||
get_filename_component(shader_name "${shader_source}" NAME_WE)
|
||||
set(shader_spv "${gpu_blit_generated_dir}/${shader_name}.spv")
|
||||
set(shader_header "${gpu_blit_generated_dir}/${shader_name}_spv.h")
|
||||
string(TOUPPER "${shader_name}_SPV" shader_symbol)
|
||||
add_custom_command(
|
||||
OUTPUT "${shader_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_blit_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
"-I${gpu_tiler_shader_dir}" -o "${shader_spv}" "${shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${shader_spv} -DOUTPUT=${shader_header}
|
||||
-DSYMBOL=${shader_symbol} -P "${CMAKE_CURRENT_SOURCE_DIR}/embed_spirv.cmake"
|
||||
DEPENDS "${shader_source}"
|
||||
VERBATIM
|
||||
)
|
||||
list(APPEND gpu_blit_shader_headers "${shader_header}")
|
||||
endforeach()
|
||||
list(APPEND kyty_emulator_src ${gpu_blit_shader_headers})
|
||||
|
||||
list(APPEND kyty_emulator_src
|
||||
emulator.h
|
||||
emulator.cpp
|
||||
)
|
||||
list(REMOVE_DUPLICATES kyty_emulator_src)
|
||||
|
||||
if (KYTY_CLANG_CL)
|
||||
set_source_files_properties(${kyty_emulator_src} PROPERTIES COMPILE_FLAGS "-Wno-pragma-pack -Wno-deprecated-declarations -D_TIMESPEC_DEFINED")
|
||||
endif()
|
||||
|
||||
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL2-static xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9)
|
||||
|
||||
set(inc_headers
|
||||
${CMAKE_CURRENT_SOURCE_DIR}
|
||||
${KYTY_THIRD_PARTY_DIR}/SDL2/include
|
||||
${KYTY_THIRD_PARTY_DIR}/VulkanMemoryAllocator/include
|
||||
${KYTY_THIRD_PARTY_DIR}/SPIRV-Tools/include
|
||||
${KYTY_THIRD_PARTY_DIR}/fmt/include
|
||||
${KYTY_THIRD_PARTY_DIR}/xxhash
|
||||
${KYTY_THIRD_PARTY_DIR}/cpuinfo/include
|
||||
${KYTY_THIRD_PARTY_DIR}/stb
|
||||
)
|
||||
|
||||
if (KYTY_CLANG_CL)
|
||||
list(APPEND kyty_emulator_link_libraries winpthread)
|
||||
list(APPEND inc_headers
|
||||
${KYTY_THIRD_PARTY_DIR}/winpthread/include
|
||||
)
|
||||
endif()
|
||||
|
||||
list(APPEND check_headers
|
||||
${CMAKE_CURRENT_SOURCE_DIR}
|
||||
)
|
||||
|
||||
function(add_kyty_full_emulator_test target source)
|
||||
add_executable(${target} EXCLUDE_FROM_ALL ${source} ${kyty_emulator_src})
|
||||
target_link_libraries(${target} ${kyty_emulator_link_libraries})
|
||||
target_include_directories(${target} PRIVATE ${inc_headers})
|
||||
if (WIN32)
|
||||
target_link_libraries(${target} iphlpapi)
|
||||
endif()
|
||||
if (KYTY_CLANG_CL)
|
||||
target_link_libraries(${target} onecore)
|
||||
add_custom_command(TARGET ${target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${KYTY_THIRD_PARTY_DIR}/winpthread/bin/libwinpthread-1.dll" $<TARGET_FILE_DIR:${target}>/libwinpthread-1.dll)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
add_kyty_full_emulator_test(shader_cfg_tests ../tests/shaderCfgTests.cpp)
|
||||
|
||||
add_executable(scalar_provenance_tests EXCLUDE_FROM_ALL
|
||||
../tests/ScalarProvenanceTests.cpp
|
||||
graphics/host_gpu/hostMemory.cpp
|
||||
graphics/shader/recompiler/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/SrtWalker.cpp
|
||||
)
|
||||
target_link_libraries(scalar_provenance_tests fmt::fmt)
|
||||
target_include_directories(scalar_provenance_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(page_manager_tests EXCLUDE_FROM_ALL
|
||||
../tests/PageManagerTests.cpp
|
||||
graphics/host_gpu/pageManager.cpp
|
||||
)
|
||||
target_include_directories(page_manager_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(memory_tracker_tests EXCLUDE_FROM_ALL
|
||||
../tests/MemoryTrackerTests.cpp
|
||||
graphics/host_gpu/pageManager.cpp
|
||||
graphics/host_gpu/memoryTracker.cpp
|
||||
)
|
||||
target_link_libraries(memory_tracker_tests fmt::fmt common)
|
||||
target_include_directories(memory_tracker_tests PRIVATE ${inc_headers})
|
||||
target_compile_definitions(memory_tracker_tests PRIVATE KYTY_MEMORY_TRACKER_TESTS=1)
|
||||
|
||||
add_executable(shader_vertex_metadata_tests EXCLUDE_FROM_ALL
|
||||
../tests/ShaderVertexMetadataTests.cpp
|
||||
graphics/host_gpu/hostMemory.cpp
|
||||
graphics/shader/shaderVertexMetadata.cpp
|
||||
)
|
||||
target_include_directories(shader_vertex_metadata_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(shader_stage_runtime_tests EXCLUDE_FROM_ALL
|
||||
../tests/ShaderStageRuntimeTests.cpp
|
||||
graphics/guest_gpu/gpu_format.cpp
|
||||
graphics/host_gpu/hostMemory.cpp
|
||||
graphics/shader/shaderStageRuntime.cpp
|
||||
graphics/shader/recompiler/ResourceMaterialization.cpp
|
||||
graphics/shader/recompiler/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/SrtWalker.cpp
|
||||
)
|
||||
target_link_libraries(shader_stage_runtime_tests fmt::fmt)
|
||||
target_include_directories(shader_stage_runtime_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
../tests/ResourceTrackingTests.cpp
|
||||
graphics/guest_gpu/gpu_format.cpp
|
||||
graphics/host_gpu/hostMemory.cpp
|
||||
graphics/shader/recompiler/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/SrtWalker.cpp
|
||||
graphics/shader/recompiler/SrtPatcher.cpp
|
||||
graphics/shader/recompiler/ResourceTracking.cpp
|
||||
graphics/shader/recompiler/ResourceMaterialization.cpp
|
||||
graphics/shader/recompiler/ShaderInfoCollection.cpp
|
||||
graphics/shader/recompiler/BindingLayout.cpp
|
||||
)
|
||||
target_link_libraries(resource_tracking_tests fmt::fmt)
|
||||
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(resource_mutex_tests EXCLUDE_FROM_ALL
|
||||
../tests/ResourceMutexTests.cpp
|
||||
graphics/host_gpu/renderer/resourceMutex.cpp
|
||||
)
|
||||
target_link_libraries(resource_mutex_tests common)
|
||||
target_include_directories(resource_mutex_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(event_queue_lifetime_tests EXCLUDE_FROM_ALL
|
||||
../tests/EventQueueLifetimeTests.cpp
|
||||
kernel/eventQueue.cpp
|
||||
loader/timer.cpp
|
||||
)
|
||||
target_link_libraries(event_queue_lifetime_tests common fmt::fmt)
|
||||
target_include_directories(event_queue_lifetime_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(image_page_table_tests EXCLUDE_FROM_ALL
|
||||
../tests/ImagePageTableTests.cpp
|
||||
)
|
||||
target_link_libraries(image_page_table_tests common fmt::fmt)
|
||||
target_include_directories(image_page_table_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_kyty_full_emulator_test(shader_recompiler_compute_tests ../tests/ShaderRecompilerComputeTests.cpp)
|
||||
|
||||
set(gpu_test_generated_dir "${PROJECT_BINARY_DIR}/gpu_test_shaders")
|
||||
set(gpu_test_ms_depth_source
|
||||
"${gpu_tiler_shader_dir}/gpu_test_ms_depth.comp")
|
||||
set(gpu_test_ms_depth_spv
|
||||
"${gpu_test_generated_dir}/gpu_test_ms_depth.spv")
|
||||
set(gpu_test_ms_depth_header
|
||||
"${gpu_test_generated_dir}/gpu_test_ms_depth_spv.h")
|
||||
add_custom_command(
|
||||
OUTPUT "${gpu_test_ms_depth_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_test_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
-o "${gpu_test_ms_depth_spv}" "${gpu_test_ms_depth_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${gpu_test_ms_depth_spv}
|
||||
-DOUTPUT=${gpu_test_ms_depth_header} -DSYMBOL=GPU_TEST_MS_DEPTH_SPV
|
||||
-P "${CMAKE_CURRENT_SOURCE_DIR}/embed_spirv.cmake"
|
||||
DEPENDS "${gpu_test_ms_depth_source}"
|
||||
VERBATIM
|
||||
)
|
||||
target_sources(shader_recompiler_compute_tests PRIVATE
|
||||
"${gpu_test_ms_depth_header}")
|
||||
|
||||
add_kyty_full_emulator_test(virtual_memory_allocation_tests ../tests/VirtualMemoryAllocationTests.cpp)
|
||||
target_compile_definitions(virtual_memory_allocation_tests PRIVATE
|
||||
KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS=1)
|
||||
|
||||
if(BUILD_TESTING)
|
||||
add_test(NAME image_page_table COMMAND $<TARGET_FILE:image_page_table_tests>)
|
||||
add_test(NAME memory_tracker COMMAND $<TARGET_FILE:memory_tracker_tests>)
|
||||
add_test(NAME page_manager COMMAND $<TARGET_FILE:page_manager_tests>)
|
||||
add_test(NAME resource_mutex COMMAND $<TARGET_FILE:resource_mutex_tests>)
|
||||
add_test(NAME event_queue_lifetime COMMAND $<TARGET_FILE:event_queue_lifetime_tests>)
|
||||
add_test(NAME shader_recompiler_compute COMMAND $<TARGET_FILE:shader_recompiler_compute_tests>)
|
||||
add_test(NAME command_scheduler_timeline
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --scheduler-only)
|
||||
add_test(NAME stream_buffer_ring
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --stream-buffer-only)
|
||||
add_test(NAME gpu_command_lane
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-command-lane-only)
|
||||
add_test(NAME gpu_tiler
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-tiler-only)
|
||||
|
||||
if(WIN32)
|
||||
add_test(NAME texture_cache_image_overlap
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --image-overlap-only)
|
||||
add_test(NAME texture_cache_htile_clear
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --htile-clear-only)
|
||||
add_test(NAME texture_cache_layered_image
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --layered-image-only)
|
||||
add_test(NAME texture_cache_image_views
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --image-view-cache-only)
|
||||
add_test(NAME texture_cache_storage_sampled
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --storage-sampled-only)
|
||||
add_test(NAME texture_cache_depth_readback
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --depth-readback-only)
|
||||
add_test(NAME buffer_cache_ranges
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-range-only)
|
||||
add_test(NAME buffer_cache_dirty_gc
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --buffer-cache-gc-only)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
||||
add_executable(kyty_emulator main.cpp ${kyty_emulator_src})
|
||||
|
||||
target_link_libraries(kyty_emulator ${kyty_emulator_link_libraries})
|
||||
if (WIN32)
|
||||
target_link_libraries(kyty_emulator opengl32)
|
||||
target_link_libraries(kyty_emulator iphlpapi)
|
||||
target_link_libraries(kyty_emulator setupapi)
|
||||
target_link_libraries(kyty_emulator ws2_32)
|
||||
endif()
|
||||
if (KYTY_CLANG_CL)
|
||||
target_link_libraries(kyty_emulator onecore)
|
||||
endif()
|
||||
if (CLANG AND NOT KYTY_CLANG_CL)
|
||||
target_link_libraries(kyty_emulator pthread)
|
||||
endif()
|
||||
target_include_directories(kyty_emulator PRIVATE ${inc_headers})
|
||||
|
||||
clang_tidy_check(kyty_emulator "" "${check_headers}" "${inc_headers}")
|
||||
|
||||
include_what_you_use(kyty_emulator "${inc_headers}")
|
||||
|
||||
set(KYTY_EMULATOR_MAP_NAME "kyty_emulator_${KYTY_COMPILER_ID}_${KYTY_LINKER_ID}.map")
|
||||
|
||||
set(KYTY_EMULATOR_MAP_LINK_PATH "${CMAKE_CURRENT_BINARY_DIR}/${KYTY_EMULATOR_MAP_NAME}")
|
||||
set(KYTY_EMULATOR_PDB_LINK_PATH "${CMAKE_CURRENT_BINARY_DIR}/kyty_emulator.pdb")
|
||||
|
||||
if(KYTY_CLANG_CL)
|
||||
set_target_properties(kyty_emulator PROPERTIES LINK_FLAGS "/DYNAMICBASE:NO /DEBUG:FULL /PDB:${KYTY_EMULATOR_PDB_LINK_PATH} /lldmap:${KYTY_EMULATOR_MAP_LINK_PATH}")
|
||||
add_custom_command(TARGET kyty_emulator POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${KYTY_THIRD_PARTY_DIR}/winpthread/bin/libwinpthread-1.dll" $<TARGET_FILE_DIR:kyty_emulator>/libwinpthread-1.dll)
|
||||
elseif(WIN32 OR LINUX)
|
||||
set_target_properties(kyty_emulator PROPERTIES LINK_FLAGS "${KYTY_LD_OPTIONS} -Wl,-Map=${KYTY_EMULATOR_MAP_LINK_PATH}")
|
||||
endif()
|
||||
|
||||
add_dependencies(kyty_emulator KytyGitVersion)
|
||||
|
||||
install(TARGETS kyty_emulator DESTINATION .)
|
||||
if(KYTY_BUILD_LAUNCHER)
|
||||
add_subdirectory(launcher)
|
||||
endif()
|
||||
if(KYTY_CLANG_CL)
|
||||
install(FILES "${KYTY_THIRD_PARTY_DIR}/winpthread/bin/libwinpthread-1.dll" DESTINATION .)
|
||||
endif()
|
||||
@@ -1,4 +1,8 @@
|
||||
#define KYTY_VERSION "@KYTY_VERSION@"
|
||||
#define KYTY_BUILD_REPOSITORY "@KYTY_BUILD_REPOSITORY@"
|
||||
#define KYTY_RELEASE_TAG "@KYTY_RELEASE_TAG@"
|
||||
#cmakedefine KYTY_OFFICIAL_BUILD
|
||||
#cmakedefine KYTY_FORK_BUILD
|
||||
#define KYTY_ENDIAN @KYTY_ENDIAN@
|
||||
#define KYTY_PLATFORM @KYTY_PLATFORM@
|
||||
#define KYTY_COMPILER KYTY_COMPILER_@KYTY_COMPILER@
|
||||
|
||||
@@ -13,7 +13,7 @@ endif()
|
||||
add_library(common STATIC ${common_src} ${common_headers})
|
||||
|
||||
target_include_directories(common
|
||||
PUBLIC ${PROJECT_SOURCE_DIR}
|
||||
PUBLIC ${KYTY_SOURCE_DIR}
|
||||
PRIVATE
|
||||
${KYTY_THIRD_PARTY_DIR}/cpuinfo/include
|
||||
)
|
||||
@@ -24,6 +24,7 @@ target_link_libraries(common
|
||||
Tracy::TracyClient
|
||||
PRIVATE
|
||||
cpuinfo
|
||||
kyty_git_version
|
||||
spdlog::spdlog
|
||||
)
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include "common/debug.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/subsystems.h"
|
||||
#include "kytyGitVersion.h"
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
@@ -23,7 +24,7 @@ static std::string BuildFatalReport(const char* title, std::string_view text, co
|
||||
DebugStack stack;
|
||||
DebugStack::Trace(&stack);
|
||||
|
||||
std::string report = "--- Stack Trace ---\n";
|
||||
std::string report = "--- Build ---\n" KYTY_BUILD_LABEL "\n--- Stack Trace ---\n";
|
||||
for (int i = PRINT_STACK_FROM; i < stack.depth; i++) {
|
||||
report += fmt::format("[{}] {:016x}\n", i - PRINT_STACK_FROM,
|
||||
static_cast<uint64_t>(stack.GetAddr(i)));
|
||||
@@ -34,7 +35,7 @@ static std::string BuildFatalReport(const char* title, std::string_view text, co
|
||||
|
||||
static int DbgReport(const char* title, std::string_view text, const char* file, int line) {
|
||||
Log::WriteFatal(BuildFatalReport(title, text, file, line));
|
||||
SubsystemsListSingleton::Instance()->ShutdownAll();
|
||||
Subsystems::EmergencyShutdownActive();
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,260 @@
|
||||
#ifndef EMULATOR_SRC_COMMON_BITARRAY_H_
|
||||
#define EMULATOR_SRC_COMMON_BITARRAY_H_
|
||||
|
||||
#include <array>
|
||||
#include <bit>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <iterator>
|
||||
#include <utility>
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <size_t N>
|
||||
class BitArray final {
|
||||
static_assert(N != 0, "BitArray size must be nonzero");
|
||||
static_assert(N % 64 == 0, "BitArray size must be a multiple of 64 bits");
|
||||
|
||||
static constexpr size_t BITS_PER_WORD = 64;
|
||||
static constexpr size_t WORD_COUNT = N / BITS_PER_WORD;
|
||||
|
||||
public:
|
||||
using Range = std::pair<size_t, size_t>;
|
||||
|
||||
class Iterator final {
|
||||
public:
|
||||
using iterator_category = std::forward_iterator_tag;
|
||||
using value_type = Range;
|
||||
using difference_type = std::ptrdiff_t;
|
||||
using pointer = const Range*;
|
||||
using reference = const Range&;
|
||||
|
||||
Iterator(const BitArray& bits, size_t start)
|
||||
: m_bits(bits), m_range(bits.FirstRangeFrom(start)) {}
|
||||
|
||||
Iterator& operator++() {
|
||||
m_range = m_bits.FirstRangeFrom(m_range.second);
|
||||
return *this;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool operator==(const Iterator& other) const {
|
||||
return &m_bits == &other.m_bits && m_range == other.m_range;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool operator!=(const Iterator& other) const { return !(*this == other); }
|
||||
|
||||
[[nodiscard]] reference operator*() const { return m_range; }
|
||||
[[nodiscard]] pointer operator->() const { return &m_range; }
|
||||
|
||||
private:
|
||||
const BitArray& m_bits;
|
||||
Range m_range;
|
||||
};
|
||||
|
||||
using const_iterator = Iterator;
|
||||
|
||||
constexpr BitArray() = default;
|
||||
|
||||
constexpr BitArray(const BitArray& other, size_t start, size_t end) {
|
||||
if (start >= end || end > N) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto first_word = start / BITS_PER_WORD;
|
||||
const auto last_word = (end - 1) / BITS_PER_WORD;
|
||||
const auto start_bit = start % BITS_PER_WORD;
|
||||
const auto end_bit = (end - 1) % BITS_PER_WORD;
|
||||
const auto start_mask = ~uint64_t {0} << start_bit;
|
||||
const auto end_mask =
|
||||
end_bit == BITS_PER_WORD - 1 ? ~uint64_t {0} : (uint64_t {1} << (end_bit + 1)) - 1;
|
||||
|
||||
if (first_word == last_word) {
|
||||
m_data[first_word] = other.m_data[first_word] & start_mask & end_mask;
|
||||
return;
|
||||
}
|
||||
|
||||
m_data[first_word] = other.m_data[first_word] & start_mask;
|
||||
for (auto word = first_word + 1; word < last_word; word++) {
|
||||
m_data[word] = other.m_data[word];
|
||||
}
|
||||
m_data[last_word] = other.m_data[last_word] & end_mask;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool Get(size_t index) const {
|
||||
return (m_data[index / BITS_PER_WORD] & (uint64_t {1} << (index % BITS_PER_WORD))) != 0;
|
||||
}
|
||||
|
||||
constexpr void Set(size_t index) {
|
||||
m_data[index / BITS_PER_WORD] |= uint64_t {1} << (index % BITS_PER_WORD);
|
||||
}
|
||||
|
||||
constexpr void Unset(size_t index) {
|
||||
m_data[index / BITS_PER_WORD] &= ~(uint64_t {1} << (index % BITS_PER_WORD));
|
||||
}
|
||||
|
||||
constexpr void SetRange(size_t start, size_t end) {
|
||||
if (start >= end || end > N) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto first_word = start / BITS_PER_WORD;
|
||||
const auto last_word = (end - 1) / BITS_PER_WORD;
|
||||
const auto start_bit = start % BITS_PER_WORD;
|
||||
const auto end_bit = (end - 1) % BITS_PER_WORD;
|
||||
const auto start_mask = ~uint64_t {0} << start_bit;
|
||||
const auto end_mask =
|
||||
end_bit == BITS_PER_WORD - 1 ? ~uint64_t {0} : (uint64_t {1} << (end_bit + 1)) - 1;
|
||||
|
||||
if (first_word == last_word) {
|
||||
m_data[first_word] |= start_mask & end_mask;
|
||||
return;
|
||||
}
|
||||
|
||||
m_data[first_word] |= start_mask;
|
||||
for (auto word = first_word + 1; word < last_word; word++) {
|
||||
m_data[word] = ~uint64_t {0};
|
||||
}
|
||||
m_data[last_word] |= end_mask;
|
||||
}
|
||||
|
||||
constexpr void UnsetRange(size_t start, size_t end) {
|
||||
if (start >= end || end > N) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto first_word = start / BITS_PER_WORD;
|
||||
const auto last_word = (end - 1) / BITS_PER_WORD;
|
||||
const auto start_bit = start % BITS_PER_WORD;
|
||||
const auto end_bit = (end - 1) % BITS_PER_WORD;
|
||||
const auto start_mask = (uint64_t {1} << start_bit) - 1;
|
||||
const auto end_mask =
|
||||
end_bit == BITS_PER_WORD - 1 ? uint64_t {0} : ~((uint64_t {1} << (end_bit + 1)) - 1);
|
||||
|
||||
if (first_word == last_word) {
|
||||
m_data[first_word] &= start_mask | end_mask;
|
||||
return;
|
||||
}
|
||||
|
||||
m_data[first_word] &= start_mask;
|
||||
for (auto word = first_word + 1; word < last_word; word++) {
|
||||
m_data[word] = 0;
|
||||
}
|
||||
m_data[last_word] &= end_mask;
|
||||
}
|
||||
|
||||
constexpr void Clear() { m_data.fill(0); }
|
||||
constexpr void Fill() { m_data.fill(~uint64_t {0}); }
|
||||
|
||||
[[nodiscard]] constexpr bool None() const {
|
||||
uint64_t combined = 0;
|
||||
for (const auto word: m_data) {
|
||||
combined |= word;
|
||||
}
|
||||
return combined == 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool Any() const { return !None(); }
|
||||
|
||||
[[nodiscard]] constexpr Range FirstRangeFrom(size_t start) const {
|
||||
if (start >= N) {
|
||||
return {N, N};
|
||||
}
|
||||
|
||||
auto word_index = start / BITS_PER_WORD;
|
||||
auto word = m_data[word_index] & (~uint64_t {0} << (start % BITS_PER_WORD));
|
||||
while (word == 0) {
|
||||
word_index++;
|
||||
if (word_index == WORD_COUNT) {
|
||||
return {N, N};
|
||||
}
|
||||
word = m_data[word_index];
|
||||
}
|
||||
|
||||
const auto first = word_index * BITS_PER_WORD + std::countr_zero(word);
|
||||
const auto first_bit = first % BITS_PER_WORD;
|
||||
const auto first_ones =
|
||||
static_cast<size_t>(std::countr_one(m_data[word_index] >> first_bit));
|
||||
if (first_bit + first_ones < BITS_PER_WORD) {
|
||||
return {first, first + first_ones};
|
||||
}
|
||||
|
||||
for (word_index++; word_index < WORD_COUNT; word_index++) {
|
||||
word = m_data[word_index];
|
||||
if (word != ~uint64_t {0}) {
|
||||
return {first, word_index * BITS_PER_WORD + std::countr_one(word)};
|
||||
}
|
||||
}
|
||||
return {first, N};
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Range FirstRange() const { return FirstRangeFrom(0); }
|
||||
|
||||
[[nodiscard]] constexpr Range LastRangeFrom(size_t end) const {
|
||||
if (end == 0) {
|
||||
return {0, 0};
|
||||
}
|
||||
if (end > N) {
|
||||
end = N;
|
||||
}
|
||||
|
||||
auto word_index = (end - 1) / BITS_PER_WORD;
|
||||
const auto end_bit = (end - 1) % BITS_PER_WORD;
|
||||
const auto end_mask =
|
||||
end_bit == BITS_PER_WORD - 1 ? ~uint64_t {0} : (uint64_t {1} << (end_bit + 1)) - 1;
|
||||
auto word = m_data[word_index] & end_mask;
|
||||
while (word == 0) {
|
||||
if (word_index == 0) {
|
||||
return {0, 0};
|
||||
}
|
||||
word = m_data[--word_index];
|
||||
}
|
||||
|
||||
const auto empty_bits = static_cast<size_t>(std::countl_zero(word));
|
||||
const auto ones = static_cast<size_t>(std::countl_one(word << empty_bits));
|
||||
const auto last = (word_index + 1) * BITS_PER_WORD - empty_bits;
|
||||
if (empty_bits + ones < BITS_PER_WORD) {
|
||||
return {last - ones, last};
|
||||
}
|
||||
|
||||
while (word_index != 0) {
|
||||
word = m_data[--word_index];
|
||||
if (word != ~uint64_t {0}) {
|
||||
return {(word_index + 1) * BITS_PER_WORD - std::countl_one(word), last};
|
||||
}
|
||||
}
|
||||
return {0, last};
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Range LastRange() const { return LastRangeFrom(N); }
|
||||
|
||||
[[nodiscard]] const_iterator begin() const { return Iterator(*this, 0); }
|
||||
[[nodiscard]] const_iterator end() const { return Iterator(*this, N); }
|
||||
|
||||
constexpr BitArray& operator^=(const BitArray& other) {
|
||||
for (size_t word = 0; word < WORD_COUNT; word++) {
|
||||
m_data[word] ^= other.m_data[word];
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr BitArray operator^(const BitArray& other) const {
|
||||
auto result = *this;
|
||||
result ^= other;
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr BitArray operator~() const {
|
||||
auto result = *this;
|
||||
for (auto& word: result.m_data) {
|
||||
word = ~word;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private:
|
||||
std::array<uint64_t, WORD_COUNT> m_data {};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif // EMULATOR_SRC_COMMON_BITARRAY_H_
|
||||
@@ -1,21 +0,0 @@
|
||||
#include "common/commonSubsystem.h"
|
||||
|
||||
#include "common/byteBuffer.h" // IWYU pragma: associated
|
||||
#include "common/common.h" // IWYU pragma: associated
|
||||
#include "common/debug.h" // IWYU pragma: associated
|
||||
#include "common/hash.h" // IWYU pragma: associated
|
||||
#include "common/magicEnum.h" // IWYU pragma: associated
|
||||
#include "common/singleton.h" // IWYU pragma: associated
|
||||
#include "common/virtualMemory.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Common) {
|
||||
VirtualMemory::Init();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Common) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Common) {}
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,12 +0,0 @@
|
||||
#ifndef KYTY_COMMON_COMMON_SUBSYSTEM_H_
|
||||
#define KYTY_COMMON_COMMON_SUBSYSTEM_H_
|
||||
|
||||
#include "common/subsystems.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Common);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_COMMON_SUBSYSTEM_H_ */
|
||||
@@ -9,15 +9,15 @@ namespace Config {
|
||||
|
||||
static std::unique_ptr<ConfigOptions> g_config;
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Config) {
|
||||
void Initialize() {
|
||||
EXIT_IF(g_config != nullptr);
|
||||
|
||||
g_config = std::make_unique<ConfigOptions>();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Config) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Config) {}
|
||||
void Shutdown() {
|
||||
g_config.reset();
|
||||
}
|
||||
|
||||
void Load(const ConfigOptions& cfg) {
|
||||
EXIT_IF(g_config == nullptr);
|
||||
@@ -33,10 +33,18 @@ uint32_t GetScreenHeight() {
|
||||
return g_config->screen_height;
|
||||
}
|
||||
|
||||
bool FullscreenEnabled() {
|
||||
return g_config->fullscreen_enabled;
|
||||
}
|
||||
|
||||
uint32_t GetVblankFrequency() {
|
||||
return std::clamp(g_config->vblank_frequency, 30u, 360u);
|
||||
}
|
||||
|
||||
uint32_t GetConsoleLanguage() {
|
||||
return g_config->console_language;
|
||||
}
|
||||
|
||||
bool VulkanValidationEnabled() {
|
||||
return g_config->vulkan_validation_enabled;
|
||||
}
|
||||
@@ -89,12 +97,22 @@ bool RenderDocEnabled() {
|
||||
return g_config->renderdoc_enabled;
|
||||
}
|
||||
|
||||
bool NggRectlistDrawEnabled() {
|
||||
return g_config->ngg_rectlist_draw_enabled;
|
||||
}
|
||||
|
||||
bool ReadbackLinearImagesEnabled() {
|
||||
return g_config->readback_linear_images;
|
||||
}
|
||||
|
||||
bool PlayGoHackEnabled() {
|
||||
return g_config->playgo_hack_enabled;
|
||||
}
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool RedZoneProtectionEnabled() {
|
||||
return g_config->red_zone_protection_enabled;
|
||||
}
|
||||
#endif
|
||||
|
||||
const Keymap& GetKeymap() {
|
||||
return g_config->keymap;
|
||||
}
|
||||
|
||||
} // namespace Config
|
||||
@@ -2,13 +2,21 @@
|
||||
#define KYTY_COMMON_EMULATOR_CONFIG_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace Config {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Config);
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
struct Lifecycle {
|
||||
static constexpr const char* name = "Config";
|
||||
static constexpr auto initialize = Config::Initialize;
|
||||
static constexpr auto shutdown = Config::Shutdown;
|
||||
};
|
||||
|
||||
enum class ShaderOptimizationType { None, Size, Performance };
|
||||
|
||||
@@ -18,10 +26,17 @@ enum class ProfilerDirection { None, Network };
|
||||
|
||||
enum class OutputDirection { Silent, Console, File };
|
||||
|
||||
using Keymap = std::vector<std::string>;
|
||||
|
||||
constexpr uint32_t DEFAULT_CONSOLE_LANGUAGE = 1;
|
||||
constexpr uint32_t MAX_CONSOLE_LANGUAGE = 29;
|
||||
|
||||
struct ConfigOptions {
|
||||
uint32_t screen_width = 1280;
|
||||
uint32_t screen_height = 720;
|
||||
bool fullscreen_enabled = false;
|
||||
uint32_t vblank_frequency = 60;
|
||||
uint32_t console_language = DEFAULT_CONSOLE_LANGUAGE;
|
||||
bool vulkan_validation_enabled = false;
|
||||
bool shader_validation_enabled = false;
|
||||
ShaderOptimizationType shader_optimization_type = ShaderOptimizationType::None;
|
||||
@@ -35,15 +50,21 @@ struct ConfigOptions {
|
||||
ProfilerDirection profiler_direction = ProfilerDirection::None;
|
||||
bool spirv_debug_printf_enabled = false;
|
||||
bool renderdoc_enabled = false;
|
||||
bool ngg_rectlist_draw_enabled = true;
|
||||
bool readback_linear_images = false;
|
||||
bool playgo_hack_enabled = false;
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool red_zone_protection_enabled = false;
|
||||
#endif
|
||||
Keymap keymap;
|
||||
};
|
||||
|
||||
void Load(const ConfigOptions& cfg);
|
||||
|
||||
uint32_t GetScreenWidth();
|
||||
uint32_t GetScreenHeight();
|
||||
bool FullscreenEnabled();
|
||||
uint32_t GetVblankFrequency();
|
||||
uint32_t GetConsoleLanguage();
|
||||
bool VulkanValidationEnabled();
|
||||
|
||||
bool ShaderValidationEnabled();
|
||||
@@ -64,8 +85,13 @@ ProfilerDirection GetProfilerDirection();
|
||||
bool SpirvDebugPrintfEnabled();
|
||||
|
||||
bool RenderDocEnabled();
|
||||
bool NggRectlistDrawEnabled();
|
||||
bool ReadbackLinearImagesEnabled();
|
||||
bool PlayGoHackEnabled();
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool RedZoneProtectionEnabled();
|
||||
#endif
|
||||
|
||||
const Keymap& GetKeymap();
|
||||
|
||||
} // namespace Config
|
||||
|
||||
|
||||
+188
-45
@@ -2,10 +2,17 @@
|
||||
|
||||
#include <atomic>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
#include <windows.h> // IWYU pragma: keep
|
||||
#elif defined(__APPLE__)
|
||||
#include <csignal>
|
||||
#include <sys/ucontext.h>
|
||||
#else
|
||||
#include <csignal>
|
||||
#include <initializer_list>
|
||||
#include <ucontext.h> // IWYU pragma: keep
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
// IWYU pragma: no_include <errhandlingapi.h>
|
||||
@@ -16,41 +23,18 @@
|
||||
|
||||
namespace Common::HostException {
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
#if !defined(__APPLE__)
|
||||
|
||||
static std::atomic<Handler> g_handler {nullptr};
|
||||
static std::atomic_uint32_t g_install_state {0};
|
||||
static thread_local bool g_in_exception_filter = false;
|
||||
|
||||
static_assert(decltype(g_handler)::is_always_lock_free);
|
||||
static_assert(decltype(g_install_state)::is_always_lock_free);
|
||||
#endif
|
||||
|
||||
[[noreturn]] static void FailFast(const char* reason) noexcept {
|
||||
std::fputs("HostException fail-fast: ", stderr);
|
||||
std::fputs(reason != nullptr ? reason : "unspecified", stderr);
|
||||
std::fputc('\n', stderr);
|
||||
std::fflush(stderr);
|
||||
TerminateProcess(GetCurrentProcess(), static_cast<UINT>(EXCEPTION_NONCONTINUABLE_EXCEPTION));
|
||||
std::_Exit(321);
|
||||
}
|
||||
|
||||
class FilterScope final {
|
||||
public:
|
||||
FilterScope() noexcept {
|
||||
if (g_in_exception_filter) {
|
||||
FailFast("nested exception while resolving a host fault");
|
||||
}
|
||||
g_in_exception_filter = true;
|
||||
}
|
||||
|
||||
~FilterScope() { g_in_exception_filter = false; }
|
||||
|
||||
KYTY_CLASS_NO_COPY(FilterScope);
|
||||
};
|
||||
|
||||
static LONG WINAPI ExceptionFilter(PEXCEPTION_POINTERS exception) {
|
||||
FilterScope filter_scope;
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
|
||||
static LONG WINAPI ExceptionFilter(PEXCEPTION_POINTERS exception) noexcept {
|
||||
auto* exception_record = exception->ExceptionRecord;
|
||||
|
||||
if (exception_record->ExceptionCode == DBG_PRINTEXCEPTION_C ||
|
||||
@@ -80,12 +64,6 @@ static LONG WINAPI ExceptionFilter(PEXCEPTION_POINTERS exception) {
|
||||
} else if (exception_record->ExceptionCode == EXCEPTION_ILLEGAL_INSTRUCTION) {
|
||||
info.type = ExceptionType::IllegalInstruction;
|
||||
} else {
|
||||
printf("Unhandled win exception: code=0x%08" PRIx32 ", addr=0x%016" PRIx64
|
||||
", rip=0x%016" PRIx64 ", rsp=0x%016" PRIx64 ", rbp=0x%016" PRIx64 "\n",
|
||||
static_cast<uint32_t>(exception_record->ExceptionCode),
|
||||
reinterpret_cast<uint64_t>(exception_record->ExceptionAddress),
|
||||
exception->ContextRecord->Rip, exception->ContextRecord->Rsp,
|
||||
exception->ContextRecord->Rbp);
|
||||
return EXCEPTION_CONTINUE_SEARCH;
|
||||
}
|
||||
|
||||
@@ -106,22 +84,154 @@ static LONG WINAPI ExceptionFilter(PEXCEPTION_POINTERS exception) {
|
||||
info.r14 = exception->ContextRecord->R14;
|
||||
info.r15 = exception->ContextRecord->R15;
|
||||
|
||||
if (g_install_state.load(std::memory_order_acquire) == 0) {
|
||||
FailFast("host exception handler is not installed");
|
||||
const auto handler = g_handler.load(std::memory_order_acquire);
|
||||
if (handler != nullptr && handler(info)) {
|
||||
return EXCEPTION_CONTINUE_EXECUTION;
|
||||
}
|
||||
return EXCEPTION_CONTINUE_SEARCH;
|
||||
}
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
|
||||
static std::atomic<Handler> g_handler {nullptr};
|
||||
static std::atomic_uint32_t g_install_state {0};
|
||||
|
||||
static_assert(decltype(g_handler)::is_always_lock_free);
|
||||
static_assert(decltype(g_install_state)::is_always_lock_free);
|
||||
|
||||
// Translate the x86-64 page-fault error code (mcontext __es.__err) into an access type.
|
||||
// bit 1 (0x2) = write, bit 4 (0x10) = instruction fetch, otherwise a read.
|
||||
static AccessViolationType DecodeAccess(uint64_t err) {
|
||||
if ((err & 0x10u) != 0) {
|
||||
return AccessViolationType::Execute;
|
||||
}
|
||||
if ((err & 0x2u) != 0) {
|
||||
return AccessViolationType::Write;
|
||||
}
|
||||
return AccessViolationType::Read;
|
||||
}
|
||||
|
||||
// POSIX signal handler that mirrors the Windows vectored handler: build an ExceptionInfo
|
||||
// from the mcontext and dispatch. A resolved fault (handler returns true) simply returns,
|
||||
// re-executing the faulting instruction against the now-fixed protection. An unresolved
|
||||
// fault restores the default disposition so the retry terminates the process.
|
||||
static void SignalHandler(int sig, siginfo_t* si, void* uctx) {
|
||||
auto* uc = static_cast<ucontext_t*>(uctx);
|
||||
const auto* mc = uc->uc_mcontext;
|
||||
const auto& ss = mc->__ss;
|
||||
|
||||
ExceptionInfo info {};
|
||||
info.exception_address = ss.__rip;
|
||||
info.native_code = static_cast<uint32_t>(si->si_code);
|
||||
info.native_context = uctx;
|
||||
|
||||
if (sig == SIGILL) {
|
||||
info.type = ExceptionType::IllegalInstruction;
|
||||
} else {
|
||||
info.type = ExceptionType::AccessViolation;
|
||||
info.access_violation_type = DecodeAccess(mc->__es.__err);
|
||||
info.access_violation_vaddr = reinterpret_cast<uint64_t>(si->si_addr);
|
||||
}
|
||||
|
||||
info.rax = ss.__rax;
|
||||
info.rbx = ss.__rbx;
|
||||
info.rcx = ss.__rcx;
|
||||
info.rdx = ss.__rdx;
|
||||
info.rsi = ss.__rsi;
|
||||
info.rdi = ss.__rdi;
|
||||
info.rbp = ss.__rbp;
|
||||
info.rsp = ss.__rsp;
|
||||
info.r8 = ss.__r8;
|
||||
info.r9 = ss.__r9;
|
||||
info.r10 = ss.__r10;
|
||||
info.r11 = ss.__r11;
|
||||
info.r12 = ss.__r12;
|
||||
info.r13 = ss.__r13;
|
||||
info.r14 = ss.__r14;
|
||||
info.r15 = ss.__r15;
|
||||
|
||||
const auto handler = g_handler.load(std::memory_order_acquire);
|
||||
if (handler == nullptr) {
|
||||
FailFast("host exception callback is null");
|
||||
if (handler != nullptr && handler(info)) {
|
||||
return; // retry the faulting instruction against the fixed mapping
|
||||
}
|
||||
|
||||
return handler(info) ? EXCEPTION_CONTINUE_EXECUTION : EXCEPTION_CONTINUE_SEARCH;
|
||||
// Unresolved: restore the default action so the re-executed instruction terminates.
|
||||
struct sigaction dfl {};
|
||||
dfl.sa_handler = SIG_DFL;
|
||||
sigemptyset(&dfl.sa_mask);
|
||||
sigaction(sig, &dfl, nullptr);
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
// x86-64 page-fault error bits.
|
||||
constexpr uint64_t PAGE_FAULT_ERROR_WRITE = 0x02;
|
||||
constexpr uint64_t PAGE_FAULT_ERROR_INSTRUCTION = 0x10;
|
||||
|
||||
// Let the kernel handle an unresolved fault on retry.
|
||||
static void ChainToDefault(int signal_number) noexcept {
|
||||
struct sigaction restore {};
|
||||
restore.sa_handler = SIG_DFL;
|
||||
sigemptyset(&restore.sa_mask);
|
||||
restore.sa_flags = 0;
|
||||
::sigaction(signal_number, &restore, nullptr);
|
||||
}
|
||||
|
||||
static void SignalHandler(int signal_number, siginfo_t* signal_info, void* native_context) {
|
||||
auto* context = static_cast<ucontext_t*>(native_context);
|
||||
auto* gregs = context->uc_mcontext.gregs;
|
||||
|
||||
ExceptionInfo info {};
|
||||
info.exception_address = static_cast<uint64_t>(gregs[REG_RIP]);
|
||||
info.native_code = static_cast<uint32_t>(signal_number);
|
||||
info.native_context = context;
|
||||
|
||||
if (signal_number == SIGSEGV || signal_number == SIGBUS) {
|
||||
info.type = ExceptionType::AccessViolation;
|
||||
const auto error_code = static_cast<uint64_t>(gregs[REG_ERR]);
|
||||
if ((error_code & PAGE_FAULT_ERROR_INSTRUCTION) != 0) {
|
||||
info.access_violation_type = AccessViolationType::Execute;
|
||||
} else if ((error_code & PAGE_FAULT_ERROR_WRITE) != 0) {
|
||||
info.access_violation_type = AccessViolationType::Write;
|
||||
} else {
|
||||
info.access_violation_type = AccessViolationType::Read;
|
||||
}
|
||||
info.access_violation_vaddr = reinterpret_cast<uint64_t>(signal_info->si_addr);
|
||||
} else if (signal_number == SIGILL) {
|
||||
info.type = ExceptionType::IllegalInstruction;
|
||||
} else {
|
||||
ChainToDefault(signal_number);
|
||||
return;
|
||||
}
|
||||
|
||||
info.rax = static_cast<uint64_t>(gregs[REG_RAX]);
|
||||
info.rbx = static_cast<uint64_t>(gregs[REG_RBX]);
|
||||
info.rcx = static_cast<uint64_t>(gregs[REG_RCX]);
|
||||
info.rdx = static_cast<uint64_t>(gregs[REG_RDX]);
|
||||
info.rsi = static_cast<uint64_t>(gregs[REG_RSI]);
|
||||
info.rdi = static_cast<uint64_t>(gregs[REG_RDI]);
|
||||
info.rbp = static_cast<uint64_t>(gregs[REG_RBP]);
|
||||
info.rsp = static_cast<uint64_t>(gregs[REG_RSP]);
|
||||
info.r8 = static_cast<uint64_t>(gregs[REG_R8]);
|
||||
info.r9 = static_cast<uint64_t>(gregs[REG_R9]);
|
||||
info.r10 = static_cast<uint64_t>(gregs[REG_R10]);
|
||||
info.r11 = static_cast<uint64_t>(gregs[REG_R11]);
|
||||
info.r12 = static_cast<uint64_t>(gregs[REG_R12]);
|
||||
info.r13 = static_cast<uint64_t>(gregs[REG_R13]);
|
||||
info.r14 = static_cast<uint64_t>(gregs[REG_R14]);
|
||||
info.r15 = static_cast<uint64_t>(gregs[REG_R15]);
|
||||
|
||||
const auto handler = g_handler.load(std::memory_order_acquire);
|
||||
if (handler != nullptr && handler(info)) {
|
||||
return;
|
||||
}
|
||||
|
||||
ChainToDefault(signal_number);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
bool InstallHandler(Handler handler) {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
if (handler == nullptr) {
|
||||
return false;
|
||||
}
|
||||
@@ -133,19 +243,52 @@ bool InstallHandler(Handler handler) {
|
||||
|
||||
g_handler.store(handler, std::memory_order_release);
|
||||
|
||||
if (AddVectoredExceptionHandler(1, ExceptionFilter) == nullptr) {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
if (AddVectoredExceptionHandler(0, ExceptionFilter) == nullptr) {
|
||||
g_handler.store(nullptr, std::memory_order_release);
|
||||
g_install_state.store(0, std::memory_order_release);
|
||||
printf("AddVectoredExceptionHandler() failed\n");
|
||||
return false;
|
||||
}
|
||||
#elif defined(__APPLE__)
|
||||
struct sigaction sa {};
|
||||
sa.sa_sigaction = SignalHandler;
|
||||
sa.sa_flags = SA_SIGINFO;
|
||||
sigemptyset(&sa.sa_mask);
|
||||
// The guest signal-dispatch path (KernelRaiseException) interrupts threads with
|
||||
// SIGUSR1; block it while a fault is being resolved so a stop-the-world request
|
||||
// cannot preempt the handler between the protection fix and the retry.
|
||||
sigaddset(&sa.sa_mask, SIGUSR1);
|
||||
|
||||
// macOS raises SIGBUS for protection faults on some paths and SIGSEGV on others;
|
||||
// SIGILL covers instructions the host cannot execute (routed to the x64 emulator).
|
||||
bool ok = sigaction(SIGSEGV, &sa, nullptr) == 0 && sigaction(SIGBUS, &sa, nullptr) == 0 &&
|
||||
sigaction(SIGILL, &sa, nullptr) == 0;
|
||||
if (!ok) {
|
||||
g_handler.store(nullptr, std::memory_order_release);
|
||||
g_install_state.store(0, std::memory_order_release);
|
||||
printf("sigaction() failed to install the host fault handler\n");
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
struct sigaction action {};
|
||||
action.sa_sigaction = SignalHandler;
|
||||
sigemptyset(&action.sa_mask);
|
||||
// Fault resolution needs the normal thread stack.
|
||||
action.sa_flags = SA_SIGINFO | SA_RESTART;
|
||||
|
||||
for (const int signal_number: {SIGSEGV, SIGBUS, SIGILL}) {
|
||||
if (::sigaction(signal_number, &action, nullptr) != 0) {
|
||||
g_handler.store(nullptr, std::memory_order_release);
|
||||
g_install_state.store(0, std::memory_order_release);
|
||||
printf("sigaction(%d) failed\n", signal_number);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
g_install_state.store(2, std::memory_order_release);
|
||||
return true;
|
||||
#else
|
||||
(void)handler;
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Common::HostException
|
||||
@@ -149,7 +149,7 @@ void WriteFatal(fmt::text_style style, std::string_view text) {
|
||||
Flush();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Log) {
|
||||
void Initialize() {
|
||||
g_initialized = true;
|
||||
switch (Config::GetPrintfDirection()) {
|
||||
case Config::OutputDirection::Silent: g_direction = Direction::Silent; break;
|
||||
@@ -161,13 +161,7 @@ KYTY_SUBSYSTEM_INIT(Log) {
|
||||
SetupLogger();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Log) {
|
||||
Flush();
|
||||
std::lock_guard lock(g_logger_mutex);
|
||||
g_logger.reset();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Log) {
|
||||
void Shutdown() {
|
||||
Flush();
|
||||
std::lock_guard lock(g_logger_mutex);
|
||||
g_logger.reset();
|
||||
@@ -178,6 +172,11 @@ Direction GetDirection() {
|
||||
return g_direction;
|
||||
}
|
||||
|
||||
bool IsSilent() {
|
||||
// Before init LOGF must keep writing to stdout, so report non-silent.
|
||||
return g_initialized && g_direction == Direction::Silent;
|
||||
}
|
||||
|
||||
void Write(std::string_view text) {
|
||||
WriteImpl(text);
|
||||
}
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
#define KYTY_COMMON_LOGGING_LOG_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <fmt/color.h>
|
||||
#include <fmt/printf.h>
|
||||
@@ -10,11 +9,20 @@
|
||||
|
||||
namespace Log {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Log);
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
struct Lifecycle {
|
||||
static constexpr const char* name = "Log";
|
||||
static constexpr auto initialize = Log::Initialize;
|
||||
static constexpr auto shutdown = Log::Shutdown;
|
||||
static constexpr auto emergency_shutdown = Log::Shutdown;
|
||||
};
|
||||
|
||||
enum class Direction { Silent, Console, File };
|
||||
|
||||
Direction GetDirection();
|
||||
bool IsSilent();
|
||||
void Write(std::string_view text);
|
||||
void Write(fmt::text_style style, std::string_view text);
|
||||
void WriteFatal(std::string_view text);
|
||||
@@ -41,8 +49,18 @@ inline constexpr auto BrightWhite = fmt::fg(fmt::terminal_color::bright_white)
|
||||
} // namespace Log
|
||||
|
||||
// NOLINTNEXTLINE(cppcoreguidelines-macro-usage)
|
||||
#define LOGF(...) ::Log::Write(::fmt::sprintf(__VA_ARGS__))
|
||||
#define LOGF(...) \
|
||||
do { \
|
||||
if (!::Log::IsSilent()) { \
|
||||
::Log::Write(::fmt::sprintf(__VA_ARGS__)); \
|
||||
} \
|
||||
} while (false)
|
||||
// NOLINTNEXTLINE(cppcoreguidelines-macro-usage)
|
||||
#define LOGF_COLOR(style, ...) ::Log::Write((style), ::fmt::sprintf(__VA_ARGS__))
|
||||
#define LOGF_COLOR(style, ...) \
|
||||
do { \
|
||||
if (!::Log::IsSilent()) { \
|
||||
::Log::Write((style), ::fmt::sprintf(__VA_ARGS__)); \
|
||||
} \
|
||||
} while (false)
|
||||
|
||||
#endif /* KYTY_COMMON_LOGGING_LOG_H_ */
|
||||
@@ -19,10 +19,10 @@ class LeastRecentlyUsedCache {
|
||||
|
||||
public:
|
||||
[[nodiscard]] size_t Insert(Object object, Tick tick) {
|
||||
const auto id = Build();
|
||||
const auto id = Build();
|
||||
auto& item = m_items[id];
|
||||
item.object = std::move(object);
|
||||
item.tick = tick;
|
||||
item.object = std::move(object);
|
||||
item.tick = tick;
|
||||
Attach(item);
|
||||
return id;
|
||||
}
|
||||
@@ -49,8 +49,7 @@ public:
|
||||
|
||||
template <typename Function>
|
||||
void ForEachItemBelow(Tick tick, Function&& function) {
|
||||
constexpr bool ReturnsBool =
|
||||
std::is_same_v<std::invoke_result_t<Function, Object>, bool>;
|
||||
constexpr bool ReturnsBool = std::is_same_v<std::invoke_result_t<Function, Object>, bool>;
|
||||
for (auto* item = m_first; item != nullptr;) {
|
||||
if (item->tick > tick) {
|
||||
return;
|
||||
@@ -87,10 +86,10 @@ private:
|
||||
m_last = &item;
|
||||
return;
|
||||
}
|
||||
item.prev = m_last;
|
||||
item.prev = m_last;
|
||||
m_last->next = &item;
|
||||
item.next = nullptr;
|
||||
m_last = &item;
|
||||
item.next = nullptr;
|
||||
m_last = &item;
|
||||
}
|
||||
|
||||
void Detach(Item& item) {
|
||||
|
||||
@@ -23,6 +23,10 @@ struct sys_dbg_stack_info_t {
|
||||
size_t commited_size;
|
||||
size_t total_size;
|
||||
size_t code_size;
|
||||
|
||||
// Full stack reservation reported by pthread.
|
||||
uintptr_t reserved_addr;
|
||||
size_t reserved_size;
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
@@ -8,12 +8,56 @@
|
||||
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <execinfo.h>
|
||||
#include <pthread.h>
|
||||
#include <sys/param.h>
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
#if defined(__APPLE__)
|
||||
#include <libgen.h> // POSIX basename() lives here on macOS, not in <cstring>
|
||||
#endif
|
||||
|
||||
void SysStackWalk(void** /*stack*/, int* depth) {
|
||||
*depth = 0;
|
||||
// Avoid unwinding a guest-owned stack.
|
||||
static bool OnOwnStack() {
|
||||
const char* probe = reinterpret_cast<const char*>(&probe);
|
||||
|
||||
pthread_attr_t attr {};
|
||||
#if defined(__APPLE__)
|
||||
const auto* top = static_cast<const char*>(pthread_get_stackaddr_np(pthread_self()));
|
||||
const auto size = pthread_get_stacksize_np(pthread_self());
|
||||
(void)attr;
|
||||
return top != nullptr && size != 0 && probe < top && probe >= top - size;
|
||||
#else
|
||||
if (pthread_getattr_np(pthread_self(), &attr) != 0) {
|
||||
return false;
|
||||
}
|
||||
void* base = nullptr;
|
||||
size_t size = 0;
|
||||
const bool ok = pthread_attr_getstack(&attr, &base, &size) == 0 && base != nullptr && size != 0;
|
||||
pthread_attr_destroy(&attr);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
const auto* low = static_cast<const char*>(base);
|
||||
return probe >= low && probe < low + size;
|
||||
#endif
|
||||
}
|
||||
|
||||
void SysStackWalk(void** stack, int* depth) {
|
||||
if (stack == nullptr || depth == nullptr || *depth <= 0) {
|
||||
if (depth != nullptr) {
|
||||
*depth = 0;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (!OnOwnStack()) {
|
||||
*depth = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
const int n = ::backtrace(stack, *depth);
|
||||
*depth = (n < 0 ? 0 : n);
|
||||
}
|
||||
|
||||
void SysStackUsagePrint(sys_dbg_stack_info_t& stack) {
|
||||
@@ -30,6 +74,33 @@ void SysStackUsage(sys_dbg_stack_info_t& s) {
|
||||
|
||||
[[maybe_unused]] int result = 0;
|
||||
|
||||
memset(&s, 0, sizeof(sys_dbg_stack_info_t));
|
||||
|
||||
// Record the reservation before the Linux /proc walk.
|
||||
{
|
||||
pthread_attr_t self_attr {};
|
||||
#if defined(__APPLE__)
|
||||
void* stack_top = pthread_get_stackaddr_np(pthread_self());
|
||||
const size_t stack_size = pthread_get_stacksize_np(pthread_self());
|
||||
if (stack_top != nullptr && stack_size != 0) {
|
||||
s.reserved_addr = reinterpret_cast<uintptr_t>(stack_top) - stack_size;
|
||||
s.reserved_size = stack_size;
|
||||
}
|
||||
(void)self_attr;
|
||||
#else
|
||||
if (pthread_getattr_np(pthread_self(), &self_attr) == 0) {
|
||||
void* stack_base = nullptr;
|
||||
size_t stack_size = 0;
|
||||
if (pthread_attr_getstack(&self_attr, &stack_base, &stack_size) == 0 &&
|
||||
stack_base != nullptr && stack_size != 0) {
|
||||
s.reserved_addr = reinterpret_cast<uintptr_t>(stack_base);
|
||||
s.reserved_size = stack_size;
|
||||
}
|
||||
pthread_attr_destroy(&self_attr);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
char str[1024];
|
||||
char str2[1024];
|
||||
result = sprintf(str, "/proc/%d/exe", static_cast<int>(pid));
|
||||
@@ -43,8 +114,6 @@ void SysStackUsage(sys_dbg_stack_info_t& s) {
|
||||
|
||||
result = sprintf(str, "/proc/%d/maps", static_cast<int>(pid));
|
||||
|
||||
memset(&s, 0, sizeof(sys_dbg_stack_info_t));
|
||||
|
||||
FILE* f = fopen(str, "r");
|
||||
|
||||
if (f == nullptr) {
|
||||
@@ -118,6 +187,11 @@ void SysStackUsage(sys_dbg_stack_info_t& s) {
|
||||
}
|
||||
|
||||
result = fclose(f);
|
||||
|
||||
if (s.reserved_addr == 0) {
|
||||
s.reserved_addr = s.addr;
|
||||
s.reserved_size = s.total_size;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -11,7 +11,11 @@
|
||||
|
||||
#include <cerrno>
|
||||
#include <cstdlib>
|
||||
#include <dirent.h>
|
||||
#include <fcntl.h>
|
||||
#include <filesystem>
|
||||
#include <sys/stat.h>
|
||||
#include <system_error>
|
||||
#include <unistd.h>
|
||||
#include <utime.h>
|
||||
|
||||
@@ -39,10 +43,43 @@ struct sys_file_t {
|
||||
};
|
||||
};
|
||||
|
||||
// Darwin uses BSD timestamp member names.
|
||||
#if defined(__APPLE__)
|
||||
#define KYTY_STAT_ATIME_NS(st) ((st).st_atimespec.tv_nsec)
|
||||
#define KYTY_STAT_MTIME_NS(st) ((st).st_mtimespec.tv_nsec)
|
||||
#else
|
||||
#define KYTY_STAT_ATIME_NS(st) ((st).st_atim.tv_nsec)
|
||||
#define KYTY_STAT_MTIME_NS(st) ((st).st_mtim.tv_nsec)
|
||||
#endif
|
||||
|
||||
static std::filesystem::path get_internal_name(const std::filesystem::path& name) {
|
||||
return name.is_absolute() ? name : (std::filesystem::path(".") / name);
|
||||
}
|
||||
|
||||
// Pass access-pattern hints to the host.
|
||||
static void apply_cache_hint(FILE* f, sys_file_cache_type_t cache_type) {
|
||||
if (f == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
#if !defined(__APPLE__)
|
||||
int advice = POSIX_FADV_NORMAL;
|
||||
switch (cache_type) {
|
||||
case SYS_FILE_CACHE_RANDOM_ACCESS: advice = POSIX_FADV_RANDOM; break;
|
||||
case SYS_FILE_CACHE_SEQUENTIAL_SCAN: advice = POSIX_FADV_SEQUENTIAL; break;
|
||||
case SYS_FILE_CACHE_AUTO:
|
||||
default: return;
|
||||
}
|
||||
::posix_fadvise(fileno(f), 0, 0, advice);
|
||||
#else
|
||||
if (cache_type == SYS_FILE_CACHE_SEQUENTIAL_SCAN) {
|
||||
::fcntl(fileno(f), F_RDAHEAD, 1);
|
||||
} else if (cache_type == SYS_FILE_CACHE_RANDOM_ACCESS) {
|
||||
::fcntl(fileno(f), F_RDAHEAD, 0);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void SysFileRead(void* data, uint32_t size, sys_file_t& f, uint32_t* bytes_read) {
|
||||
if (f.type == SYS_FILE_FILE) {
|
||||
size_t w = fread(data, 1, size, f.f);
|
||||
@@ -135,8 +172,7 @@ sys_file_t* SysFileCreate(const std::filesystem::path& file_name) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
sys_file_t* SysFileOpenR(const std::filesystem::path& file_name,
|
||||
sys_file_cache_type_t /*cache_type*/) {
|
||||
sys_file_t* SysFileOpenR(const std::filesystem::path& file_name, sys_file_cache_type_t cache_type) {
|
||||
auto* ret = new sys_file_t;
|
||||
|
||||
ret->type = SYS_FILE_FILE;
|
||||
@@ -150,6 +186,8 @@ sys_file_t* SysFileOpenR(const std::filesystem::path& file_name,
|
||||
ret->type = SYS_FILE_ERROR;
|
||||
}
|
||||
|
||||
apply_cache_hint(f, cache_type);
|
||||
|
||||
ret->f = f;
|
||||
|
||||
return ret;
|
||||
@@ -179,8 +217,7 @@ sys_file_t* SysFileCreate() {
|
||||
return ret;
|
||||
}
|
||||
|
||||
sys_file_t* SysFileOpenW(const std::filesystem::path& file_name,
|
||||
sys_file_cache_type_t /*cache_type*/) {
|
||||
sys_file_t* SysFileOpenW(const std::filesystem::path& file_name, sys_file_cache_type_t cache_type) {
|
||||
auto* ret = new sys_file_t;
|
||||
|
||||
auto real_name = get_internal_name(file_name);
|
||||
@@ -194,13 +231,15 @@ sys_file_t* SysFileOpenW(const std::filesystem::path& file_name,
|
||||
ret->type = SYS_FILE_FILE;
|
||||
}
|
||||
|
||||
apply_cache_hint(f, cache_type);
|
||||
|
||||
ret->f = f;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
sys_file_t* SysFileOpenRw(const std::filesystem::path& file_name,
|
||||
sys_file_cache_type_t /*cache_type*/) {
|
||||
sys_file_cache_type_t cache_type) {
|
||||
auto* ret = new sys_file_t;
|
||||
|
||||
auto real_name = get_internal_name(file_name);
|
||||
@@ -214,6 +253,8 @@ sys_file_t* SysFileOpenRw(const std::filesystem::path& file_name,
|
||||
ret->type = SYS_FILE_FILE;
|
||||
}
|
||||
|
||||
apply_cache_hint(f, cache_type);
|
||||
|
||||
ret->f = f;
|
||||
|
||||
return ret;
|
||||
@@ -239,11 +280,17 @@ uint64_t SysFileSize(sys_file_t& f) {
|
||||
[[maybe_unused]] int result = 0;
|
||||
|
||||
if (f.type == SYS_FILE_FILE) {
|
||||
uint32_t pos = ftell(f.f);
|
||||
result = fseek(f.f, 0, SEEK_END);
|
||||
uint32_t size = ftell(f.f);
|
||||
result = fseek(f.f, pos, SEEK_SET);
|
||||
return size;
|
||||
// Preserve sizes above 4 GiB.
|
||||
const off_t pos = ftello(f.f);
|
||||
if (pos < 0) {
|
||||
return 0;
|
||||
}
|
||||
if (fseeko(f.f, 0, SEEK_END) != 0) {
|
||||
return 0;
|
||||
}
|
||||
const off_t size = ftello(f.f);
|
||||
result = fseeko(f.f, pos, SEEK_SET);
|
||||
return (size < 0 ? 0 : static_cast<uint64_t>(size));
|
||||
}
|
||||
|
||||
if (f.type == SYS_FILE_MEMORY_STAT || f.type == SYS_FILE_MEMORY_DYN) {
|
||||
@@ -260,8 +307,18 @@ uint64_t SysFileSize(const std::filesystem::path& file_name) {
|
||||
return size;
|
||||
}
|
||||
|
||||
bool SysFileTruncate(sys_file_t& /*f*/, uint64_t /*size*/) {
|
||||
return false;
|
||||
bool SysFileTruncate(sys_file_t& f, uint64_t size) {
|
||||
bool ok = false;
|
||||
if (f.type == SYS_FILE_FILE) {
|
||||
// Flush before resizing and restore the caller's position.
|
||||
const auto position = ftell(f.f);
|
||||
fflush(f.f);
|
||||
ok = (ftruncate(fileno(f.f), static_cast<off_t>(size)) == 0);
|
||||
if (position >= 0) {
|
||||
fseek(f.f, position, SEEK_SET);
|
||||
}
|
||||
}
|
||||
return ok;
|
||||
}
|
||||
|
||||
bool SysFileUnlink(sys_file_t& /*f*/, const std::filesystem::path& name) {
|
||||
@@ -382,6 +439,7 @@ SysFileTimeStruct SysFileGetLastAccessTimeUtc(const std::filesystem::path& name)
|
||||
} else {
|
||||
r.is_invalid = false;
|
||||
r.time = s.st_atime;
|
||||
r.nanos = KYTY_STAT_ATIME_NS(s);
|
||||
}
|
||||
|
||||
return r;
|
||||
@@ -400,6 +458,7 @@ SysFileTimeStruct SysFileGetLastWriteTimeUtc(const std::filesystem::path& name)
|
||||
} else {
|
||||
r.is_invalid = false;
|
||||
r.time = s.st_mtime;
|
||||
r.nanos = KYTY_STAT_MTIME_NS(s);
|
||||
}
|
||||
|
||||
return r;
|
||||
@@ -419,13 +478,36 @@ void SysFileGetLastAccessAndWriteTimeUtc(const std::filesystem::path& name, SysF
|
||||
a.is_invalid = false;
|
||||
w.is_invalid = false;
|
||||
a.time = s.st_atime;
|
||||
a.nanos = KYTY_STAT_ATIME_NS(s);
|
||||
w.time = s.st_mtime;
|
||||
w.nanos = KYTY_STAT_MTIME_NS(s);
|
||||
}
|
||||
}
|
||||
|
||||
void SysFileGetLastAccessAndWriteTimeUtc(sys_file_t& /*f*/, SysFileTimeStruct& /*a*/,
|
||||
SysFileTimeStruct& /*w*/) {
|
||||
EXIT("not implemented\n");
|
||||
void SysFileGetLastAccessAndWriteTimeUtc(sys_file_t& f, SysFileTimeStruct& a,
|
||||
SysFileTimeStruct& w) {
|
||||
if (f.type == SYS_FILE_FILE) {
|
||||
struct stat s {};
|
||||
|
||||
const bool ok = (0 == fstat(fileno(f.f), &s));
|
||||
|
||||
a.is_invalid = w.is_invalid = !ok;
|
||||
|
||||
if (ok) {
|
||||
a.time = s.st_atime;
|
||||
a.nanos = KYTY_STAT_ATIME_NS(s);
|
||||
w.time = s.st_mtime;
|
||||
w.nanos = KYTY_STAT_MTIME_NS(s);
|
||||
}
|
||||
} else if (f.type == SYS_FILE_MEMORY_STAT || f.type == SYS_FILE_MEMORY_DYN) {
|
||||
// Memory-backed files use the current time.
|
||||
SysTimeStruct t {};
|
||||
SysGetSystemTimeUtc(t);
|
||||
SysSystemToFileTimeUtc(t, a);
|
||||
SysSystemToFileTimeUtc(t, w);
|
||||
} else {
|
||||
a.is_invalid = w.is_invalid = true;
|
||||
}
|
||||
}
|
||||
|
||||
bool SysFileSetLastAccessTimeUtc(const std::filesystem::path& name, SysFileTimeStruct& access) {
|
||||
@@ -531,27 +613,110 @@ bool SysFileSetLastAccessAndWriteTimeUtc(const std::filesystem::path& name,
|
||||
// }
|
||||
}
|
||||
|
||||
void SysFileFindFiles(const std::filesystem::path& /*path*/,
|
||||
std::vector<sys_file_find_t>& /*out*/) {
|
||||
EXIT("not implemented\n");
|
||||
// Recursively collect regular files.
|
||||
void SysFileFindFiles(const std::filesystem::path& path, std::vector<sys_file_find_t>& out) {
|
||||
auto real_path = get_internal_name(path);
|
||||
|
||||
DIR* dir = opendir(real_path.string().c_str());
|
||||
if (dir == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (const dirent* entry = readdir(dir); entry != nullptr; entry = readdir(dir)) {
|
||||
const std::string file_name(entry->d_name);
|
||||
|
||||
if (file_name == "." || file_name == "..") {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto child = real_path / file_name;
|
||||
struct stat s {};
|
||||
|
||||
// lstat, so a symlink is never followed into a cycle during the recursive walk.
|
||||
if (0 != lstat(child.string().c_str(), &s)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (S_ISDIR(s.st_mode)) {
|
||||
SysFileFindFiles(child, out);
|
||||
} else if (S_ISREG(s.st_mode)) {
|
||||
sys_file_find_t r {};
|
||||
|
||||
r.path_with_name = child;
|
||||
r.size = static_cast<uint64_t>(s.st_size);
|
||||
r.last_access_time.is_invalid = false;
|
||||
r.last_access_time.time = s.st_atime;
|
||||
r.last_access_time.nanos = KYTY_STAT_ATIME_NS(s);
|
||||
r.last_write_time.is_invalid = false;
|
||||
r.last_write_time.time = s.st_mtime;
|
||||
r.last_write_time.nanos = KYTY_STAT_MTIME_NS(s);
|
||||
|
||||
out.push_back(r);
|
||||
}
|
||||
}
|
||||
|
||||
closedir(dir);
|
||||
}
|
||||
|
||||
void SysFileGetDents(const std::filesystem::path& /*path*/, std::vector<sys_dir_entry_t>& /*out*/) {
|
||||
EXIT("not implemented\n");
|
||||
// Keep "." and ".." to match FindFirstFileW.
|
||||
void SysFileGetDents(const std::filesystem::path& path, std::vector<sys_dir_entry_t>& out) {
|
||||
auto real_path = get_internal_name(path);
|
||||
|
||||
DIR* dir = opendir(real_path.string().c_str());
|
||||
if (dir == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (const dirent* entry = readdir(dir); entry != nullptr; entry = readdir(dir)) {
|
||||
sys_dir_entry_t r {};
|
||||
|
||||
r.name = entry->d_name;
|
||||
|
||||
if (entry->d_type == DT_UNKNOWN) {
|
||||
// Some filesystems do not populate d_type.
|
||||
struct stat s {};
|
||||
r.is_file = 0 == lstat((real_path / r.name).string().c_str(), &s) && S_ISREG(s.st_mode);
|
||||
} else {
|
||||
r.is_file = entry->d_type != DT_DIR;
|
||||
}
|
||||
|
||||
out.push_back(r);
|
||||
}
|
||||
|
||||
closedir(dir);
|
||||
}
|
||||
|
||||
bool SysFileCopyFile(const std::filesystem::path& /*src*/, const std::filesystem::path& /*dst*/) {
|
||||
EXIT("not implemented\n");
|
||||
return false;
|
||||
bool SysFileCopyFile(const std::filesystem::path& src, const std::filesystem::path& dst) {
|
||||
std::error_code error;
|
||||
return std::filesystem::copy_file(get_internal_name(src), get_internal_name(dst),
|
||||
std::filesystem::copy_options::overwrite_existing, error) &&
|
||||
!error;
|
||||
}
|
||||
|
||||
bool SysFileMoveFile(const std::filesystem::path& /*src*/, const std::filesystem::path& /*dst*/) {
|
||||
EXIT("not implemented\n");
|
||||
return false;
|
||||
bool SysFileMoveFile(const std::filesystem::path& src, const std::filesystem::path& dst) {
|
||||
auto real_src = get_internal_name(src);
|
||||
auto real_dst = get_internal_name(dst);
|
||||
|
||||
// Match MoveFileW: fail when the destination exists.
|
||||
std::error_code error;
|
||||
if (std::filesystem::exists(real_dst, error)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return 0 == rename(real_src.string().c_str(), real_dst.string().c_str());
|
||||
}
|
||||
|
||||
void SysFileRemoveReadonly(const std::filesystem::path& /*name*/) {
|
||||
EXIT("not implemented\n");
|
||||
void SysFileRemoveReadonly(const std::filesystem::path& name) {
|
||||
auto real_name = get_internal_name(name);
|
||||
auto real_name_str = real_name.string();
|
||||
|
||||
struct stat s {};
|
||||
|
||||
if (0 != stat(real_name_str.c_str(), &s)) {
|
||||
return;
|
||||
}
|
||||
|
||||
chmod(real_name_str.c_str(), s.st_mode | S_IWUSR);
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -8,9 +8,16 @@
|
||||
#include "common/platform/sysVirtual.h"
|
||||
#include "common/virtualMemory.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <map>
|
||||
#include <pthread.h>
|
||||
#include <sys/mman.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#include <mach/mach.h>
|
||||
#include <mach/mach_vm.h>
|
||||
#endif
|
||||
|
||||
// IWYU pragma: no_include <asm/mman-common.h>
|
||||
// IWYU pragma: no_include <asm/mman.h>
|
||||
@@ -31,8 +38,8 @@ void SysVirtualInit() {
|
||||
pthread_mutexattr_t attr {};
|
||||
|
||||
pthread_mutexattr_init(&attr);
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX
|
||||
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_FAST_NP);
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_LINUX && !defined(__APPLE__)
|
||||
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_FAST_NP); // glibc-only fast mutex
|
||||
#else
|
||||
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_NORMAL);
|
||||
#endif
|
||||
@@ -76,6 +83,70 @@ static VirtualMemory::Mode get_protection_flag(int mode) {
|
||||
}
|
||||
}
|
||||
|
||||
// Keep automatic mappings inside the guest and GPU-addressable low window.
|
||||
#ifdef KYTY_FIXED_NOREPLACE
|
||||
static constexpr uintptr_t LOW_ARENA_LIMIT = 0x000000FC00000000ULL; // libc mspace window ceiling
|
||||
static constexpr uintptr_t LOW_ARENA_FLOOR = 0x000000A000000000ULL; // 640 GiB
|
||||
static constexpr uintptr_t LOW_ARENA_GRAIN = 0x0000000000010000ULL; // 64 KiB
|
||||
|
||||
static_assert(LOW_ARENA_LIMIT <= 0x0000010000000000ULL,
|
||||
"arena must stay inside the GPU page tracker's 1<<40 window");
|
||||
static_assert(LOW_ARENA_FLOOR < LOW_ARENA_LIMIT, "arena floor must sit below its ceiling");
|
||||
|
||||
static std::atomic<uintptr_t> g_low_arena_next {LOW_ARENA_LIMIT};
|
||||
#endif
|
||||
|
||||
// Caller holds g_virtual_mutex.
|
||||
static void record_alloc(uintptr_t addr, size_t size) {
|
||||
auto next = g_allocs->upper_bound(addr);
|
||||
if (next != g_allocs->begin()) {
|
||||
auto it = std::prev(next);
|
||||
const auto alloc_addr = it->first;
|
||||
const auto alloc_end = alloc_addr + it->second;
|
||||
if (alloc_addr <= addr && addr + size <= alloc_end) {
|
||||
g_allocs->erase(it);
|
||||
if (alloc_addr < addr) {
|
||||
(*g_allocs)[alloc_addr] = addr - alloc_addr;
|
||||
}
|
||||
if (addr + size < alloc_end) {
|
||||
(*g_allocs)[addr + size] = alloc_end - (addr + size);
|
||||
}
|
||||
}
|
||||
}
|
||||
(*g_allocs)[addr] = size;
|
||||
}
|
||||
|
||||
#ifdef KYTY_FIXED_NOREPLACE
|
||||
static uintptr_t align_up_to(uintptr_t addr, uint64_t alignment) {
|
||||
return (addr + alignment - 1) & ~(alignment - 1);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Freed arena addresses are not reused while GPU caches remain keyed by address.
|
||||
static void* map_anonymous(uintptr_t addr, size_t size, int protect, int flags) {
|
||||
if (addr != 0) {
|
||||
return mmap(reinterpret_cast<void*>(addr), size, protect, flags, -1, 0); // NOLINT
|
||||
}
|
||||
|
||||
#ifdef KYTY_FIXED_NOREPLACE
|
||||
const auto step = align_up_to(size, LOW_ARENA_GRAIN);
|
||||
for (int attempt = 0; attempt < 256; attempt++) {
|
||||
const auto top = g_low_arena_next.fetch_sub(step, std::memory_order_relaxed);
|
||||
if (top < step || top - step < LOW_ARENA_FLOOR) {
|
||||
break;
|
||||
}
|
||||
const auto hint = (top - step) & ~(LOW_ARENA_GRAIN - 1);
|
||||
void* ptr = mmap(reinterpret_cast<void*>(hint), size, protect, flags | MAP_FIXED_NOREPLACE,
|
||||
-1, 0); // NOLINT
|
||||
if (ptr != MAP_FAILED) {
|
||||
return ptr;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
return mmap(nullptr, size, protect, flags, -1, 0); // NOLINT
|
||||
}
|
||||
|
||||
uint64_t SysVirtualAlloc(uint64_t address, uint64_t size, VirtualMemory::Mode mode) {
|
||||
EXIT_IF(g_allocs == nullptr);
|
||||
|
||||
@@ -83,16 +154,15 @@ uint64_t SysVirtualAlloc(uint64_t address, uint64_t size, VirtualMemory::Mode mo
|
||||
|
||||
int protect = get_protection_flag(mode);
|
||||
|
||||
void* ptr =
|
||||
mmap(reinterpret_cast<void*>(addr), size, protect, MAP_PRIVATE | MAP_ANON, -1, 0); // NOLINT
|
||||
void* ptr = map_anonymous(addr, size, protect, MAP_PRIVATE | MAP_ANON);
|
||||
|
||||
auto ret_addr = reinterpret_cast<uintptr_t>(ptr);
|
||||
|
||||
if (ptr != MAP_FAILED) {
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
(*g_allocs)[ret_addr] = size;
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
record_alloc(ret_addr, size);
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
(*g_protects)[page] = protect;
|
||||
}
|
||||
@@ -117,18 +187,43 @@ uint64_t SysVirtualAllocAligned(uint64_t address, uint64_t size, VirtualMemory::
|
||||
auto addr = static_cast<uintptr_t>(address);
|
||||
int protect = get_protection_flag(mode);
|
||||
|
||||
void* ptr =
|
||||
mmap(reinterpret_cast<void*>(addr), size, protect, MAP_PRIVATE | MAP_ANON, -1, 0); // NOLINT
|
||||
void* ptr = map_anonymous(addr, size, protect, MAP_PRIVATE | MAP_ANON);
|
||||
|
||||
auto ret_addr = reinterpret_cast<uintptr_t>(ptr);
|
||||
|
||||
if (ptr != MAP_FAILED && ((ret_addr & (alignment - 1)) != 0)) {
|
||||
munmap(ptr, size);
|
||||
|
||||
ptr = mmap(reinterpret_cast<void*>(addr), size + alignment, protect,
|
||||
MAP_PRIVATE | MAP_ANON | MAP_NORESERVE, -1, 0); // NOLINT
|
||||
ptr =
|
||||
map_anonymous(addr, size + alignment, protect, MAP_PRIVATE | MAP_ANON | MAP_NORESERVE);
|
||||
ret_addr = reinterpret_cast<uintptr_t>(ptr);
|
||||
if (ptr != MAP_FAILED) {
|
||||
#if defined(__APPLE__)
|
||||
// Carve the aligned subrange out of the live mapping with MAP_FIXED (in-place
|
||||
// replacement) and trim the slack; never munmap the whole range first, or a
|
||||
// concurrent host mapping (dyld, Rosetta, Metal) could claim the hole and be
|
||||
// destroyed by the MAP_FIXED. Other platforms keep the original path below.
|
||||
auto aligned_addr = align_up(ret_addr, alignment);
|
||||
// NOLINTNEXTLINE
|
||||
void* fixed = mmap(reinterpret_cast<void*>(aligned_addr), size, protect,
|
||||
MAP_FIXED | MAP_PRIVATE | MAP_ANON, -1, 0);
|
||||
if (fixed == MAP_FAILED) {
|
||||
munmap(ptr, size + alignment);
|
||||
ret_addr = 0;
|
||||
ptr = MAP_FAILED;
|
||||
} else {
|
||||
if (aligned_addr > ret_addr) {
|
||||
munmap(reinterpret_cast<void*>(ret_addr), aligned_addr - ret_addr);
|
||||
}
|
||||
const uintptr_t tail_start = aligned_addr + size;
|
||||
const uintptr_t resv_end = ret_addr + size + alignment;
|
||||
if (resv_end > tail_start) {
|
||||
munmap(reinterpret_cast<void*>(tail_start), resv_end - tail_start);
|
||||
}
|
||||
ptr = fixed;
|
||||
ret_addr = aligned_addr;
|
||||
}
|
||||
#else
|
||||
munmap(ptr, size + alignment);
|
||||
auto aligned_addr = align_up(ret_addr, alignment);
|
||||
#ifdef KYTY_FIXED_NOREPLACE
|
||||
@@ -146,6 +241,7 @@ uint64_t SysVirtualAllocAligned(uint64_t address, uint64_t size, VirtualMemory::
|
||||
ret_addr = 0;
|
||||
ptr = MAP_FAILED;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -154,9 +250,9 @@ uint64_t SysVirtualAllocAligned(uint64_t address, uint64_t size, VirtualMemory::
|
||||
}
|
||||
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
(*g_allocs)[ret_addr] = size;
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
record_alloc(ret_addr, size);
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
(*g_protects)[page] = protect;
|
||||
}
|
||||
@@ -165,6 +261,27 @@ uint64_t SysVirtualAllocAligned(uint64_t address, uint64_t size, VirtualMemory::
|
||||
return ret_addr;
|
||||
}
|
||||
|
||||
#if defined(__APPLE__)
|
||||
// macOS has no /proc/self/maps; query the Mach VM map directly. mach_vm_region returns
|
||||
// the first mapped region at or above `region_addr`; if it begins before the end of the
|
||||
// requested range, the range overlaps an existing mapping.
|
||||
static bool is_mapped(void* ptr, size_t length) {
|
||||
auto query_addr = reinterpret_cast<mach_vm_address_t>(ptr);
|
||||
mach_vm_address_t region_addr = query_addr;
|
||||
mach_vm_size_t region_size = 0;
|
||||
vm_region_basic_info_data_64_t info {};
|
||||
mach_msg_type_number_t count = VM_REGION_BASIC_INFO_COUNT_64;
|
||||
mach_port_t object_name = MACH_PORT_NULL;
|
||||
|
||||
kern_return_t kr =
|
||||
mach_vm_region(mach_task_self(), ®ion_addr, ®ion_size, VM_REGION_BASIC_INFO_64,
|
||||
reinterpret_cast<vm_region_info_t>(&info), &count, &object_name);
|
||||
if (kr != KERN_SUCCESS) {
|
||||
return false; // no region at or above the address → unmapped
|
||||
}
|
||||
return region_addr < (query_addr + length);
|
||||
}
|
||||
#else
|
||||
static bool is_mapped(void* ptr, size_t length) {
|
||||
FILE* file = fopen("/proc/self/maps", "r");
|
||||
char line[1024];
|
||||
@@ -189,6 +306,7 @@ static bool is_mapped(void* ptr, size_t length) {
|
||||
fclose(file);
|
||||
return ret;
|
||||
}
|
||||
#endif
|
||||
|
||||
bool SysVirtualAllocFixed(uint64_t address, uint64_t size, VirtualMemory::Mode mode) {
|
||||
EXIT_IF(g_allocs == nullptr);
|
||||
@@ -218,9 +336,9 @@ bool SysVirtualAllocFixed(uint64_t address, uint64_t size, VirtualMemory::Mode m
|
||||
|
||||
if (ptr != MAP_FAILED) {
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
(*g_allocs)[ret_addr] = size;
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
record_alloc(ret_addr, size);
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
(*g_protects)[page] = protect;
|
||||
}
|
||||
@@ -249,18 +367,44 @@ uint64_t SysVirtualReserveAligned(uint64_t address, uint64_t size, uint64_t alig
|
||||
|
||||
auto addr = static_cast<uintptr_t>(address);
|
||||
|
||||
void* ptr = mmap(reinterpret_cast<void*>(addr), size, PROT_NONE,
|
||||
MAP_PRIVATE | MAP_ANON | MAP_NORESERVE, -1, 0); // NOLINT
|
||||
void* ptr = map_anonymous(addr, size, PROT_NONE, MAP_PRIVATE | MAP_ANON | MAP_NORESERVE);
|
||||
|
||||
auto ret_addr = reinterpret_cast<uintptr_t>(ptr);
|
||||
|
||||
if (ptr != MAP_FAILED && ((ret_addr & (alignment - 1)) != 0)) {
|
||||
munmap(ptr, size);
|
||||
|
||||
ptr = mmap(reinterpret_cast<void*>(addr), size + alignment, PROT_NONE,
|
||||
MAP_PRIVATE | MAP_ANON | MAP_NORESERVE, -1, 0); // NOLINT
|
||||
ptr = map_anonymous(addr, size + alignment, PROT_NONE,
|
||||
MAP_PRIVATE | MAP_ANON | MAP_NORESERVE);
|
||||
ret_addr = reinterpret_cast<uintptr_t>(ptr);
|
||||
if (ptr != MAP_FAILED) {
|
||||
#if defined(__APPLE__)
|
||||
// Carve the aligned subrange out of the live reservation with MAP_FIXED (an
|
||||
// in-place replacement), then trim the slack. The range must never be
|
||||
// returned to the OS in between: another thread (dyld, Rosetta, Metal,
|
||||
// malloc) could claim the hole, and the subsequent MAP_FIXED would silently
|
||||
// destroy its mapping. Other platforms keep the original path below.
|
||||
auto aligned_addr = align_up(ret_addr, alignment);
|
||||
// NOLINTNEXTLINE
|
||||
void* fixed = mmap(reinterpret_cast<void*>(aligned_addr), size, PROT_NONE,
|
||||
MAP_FIXED | MAP_PRIVATE | MAP_ANON | MAP_NORESERVE, -1, 0);
|
||||
if (fixed == MAP_FAILED) {
|
||||
munmap(ptr, size + alignment);
|
||||
ret_addr = 0;
|
||||
ptr = MAP_FAILED;
|
||||
} else {
|
||||
if (aligned_addr > ret_addr) {
|
||||
munmap(reinterpret_cast<void*>(ret_addr), aligned_addr - ret_addr);
|
||||
}
|
||||
const uintptr_t tail_start = aligned_addr + size;
|
||||
const uintptr_t resv_end = ret_addr + size + alignment;
|
||||
if (resv_end > tail_start) {
|
||||
munmap(reinterpret_cast<void*>(tail_start), resv_end - tail_start);
|
||||
}
|
||||
ptr = fixed;
|
||||
ret_addr = aligned_addr;
|
||||
}
|
||||
#else
|
||||
munmap(ptr, size + alignment);
|
||||
auto aligned_addr = align_up(ret_addr, alignment);
|
||||
#ifdef KYTY_FIXED_NOREPLACE
|
||||
@@ -278,6 +422,7 @@ uint64_t SysVirtualReserveAligned(uint64_t address, uint64_t size, uint64_t alig
|
||||
ret_addr = 0;
|
||||
ptr = MAP_FAILED;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -286,12 +431,7 @@ uint64_t SysVirtualReserveAligned(uint64_t address, uint64_t size, uint64_t alig
|
||||
}
|
||||
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
(*g_allocs)[ret_addr] = size;
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
(*g_protects)[page] = PROT_NONE;
|
||||
}
|
||||
record_alloc(ret_addr, size);
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
|
||||
return ret_addr;
|
||||
@@ -324,12 +464,7 @@ bool SysVirtualReserveFixed(uint64_t address, uint64_t size) {
|
||||
|
||||
if (ptr != MAP_FAILED) {
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
(*g_allocs)[ret_addr] = size;
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
(*g_protects)[page] = PROT_NONE;
|
||||
}
|
||||
record_alloc(ret_addr, size);
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
|
||||
return true;
|
||||
@@ -339,7 +474,29 @@ bool SysVirtualReserveFixed(uint64_t address, uint64_t size) {
|
||||
}
|
||||
|
||||
bool SysVirtualDecommit(uint64_t address, uint64_t size) {
|
||||
return SysVirtualProtect(address, size, VirtualMemory::Mode::NoAccess);
|
||||
// Drop physical pages while preserving the reservation.
|
||||
if (!SysVirtualProtect(address, size, VirtualMemory::Mode::NoAccess)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (size != 0) {
|
||||
#if defined(__APPLE__)
|
||||
constexpr int RECLAIM_ADVICE = MADV_FREE;
|
||||
#else
|
||||
constexpr int RECLAIM_ADVICE = MADV_DONTNEED;
|
||||
#endif
|
||||
const auto page_size = static_cast<uintptr_t>(sysconf(_SC_PAGESIZE));
|
||||
if (page_size != 0) {
|
||||
// Do not discard pages outside the requested range.
|
||||
const auto begin = (static_cast<uintptr_t>(address) + page_size - 1) & ~(page_size - 1);
|
||||
const auto end = (static_cast<uintptr_t>(address) + size) & ~(page_size - 1);
|
||||
if (end > begin) {
|
||||
::madvise(reinterpret_cast<void*>(begin), end - begin, RECLAIM_ADVICE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SysVirtualFree(uint64_t address) {
|
||||
@@ -391,15 +548,34 @@ bool SysVirtualFreeRange(uint64_t address, uint64_t size) {
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
return false;
|
||||
}
|
||||
auto it = std::prev(next);
|
||||
const auto alloc_addr = it->first;
|
||||
const auto alloc_end = alloc_addr + it->second;
|
||||
if (addr < alloc_addr || end > alloc_end || munmap(reinterpret_cast<void*>(addr), size) != 0) {
|
||||
|
||||
// A reservation may have been split into several adjacent records.
|
||||
auto first = std::prev(next);
|
||||
const auto alloc_addr = first->first;
|
||||
if (addr < alloc_addr || alloc_addr + first->second <= addr) {
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
g_allocs->erase(it);
|
||||
auto last = first;
|
||||
uintptr_t cursor = alloc_addr + first->second;
|
||||
while (cursor < end) {
|
||||
auto following = std::next(last);
|
||||
if (following == g_allocs->end() || following->first != cursor) {
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
return false;
|
||||
}
|
||||
last = following;
|
||||
cursor = following->first + following->second;
|
||||
}
|
||||
const auto alloc_end = cursor;
|
||||
|
||||
if (munmap(reinterpret_cast<void*>(addr), size) != 0) {
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
g_allocs->erase(first, std::next(last));
|
||||
if (alloc_addr < addr) {
|
||||
(*g_allocs)[alloc_addr] = addr - alloc_addr;
|
||||
}
|
||||
|
||||
@@ -27,7 +27,9 @@ struct SysFileTimeStruct {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
FILETIME time;
|
||||
#elif KYTY_PLATFORM == KYTY_PLATFORM_LINUX
|
||||
// Nanoseconds preserve sub-second file timestamps.
|
||||
time_t time;
|
||||
long nanos;
|
||||
#endif
|
||||
bool is_invalid;
|
||||
};
|
||||
@@ -139,7 +141,7 @@ inline void SysFileToSystemTimeUtc(const SysFileTimeStruct& f, SysTimeStruct& t)
|
||||
t.Hour = i.tm_hour;
|
||||
t.Minute = i.tm_min;
|
||||
t.Second = (i.tm_sec == 60 ? 59 : i.tm_sec);
|
||||
t.Milliseconds = 0;
|
||||
t.Milliseconds = static_cast<uint16_t>((f.nanos / 1000000) % 1000);
|
||||
}
|
||||
|
||||
inline void SysTimeTToSystem(time_t t, SysTimeStruct& s) {
|
||||
@@ -168,10 +170,11 @@ inline void SysSystemToFileTimeUtc(const SysTimeStruct& f, SysFileTimeStruct& t)
|
||||
|
||||
// Retrieves the current local date and time.
|
||||
inline void SysGetSystemTime(SysTimeStruct& t) {
|
||||
time_t st {};
|
||||
// Preserve millisecond precision.
|
||||
timespec now {};
|
||||
struct tm i {};
|
||||
|
||||
if (time(&st) == static_cast<time_t>(-1) || localtime_r(&st, &i) == nullptr) {
|
||||
if (clock_gettime(CLOCK_REALTIME, &now) != 0 || localtime_r(&now.tv_sec, &i) == nullptr) {
|
||||
t.is_invalid = true;
|
||||
return;
|
||||
}
|
||||
@@ -183,15 +186,16 @@ inline void SysGetSystemTime(SysTimeStruct& t) {
|
||||
t.Hour = i.tm_hour;
|
||||
t.Minute = i.tm_min;
|
||||
t.Second = (i.tm_sec == 60 ? 59 : i.tm_sec);
|
||||
t.Milliseconds = 0;
|
||||
t.Milliseconds = static_cast<uint16_t>((now.tv_nsec / 1000000) % 1000);
|
||||
}
|
||||
|
||||
// Retrieves the current system date and time in Coordinated Universal Time (UTC).
|
||||
inline void SysGetSystemTimeUtc(SysTimeStruct& t) {
|
||||
time_t st {};
|
||||
// Preserve millisecond precision.
|
||||
timespec now {};
|
||||
struct tm i {};
|
||||
|
||||
if (time(&st) == static_cast<time_t>(-1) || gmtime_r(&st, &i) == nullptr) {
|
||||
if (clock_gettime(CLOCK_REALTIME, &now) != 0 || gmtime_r(&now.tv_sec, &i) == nullptr) {
|
||||
t.is_invalid = true;
|
||||
return;
|
||||
}
|
||||
@@ -203,7 +207,7 @@ inline void SysGetSystemTimeUtc(SysTimeStruct& t) {
|
||||
t.Hour = i.tm_hour;
|
||||
t.Minute = i.tm_min;
|
||||
t.Second = (i.tm_sec == 60 ? 59 : i.tm_sec);
|
||||
t.Milliseconds = 0;
|
||||
t.Milliseconds = static_cast<uint16_t>((now.tv_nsec / 1000000) % 1000);
|
||||
}
|
||||
|
||||
inline void SysQueryPerformanceFrequency(uint64_t* freq) {
|
||||
|
||||
@@ -15,56 +15,8 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/platform/sysDbg.h"
|
||||
|
||||
struct FrameS {
|
||||
struct FrameS* next;
|
||||
void* ret_addr;
|
||||
};
|
||||
|
||||
int WalkStack(int z_stack_depth, void** z_stack_trace) {
|
||||
CONTEXT context;
|
||||
// KNONVOLATILE_CONTEXT_POINTERS NvContext;
|
||||
PRUNTIME_FUNCTION runtime_function = nullptr;
|
||||
PVOID handler_data = nullptr;
|
||||
ULONG64 establisher_frame = 0;
|
||||
ULONG64 image_base = 0;
|
||||
|
||||
RtlCaptureContext(&context);
|
||||
|
||||
int frame = 0;
|
||||
|
||||
while (true) {
|
||||
if (frame >= z_stack_depth) {
|
||||
break;
|
||||
}
|
||||
|
||||
z_stack_trace[frame] = reinterpret_cast<void*>(context.Rip);
|
||||
|
||||
frame++;
|
||||
|
||||
runtime_function = RtlLookupFunctionEntry(context.Rip, &image_base, nullptr);
|
||||
|
||||
if (runtime_function == nullptr) {
|
||||
break;
|
||||
}
|
||||
|
||||
// RtlZeroMemory(&NvContext, sizeof(KNONVOLATILE_CONTEXT_POINTERS));
|
||||
RtlVirtualUnwind(0, image_base, context.Rip, runtime_function, &context, &handler_data,
|
||||
&establisher_frame, nullptr /*&NvContext*/);
|
||||
|
||||
if (context.Rip == 0u) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return frame;
|
||||
}
|
||||
|
||||
void SysStackWalk(void** stack, int* depth) {
|
||||
int n = WalkStack(*depth, stack);
|
||||
*depth = n;
|
||||
// unwind_info_t info = {stack, 0, *depth};
|
||||
// _Unwind_Backtrace(&trace_fcn, &info);
|
||||
// *depth = info.depth;
|
||||
*depth = static_cast<int>(CaptureStackBackTrace(0, static_cast<DWORD>(*depth), stack, nullptr));
|
||||
}
|
||||
|
||||
void SysStackUsagePrint(sys_dbg_stack_info_t& stack) {
|
||||
|
||||
+5
-14
@@ -1,7 +1,6 @@
|
||||
#include "common/profiler.h"
|
||||
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <common/TracyProtocol.hpp>
|
||||
@@ -55,13 +54,7 @@ void SetThreadName(const char* name) {
|
||||
}
|
||||
}
|
||||
|
||||
void Close() {
|
||||
if (tracy::ProfilerAvailable()) {
|
||||
tracy::ShutdownProfiler();
|
||||
}
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Profiler) {
|
||||
void Initialize() {
|
||||
switch (Config::GetProfilerDirection()) {
|
||||
case Config::ProfilerDirection::Network:
|
||||
if (!tracy::ProfilerAvailable()) {
|
||||
@@ -78,12 +71,10 @@ KYTY_SUBSYSTEM_INIT(Profiler) {
|
||||
}
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Profiler) {
|
||||
Close();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Profiler) {
|
||||
Close();
|
||||
void Shutdown() {
|
||||
if (tracy::ProfilerAvailable()) {
|
||||
tracy::ShutdownProfiler();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Profiler
|
||||
@@ -2,7 +2,6 @@
|
||||
#define KYTY_COMMON_PROFILER_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <optional>
|
||||
@@ -42,7 +41,15 @@ private:
|
||||
void EndBlock();
|
||||
void SetThreadName(const char* name);
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Profiler);
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
struct Lifecycle {
|
||||
static constexpr const char* name = "Profiler";
|
||||
static constexpr auto initialize = Profiler::Initialize;
|
||||
static constexpr auto shutdown = Profiler::Shutdown;
|
||||
static constexpr auto emergency_shutdown = Profiler::Shutdown;
|
||||
};
|
||||
|
||||
} // namespace Profiler
|
||||
|
||||
|
||||
+25
-214
@@ -1,232 +1,43 @@
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
#include <cstdarg>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
namespace Common {
|
||||
|
||||
class SubsystemPrivate {
|
||||
public:
|
||||
SubsystemPrivate() = default;
|
||||
virtual ~SubsystemPrivate() = default;
|
||||
static Subsystems* g_active_subsystems = nullptr;
|
||||
|
||||
KYTY_CLASS_NO_COPY(SubsystemPrivate);
|
||||
Subsystems::Subsystems(bool print): m_print(print) {
|
||||
m_active.reserve(16);
|
||||
g_active_subsystems = this;
|
||||
}
|
||||
|
||||
bool failed {false};
|
||||
std::string fail_msg;
|
||||
};
|
||||
|
||||
class SubsystemsListPrivate {
|
||||
public:
|
||||
explicit SubsystemsListPrivate(SubsystemsList& p): parent(p) {}
|
||||
|
||||
virtual ~SubsystemsListPrivate() = default;
|
||||
|
||||
void SetArgs(int argc, char** argv) {
|
||||
this->m_argc = argc;
|
||||
this->m_argv = argv;
|
||||
Subsystems::~Subsystems() {
|
||||
Destroy();
|
||||
if (g_active_subsystems == this) {
|
||||
g_active_subsystems = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void Add(Subsystem* s, std::initializer_list<Subsystem*> deps) {
|
||||
EXIT_IF(!s);
|
||||
|
||||
const char* name = s->Id();
|
||||
|
||||
EXIT_IF(FindByName(name) != nullptr);
|
||||
|
||||
auto nl = std::make_unique<SubsListStruct>();
|
||||
|
||||
nl->s = s;
|
||||
nl->name = name;
|
||||
nl->deps = nullptr;
|
||||
nl->next = std::move(list);
|
||||
nl->prev_init = nullptr;
|
||||
|
||||
auto* node = nl.get();
|
||||
list = std::move(nl);
|
||||
|
||||
for (auto* dep: deps) {
|
||||
const char* str = dep->Id();
|
||||
|
||||
auto l = std::make_unique<DepsListStruct>();
|
||||
l->dep_name = str;
|
||||
l->next = std::move(node->deps);
|
||||
|
||||
node->deps = std::move(l);
|
||||
void Subsystems::Destroy() {
|
||||
for (auto it = m_active.rbegin(); it != m_active.rend(); ++it) {
|
||||
if (it->shutdown != nullptr) {
|
||||
it->shutdown();
|
||||
}
|
||||
|
||||
node->initialized = false;
|
||||
}
|
||||
m_active.clear();
|
||||
}
|
||||
|
||||
bool InitAll(bool print_msg) {
|
||||
while (SubsListStruct* n = FindNextToInitialize()) {
|
||||
n->s->Init(&parent);
|
||||
|
||||
if (n->s->m_p->failed) {
|
||||
fail_msg = n->s->m_p->fail_msg.c_str();
|
||||
fail_name = n->name;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (print_msg) {
|
||||
printf("Initialized: %s\n", n->name);
|
||||
}
|
||||
|
||||
n->initialized = true;
|
||||
|
||||
SubsListStruct* last = last_init;
|
||||
last_init = n;
|
||||
n->prev_init = last;
|
||||
void Subsystems::EmergencyShutdown() {
|
||||
for (auto it = m_active.rbegin(); it != m_active.rend(); ++it) {
|
||||
if (it->emergency_shutdown != nullptr) {
|
||||
it->emergency_shutdown();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
m_active.clear();
|
||||
}
|
||||
|
||||
void DestroyAll(bool print_msg) {
|
||||
for (SubsListStruct* n = last_init; n != nullptr; n = n->prev_init) {
|
||||
n->s->Destroy(&parent);
|
||||
n->initialized = false;
|
||||
|
||||
if (print_msg) {
|
||||
printf("Destroyed: %s\n", n->name);
|
||||
}
|
||||
}
|
||||
|
||||
last_init = nullptr;
|
||||
void Subsystems::EmergencyShutdownActive() {
|
||||
if (g_active_subsystems != nullptr) {
|
||||
g_active_subsystems->EmergencyShutdown();
|
||||
}
|
||||
|
||||
void ShutdownAll() {
|
||||
for (SubsListStruct* n = last_init; n != nullptr; n = n->prev_init) {
|
||||
n->s->UnexpectedShutdown(&parent);
|
||||
n->initialized = false;
|
||||
}
|
||||
|
||||
last_init = nullptr;
|
||||
}
|
||||
|
||||
struct DepsListStruct {
|
||||
const char* dep_name;
|
||||
std::unique_ptr<DepsListStruct> next;
|
||||
};
|
||||
|
||||
struct SubsListStruct {
|
||||
Subsystem* s;
|
||||
const char* name;
|
||||
std::unique_ptr<DepsListStruct> deps;
|
||||
std::unique_ptr<SubsListStruct> next;
|
||||
SubsListStruct* prev_init;
|
||||
bool initialized;
|
||||
};
|
||||
|
||||
[[nodiscard]] SubsListStruct* FindByName(const char* name) const {
|
||||
for (SubsListStruct* n = list.get(); n != nullptr; n = n->next.get()) {
|
||||
if (std::strcmp(n->name, name) == 0) {
|
||||
return n;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] SubsListStruct* FindNextToInitialize() const {
|
||||
for (SubsListStruct* n = list.get(); n != nullptr; n = n->next.get()) {
|
||||
if (n->initialized) {
|
||||
continue;
|
||||
}
|
||||
|
||||
DepsListStruct* d = n->deps.get();
|
||||
for (; d != nullptr; d = d->next.get()) {
|
||||
SubsListStruct* s = FindByName(d->dep_name);
|
||||
if ((s == nullptr) || !s->initialized) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (d == nullptr) {
|
||||
return n;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
KYTY_CLASS_NO_COPY(SubsystemsListPrivate);
|
||||
|
||||
std::unique_ptr<SubsListStruct> list;
|
||||
SubsListStruct* last_init = nullptr;
|
||||
int m_argc = 0;
|
||||
char** m_argv = nullptr;
|
||||
const char* fail_msg = nullptr;
|
||||
const char* fail_name = nullptr;
|
||||
SubsystemsList& parent;
|
||||
};
|
||||
|
||||
SubsystemsList::SubsystemsList(): m_p(std::make_unique<SubsystemsListPrivate>(*this)) {}
|
||||
|
||||
SubsystemsList::~SubsystemsList() = default;
|
||||
|
||||
void SubsystemsList::Add(Subsystem* s, std::initializer_list<Subsystem*> deps) {
|
||||
m_p->Add(s, deps);
|
||||
}
|
||||
|
||||
bool SubsystemsList::InitAll(bool print_msg) {
|
||||
return m_p->InitAll(print_msg);
|
||||
}
|
||||
|
||||
void SubsystemsList::DestroyAll(bool print_msg) {
|
||||
m_p->DestroyAll(print_msg);
|
||||
}
|
||||
|
||||
int* SubsystemsList::GetArgc() {
|
||||
return &m_p->m_argc;
|
||||
}
|
||||
|
||||
char** SubsystemsList::GetArgv() {
|
||||
return m_p->m_argv;
|
||||
}
|
||||
|
||||
Subsystem::Subsystem(): m_p(std::make_unique<SubsystemPrivate>()) {}
|
||||
|
||||
Subsystem::~Subsystem() = default;
|
||||
|
||||
void Subsystem::Fail(const char* format, ...) {
|
||||
va_list args {};
|
||||
va_start(args, format);
|
||||
|
||||
va_list args_copy {};
|
||||
va_copy(args_copy, args);
|
||||
int len = std::vsnprintf(nullptr, 0, format, args_copy);
|
||||
va_end(args_copy);
|
||||
|
||||
if (len > 0) {
|
||||
std::string msg(static_cast<size_t>(len) + 1, '\0');
|
||||
std::vsnprintf(msg.data(), msg.size(), format, args);
|
||||
m_p->fail_msg = msg.c_str();
|
||||
m_p->failed = true;
|
||||
}
|
||||
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
const char* SubsystemsList::GetFailName() const {
|
||||
return m_p->fail_name;
|
||||
}
|
||||
|
||||
const char* SubsystemsList::GetFailMsg() const {
|
||||
return m_p->fail_msg;
|
||||
}
|
||||
|
||||
void SubsystemsList::SetArgs(int argc, char* argv[]) {
|
||||
m_p->SetArgs(argc, argv);
|
||||
}
|
||||
|
||||
void SubsystemsList::ShutdownAll() {
|
||||
m_p->ShutdownAll();
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
+41
-70
@@ -2,90 +2,61 @@
|
||||
#define KYTY_COMMON_SUBSYSTEMS_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/singleton.h"
|
||||
|
||||
#include <initializer_list>
|
||||
#include <memory>
|
||||
#include <cstdio>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
|
||||
class Subsystem;
|
||||
class SubsystemsListPrivate;
|
||||
class SubsystemPrivate;
|
||||
|
||||
class SubsystemsList {
|
||||
class Subsystems {
|
||||
public:
|
||||
SubsystemsList();
|
||||
virtual ~SubsystemsList();
|
||||
void SetArgs(int argc, char* argv[]);
|
||||
using Callback = void (*)();
|
||||
|
||||
// void Add(Subsystem* s, const char* name, ...);
|
||||
void Add(Subsystem* s, std::initializer_list<Subsystem*> deps);
|
||||
explicit Subsystems(bool print = false);
|
||||
~Subsystems();
|
||||
|
||||
bool InitAll(bool print_msg = false);
|
||||
void DestroyAll(bool print_msg = false);
|
||||
template <typename Lifecycle>
|
||||
void Initialize() {
|
||||
Lifecycle::initialize();
|
||||
m_active.push_back({ShutdownCallback<Lifecycle>(), EmergencyCallback<Lifecycle>()});
|
||||
if (m_print) {
|
||||
std::printf("Initialized: %s\n", Lifecycle::name);
|
||||
}
|
||||
}
|
||||
|
||||
int* GetArgc();
|
||||
char** GetArgv();
|
||||
void Destroy();
|
||||
void EmergencyShutdown();
|
||||
|
||||
[[nodiscard]] const char* GetFailName() const;
|
||||
[[nodiscard]] const char* GetFailMsg() const;
|
||||
static void EmergencyShutdownActive();
|
||||
|
||||
void ShutdownAll();
|
||||
|
||||
static SubsystemsList* Instance() { return Common::Singleton<SubsystemsList>::Instance(); }
|
||||
|
||||
KYTY_CLASS_NO_COPY(SubsystemsList);
|
||||
KYTY_CLASS_NO_COPY(Subsystems);
|
||||
|
||||
private:
|
||||
std::unique_ptr<SubsystemsListPrivate> m_p;
|
||||
template <typename Lifecycle>
|
||||
static consteval Callback ShutdownCallback() {
|
||||
if constexpr (requires { Lifecycle::shutdown; }) {
|
||||
return Lifecycle::shutdown;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
template <typename Lifecycle>
|
||||
static consteval Callback EmergencyCallback() {
|
||||
if constexpr (requires { Lifecycle::emergency_shutdown; }) {
|
||||
return Lifecycle::emergency_shutdown;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
struct Entry {
|
||||
Callback shutdown;
|
||||
Callback emergency_shutdown;
|
||||
};
|
||||
|
||||
std::vector<Entry> m_active;
|
||||
bool m_print;
|
||||
};
|
||||
|
||||
using SubsystemsListSingleton = Common::Singleton<SubsystemsList>;
|
||||
|
||||
class Subsystem {
|
||||
public:
|
||||
Subsystem();
|
||||
virtual ~Subsystem();
|
||||
|
||||
virtual const char* Id() = 0;
|
||||
virtual void Init(SubsystemsList* parent) = 0;
|
||||
virtual void Destroy(SubsystemsList* parent) = 0;
|
||||
virtual void UnexpectedShutdown(SubsystemsList* parent) = 0;
|
||||
|
||||
friend class SubsystemsListPrivate;
|
||||
|
||||
KYTY_CLASS_NO_COPY(Subsystem);
|
||||
|
||||
protected:
|
||||
void Fail(const char* format, ...) KYTY_FORMAT_PRINTF(2, 3);
|
||||
|
||||
private:
|
||||
std::unique_ptr<SubsystemPrivate> m_p;
|
||||
};
|
||||
|
||||
#define KYTY_SUBSYSTEM_DEFINE(s) \
|
||||
class s##Subsystem: public Common::Subsystem { \
|
||||
public: \
|
||||
static Subsystem* Instance() { return Common::Singleton<s##Subsystem>::Instance(); } \
|
||||
const char* Id() { return #s; } \
|
||||
void Init(Common::SubsystemsList* parent); \
|
||||
void Destroy(Common::SubsystemsList* parent); \
|
||||
void UnexpectedShutdown(Common::SubsystemsList* parent); \
|
||||
}; \
|
||||
typedef Common::Singleton<s##Subsystem> s##SubsystemSingleton;
|
||||
|
||||
#define KYTY_SUBSYSTEM_INIT(s) \
|
||||
void s##Subsystem::Init([[maybe_unused]] Common::SubsystemsList* parent)
|
||||
#define KYTY_SUBSYSTEM_DESTROY(s) \
|
||||
void s##Subsystem::Destroy([[maybe_unused]] Common::SubsystemsList* parent)
|
||||
#define KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(s) \
|
||||
void s##Subsystem::UnexpectedShutdown([[maybe_unused]] Common::SubsystemsList* parent)
|
||||
|
||||
// #define KYTY_SUBSYSTEM_ADD(list, s, ...) list.push_back(s##SubsystemSingleton::Instance(), #s,
|
||||
// __VA_ARGS__); #define KYTY_SUBSYSTEM_ADD2(list, ...) list.Add2(s##SubsystemSingleton::Instance(),
|
||||
// __VA_ARGS__);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_SUBSYSTEMS_H_ */
|
||||
+54
-7
@@ -5,6 +5,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <cerrno>
|
||||
#include <chrono> // IWYU pragma: keep
|
||||
#include <condition_variable> // IWYU pragma: keep
|
||||
#include <mutex>
|
||||
@@ -14,6 +15,12 @@
|
||||
#define KYTY_WIN_CS
|
||||
#endif
|
||||
|
||||
// macOS has no clock_nanosleep.
|
||||
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS && !defined(__APPLE__)
|
||||
#define KYTY_POSIX_HIGH_RES_SLEEP
|
||||
#include <ctime>
|
||||
#endif
|
||||
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
@@ -21,7 +28,8 @@
|
||||
#ifdef KYTY_WIN_CS
|
||||
#include <windows.h> // IWYU pragma: keep
|
||||
// IWYU pragma: no_include <winbase.h>
|
||||
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
|
||||
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
|
||||
constexpr uint64_t KYTY_SLEEP_SPIN_LIMIT_100NS = 500; // 50 us
|
||||
|
||||
#ifndef CREATE_WAITABLE_TIMER_HIGH_RESOLUTION
|
||||
#define CREATE_WAITABLE_TIMER_HIGH_RESOLUTION 0x00000002
|
||||
@@ -32,7 +40,10 @@ static void SleepHighResolution100ns(uint64_t units_100ns) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (units_100ns <= 10000) {
|
||||
// Keep spinning only where a kernel transition is
|
||||
// likely to cost more than the requested delay; ordinary millisecond sleeps use the
|
||||
// per-thread high-resolution waitable timer below.
|
||||
if (units_100ns <= KYTY_SLEEP_SPIN_LIMIT_100NS) {
|
||||
LARGE_INTEGER frequency {};
|
||||
LARGE_INTEGER start {};
|
||||
if (QueryPerformanceFrequency(&frequency) != 0 && QueryPerformanceCounter(&start) != 0 &&
|
||||
@@ -121,6 +132,42 @@ static SleepConditionVariableCS_func_t ResolveSleepConditionVariableCS() {
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef KYTY_POSIX_HIGH_RES_SLEEP
|
||||
// Spin for very short waits; use an absolute deadline for longer waits.
|
||||
static void SleepHighResolutionNanos(uint64_t nanos) {
|
||||
if (nanos == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
constexpr uint64_t NANOS_PER_SEC = 1000000000;
|
||||
constexpr uint64_t SPIN_LIMIT_NS = 50000; // below this a context switch dominates
|
||||
|
||||
timespec deadline {};
|
||||
if (clock_gettime(CLOCK_MONOTONIC, &deadline) != 0) {
|
||||
std::this_thread::sleep_for(std::chrono::nanoseconds(nanos));
|
||||
return;
|
||||
}
|
||||
|
||||
auto target_nsec = static_cast<uint64_t>(deadline.tv_nsec) + nanos;
|
||||
deadline.tv_sec += static_cast<time_t>(target_nsec / NANOS_PER_SEC);
|
||||
deadline.tv_nsec = static_cast<long>(target_nsec % NANOS_PER_SEC);
|
||||
|
||||
if (nanos <= SPIN_LIMIT_NS) {
|
||||
timespec now {};
|
||||
do {
|
||||
if (clock_gettime(CLOCK_MONOTONIC, &now) != 0) {
|
||||
return;
|
||||
}
|
||||
} while (now.tv_sec < deadline.tv_sec ||
|
||||
(now.tv_sec == deadline.tv_sec && now.tv_nsec < deadline.tv_nsec));
|
||||
return;
|
||||
}
|
||||
|
||||
while (clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &deadline, nullptr) == EINTR) {
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
using thread_id_t = std::thread::id;
|
||||
@@ -205,15 +252,11 @@ static thread_id_t g_main_thread;
|
||||
static int g_main_thread_int;
|
||||
static std::atomic<int> g_thread_counter = 0;
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Threads) {
|
||||
void InitializeThreads() {
|
||||
g_main_thread = std::this_thread::get_id();
|
||||
g_main_thread_int = Thread::GetThreadIdUnique();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Threads) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Threads) {}
|
||||
|
||||
Thread::Thread(thread_func_t func, void* arg)
|
||||
: m_thread(std::make_unique<ThreadPrivate>(func, arg)) {
|
||||
while (!m_thread->started) {
|
||||
@@ -249,6 +292,8 @@ void Thread::Sleep(uint32_t millis) {
|
||||
void Thread::SleepMicro(uint32_t micros) {
|
||||
#ifdef KYTY_WIN_CS
|
||||
SleepHighResolution100ns(static_cast<uint64_t>(micros) * 10);
|
||||
#elif defined(KYTY_POSIX_HIGH_RES_SLEEP)
|
||||
SleepHighResolutionNanos(static_cast<uint64_t>(micros) * 1000);
|
||||
#else
|
||||
std::this_thread::sleep_for(std::chrono::microseconds(micros));
|
||||
#endif
|
||||
@@ -257,6 +302,8 @@ void Thread::SleepMicro(uint32_t micros) {
|
||||
void Thread::SleepNano(uint64_t nanos) {
|
||||
#ifdef KYTY_WIN_CS
|
||||
SleepHighResolution100ns((nanos + 99) / 100);
|
||||
#elif defined(KYTY_POSIX_HIGH_RES_SLEEP)
|
||||
SleepHighResolutionNanos(nanos);
|
||||
#else
|
||||
std::this_thread::sleep_for(std::chrono::nanoseconds(nanos));
|
||||
#endif
|
||||
|
||||
@@ -2,14 +2,13 @@
|
||||
#define KYTY_COMMON_THREADS_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
namespace Common {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Threads);
|
||||
void InitializeThreads();
|
||||
|
||||
using thread_func_t = void (*)(void*);
|
||||
using wait_poll_func_t = void (*)();
|
||||
|
||||
@@ -11,7 +11,7 @@ template <typename Result, typename... Args>
|
||||
class UniqueFunction {
|
||||
class CallableBase {
|
||||
public:
|
||||
virtual ~CallableBase() = default;
|
||||
virtual ~CallableBase() = default;
|
||||
virtual Result Invoke(Args&&... args) = 0;
|
||||
};
|
||||
|
||||
@@ -20,9 +20,7 @@ class UniqueFunction {
|
||||
public:
|
||||
explicit Callable(Function function): m_function(std::move(function)) {}
|
||||
|
||||
Result Invoke(Args&&... args) override {
|
||||
return m_function(std::forward<Args>(args)...);
|
||||
}
|
||||
Result Invoke(Args&&... args) override { return m_function(std::forward<Args>(args)...); }
|
||||
|
||||
private:
|
||||
Function m_function;
|
||||
|
||||
@@ -58,25 +58,6 @@ bool FlushInstructionCache(uint64_t address, uint64_t size) {
|
||||
return SysVirtualFlushInstructionCache(address, size);
|
||||
}
|
||||
|
||||
bool PatchReplace(uint64_t vaddr, uint64_t value) {
|
||||
Mode old_mode {};
|
||||
Protect(vaddr, 8, Mode::ReadWrite, &old_mode);
|
||||
|
||||
auto* ptr = reinterpret_cast<uint64_t*>(vaddr);
|
||||
|
||||
bool ret = (*ptr != value);
|
||||
|
||||
*ptr = value;
|
||||
|
||||
Protect(vaddr, 8, old_mode);
|
||||
|
||||
if (IsExecute(old_mode)) {
|
||||
FlushInstructionCache(vaddr, 8);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
} // namespace VirtualMemory
|
||||
|
||||
} // namespace Common
|
||||
@@ -37,7 +37,6 @@ bool Free(uint64_t address);
|
||||
bool FreeRange(uint64_t address, uint64_t size);
|
||||
bool Protect(uint64_t address, uint64_t size, Mode mode, Mode* old_mode = nullptr);
|
||||
bool FlushInstructionCache(uint64_t address, uint64_t size);
|
||||
bool PatchReplace(uint64_t vaddr, uint64_t value);
|
||||
|
||||
} // namespace VirtualMemory
|
||||
|
||||
|
||||
+31
-47
@@ -2,7 +2,6 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/commonSubsystem.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -43,7 +42,7 @@ static void KytyClose() {
|
||||
|
||||
LOGF("done!\n");
|
||||
|
||||
Common::SubsystemsListSingleton::Instance()->ShutdownAll();
|
||||
Common::Subsystems::EmergencyShutdownActive();
|
||||
}
|
||||
|
||||
static void MountOrCreateDir(const std::filesystem::path& dir, const std::string& point) {
|
||||
@@ -105,41 +104,32 @@ static void ClearDebugTextureFolder() {
|
||||
}
|
||||
}
|
||||
|
||||
static void Init(const Config::ConfigOptions& cfg) {
|
||||
static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path& param_json,
|
||||
Common::Subsystems& subsystems) {
|
||||
EXIT_IF(!Common::Thread::IsMainThread());
|
||||
|
||||
auto* slist = Common::SubsystemsList::Instance();
|
||||
|
||||
auto* audio = Libs::Audio::AudioSubsystem::Instance();
|
||||
auto* config = Config::ConfigSubsystem::Instance();
|
||||
auto* controller = Libs::Controller::ControllerSubsystem::Instance();
|
||||
auto* core = Common::CommonSubsystem::Instance();
|
||||
auto* file_system = Libs::LibKernel::FileSystem::FileSystemSubsystem::Instance();
|
||||
auto* graphics = Libs::Graphics::GraphicsSubsystem::Instance();
|
||||
auto* log = Log::LogSubsystem::Instance();
|
||||
auto* memory = Libs::LibKernel::Memory::MemorySubsystem::Instance();
|
||||
auto* network = Libs::Network::NetworkSubsystem::Instance();
|
||||
auto* profiler = Profiler::ProfilerSubsystem::Instance();
|
||||
auto* pthread = Libs::LibKernel::PthreadSubsystem::Instance();
|
||||
auto* timer = Loader::Timer::TimerSubsystem::Instance();
|
||||
|
||||
slist->Add(config, {core});
|
||||
slist->InitAll(true);
|
||||
|
||||
subsystems.Initialize<Config::Lifecycle>();
|
||||
Config::Load(cfg);
|
||||
subsystems.Initialize<Log::Lifecycle>();
|
||||
|
||||
slist->Add(audio, {core, log, pthread, memory});
|
||||
slist->Add(controller, {core, log, config});
|
||||
slist->Add(file_system, {core, log, pthread});
|
||||
slist->Add(graphics, {core, log, pthread, memory, config, profiler, controller});
|
||||
slist->Add(log, {core, config});
|
||||
slist->Add(memory, {core, log});
|
||||
slist->Add(network, {core, log, pthread});
|
||||
slist->Add(profiler, {core, config});
|
||||
slist->Add(pthread, {core, log, timer});
|
||||
slist->Add(timer, {core, log});
|
||||
if (Common::File::IsFileExisting(param_json)) {
|
||||
Loader::SystemContentLoadParamSfo(param_json);
|
||||
if (const auto flexible_memory_size = Loader::SystemContentGetFlexibleMemorySize();
|
||||
flexible_memory_size != 0) {
|
||||
Libs::LibKernel::Memory::SetFlexibleMemorySize(flexible_memory_size);
|
||||
}
|
||||
}
|
||||
|
||||
slist->InitAll(true);
|
||||
// Initialization order is explicit; destruction is automatic and reversed.
|
||||
subsystems.Initialize<Loader::Timer::Lifecycle>();
|
||||
subsystems.Initialize<Libs::LibKernel::PthreadLifecycle>();
|
||||
subsystems.Initialize<Profiler::Lifecycle>();
|
||||
subsystems.Initialize<Libs::Network::Lifecycle>();
|
||||
subsystems.Initialize<Libs::LibKernel::Memory::Lifecycle>();
|
||||
subsystems.Initialize<Libs::LibKernel::FileSystem::Lifecycle>();
|
||||
subsystems.Initialize<Libs::Controller::Lifecycle>();
|
||||
subsystems.Initialize<Libs::Audio::Lifecycle>();
|
||||
subsystems.Initialize<Libs::Graphics::Lifecycle>();
|
||||
}
|
||||
|
||||
static void LoadElf(const std::filesystem::path& elf, bool dbg_print_reloc = false,
|
||||
@@ -159,13 +149,14 @@ static void LoadElf(const std::filesystem::path& elf, bool dbg_print_reloc = fal
|
||||
}
|
||||
}
|
||||
|
||||
static void Execute() {
|
||||
static void Execute(const std::filesystem::path& game_patch) {
|
||||
auto patch_path = game_patch;
|
||||
Common::Thread guest_thread(
|
||||
[](void* /*unused*/) {
|
||||
[](void* param) {
|
||||
auto* rt = Common::Singleton<Loader::RuntimeLinker>::Instance();
|
||||
rt->Execute();
|
||||
rt->Execute(*static_cast<const std::filesystem::path*>(param));
|
||||
},
|
||||
nullptr);
|
||||
&patch_path);
|
||||
Libs::Graphics::WindowRun();
|
||||
std::quick_exit(0);
|
||||
}
|
||||
@@ -179,7 +170,9 @@ void Run(const RunOptions& options) {
|
||||
EXIT("ELF is required\n");
|
||||
}
|
||||
|
||||
Init(options.config);
|
||||
const auto param_json = options.app0_dir / "sce_sys" / "param.json";
|
||||
Common::Subsystems subsystems(true);
|
||||
Init(options.config, param_json, subsystems);
|
||||
|
||||
ClearDebugTextureFolder();
|
||||
|
||||
@@ -191,15 +184,6 @@ void Run(const RunOptions& options) {
|
||||
Libs::LibKernel::FileSystem::Mount(options.app0_dir, "/app0");
|
||||
Libs::LibKernel::FileSystem::Mount(options.app0_dir, "/hostapp");
|
||||
|
||||
auto param_json = options.app0_dir / "sce_sys" / "param.json";
|
||||
if (Common::File::IsFileExisting(param_json)) {
|
||||
Loader::SystemContentLoadParamSfo(param_json);
|
||||
if (auto flexible_memory_size = Loader::SystemContentGetFlexibleMemorySize();
|
||||
flexible_memory_size != 0) {
|
||||
Libs::LibKernel::Memory::SetFlexibleMemorySize(flexible_memory_size);
|
||||
}
|
||||
}
|
||||
|
||||
MountSandboxDirs();
|
||||
|
||||
auto* rt = Common::Singleton<Loader::RuntimeLinker>::Instance();
|
||||
@@ -207,7 +191,7 @@ void Run(const RunOptions& options) {
|
||||
|
||||
LoadElf(options.elf);
|
||||
|
||||
Execute();
|
||||
Execute(options.game_patch);
|
||||
}
|
||||
|
||||
} // namespace Emulator
|
||||
@@ -12,6 +12,7 @@ struct RunOptions {
|
||||
Config::ConfigOptions config;
|
||||
std::filesystem::path app0_dir;
|
||||
std::filesystem::path elf;
|
||||
std::filesystem::path game_patch;
|
||||
};
|
||||
|
||||
void Run(const RunOptions& options);
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
set(KYTY_GIT_VERSION "unknown")
|
||||
set(KYTY_GIT_HASH "unknown")
|
||||
if(GIT_EXECUTABLE)
|
||||
execute_process(
|
||||
COMMAND "${GIT_EXECUTABLE}" describe --tags --always
|
||||
COMMAND "${GIT_EXECUTABLE}" describe --tags --always --dirty
|
||||
WORKING_DIRECTORY "${GIT_WORKING_DIRECTORY}"
|
||||
OUTPUT_VARIABLE KYTY_GIT_VERSION
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
@@ -11,5 +12,27 @@ if(GIT_EXECUTABLE)
|
||||
if(NOT GIT_RESULT EQUAL 0)
|
||||
set(KYTY_GIT_VERSION "unknown")
|
||||
endif()
|
||||
|
||||
execute_process(
|
||||
COMMAND "${GIT_EXECUTABLE}" rev-parse --short=7 HEAD
|
||||
WORKING_DIRECTORY "${GIT_WORKING_DIRECTORY}"
|
||||
OUTPUT_VARIABLE KYTY_GIT_HASH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
RESULT_VARIABLE GIT_HASH_RESULT
|
||||
ERROR_QUIET
|
||||
)
|
||||
if(NOT GIT_HASH_RESULT EQUAL 0)
|
||||
set(KYTY_GIT_HASH "unknown")
|
||||
else()
|
||||
execute_process(
|
||||
COMMAND "${GIT_EXECUTABLE}" diff-index --quiet HEAD --
|
||||
WORKING_DIRECTORY "${GIT_WORKING_DIRECTORY}"
|
||||
RESULT_VARIABLE GIT_DIRTY_RESULT
|
||||
ERROR_QUIET
|
||||
)
|
||||
if(NOT GIT_DIRTY_RESULT EQUAL 0)
|
||||
string(APPEND KYTY_GIT_HASH "-dirty")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
configure_file("${INPUT_FILE}" "${OUTPUT_FILE}")
|
||||
@@ -15,6 +15,13 @@ bool TestWaitRegMemValue(uint64_t value, uint64_t ref, uint64_t mask, uint32_t f
|
||||
|
||||
enum class Pm4ProcessResult { Complete, Blocked };
|
||||
|
||||
enum class ContextStateOperation : uint32_t {
|
||||
Clear = 0,
|
||||
Push = 1,
|
||||
Pop = 2,
|
||||
PushClear = 3,
|
||||
};
|
||||
|
||||
class Pm4Execution {
|
||||
public:
|
||||
[[nodiscard]] bool MadeProgress() const noexcept { return m_made_progress; }
|
||||
@@ -49,24 +56,12 @@ public:
|
||||
KYTY_CLASS_NO_COPY(CommandProcessor);
|
||||
|
||||
void Reset();
|
||||
void ApplyContextStateOperation(ContextStateOperation operation);
|
||||
|
||||
void BufferInit();
|
||||
void BufferFlush();
|
||||
void BufferFlushAndWait();
|
||||
void BufferWait();
|
||||
void BeginReadbackTransaction() {
|
||||
if (m_readback_active) {
|
||||
EXIT("nested command-processor readback transaction\n");
|
||||
}
|
||||
m_readback_active = true;
|
||||
}
|
||||
void EndReadbackTransaction() {
|
||||
if (!m_readback_active) {
|
||||
EXIT("command-processor readback transaction is not active\n");
|
||||
}
|
||||
m_readback_active = false;
|
||||
}
|
||||
|
||||
void BufferInit();
|
||||
void BufferFlush();
|
||||
void BufferFlushAndWait();
|
||||
void BufferWait();
|
||||
HW::Context& GetCtx() { return m_ctx; }
|
||||
HW::UserConfig& GetUcfg() { return m_ucfg; }
|
||||
HW::Shader& GetShCtx() { return m_sh_ctx; }
|
||||
@@ -83,8 +78,7 @@ public:
|
||||
uint32_t first_instance = 0);
|
||||
void DrawIndexOffset(uint32_t index_offset, uint32_t index_count, uint32_t flags);
|
||||
void DrawIndexAuto(uint32_t index_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset = 0, uint32_t instance_count = 1,
|
||||
uint32_t first_vertex = 0, uint32_t first_instance = 0);
|
||||
uint32_t render_target_slice_offset = 0);
|
||||
void DrawIndirect(uint32_t data_offset, uint32_t draw_initiator, bool indexed);
|
||||
void DrawIndirectMulti(uint32_t data_offset, uint32_t max_count_or_count,
|
||||
const volatile uint32_t* count_addr, uint32_t stride_in_bytes,
|
||||
@@ -118,6 +112,7 @@ public:
|
||||
void SetCeComplete(bool complete) { m_ce_complete = complete; }
|
||||
void WaitCe();
|
||||
void WaitDeDiff(uint32_t diff);
|
||||
void WaitForRewind(bool valid);
|
||||
void IncrementDe();
|
||||
void IncrementCe();
|
||||
|
||||
@@ -152,14 +147,19 @@ private:
|
||||
uint32_t interrupt_context_id);
|
||||
void ProcessPm4(Pm4Execution& execution, size_t stop_depth);
|
||||
void SuspendPm4();
|
||||
void SubmitNonIndexedDraw(uint32_t vertex_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset, uint32_t first_vertex,
|
||||
uint32_t first_instance);
|
||||
|
||||
CommandScheduler& GetScheduler() const { return m_renderer.GetCommandScheduler(); }
|
||||
RenderCommandBuffer& CurrentBuffer() { return GetScheduler().Current(); }
|
||||
void CheckBuffer() const { GetScheduler().CheckActive(); }
|
||||
GpuResourceManager& GetGpuResources() const { return m_renderer.GetGpuResources(); }
|
||||
|
||||
RenderContext& m_renderer;
|
||||
RenderContext& m_renderer;
|
||||
HW::Context m_ctx;
|
||||
HW::Context m_saved_ctx;
|
||||
bool m_context_state_pushed = false;
|
||||
HW::UserConfig m_ucfg;
|
||||
HW::Shader m_sh_ctx;
|
||||
HW::UserSgprType m_user_data_marker = HW::UserSgprType::Unknown;
|
||||
@@ -168,12 +168,12 @@ private:
|
||||
uint64_t m_index_base_addr = 0;
|
||||
uint64_t m_draw_indirect_args_base_addr = 0;
|
||||
uint64_t m_dispatch_indirect_args_base_addr = 0;
|
||||
uint32_t m_num_instances = 1;
|
||||
// Persistent draw state: indirect draws update it for subsequent draws.
|
||||
uint32_t m_num_instances = 1;
|
||||
|
||||
uint32_t m_de_count = 0;
|
||||
uint32_t m_ce_count = 0;
|
||||
bool m_ce_complete = false;
|
||||
bool m_readback_active = false;
|
||||
uint32_t m_de_count = 0;
|
||||
uint32_t m_ce_count = 0;
|
||||
bool m_ce_complete = false;
|
||||
|
||||
uint32_t m_const_ram[0x3000] = {0};
|
||||
|
||||
|
||||
@@ -224,6 +224,7 @@ constexpr auto MakeOpcodeDispatchTable() {
|
||||
g_cp_op_func[Pm4::IT_EVENT_WRITE_EOS] = CpOpEventWriteEos;
|
||||
g_cp_op_func[Pm4::IT_DMA_DATA] = CpOpDmaData;
|
||||
g_cp_op_func[Pm4::IT_ACQUIRE_MEM] = CpOpAcquireMem;
|
||||
g_cp_op_func[Pm4::IT_REWIND] = CpOpRewind;
|
||||
g_cp_op_func[Pm4::IT_SET_CONTEXT_REG] = CpOpSetContextReg;
|
||||
g_cp_op_func[Pm4::IT_SET_SH_REG] = CpOpSetShaderReg;
|
||||
g_cp_op_func[Pm4::IT_SET_UCONFIG_REG] = CpOpSetUconfigReg;
|
||||
@@ -254,6 +255,7 @@ constexpr auto MakeCustomOpcodeDispatchTable() {
|
||||
g_cp_op_custom_func[Pm4::R_WAIT_MEM_64] = CpOpWaitRegMem64;
|
||||
g_cp_op_custom_func[Pm4::R_FLIP] = CpOpFlip;
|
||||
g_cp_op_custom_func[Pm4::R_RELEASE_MEM] = CpOpReleaseMem;
|
||||
g_cp_op_custom_func[Pm4::R_CONTEXT_STATE] = CpOpContextState;
|
||||
|
||||
return g_cp_op_custom_func;
|
||||
}
|
||||
|
||||
@@ -121,6 +121,7 @@ uint32_t HwUcSetGeIndexOffset(CommandProcessor&, uint32_t, uint32_t, const uint3
|
||||
uint32_t HwUcSetGdsOaRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
|
||||
uint32_t CpOpNop(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpContextState(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpSetBase(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpClearState(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpIndexBase(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
@@ -132,6 +133,7 @@ uint32_t CpOpDrawIndirectMulti(CommandProcessor&, uint32_t, const uint32_t*, uin
|
||||
uint32_t CpOpDrawIndex(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpDrawIndexOffset(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpPfpSyncMe(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpRewind(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpIndexType(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpNumInstances(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpDrawIndexAuto(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -3,15 +3,8 @@
|
||||
|
||||
#include "common/common.h"
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
namespace Libs::Graphics::Prospero {
|
||||
|
||||
template <typename T>
|
||||
constexpr auto GpuEnumValue(T value) {
|
||||
return static_cast<std::underlying_type_t<T>>(value);
|
||||
}
|
||||
|
||||
enum class PrimitiveType : uint32_t {
|
||||
kNone = 0,
|
||||
kPointList = 1,
|
||||
@@ -60,23 +53,34 @@ enum class GsOutputPrimitiveType : uint32_t {
|
||||
};
|
||||
|
||||
enum class ChannelLayout : uint32_t {
|
||||
kInvalid = 0,
|
||||
k8 = 1,
|
||||
k16 = 2,
|
||||
k8_8 = 3,
|
||||
k32 = 4,
|
||||
k16_16 = 5,
|
||||
k11_11_10 = 6,
|
||||
k10_10_10_2 = 9,
|
||||
k8_8_8_8 = 10,
|
||||
k32_32 = 11,
|
||||
k16_16_16_16 = 12,
|
||||
k32_32_32_32 = 14,
|
||||
k5_5_5_1 = 17,
|
||||
k4_4_4_4 = 19,
|
||||
kBc1 = 35,
|
||||
kBc2 = 36,
|
||||
kBc3 = 37,
|
||||
kInvalid = 0,
|
||||
k8 = 1,
|
||||
k16 = 2,
|
||||
k8_8 = 3,
|
||||
k32 = 4,
|
||||
k16_16 = 5,
|
||||
k11_11_10 = 6,
|
||||
k10_11_11 = 7,
|
||||
k2_10_10_10 = 8,
|
||||
k10_10_10_2 = 9,
|
||||
k8_8_8_8 = 10,
|
||||
k32_32 = 11,
|
||||
k16_16_16_16 = 12,
|
||||
k32_32_32 = 13,
|
||||
k32_32_32_32 = 14,
|
||||
k5_6_5 = 16,
|
||||
k5_5_5_1 = 17,
|
||||
k1_5_5_5 = 18,
|
||||
k4_4_4_4 = 19,
|
||||
k10_10_10_2Float = 31,
|
||||
k9_9_9_5 = 34,
|
||||
kBc1 = 35,
|
||||
kBc2 = 36,
|
||||
kBc3 = 37,
|
||||
kBc4 = 38,
|
||||
kBc5 = 39,
|
||||
kBc6 = 40,
|
||||
kBc7 = 41,
|
||||
};
|
||||
|
||||
enum class ChannelType : uint32_t {
|
||||
@@ -104,32 +108,52 @@ enum class ChannelOrder : uint32_t {
|
||||
kAltReversed = 3,
|
||||
};
|
||||
|
||||
// Maps a shader's logical RGBA export to the host color-attachment components. Two bits per
|
||||
// component keep this cheap to carry in shader and pipeline keys.
|
||||
// Selects the logical shader component written to each physical color-attachment component.
|
||||
// Two bits per component keep this cheap to carry in shader and pipeline keys.
|
||||
struct ColorComponentMapping {
|
||||
uint8_t packed = 0xe4u; // RGBA: 0, 1, 2, 3
|
||||
static constexpr uint8_t kIdentity = 0xe4u;
|
||||
|
||||
uint8_t packed = kIdentity;
|
||||
|
||||
[[nodiscard]] constexpr uint32_t Map(uint32_t component) const {
|
||||
return component < 4u ? (packed >> (component * 2u)) & 0x3u : component;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr uint32_t ApplyMask(uint32_t mask) const {
|
||||
[[nodiscard]] constexpr uint32_t ApplyMask(uint32_t logical_mask) const {
|
||||
uint32_t mapped = 0;
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
mapped |= ((mask >> component) & 1u) << Map(component);
|
||||
for (uint32_t physical_component = 0; physical_component < 4u; physical_component++) {
|
||||
mapped |= ((logical_mask >> Map(physical_component)) & 1u) << physical_component;
|
||||
}
|
||||
return mapped;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool IsIdentity() const { return packed == 0xe4u; }
|
||||
// This mapping selects an intermediate component; next selects the final logical component.
|
||||
[[nodiscard]] constexpr ColorComponentMapping Then(ColorComponentMapping next) const {
|
||||
ColorComponentMapping result {0u};
|
||||
for (uint32_t physical_component = 0; physical_component < 4u; physical_component++) {
|
||||
result.packed |= static_cast<uint8_t>(next.Map(Map(physical_component))
|
||||
<< (physical_component * 2u));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool IsIdentity() const { return packed == kIdentity; }
|
||||
|
||||
bool operator==(const ColorComponentMapping&) const = default;
|
||||
};
|
||||
|
||||
static_assert(sizeof(ColorComponentMapping) == sizeof(uint8_t));
|
||||
|
||||
inline constexpr ColorComponentMapping ColorMappingAbgr {0x1bu}; // 3, 2, 1, 0
|
||||
inline constexpr ColorComponentMapping ColorMappingRgba {ColorComponentMapping::kIdentity};
|
||||
inline constexpr ColorComponentMapping ColorMappingGr {0xe1u}; // 1, 0, 2, 3
|
||||
inline constexpr ColorComponentMapping ColorMappingRabg {0x6cu}; // 0, 3, 2, 1
|
||||
inline constexpr ColorComponentMapping ColorMappingRgab {0xb4u}; // 0, 1, 3, 2
|
||||
inline constexpr ColorComponentMapping ColorMappingBgra {0xc6u}; // 2, 1, 0, 3
|
||||
inline constexpr ColorComponentMapping ColorMappingAbgr {0x1bu}; // 3, 2, 1, 0
|
||||
inline constexpr ColorComponentMapping ColorMappingAgba {0x27u}; // 3, 1, 2, 0
|
||||
inline constexpr ColorComponentMapping ColorMappingArbg {0x63u}; // 3, 0, 2, 1
|
||||
inline constexpr ColorComponentMapping ColorMappingAgbr {0x87u}; // 3, 1, 0, 2
|
||||
inline constexpr ColorComponentMapping ColorMappingArgb {0x93u}; // 3, 0, 1, 2
|
||||
|
||||
enum class DepthFormat : uint32_t {
|
||||
kInvalid = 0,
|
||||
@@ -374,10 +398,14 @@ enum class BufferFormat : uint32_t {
|
||||
k32_32_32_32UInt = 75,
|
||||
k32_32_32_32SInt = 76,
|
||||
k32_32_32_32Float = 77,
|
||||
k8Srgb = 128,
|
||||
k8_8Srgb = 129,
|
||||
k8_8_8_8Srgb = 130,
|
||||
k10_10_10_2Float = 131,
|
||||
k9_9_9_5Float = 132,
|
||||
k5_6_5UNorm = 133,
|
||||
k5_5_5_1UNorm = 134,
|
||||
k1_5_5_5UNorm = 135,
|
||||
k4_4_4_4UNorm = 136,
|
||||
kFmask8_S4_F4 = 161,
|
||||
kBc1UNorm = 169,
|
||||
|
||||
@@ -3,126 +3,216 @@
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
#include <array>
|
||||
#include <bit>
|
||||
|
||||
namespace Libs::Graphics::Prospero {
|
||||
namespace {
|
||||
|
||||
struct FormatInfo {
|
||||
uint32_t format;
|
||||
uint32_t bytes_per_element;
|
||||
uint32_t block_compressed_bytes_per_block;
|
||||
uint32_t render_target_bytes_per_element;
|
||||
bool supported_sampled_texture_format;
|
||||
bool unsigned_integer_texture_format;
|
||||
BufferFormat format;
|
||||
uint32_t bytes_per_element;
|
||||
uint32_t block_compressed_bytes_per_block;
|
||||
uint32_t render_target_bytes_per_element;
|
||||
bool supported_sampled_texture_format;
|
||||
bool unsigned_integer_texture_format;
|
||||
};
|
||||
|
||||
constexpr FormatInfo kFormatInfo[] = {
|
||||
{GpuEnumValue(BufferFormat::k8UNorm), 1, 0, 1, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8SNorm), 0, 0, 1, false, false},
|
||||
{GpuEnumValue(BufferFormat::k8UInt), 1, 0, 1, true, true},
|
||||
{GpuEnumValue(BufferFormat::k16UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16SNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16UInt), 2, 0, 2, true, true},
|
||||
{GpuEnumValue(BufferFormat::k16SInt), 2, 0, 2, false, false},
|
||||
{GpuEnumValue(BufferFormat::k16Float), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8SNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8UInt), 2, 0, 2, true, true},
|
||||
{GpuEnumValue(BufferFormat::k8_8SInt), 2, 0, 2, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32UInt), 4, 0, 4, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32SInt), 4, 0, 4, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32Float), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16UNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16SNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16UInt), 4, 0, 4, true, true},
|
||||
{GpuEnumValue(BufferFormat::k16_16SInt), 4, 0, 4, false, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16Float), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k11_11_10Float), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k10_10_10_2UNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8UNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8SNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8UInt), 4, 0, 4, true, true},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8SInt), 4, 0, 4, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32UInt), 8, 0, 8, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32_32SInt), 8, 0, 8, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32Float), 8, 0, 8, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16UNorm), 8, 0, 8, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16SNorm), 8, 0, 8, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16UInt), 8, 0, 8, true, true},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16SInt), 8, 0, 8, false, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16Float), 8, 0, 8, true, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32UInt), 12, 0, 12, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32SInt), 12, 0, 12, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32Float), 12, 0, 12, true, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32_32UInt), 16, 0, 16, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32_32SInt), 16, 0, 16, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32_32Float), 16, 0, 16, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8Srgb), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k9_9_9_5Float), 4, 0, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::k5_6_5UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k5_5_5_1UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k4_4_4_4UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::kFmask8_S4_F4), 1, 0, 1, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc1UNorm), 0, 8, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc1Srgb), 0, 8, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc2UNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc2Srgb), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc3UNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc3Srgb), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc4UNorm), 0, 8, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc4SNorm), 0, 8, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc5UNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc5SNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc6UFloat), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc6SFloat), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc7UNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc7Srgb), 0, 16, 0, true, false},
|
||||
{BufferFormat::k8UNorm, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8SNorm, 0, 0, 1, false, false},
|
||||
{BufferFormat::k8UInt, 1, 0, 1, true, true},
|
||||
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k16SInt, 2, 0, 2, false, false},
|
||||
{BufferFormat::k16Float, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k8_8SInt, 2, 0, 2, false, false},
|
||||
{BufferFormat::k32UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k32SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k32Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k16_16SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k16_16Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k32_32UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k32_32SInt, 8, 0, 8, false, false},
|
||||
{BufferFormat::k32_32Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16SNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k16_16_16_16SInt, 8, 0, 8, false, false},
|
||||
{BufferFormat::k16_16_16_16Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k32_32_32UInt, 12, 0, 12, true, true},
|
||||
{BufferFormat::k32_32_32SInt, 12, 0, 12, false, false},
|
||||
{BufferFormat::k32_32_32Float, 12, 0, 12, true, false},
|
||||
{BufferFormat::k32_32_32_32UInt, 16, 0, 16, true, true},
|
||||
{BufferFormat::k32_32_32_32SInt, 16, 0, 16, false, false},
|
||||
{BufferFormat::k32_32_32_32Float, 16, 0, 16, true, false},
|
||||
{BufferFormat::k8Srgb, 1, 0, 0, true, false},
|
||||
{BufferFormat::k8_8Srgb, 2, 0, 0, true, false},
|
||||
{BufferFormat::k8_8_8_8Srgb, 4, 0, 4, true, false},
|
||||
{BufferFormat::k9_9_9_5Float, 4, 0, 0, true, false},
|
||||
{BufferFormat::k5_6_5UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k5_5_5_1UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k1_5_5_5UNorm, 0, 0, 2, false, false},
|
||||
{BufferFormat::k4_4_4_4UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::kFmask8_S4_F4, 1, 0, 1, true, false},
|
||||
{BufferFormat::kBc1UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc1Srgb, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc2UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc2Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc3UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc3Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc4UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc4SNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc5UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc5SNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc6UFloat, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc6SFloat, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc7UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc7Srgb, 0, 16, 0, true, false},
|
||||
};
|
||||
|
||||
constexpr uint8_t RenderTargetTypeBit(ChannelType type) {
|
||||
return static_cast<uint8_t>(1u << static_cast<uint32_t>(type));
|
||||
}
|
||||
|
||||
constexpr auto kUNormType = RenderTargetTypeBit(ChannelType::kUNorm);
|
||||
constexpr auto kIntegerTypes =
|
||||
RenderTargetTypeBit(ChannelType::kUInt) | RenderTargetTypeBit(ChannelType::kSInt);
|
||||
constexpr auto kNormalizedIntegerTypes =
|
||||
kUNormType | RenderTargetTypeBit(ChannelType::kSNorm) | kIntegerTypes;
|
||||
|
||||
struct RenderTargetLayoutInfo {
|
||||
ChannelLayout layout;
|
||||
BufferFormat first_linear_format;
|
||||
uint8_t linear_type_mask;
|
||||
uint8_t components;
|
||||
BufferFormat extra_format = BufferFormat::kInvalid;
|
||||
ChannelType extra_type = ChannelType::kUNorm;
|
||||
ChannelOrderSupport order_support = ChannelOrderSupport::kAll;
|
||||
};
|
||||
|
||||
constexpr RenderTargetLayoutInfo kRenderTargetLayouts[] = {
|
||||
{ChannelLayout::k8, BufferFormat::k8UNorm, kNormalizedIntegerTypes, 1, BufferFormat::k8Srgb,
|
||||
ChannelType::kSrgb},
|
||||
{ChannelLayout::k16, BufferFormat::k16UNorm, kNormalizedIntegerTypes, 1, BufferFormat::k16Float,
|
||||
ChannelType::kFloat},
|
||||
{ChannelLayout::k8_8, BufferFormat::k8_8UNorm, kNormalizedIntegerTypes, 2,
|
||||
BufferFormat::k8_8Srgb, ChannelType::kSrgb},
|
||||
{ChannelLayout::k32, BufferFormat::k32UInt, kIntegerTypes, 1, BufferFormat::k32Float,
|
||||
ChannelType::kFloat},
|
||||
{ChannelLayout::k16_16, BufferFormat::k16_16UNorm, kNormalizedIntegerTypes, 2,
|
||||
BufferFormat::k16_16Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k11_11_10, BufferFormat::k11_11_10UNorm, kNormalizedIntegerTypes, 3,
|
||||
BufferFormat::k11_11_10Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k10_11_11, BufferFormat::k10_11_11UNorm, kNormalizedIntegerTypes, 3,
|
||||
BufferFormat::k10_11_11Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k2_10_10_10, BufferFormat::k2_10_10_10UNorm, kNormalizedIntegerTypes, 4},
|
||||
{ChannelLayout::k10_10_10_2, BufferFormat::k10_10_10_2UNorm, kNormalizedIntegerTypes, 4},
|
||||
{ChannelLayout::k8_8_8_8, BufferFormat::k8_8_8_8UNorm, kNormalizedIntegerTypes, 4,
|
||||
BufferFormat::k8_8_8_8Srgb, ChannelType::kSrgb},
|
||||
{ChannelLayout::k32_32, BufferFormat::k32_32UInt, kIntegerTypes, 2, BufferFormat::k32_32Float,
|
||||
ChannelType::kFloat},
|
||||
{ChannelLayout::k16_16_16_16, BufferFormat::k16_16_16_16UNorm, kNormalizedIntegerTypes, 4,
|
||||
BufferFormat::k16_16_16_16Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k32_32_32_32, BufferFormat::k32_32_32_32UInt, kIntegerTypes, 4,
|
||||
BufferFormat::k32_32_32_32Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k5_6_5, BufferFormat::k5_6_5UNorm, kUNormType, 3},
|
||||
{ChannelLayout::k5_5_5_1, BufferFormat::k5_5_5_1UNorm, kUNormType, 4},
|
||||
{ChannelLayout::k1_5_5_5, BufferFormat::k1_5_5_5UNorm, kUNormType, 4},
|
||||
{ChannelLayout::k4_4_4_4, BufferFormat::k4_4_4_4UNorm, kUNormType, 4},
|
||||
{ChannelLayout::k10_10_10_2Float, BufferFormat::kInvalid, 0, 4, BufferFormat::k10_10_10_2Float,
|
||||
ChannelType::kFloat, ChannelOrderSupport::kStandardOnly},
|
||||
};
|
||||
|
||||
const RenderTargetLayoutInfo* FindRenderTargetLayout(ChannelLayout layout) {
|
||||
for (const auto& info: kRenderTargetLayouts) {
|
||||
if (info.layout == layout) {
|
||||
return &info;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
constexpr auto MakeFormatInfoLookup() {
|
||||
constexpr uint32_t kMaxFormat = GpuEnumValue(BufferFormat::kBc7Srgb);
|
||||
constexpr size_t kMaxFormat = static_cast<size_t>(BufferFormat::kBc7Srgb);
|
||||
std::array<const FormatInfo*, kMaxFormat + 1> lookup {};
|
||||
for (const auto& info: kFormatInfo) {
|
||||
lookup[info.format] = &info;
|
||||
lookup[static_cast<size_t>(info.format)] = &info;
|
||||
}
|
||||
return lookup;
|
||||
}
|
||||
|
||||
constexpr auto kFormatInfoLookup = MakeFormatInfoLookup();
|
||||
|
||||
const FormatInfo* FindFormatInfo(uint32_t format) {
|
||||
return format < kFormatInfoLookup.size() ? kFormatInfoLookup[format] : nullptr;
|
||||
const FormatInfo* FindFormatInfo(BufferFormat format) {
|
||||
const auto index = static_cast<size_t>(format);
|
||||
return index < kFormatInfoLookup.size() ? kFormatInfoLookup[index] : nullptr;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
uint32_t NumBytesPerElement(uint32_t format) {
|
||||
RenderTargetFormatEncoding ResolveRenderTargetFormat(ChannelLayout layout, ChannelType type) {
|
||||
const auto* layout_info = FindRenderTargetLayout(layout);
|
||||
const auto raw_type = static_cast<uint32_t>(type);
|
||||
if (layout_info == nullptr || raw_type >= 8u) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto format = BufferFormat::kInvalid;
|
||||
if (layout_info->extra_format != BufferFormat::kInvalid && type == layout_info->extra_type) {
|
||||
format = layout_info->extra_format;
|
||||
} else if ((layout_info->linear_type_mask & (1u << raw_type)) != 0) {
|
||||
const auto first_type =
|
||||
std::countr_zero(static_cast<uint32_t>(layout_info->linear_type_mask));
|
||||
format = static_cast<BufferFormat>(static_cast<uint32_t>(layout_info->first_linear_format) +
|
||||
raw_type - first_type);
|
||||
}
|
||||
if (format == BufferFormat::kInvalid) {
|
||||
return {};
|
||||
}
|
||||
return {format, layout_info->components, layout_info->order_support};
|
||||
}
|
||||
|
||||
uint32_t NumBytesPerElement(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr ? info->bytes_per_element : 0;
|
||||
}
|
||||
|
||||
uint32_t BlockCompressedBytesPerBlock(uint32_t format) {
|
||||
uint32_t BlockCompressedBytesPerBlock(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr ? info->block_compressed_bytes_per_block : 0;
|
||||
}
|
||||
|
||||
uint32_t RenderTargetBytesPerElement(uint32_t format) {
|
||||
uint32_t RenderTargetBytesPerElement(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr ? info->render_target_bytes_per_element : 0;
|
||||
}
|
||||
|
||||
bool IsSupportedTextureFormat(uint32_t format) {
|
||||
bool IsSupportedTextureFormat(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->supported_sampled_texture_format;
|
||||
}
|
||||
|
||||
bool IsUintTextureFormat(uint32_t format) {
|
||||
bool IsUintTextureFormat(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->unsigned_integer_texture_format;
|
||||
}
|
||||
|
||||
bool IsFmaskTextureFormat(uint32_t format) {
|
||||
return format == GpuEnumValue(BufferFormat::kFmask8_S4_F4);
|
||||
bool IsFmaskTextureFormat(BufferFormat format) {
|
||||
return format == BufferFormat::kFmask8_S4_F4;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::Prospero
|
||||
@@ -1,16 +1,49 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GUEST_GPU_GPU_FORMAT_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GUEST_GPU_GPU_FORMAT_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
namespace Libs::Graphics::Prospero {
|
||||
|
||||
uint32_t NumBytesPerElement(uint32_t format);
|
||||
uint32_t BlockCompressedBytesPerBlock(uint32_t format);
|
||||
uint32_t RenderTargetBytesPerElement(uint32_t format);
|
||||
bool IsSupportedTextureFormat(uint32_t format);
|
||||
bool IsUintTextureFormat(uint32_t format);
|
||||
bool IsFmaskTextureFormat(uint32_t format);
|
||||
enum class ChannelOrderSupport : uint8_t {
|
||||
kNone,
|
||||
kStandardOnly,
|
||||
kAll,
|
||||
};
|
||||
|
||||
struct RenderTargetFormatEncoding {
|
||||
BufferFormat buffer_format = BufferFormat::kInvalid;
|
||||
uint8_t components = 0;
|
||||
ChannelOrderSupport order_support = ChannelOrderSupport::kNone;
|
||||
|
||||
[[nodiscard]] constexpr bool IsValid() const {
|
||||
return buffer_format != BufferFormat::kInvalid && components >= 1u && components <= 4u &&
|
||||
order_support != ChannelOrderSupport::kNone;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool SupportsOrder(ChannelOrder order) const {
|
||||
switch (order_support) {
|
||||
case ChannelOrderSupport::kStandardOnly: return order == ChannelOrder::kStandard;
|
||||
case ChannelOrderSupport::kAll:
|
||||
switch (order) {
|
||||
case ChannelOrder::kStandard:
|
||||
case ChannelOrder::kAlt:
|
||||
case ChannelOrder::kReversed:
|
||||
case ChannelOrder::kAltReversed: return true;
|
||||
}
|
||||
return false;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
RenderTargetFormatEncoding ResolveRenderTargetFormat(ChannelLayout layout, ChannelType type);
|
||||
uint32_t NumBytesPerElement(BufferFormat format);
|
||||
uint32_t BlockCompressedBytesPerBlock(BufferFormat format);
|
||||
uint32_t RenderTargetBytesPerElement(BufferFormat format);
|
||||
bool IsSupportedTextureFormat(BufferFormat format);
|
||||
bool IsUintTextureFormat(BufferFormat format);
|
||||
bool IsFmaskTextureFormat(BufferFormat format);
|
||||
|
||||
} // namespace Libs::Graphics::Prospero
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/sync.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
#include "graphics/presentation/window.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
@@ -32,11 +33,11 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
static thread_local CommandProcessor* g_current_processor = nullptr;
|
||||
static thread_local Pm4Execution* g_current_execution = nullptr;
|
||||
static thread_local uint32_t g_submission_pause_depth = 0;
|
||||
static thread_local bool g_gpu_mutex_owned = false;
|
||||
static thread_local bool g_gpu_thread = false;
|
||||
static thread_local CommandProcessor* g_current_processor = nullptr;
|
||||
static thread_local Pm4Execution* g_current_execution = nullptr;
|
||||
static thread_local bool g_gpu_mutex_owned = false;
|
||||
static thread_local bool g_gpu_thread = false;
|
||||
static thread_local GuestGpu* g_gpu_state = nullptr;
|
||||
|
||||
class GpuMutexLock final {
|
||||
public:
|
||||
@@ -59,115 +60,30 @@ private:
|
||||
Common::Mutex& m_mutex;
|
||||
};
|
||||
|
||||
struct OwnedCmdBuffer {
|
||||
OwnedCmdBuffer() = default;
|
||||
explicit OwnedCmdBuffer(const uint32_t* data, uint32_t count) {
|
||||
EXIT_IF(data == nullptr && count != 0);
|
||||
if (count != 0) {
|
||||
m_words.assign(data, data + count);
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Empty() const noexcept { return m_words.empty(); }
|
||||
[[nodiscard]] uint32_t Size() const noexcept { return static_cast<uint32_t>(m_words.size()); }
|
||||
[[nodiscard]] uint32_t* Data() noexcept { return m_words.data(); }
|
||||
|
||||
private:
|
||||
std::vector<uint32_t> m_words;
|
||||
};
|
||||
|
||||
class GpuState {
|
||||
public:
|
||||
static constexpr uint32_t ComputePipeCount = 7;
|
||||
static constexpr uint32_t QueuesPerComputePipe = 8;
|
||||
static constexpr uint32_t ComputeQueueCount = ComputePipeCount * QueuesPerComputePipe;
|
||||
static constexpr uint32_t QueueCount = 1 + ComputeQueueCount;
|
||||
|
||||
explicit GpuState(RenderContext& renderer): m_renderer(renderer) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
m_gfx_cp = std::make_unique<CommandProcessor>(renderer);
|
||||
m_thread = std::jthread(ThreadRun, this);
|
||||
}
|
||||
~GpuState();
|
||||
|
||||
KYTY_CLASS_NO_COPY(GpuState);
|
||||
|
||||
void Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t* cmd_const_buffer,
|
||||
uint32_t num_const_dw, bool trigger_agc_interrupt_on_done);
|
||||
void SubmitCompute(uint32_t queue, uint32_t* cmd_buffer, uint32_t num_dw,
|
||||
bool trigger_agc_interrupt_on_done);
|
||||
void SubmitFlipPreparation(uint64_t request_id);
|
||||
void Done();
|
||||
void PauseSubmissions();
|
||||
void ResumeSubmissions();
|
||||
void Shutdown();
|
||||
[[nodiscard]] bool IsStopping();
|
||||
void SendCommand(Common::UniqueFunction<void>&& command);
|
||||
void SendCommandSync(Common::UniqueFunction<void>&& command);
|
||||
void SendCommandSyncWithProcessor(Common::UniqueFunction<void, CommandProcessor&>&& command);
|
||||
int GetFrameNum();
|
||||
[[nodiscard]] static bool IsGpuThread() noexcept { return g_gpu_thread; }
|
||||
|
||||
private:
|
||||
enum class SubmissionType { Graphics, Compute, FlipPreparation };
|
||||
|
||||
struct Submission {
|
||||
SubmissionType type = SubmissionType::Graphics;
|
||||
uint32_t queue_id = 0;
|
||||
OwnedCmdBuffer commands;
|
||||
OwnedCmdBuffer constant_commands;
|
||||
Pm4Execution command_execution;
|
||||
Pm4Execution constant_execution;
|
||||
bool trigger_agc_interrupt_on_done = false;
|
||||
bool reset_processor = false;
|
||||
bool started = false;
|
||||
bool command_complete = false;
|
||||
bool constant_complete = false;
|
||||
bool blocked = false;
|
||||
uint64_t flip_request_id = 0;
|
||||
};
|
||||
|
||||
void WaitLocked();
|
||||
void Enqueue(Submission submission);
|
||||
void WaitForIdle();
|
||||
bool Process(Submission& submission);
|
||||
static void ThreadRun(void* data);
|
||||
CommandProcessor& GetProcessor(uint32_t queue_id);
|
||||
|
||||
RenderContext& m_renderer;
|
||||
Common::Mutex m_submission_mutex;
|
||||
Common::Mutex m_queue_mutex;
|
||||
std::mutex m_shutdown_mutex;
|
||||
Common::CondVar m_work_available;
|
||||
Common::CondVar m_idle;
|
||||
std::array<std::deque<Submission>, QueueCount> m_queues;
|
||||
std::deque<Common::UniqueFunction<void>> m_commands;
|
||||
uint32_t m_next_queue = 0;
|
||||
uint32_t m_submission_count = 0;
|
||||
bool m_processing = false;
|
||||
bool m_graphics_done = true;
|
||||
bool m_accepting = true;
|
||||
bool m_stopping = false;
|
||||
bool m_shutdown_complete = false;
|
||||
|
||||
std::unique_ptr<CommandProcessor> m_gfx_cp;
|
||||
std::array<std::unique_ptr<CommandProcessor>, ComputeQueueCount> m_compute_cp;
|
||||
|
||||
uint64_t m_submit_id = 0;
|
||||
std::atomic_int m_done_num = 0;
|
||||
std::jthread m_thread;
|
||||
};
|
||||
|
||||
static bool GraphicsRunDebugDumpEnabled() {
|
||||
return Config::GraphicsDebugDumpEnabled() &&
|
||||
Config::GetPrintfDirection() != Config::OutputDirection::Silent;
|
||||
}
|
||||
|
||||
GpuState::~GpuState() {
|
||||
GuestGpu::OwnedCmdBuffer::OwnedCmdBuffer(const uint32_t* data, uint32_t count) {
|
||||
EXIT_IF(data == nullptr && count != 0);
|
||||
if (count != 0) {
|
||||
m_words.assign(data, data + count);
|
||||
}
|
||||
}
|
||||
|
||||
GuestGpu::GuestGpu(RenderContext& renderer): m_renderer(renderer) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
GraphicsInitJmpTables();
|
||||
m_gfx_cp = std::make_unique<CommandProcessor>(renderer);
|
||||
m_thread = std::jthread(ThreadRun, this);
|
||||
}
|
||||
|
||||
GuestGpu::~GuestGpu() {
|
||||
Shutdown();
|
||||
}
|
||||
|
||||
void GpuState::Shutdown() {
|
||||
void GuestGpu::Shutdown() {
|
||||
std::lock_guard shutdown_lock(m_shutdown_mutex);
|
||||
if (m_shutdown_complete) {
|
||||
return;
|
||||
@@ -184,12 +100,12 @@ void GpuState::Shutdown() {
|
||||
m_shutdown_complete = true;
|
||||
}
|
||||
|
||||
bool GpuState::IsStopping() {
|
||||
bool GuestGpu::IsStopping() {
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
return m_stopping;
|
||||
}
|
||||
|
||||
void GpuState::SendCommand(Common::UniqueFunction<void>&& command) {
|
||||
void GuestGpu::SendCommand(Common::UniqueFunction<void>&& command) {
|
||||
EXIT_IF(!command);
|
||||
if (IsGpuThread()) {
|
||||
command();
|
||||
@@ -198,10 +114,26 @@ void GpuState::SendCommand(Common::UniqueFunction<void>&& command) {
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
EXIT_IF(!m_accepting);
|
||||
m_commands.push_back(std::move(command));
|
||||
m_pending_commands.fetch_add(1, std::memory_order_release);
|
||||
m_work_available.Signal();
|
||||
}
|
||||
|
||||
void GpuState::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
void GuestGpu::ProcessCommands() {
|
||||
EXIT_IF(!IsGpuThread());
|
||||
while (m_pending_commands.load(std::memory_order_acquire) != 0) {
|
||||
Common::UniqueFunction<void> command;
|
||||
{
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
EXIT_IF(m_commands.empty());
|
||||
command = std::move(m_commands.front());
|
||||
m_commands.pop_front();
|
||||
EXIT_IF(m_pending_commands.fetch_sub(1, std::memory_order_acq_rel) == 0);
|
||||
}
|
||||
command();
|
||||
}
|
||||
}
|
||||
|
||||
void GuestGpu::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
EXIT_IF(!command);
|
||||
if (IsGpuThread()) {
|
||||
command();
|
||||
@@ -215,19 +147,12 @@ void GpuState::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
done.acquire();
|
||||
}
|
||||
|
||||
void GpuState::SendCommandSyncWithProcessor(
|
||||
Common::UniqueFunction<void, CommandProcessor&>&& command) {
|
||||
EXIT_IF(!command);
|
||||
SendCommandSync([this, operation = std::move(command)]() mutable {
|
||||
EXIT_IF(g_current_processor != nullptr);
|
||||
g_current_processor = m_gfx_cp.get();
|
||||
operation(*m_gfx_cp);
|
||||
g_current_processor = nullptr;
|
||||
});
|
||||
}
|
||||
|
||||
void GpuState::Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t* cmd_const_buffer,
|
||||
void GuestGpu::Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t* cmd_const_buffer,
|
||||
uint32_t num_const_dw, bool trigger_agc_interrupt_on_done) {
|
||||
if (num_draw_dw == 0) {
|
||||
return;
|
||||
}
|
||||
EXIT_IF(cmd_draw_buffer == nullptr);
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::Graphics;
|
||||
@@ -240,8 +165,9 @@ void GpuState::Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t*
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
void GpuState::SubmitCompute(uint32_t queue, uint32_t* cmd_buffer, uint32_t num_dw,
|
||||
void GuestGpu::SubmitCompute(uint32_t queue, uint32_t* cmd_buffer, uint32_t num_dw,
|
||||
bool trigger_agc_interrupt_on_done) {
|
||||
EXIT_IF(cmd_buffer == nullptr || num_dw == 0);
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
|
||||
constexpr uint32_t compute_queue_base = 0x20u;
|
||||
@@ -257,7 +183,7 @@ void GpuState::SubmitCompute(uint32_t queue, uint32_t* cmd_buffer, uint32_t num_
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
void GpuState::SubmitFlipPreparation(uint64_t request_id) {
|
||||
void GuestGpu::SubmitFlipPreparation(uint64_t request_id) {
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::FlipPreparation;
|
||||
@@ -268,27 +194,26 @@ void GpuState::SubmitFlipPreparation(uint64_t request_id) {
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
void GpuState::Done() {
|
||||
void GuestGpu::Done() {
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
if (IsGpuThread()) {
|
||||
m_gfx_cp->BufferWait();
|
||||
} else {
|
||||
WaitLocked();
|
||||
if (!IsGpuThread()) {
|
||||
WaitForIdle();
|
||||
}
|
||||
if (RenderDocCaptureInProgress()) {
|
||||
SendCommandSync([this] {
|
||||
Common::LockGuard render_lock(m_renderer.GetMutex());
|
||||
RenderDocEndCapture();
|
||||
});
|
||||
}
|
||||
m_graphics_done = true;
|
||||
m_done_num++;
|
||||
}
|
||||
|
||||
int GpuState::GetFrameNum() {
|
||||
int GuestGpu::GetFrameNum() const {
|
||||
return m_done_num;
|
||||
}
|
||||
|
||||
void GpuState::WaitLocked() {
|
||||
WaitForIdle();
|
||||
SendCommandSync([this] { m_gfx_cp->BufferWait(); });
|
||||
}
|
||||
|
||||
CommandProcessor& GpuState::GetProcessor(uint32_t queue_id) {
|
||||
CommandProcessor& GuestGpu::GetProcessor(uint32_t queue_id) {
|
||||
EXIT_IF(queue_id >= QueueCount);
|
||||
if (queue_id == 0) {
|
||||
return *m_gfx_cp;
|
||||
@@ -301,11 +226,11 @@ CommandProcessor& GpuState::GetProcessor(uint32_t queue_id) {
|
||||
}
|
||||
|
||||
void CommandProcessor::Reset() {
|
||||
BufferWait();
|
||||
|
||||
m_sh_ctx.Reset();
|
||||
m_ucfg.Reset();
|
||||
m_ctx.Reset();
|
||||
m_saved_ctx.Reset();
|
||||
m_context_state_pushed = false;
|
||||
m_index_type_and_size = 0;
|
||||
m_index_buffer_size = 0;
|
||||
m_user_data_marker = HW::UserSgprType::Unknown;
|
||||
@@ -315,6 +240,30 @@ void CommandProcessor::Reset() {
|
||||
std::memset(m_const_ram, 0, sizeof(m_const_ram));
|
||||
}
|
||||
|
||||
void CommandProcessor::ApplyContextStateOperation(ContextStateOperation operation) {
|
||||
switch (operation) {
|
||||
case ContextStateOperation::Clear: m_ctx.Reset(); break;
|
||||
case ContextStateOperation::Push:
|
||||
EXIT_IF(m_context_state_pushed);
|
||||
m_saved_ctx = m_ctx;
|
||||
m_context_state_pushed = true;
|
||||
break;
|
||||
case ContextStateOperation::Pop:
|
||||
EXIT_IF(!m_context_state_pushed);
|
||||
m_ctx = m_saved_ctx;
|
||||
m_saved_ctx = {};
|
||||
m_context_state_pushed = false;
|
||||
break;
|
||||
case ContextStateOperation::PushClear:
|
||||
EXIT_IF(m_context_state_pushed);
|
||||
m_saved_ctx = m_ctx;
|
||||
m_context_state_pushed = true;
|
||||
m_ctx.Reset();
|
||||
break;
|
||||
default: EXIT("unknown context state operation: %u\n", static_cast<uint32_t>(operation));
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::BufferInit() {
|
||||
GetScheduler().Begin(m_ctx, m_ucfg, m_sh_ctx);
|
||||
}
|
||||
@@ -352,8 +301,13 @@ void CommandProcessor::WaitDeDiff(uint32_t diff) {
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::WaitForRewind(bool valid) {
|
||||
if (!valid) {
|
||||
SuspendPm4();
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::IncrementDe() {
|
||||
BufferWait();
|
||||
m_de_count++;
|
||||
}
|
||||
|
||||
@@ -410,8 +364,13 @@ void CommandProcessor::WriteData(uint32_t* dst, const uint32_t* src, uint32_t dw
|
||||
const uint32_t increment = (write_control >> 16u) & 0x1u;
|
||||
const uint32_t write_confirm = (write_control >> 20u) & 0x1u;
|
||||
|
||||
if (dst_sel != 0 && dst_sel != 2 && dst_sel != 4 && dst_sel != 5) {
|
||||
EXIT("unsupported writeData destination selector 0x%02" PRIx32 "\n", dst_sel);
|
||||
switch (dst_sel) {
|
||||
case 0:
|
||||
case 2:
|
||||
case 4:
|
||||
case 5:
|
||||
case 6: break;
|
||||
default: EXIT("unsupported writeData destination selector 0x%02" PRIx32 "\n", dst_sel);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(increment != 0);
|
||||
|
||||
@@ -447,7 +406,6 @@ void CommandProcessor::DmaData(uint8_t engine, uint8_t dst_sel, uint8_t dst_cach
|
||||
if (num_bytes == 0) {
|
||||
return;
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED((num_bytes & 3u) != 0);
|
||||
EXIT_NOT_IMPLEMENTED(dst_cache_policy > 3);
|
||||
EXIT_NOT_IMPLEMENTED(src_cache_policy > 3);
|
||||
EXIT_NOT_IMPLEMENTED(wait_for_previous > 1);
|
||||
@@ -464,6 +422,13 @@ void CommandProcessor::DmaData(uint8_t engine, uint8_t dst_sel, uint8_t dst_cach
|
||||
default: return false;
|
||||
}
|
||||
};
|
||||
if (dst_sel == 2) {
|
||||
// kNowhere discards the GL2 prefetch destination without a guest-visible write.
|
||||
if (src_sel != 3) {
|
||||
EXIT("unsupported dmaData nowhere source selector 0x%02" PRIx8 "\n", src_sel);
|
||||
}
|
||||
return;
|
||||
}
|
||||
bool dst_gds = false;
|
||||
if (!decode_gds(dst_sel, dst_gds)) {
|
||||
EXIT("unsupported dmaData destination selector 0x%02" PRIx8 "\n", dst_sel);
|
||||
@@ -486,7 +451,7 @@ void CommandProcessor::DmaData(uint8_t engine, uint8_t dst_sel, uint8_t dst_cach
|
||||
dst_gds, src_gds);
|
||||
}
|
||||
|
||||
void GpuState::Enqueue(Submission submission) {
|
||||
void GuestGpu::Enqueue(Submission submission) {
|
||||
EXIT_IF(submission.queue_id >= QueueCount);
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
EXIT_IF(!m_accepting);
|
||||
@@ -495,18 +460,19 @@ void GpuState::Enqueue(Submission submission) {
|
||||
m_work_available.Signal();
|
||||
}
|
||||
|
||||
void GpuState::WaitForIdle() {
|
||||
void GuestGpu::WaitForIdle() {
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
while (m_processing || !m_commands.empty() || m_submission_count != 0) {
|
||||
m_idle.Wait(&m_queue_mutex);
|
||||
}
|
||||
}
|
||||
|
||||
void GpuState::ThreadRun(void* data) {
|
||||
auto* gpu = static_cast<GpuState*>(data);
|
||||
void GuestGpu::ThreadRun(void* data) {
|
||||
auto* gpu = static_cast<GuestGpu*>(data);
|
||||
EXIT_IF(gpu == nullptr);
|
||||
KYTY_PROFILER_THREAD("Thread_Gpu");
|
||||
g_gpu_thread = true;
|
||||
g_gpu_state = gpu;
|
||||
|
||||
for (;;) {
|
||||
Submission submission;
|
||||
@@ -527,6 +493,7 @@ void GpuState::ThreadRun(void* data) {
|
||||
} else if (!gpu->m_commands.empty()) {
|
||||
command = std::move(gpu->m_commands.front());
|
||||
gpu->m_commands.pop_front();
|
||||
EXIT_IF(gpu->m_pending_commands.fetch_sub(1, std::memory_order_acq_rel) == 0);
|
||||
gpu->m_processing = true;
|
||||
} else {
|
||||
int selected_queue = -1;
|
||||
@@ -558,6 +525,7 @@ void GpuState::ThreadRun(void* data) {
|
||||
}
|
||||
if (should_stop) {
|
||||
gpu->m_gfx_cp->BufferWait();
|
||||
g_gpu_state = nullptr;
|
||||
g_gpu_thread = false;
|
||||
return;
|
||||
}
|
||||
@@ -596,9 +564,13 @@ void GpuState::ThreadRun(void* data) {
|
||||
}
|
||||
}
|
||||
|
||||
bool GpuState::Process(Submission& submission) {
|
||||
auto& cp = GetProcessor(submission.queue_id);
|
||||
bool GuestGpu::Process(Submission& submission) {
|
||||
const bool first_slice = !submission.started;
|
||||
if (first_slice && RenderDocCaptureRequested()) {
|
||||
Common::LockGuard render_lock(m_renderer.GetMutex());
|
||||
RenderDocStartCapture();
|
||||
}
|
||||
auto& cp = GetProcessor(submission.queue_id);
|
||||
|
||||
if (first_slice && submission.reset_processor) {
|
||||
cp.Reset();
|
||||
@@ -691,26 +663,6 @@ bool GpuState::Process(Submission& submission) {
|
||||
return complete;
|
||||
}
|
||||
|
||||
void GpuState::PauseSubmissions() {
|
||||
if (g_gpu_mutex_owned) {
|
||||
EXIT("GPU submissions are already paused by this thread\n");
|
||||
}
|
||||
g_gpu_mutex_owned = true;
|
||||
m_submission_mutex.Lock();
|
||||
if (!IsGpuThread()) {
|
||||
WaitLocked();
|
||||
}
|
||||
m_renderer.GetCommandScheduler().DrainPriorityOperations();
|
||||
}
|
||||
|
||||
void GpuState::ResumeSubmissions() {
|
||||
if (!g_gpu_mutex_owned) {
|
||||
EXIT("GPU submissions resumed without an active pause\n");
|
||||
}
|
||||
m_submission_mutex.Unlock();
|
||||
g_gpu_mutex_owned = false;
|
||||
}
|
||||
|
||||
Pm4ProcessResult CommandProcessor::Process(Pm4Execution& execution, uint32_t* buffer,
|
||||
uint32_t size_dw) {
|
||||
KYTY_PROFILER_BLOCK("CommandProcessor::Process");
|
||||
@@ -759,6 +711,9 @@ void CommandProcessor::SuspendPm4() {
|
||||
|
||||
void CommandProcessor::ProcessPm4(Pm4Execution& execution, size_t stop_depth) {
|
||||
while (execution.m_buffer_stack.size() > stop_depth) {
|
||||
if (g_gpu_state != nullptr) {
|
||||
g_gpu_state->ProcessCommands();
|
||||
}
|
||||
const auto buffer_index = execution.m_buffer_stack.size() - 1;
|
||||
auto& cursor = execution.m_buffer_stack[buffer_index];
|
||||
if (cursor.deferred_advance_dw != 0) {
|
||||
@@ -962,9 +917,8 @@ void CommandProcessor::DrawIndexOffset(uint32_t index_offset, uint32_t index_cou
|
||||
auto* index_addr = reinterpret_cast<const void*>(
|
||||
m_index_base_addr + static_cast<uint64_t>(index_offset) * index_size);
|
||||
|
||||
m_renderer.GetRenderExecutor().DrawIndex(m_submit_id, CurrentBuffer(),
|
||||
m_index_type_and_size, index_count, index_addr,
|
||||
flags, 1, m_num_instances);
|
||||
m_renderer.GetRenderExecutor().DrawIndex(m_submit_id, CurrentBuffer(), m_index_type_and_size,
|
||||
index_count, index_addr, flags, 1, m_num_instances);
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiator, bool indexed) {
|
||||
@@ -1002,8 +956,9 @@ void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiato
|
||||
args.start_vertex_location, args.start_instance_location);
|
||||
}
|
||||
}
|
||||
DrawIndexAuto(args.vertex_count_per_instance, 0, 0, args.instance_count,
|
||||
args.start_vertex_location, args.start_instance_location);
|
||||
m_num_instances = args.instance_count;
|
||||
SubmitNonIndexedDraw(args.vertex_count_per_instance, 0, 0, args.start_vertex_location,
|
||||
args.start_instance_location);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1043,6 +998,7 @@ void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiato
|
||||
}
|
||||
}
|
||||
|
||||
m_num_instances = args.instance_count;
|
||||
DrawIndex(index_count, index_addr, 0, 1, args.instance_count, nullptr, 0,
|
||||
static_cast<int32_t>(args.base_vertex_location), args.start_instance_location);
|
||||
}
|
||||
@@ -1100,8 +1056,9 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
args->start_vertex_location, args->start_instance_location);
|
||||
}
|
||||
}
|
||||
DrawIndexAuto(args->vertex_count_per_instance, 0, 0, args->instance_count,
|
||||
args->start_vertex_location, args->start_instance_location);
|
||||
m_num_instances = args->instance_count;
|
||||
SubmitNonIndexedDraw(args->vertex_count_per_instance, 0, 0, args->start_vertex_location,
|
||||
args->start_instance_location);
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -1142,6 +1099,7 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
}
|
||||
}
|
||||
|
||||
m_num_instances = args->instance_count;
|
||||
DrawIndex(index_count, index_addr, 0, 1, args->instance_count, nullptr, 0,
|
||||
static_cast<int32_t>(args->base_vertex_location), args->start_instance_location);
|
||||
}
|
||||
@@ -1150,9 +1108,9 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_group_y,
|
||||
uint32_t thread_group_z, uint32_t mode) {
|
||||
uint32_t frame_num = 0;
|
||||
uint32_t local_x = 1;
|
||||
uint32_t local_y = 1;
|
||||
uint32_t local_z = 1;
|
||||
// uint32_t local_x = 1;
|
||||
// uint32_t local_y = 1;
|
||||
// uint32_t local_z = 1;
|
||||
|
||||
{
|
||||
CheckBuffer();
|
||||
@@ -1176,9 +1134,9 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
|
||||
}
|
||||
|
||||
const auto& cs = m_sh_ctx.GetCs().cs_regs;
|
||||
local_x = std::max(cs.num_thread_x, 1u);
|
||||
local_y = std::max(cs.num_thread_y, 1u);
|
||||
local_z = std::max(cs.num_thread_z, 1u);
|
||||
// local_x = std::max(cs.num_thread_x, 1u);
|
||||
// local_y = std::max(cs.num_thread_y, 1u);
|
||||
// local_z = std::max(cs.num_thread_z, 1u);
|
||||
if (cs.wave_size == 64u) {
|
||||
static std::atomic_bool logged_wave64_shader {false};
|
||||
if (!logged_wave64_shader.exchange(true, std::memory_order_relaxed)) {
|
||||
@@ -1190,31 +1148,31 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
|
||||
}
|
||||
}
|
||||
|
||||
m_renderer.GetRenderExecutor().DispatchDirect(
|
||||
m_submit_id, CurrentBuffer(), thread_group_x, thread_group_y, thread_group_z, mode);
|
||||
m_renderer.GetRenderExecutor().DispatchDirect(m_submit_id, CurrentBuffer(), thread_group_x,
|
||||
thread_group_y, thread_group_z, mode);
|
||||
}
|
||||
|
||||
constexpr uint32_t DispatchInitiatorUseThreadDimensions = 1u << 5u;
|
||||
/*constexpr uint32_t DispatchInitiatorUseThreadDimensions = 1u << 5u;
|
||||
auto group_count = [](uint32_t threads, uint32_t group_size) {
|
||||
return (threads == 0
|
||||
? 0u
|
||||
: (threads + std::max(group_size, 1u) - 1u) / std::max(group_size, 1u));
|
||||
return (threads == 0
|
||||
? 0u
|
||||
: (threads + std::max(group_size, 1u) - 1u) / std::max(group_size, 1u));
|
||||
};
|
||||
|
||||
auto groups_x = thread_group_x;
|
||||
auto groups_y = thread_group_y;
|
||||
auto groups_z = thread_group_z;
|
||||
if ((mode & DispatchInitiatorUseThreadDimensions) != 0) {
|
||||
groups_x = group_count(thread_group_x, local_x);
|
||||
groups_y = group_count(thread_group_y, local_y);
|
||||
groups_z = group_count(thread_group_z, local_z);
|
||||
groups_x = group_count(thread_group_x, local_x);
|
||||
groups_y = group_count(thread_group_y, local_y);
|
||||
groups_z = group_count(thread_group_z, local_z);
|
||||
}
|
||||
|
||||
const uint64_t invocations =
|
||||
static_cast<uint64_t>(groups_x) * groups_y * groups_z * local_x * local_y * local_z;
|
||||
if (invocations != 0) {
|
||||
BufferFlushAndWait();
|
||||
}
|
||||
BufferFlushAndWait();
|
||||
}*/
|
||||
}
|
||||
|
||||
void CommandProcessor::DispatchIndirect(uint32_t data_offset, uint32_t mode) {
|
||||
@@ -1233,20 +1191,25 @@ void CommandProcessor::DispatchIndirect(uint32_t data_offset, uint32_t mode) {
|
||||
}
|
||||
|
||||
void CommandProcessor::DrawIndexAuto(uint32_t index_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset, uint32_t instance_count,
|
||||
uint32_t first_vertex, uint32_t first_instance) {
|
||||
uint32_t render_target_slice_offset) {
|
||||
SubmitNonIndexedDraw(index_count, flags, render_target_slice_offset, 0, 0);
|
||||
}
|
||||
|
||||
void CommandProcessor::SubmitNonIndexedDraw(uint32_t vertex_count, uint32_t flags,
|
||||
uint32_t render_target_slice_offset,
|
||||
uint32_t first_vertex, uint32_t first_instance) {
|
||||
CheckBuffer();
|
||||
|
||||
m_renderer.GetRenderExecutor().DrawAuto(
|
||||
m_submit_id, CurrentBuffer(), index_count, flags, render_target_slice_offset,
|
||||
instance_count, first_vertex, first_instance);
|
||||
m_renderer.GetRenderExecutor().DrawAuto(m_submit_id, CurrentBuffer(), vertex_count, flags,
|
||||
render_target_slice_offset, m_num_instances,
|
||||
first_vertex, first_instance);
|
||||
}
|
||||
|
||||
void CommandProcessor::WaitFlipDone(uint32_t video_out_handle, uint32_t display_buffer_index) {
|
||||
BufferFlush();
|
||||
|
||||
m_renderer.GetVideoOut().WaitFlipDone(static_cast<int>(video_out_handle),
|
||||
static_cast<int>(display_buffer_index));
|
||||
static_cast<int>(display_buffer_index));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
@@ -1317,10 +1280,13 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if (eop_event_type == 0x2f && cache_action == 0x00 && event_index == 0x06) {
|
||||
auto* dst = static_cast<uint32_t*>(dst_gpu_addr);
|
||||
SynchronizeGpu();
|
||||
Sync::ReadGds(m_renderer.GetBufferCache().GetGdsBuffer(), dst,
|
||||
value & 0xffffu, value >> 16u);
|
||||
Sync::ReadGds(m_renderer.GetBufferCache().GetGdsBuffer(), dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
Sync::WriteAtEndOfPipeGds32(m_submit_id, CurrentBuffer(), dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
if (with_interrupt) {
|
||||
m_renderer.TriggerEopEvent(interrupt_context_id);
|
||||
}
|
||||
return;
|
||||
}
|
||||
} else if (eop_event_type == 0x04 && cache_action == 0x00 && event_index == 0x05) {
|
||||
@@ -1362,9 +1328,14 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x00:
|
||||
switch (eop_event_type) {
|
||||
case 0x04:
|
||||
if (event_index == 0x05) {
|
||||
write64(false);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x14:
|
||||
case 0x28:
|
||||
if ((eop_event_type == 0x04 && event_index == 0x05) ||
|
||||
(eop_event_type == 0x28 && event_index == 0x00)) {
|
||||
if (event_index == 0x00) {
|
||||
write64(false);
|
||||
return;
|
||||
}
|
||||
@@ -1486,8 +1457,7 @@ void CommandProcessor::EmitGlobalBarrier() {
|
||||
barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits2::eMemoryWrite;
|
||||
barrier.dstStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
barrier.dstAccessMask =
|
||||
vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite;
|
||||
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.memoryBarrierCount = 1;
|
||||
@@ -1524,7 +1494,6 @@ void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index) {
|
||||
event_index);
|
||||
}
|
||||
EmitGlobalBarrier();
|
||||
SynchronizeGpu();
|
||||
break;
|
||||
// DbDataWritebackInvalidate, DbMetadataWritebackInvalidate, CbMetadataWritebackInvalidate.
|
||||
case 0x0000002a:
|
||||
@@ -1637,99 +1606,8 @@ void CommandProcessor::SynchronizeGpu() {
|
||||
GetScheduler().FinishCurrent();
|
||||
}
|
||||
|
||||
Gpu::Gpu(RenderContext& renderer) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
GraphicsInitJmpTables();
|
||||
m_state = std::make_unique<GpuState>(renderer);
|
||||
}
|
||||
|
||||
Gpu::~Gpu() = default;
|
||||
|
||||
void Gpu::Shutdown() {
|
||||
m_state->Shutdown();
|
||||
}
|
||||
|
||||
bool Gpu::IsStopping() {
|
||||
return m_state->IsStopping();
|
||||
}
|
||||
|
||||
void Gpu::SendCommand(Common::UniqueFunction<void>&& command) {
|
||||
m_state->SendCommand(std::move(command));
|
||||
}
|
||||
|
||||
void Gpu::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
m_state->SendCommandSync(std::move(command));
|
||||
}
|
||||
|
||||
void Gpu::SendCommandSyncWithProcessor(Common::UniqueFunction<void, CommandProcessor&>&& command) {
|
||||
m_state->SendCommandSyncWithProcessor(std::move(command));
|
||||
}
|
||||
|
||||
void Gpu::Submit(uint32_t* draw_commands, uint32_t draw_size_dw, uint32_t* constant_commands,
|
||||
uint32_t constant_size_dw, bool trigger_agc_interrupt_on_done) {
|
||||
EXIT_IF(draw_commands == nullptr || draw_size_dw == 0);
|
||||
m_state->Submit(draw_commands, draw_size_dw, constant_commands, constant_size_dw,
|
||||
trigger_agc_interrupt_on_done);
|
||||
}
|
||||
|
||||
void Gpu::SubmitCompute(uint32_t queue, uint32_t* commands, uint32_t size_dw,
|
||||
bool trigger_agc_interrupt_on_done) {
|
||||
EXIT_IF(commands == nullptr || size_dw == 0);
|
||||
m_state->SubmitCompute(queue, commands, size_dw, trigger_agc_interrupt_on_done);
|
||||
}
|
||||
|
||||
void Gpu::SubmitFlipPreparation(uint64_t request_id) {
|
||||
m_state->SubmitFlipPreparation(request_id);
|
||||
}
|
||||
|
||||
void Gpu::Done() {
|
||||
m_state->Done();
|
||||
}
|
||||
|
||||
int Gpu::GetFrameNum() const {
|
||||
return m_state->GetFrameNum();
|
||||
}
|
||||
|
||||
void Gpu::PauseSubmissions() {
|
||||
m_state->PauseSubmissions();
|
||||
}
|
||||
|
||||
void Gpu::ResumeSubmissions() {
|
||||
m_state->ResumeSubmissions();
|
||||
}
|
||||
|
||||
Gpu::SubmissionLock::SubmissionLock(Gpu& gpu): m_gpu(gpu) {
|
||||
if (g_current_processor != nullptr || g_submission_pause_depth == UINT32_MAX) {
|
||||
EXIT("cannot acquire GPU submission lock in the current state\n");
|
||||
}
|
||||
if (g_submission_pause_depth++ == 0) {
|
||||
m_gpu.PauseSubmissions();
|
||||
}
|
||||
}
|
||||
|
||||
Gpu::SubmissionLock::~SubmissionLock() {
|
||||
if (g_submission_pause_depth == 0) {
|
||||
EXIT("GPU submission lock released without ownership\n");
|
||||
}
|
||||
if (--g_submission_pause_depth == 0) {
|
||||
m_gpu.ResumeSubmissions();
|
||||
}
|
||||
}
|
||||
|
||||
bool Gpu::IsCommandProcessorThread() noexcept {
|
||||
return g_current_processor != nullptr;
|
||||
}
|
||||
|
||||
CommandProcessor* Gpu::CurrentCommandProcessor() noexcept {
|
||||
return g_current_processor;
|
||||
}
|
||||
|
||||
bool Gpu::SubmissionLockHeld() noexcept {
|
||||
return g_submission_pause_depth != 0;
|
||||
}
|
||||
|
||||
bool Gpu::MutexHeld() noexcept {
|
||||
return g_gpu_mutex_owned;
|
||||
bool GuestGpu::IsGpuThread() noexcept {
|
||||
return g_gpu_thread;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -3,27 +3,33 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "common/uniqueFunction.h"
|
||||
#include "graphics/guest_gpu/command_processor/commandProcessor.h"
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstdint>
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class CommandProcessor;
|
||||
class GpuState;
|
||||
class RenderContext;
|
||||
|
||||
class Gpu final {
|
||||
class GuestGpu final {
|
||||
public:
|
||||
explicit Gpu(RenderContext& renderer);
|
||||
~Gpu();
|
||||
KYTY_CLASS_NO_COPY(Gpu);
|
||||
explicit GuestGpu(RenderContext& renderer);
|
||||
~GuestGpu();
|
||||
KYTY_CLASS_NO_COPY(GuestGpu);
|
||||
|
||||
void Shutdown();
|
||||
[[nodiscard]] bool IsStopping();
|
||||
void SendCommand(Common::UniqueFunction<void>&& command);
|
||||
void SendCommandSync(Common::UniqueFunction<void>&& command);
|
||||
void SendCommandSyncWithProcessor(Common::UniqueFunction<void, CommandProcessor&>&& command);
|
||||
|
||||
void Submit(uint32_t* draw_commands, uint32_t draw_size_dw, uint32_t* constant_commands,
|
||||
uint32_t constant_size_dw, bool trigger_agc_interrupt_on_done = false);
|
||||
@@ -33,28 +39,79 @@ public:
|
||||
void Done();
|
||||
[[nodiscard]] int GetFrameNum() const;
|
||||
|
||||
[[nodiscard]] static bool IsCommandProcessorThread() noexcept;
|
||||
[[nodiscard]] static CommandProcessor* CurrentCommandProcessor() noexcept;
|
||||
[[nodiscard]] static bool SubmissionLockHeld() noexcept;
|
||||
[[nodiscard]] static bool MutexHeld() noexcept;
|
||||
|
||||
class SubmissionLock final {
|
||||
public:
|
||||
explicit SubmissionLock(Gpu& gpu);
|
||||
~SubmissionLock();
|
||||
KYTY_CLASS_NO_COPY(SubmissionLock);
|
||||
|
||||
private:
|
||||
Gpu& m_gpu;
|
||||
};
|
||||
[[nodiscard]] static bool IsGpuThread() noexcept;
|
||||
|
||||
private:
|
||||
friend class SubmissionLock;
|
||||
static constexpr uint32_t ComputePipeCount = 7;
|
||||
static constexpr uint32_t QueuesPerComputePipe = 8;
|
||||
static constexpr uint32_t ComputeQueueCount = ComputePipeCount * QueuesPerComputePipe;
|
||||
static constexpr uint32_t QueueCount = 1 + ComputeQueueCount;
|
||||
|
||||
void PauseSubmissions();
|
||||
void ResumeSubmissions();
|
||||
class OwnedCmdBuffer {
|
||||
public:
|
||||
OwnedCmdBuffer() = default;
|
||||
explicit OwnedCmdBuffer(const uint32_t* data, uint32_t count);
|
||||
|
||||
std::unique_ptr<GpuState> m_state;
|
||||
[[nodiscard]] bool Empty() const noexcept { return m_words.empty(); }
|
||||
[[nodiscard]] uint32_t Size() const noexcept {
|
||||
return static_cast<uint32_t>(m_words.size());
|
||||
}
|
||||
[[nodiscard]] uint32_t* Data() noexcept { return m_words.data(); }
|
||||
|
||||
private:
|
||||
std::vector<uint32_t> m_words;
|
||||
};
|
||||
|
||||
enum class SubmissionType { Graphics, Compute, FlipPreparation };
|
||||
|
||||
struct Submission {
|
||||
SubmissionType type = SubmissionType::Graphics;
|
||||
uint32_t queue_id = 0;
|
||||
OwnedCmdBuffer commands;
|
||||
OwnedCmdBuffer constant_commands;
|
||||
Pm4Execution command_execution;
|
||||
Pm4Execution constant_execution;
|
||||
bool trigger_agc_interrupt_on_done = false;
|
||||
bool reset_processor = false;
|
||||
bool started = false;
|
||||
bool command_complete = false;
|
||||
bool constant_complete = false;
|
||||
bool blocked = false;
|
||||
uint64_t flip_request_id = 0;
|
||||
};
|
||||
|
||||
void Enqueue(Submission submission);
|
||||
void WaitForIdle();
|
||||
void ProcessCommands();
|
||||
bool Process(Submission& submission);
|
||||
static void ThreadRun(void* data);
|
||||
CommandProcessor& GetProcessor(uint32_t queue_id);
|
||||
|
||||
RenderContext& m_renderer;
|
||||
Common::Mutex m_submission_mutex;
|
||||
Common::Mutex m_queue_mutex;
|
||||
std::mutex m_shutdown_mutex;
|
||||
Common::CondVar m_work_available;
|
||||
Common::CondVar m_idle;
|
||||
std::array<std::deque<Submission>, QueueCount> m_queues;
|
||||
std::deque<Common::UniqueFunction<void>> m_commands;
|
||||
std::atomic_uint32_t m_pending_commands {0};
|
||||
uint32_t m_next_queue = 0;
|
||||
uint32_t m_submission_count = 0;
|
||||
bool m_processing = false;
|
||||
bool m_graphics_done = true;
|
||||
bool m_accepting = true;
|
||||
bool m_stopping = false;
|
||||
bool m_shutdown_complete = false;
|
||||
|
||||
std::unique_ptr<CommandProcessor> m_gfx_cp;
|
||||
std::array<std::unique_ptr<CommandProcessor>, ComputeQueueCount> m_compute_cp;
|
||||
|
||||
uint64_t m_submit_id = 0;
|
||||
std::atomic_int m_done_num = 0;
|
||||
std::jthread m_thread;
|
||||
|
||||
friend class CommandProcessor;
|
||||
};
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -29,27 +29,27 @@ struct ColorView {
|
||||
struct ColorInfo {
|
||||
bool fmask_compression_enable = false;
|
||||
// uint32_t fmask_compression_mode = 0;
|
||||
bool fmask_data_compression_disable = false;
|
||||
bool fmask_one_frag_mode = false;
|
||||
bool cmask_fast_clear_enable = false;
|
||||
bool dcc_compression_enable = false;
|
||||
bool blend_clamp = false;
|
||||
bool blend_bypass = false;
|
||||
bool round_mode = false;
|
||||
uint32_t cmask_is_linear = 0;
|
||||
uint32_t cmask_addr_type = 0;
|
||||
bool alt_tile_mode = false;
|
||||
uint32_t format = 0;
|
||||
uint32_t channel_type = 0;
|
||||
uint32_t channel_order = 0;
|
||||
bool fmask_data_compression_disable = false;
|
||||
bool fmask_one_frag_mode = false;
|
||||
bool cmask_fast_clear_enable = false;
|
||||
bool dcc_compression_enable = false;
|
||||
bool blend_clamp = false;
|
||||
bool blend_bypass = false;
|
||||
bool round_mode = false;
|
||||
uint32_t cmask_is_linear = 0;
|
||||
uint32_t cmask_addr_type = 0;
|
||||
bool alt_tile_mode = false;
|
||||
Prospero::ChannelLayout format = Prospero::ChannelLayout::kInvalid;
|
||||
Prospero::ChannelType channel_type = Prospero::ChannelType::kUNorm;
|
||||
Prospero::ChannelOrder channel_order = Prospero::ChannelOrder::kStandard;
|
||||
};
|
||||
|
||||
struct ColorAttrib {
|
||||
bool force_dest_alpha_to_one = false;
|
||||
uint32_t tile_mode = 0;
|
||||
uint32_t fmask_tile_mode = 0;
|
||||
uint32_t num_samples = 0;
|
||||
uint32_t num_fragments = 0;
|
||||
bool force_dest_alpha_to_one = false;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
Prospero::TileMode fmask_tile_mode = Prospero::TileMode::kLinear;
|
||||
uint32_t num_samples = 0;
|
||||
uint32_t num_fragments = 0;
|
||||
};
|
||||
|
||||
struct ColorAttrib2 {
|
||||
@@ -59,11 +59,11 @@ struct ColorAttrib2 {
|
||||
};
|
||||
|
||||
struct ColorAttrib3 {
|
||||
uint32_t depth = 0;
|
||||
uint32_t tile_mode = 0;
|
||||
uint32_t dimension = 0;
|
||||
bool cmask_pipe_aligned = false;
|
||||
bool dcc_pipe_aligned = false;
|
||||
uint32_t depth = 0;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
uint32_t dimension = 0;
|
||||
bool cmask_pipe_aligned = false;
|
||||
bool dcc_pipe_aligned = false;
|
||||
};
|
||||
|
||||
struct ColorDccControl {
|
||||
@@ -132,7 +132,7 @@ struct RenderTarget {
|
||||
};
|
||||
|
||||
struct DepthZInfo {
|
||||
uint32_t format = 0;
|
||||
Prospero::DepthFormat format = Prospero::DepthFormat::kInvalid;
|
||||
uint32_t num_samples = 0;
|
||||
Prospero::TextureCompatiblePlaneCompression texture_compatibility =
|
||||
Prospero::TextureCompatiblePlaneCompression::kDisable;
|
||||
@@ -144,16 +144,16 @@ struct DepthZInfo {
|
||||
|
||||
[[nodiscard]] static DepthZInfo Decode(uint32_t value) {
|
||||
DepthZInfo info;
|
||||
info.format = value & 0x3u;
|
||||
info.format = static_cast<Prospero::DepthFormat>(value & 0x3u);
|
||||
info.num_samples = (value >> 2u) & 0x3u;
|
||||
info.texture_compatibility = static_cast<Prospero::TextureCompatiblePlaneCompression>(
|
||||
value & Prospero::GpuEnumValue(Prospero::TextureCompatiblePlaneCompression::kBitMask));
|
||||
value & static_cast<uint32_t>(Prospero::TextureCompatiblePlaneCompression::kBitMask));
|
||||
info.partially_resident = (value & 0x00001000u) != 0;
|
||||
info.max_mip_level = static_cast<uint8_t>((value >> 16u) & 0x0fu);
|
||||
info.expclear_enabled = (value & 0x08000000u) != 0;
|
||||
info.htile_acceleration = (value & 0x20000000u) != 0;
|
||||
info.z_compare_base = static_cast<Prospero::ZCompareBase>(
|
||||
value & Prospero::GpuEnumValue(Prospero::ZCompareBase::kBitMask));
|
||||
value & static_cast<uint32_t>(Prospero::ZCompareBase::kBitMask));
|
||||
return info;
|
||||
}
|
||||
|
||||
@@ -167,7 +167,7 @@ struct DepthZInfo {
|
||||
};
|
||||
|
||||
struct DepthStencilInfo {
|
||||
uint32_t format = 0;
|
||||
Prospero::StencilFormat format = Prospero::StencilFormat::kInvalid;
|
||||
Prospero::TextureCompatibleStencil texture_compatibility =
|
||||
Prospero::TextureCompatibleStencil::kDisable;
|
||||
bool expclear_enabled = false;
|
||||
@@ -176,9 +176,9 @@ struct DepthStencilInfo {
|
||||
|
||||
[[nodiscard]] static DepthStencilInfo Decode(uint32_t value) {
|
||||
DepthStencilInfo info;
|
||||
info.format = value & 0x1u;
|
||||
info.format = static_cast<Prospero::StencilFormat>(value & 0x1u);
|
||||
info.texture_compatibility = static_cast<Prospero::TextureCompatibleStencil>(
|
||||
value & Prospero::GpuEnumValue(Prospero::TextureCompatibleStencil::kBitMask));
|
||||
value & static_cast<uint32_t>(Prospero::TextureCompatibleStencil::kBitMask));
|
||||
info.partially_resident = (value & 0x00001000u) != 0;
|
||||
info.expclear_enabled = (value & 0x08000000u) != 0;
|
||||
info.htile_stencil_disabled = (value & 0x20000000u) != 0;
|
||||
@@ -295,10 +295,7 @@ struct ClipControl {
|
||||
bool linear_attribute_clip_enable = false;
|
||||
bool force_viewport_index_from_vs_enable = false;
|
||||
|
||||
[[nodiscard]] bool IsZClipModeRepresentable() const {
|
||||
return min_z_clip_disable == max_z_clip_disable;
|
||||
}
|
||||
[[nodiscard]] bool IsZClipEnabled() const { return !min_z_clip_disable; }
|
||||
[[nodiscard]] bool IsZClipEnabled() const { return !min_z_clip_disable && !max_z_clip_disable; }
|
||||
};
|
||||
|
||||
struct DepthControl {
|
||||
@@ -348,6 +345,16 @@ struct ModeControl {
|
||||
bool persp_corr_dis = false;
|
||||
};
|
||||
|
||||
struct PolyOffset {
|
||||
int8_t neg_num_db_bits = -23;
|
||||
bool db_is_float_fmt = true;
|
||||
float clamp = 0.0f;
|
||||
float front_scale = 0.0f;
|
||||
float front_offset = 0.0f;
|
||||
float back_scale = 0.0f;
|
||||
float back_offset = 0.0f;
|
||||
};
|
||||
|
||||
struct BlendControl {
|
||||
uint8_t color_srcblend = 1;
|
||||
uint8_t color_comb_fcn = 0;
|
||||
@@ -482,6 +489,26 @@ struct VsShaderResource2 {
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
struct HsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool debug_mode = false;
|
||||
bool ieee_mode = false;
|
||||
bool require_forward_progress = false;
|
||||
bool threadgroup_configuration = false;
|
||||
uint8_t ls_vgpr_component_count = 0;
|
||||
bool fp16_overflow = false;
|
||||
};
|
||||
|
||||
struct HsShaderResource2 {
|
||||
bool scratch_en = false;
|
||||
uint8_t user_sgpr = 0;
|
||||
uint16_t lds_size = 0;
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
struct PsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
@@ -500,7 +527,7 @@ struct PsShaderResource2 {
|
||||
uint8_t user_sgpr = 0;
|
||||
bool wave_cnt_en = false;
|
||||
uint8_t extra_lds_size = 0;
|
||||
bool raster_ordered_shading = false;
|
||||
uint8_t raster_ordered_shading = 0;
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
@@ -513,22 +540,27 @@ struct PsStageRegisters {
|
||||
|
||||
struct CsStageRegisters {
|
||||
|
||||
uint64_t data_addr = 0;
|
||||
uint32_t num_thread_x = 0;
|
||||
uint32_t num_thread_y = 0;
|
||||
uint32_t num_thread_z = 0;
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t bulky = 0;
|
||||
uint8_t wave_size = 64;
|
||||
uint8_t scratch_en = 0;
|
||||
uint8_t user_sgpr = 0;
|
||||
uint8_t tgid_x_en = 0;
|
||||
uint8_t tgid_y_en = 0;
|
||||
uint8_t tgid_z_en = 0;
|
||||
uint8_t tg_size_en = 0;
|
||||
uint8_t tidig_comp_cnt = 0;
|
||||
uint8_t lds_size = 0;
|
||||
uint64_t data_addr = 0;
|
||||
uint32_t num_thread_x = 0;
|
||||
uint32_t num_thread_y = 0;
|
||||
uint32_t num_thread_z = 0;
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool ieee_mode = false;
|
||||
bool fp16_overflow = false;
|
||||
bool bulky = false;
|
||||
bool threadgroup_configuration = false;
|
||||
uint8_t wave_size = 64;
|
||||
bool scratch_en = false;
|
||||
uint8_t user_sgpr = 0;
|
||||
bool tgid_x_en = false;
|
||||
bool tgid_y_en = false;
|
||||
bool tgid_z_en = false;
|
||||
bool tg_size_en = false;
|
||||
uint8_t tidig_comp_cnt = 0;
|
||||
uint16_t lds_size = 0;
|
||||
};
|
||||
|
||||
struct EsStageRegisters {
|
||||
@@ -543,24 +575,24 @@ struct LsStageRegisters {
|
||||
|
||||
struct HsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
VsShaderResource1 rsrc1;
|
||||
VsShaderResource2 rsrc2;
|
||||
HsShaderResource1 rsrc1;
|
||||
HsShaderResource2 rsrc2;
|
||||
uint64_t chksum = 0;
|
||||
};
|
||||
|
||||
struct GsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool debug_mode = false;
|
||||
bool ieee_mode = false;
|
||||
bool cu_group_enable = false;
|
||||
bool require_forward_progress = false;
|
||||
bool lds_configuration = false;
|
||||
uint8_t gs_vgpr_component_count = 0;
|
||||
bool fp16_overflow = false;
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool debug_mode = false;
|
||||
bool ieee_mode = false;
|
||||
bool cu_group_enable = false;
|
||||
bool require_forward_progress = false;
|
||||
bool threadgroup_configuration = false;
|
||||
uint8_t gs_vgpr_component_count = 0;
|
||||
bool fp16_overflow = false;
|
||||
};
|
||||
|
||||
struct GsShaderResource2 {
|
||||
@@ -880,6 +912,8 @@ public:
|
||||
void SetDepthControl(const DepthControl& control) { m_depth_control = control; }
|
||||
[[nodiscard]] const ModeControl& GetModeControl() const { return m_mode_control; }
|
||||
void SetModeControl(const ModeControl& control) { m_mode_control = control; }
|
||||
[[nodiscard]] const PolyOffset& GetPolyOffset() const { return m_poly_offset; }
|
||||
void SetPolyOffset(const PolyOffset& offset) { m_poly_offset = offset; }
|
||||
[[nodiscard]] const EqaaControl& GetEqaaControl() const { return m_eqaa_control; }
|
||||
void SetEqaaControl(const EqaaControl& control) { m_eqaa_control = control; }
|
||||
[[nodiscard]] const StencilControl& GetStencilControl() const { return m_stencil_control; }
|
||||
@@ -904,8 +938,10 @@ public:
|
||||
[[nodiscard]] uint8_t GetStencilClearValue() const { return m_stencil_clear_value; }
|
||||
void SetStencilClearValue(uint8_t clear_value) { m_stencil_clear_value = clear_value; }
|
||||
|
||||
[[nodiscard]] float GetLineWidth() const { return m_line_width; }
|
||||
void SetLineWidth(float width) { m_line_width = width; }
|
||||
[[nodiscard]] float GetLineWidth() const { return m_line_width; }
|
||||
void SetLineWidth(float width) { m_line_width = width; }
|
||||
[[nodiscard]] uint32_t GetPrimitiveResetIndex() const { return m_primitive_reset_index; }
|
||||
void SetPrimitiveResetIndex(uint32_t index) { m_primitive_reset_index = index; }
|
||||
|
||||
[[nodiscard]] const ShaderRegisters& GetShaderRegisters() const { return m_sh_regs; }
|
||||
|
||||
@@ -950,7 +986,8 @@ public:
|
||||
void SetScShaderControl(uint32_t value) { m_sh_regs.m_paScShaderControl = value; }
|
||||
|
||||
private:
|
||||
float m_line_width = 1.0f;
|
||||
float m_line_width = 1.0f;
|
||||
uint32_t m_primitive_reset_index = 0xffffffffu;
|
||||
|
||||
BlendControl m_blend_control[8];
|
||||
BlendColor m_blend_color;
|
||||
@@ -977,6 +1014,7 @@ private:
|
||||
uint8_t m_stencil_clear_value = 0;
|
||||
|
||||
ModeControl m_mode_control;
|
||||
PolyOffset m_poly_offset;
|
||||
EqaaControl m_eqaa_control;
|
||||
|
||||
ShaderRegisters m_sh_regs;
|
||||
@@ -991,12 +1029,14 @@ public:
|
||||
|
||||
void Reset() { *this = UserConfig(); }
|
||||
|
||||
void SetPrimitiveType(uint32_t prim_type) { m_prim_type = prim_type; }
|
||||
[[nodiscard]] uint32_t GetPrimType() const { return m_prim_type; }
|
||||
void SetPrimitiveType(Prospero::PrimitiveType prim_type) { m_prim_type = prim_type; }
|
||||
[[nodiscard]] Prospero::PrimitiveType GetPrimType() const { return m_prim_type; }
|
||||
void SetIndexOffset(uint32_t index_offset) { m_index_offset = index_offset; }
|
||||
[[nodiscard]] uint32_t GetIndexOffset() const { return m_index_offset; }
|
||||
void SetObjectId(uint32_t object_id) { m_object_id = object_id; }
|
||||
[[nodiscard]] uint32_t GetObjectId() const { return m_object_id; }
|
||||
void SetPrimitiveResetControl(uint32_t control) { m_primitive_reset_control = control; }
|
||||
[[nodiscard]] uint32_t GetPrimitiveResetControl() const { return m_primitive_reset_control; }
|
||||
|
||||
[[nodiscard]] const GeControl& GetGeControl() const { return m_ge_cntl; }
|
||||
void SetGeControl(const GeControl& control) { m_ge_cntl = control; }
|
||||
@@ -1011,9 +1051,10 @@ public:
|
||||
void SetGdsOaAddress(uint32_t value) { m_gds_oa.counters[m_gds_oa.GetIndex()].address = value; }
|
||||
|
||||
private:
|
||||
uint32_t m_prim_type = 0;
|
||||
uint32_t m_index_offset = 0;
|
||||
uint32_t m_object_id = 0;
|
||||
Prospero::PrimitiveType m_prim_type = Prospero::PrimitiveType::kNone;
|
||||
uint32_t m_index_offset = 0;
|
||||
uint32_t m_object_id = 0;
|
||||
uint32_t m_primitive_reset_control = 0;
|
||||
|
||||
GeControl m_ge_cntl;
|
||||
GeUserVgprEn m_ge_user_vgpr_en;
|
||||
@@ -1034,8 +1075,8 @@ public:
|
||||
void SetLsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.ls_regs.rsrc1 = rsrc1; }
|
||||
void SetLsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.ls_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderBase(uint64_t addr) { m_vs.hs_regs.data_addr = addr; }
|
||||
void SetHsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
|
||||
void SetHsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderResource1(const HsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
|
||||
void SetHsShaderResource2(const HsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderChksum(uint32_t value) { m_vs.hs_regs.chksum = value; }
|
||||
void SetGsShaderBase(uint64_t addr) { m_vs.gs_regs.data_addr = addr; }
|
||||
void SetGsShaderResource1(const GsShaderResource1& rsrc1) { m_vs.gs_regs.rsrc1 = rsrc1; }
|
||||
|
||||
@@ -30,6 +30,7 @@ constexpr auto MakeRegisterNames() {
|
||||
names[R_FLIP] = "R_FLIP";
|
||||
names[R_RELEASE_MEM] = "R_RELEASE_MEM";
|
||||
names[R_DMA_DATA] = "R_DMA_DATA";
|
||||
names[R_CONTEXT_STATE] = "R_CONTEXT_STATE";
|
||||
return names;
|
||||
}
|
||||
|
||||
@@ -110,7 +111,6 @@ void DumpPm4PacketStream(Common::File* file, uint32_t* cmd_buffer, uint32_t star
|
||||
auto* cmd = cmd_buffer + start_dw;
|
||||
auto dw = num_dw;
|
||||
while (dw != 0) {
|
||||
EXIT_NOT_IMPLEMENTED(dw < 2);
|
||||
EXIT_NOT_IMPLEMENTED(dw > num_dw);
|
||||
|
||||
auto cmd_id = *cmd++;
|
||||
@@ -120,6 +120,9 @@ void DumpPm4PacketStream(Common::File* file, uint32_t* cmd_buffer, uint32_t star
|
||||
uint32_t len = 0;
|
||||
|
||||
const auto packet_type = static_cast<PacketType>(cmd_id >> 30u);
|
||||
// Type-2 packets are header-only padding; every other packet type requires a body.
|
||||
EXIT_NOT_IMPLEMENTED(dw < 2 && packet_type != PacketType::Type2);
|
||||
|
||||
switch (packet_type) {
|
||||
case PacketType::Type3: {
|
||||
const bool sh_gx = (cmd_id & 0x2u) == 0;
|
||||
|
||||
+137
-87
@@ -87,6 +87,7 @@ constexpr uint32_t R_WAIT_MEM_64 = 0x16;
|
||||
constexpr uint32_t R_FLIP = 0x17;
|
||||
constexpr uint32_t R_RELEASE_MEM = 0x18;
|
||||
constexpr uint32_t R_DMA_DATA = 0x19;
|
||||
constexpr uint32_t R_CONTEXT_STATE = 0x1A;
|
||||
|
||||
constexpr uint32_t R_NUM = 0x3F + 1;
|
||||
|
||||
@@ -371,6 +372,7 @@ constexpr uint32_t PA_CL_UCP_0_X = 0x16F;
|
||||
constexpr uint32_t PA_CL_UCP_0_Y = 0x170;
|
||||
constexpr uint32_t PA_CL_UCP_0_Z = 0x171;
|
||||
constexpr uint32_t PA_CL_UCP_0_W = 0x172;
|
||||
constexpr uint32_t PA_CL_UCP_5_W = 0x186;
|
||||
constexpr uint32_t SPI_PS_INPUT_CNTL_0 = 0x191;
|
||||
constexpr uint32_t SPI_PS_INPUT_CNTL_31 = 0x1B0;
|
||||
constexpr uint32_t SPI_VS_OUT_CONFIG = 0x1B1;
|
||||
@@ -385,6 +387,9 @@ constexpr uint32_t SPI_SHADER_POS_FORMAT = 0x1C3;
|
||||
constexpr uint32_t SPI_SHADER_Z_FORMAT = 0x1C4;
|
||||
constexpr uint32_t SPI_SHADER_COL_FORMAT = 0x1C5;
|
||||
|
||||
// Indirect Cx descriptor selector for the 32-entry PS input-control register bank.
|
||||
constexpr uint32_t CX_PS_SHADER_USAGE_BASE = 0x10000000u;
|
||||
|
||||
constexpr uint32_t CB_BLEND0_CONTROL = 0x1E0;
|
||||
constexpr uint32_t CB_BLEND0_CONTROL_COLOR_SRCBLEND_SHIFT = 0;
|
||||
constexpr uint32_t CB_BLEND0_CONTROL_COLOR_SRCBLEND_MASK = 0x1F;
|
||||
@@ -574,24 +579,28 @@ constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_MASK = 0x3F;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_SHIFT = 16;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
|
||||
constexpr uint32_t VGT_GS_MAX_VERT_OUT = 0x2CE;
|
||||
constexpr uint32_t GE_NGG_SUBGRP_CNTL = 0x2D3;
|
||||
constexpr uint32_t VGT_TESS_DISTRIBUTION = 0x2D4;
|
||||
constexpr uint32_t VGT_SHADER_STAGES_EN = 0x2D5;
|
||||
constexpr uint32_t VGT_LS_HS_CONFIG = 0x2D6;
|
||||
constexpr uint32_t VGT_TF_PARAM = 0x2DB;
|
||||
constexpr uint32_t DB_ALPHA_TO_MASK = 0x2DC;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL = 0x2DE;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_CLAMP = 0x2DF;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_SCALE = 0x2E0;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_OFFSET = 0x2E1;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_SCALE = 0x2E2;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_OFFSET = 0x2E3;
|
||||
constexpr uint32_t VGT_GS_INSTANCE_CNT = 0x2E4;
|
||||
constexpr uint32_t PA_SC_CENTROID_PRIORITY_0 = 0x2F5;
|
||||
constexpr uint32_t PA_SC_CENTROID_PRIORITY_1 = 0x2F6;
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
|
||||
constexpr uint32_t VGT_GS_MAX_VERT_OUT = 0x2CE;
|
||||
constexpr uint32_t GE_NGG_SUBGRP_CNTL = 0x2D3;
|
||||
constexpr uint32_t VGT_TESS_DISTRIBUTION = 0x2D4;
|
||||
constexpr uint32_t VGT_SHADER_STAGES_EN = 0x2D5;
|
||||
constexpr uint32_t VGT_LS_HS_CONFIG = 0x2D6;
|
||||
constexpr uint32_t VGT_TF_PARAM = 0x2DB;
|
||||
constexpr uint32_t DB_ALPHA_TO_MASK = 0x2DC;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL = 0x2DE;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_NEG_NUM_DB_BITS_SHIFT = 0;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_NEG_NUM_DB_BITS_MASK = 0xFF;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_DB_IS_FLOAT_FMT_SHIFT = 8;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_DB_IS_FLOAT_FMT_MASK = 0x1;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_CLAMP = 0x2DF;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_SCALE = 0x2E0;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_OFFSET = 0x2E1;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_SCALE = 0x2E2;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_OFFSET = 0x2E3;
|
||||
constexpr uint32_t VGT_GS_INSTANCE_CNT = 0x2E4;
|
||||
constexpr uint32_t PA_SC_CENTROID_PRIORITY_0 = 0x2F5;
|
||||
constexpr uint32_t PA_SC_CENTROID_PRIORITY_1 = 0x2F6;
|
||||
|
||||
constexpr uint32_t PA_SC_AA_CONFIG = 0x2F8;
|
||||
constexpr uint32_t PA_SC_AA_CONFIG_MSAA_NUM_SAMPLES_SHIFT = 0;
|
||||
@@ -775,21 +784,21 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FWD_PROGRESS_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FP16_OVFL_SHIFT = 29;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FP16_OVFL_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS = 0xB;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_SHIFT = 1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MASK = 0x1F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_SHIFT = 7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_SHIFT = 8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_MASK = 0xFF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_LOAD_INTRAWAVE_COLLISION_SHIFT = 26;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_LOAD_INTRAWAVE_COLLISION_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_SHIFT = 27;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS = 0xB;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_SHIFT = 1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MASK = 0x1F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_SHIFT = 7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_SHIFT = 8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_MASK = 0xFF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_RASTER_ORDERED_SHADING_SHIFT = 25;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_RASTER_ORDERED_SHADING_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_SHIFT = 27;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_0 = 0xC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_15 = 0x1B;
|
||||
@@ -882,61 +891,101 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS = 0x10B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
|
||||
constexpr uint32_t COMPUTE_START_X = 0x204;
|
||||
constexpr uint32_t COMPUTE_START_Y = 0x205;
|
||||
constexpr uint32_t COMPUTE_START_Z = 0x206;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_X = 0x207;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
|
||||
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
|
||||
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
|
||||
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
|
||||
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
|
||||
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
|
||||
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS = 0x10B;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FLOAT_MODE_SHIFT = 12;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FLOAT_MODE_MASK = 0xFF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DX10_CLAMP_SHIFT = 21;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DX10_CLAMP_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DEBUG_MODE_SHIFT = 22;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DEBUG_MODE_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_IEEE_MODE_SHIFT = 23;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_IEEE_MODE_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FWD_PROGRESS_SHIFT = 25;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FWD_PROGRESS_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_WGP_MODE_SHIFT = 26;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_WGP_MODE_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_LS_VGPR_COMP_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_LS_VGPR_COMP_CNT_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FP16_OVFL_SHIFT = 30;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FP16_OVFL_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SCRATCH_EN_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SCRATCH_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_SHIFT = 1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MASK = 0x1F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_LDS_SIZE_SHIFT = 18;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_LDS_SIZE_MASK = 0x1FF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MSB_SHIFT = 27;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
|
||||
constexpr uint32_t COMPUTE_START_X = 0x204;
|
||||
constexpr uint32_t COMPUTE_START_Y = 0x205;
|
||||
constexpr uint32_t COMPUTE_START_Z = 0x206;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_X = 0x207;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
|
||||
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
|
||||
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
|
||||
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
|
||||
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
|
||||
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
|
||||
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
|
||||
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_SHIFT = 30;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_SHIFT = 12;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_MASK = 0xFF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_SHIFT = 21;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_SHIFT = 23;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT = 26;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT = 29;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_SHIFT = 30;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC2 = 0x213;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT = 0;
|
||||
@@ -999,6 +1048,7 @@ constexpr uint32_t GE_USER_VGPR1 = 0x25C;
|
||||
constexpr uint32_t GE_USER_VGPR2 = 0x25D;
|
||||
constexpr uint32_t GE_USER_VGPR3 = 0x25E;
|
||||
constexpr uint32_t GE_STEREO_CNTL = 0x25F;
|
||||
constexpr uint32_t GE_PC_ALLOC = 0x260;
|
||||
|
||||
constexpr uint32_t GE_USER_VGPR_EN = 0x262;
|
||||
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR1_SHIFT = 0;
|
||||
|
||||
+334
-629
File diff suppressed because it is too large.
Load diff
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -39,7 +40,7 @@ enum class TileBlockFamily : uint32_t {
|
||||
};
|
||||
|
||||
struct TileBlockLayout {
|
||||
TileBlockFamily family = TileBlockFamily::Standard256B;
|
||||
TileBlockFamily family = TileBlockFamily::Count;
|
||||
uint32_t bytes_per_element = 0;
|
||||
uint32_t block_size = 0;
|
||||
uint32_t block_width = 0;
|
||||
@@ -47,60 +48,92 @@ struct TileBlockLayout {
|
||||
uint32_t block_depth = 0;
|
||||
};
|
||||
|
||||
struct TileVolumeLayout {
|
||||
TileBlockFamily family = TileBlockFamily::Count;
|
||||
uint32_t bytes_per_element = 0;
|
||||
uint32_t texel_width = 1;
|
||||
uint32_t texel_height = 1;
|
||||
uint32_t first_tail_level = 0;
|
||||
uint32_t block_depth = 1;
|
||||
uint64_t block_slice_size = 0;
|
||||
uint64_t total_size = 0;
|
||||
uint64_t level_offsets[16] = {};
|
||||
uint64_t level_sizes[16] = {};
|
||||
uint32_t tail_x[16] = {};
|
||||
uint32_t tail_y[16] = {};
|
||||
uint32_t level_widths[16] = {};
|
||||
uint32_t level_heights[16] = {};
|
||||
struct TileTextureElementLayout {
|
||||
uint32_t bytes = 0;
|
||||
uint32_t texel_width = 1;
|
||||
uint32_t texel_height = 1;
|
||||
};
|
||||
|
||||
struct TileTextureBlockLayout {
|
||||
TileBlockLayout block;
|
||||
uint32_t texel_width = 1;
|
||||
uint32_t texel_height = 1;
|
||||
};
|
||||
|
||||
enum class TileSurfaceDimension : uint32_t {
|
||||
Dim2D,
|
||||
Dim3D,
|
||||
};
|
||||
|
||||
struct TileSurfaceDescription {
|
||||
Prospero::BufferFormat format = Prospero::BufferFormat::kInvalid;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
TileSurfaceDimension dimension = TileSurfaceDimension::Dim2D;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t depth = 1;
|
||||
uint32_t levels = 1;
|
||||
uint32_t layers = 1;
|
||||
};
|
||||
|
||||
// Width/height fields are measured in addressable elements, not texture texels.
|
||||
struct TileMipLayout {
|
||||
uint64_t offset = 0;
|
||||
uint64_t size = 0;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t padded_width = 0;
|
||||
uint32_t padded_height = 0;
|
||||
uint32_t tail_x = 0;
|
||||
uint32_t tail_y = 0;
|
||||
};
|
||||
|
||||
struct TileSurfaceLayout {
|
||||
TileSurfaceDescription description;
|
||||
TileTextureBlockLayout texture;
|
||||
uint32_t first_tail_level = 0;
|
||||
uint64_t block_slice_size = 0;
|
||||
uint64_t total_size = 0;
|
||||
TileMipLayout mips[16] = {};
|
||||
};
|
||||
|
||||
bool TileGetBlockLayout(TileBlockFamily family, uint32_t bytes_per_element,
|
||||
TileBlockLayout& layout);
|
||||
TileBlockLayout& layout);
|
||||
bool TileGetTextureElementLayout(Prospero::BufferFormat format, TileTextureElementLayout& layout);
|
||||
bool TileGetTextureBlockLayout(Prospero::BufferFormat format, Prospero::TileMode tile, bool volume,
|
||||
TileTextureBlockLayout& layout);
|
||||
bool TileGetTiledTextureLayout(const TileSurfaceDescription& description,
|
||||
TileSurfaceLayout& layout);
|
||||
bool TileGetBlockOffset(const TileBlockLayout& layout, uint32_t x, uint32_t y, uint32_t z,
|
||||
uint32_t& byte_offset);
|
||||
uint32_t& byte_offset);
|
||||
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
|
||||
uint32_t& byte_offset);
|
||||
uint32_t& byte_offset);
|
||||
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
|
||||
uint32_t block_z, uint32_t& byte_offset);
|
||||
bool TileIsStandard256BTextureSupported(uint32_t format);
|
||||
bool TileIsStandard4KBTextureSupported(uint32_t format);
|
||||
bool TileIsStandard64KBTextureSupported(uint32_t format);
|
||||
bool TileGetTextureVolumeLayout(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
|
||||
uint32_t levels, uint32_t tile, TileVolumeLayout& layout);
|
||||
uint32_t block_z, uint32_t& byte_offset);
|
||||
|
||||
bool TileGetHtileSize(uint32_t width, uint32_t height, TileSizeAlign& htile_size);
|
||||
bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch, uint32_t z_format,
|
||||
uint32_t stencil_format, bool htile, TileSizeAlign& stencil_size,
|
||||
TileSizeAlign& htile_size, TileSizeAlign& depth_size,
|
||||
uint32_t num_fragments_log2 = 0);
|
||||
bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
Prospero::DepthFormat z_format, Prospero::StencilFormat stencil_format,
|
||||
bool htile, TileSizeAlign& stencil_size, TileSizeAlign& htile_size,
|
||||
TileSizeAlign& depth_size, uint32_t num_fragments_log2 = 0);
|
||||
uint32_t TileGetRenderTargetPitch(uint32_t width, uint32_t bytes_per_element,
|
||||
uint32_t num_fragments_log2 = 0);
|
||||
uint32_t TileGetDepthPitch(uint32_t width, uint32_t bytes_per_element,
|
||||
uint32_t num_fragments_log2 = 0);
|
||||
bool TileGetRenderTargetSize(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t bytes_per_element, TileSizeAlign& total_size,
|
||||
uint32_t bytes_per_element, TileSizeAlign& total_size,
|
||||
uint32_t num_fragments_log2 = 0);
|
||||
bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t bytes_per_element, uint32_t levels,
|
||||
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
|
||||
uint32_t bytes_per_element, uint32_t levels,
|
||||
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
|
||||
TilePaddedSize* padded_size);
|
||||
void TileGetTextureSize(uint32_t format, uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t levels, uint32_t tile, TileSizeAlign* total_size,
|
||||
void TileGetTextureSize(Prospero::BufferFormat format, uint32_t width, uint32_t height,
|
||||
uint32_t levels, Prospero::TileMode tile, TileSizeAlign* total_size,
|
||||
TileSizeOffset* level_sizes, TilePaddedSize* padded_size);
|
||||
void TileGetTextureTotalSize(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
|
||||
uint32_t pitch, uint32_t levels, uint32_t tile, bool volume_texture,
|
||||
TileSizeAlign& total_size);
|
||||
uint32_t TileGetTexturePitch(uint32_t format, uint32_t width, uint32_t levels, uint32_t tile);
|
||||
void TileGetTextureTotalSize(Prospero::BufferFormat format, uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint32_t levels, Prospero::TileMode tile,
|
||||
bool volume_texture, TileSizeAlign& total_size);
|
||||
uint32_t TileGetTexturePitch(Prospero::BufferFormat format, uint32_t width,
|
||||
Prospero::TileMode tile);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -60,19 +60,19 @@ struct VulkanImage {
|
||||
VulkanImage() = default;
|
||||
KYTY_CLASS_NO_COPY(VulkanImage);
|
||||
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
vk::ImageType image_type = vk::ImageType::e2D;
|
||||
vk::Extent3D extent = {1, 1, 1};
|
||||
uint32_t guest_pitch = 0;
|
||||
uint32_t layers = 1;
|
||||
uint32_t mip_levels = 1;
|
||||
uint32_t samples = 1;
|
||||
vk::ImageUsageFlags usage = {};
|
||||
vk::ImageCreateFlags flags = {};
|
||||
vk::Image image = nullptr;
|
||||
VulkanImageState state;
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
vk::ImageType image_type = vk::ImageType::e2D;
|
||||
vk::Extent3D extent = {1, 1, 1};
|
||||
uint32_t guest_pitch = 0;
|
||||
uint32_t layers = 1;
|
||||
uint32_t mip_levels = 1;
|
||||
uint32_t samples = 1;
|
||||
vk::ImageUsageFlags usage = {};
|
||||
vk::ImageCreateFlags flags = {};
|
||||
vk::Image image = nullptr;
|
||||
VulkanImageState state;
|
||||
std::vector<VulkanImageState> subresource_states;
|
||||
Graphics::VulkanMemory memory;
|
||||
Graphics::VulkanMemory memory;
|
||||
};
|
||||
|
||||
struct VulkanBuffer {
|
||||
|
||||
@@ -30,7 +30,7 @@ bool IsAccessible(DWORD protect, HostMemoryAccess access) {
|
||||
} // namespace
|
||||
|
||||
bool HostMemoryQueryRange(uint64_t addr, uint64_t requested_size, HostMemoryAccess access,
|
||||
uint64_t& accessible_size) {
|
||||
uint64_t& accessible_size) {
|
||||
accessible_size = 0;
|
||||
if (addr == 0 || requested_size == 0) {
|
||||
return false;
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace Libs::Graphics {
|
||||
enum class HostMemoryAccess { Read, Mapped };
|
||||
|
||||
bool HostMemoryQueryRange(uint64_t addr, uint64_t requested_size, HostMemoryAccess access,
|
||||
uint64_t& accessible_size);
|
||||
uint64_t& accessible_size);
|
||||
bool HostMemoryQueryReadable(uint64_t addr, uint64_t requested_size, uint64_t& readable_size);
|
||||
bool HostMemoryIsReadable(uint64_t addr);
|
||||
bool HostMemoryRangeIsReadable(uint64_t addr, uint64_t size);
|
||||
|
||||
@@ -4,25 +4,9 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
#if defined(KYTY_MEMORY_TRACKER_TESTS)
|
||||
namespace {
|
||||
std::atomic<MemoryTracker::UnmapContentionHook> g_unmap_contention_hook {nullptr};
|
||||
}
|
||||
|
||||
void MemoryTracker::SetUnmapContentionHook(UnmapContentionHook hook) noexcept {
|
||||
g_unmap_contention_hook.store(hook, std::memory_order_release);
|
||||
}
|
||||
#endif
|
||||
|
||||
static_assert(std::atomic<void*>::is_always_lock_free);
|
||||
|
||||
MemoryTracker::MemoryTracker(PageManager& page_manager, PageWatchMode gpu_watch_mode)
|
||||
: m_page_manager(page_manager), m_gpu_watch_mode(gpu_watch_mode) {
|
||||
switch (m_gpu_watch_mode) {
|
||||
case PageWatchMode::Write:
|
||||
case PageWatchMode::ReadWrite: break;
|
||||
default: EXIT("unsupported memory tracker GPU page-watch mode\n");
|
||||
}
|
||||
MemoryTracker::MemoryTracker(PageManager& page_manager): m_page_manager(page_manager) {
|
||||
m_regions = std::make_unique<std::atomic<RegionManager*>[]>(REGION_COUNT);
|
||||
for (size_t i = 0; i < REGION_COUNT; i++) {
|
||||
m_regions[i].store(nullptr, std::memory_order_relaxed);
|
||||
@@ -31,6 +15,7 @@ MemoryTracker::MemoryTracker(PageManager& page_manager, PageWatchMode gpu_watch_
|
||||
|
||||
MemoryTracker::~MemoryTracker() = default;
|
||||
|
||||
#if KYTY_BUILD == KYTY_BUILD_DEBUG
|
||||
void MemoryTracker::ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation) const noexcept {
|
||||
if (vaddr == 0 || size == 0 || size > UINT64_MAX - vaddr ||
|
||||
@@ -68,6 +53,7 @@ void MemoryTracker::ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t va
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void MemoryTracker::ValidateRange(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
@@ -93,8 +79,6 @@ RegionManager* MemoryTracker::GetOrCreateRegion(uint64_t index) {
|
||||
|
||||
bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
return Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
return manager->IsModified<DirtySource::Cpu>(offset, bytes);
|
||||
@@ -103,8 +87,6 @@ bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
bool MemoryTracker::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
return Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
return manager->IsModified<DirtySource::Gpu>(offset, bytes);
|
||||
@@ -113,46 +95,29 @@ bool MemoryTracker::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
void MemoryTracker::MarkRegionAsCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
const auto changed =
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
manager->ApplyProtection(changed, false);
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
}
|
||||
|
||||
void MemoryTracker::MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
Iterate<true>(vaddr, size, [this](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
const auto changed =
|
||||
manager->ChangeState<DirtySource::Gpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
manager->ApplyGpuProtection(changed, true, m_gpu_watch_mode);
|
||||
manager->ChangeState<DirtySource::Gpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
}
|
||||
|
||||
void MemoryTracker::UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
Iterate<true>(vaddr, size, [this](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
if (!manager->IsFullyModified<DirtySource::Gpu>(offset, bytes)) {
|
||||
EXIT("cannot clear partially GPU-dirty tracking range\n");
|
||||
}
|
||||
const auto changed =
|
||||
manager->ChangeState<DirtySource::Gpu, false>(manager->GetCpuAddr() + offset, bytes);
|
||||
manager->ApplyGpuProtection(changed, false, m_gpu_watch_mode);
|
||||
manager->ChangeState<DirtySource::Gpu, false>(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
}
|
||||
|
||||
void MemoryTracker::UntrackMemoryLocked(uint64_t vaddr, uint64_t size) {
|
||||
RequireMapped(vaddr, size);
|
||||
|
||||
void MemoryTracker::UntrackMemoryImpl(uint64_t vaddr, uint64_t size) {
|
||||
std::vector<RegionManager*> managers;
|
||||
managers.reserve((vaddr % TRACKER_REGION_SIZE + size + TRACKER_REGION_SIZE - 1) /
|
||||
TRACKER_REGION_SIZE);
|
||||
@@ -171,123 +136,14 @@ void MemoryTracker::UntrackMemoryLocked(uint64_t vaddr, uint64_t size) {
|
||||
EXIT("cannot untrack GPU-dirty memory\n");
|
||||
}
|
||||
Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
const auto changed =
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
manager->ApplyProtection(changed, false);
|
||||
manager->Untrack(manager->GetCpuAddr() + offset, bytes);
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
locks.clear();
|
||||
}
|
||||
|
||||
void MemoryTracker::UntrackMemory(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
UntrackMemoryLocked(vaddr, size);
|
||||
}
|
||||
|
||||
void MemoryTracker::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::unique_lock access(m_access_mutex, std::try_to_lock);
|
||||
if (!access.owns_lock()) {
|
||||
#if defined(KYTY_MEMORY_TRACKER_TESTS)
|
||||
if (const auto hook = g_unmap_contention_hook.load(std::memory_order_acquire);
|
||||
hook != nullptr) {
|
||||
hook();
|
||||
}
|
||||
#endif
|
||||
access.lock();
|
||||
}
|
||||
UntrackMemoryLocked(vaddr, size);
|
||||
m_page_manager.OnGpuUnmap(vaddr, size);
|
||||
}
|
||||
|
||||
bool MemoryTracker::InvalidateRegion(uint64_t vaddr, uint64_t size, PageFaultPhase phase) noexcept {
|
||||
switch (phase) {
|
||||
case PageFaultPhase::Release: return true;
|
||||
case PageFaultPhase::Invalidate: {
|
||||
const auto action = BeginCpuFault(vaddr, size);
|
||||
switch (action) {
|
||||
case CpuFaultAction::Untracked: return false;
|
||||
case CpuFaultAction::Continue: return true;
|
||||
case CpuFaultAction::Download:
|
||||
EXIT("generic region invalidation cannot download GPU-dirty memory\n");
|
||||
}
|
||||
}
|
||||
case PageFaultPhase::Complete:
|
||||
return CompleteCpuFault(vaddr, size, PageFaultAccess::Write, false);
|
||||
}
|
||||
EXIT("unsupported region invalidation phase\n");
|
||||
}
|
||||
|
||||
bool MemoryTracker::InvalidateVirtualGpuWrite(PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept {
|
||||
switch (phase) {
|
||||
case PageFaultPhase::Release: return true;
|
||||
case PageFaultPhase::Invalidate: {
|
||||
const bool gpu_modified = Iterate<false>(
|
||||
vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
return manager->IsModified<DirtySource::Gpu>(offset, bytes);
|
||||
});
|
||||
if (!gpu_modified) {
|
||||
return false;
|
||||
}
|
||||
const auto action = BeginCpuFault(vaddr, size);
|
||||
if (access != PageFaultAccess::Write || action != CpuFaultAction::Download) {
|
||||
EXIT("virtual GPU write fault requires write access to GPU-dirty memory\n");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
case PageFaultPhase::Complete: {
|
||||
if (access != PageFaultAccess::Write) {
|
||||
EXIT("virtual GPU write completion requires write access\n");
|
||||
}
|
||||
bool completed = false;
|
||||
Iterate<false>(
|
||||
vaddr, size, [&completed](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
if (completed) {
|
||||
EXIT("virtual GPU write fault spans multiple tracked regions\n");
|
||||
}
|
||||
completed =
|
||||
manager->CompleteVirtualGpuWrite(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
return completed;
|
||||
}
|
||||
}
|
||||
EXIT("unsupported virtual GPU write invalidation phase\n");
|
||||
}
|
||||
|
||||
CpuFaultAction MemoryTracker::BeginCpuFault(uint64_t vaddr, uint64_t size,
|
||||
PageFaultAccess access) noexcept {
|
||||
CheckNotInUploadCallback();
|
||||
CpuFaultAction action = CpuFaultAction::Untracked;
|
||||
Iterate<false>(
|
||||
vaddr, size, [&action, access](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
if (action != CpuFaultAction::Untracked) {
|
||||
EXIT("CPU fault spans multiple tracked regions\n");
|
||||
}
|
||||
action = manager->BeginCpuFault(manager->GetCpuAddr() + offset, bytes, access);
|
||||
});
|
||||
return action;
|
||||
}
|
||||
|
||||
bool MemoryTracker::CompleteCpuFault(uint64_t vaddr, uint64_t size, PageFaultAccess access,
|
||||
bool downloaded) noexcept {
|
||||
CheckNotInUploadCallback();
|
||||
bool found = false;
|
||||
Iterate<false>(
|
||||
vaddr, size,
|
||||
[&found, access, downloaded](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
if (found) {
|
||||
EXIT("CPU fault completion spans multiple tracked regions\n");
|
||||
}
|
||||
found = manager->CompleteCpuFault(manager->GetCpuAddr() + offset, bytes, access,
|
||||
downloaded);
|
||||
});
|
||||
return found;
|
||||
UntrackMemoryImpl(vaddr, size);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -18,8 +18,7 @@ namespace Libs::Graphics {
|
||||
|
||||
class MemoryTracker final {
|
||||
public:
|
||||
explicit MemoryTracker(PageManager& page_manager,
|
||||
PageWatchMode gpu_watch_mode = PageWatchMode::ReadWrite);
|
||||
explicit MemoryTracker(PageManager& page_manager);
|
||||
~MemoryTracker();
|
||||
|
||||
KYTY_CLASS_NO_COPY(MemoryTracker);
|
||||
@@ -30,28 +29,45 @@ public:
|
||||
void MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemory(uint64_t vaddr, uint64_t size);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] CpuFaultAction
|
||||
BeginCpuFault(uint64_t vaddr, uint64_t size,
|
||||
PageFaultAccess access = PageFaultAccess::Write) noexcept;
|
||||
[[nodiscard]] bool CompleteCpuFault(uint64_t vaddr, uint64_t size, PageFaultAccess access,
|
||||
bool downloaded) noexcept;
|
||||
[[nodiscard]] bool InvalidateRegion(uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept;
|
||||
[[nodiscard]] bool InvalidateVirtualGpuWrite(PageFaultAccess access, uint64_t vaddr,
|
||||
uint64_t size, PageFaultPhase phase) noexcept;
|
||||
// Removes protection from a range and flushes GPU-owned data when required.
|
||||
template <typename Flush>
|
||||
void InvalidateRegion(uint64_t vaddr, uint64_t size, Flush&& on_flush) noexcept {
|
||||
static_assert(std::is_invocable_v<Flush&>);
|
||||
CheckNotInUploadCallback();
|
||||
ValidateRange(vaddr, size);
|
||||
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
const bool should_flush = [&] {
|
||||
// Perform both the GPU modification check and CPU state change with the lock in
|
||||
// case the GPU thread is racing to mark the page modified. If a flush is needed,
|
||||
// on_flush performs the CPU state change.
|
||||
std::scoped_lock lock(manager->lock);
|
||||
if (manager->IsModified<DirtySource::Gpu>(offset, bytes)) {
|
||||
return true;
|
||||
}
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
return false;
|
||||
}();
|
||||
if (should_flush) {
|
||||
on_flush();
|
||||
}
|
||||
});
|
||||
}
|
||||
#if KYTY_BUILD == KYTY_BUILD_DEBUG
|
||||
void ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation) const noexcept;
|
||||
void ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation);
|
||||
#else
|
||||
void ValidateGpuDirtyPages(const RangeSet&, uint64_t, uint64_t, const char*) const noexcept {}
|
||||
void ValidateGpuDirtyOwnership(const RangeSet&, uint64_t, uint64_t, const char*) {}
|
||||
#endif
|
||||
|
||||
template <bool clear, typename Preflight, typename Func>
|
||||
void ForEachDownloadRange(uint64_t vaddr, uint64_t size, Preflight&& preflight, Func&& func) {
|
||||
static_assert(std::is_nothrow_invocable_v<Preflight&, uint64_t, uint64_t>);
|
||||
static_assert(std::is_nothrow_invocable_v<Func&, uint64_t, uint64_t>);
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
std::vector<RegionManager*> managers;
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t, uint64_t) {
|
||||
managers.push_back(manager);
|
||||
@@ -63,9 +79,6 @@ public:
|
||||
}
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
const auto address = manager->GetCpuAddr() + offset;
|
||||
if (manager->HasPendingFault(address, bytes)) {
|
||||
EXIT("GPU download synchronization raced a pending CPU fault\n");
|
||||
}
|
||||
manager->template ForEachModifiedRange<DirtySource::Gpu, false>(address, bytes,
|
||||
preflight);
|
||||
});
|
||||
@@ -77,10 +90,8 @@ public:
|
||||
Iterate<false>(vaddr, size,
|
||||
[&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
const auto address = manager->GetCpuAddr() + offset;
|
||||
const auto changed =
|
||||
manager->template ForEachModifiedRange<DirtySource::Gpu, true>(
|
||||
address, bytes, [](uint64_t, uint64_t) noexcept {});
|
||||
manager->ApplyGpuProtection(changed, false, m_gpu_watch_mode);
|
||||
manager->template ForEachModifiedRange<DirtySource::Gpu, true>(
|
||||
address, bytes, [](uint64_t, uint64_t) noexcept {});
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -91,24 +102,16 @@ public:
|
||||
vaddr, size, [](uint64_t, uint64_t) noexcept {}, std::forward<Func>(func));
|
||||
}
|
||||
|
||||
#if defined(KYTY_MEMORY_TRACKER_TESTS)
|
||||
using UnmapContentionHook = void (*)() noexcept;
|
||||
static void SetUnmapContentionHook(UnmapContentionHook hook) noexcept;
|
||||
#endif
|
||||
|
||||
template <typename RangeFunc, typename UploadFunc>
|
||||
void ForEachUploadRange(uint64_t vaddr, uint64_t size, bool is_written, RangeFunc&& range_func,
|
||||
UploadFunc&& upload_func) {
|
||||
static_assert(std::is_nothrow_invocable_v<RangeFunc&, uint64_t, uint64_t>);
|
||||
static_assert(std::is_nothrow_invocable_v<UploadFunc&>);
|
||||
CheckNotInUploadCallback();
|
||||
std::unique_lock access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
Iterate<true>(vaddr, size, [](RegionManager*, uint64_t, uint64_t) {});
|
||||
const auto* previous_upload_owner = std::exchange(s_upload_owner, this);
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
manager->lock.lock();
|
||||
manager->Track(manager->GetCpuAddr() + offset, bytes);
|
||||
manager->ForEachModifiedRange<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset,
|
||||
bytes, range_func);
|
||||
if (!is_written) {
|
||||
@@ -117,13 +120,12 @@ public:
|
||||
});
|
||||
upload_func();
|
||||
if (is_written) {
|
||||
Iterate<false>(
|
||||
vaddr, size, [this](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
const auto changed = manager->template ChangeState<DirtySource::Gpu, true>(
|
||||
manager->GetCpuAddr() + offset, bytes);
|
||||
manager->ApplyGpuProtection(changed, true, m_gpu_watch_mode);
|
||||
manager->lock.unlock();
|
||||
});
|
||||
Iterate<false>(vaddr, size,
|
||||
[](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
manager->template ChangeState<DirtySource::Gpu, true>(
|
||||
manager->GetCpuAddr() + offset, bytes);
|
||||
manager->lock.unlock();
|
||||
});
|
||||
}
|
||||
s_upload_owner = previous_upload_owner;
|
||||
}
|
||||
@@ -168,24 +170,14 @@ private:
|
||||
return false;
|
||||
}
|
||||
|
||||
static void ValidateRange(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemoryLocked(uint64_t vaddr, uint64_t size);
|
||||
void RequireMapped(uint64_t vaddr, uint64_t size) const {
|
||||
ValidateRange(vaddr, size);
|
||||
if (!m_page_manager.IsMapped(vaddr, size)) {
|
||||
EXIT("memory tracker range [0x%llx, 0x%llx) is not mapped\n",
|
||||
static_cast<unsigned long long>(vaddr),
|
||||
static_cast<unsigned long long>(vaddr + size));
|
||||
}
|
||||
}
|
||||
static void ValidateRange(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemoryImpl(uint64_t vaddr, uint64_t size);
|
||||
RegionManager* GetOrCreateRegion(uint64_t index);
|
||||
|
||||
std::unique_ptr<std::atomic<RegionManager*>[]> m_regions;
|
||||
std::vector<std::unique_ptr<RegionManager>> m_region_storage;
|
||||
std::mutex m_region_mutex;
|
||||
std::mutex m_access_mutex;
|
||||
PageManager& m_page_manager;
|
||||
PageWatchMode m_gpu_watch_mode = PageWatchMode::ReadWrite;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -1,633 +0,0 @@
|
||||
#include "graphics/host_gpu/objects/textureCommon.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/host_gpu/renderer/tiler.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
namespace {
|
||||
|
||||
struct RenderTargetFormatMapping {
|
||||
Prospero::ChannelLayout layout;
|
||||
Prospero::ChannelType type;
|
||||
Prospero::ChannelOrder order;
|
||||
RenderTargetFormatInfo info;
|
||||
};
|
||||
|
||||
constexpr RenderTargetFormatMapping kRenderTargetFormats[] = {
|
||||
{Prospero::ChannelLayout::k8_8,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8G8Unorm, 2}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8G8B8A8Unorm, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kSNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8G8B8A8Snorm, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kSrgb,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8G8B8A8Srgb, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eB8G8R8A8Unorm, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kSNorm,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eB8G8R8A8Snorm, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kSrgb,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eB8G8R8A8Srgb, 4}},
|
||||
{Prospero::ChannelLayout::k5_5_5_1,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR5G5B5A1UnormPack16, 2}},
|
||||
{Prospero::ChannelLayout::k4_4_4_4,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kReversed,
|
||||
{vk::Format::eB4G4R4A4UnormPack16, 2}},
|
||||
{Prospero::ChannelLayout::k10_10_10_2,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eA2B10G10R10UnormPack32, 4}},
|
||||
{Prospero::ChannelLayout::k10_10_10_2,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eA2R10G10B10UnormPack32, 4}},
|
||||
{Prospero::ChannelLayout::k11_11_10,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eB10G11R11UfloatPack32, 4}},
|
||||
{Prospero::ChannelLayout::k16,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16Unorm, 2}},
|
||||
{Prospero::ChannelLayout::k16,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16Uint, 2}},
|
||||
{Prospero::ChannelLayout::k16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16Sfloat, 2}},
|
||||
{Prospero::ChannelLayout::k16_16,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16Unorm, 4}},
|
||||
{Prospero::ChannelLayout::k16_16,
|
||||
Prospero::ChannelType::kSNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16Snorm, 4}},
|
||||
{Prospero::ChannelLayout::k16_16,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16Uint, 4}},
|
||||
{Prospero::ChannelLayout::k16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16Sfloat, 4}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16B16A16Unorm, 8}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16B16A16Sfloat, 8}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eR16G16B16A16Sfloat, 8, Prospero::ColorMappingBgra}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kReversed,
|
||||
{vk::Format::eR16G16B16A16Sfloat, 8, Prospero::ColorMappingAbgr}},
|
||||
{Prospero::ChannelLayout::k32,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR32Sfloat, 4}},
|
||||
{Prospero::ChannelLayout::k32_32,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR32G32Uint, 8}},
|
||||
{Prospero::ChannelLayout::k32_32,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR32G32Sfloat, 8}},
|
||||
{Prospero::ChannelLayout::k32_32_32_32,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR32G32B32A32Sfloat, 16}},
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
// TODO: cleanup!
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t raw_layout, uint32_t raw_type,
|
||||
uint32_t raw_order) {
|
||||
const auto layout = static_cast<Prospero::ChannelLayout>(raw_layout);
|
||||
const auto type = static_cast<Prospero::ChannelType>(raw_type);
|
||||
const auto order = static_cast<Prospero::ChannelOrder>(raw_order);
|
||||
|
||||
if (layout == Prospero::ChannelLayout::k8 && type == Prospero::ChannelType::kUNorm &&
|
||||
raw_order <= Prospero::GpuEnumValue(Prospero::ChannelOrder::kAltReversed)) {
|
||||
return {vk::Format::eR8Unorm, 1};
|
||||
}
|
||||
for (const auto& mapping: kRenderTargetFormats) {
|
||||
if (mapping.layout == layout && mapping.type == type && mapping.order == order) {
|
||||
return mapping.info;
|
||||
}
|
||||
}
|
||||
EXIT("unsupported render-target format combination: layout=%u type=%u order=%u\n", raw_layout,
|
||||
raw_type, raw_order);
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
static uint64_t GetLevelSrcOffset(const TileSizeOffset& level_size) {
|
||||
return (level_size.src_size != 0 ? level_size.src_offset : level_size.offset);
|
||||
}
|
||||
|
||||
static uint64_t GetLevelSrcSize(const TileSizeOffset& level_size) {
|
||||
return (level_size.src_size != 0 ? level_size.src_size : level_size.size);
|
||||
}
|
||||
|
||||
static uint32_t GetTextureLevelDepth(uint32_t depth, uint32_t level, bool volume_texture) {
|
||||
return volume_texture ? std::max(depth >> level, 1u) : depth;
|
||||
}
|
||||
|
||||
static size_t GetTextureRegionCount(uint32_t depth, uint64_t levels, bool volume_texture) {
|
||||
size_t count = 0;
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
count += GetTextureLevelDepth(depth, level, volume_texture);
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
uint64_t TextureUploadSliceSourceOffset(const TextureUploadLayout& layout, uint32_t level,
|
||||
uint32_t slice) {
|
||||
if (level >= 16 || layout.level_sizes[level].size == 0) {
|
||||
EXIT("invalid texture upload slice source, level=%u slice=%u\n", level, slice);
|
||||
}
|
||||
const auto level_offset = GetLevelSrcOffset(layout.level_sizes[level]);
|
||||
const auto slice_stride =
|
||||
layout.source_slice_stride != 0 ? layout.source_slice_stride : layout.slice_stride;
|
||||
if (slice_stride != 0 && slice > (UINT64_MAX - level_offset) / slice_stride) {
|
||||
EXIT("texture upload slice source offset overflow, level=%u slice=%u\n", level, slice);
|
||||
}
|
||||
return level_offset + static_cast<uint64_t>(slice) * slice_stride;
|
||||
}
|
||||
|
||||
vk::ComponentSwizzle TextureGetComponentSwizzle(uint8_t s) {
|
||||
switch (static_cast<Prospero::CompSwizzle>(s)) {
|
||||
case Prospero::CompSwizzle::kZero: return vk::ComponentSwizzle::eZero;
|
||||
case Prospero::CompSwizzle::kOne: return vk::ComponentSwizzle::eOne;
|
||||
case Prospero::CompSwizzle::kRed: return vk::ComponentSwizzle::eR;
|
||||
case Prospero::CompSwizzle::kGreen: return vk::ComponentSwizzle::eG;
|
||||
case Prospero::CompSwizzle::kBlue: return vk::ComponentSwizzle::eB;
|
||||
case Prospero::CompSwizzle::kAlpha: return vk::ComponentSwizzle::eA;
|
||||
default: EXIT("unknown swizzle: %d\n", static_cast<int>(s));
|
||||
}
|
||||
return vk::ComponentSwizzle::eIdentity;
|
||||
}
|
||||
|
||||
static uint32_t TextureGetDstSel(uint32_t swizzle, uint32_t channel) {
|
||||
return (swizzle >> (channel * 3u)) & 0x7u;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle) {
|
||||
vk::ComponentMapping components {};
|
||||
components.r = TextureGetComponentSwizzle(static_cast<uint8_t>(TextureGetDstSel(swizzle, 0)));
|
||||
components.g = TextureGetComponentSwizzle(static_cast<uint8_t>(TextureGetDstSel(swizzle, 1)));
|
||||
components.b = TextureGetComponentSwizzle(static_cast<uint8_t>(TextureGetDstSel(swizzle, 2)));
|
||||
components.a = TextureGetComponentSwizzle(static_cast<uint8_t>(TextureGetDstSel(swizzle, 3)));
|
||||
return components;
|
||||
}
|
||||
|
||||
vk::Format TextureGetFormat(uint32_t fmt) {
|
||||
const auto vk_format = VulkanFormat(fmt);
|
||||
if (vk_format != vk::Format::eUndefined) {
|
||||
return vk_format;
|
||||
}
|
||||
EXIT("unknown format: fmt = %u\n", fmt);
|
||||
return vk::Format::eUndefined;
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
uint64_t CalcTextureSliceStride(const TileSizeOffset* level_sizes, uint64_t levels,
|
||||
uint64_t total_size, uint32_t depth) {
|
||||
uint64_t stride = 0;
|
||||
for (uint32_t i = 0; i < levels; i++) {
|
||||
stride =
|
||||
std::max(stride, static_cast<uint64_t>(level_sizes[i].offset) + level_sizes[i].size);
|
||||
}
|
||||
|
||||
if (depth > 1 && total_size != 0 && total_size % depth == 0) {
|
||||
const auto guest_stride = total_size / depth;
|
||||
if (guest_stride >= stride) {
|
||||
stride = guest_stride;
|
||||
}
|
||||
}
|
||||
|
||||
return stride;
|
||||
}
|
||||
|
||||
uint64_t CalcLinearUploadLevelSize(uint32_t fmt, uint32_t pitch, uint32_t height) {
|
||||
if (const uint32_t bytes_per_element = Prospero::NumBytesPerElement(fmt);
|
||||
bytes_per_element != 0) {
|
||||
return static_cast<uint64_t>(pitch) * height * bytes_per_element;
|
||||
}
|
||||
|
||||
if (const uint32_t bytes_per_block = Prospero::BlockCompressedBytesPerBlock(fmt);
|
||||
bytes_per_block != 0) {
|
||||
const uint32_t blocks_w = std::max((pitch + 3u) / 4u, 1u);
|
||||
const uint32_t blocks_h = std::max((height + 3u) / 4u, 1u);
|
||||
return static_cast<uint64_t>(blocks_w) * blocks_h * bytes_per_block;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint64_t SetLinearUploadLevels(TileSizeOffset* level_sizes, uint32_t fmt, uint64_t height,
|
||||
uint64_t levels, uint32_t base_pitch) {
|
||||
uint64_t offset = 0;
|
||||
auto pitch = base_pitch;
|
||||
auto h = static_cast<uint32_t>(height);
|
||||
|
||||
for (uint32_t i = 0; i < levels; i++) {
|
||||
const auto size = CalcLinearUploadLevelSize(fmt, pitch, h);
|
||||
EXIT_NOT_IMPLEMENTED(size > 0xffffffffull);
|
||||
EXIT_NOT_IMPLEMENTED(offset > 0xffffffffull);
|
||||
|
||||
level_sizes[i].size = static_cast<uint32_t>(size);
|
||||
level_sizes[i].offset = static_cast<uint32_t>(offset);
|
||||
level_sizes[i].src_size = 0;
|
||||
level_sizes[i].src_offset = 0;
|
||||
level_sizes[i].x = 0;
|
||||
level_sizes[i].y = 0;
|
||||
|
||||
offset += size;
|
||||
if (pitch > 1) {
|
||||
pitch /= 2;
|
||||
}
|
||||
if (h > 1) {
|
||||
h /= 2;
|
||||
}
|
||||
}
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint64_t width, uint64_t height,
|
||||
uint64_t levels, uint32_t depth, uint64_t pitch,
|
||||
uint64_t tile, uint64_t upload_size,
|
||||
bool allow_depth_tile, bool volume_texture,
|
||||
const char* owner) {
|
||||
TextureUploadLayout layout {};
|
||||
layout.tile = static_cast<uint32_t>(tile);
|
||||
layout.pitch = static_cast<uint32_t>(pitch);
|
||||
layout.texel_block = Prospero::BlockCompressedBytesPerBlock(fmt) != 0 ? 4u : 1u;
|
||||
layout.volume_texture = volume_texture;
|
||||
|
||||
if (fmt != 0) {
|
||||
if (layout.tile != 0) {
|
||||
const auto tile_mode = static_cast<Prospero::TileMode>(layout.tile);
|
||||
switch (tile_mode) {
|
||||
case Prospero::TileMode::kStandard256B:
|
||||
if (TileIsStandard256BTextureSupported(fmt)) {
|
||||
layout.tile_family = TileBlockFamily::Standard256B;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kStandard4KB:
|
||||
if (TileIsStandard4KBTextureSupported(fmt)) {
|
||||
layout.tile_family = TileBlockFamily::Standard4KB;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kStandard64KB:
|
||||
if (TileIsStandard64KBTextureSupported(fmt)) {
|
||||
layout.tile_family = TileBlockFamily::Standard64KB;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kPrt:
|
||||
if (TileIsStandard64KBTextureSupported(fmt)) {
|
||||
layout.tile_family = TileBlockFamily::Prt64KB;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kRenderTarget:
|
||||
if (Prospero::RenderTargetBytesPerElement(fmt) != 0) {
|
||||
layout.tile_family = TileBlockFamily::RenderTarget64KB;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kDepth:
|
||||
if (allow_depth_tile && Prospero::RenderTargetBytesPerElement(fmt) != 0) {
|
||||
layout.tile_family = TileBlockFamily::Depth64KB;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
if (layout.tile_family == TileBlockFamily::Count) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%" PRIu64 "x%" PRIu64 " pitch=%" PRIu64
|
||||
" levels=%" PRIu64 "\n",
|
||||
owner, static_cast<uint32_t>(fmt), layout.tile, upload_size, width, height,
|
||||
pitch, levels);
|
||||
}
|
||||
}
|
||||
|
||||
layout.pitch = TileGetTexturePitch(fmt, width, levels, layout.tile);
|
||||
|
||||
TileGetTextureSize(fmt, width, height, layout.pitch, levels, layout.tile, nullptr,
|
||||
layout.level_sizes, layout.padded_sizes);
|
||||
|
||||
if (static_cast<Prospero::TileMode>(layout.tile) != Prospero::TileMode::kLinear) {
|
||||
if (layout.volume_texture) {
|
||||
layout.slice_stride = SetLinearUploadLevels(layout.level_sizes, fmt, height, levels,
|
||||
static_cast<uint32_t>(width));
|
||||
} else {
|
||||
TileSizeOffset tiled_levels[16] {};
|
||||
std::copy_n(layout.level_sizes, levels, tiled_levels);
|
||||
layout.source_slice_stride =
|
||||
CalcTextureSliceStride(tiled_levels, levels, upload_size, depth);
|
||||
SetLinearUploadLevels(layout.level_sizes, fmt, height, levels, layout.pitch);
|
||||
for (uint32_t i = 0; i < levels; ++i) {
|
||||
if (tiled_levels[i].src_size > tiled_levels[i].size) {
|
||||
layout.first_tail_level = std::min(layout.first_tail_level, i);
|
||||
}
|
||||
layout.level_sizes[i].src_offset = GetLevelSrcOffset(tiled_levels[i]);
|
||||
layout.level_sizes[i].src_size = GetLevelSrcSize(tiled_levels[i]);
|
||||
layout.level_sizes[i].x = tiled_levels[i].x;
|
||||
layout.level_sizes[i].y = tiled_levels[i].y;
|
||||
}
|
||||
}
|
||||
} else if (layout.volume_texture) {
|
||||
layout.slice_stride =
|
||||
CalcTextureSliceStride(layout.level_sizes, levels, upload_size, depth);
|
||||
}
|
||||
} else {
|
||||
EXIT("%s: legacy texture upload format unsupported: fmt=0 tile=%u size=%" PRIu64
|
||||
" extent=%" PRIu64 "x%" PRIu64 " pitch=%" PRIu64 " levels=%" PRIu64 "\n",
|
||||
owner, layout.tile, upload_size, width, height, pitch, levels);
|
||||
}
|
||||
|
||||
if (!layout.volume_texture) {
|
||||
layout.slice_stride =
|
||||
CalcTextureSliceStride(layout.level_sizes, levels, upload_size, depth);
|
||||
}
|
||||
return layout;
|
||||
}
|
||||
|
||||
std::vector<vk::BufferImageCopy>
|
||||
TextureBuildImageCopies(const TextureUploadLayout& layout, uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint64_t levels, bool array_texture,
|
||||
bool volume_texture) {
|
||||
uint32_t mip_width = width;
|
||||
uint32_t mip_height = height;
|
||||
uint32_t mip_pitch = volume_texture && static_cast<Prospero::TileMode>(layout.tile) !=
|
||||
Prospero::TileMode::kLinear
|
||||
? width
|
||||
: layout.pitch;
|
||||
|
||||
std::vector<vk::BufferImageCopy> regions;
|
||||
regions.reserve(GetTextureRegionCount(depth, levels, volume_texture));
|
||||
for (uint32_t i = 0; i < levels; i++) {
|
||||
EXIT_NOT_IMPLEMENTED(layout.level_sizes[i].size == 0);
|
||||
|
||||
const auto mip_depth = GetTextureLevelDepth(depth, i, volume_texture);
|
||||
|
||||
for (uint32_t z = 0; z < mip_depth; z++) {
|
||||
const auto slice_offset = z * layout.slice_stride;
|
||||
vk::BufferImageCopy region {};
|
||||
region.bufferOffset =
|
||||
layout.level_sizes[i].offset + slice_offset;
|
||||
region.imageSubresource = {vk::ImageAspectFlagBits::eColor, i,
|
||||
array_texture ? z : 0, 1};
|
||||
region.imageOffset.z = volume_texture ? static_cast<int>(z) : 0;
|
||||
region.imageExtent = {mip_width, mip_height, 1};
|
||||
const bool linear =
|
||||
static_cast<Prospero::TileMode>(layout.tile) == Prospero::TileMode::kLinear;
|
||||
if (linear) {
|
||||
region.bufferRowLength = layout.padded_sizes[i].width;
|
||||
region.bufferImageHeight = layout.padded_sizes[i].height;
|
||||
} else {
|
||||
const auto align = [](uint32_t value, uint32_t block) {
|
||||
return ((value + block - 1u) / block) * block;
|
||||
};
|
||||
const auto pitch = align(mip_pitch, layout.texel_block);
|
||||
region.bufferRowLength =
|
||||
pitch > align(mip_width, layout.texel_block) ? pitch : 0;
|
||||
}
|
||||
regions.push_back(region);
|
||||
}
|
||||
|
||||
if (mip_width > 1) {
|
||||
mip_width /= 2;
|
||||
}
|
||||
if (mip_height > 1) {
|
||||
mip_height /= 2;
|
||||
}
|
||||
if (mip_pitch > 1) {
|
||||
mip_pitch /= 2;
|
||||
}
|
||||
}
|
||||
|
||||
return regions;
|
||||
}
|
||||
|
||||
struct GpuTileElementLayout {
|
||||
uint32_t bytes = 0;
|
||||
uint32_t wide = 1;
|
||||
uint32_t tall = 1;
|
||||
};
|
||||
|
||||
static bool GetGpuTileElementLayout(uint32_t fmt, GpuTileElementLayout& out) {
|
||||
if (const auto bytes = Prospero::NumBytesPerElement(fmt); bytes != 0) {
|
||||
out = {bytes, 1, 1};
|
||||
return true;
|
||||
}
|
||||
if (const auto bytes = Prospero::BlockCompressedBytesPerBlock(fmt); bytes != 0) {
|
||||
out = {bytes, 4, 4};
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool SetGpuTileSize(uint64_t offset, uint64_t length, uint64_t capacity, uint64_t& size) {
|
||||
if (offset > capacity || length > capacity - offset) {
|
||||
return false;
|
||||
}
|
||||
size = length;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TextureBuildGpuTileInfos(uint64_t size,
|
||||
const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t fmt, uint32_t depth,
|
||||
uint64_t levels, std::vector<GpuTileInfo>& out_infos) {
|
||||
if (size == 0 || levels == 0 || levels > 16 || depth == 0 ||
|
||||
regions.size() != GetTextureRegionCount(depth, levels, layout.volume_texture) ||
|
||||
Prospero::IsFmaskTextureFormat(fmt)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
GpuTileElementLayout element {};
|
||||
if (layout.tile_family == TileBlockFamily::RenderTarget64KB ||
|
||||
layout.tile_family == TileBlockFamily::Depth64KB) {
|
||||
element.bytes = Prospero::RenderTargetBytesPerElement(fmt);
|
||||
} else if (!GetGpuTileElementLayout(fmt, element)) {
|
||||
return false;
|
||||
}
|
||||
if (element.bytes == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<GpuTileInfo> infos;
|
||||
infos.reserve(regions.size());
|
||||
if (layout.volume_texture) {
|
||||
TileVolumeLayout volume {};
|
||||
if (!TileGetTextureVolumeLayout(fmt, regions[0].imageExtent.width,
|
||||
regions[0].imageExtent.height, depth,
|
||||
static_cast<uint32_t>(levels), layout.tile, volume)) {
|
||||
return false;
|
||||
}
|
||||
element = {volume.bytes_per_element, volume.texel_width, volume.texel_height};
|
||||
TileBlockLayout block {};
|
||||
if (!TileGetBlockLayout(volume.family, element.bytes, block)) return false;
|
||||
|
||||
size_t region_base = 0;
|
||||
for (uint32_t level = 0; level < levels; ++level) {
|
||||
const uint32_t mip_depth = GetTextureLevelDepth(depth, level, true);
|
||||
const bool tail = level >= volume.first_tail_level;
|
||||
const uint64_t linear_stride = layout.slice_stride;
|
||||
for (uint32_t z = 0; z < mip_depth; z += block.block_depth) {
|
||||
const uint32_t copy_depth = std::min(block.block_depth, mip_depth - z);
|
||||
const auto& region = regions[region_base + z];
|
||||
const auto pitch = region.bufferRowLength != 0
|
||||
? region.bufferRowLength
|
||||
: region.imageExtent.width;
|
||||
const auto logical_height = region.bufferImageHeight != 0
|
||||
? region.bufferImageHeight
|
||||
: region.imageExtent.height;
|
||||
GpuTileInfo info {};
|
||||
info.family = block.family;
|
||||
info.bytes_per_element = block.bytes_per_element;
|
||||
info.linear_offset = region.bufferOffset;
|
||||
info.tiled_offset =
|
||||
static_cast<uint64_t>(z / block.block_depth) * volume.block_slice_size +
|
||||
volume.level_offsets[level];
|
||||
const uint64_t linear_span =
|
||||
static_cast<uint64_t>(copy_depth - 1u) * linear_stride +
|
||||
layout.level_sizes[level].size;
|
||||
if (!SetGpuTileSize(info.linear_offset, linear_span, size, info.linear_size) ||
|
||||
!SetGpuTileSize(info.tiled_offset, volume.level_sizes[level], size,
|
||||
info.tiled_size)) {
|
||||
return false;
|
||||
}
|
||||
info.linear_slice_stride = linear_stride;
|
||||
info.width = std::max(
|
||||
(region.imageExtent.width + element.wide - 1u) / element.wide, 1u);
|
||||
info.height = std::max(
|
||||
(logical_height + element.tall - 1u) / element.tall, 1u);
|
||||
info.depth = copy_depth;
|
||||
info.surface_z = block.block_depth == 1
|
||||
? static_cast<uint32_t>(region.imageOffset.z)
|
||||
: 0;
|
||||
info.pitch =
|
||||
std::max((pitch + element.wide - 1u) / element.wide, 1u);
|
||||
info.tail_x = tail ? volume.tail_x[level] : 0;
|
||||
info.tail_y = tail ? volume.tail_y[level] : 0;
|
||||
info.tail = tail;
|
||||
info.tiled_width = volume.level_widths[level];
|
||||
info.tiled_height = volume.level_heights[level];
|
||||
infos.push_back(info);
|
||||
}
|
||||
region_base += mip_depth;
|
||||
}
|
||||
} else {
|
||||
const auto base_family = layout.tile_family;
|
||||
if (base_family == TileBlockFamily::Count) {
|
||||
return false;
|
||||
}
|
||||
|
||||
size_t region_index = 0;
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
const auto& level_size = layout.level_sizes[level];
|
||||
const bool tail = level >= layout.first_tail_level;
|
||||
const auto family = base_family;
|
||||
TileBlockLayout block {};
|
||||
if (!TileGetBlockLayout(family, element.bytes, block)) {
|
||||
return false;
|
||||
}
|
||||
const auto level_depth = GetTextureLevelDepth(depth, level, layout.volume_texture);
|
||||
for (uint32_t z = 0; z < level_depth; z++) {
|
||||
const auto& region = regions[region_index++];
|
||||
const auto pitch = region.bufferRowLength != 0
|
||||
? region.bufferRowLength
|
||||
: region.imageExtent.width;
|
||||
const auto logical_height = region.bufferImageHeight != 0
|
||||
? region.bufferImageHeight
|
||||
: region.imageExtent.height;
|
||||
GpuTileInfo info {};
|
||||
info.family = block.family;
|
||||
info.bytes_per_element = block.bytes_per_element;
|
||||
info.linear_offset = region.bufferOffset;
|
||||
info.tiled_offset = TextureUploadSliceSourceOffset(layout, level, z);
|
||||
if (!SetGpuTileSize(info.linear_offset, level_size.size, size, info.linear_size) ||
|
||||
!SetGpuTileSize(info.tiled_offset, GetLevelSrcSize(level_size), size,
|
||||
info.tiled_size)) {
|
||||
return false;
|
||||
}
|
||||
info.width = std::max(
|
||||
(region.imageExtent.width + element.wide - 1u) / element.wide, 1u);
|
||||
info.height = std::max(
|
||||
(logical_height + element.tall - 1u) / element.tall, 1u);
|
||||
info.surface_z = base_family == TileBlockFamily::RenderTarget64KB ||
|
||||
base_family == TileBlockFamily::Depth64KB
|
||||
? region.imageSubresource.baseArrayLayer
|
||||
: 0;
|
||||
info.pitch =
|
||||
std::max((pitch + element.wide - 1u) / element.wide, 1u);
|
||||
info.tail = tail;
|
||||
info.tail_x = tail ? level_size.x : 0;
|
||||
info.tail_y = tail ? level_size.y : 0;
|
||||
info.tiled_width =
|
||||
layout.padded_sizes[level].width != 0
|
||||
? std::max((layout.padded_sizes[level].width + element.wide - 1u) /
|
||||
element.wide,
|
||||
1u)
|
||||
: info.pitch;
|
||||
info.tiled_height =
|
||||
layout.padded_sizes[level].height != 0
|
||||
? std::max((layout.padded_sizes[level].height + element.tall - 1u) /
|
||||
element.tall,
|
||||
1u)
|
||||
: info.height;
|
||||
infos.push_back(info);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (infos.empty()) {
|
||||
return false;
|
||||
}
|
||||
out_infos = std::move(infos);
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -1,54 +0,0 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_OBJECTS_TEXTURECOMMON_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_OBJECTS_TEXTURECOMMON_H_
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GpuTileInfo;
|
||||
|
||||
struct RenderTargetFormatInfo {
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
uint32_t bytes_per_element = 0;
|
||||
Prospero::ColorComponentMapping export_mapping;
|
||||
};
|
||||
|
||||
struct TextureUploadLayout {
|
||||
uint32_t tile = 0;
|
||||
uint32_t pitch = 0;
|
||||
uint32_t texel_block = 1;
|
||||
uint64_t slice_stride = 0;
|
||||
uint64_t source_slice_stride = 0;
|
||||
uint32_t first_tail_level = 16;
|
||||
TileBlockFamily tile_family = TileBlockFamily::Count;
|
||||
bool volume_texture = false;
|
||||
TileSizeOffset level_sizes[16] = {};
|
||||
TilePaddedSize padded_sizes[16] = {};
|
||||
};
|
||||
|
||||
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle);
|
||||
vk::Format TextureGetFormat(uint32_t fmt);
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t layout, uint32_t type, uint32_t order);
|
||||
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint64_t width, uint64_t height,
|
||||
uint64_t levels, uint32_t depth, uint64_t pitch,
|
||||
uint64_t tile, uint64_t upload_size,
|
||||
bool allow_depth_tile, bool volume_texture,
|
||||
const char* owner);
|
||||
std::vector<vk::BufferImageCopy>
|
||||
TextureBuildImageCopies(const TextureUploadLayout& layout, uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint64_t levels, bool array_texture,
|
||||
bool volume_texture);
|
||||
bool TextureBuildGpuTileInfos(uint64_t size,
|
||||
const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t fmt, uint32_t depth,
|
||||
uint64_t levels, std::vector<GpuTileInfo>& infos);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_OBJECTS_TEXTURECOMMON_H_ */
|
||||
@@ -1,13 +1,15 @@
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
|
||||
#include "common/platform/sysDbg.h"
|
||||
#include "graphics/host_gpu/regionDefinitions.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstdarg>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
@@ -19,6 +21,11 @@
|
||||
#include <windows.h>
|
||||
#undef min
|
||||
#undef max
|
||||
#elif defined(__APPLE__)
|
||||
#include <unistd.h>
|
||||
#else
|
||||
#include <execinfo.h>
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -28,34 +35,38 @@ constexpr uint64_t PAGE_SIZE = TRACKER_PAGE_SIZE;
|
||||
constexpr uint64_t REGION_SIZE = TRACKER_REGION_SIZE;
|
||||
constexpr uint64_t ADDRESS_SIZE = TRACKER_ADDRESS_SIZE;
|
||||
constexpr uint64_t REGION_COUNT = ADDRESS_SIZE / REGION_SIZE;
|
||||
|
||||
#if KYTY_PLATFORM != KYTY_PLATFORM_WINDOWS
|
||||
// The tracker reuses Win32 memory-protection tags as internal page-state values.
|
||||
// Mirror their canonical numeric values so the shared state-machine logic is identical.
|
||||
constexpr uint32_t PAGE_NOACCESS = 0x01;
|
||||
constexpr uint32_t PAGE_READONLY = 0x02;
|
||||
constexpr uint32_t PAGE_READWRITE = 0x04;
|
||||
#endif
|
||||
constexpr uint64_t REGION_PAGES = REGION_SIZE / PAGE_SIZE;
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
constexpr uint32_t NO_ACCESS_PROTECTION = PAGE_NOACCESS;
|
||||
constexpr uint32_t READ_ONLY_PROTECTION = PAGE_READONLY;
|
||||
constexpr uint32_t NO_ACCESS_PROTECTION = PAGE_NOACCESS;
|
||||
constexpr uint32_t READ_ONLY_PROTECTION = PAGE_READONLY;
|
||||
constexpr uint32_t READ_WRITE_PROTECTION = PAGE_READWRITE;
|
||||
#else
|
||||
constexpr uint32_t NO_ACCESS_PROTECTION = 0;
|
||||
constexpr uint32_t READ_ONLY_PROTECTION = 1;
|
||||
constexpr uint32_t READ_WRITE_PROTECTION = 2;
|
||||
#endif
|
||||
|
||||
thread_local bool g_in_fault_resolution = false;
|
||||
|
||||
[[noreturn]] void FailFast(const char* reason = nullptr) noexcept {
|
||||
std::fputs("PageManager fail-fast: ", stderr);
|
||||
std::fputs(reason != nullptr ? reason : "invalid page state", stderr);
|
||||
std::fputc('\n', stderr);
|
||||
#if !defined(__APPLE__)
|
||||
void* frames[16] {};
|
||||
int frame_count = static_cast<int>(std::size(frames));
|
||||
SysStackWalk(frames, &frame_count);
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
void* frames[16] {};
|
||||
const auto frame_count =
|
||||
CaptureStackBackTrace(0, static_cast<DWORD>(std::size(frames)), frames, nullptr);
|
||||
const auto image_base = reinterpret_cast<uintptr_t>(GetModuleHandleW(nullptr));
|
||||
for (uint16_t i = 0; i < frame_count; i++) {
|
||||
for (int i = 0; i < frame_count; i++) {
|
||||
const auto address = reinterpret_cast<uintptr_t>(frames[i]);
|
||||
std::fprintf(stderr, " frame[%u]=0x%016" PRIxPTR " image_rva=0x%016" PRIxPTR "\n", i,
|
||||
std::fprintf(stderr, " frame[%d]=0x%016" PRIxPTR " image_rva=0x%016" PRIxPTR "\n", i,
|
||||
address, address >= image_base ? address - image_base : 0);
|
||||
}
|
||||
#else
|
||||
::backtrace_symbols_fd(frames, frame_count, STDERR_FILENO);
|
||||
#endif
|
||||
#endif
|
||||
std::fflush(stderr);
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
@@ -75,12 +86,13 @@ thread_local bool g_in_fault_resolution = false;
|
||||
std::_Exit(322);
|
||||
}
|
||||
|
||||
uint32_t CurrentThread() noexcept {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
return GetCurrentThreadId();
|
||||
#else
|
||||
FailFast();
|
||||
#endif
|
||||
Common::VirtualMemory::Mode ToMemoryMode(uint32_t protection) {
|
||||
switch (protection) {
|
||||
case NO_ACCESS_PROTECTION: return Common::VirtualMemory::Mode::NoAccess;
|
||||
case READ_ONLY_PROTECTION: return Common::VirtualMemory::Mode::Read;
|
||||
case READ_WRITE_PROTECTION: return Common::VirtualMemory::Mode::ReadWrite;
|
||||
default: Fatal("unmappable protection 0x%08" PRIx32, protection);
|
||||
}
|
||||
}
|
||||
|
||||
class SpinGuard final {
|
||||
@@ -116,28 +128,61 @@ uint64_t PageEnd(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
struct PageManager::Impl {
|
||||
struct PageState {
|
||||
std::atomic_flag lock = ATOMIC_FLAG_INIT;
|
||||
uint32_t mappings = 0;
|
||||
uint32_t gpu_read_mappings = 0;
|
||||
uint32_t gpu_write_mappings = 0;
|
||||
uint32_t write_watchers = 0;
|
||||
uint32_t access_watchers = 0;
|
||||
uint32_t original_protection = 0;
|
||||
uint32_t backing_writer = 0;
|
||||
bool resolving = false;
|
||||
bool resolving_read_write = false;
|
||||
bool late_read_pending = false;
|
||||
bool late_write_pending = false;
|
||||
uint8_t write_watchers : 7 = 0;
|
||||
uint8_t access_watchers : 1 = 0;
|
||||
|
||||
[[nodiscard]] uint32_t Perms() const noexcept {
|
||||
if (access_watchers != 0) {
|
||||
return NO_ACCESS_PROTECTION;
|
||||
}
|
||||
if (write_watchers != 0) {
|
||||
return READ_ONLY_PROTECTION;
|
||||
}
|
||||
return READ_WRITE_PROTECTION;
|
||||
}
|
||||
|
||||
template <int delta, bool is_read>
|
||||
uint32_t AddDelta(uint64_t address) {
|
||||
static_assert(delta >= -1 && delta <= 1);
|
||||
if constexpr (is_read) {
|
||||
if constexpr (delta == 1) {
|
||||
if (access_watchers != 0) {
|
||||
Fatal("read-watcher overflow at 0x%016" PRIx64, address);
|
||||
}
|
||||
return ++access_watchers;
|
||||
} else if constexpr (delta == -1) {
|
||||
if (access_watchers == 0) {
|
||||
Fatal("read-watcher underflow at 0x%016" PRIx64, address);
|
||||
}
|
||||
return --access_watchers;
|
||||
} else {
|
||||
return access_watchers;
|
||||
}
|
||||
} else {
|
||||
if constexpr (delta == 1) {
|
||||
if (write_watchers == 0x7f) {
|
||||
Fatal("write-watcher overflow at 0x%016" PRIx64, address);
|
||||
}
|
||||
return ++write_watchers;
|
||||
} else if constexpr (delta == -1) {
|
||||
if (write_watchers == 0) {
|
||||
Fatal("write-watcher underflow at 0x%016" PRIx64, address);
|
||||
}
|
||||
return --write_watchers;
|
||||
} else {
|
||||
return write_watchers;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(PageState) == 1);
|
||||
|
||||
struct Region {
|
||||
std::atomic_flag lock = ATOMIC_FLAG_INIT;
|
||||
std::array<PageState, REGION_PAGES> pages;
|
||||
};
|
||||
|
||||
Impl(PageFaultHandler handler, void* context): fault_handler(handler), fault_context(context) {
|
||||
if (fault_handler == nullptr) {
|
||||
Fatal("null fault handler");
|
||||
}
|
||||
Impl() {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
SYSTEM_INFO info {};
|
||||
GetSystemInfo(&info);
|
||||
@@ -145,8 +190,16 @@ struct PageManager::Impl {
|
||||
Fatal("unsupported host page size 0x%08" PRIx32,
|
||||
static_cast<uint32_t>(info.dwPageSize));
|
||||
}
|
||||
#elif defined(__APPLE__)
|
||||
// Under Rosetta the host page size is 4 KB, matching TRACKER_PAGE_SIZE.
|
||||
if (static_cast<uint64_t>(getpagesize()) != PAGE_SIZE) {
|
||||
Fatal("unsupported host page size 0x%08" PRIx32, static_cast<uint32_t>(getpagesize()));
|
||||
}
|
||||
#else
|
||||
Fatal("page-fault invalidation is not implemented on this platform");
|
||||
const auto host_page_size = ::sysconf(_SC_PAGESIZE);
|
||||
if (host_page_size < 0 || static_cast<uint64_t>(host_page_size) != PAGE_SIZE) {
|
||||
Fatal("unsupported host page size %ld", static_cast<long>(host_page_size));
|
||||
}
|
||||
#endif
|
||||
regions = std::make_unique<std::atomic<Region*>[]>(REGION_COUNT);
|
||||
for (uint64_t i = 0; i < REGION_COUNT; i++) {
|
||||
@@ -156,11 +209,9 @@ struct PageManager::Impl {
|
||||
|
||||
~Impl() {
|
||||
for (const auto& region: region_storage) {
|
||||
SpinGuard lock(region->lock);
|
||||
for (auto& page: region->pages) {
|
||||
SpinGuard lock(page.lock);
|
||||
if (page.mappings != 0 || page.gpu_read_mappings != 0 ||
|
||||
page.gpu_write_mappings != 0 || page.write_watchers != 0 ||
|
||||
page.access_watchers != 0 || page.backing_writer != 0 || page.resolving) {
|
||||
if (page.write_watchers != 0 || page.access_watchers != 0) {
|
||||
FailFast("PageManager destroyed with live page state");
|
||||
}
|
||||
}
|
||||
@@ -188,536 +239,140 @@ struct PageManager::Impl {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
PageState& GetPage(Region& region, uint64_t vaddr) const {
|
||||
return region.pages[(vaddr % REGION_SIZE) / PAGE_SIZE];
|
||||
}
|
||||
|
||||
static uint32_t WatcherProtection(const PageState& page) {
|
||||
if (page.access_watchers != 0) {
|
||||
return NO_ACCESS_PROTECTION;
|
||||
}
|
||||
if (page.write_watchers != 0) {
|
||||
return READ_ONLY_PROTECTION;
|
||||
}
|
||||
return page.original_protection;
|
||||
}
|
||||
|
||||
static void PublishDelayedFaults(PageState& page, uint32_t old_protection,
|
||||
uint32_t new_protection) {
|
||||
if (old_protection == NO_ACCESS_PROTECTION && new_protection != NO_ACCESS_PROTECTION) {
|
||||
page.late_read_pending = true;
|
||||
}
|
||||
if ((old_protection == NO_ACCESS_PROTECTION ||
|
||||
old_protection == READ_ONLY_PROTECTION) &&
|
||||
new_protection == READ_WRITE_PROTECTION) {
|
||||
page.late_write_pending = true;
|
||||
void Protect(uint64_t vaddr, uint64_t size, uint32_t protection) noexcept {
|
||||
if (!Libs::LibKernel::Memory::ProtectGuestHostMemory(vaddr, size,
|
||||
ToMemoryMode(protection))) {
|
||||
Fatal("address-space protection failed at 0x%016" PRIx64 ", new=0x%08" PRIx32, vaddr,
|
||||
protection);
|
||||
}
|
||||
}
|
||||
|
||||
static uint32_t QueryProtection(uint64_t vaddr) {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
MEMORY_BASIC_INFORMATION info {};
|
||||
if (VirtualQuery(reinterpret_cast<const void*>(static_cast<uintptr_t>(vaddr)), &info,
|
||||
sizeof(info)) == 0 ||
|
||||
info.State != MEM_COMMIT || info.Protect != PAGE_READWRITE) {
|
||||
Fatal("basic path requires PAGE_READWRITE at 0x%016" PRIx64 " (state=0x%08" PRIx32
|
||||
", protection=0x%08" PRIx32 ")",
|
||||
vaddr, static_cast<uint32_t>(info.State), static_cast<uint32_t>(info.Protect));
|
||||
}
|
||||
return info.Protect;
|
||||
#else
|
||||
(void)vaddr;
|
||||
Fatal("page query is unsupported on this platform");
|
||||
#endif
|
||||
}
|
||||
template <bool track, bool is_read, bool masked>
|
||||
void UpdateRegionWatchers(Region& region, uint64_t base_addr, size_t first, size_t last,
|
||||
const RegionBits* mask = nullptr) {
|
||||
SpinGuard lock(region.lock);
|
||||
auto perms = region.pages[first].Perms();
|
||||
uint64_t range_begin = 0;
|
||||
uint64_t range_bytes = 0;
|
||||
uint64_t potential_range_bytes = 0;
|
||||
|
||||
static bool AllowsAccess(uint64_t vaddr, PageFaultAccess access) noexcept {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
MEMORY_BASIC_INFORMATION info {};
|
||||
if (VirtualQuery(reinterpret_cast<const void*>(static_cast<uintptr_t>(vaddr)), &info,
|
||||
sizeof(info)) == 0 ||
|
||||
info.State != MEM_COMMIT) {
|
||||
return false;
|
||||
}
|
||||
switch (access) {
|
||||
case PageFaultAccess::Read:
|
||||
return info.Protect == PAGE_READONLY || info.Protect == PAGE_READWRITE;
|
||||
case PageFaultAccess::Write: return info.Protect == PAGE_READWRITE;
|
||||
default: return false;
|
||||
}
|
||||
#else
|
||||
(void)vaddr;
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
const auto release_pending = [&] {
|
||||
if (range_bytes != 0) {
|
||||
Protect(base_addr + range_begin * PAGE_SIZE, range_bytes, perms);
|
||||
range_bytes = 0;
|
||||
potential_range_bytes = 0;
|
||||
}
|
||||
};
|
||||
|
||||
static void Protect(uint64_t vaddr, uint32_t protection, uint32_t expected_old,
|
||||
bool fault_path) noexcept {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
DWORD old_protection = 0;
|
||||
if (VirtualProtect(reinterpret_cast<void*>(static_cast<uintptr_t>(vaddr)), PAGE_SIZE,
|
||||
protection, &old_protection) == 0 ||
|
||||
old_protection != expected_old) {
|
||||
if (fault_path) {
|
||||
FailFast("VirtualProtect fault transition did not match expected protection");
|
||||
for (size_t page_index = first; page_index < last; page_index++) {
|
||||
auto& page = region.pages[page_index];
|
||||
const auto address = base_addr + page_index * PAGE_SIZE;
|
||||
const bool update = !masked || mask->Get(page_index);
|
||||
|
||||
const auto old_perms = page.Perms();
|
||||
const auto new_count = update ? page.AddDelta<track ? 1 : -1, is_read>(address)
|
||||
: page.AddDelta<0, is_read>(address);
|
||||
const auto new_perms = page.Perms();
|
||||
|
||||
if (new_perms != perms) [[unlikely]] {
|
||||
release_pending();
|
||||
perms = new_perms;
|
||||
} else if (range_bytes != 0) {
|
||||
potential_range_bytes += PAGE_SIZE;
|
||||
}
|
||||
|
||||
if (!update) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const bool watcher_edge = (track && new_count == 1) || (!track && new_count == 0);
|
||||
if (watcher_edge && old_perms != new_perms) {
|
||||
if (range_bytes == 0) {
|
||||
range_begin = page_index;
|
||||
potential_range_bytes = PAGE_SIZE;
|
||||
}
|
||||
range_bytes = potential_range_bytes;
|
||||
}
|
||||
Fatal("invalid protection transition at 0x%016" PRIx64 ", old=0x%08" PRIx32
|
||||
", expected=0x%08" PRIx32 ", new=0x%08" PRIx32,
|
||||
vaddr, static_cast<uint32_t>(old_protection), expected_old, protection);
|
||||
}
|
||||
#else
|
||||
(void)vaddr;
|
||||
(void)protection;
|
||||
(void)fault_path;
|
||||
FailFast("page protection is unsupported on this platform");
|
||||
#endif
|
||||
|
||||
release_pending();
|
||||
}
|
||||
|
||||
template <bool track, bool is_read>
|
||||
void UpdatePageWatchers(uint64_t vaddr, uint64_t size) {
|
||||
const auto begin = PageStart(vaddr);
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto chunk_begin = begin; chunk_begin < end;) {
|
||||
const auto chunk_end = std::min(end, (chunk_begin / REGION_SIZE + 1) * REGION_SIZE);
|
||||
const auto region_base = chunk_begin / REGION_SIZE * REGION_SIZE;
|
||||
auto* region = track ? GetOrCreateRegion(chunk_begin) : FindRegion(chunk_begin);
|
||||
if (region == nullptr) {
|
||||
Fatal("untracking unknown page 0x%016" PRIx64, chunk_begin);
|
||||
}
|
||||
const auto first = static_cast<size_t>((chunk_begin - region_base) / PAGE_SIZE);
|
||||
const auto last = static_cast<size_t>((chunk_end - region_base) / PAGE_SIZE);
|
||||
UpdateRegionWatchers<track, is_read, false>(*region, region_base, first, last);
|
||||
chunk_begin = chunk_end;
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<std::atomic<Region*>[]> regions;
|
||||
std::vector<std::unique_ptr<Region>> region_storage;
|
||||
std::mutex region_mutex;
|
||||
PageFaultHandler fault_handler = nullptr;
|
||||
void* fault_context = nullptr;
|
||||
};
|
||||
|
||||
static_assert(std::atomic<void*>::is_always_lock_free);
|
||||
|
||||
PageManager::PageManager(PageFaultHandler fault_handler, void* fault_context)
|
||||
: m_impl(std::make_unique<Impl>(fault_handler, fault_context)) {}
|
||||
PageManager::PageManager(): m_impl(std::make_unique<Impl>()) {}
|
||||
|
||||
PageManager::~PageManager() = default;
|
||||
|
||||
uint64_t PageManager::GetPageSize() const {
|
||||
if (g_in_fault_resolution) {
|
||||
FailFast("nested page fault while resolving a watched page");
|
||||
}
|
||||
return PAGE_SIZE;
|
||||
}
|
||||
|
||||
bool PageManager::IsTracked(uint64_t vaddr) const noexcept {
|
||||
if (g_in_fault_resolution) {
|
||||
FailFast("IsTracked called during fault resolution");
|
||||
template <bool track>
|
||||
void PageManager::UpdatePageWatchers(uint64_t vaddr, uint64_t size) {
|
||||
m_impl->UpdatePageWatchers<track, false>(vaddr, size);
|
||||
}
|
||||
|
||||
template void PageManager::UpdatePageWatchers<true>(uint64_t, uint64_t);
|
||||
template void PageManager::UpdatePageWatchers<false>(uint64_t, uint64_t);
|
||||
|
||||
template <bool track, bool is_read>
|
||||
void PageManager::UpdatePageWatchersForRegion(uint64_t base_addr, RegionBits& mask) {
|
||||
if (base_addr % REGION_SIZE != 0 || base_addr >= ADDRESS_SIZE ||
|
||||
REGION_SIZE > ADDRESS_SIZE - base_addr) {
|
||||
Fatal("invalid tracking region base 0x%016" PRIx64, base_addr);
|
||||
}
|
||||
auto* region = m_impl->FindRegion(vaddr);
|
||||
|
||||
const auto start_range = mask.FirstRange();
|
||||
const auto end_range = mask.LastRange();
|
||||
if (start_range.first == REGION_PAGES) {
|
||||
FailFast("empty region watcher mask");
|
||||
}
|
||||
const auto first = start_range.first;
|
||||
const auto last = end_range.second;
|
||||
if (start_range.second == end_range.second) {
|
||||
m_impl->UpdatePageWatchers<track, is_read>(base_addr + first * PAGE_SIZE,
|
||||
(last - first) * PAGE_SIZE);
|
||||
return;
|
||||
}
|
||||
|
||||
auto* region = track ? m_impl->GetOrCreateRegion(base_addr) : m_impl->FindRegion(base_addr);
|
||||
if (region == nullptr) {
|
||||
return false;
|
||||
Fatal("untracking unknown region 0x%016" PRIx64, base_addr);
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, vaddr);
|
||||
SpinGuard lock(page.lock);
|
||||
return page.write_watchers != 0 || page.access_watchers != 0;
|
||||
m_impl->UpdateRegionWatchers<track, is_read, true>(*region, base_addr, first, last, &mask);
|
||||
}
|
||||
|
||||
bool PageManager::IsMapped(uint64_t vaddr, uint64_t size) const noexcept {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= ADDRESS_SIZE || size > ADDRESS_SIZE - vaddr) {
|
||||
return false;
|
||||
}
|
||||
const auto end = PageStart(vaddr + size - 1) + PAGE_SIZE;
|
||||
for (auto page_vaddr = PageStart(vaddr); page_vaddr < end; page_vaddr += PAGE_SIZE) {
|
||||
auto* region = m_impl->FindRegion(page_vaddr);
|
||||
if (region == nullptr) {
|
||||
return false;
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, page_vaddr);
|
||||
SpinGuard lock(page.lock);
|
||||
if (page.mappings == 0) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
template void PageManager::UpdatePageWatchersForRegion<true, true>(uint64_t, RegionBits&);
|
||||
template void PageManager::UpdatePageWatchersForRegion<true, false>(uint64_t, RegionBits&);
|
||||
template void PageManager::UpdatePageWatchersForRegion<false, true>(uint64_t, RegionBits&);
|
||||
template void PageManager::UpdatePageWatchersForRegion<false, false>(uint64_t, RegionBits&);
|
||||
|
||||
bool PageManager::HasAnyMapping(uint64_t vaddr, uint64_t size) const noexcept {
|
||||
if (g_in_fault_resolution || vaddr == 0 || size == 0 || vaddr >= ADDRESS_SIZE ||
|
||||
size > ADDRESS_SIZE - vaddr) {
|
||||
return false;
|
||||
}
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto page_vaddr = PageStart(vaddr); page_vaddr < end; page_vaddr += PAGE_SIZE) {
|
||||
auto* region = m_impl->FindRegion(page_vaddr);
|
||||
if (region == nullptr) {
|
||||
continue;
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, page_vaddr);
|
||||
SpinGuard lock(page.lock);
|
||||
if (page.mappings != 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
void PageManager::OnGpuMap(uint64_t, uint64_t) {}
|
||||
|
||||
bool PageManager::HasGpuAccess(uint64_t vaddr, uint64_t size, GpuAccess access) const noexcept {
|
||||
if (access != GpuAccess::Read && access != GpuAccess::Write && access != GpuAccess::ReadWrite) {
|
||||
FailFast("HasGpuAccess received an invalid GPU access mode");
|
||||
}
|
||||
const bool need_read = access == GpuAccess::Read || access == GpuAccess::ReadWrite;
|
||||
const bool need_write = access == GpuAccess::Write || access == GpuAccess::ReadWrite;
|
||||
if (vaddr == 0 || size == 0 || vaddr >= ADDRESS_SIZE || size > ADDRESS_SIZE - vaddr) {
|
||||
return false;
|
||||
}
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto addr = PageStart(vaddr); addr < end; addr += PAGE_SIZE) {
|
||||
auto* region = m_impl->FindRegion(addr);
|
||||
if (region == nullptr) {
|
||||
return false;
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, addr);
|
||||
SpinGuard lock(page.lock);
|
||||
if ((need_read && page.gpu_read_mappings == 0) ||
|
||||
(need_write && page.gpu_write_mappings == 0)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void PageManager::UpdatePageWatchers(bool track, uint64_t vaddr, uint64_t size,
|
||||
PageWatchMode mode) {
|
||||
if (mode != PageWatchMode::Write && mode != PageWatchMode::ReadWrite) {
|
||||
Fatal("invalid watcher mode");
|
||||
}
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto page_vaddr = PageStart(vaddr); page_vaddr < end; page_vaddr += PAGE_SIZE) {
|
||||
auto* region =
|
||||
track ? m_impl->GetOrCreateRegion(page_vaddr) : m_impl->FindRegion(page_vaddr);
|
||||
if (region == nullptr) {
|
||||
Fatal("untracking unknown page 0x%016" PRIx64, page_vaddr);
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, page_vaddr);
|
||||
SpinGuard lock(page.lock);
|
||||
if (page.resolving && track) {
|
||||
FailFast("new page watcher raced active fault resolution");
|
||||
}
|
||||
if (page.mappings == 0) {
|
||||
Fatal("watching unmapped page 0x%016" PRIx64, page_vaddr);
|
||||
}
|
||||
auto& watchers =
|
||||
(mode == PageWatchMode::ReadWrite ? page.access_watchers : page.write_watchers);
|
||||
if (track) {
|
||||
if (watchers == std::numeric_limits<uint32_t>::max()) {
|
||||
Fatal("watcher overflow at 0x%016" PRIx64, page_vaddr);
|
||||
}
|
||||
const bool first_watcher = page.write_watchers == 0 && page.access_watchers == 0;
|
||||
if (first_watcher) {
|
||||
page.original_protection = Impl::QueryProtection(page_vaddr);
|
||||
}
|
||||
const auto old_protection = Impl::WatcherProtection(page);
|
||||
watchers++;
|
||||
const auto new_protection = Impl::WatcherProtection(page);
|
||||
if (new_protection != old_protection) {
|
||||
Impl::Protect(page_vaddr, new_protection, old_protection, false);
|
||||
}
|
||||
switch (new_protection) {
|
||||
case NO_ACCESS_PROTECTION:
|
||||
page.late_read_pending = false;
|
||||
page.late_write_pending = false;
|
||||
break;
|
||||
case READ_ONLY_PROTECTION: page.late_write_pending = false; break;
|
||||
default: break;
|
||||
}
|
||||
} else {
|
||||
if (watchers == 0) {
|
||||
Fatal("watcher underflow at 0x%016" PRIx64, page_vaddr);
|
||||
}
|
||||
if (page.backing_writer != 0 && page.backing_writer != CurrentThread()) {
|
||||
Fatal("backing write ownership changed at 0x%016" PRIx64, page_vaddr);
|
||||
}
|
||||
const auto old_protection = Impl::WatcherProtection(page);
|
||||
watchers--;
|
||||
const auto new_protection = Impl::WatcherProtection(page);
|
||||
if (page.backing_writer == 0 && new_protection != old_protection) {
|
||||
Impl::Protect(page_vaddr, new_protection, old_protection, false);
|
||||
}
|
||||
if (page.backing_writer == 0) {
|
||||
Impl::PublishDelayedFaults(page, old_protection, new_protection);
|
||||
}
|
||||
if (page.backing_writer == 0 && page.write_watchers == 0 && page.access_watchers == 0) {
|
||||
page.original_protection = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PageManager::OnGpuMap(uint64_t vaddr, uint64_t size, GpuAccess access) {
|
||||
if (g_in_fault_resolution) {
|
||||
FailFast("GPU mapping changed during fault resolution");
|
||||
}
|
||||
if (access != GpuAccess::Read && access != GpuAccess::Write && access != GpuAccess::ReadWrite) {
|
||||
FailFast("GPU map received an invalid access mode");
|
||||
}
|
||||
const bool gpu_read = access == GpuAccess::Read || access == GpuAccess::ReadWrite;
|
||||
const bool gpu_write = access == GpuAccess::Write || access == GpuAccess::ReadWrite;
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto addr = PageStart(vaddr); addr < end; addr += PAGE_SIZE) {
|
||||
auto& page = m_impl->GetPage(*m_impl->GetOrCreateRegion(addr), addr);
|
||||
SpinGuard lock(page.lock);
|
||||
if (page.resolving || page.mappings == std::numeric_limits<uint32_t>::max() ||
|
||||
(gpu_read && page.gpu_read_mappings == std::numeric_limits<uint32_t>::max()) ||
|
||||
(gpu_write && page.gpu_write_mappings == std::numeric_limits<uint32_t>::max())) {
|
||||
Fatal("invalid map state at 0x%016" PRIx64, addr);
|
||||
}
|
||||
page.mappings++;
|
||||
page.gpu_read_mappings += gpu_read ? 1u : 0u;
|
||||
page.gpu_write_mappings += gpu_write ? 1u : 0u;
|
||||
}
|
||||
}
|
||||
|
||||
void PageManager::OnGpuUnmap(uint64_t vaddr, uint64_t size, GpuAccess access) {
|
||||
if (g_in_fault_resolution) {
|
||||
FailFast("GPU unmapping changed during fault resolution");
|
||||
}
|
||||
if (access != GpuAccess::Read && access != GpuAccess::Write && access != GpuAccess::ReadWrite) {
|
||||
FailFast("GPU unmap received an invalid access mode");
|
||||
}
|
||||
const bool gpu_read = access == GpuAccess::Read || access == GpuAccess::ReadWrite;
|
||||
const bool gpu_write = access == GpuAccess::Write || access == GpuAccess::ReadWrite;
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto page_vaddr = PageStart(vaddr); page_vaddr < end; page_vaddr += PAGE_SIZE) {
|
||||
auto* region = m_impl->FindRegion(page_vaddr);
|
||||
if (region == nullptr) {
|
||||
Fatal("unmapping unknown page 0x%016" PRIx64, page_vaddr);
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, page_vaddr);
|
||||
SpinGuard lock(page.lock);
|
||||
if (page.resolving || page.mappings == 0 || (gpu_read && page.gpu_read_mappings == 0) ||
|
||||
(gpu_write && page.gpu_write_mappings == 0) ||
|
||||
(page.mappings == 1 && (page.write_watchers != 0 || page.access_watchers != 0))) {
|
||||
Fatal("invalid unmap state at 0x%016" PRIx64, page_vaddr);
|
||||
}
|
||||
page.mappings--;
|
||||
page.gpu_read_mappings -= gpu_read ? 1u : 0u;
|
||||
page.gpu_write_mappings -= gpu_write ? 1u : 0u;
|
||||
if (page.mappings == 0) {
|
||||
if (page.gpu_read_mappings != 0 || page.gpu_write_mappings != 0) {
|
||||
FailFast("GPU unmap left nonzero GPU mapping counts");
|
||||
}
|
||||
page.late_read_pending = false;
|
||||
page.late_write_pending = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
PageManager::BackingWrite::BackingWrite(PageManager& manager, uint64_t vaddr,
|
||||
uint64_t size) noexcept
|
||||
: m_manager(manager), m_vaddr(vaddr), m_size(size) {
|
||||
m_manager.BeginBackingWrite(vaddr, size);
|
||||
}
|
||||
|
||||
PageManager::BackingWrite::~BackingWrite() {
|
||||
m_manager.EndBackingWrite(m_vaddr, m_size);
|
||||
}
|
||||
|
||||
std::vector<std::unique_ptr<PageManager::BackingWrite>>
|
||||
PageManager::ReserveBackingWrites(std::span<const RangeSet::Range> ranges) {
|
||||
if (ranges.empty()) {
|
||||
Fatal("cannot reserve empty backing-write ranges");
|
||||
}
|
||||
std::vector<std::unique_ptr<BackingWrite>> writes;
|
||||
writes.reserve(ranges.size());
|
||||
uint64_t begin = 0;
|
||||
uint64_t end = 0;
|
||||
for (const auto& range: ranges) {
|
||||
if (range.address == 0 || range.size == 0 || range.size > UINT64_MAX - range.address ||
|
||||
range.address + range.size > UINT64_MAX - (PAGE_SIZE - 1)) {
|
||||
Fatal("invalid backing-write range");
|
||||
}
|
||||
const auto page_begin = PageStart(range.address);
|
||||
const auto page_end = PageStart(range.address + range.size + PAGE_SIZE - 1);
|
||||
if (begin != 0 && page_begin > end) {
|
||||
writes.push_back(std::make_unique<BackingWrite>(*this, begin, end - begin));
|
||||
begin = 0;
|
||||
}
|
||||
if (begin == 0) {
|
||||
begin = page_begin;
|
||||
end = page_end;
|
||||
} else {
|
||||
end = std::max(end, page_end);
|
||||
}
|
||||
}
|
||||
writes.push_back(std::make_unique<BackingWrite>(*this, begin, end - begin));
|
||||
return writes;
|
||||
}
|
||||
|
||||
void PageManager::BeginBackingWrite(uint64_t vaddr, uint64_t size) noexcept {
|
||||
if (g_in_fault_resolution) {
|
||||
FailFast("backing write began during fault resolution");
|
||||
}
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
const auto writer = CurrentThread();
|
||||
for (auto address = PageStart(vaddr); address < end; address += PAGE_SIZE) {
|
||||
auto* region = m_impl->FindRegion(address);
|
||||
if (region == nullptr) {
|
||||
Fatal("backing write reserves an unknown page at 0x%016" PRIx64, address);
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, address);
|
||||
SpinGuard lock(page.lock);
|
||||
if (page.mappings == 0 || page.resolving || page.backing_writer != 0 ||
|
||||
page.access_watchers == 0) {
|
||||
Fatal("backing write races page resolution at 0x%016" PRIx64, address);
|
||||
}
|
||||
page.resolving = true;
|
||||
page.resolving_read_write = true;
|
||||
page.backing_writer = writer;
|
||||
}
|
||||
}
|
||||
|
||||
void PageManager::EndBackingWrite(uint64_t vaddr, uint64_t size) noexcept {
|
||||
if (g_in_fault_resolution) {
|
||||
FailFast("backing write ended during fault resolution");
|
||||
}
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
const auto writer = CurrentThread();
|
||||
for (auto address = PageStart(vaddr); address < end; address += PAGE_SIZE) {
|
||||
auto* region = m_impl->FindRegion(address);
|
||||
if (region == nullptr) {
|
||||
FailFast("backing write ended for an unknown page");
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, address);
|
||||
SpinGuard lock(page.lock);
|
||||
if (!page.resolving || page.backing_writer != writer) {
|
||||
FailFast("backing write ended without matching owner and resolving state");
|
||||
}
|
||||
const auto old_protection = NO_ACCESS_PROTECTION;
|
||||
const auto new_protection = Impl::WatcherProtection(page);
|
||||
if (new_protection != old_protection) {
|
||||
Impl::Protect(address, new_protection, old_protection, false);
|
||||
}
|
||||
Impl::PublishDelayedFaults(page, old_protection, new_protection);
|
||||
if (page.write_watchers == 0 && page.access_watchers == 0) {
|
||||
page.original_protection = 0;
|
||||
}
|
||||
page.backing_writer = 0;
|
||||
page.resolving = false;
|
||||
page.resolving_read_write = false;
|
||||
}
|
||||
}
|
||||
|
||||
bool PageManager::HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept {
|
||||
if (g_in_fault_resolution) {
|
||||
FailFast("nested HandleFault call");
|
||||
}
|
||||
auto* region = m_impl->FindRegion(fault_vaddr);
|
||||
if (region == nullptr) {
|
||||
return false;
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, fault_vaddr);
|
||||
bool waited = false;
|
||||
while (true) {
|
||||
SpinGuard lock(page.lock);
|
||||
if (access == PageFaultAccess::Read && page.late_read_pending &&
|
||||
Impl::AllowsAccess(fault_vaddr, access)) {
|
||||
page.late_read_pending = false;
|
||||
return true;
|
||||
}
|
||||
if (access == PageFaultAccess::Write && page.late_write_pending &&
|
||||
Impl::AllowsAccess(fault_vaddr, access)) {
|
||||
page.late_write_pending = false;
|
||||
return true;
|
||||
}
|
||||
if (page.resolving) {
|
||||
if (page.backing_writer == CurrentThread()) {
|
||||
FailFast("backing writer faulted on its own reserved page");
|
||||
}
|
||||
if ((!page.resolving_read_write && access != PageFaultAccess::Write) ||
|
||||
(page.resolving_read_write && access != PageFaultAccess::Read &&
|
||||
access != PageFaultAccess::Write)) {
|
||||
FailFast("fault access is incompatible with the active resolver");
|
||||
}
|
||||
waited = true;
|
||||
continue;
|
||||
}
|
||||
if (page.write_watchers == 0 && page.access_watchers == 0) {
|
||||
if (access != PageFaultAccess::Read && access != PageFaultAccess::Write) {
|
||||
return false;
|
||||
}
|
||||
bool& pending = (access == PageFaultAccess::Read ? page.late_read_pending
|
||||
: page.late_write_pending);
|
||||
const bool allowed = Impl::AllowsAccess(fault_vaddr, access);
|
||||
pending = false;
|
||||
if (waited && !allowed) {
|
||||
FailFast("page remained inaccessible after waiting for its resolver");
|
||||
}
|
||||
// More than one CPU can fault before a protection transition becomes visible. The first
|
||||
// delayed fault consumes the hint bit; later faults must also resume once the mapped
|
||||
// page already permits the requested access. A genuinely read-only/no-access page still
|
||||
// falls through to the guest exception path.
|
||||
return allowed;
|
||||
}
|
||||
if ((access != PageFaultAccess::Read && access != PageFaultAccess::Write) ||
|
||||
(access == PageFaultAccess::Read && page.access_watchers == 0)) {
|
||||
FailFast("fault access is incompatible with active page watchers");
|
||||
}
|
||||
page.resolving = true;
|
||||
page.resolving_read_write = page.access_watchers != 0;
|
||||
break;
|
||||
}
|
||||
g_in_fault_resolution = true;
|
||||
const bool handled = m_impl->fault_handler(m_impl->fault_context, access, fault_vaddr, 1,
|
||||
PageFaultPhase::Invalidate);
|
||||
g_in_fault_resolution = false;
|
||||
{
|
||||
SpinGuard lock(page.lock);
|
||||
if (!handled || !page.resolving) {
|
||||
FailFast("fault invalidation did not preserve the resolving state");
|
||||
}
|
||||
}
|
||||
g_in_fault_resolution = true;
|
||||
const bool completed = m_impl->fault_handler(m_impl->fault_context, access, fault_vaddr, 1,
|
||||
PageFaultPhase::Complete);
|
||||
g_in_fault_resolution = false;
|
||||
{
|
||||
SpinGuard lock(page.lock);
|
||||
if (!completed || !page.resolving) {
|
||||
FailFast("fault completion did not preserve the resolving state");
|
||||
}
|
||||
if (page.write_watchers != 0 || page.access_watchers != 0) {
|
||||
const auto old_protection = Impl::WatcherProtection(page);
|
||||
const bool read_only_fault = access == PageFaultAccess::Read;
|
||||
if (read_only_fault && page.access_watchers == 0) {
|
||||
FailFast("read fault completed without a read/write watcher");
|
||||
}
|
||||
page.access_watchers = 0;
|
||||
if (!read_only_fault) {
|
||||
page.write_watchers = 0;
|
||||
}
|
||||
const auto restored_protection = Impl::WatcherProtection(page);
|
||||
Impl::Protect(PageStart(fault_vaddr), restored_protection, old_protection, true);
|
||||
if (page.write_watchers == 0) {
|
||||
page.original_protection = 0;
|
||||
}
|
||||
Impl::PublishDelayedFaults(page, old_protection, restored_protection);
|
||||
} else if (!Impl::AllowsAccess(fault_vaddr, access)) {
|
||||
FailFast("fault completion left the page inaccessible");
|
||||
}
|
||||
page.resolving = false;
|
||||
page.resolving_read_write = false;
|
||||
}
|
||||
g_in_fault_resolution = true;
|
||||
const bool released = m_impl->fault_handler(m_impl->fault_context, access, fault_vaddr, 1,
|
||||
PageFaultPhase::Release);
|
||||
g_in_fault_resolution = false;
|
||||
if (!released) {
|
||||
FailFast("fault release callback failed");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PageManager::HandleWriteRange(uint64_t vaddr, uint64_t size) noexcept {
|
||||
if (g_in_fault_resolution || vaddr == 0 || size == 0 || vaddr >= ADDRESS_SIZE ||
|
||||
size > ADDRESS_SIZE - vaddr) {
|
||||
return false;
|
||||
}
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto page_vaddr = PageStart(vaddr); page_vaddr < end; page_vaddr += PAGE_SIZE) {
|
||||
if (!IsMapped(page_vaddr, 1)) {
|
||||
continue;
|
||||
}
|
||||
const auto fault_vaddr = std::max(page_vaddr, vaddr);
|
||||
if (!HandleFault(PageFaultAccess::Write, fault_vaddr)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
void PageManager::OnGpuUnmap(uint64_t, uint64_t) {}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -2,62 +2,32 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_PAGEMANAGER_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/rangeSet.h"
|
||||
#include "graphics/host_gpu/regionDefinitions.h"
|
||||
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
enum class PageFaultAccess { Read, Write, Execute, Unknown };
|
||||
enum class PageFaultPhase { Invalidate, Complete, Release };
|
||||
enum class PageWatchMode { Write, ReadWrite };
|
||||
enum class GpuAccess { Read, Write, ReadWrite };
|
||||
|
||||
using PageFaultHandler = bool (*)(void* context, PageFaultAccess access, uint64_t vaddr,
|
||||
uint64_t size, PageFaultPhase phase) noexcept;
|
||||
|
||||
class PageManager final {
|
||||
public:
|
||||
class BackingWrite final {
|
||||
public:
|
||||
BackingWrite(PageManager& manager, uint64_t vaddr, uint64_t size) noexcept;
|
||||
~BackingWrite();
|
||||
KYTY_CLASS_NO_COPY(BackingWrite);
|
||||
|
||||
private:
|
||||
PageManager& m_manager;
|
||||
uint64_t m_vaddr = 0;
|
||||
uint64_t m_size = 0;
|
||||
};
|
||||
|
||||
PageManager(PageFaultHandler fault_handler, void* fault_context);
|
||||
PageManager();
|
||||
// The owner must stop all PageManager callers before destruction.
|
||||
~PageManager();
|
||||
|
||||
KYTY_CLASS_NO_COPY(PageManager);
|
||||
|
||||
[[nodiscard]] uint64_t GetPageSize() const;
|
||||
[[nodiscard]] bool IsTracked(uint64_t vaddr) const noexcept;
|
||||
[[nodiscard]] bool IsMapped(uint64_t vaddr, uint64_t size) const noexcept;
|
||||
[[nodiscard]] bool HasAnyMapping(uint64_t vaddr, uint64_t size) const noexcept;
|
||||
[[nodiscard]] bool HasGpuAccess(uint64_t vaddr, uint64_t size, GpuAccess access) const noexcept;
|
||||
|
||||
void UpdatePageWatchers(bool track, uint64_t vaddr, uint64_t size,
|
||||
PageWatchMode mode = PageWatchMode::Write);
|
||||
void OnGpuMap(uint64_t vaddr, uint64_t size, GpuAccess access = GpuAccess::ReadWrite);
|
||||
void OnGpuUnmap(uint64_t vaddr, uint64_t size, GpuAccess access = GpuAccess::ReadWrite);
|
||||
|
||||
[[nodiscard]] bool HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept;
|
||||
[[nodiscard]] bool HandleWriteRange(uint64_t vaddr, uint64_t size) noexcept;
|
||||
[[nodiscard]] std::vector<std::unique_ptr<BackingWrite>>
|
||||
ReserveBackingWrites(std::span<const RangeSet::Range> ranges);
|
||||
template <bool track>
|
||||
void UpdatePageWatchers(uint64_t vaddr, uint64_t size);
|
||||
template <bool track, bool is_read = false>
|
||||
void UpdatePageWatchersForRegion(uint64_t base_addr, RegionBits& mask);
|
||||
void OnGpuMap(uint64_t vaddr, uint64_t size);
|
||||
void OnGpuUnmap(uint64_t vaddr, uint64_t size);
|
||||
|
||||
private:
|
||||
void BeginBackingWrite(uint64_t vaddr, uint64_t size) noexcept;
|
||||
void EndBackingWrite(uint64_t vaddr, uint64_t size) noexcept;
|
||||
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> m_impl;
|
||||
};
|
||||
|
||||
@@ -59,6 +59,16 @@ public:
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Contains(uint64_t address, uint64_t size) const {
|
||||
const auto end = End(address, size);
|
||||
auto it = m_ranges.upper_bound(address);
|
||||
if (it == m_ranges.begin()) {
|
||||
return false;
|
||||
}
|
||||
--it;
|
||||
return it->first <= address && it->second >= end;
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void ForEachIntersection(uint64_t address, uint64_t size, Func&& func) const {
|
||||
const auto end = End(address, size);
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_REGIONDEFINITIONS_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_REGIONDEFINITIONS_H_
|
||||
|
||||
#include "common/bitArray.h"
|
||||
#include "common/common.h"
|
||||
|
||||
#include <bitset>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
constexpr uint64_t TRACKER_PAGE_SIZE = 4ull * 1024ull;
|
||||
@@ -13,7 +12,8 @@ constexpr uint64_t TRACKER_ADDRESS_SIZE = 1ull << 40u;
|
||||
constexpr size_t TRACKER_REGION_PAGES = TRACKER_REGION_SIZE / TRACKER_PAGE_SIZE;
|
||||
|
||||
enum class DirtySource { Cpu, Gpu };
|
||||
using RegionBits = std::bitset<TRACKER_REGION_PAGES>;
|
||||
using RegionBits = Common::BitArray<TRACKER_REGION_PAGES>;
|
||||
static_assert(sizeof(RegionBits) == TRACKER_REGION_PAGES / 8);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -16,12 +16,15 @@
|
||||
#include <windows.h>
|
||||
#undef min
|
||||
#undef max
|
||||
#elif defined(__APPLE__)
|
||||
#include <pthread.h>
|
||||
#elif defined(__linux__)
|
||||
#include <sys/syscall.h>
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
enum class CpuFaultAction { Untracked, Continue, Download };
|
||||
|
||||
class TrackingSpinLock final {
|
||||
public:
|
||||
void lock() noexcept {
|
||||
@@ -49,6 +52,12 @@ private:
|
||||
static uint32_t CurrentThread() noexcept {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
return GetCurrentThreadId();
|
||||
#elif defined(__APPLE__)
|
||||
// mach thread port is a nonzero per-thread id (0 is the "no owner" sentinel).
|
||||
return static_cast<uint32_t>(pthread_mach_thread_np(pthread_self()));
|
||||
#elif defined(__linux__)
|
||||
static thread_local const uint32_t tid = static_cast<uint32_t>(::syscall(SYS_gettid));
|
||||
return tid;
|
||||
#else
|
||||
EXIT("region tracking thread identity is unsupported on this platform\n");
|
||||
#endif
|
||||
@@ -67,229 +76,93 @@ public:
|
||||
if (m_cpu_addr % TRACKER_REGION_SIZE != 0) {
|
||||
EXIT("invalid region tracking manager construction\n");
|
||||
}
|
||||
m_cpu_dirty.set();
|
||||
m_writable.set();
|
||||
m_cpu_dirty.Fill();
|
||||
m_writable.Fill();
|
||||
m_readable.Fill();
|
||||
}
|
||||
|
||||
KYTY_CLASS_NO_COPY(RegionManager);
|
||||
|
||||
[[nodiscard]] uint64_t GetCpuAddr() const { return m_cpu_addr; }
|
||||
void Track(uint64_t vaddr, uint64_t size) {
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
for (auto page = start; page < end; page++) {
|
||||
m_tracked.set(page);
|
||||
}
|
||||
}
|
||||
void Untrack(uint64_t vaddr, uint64_t size) {
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
for (auto page = start; page < end; page++) {
|
||||
m_tracked.reset(page);
|
||||
}
|
||||
}
|
||||
template <DirtySource source>
|
||||
[[nodiscard]] bool IsModified(uint64_t offset, uint64_t size) const {
|
||||
const auto [start, end] = GetPageRange(m_cpu_addr + offset, size);
|
||||
const auto& bits = GetBits<source>();
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (bits.test(page)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
template <DirtySource source>
|
||||
[[nodiscard]] bool IsFullyModified(uint64_t offset, uint64_t size) const {
|
||||
const auto [start, end] = GetPageRange(m_cpu_addr + offset, size);
|
||||
const auto& bits = GetBits<source>();
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (!bits.test(page)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
return RegionBits(bits, start, end).Any();
|
||||
}
|
||||
|
||||
template <DirtySource source, bool enable>
|
||||
RegionBits ChangeState(uint64_t vaddr, uint64_t size) {
|
||||
void ChangeState(uint64_t vaddr, uint64_t size) {
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
if constexpr (source == DirtySource::Cpu && enable) {
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (m_gpu_dirty.test(page) || m_fault_pending.test(page)) {
|
||||
EXIT("CPU dirty state conflicts with GPU dirty or pending fault state\n");
|
||||
}
|
||||
if (RegionBits(m_gpu_dirty, start, end).Any()) {
|
||||
EXIT("CPU dirty state conflicts with GPU dirty state\n");
|
||||
}
|
||||
}
|
||||
if constexpr (source == DirtySource::Gpu && enable) {
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (m_cpu_dirty.test(page) || m_fault_pending.test(page)) {
|
||||
EXIT("GPU dirty state conflicts with CPU dirty or pending fault state\n");
|
||||
}
|
||||
if (RegionBits(m_cpu_dirty, start, end).Any()) {
|
||||
EXIT("GPU dirty state conflicts with CPU dirty state\n");
|
||||
}
|
||||
}
|
||||
auto& bits = GetBits<source>();
|
||||
auto changed = bits;
|
||||
for (auto page = start; page < end; page++) {
|
||||
bits.set(page, enable);
|
||||
auto& bits = GetBits<source>();
|
||||
if constexpr (enable) {
|
||||
bits.SetRange(start, end);
|
||||
} else {
|
||||
bits.UnsetRange(start, end);
|
||||
}
|
||||
changed ^= bits;
|
||||
if constexpr (source == DirtySource::Cpu) {
|
||||
changed = m_cpu_dirty ^ m_writable;
|
||||
m_writable = m_cpu_dirty;
|
||||
UpdateCpuProtection<!enable>();
|
||||
} else {
|
||||
UpdateGpuProtection<enable>();
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
|
||||
[[nodiscard]] CpuFaultAction BeginCpuFault(uint64_t vaddr, uint64_t size,
|
||||
PageFaultAccess access = PageFaultAccess::Write) {
|
||||
if (access != PageFaultAccess::Read && access != PageFaultAccess::Write) {
|
||||
EXIT("unsupported CPU fault access while beginning ownership transfer\n");
|
||||
}
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
const bool tracked = m_tracked.test(start);
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (m_tracked.test(page) != tracked) {
|
||||
EXIT("CPU fault spans mixed tracked and untracked pages\n");
|
||||
}
|
||||
if (m_fault_pending.test(page)) {
|
||||
return CpuFaultAction::Untracked;
|
||||
}
|
||||
if (m_cpu_dirty.test(page) != m_writable.test(page) ||
|
||||
(m_gpu_dirty.test(page) && (m_cpu_dirty.test(page) || m_writable.test(page)))) {
|
||||
EXIT("inconsistent CPU fault page state\n");
|
||||
}
|
||||
}
|
||||
if (!tracked) {
|
||||
return CpuFaultAction::Untracked;
|
||||
}
|
||||
bool gpu_dirty = m_gpu_dirty.test(start);
|
||||
bool writable = m_writable.test(start);
|
||||
for (auto page = start + 1; page < end; page++) {
|
||||
if (m_gpu_dirty.test(page) != gpu_dirty || m_writable.test(page) != writable) {
|
||||
EXIT("CPU fault spans pages with incompatible dirty or writable state\n");
|
||||
}
|
||||
}
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (!gpu_dirty && access == PageFaultAccess::Write) {
|
||||
m_cpu_dirty.set(page);
|
||||
m_writable.set(page);
|
||||
}
|
||||
m_fault_pending.set(page);
|
||||
}
|
||||
return gpu_dirty ? CpuFaultAction::Download : CpuFaultAction::Continue;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool CompleteCpuFault(uint64_t vaddr, uint64_t size, PageFaultAccess access,
|
||||
bool downloaded) {
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (!m_fault_pending.test(page)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
for (auto page = start; page < end; page++) {
|
||||
const bool gpu_dirty = m_gpu_dirty.test(page);
|
||||
if (gpu_dirty != downloaded) {
|
||||
EXIT("CPU fault download result disagrees with GPU dirty state\n");
|
||||
}
|
||||
if (gpu_dirty) {
|
||||
m_gpu_dirty.reset(page);
|
||||
switch (access) {
|
||||
case PageFaultAccess::Read: break;
|
||||
case PageFaultAccess::Write:
|
||||
m_cpu_dirty.set(page);
|
||||
m_writable.set(page);
|
||||
break;
|
||||
default: EXIT("unsupported CPU fault access after GPU download\n");
|
||||
}
|
||||
}
|
||||
m_fault_pending.reset(page);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool HasPendingFault(uint64_t vaddr, uint64_t size) const {
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (m_fault_pending.test(page)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool CompleteVirtualGpuWrite(uint64_t vaddr, uint64_t size) {
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (!m_fault_pending.test(page)) {
|
||||
return false;
|
||||
}
|
||||
if (!m_gpu_dirty.test(page)) {
|
||||
EXIT("virtual GPU write completion found a non-GPU-dirty page\n");
|
||||
}
|
||||
}
|
||||
for (auto page = start; page < end; page++) {
|
||||
m_gpu_dirty.reset(page);
|
||||
m_cpu_dirty.set(page);
|
||||
m_writable.set(page);
|
||||
m_fault_pending.reset(page);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
template <DirtySource source, bool clear, typename Func>
|
||||
RegionBits ForEachModifiedRange(uint64_t vaddr, uint64_t size, Func&& func) {
|
||||
void ForEachModifiedRange(uint64_t vaddr, uint64_t size, Func&& func) {
|
||||
const auto [start, end] = GetPageRange(vaddr, size);
|
||||
auto mask = GetBits<source>();
|
||||
if constexpr (source == DirtySource::Cpu) {
|
||||
mask &= ~m_fault_pending;
|
||||
}
|
||||
for (auto page = 0u; page < start; page++) {
|
||||
mask.reset(page);
|
||||
}
|
||||
for (auto page = end; page < TRACKER_REGION_PAGES; page++) {
|
||||
mask.reset(page);
|
||||
}
|
||||
RegionBits mask(GetBits<source>(), start, end);
|
||||
if constexpr (clear) {
|
||||
auto& bits = GetBits<source>();
|
||||
for (auto page = start; page < end; page++) {
|
||||
if (mask.test(page)) {
|
||||
bits.reset(page);
|
||||
}
|
||||
}
|
||||
GetBits<source>().UnsetRange(start, end);
|
||||
}
|
||||
if constexpr (source == DirtySource::Cpu && clear) {
|
||||
auto changed = m_cpu_dirty ^ m_writable;
|
||||
m_writable = m_cpu_dirty;
|
||||
ApplyProtection(changed, true);
|
||||
UpdateCpuProtection<true>();
|
||||
ForEachRange(mask, std::forward<Func>(func));
|
||||
return changed;
|
||||
return;
|
||||
}
|
||||
if constexpr (source == DirtySource::Gpu && clear) {
|
||||
UpdateGpuProtection<false>();
|
||||
}
|
||||
ForEachRange(mask, std::forward<Func>(func));
|
||||
if constexpr (clear) {
|
||||
return mask;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
void ApplyProtection(const RegionBits& changed, bool track) {
|
||||
ForEachRange(changed, [this, track](uint64_t vaddr, uint64_t size) {
|
||||
m_page_manager.UpdatePageWatchers(track, vaddr, size);
|
||||
});
|
||||
}
|
||||
|
||||
void ApplyGpuProtection(const RegionBits& changed, bool track, PageWatchMode mode) {
|
||||
if (mode != PageWatchMode::Write && mode != PageWatchMode::ReadWrite) {
|
||||
EXIT("unsupported GPU page-watch mode\n");
|
||||
}
|
||||
ForEachRange(changed, [this, track, mode](uint64_t vaddr, uint64_t size) {
|
||||
m_page_manager.UpdatePageWatchers(track, vaddr, size, mode);
|
||||
});
|
||||
}
|
||||
|
||||
TrackingSpinLock lock;
|
||||
|
||||
private:
|
||||
template <bool track>
|
||||
void UpdateCpuProtection() {
|
||||
auto mask = m_cpu_dirty ^ m_writable;
|
||||
m_writable = m_cpu_dirty;
|
||||
if (mask.None()) {
|
||||
return;
|
||||
}
|
||||
m_page_manager.UpdatePageWatchersForRegion<track>(m_cpu_addr, mask);
|
||||
}
|
||||
|
||||
template <bool track>
|
||||
void UpdateGpuProtection() {
|
||||
auto readable = ~m_gpu_dirty;
|
||||
auto mask = readable ^ m_readable;
|
||||
m_readable = readable;
|
||||
if (mask.None()) {
|
||||
return;
|
||||
}
|
||||
if constexpr (track) {
|
||||
m_page_manager.UpdatePageWatchersForRegion<true, true>(m_cpu_addr, mask);
|
||||
} else {
|
||||
m_page_manager.UpdatePageWatchersForRegion<false, true>(m_cpu_addr, mask);
|
||||
}
|
||||
}
|
||||
|
||||
template <DirtySource source>
|
||||
RegionBits& GetBits() {
|
||||
if constexpr (source == DirtySource::Cpu) {
|
||||
@@ -320,18 +193,8 @@ private:
|
||||
|
||||
template <typename Func>
|
||||
void ForEachRange(const RegionBits& bits, Func&& func) const {
|
||||
size_t page = 0;
|
||||
while (page < TRACKER_REGION_PAGES) {
|
||||
while (page < TRACKER_REGION_PAGES && !bits.test(page)) {
|
||||
page++;
|
||||
}
|
||||
const auto start = page;
|
||||
while (page < TRACKER_REGION_PAGES && bits.test(page)) {
|
||||
page++;
|
||||
}
|
||||
if (start != page) {
|
||||
func(m_cpu_addr + start * TRACKER_PAGE_SIZE, (page - start) * TRACKER_PAGE_SIZE);
|
||||
}
|
||||
for (const auto [start, end]: bits) {
|
||||
func(m_cpu_addr + start * TRACKER_PAGE_SIZE, (end - start) * TRACKER_PAGE_SIZE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -340,8 +203,7 @@ private:
|
||||
RegionBits m_cpu_dirty;
|
||||
RegionBits m_gpu_dirty;
|
||||
RegionBits m_writable;
|
||||
RegionBits m_fault_pending;
|
||||
RegionBits m_tracked;
|
||||
RegionBits m_readable;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,839 @@
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr uint64_t MiB = 1024 * 1024;
|
||||
constexpr uint64_t GdsBufferSize = 64 * 1024;
|
||||
|
||||
} // namespace
|
||||
|
||||
uint64_t BufferCache::AlignDown(uint64_t value) noexcept {
|
||||
return value & ~(CACHING_PAGE_SIZE - 1);
|
||||
}
|
||||
|
||||
uint64_t BufferCache::AlignUp(uint64_t value) {
|
||||
if (value > UINT64_MAX - (CACHING_PAGE_SIZE - 1)) {
|
||||
EXIT("BufferCache: address alignment overflow\n");
|
||||
}
|
||||
return (value + CACHING_PAGE_SIZE - 1) & ~(CACHING_PAGE_SIZE - 1);
|
||||
}
|
||||
|
||||
void BufferCache::Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
|
||||
const void* source, uint64_t size) {
|
||||
auto* bytes = static_cast<const uint8_t*>(source);
|
||||
while (size != 0) {
|
||||
const auto chunk = std::min(size, m_staging_buffer.Size());
|
||||
const auto stage_offset = m_staging_buffer.Copy(bytes, chunk, 4);
|
||||
destination.CopyFrom(command, m_staging_buffer, stage_offset, destination_offset, chunk,
|
||||
vk::AccessFlagBits::eHostWrite);
|
||||
bytes += chunk;
|
||||
destination_offset += chunk;
|
||||
size -= chunk;
|
||||
}
|
||||
}
|
||||
|
||||
bool BufferCache::ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept {
|
||||
if (merged.address == 0 || merged.size == 0 || candidate.address == 0 || candidate.size == 0 ||
|
||||
merged.size > UINT64_MAX - merged.address ||
|
||||
candidate.size > UINT64_MAX - candidate.address) {
|
||||
EXIT("BufferCache: invalid overlap-merge range\n");
|
||||
}
|
||||
const auto merged_end = merged.address + merged.size;
|
||||
const auto candidate_end = candidate.address + candidate.size;
|
||||
if (merged.address >= candidate_end || candidate.address >= merged_end) {
|
||||
return false;
|
||||
}
|
||||
const auto address = std::min(merged.address, candidate.address);
|
||||
const auto end = std::max(merged_end, candidate_end);
|
||||
merged = {.address = address, .size = end - address};
|
||||
return true;
|
||||
}
|
||||
|
||||
struct BufferCache::CachedBuffer {
|
||||
uint64_t vaddr = 0;
|
||||
uint64_t size = 0;
|
||||
std::shared_ptr<Buffer> buffer;
|
||||
uint64_t tick_accessed_last = 0;
|
||||
};
|
||||
|
||||
struct BufferCache::DownloadCopy {
|
||||
std::shared_ptr<Buffer> owner;
|
||||
uint64_t source_offset = 0;
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
};
|
||||
|
||||
struct BufferCache::DownloadRange {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
uint64_t offset = 0;
|
||||
};
|
||||
|
||||
struct BufferCache::RetiredBuffer {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
std::shared_ptr<Buffer> owner;
|
||||
};
|
||||
|
||||
std::pair<uint64_t, uint64_t> BufferCache::DownloadEnvelope(const DownloadCopy& copy) {
|
||||
if (copy.owner == nullptr || copy.size == 0 || copy.source_offset > copy.owner->Size() ||
|
||||
copy.size > copy.owner->Size() - copy.source_offset) {
|
||||
EXIT("BufferCache: invalid download copy\n");
|
||||
}
|
||||
const auto begin = copy.source_offset & ~uint64_t {3};
|
||||
if (copy.source_offset > UINT64_MAX - copy.size ||
|
||||
copy.source_offset + copy.size > UINT64_MAX - 3) {
|
||||
EXIT("BufferCache: download copy alignment overflow\n");
|
||||
}
|
||||
const auto end = (copy.source_offset + copy.size + 3) & ~uint64_t {3};
|
||||
if (end > copy.owner->Size()) {
|
||||
EXIT("BufferCache: aligned download copy exceeds its owner\n");
|
||||
}
|
||||
return {begin, end - begin};
|
||||
}
|
||||
|
||||
std::vector<BufferCache::DownloadRange>
|
||||
BufferCache::RecordDownloads(std::span<const DownloadCopy> copies) {
|
||||
uint64_t reservation_size = 0;
|
||||
for (const auto& copy: copies) {
|
||||
const auto [source_begin, envelope_size] = DownloadEnvelope(copy);
|
||||
(void)source_begin;
|
||||
if (envelope_size > UINT64_MAX - (DOWNLOAD_ALIGNMENT - 1)) {
|
||||
EXIT("BufferCache: download batch alignment overflow\n");
|
||||
}
|
||||
const auto aligned_size = AlignDownload(envelope_size);
|
||||
if (aligned_size > UINT64_MAX - reservation_size) {
|
||||
EXIT("BufferCache: download batch overflow\n");
|
||||
}
|
||||
reservation_size += aligned_size;
|
||||
}
|
||||
if (reservation_size == 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto& download = m_download_buffer;
|
||||
const auto [mapped, base_offset] = download.Map(reservation_size, DOWNLOAD_ALIGNMENT);
|
||||
if (mapped == nullptr) {
|
||||
EXIT("BufferCache: download batch could not reserve the shared stream\n");
|
||||
}
|
||||
|
||||
std::vector<DownloadRange> downloads;
|
||||
downloads.reserve(copies.size());
|
||||
uint64_t cursor = 0;
|
||||
for (const auto& copy: copies) {
|
||||
const auto [source_begin, envelope_size] = DownloadEnvelope(copy);
|
||||
const auto prefix = copy.source_offset - source_begin;
|
||||
download.CopyFrom(m_scheduler.Current(), *copy.owner, source_begin, base_offset + cursor,
|
||||
envelope_size, vk::AccessFlagBits::eMemoryWrite, vk::AccessFlags {},
|
||||
vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite,
|
||||
vk::AccessFlagBits::eHostRead);
|
||||
downloads.push_back({copy.address, copy.size, base_offset + cursor + prefix});
|
||||
cursor += AlignDownload(envelope_size);
|
||||
}
|
||||
download.Commit();
|
||||
return downloads;
|
||||
}
|
||||
|
||||
void BufferCache::PublishDownloads(std::span<const DownloadRange> downloads) {
|
||||
for (const auto& range: downloads) {
|
||||
m_download_buffer.Invalidate(range.offset, range.size);
|
||||
Libs::LibKernel::Memory::WriteBacking(
|
||||
range.address, m_download_buffer.Mapped().data() + range.offset, range.size);
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCache::QueueGarbageDownload(std::span<const DownloadCopy> copies, RetiredBuffer retire) {
|
||||
if (copies.empty()) {
|
||||
return;
|
||||
}
|
||||
auto downloads = RecordDownloads(copies);
|
||||
m_scheduler.DeferOperation(
|
||||
[this, downloads = std::move(downloads), retire = std::move(retire)]() mutable {
|
||||
PublishDownloads(downloads);
|
||||
for (const auto& range: downloads) {
|
||||
m_gpu_modified_ranges.Subtract(range.address, range.size);
|
||||
}
|
||||
// ForEachDownloadRange reports full tracker pages, and every exact GPU-owned
|
||||
// interval on those pages was downloaded and removed. Clearing the original
|
||||
// query therefore cannot orphan a dirty sibling on an edge page.
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(retire.address, retire.size);
|
||||
if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size) ||
|
||||
!m_gpu_modified_ranges.Intersections(retire.address, retire.size).empty()) {
|
||||
EXIT("BufferCache: asynchronous garbage collection retained GPU ownership\n");
|
||||
}
|
||||
m_memory_tracker.UntrackMemory(retire.address, retire.size);
|
||||
});
|
||||
}
|
||||
|
||||
BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
PageManager& page_manager, TextureCache& texture_cache)
|
||||
: m_graphics(graphics), m_scheduler(scheduler),
|
||||
m_gds_buffer(graphics, scheduler, MemoryUsage::Stream, 0, AllFlags, GdsBufferSize),
|
||||
m_memory_tracker(page_manager),
|
||||
m_staging_buffer(graphics, scheduler, MemoryUsage::Upload, 512 * MiB),
|
||||
m_stream_buffer(graphics, scheduler, MemoryUsage::Stream, 64 * MiB),
|
||||
m_download_buffer(graphics, scheduler, MemoryUsage::Download, 32 * MiB),
|
||||
m_device_buffer(graphics, scheduler, MemoryUsage::DeviceLocal, 128 * MiB),
|
||||
m_texture_cache(texture_cache) {
|
||||
std::memset(m_gds_buffer.Mapped().data(), 0, static_cast<size_t>(m_gds_buffer.Size()));
|
||||
m_gds_buffer.Flush(0, m_gds_buffer.Size());
|
||||
if (!m_graphics.CanReportMemoryUsage()) {
|
||||
return;
|
||||
}
|
||||
constexpr int64_t GiB = 1024ll * 1024 * 1024;
|
||||
constexpr int64_t target_threshold = 8 * GiB;
|
||||
const auto budget =
|
||||
static_cast<int64_t>(std::min<uint64_t>(m_graphics.GetTotalMemoryBudget(), INT64_MAX));
|
||||
const auto threshold = std::min(budget, target_threshold);
|
||||
const auto expected = std::min(budget - 6 * threshold / 10, budget - GiB);
|
||||
const auto critical = std::min(budget - 2 * threshold / 10, budget - GiB / 2);
|
||||
m_trigger_gc_memory = static_cast<uint64_t>(std::max<int64_t>(expected, GiB));
|
||||
m_critical_gc_memory = static_cast<uint64_t>(std::max<int64_t>(critical, 2 * GiB));
|
||||
}
|
||||
|
||||
BufferCache::~BufferCache() {
|
||||
if (!m_gpu_modified_ranges.Empty()) {
|
||||
EXIT("BufferCache: destroyed with pending GPU-modified ranges\n");
|
||||
}
|
||||
for (const auto& [vaddr, cached]: m_buffers) {
|
||||
(void)vaddr;
|
||||
if (m_memory_tracker.IsRegionGpuModified(cached->vaddr, cached->size)) {
|
||||
EXIT("BufferCache: destroyed with GPU-modified buffer\n");
|
||||
}
|
||||
}
|
||||
m_buffers.clear();
|
||||
}
|
||||
|
||||
StreamBuffer& BufferCache::GetUtilityBuffer(MemoryUsage usage) noexcept {
|
||||
switch (usage) {
|
||||
case MemoryUsage::Upload: return m_staging_buffer;
|
||||
case MemoryUsage::Stream: return m_stream_buffer;
|
||||
case MemoryUsage::Download: return m_download_buffer;
|
||||
case MemoryUsage::DeviceLocal: return m_device_buffer;
|
||||
}
|
||||
EXIT("BufferCache: invalid utility-buffer usage\n");
|
||||
}
|
||||
|
||||
BufferBinding BufferCache::UploadTransient(const void* data, uint64_t size, uint64_t alignment) {
|
||||
EXIT_IF(data == nullptr || size == 0);
|
||||
if (auto [mapped, offset] = m_stream_buffer.Map(size, alignment, false); mapped != nullptr) {
|
||||
std::memcpy(mapped, data, static_cast<size_t>(size));
|
||||
m_stream_buffer.Commit();
|
||||
return {{}, m_stream_buffer.Handle(), offset};
|
||||
}
|
||||
auto owner =
|
||||
std::make_shared<Buffer>(m_graphics, m_scheduler, MemoryUsage::Upload, 0, AllFlags, size);
|
||||
owner->Write(0, data, size);
|
||||
return {owner, owner->Handle(), 0};
|
||||
}
|
||||
|
||||
void BufferCache::InvalidateMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid memory-invalidation range\n");
|
||||
}
|
||||
m_memory_tracker.InvalidateRegion(vaddr, size,
|
||||
[this, vaddr, size] { ReadMemory(vaddr, size, true); });
|
||||
}
|
||||
|
||||
void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size, bool is_write) {
|
||||
if (!GuestGpu::IsGpuThread() && CommandScheduler::InDeferredOperation()) {
|
||||
EXIT("unsupported buffer readback from an asynchronous GPU completion, "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
m_scheduler.Context().GetGpu().SendCommandSync(
|
||||
[this, vaddr, size, is_write] { ReadMemoryOnGpu(vaddr, size, is_write); });
|
||||
}
|
||||
|
||||
void BufferCache::ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write) {
|
||||
// CPU invalidation reaches this point only for a GPU-owned tracker page. Resolve the exact
|
||||
// Buffer owner on the GPU thread so the cache index remains single-thread-owned.
|
||||
if (is_write && !IsRegionRegistered(vaddr, size)) {
|
||||
return;
|
||||
}
|
||||
std::vector<DownloadCopy> copies;
|
||||
m_memory_tracker.ForEachDownloadRange<false>(
|
||||
vaddr, size,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
|
||||
"memory invalidation");
|
||||
},
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
for (const auto range: m_gpu_modified_ranges.Intersections(address, bytes)) {
|
||||
for (uint64_t copied = 0; copied < range.size;) {
|
||||
const auto copy_address = range.address + copied;
|
||||
auto owner = m_buffers.upper_bound(copy_address);
|
||||
if (owner == m_buffers.begin()) {
|
||||
EXIT("BufferCache: invalidation readback has no buffer owner\n");
|
||||
}
|
||||
auto& cached = *std::prev(owner)->second;
|
||||
if (!cached.buffer->IsInBounds(copy_address, 1)) {
|
||||
EXIT("BufferCache: invalidation readback is outside its buffer owner\n");
|
||||
}
|
||||
const auto copy_size =
|
||||
std::min(range.size - copied, cached.vaddr + cached.size - copy_address);
|
||||
copies.push_back({cached.buffer, cached.buffer->Offset(copy_address),
|
||||
copy_address, copy_size});
|
||||
copied += copy_size;
|
||||
}
|
||||
}
|
||||
});
|
||||
if (copies.empty()) {
|
||||
if (!is_write) {
|
||||
return;
|
||||
}
|
||||
// A preceding read fault can consume the last GPU-owned copy after this write invalidation
|
||||
// has already chosen to flush. Complete the CPU ownership handoff even though this callback
|
||||
// no longer has bytes to download.
|
||||
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
|
||||
return;
|
||||
}
|
||||
auto downloads = RecordDownloads(copies);
|
||||
m_scheduler.FinishCurrent();
|
||||
PublishDownloads(downloads);
|
||||
for (const auto& range: downloads) {
|
||||
m_gpu_modified_ranges.Subtract(range.address, range.size);
|
||||
}
|
||||
// The enumeration above covered whole dirty pages and every exact interval on them.
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(vaddr, size);
|
||||
if (is_write) {
|
||||
m_memory_tracker.MarkRegionAsCpuModified(vaddr, size);
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCache::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || size > UINT64_MAX - vaddr) {
|
||||
EXIT("BufferCache: invalid unmap range\n");
|
||||
}
|
||||
std::vector<DownloadCopy> copies;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> modified_buffers;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> retired_buffers;
|
||||
for (const auto& [begin, cached]: m_buffers) {
|
||||
if (vaddr < begin + cached->size && begin < vaddr + size) {
|
||||
retired_buffers.emplace_back(begin, cached->size);
|
||||
}
|
||||
}
|
||||
for (const auto& [begin, cached]: m_buffers) {
|
||||
if (vaddr >= begin + cached->size || begin >= vaddr + size ||
|
||||
!m_memory_tracker.IsRegionGpuModified(begin, cached->size)) {
|
||||
continue;
|
||||
}
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(begin, cached->size);
|
||||
if (dirty.empty()) {
|
||||
EXIT("BufferCache: GPU-modified buffer has no dirty ranges\n");
|
||||
}
|
||||
modified_buffers.emplace_back(begin, cached->size);
|
||||
}
|
||||
for (const auto& [begin, bytes]: modified_buffers) {
|
||||
auto owner = m_buffers.find(begin);
|
||||
if (owner == m_buffers.end() || owner->second->size != bytes) {
|
||||
EXIT("BufferCache: unmap owner changed during collection\n");
|
||||
}
|
||||
auto& cached = *owner->second;
|
||||
m_memory_tracker.ForEachDownloadRange<false>(
|
||||
begin, cached.size,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
|
||||
"unmap");
|
||||
},
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
for (const auto& range: m_gpu_modified_ranges.Intersections(address, bytes)) {
|
||||
copies.push_back(
|
||||
{cached.buffer, range.address - begin, range.address, range.size});
|
||||
}
|
||||
});
|
||||
}
|
||||
if (!copies.empty()) {
|
||||
auto downloads = RecordDownloads(copies);
|
||||
m_scheduler.FinishCurrent();
|
||||
PublishDownloads(downloads);
|
||||
} else if (!retired_buffers.empty()) {
|
||||
// Image uploads can reference a clean cached buffer without owning it. Submit the active
|
||||
// command stream before removing such backing.
|
||||
m_scheduler.FinishCurrent();
|
||||
}
|
||||
for (const auto& [begin, bytes]: modified_buffers) {
|
||||
m_gpu_modified_ranges.Subtract(begin, bytes);
|
||||
m_memory_tracker.UnmarkRegionAsGpuModified(begin, bytes);
|
||||
}
|
||||
for (const auto& [begin, bytes]: retired_buffers) {
|
||||
m_memory_tracker.MarkRegionAsCpuModified(begin, bytes);
|
||||
}
|
||||
if (!m_gpu_modified_ranges.Intersections(vaddr, size).empty()) {
|
||||
EXIT("BufferCache: unmap retained dirty byte ranges\n");
|
||||
}
|
||||
m_memory_tracker.UntrackMemory(vaddr, size);
|
||||
for (auto it = m_buffers.begin(); it != m_buffers.end();) {
|
||||
if (vaddr < it->first + it->second->size && it->first < vaddr + size) {
|
||||
if (it->second->size > m_total_used_memory) {
|
||||
EXIT("BufferCache: allocation accounting underflow\n");
|
||||
}
|
||||
m_total_used_memory -= it->second->size;
|
||||
it = m_buffers.erase(it);
|
||||
} else {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BufferCache::CachedBuffer& BufferCache::GetOrCreateBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
uint64_t size) {
|
||||
const auto begin = AlignDown(vaddr);
|
||||
const auto end = AlignUp(vaddr + size);
|
||||
const auto next = m_buffers.upper_bound(vaddr);
|
||||
if (next != m_buffers.begin()) {
|
||||
auto owner = std::prev(next);
|
||||
if (owner->second->buffer->IsInBounds(vaddr, size)) {
|
||||
owner->second->tick_accessed_last = m_gc_tick;
|
||||
return *owner->second;
|
||||
}
|
||||
}
|
||||
|
||||
CacheRange merged {.address = begin, .size = end - begin};
|
||||
using Iterator = decltype(m_buffers.begin());
|
||||
std::vector<Iterator> overlaps;
|
||||
auto first = m_buffers.lower_bound(begin);
|
||||
if (first != m_buffers.begin()) {
|
||||
auto previous = std::prev(first);
|
||||
if (ResolveOverlap(merged, {previous->second->vaddr, previous->second->size})) {
|
||||
first = previous;
|
||||
}
|
||||
}
|
||||
for (auto candidate = first; candidate != m_buffers.end(); ++candidate) {
|
||||
if (candidate->first >= merged.address + merged.size) {
|
||||
break;
|
||||
}
|
||||
if (ResolveOverlap(merged, {candidate->second->vaddr, candidate->second->size})) {
|
||||
overlaps.push_back(candidate);
|
||||
}
|
||||
}
|
||||
|
||||
auto cached = std::make_unique<CachedBuffer>();
|
||||
cached->vaddr = merged.address;
|
||||
cached->size = merged.size;
|
||||
cached->tick_accessed_last = m_gc_tick;
|
||||
cached->buffer = std::make_shared<Buffer>(m_graphics, m_scheduler, MemoryUsage::DeviceLocal,
|
||||
merged.address, AllFlags, merged.size);
|
||||
for (const auto overlap: overlaps) {
|
||||
const auto& old = *overlap->second;
|
||||
cached->buffer->CopyFrom(command, *old.buffer, 0, old.vaddr - cached->vaddr, old.size);
|
||||
command.RetainResourceUntilFence(old.buffer);
|
||||
}
|
||||
for (const auto overlap: overlaps) {
|
||||
if (overlap->second->size > m_total_used_memory) {
|
||||
EXIT("BufferCache: allocation accounting underflow\n");
|
||||
}
|
||||
m_total_used_memory -= overlap->second->size;
|
||||
m_buffers.erase(overlap);
|
||||
}
|
||||
m_total_used_memory += cached->size;
|
||||
return *m_buffers.emplace(cached->vaddr, std::move(cached)).first->second;
|
||||
}
|
||||
|
||||
bool BufferCache::SynchronizeBuffer(CommandBuffer& command, Buffer& buffer, uint64_t vaddr,
|
||||
uint64_t size, bool is_written, bool is_texel_buffer) {
|
||||
std::vector<std::pair<uint64_t, uint64_t>> uploads;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
vaddr, size, is_written,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept { uploads.emplace_back(address, bytes); },
|
||||
[&]() noexcept {
|
||||
for (const auto& [address, bytes]: uploads) {
|
||||
Upload(command, buffer, buffer.Offset(address),
|
||||
reinterpret_cast<const void*>(address), bytes);
|
||||
}
|
||||
});
|
||||
if (is_texel_buffer && !is_written) {
|
||||
return SynchronizeBufferFromImage(buffer, vaddr, size);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size,
|
||||
bool is_written, bool is_read, bool is_formatted) {
|
||||
if (command.IsInvalid() || command.IsExecute()) {
|
||||
EXIT("BufferCache: buffer request requires a recording command buffer\n");
|
||||
}
|
||||
|
||||
if (is_read && !is_written && size <= CACHING_PAGE_SIZE &&
|
||||
!m_memory_tracker.IsRegionGpuModified(vaddr, size) &&
|
||||
m_memory_tracker.IsRegionCpuModified(vaddr, size)) {
|
||||
const auto alignment = std::max<uint64_t>(
|
||||
m_graphics.physical_device_properties.limits.minUniformBufferOffsetAlignment, 1);
|
||||
if (auto [mapped, offset] = m_stream_buffer.Map(size, alignment, false);
|
||||
mapped != nullptr) {
|
||||
if (Libs::LibKernel::Memory::TryReadBacking(vaddr, mapped, size)) {
|
||||
m_stream_buffer.Commit();
|
||||
return {{}, m_stream_buffer.Handle(), offset};
|
||||
}
|
||||
} else {
|
||||
auto owner = std::make_shared<Buffer>(m_graphics, m_scheduler, MemoryUsage::Upload, 0,
|
||||
AllFlags, size);
|
||||
if (Libs::LibKernel::Memory::TryReadBacking(vaddr, owner->Mapped().data(), size)) {
|
||||
owner->Flush(0, size);
|
||||
return {owner, owner->Handle(), 0};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (is_formatted && is_written) {
|
||||
(void)m_texture_cache.InvalidateMemoryFromGPU(vaddr, size, true);
|
||||
}
|
||||
|
||||
auto& cached = GetOrCreateBuffer(command, vaddr, size);
|
||||
(void)SynchronizeBuffer(command, *cached.buffer, vaddr, size, is_written,
|
||||
is_formatted && is_read);
|
||||
if (is_written) {
|
||||
m_gpu_modified_ranges.Add(vaddr, size);
|
||||
}
|
||||
auto owner = cached.buffer;
|
||||
uint64_t offset = cached.buffer->Offset(vaddr);
|
||||
return {owner, owner->Handle(), offset};
|
||||
}
|
||||
|
||||
std::shared_ptr<Buffer> BufferCache::ObtainNullBuffer() {
|
||||
if (m_null_buffer != nullptr) {
|
||||
return m_null_buffer;
|
||||
}
|
||||
m_null_buffer = std::make_shared<Buffer>(m_graphics, m_scheduler, MemoryUsage::DeviceLocal, 0,
|
||||
AllFlags, 16);
|
||||
const std::array<uint8_t, 16> zeros {};
|
||||
Upload(m_scheduler.Current(), *m_null_buffer, 0, zeros.data(), zeros.size());
|
||||
return m_null_buffer;
|
||||
}
|
||||
|
||||
ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid image source\n");
|
||||
}
|
||||
auto find_owner = [&]() -> CachedBuffer* {
|
||||
auto owner = m_buffers.upper_bound(vaddr);
|
||||
if (owner == m_buffers.begin()) {
|
||||
return nullptr;
|
||||
}
|
||||
--owner;
|
||||
return owner->second->buffer->IsInBounds(vaddr, size) ? owner->second.get() : nullptr;
|
||||
};
|
||||
|
||||
{
|
||||
const bool cpu_modified = m_memory_tracker.IsRegionCpuModified(vaddr, size);
|
||||
const bool gpu_modified = m_memory_tracker.IsRegionGpuModified(vaddr, size);
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool has_dirty_buffer_source = !dirty.empty();
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, vaddr, size,
|
||||
"image source");
|
||||
|
||||
auto* owner = find_owner();
|
||||
if (has_dirty_buffer_source && owner == nullptr) {
|
||||
if (!IsRegionRegistered(vaddr, size)) {
|
||||
EXIT("BufferCache: GPU-dirty image source has no native buffer\n");
|
||||
}
|
||||
auto& cached = GetOrCreateBuffer(m_scheduler.Current(), vaddr, size);
|
||||
owner = &cached;
|
||||
const auto resolved = m_buffers.find(cached.vaddr);
|
||||
if (resolved == m_buffers.end() || resolved->second.get() != &cached ||
|
||||
!cached.buffer->IsInBounds(vaddr, size)) {
|
||||
EXIT("BufferCache: merged image source does not contain the requested range\n");
|
||||
}
|
||||
}
|
||||
if (owner != nullptr && !cpu_modified && (!gpu_modified || has_dirty_buffer_source)) {
|
||||
owner->tick_accessed_last = m_gc_tick;
|
||||
return {owner->buffer.get(), owner->buffer->Offset(vaddr)};
|
||||
}
|
||||
if (has_dirty_buffer_source && owner == nullptr) {
|
||||
EXIT("BufferCache: GPU-dirty image source could not resolve its native owner\n");
|
||||
}
|
||||
}
|
||||
|
||||
auto [staging, stage_offset] = m_staging_buffer.Map(size, 16);
|
||||
if (staging == nullptr || (!Libs::LibKernel::Memory::TryReadBacking(vaddr, staging, size) &&
|
||||
!Libs::LibKernel::Memory::TryReadPrtBacking(vaddr, staging, size))) {
|
||||
EXIT("BufferCache: failed to read mapped guest image backing\n");
|
||||
}
|
||||
m_staging_buffer.Commit();
|
||||
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool has_dirty_buffer_source = !dirty.empty();
|
||||
auto* owner = find_owner();
|
||||
if (has_dirty_buffer_source && owner == nullptr) {
|
||||
EXIT("BufferCache: GPU-dirty image source lost its native owner\n");
|
||||
}
|
||||
if (owner == nullptr ||
|
||||
(m_memory_tracker.IsRegionGpuModified(vaddr, size) && !has_dirty_buffer_source)) {
|
||||
return {&m_staging_buffer, stage_offset};
|
||||
}
|
||||
|
||||
auto& cached = *owner;
|
||||
cached.tick_accessed_last = m_gc_tick;
|
||||
std::vector<std::pair<uint64_t, uint64_t>> uploads;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
vaddr, size, false,
|
||||
[&](uint64_t address, uint64_t upload_size) noexcept {
|
||||
uploads.emplace_back(address, upload_size);
|
||||
},
|
||||
[&]() noexcept {
|
||||
for (const auto& [address, upload_size]: uploads) {
|
||||
cached.buffer->CopyFrom(
|
||||
m_scheduler.Current(), m_staging_buffer, stage_offset + address - vaddr,
|
||||
cached.buffer->Offset(address), upload_size, vk::AccessFlagBits::eHostWrite);
|
||||
}
|
||||
});
|
||||
return {cached.buffer.get(), cached.buffer->Offset(vaddr)};
|
||||
}
|
||||
|
||||
void BufferCache::WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data) {
|
||||
if (vaddr == 0 || data.empty() || data.size() > UINT64_MAX - vaddr) {
|
||||
EXIT("BufferCache: invalid host DMA write\n");
|
||||
}
|
||||
Libs::LibKernel::Memory::WriteBacking(vaddr, data.data(), data.size());
|
||||
|
||||
const auto end = vaddr + data.size();
|
||||
for (auto& [address, cached]: m_buffers) {
|
||||
const auto cached_end = address + cached->size;
|
||||
const auto begin = std::max(vaddr, address);
|
||||
const auto range_end = std::min(end, cached_end);
|
||||
if (begin >= range_end) {
|
||||
continue;
|
||||
}
|
||||
Upload(m_scheduler.Current(), *cached->buffer, cached->buffer->Offset(begin),
|
||||
data.data() + begin - vaddr, range_end - begin);
|
||||
cached->tick_accessed_last = m_gc_tick;
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCache::FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds) {
|
||||
if ((vaddr & 3u) != 0 || size == 0 || (size & 3u) != 0 || size > UINT64_MAX - vaddr) {
|
||||
EXIT("BufferCache: fill range must be dword aligned\n");
|
||||
}
|
||||
if (is_gds) {
|
||||
if (vaddr > m_gds_buffer.Size() || size > m_gds_buffer.Size() - vaddr) {
|
||||
EXIT("BufferCache: GDS fill range is out of bounds\n");
|
||||
}
|
||||
m_gds_buffer.Fill(vaddr, size, value);
|
||||
return;
|
||||
}
|
||||
if (vaddr == 0) {
|
||||
EXIT("BufferCache: invalid fill memory address\n");
|
||||
}
|
||||
(void)m_texture_cache.ClearMeta(vaddr);
|
||||
{
|
||||
const auto region = m_texture_cache.QueryRegion(vaddr, size);
|
||||
if (!HasGpuDirtyBytes(vaddr, size) && !region.gpu_image_bytes) {
|
||||
if (region.image_bytes) {
|
||||
m_texture_cache.InvalidateMemory(vaddr, size);
|
||||
}
|
||||
std::array<uint32_t, 4096> values;
|
||||
values.fill(value);
|
||||
const std::span<const uint8_t> bytes {reinterpret_cast<const uint8_t*>(values.data()),
|
||||
sizeof(values)};
|
||||
for (uint64_t offset = 0; offset < size;) {
|
||||
const auto chunk = std::min<uint64_t>(size - offset, bytes.size());
|
||||
WriteHostMemory(vaddr + offset, bytes.first(chunk));
|
||||
offset += chunk;
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
auto& command = m_scheduler.Current();
|
||||
auto dst = ObtainBuffer(command, vaddr, size, true, false, true);
|
||||
EXIT_IF(dst.buffer == nullptr || dst.owner == nullptr);
|
||||
command.RetainResourceUntilFence(dst.owner);
|
||||
auto owner = std::static_pointer_cast<Buffer>(dst.owner);
|
||||
owner->Fill(dst.offset, size, value);
|
||||
}
|
||||
|
||||
void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds,
|
||||
bool src_gds) {
|
||||
const bool dst_memory = !dst_gds;
|
||||
const bool src_memory = !src_gds;
|
||||
if ((dst_memory && dst_vaddr == 0) || (src_memory && src_vaddr == 0) || size == 0 ||
|
||||
((dst_gds || src_gds) && ((dst_vaddr | src_vaddr | size) & 3u) != 0) ||
|
||||
size > UINT64_MAX - dst_vaddr || size > UINT64_MAX - src_vaddr || (dst_gds && src_gds) ||
|
||||
(dst_gds && (dst_vaddr > m_gds_buffer.Size() || size > m_gds_buffer.Size() - dst_vaddr)) ||
|
||||
(src_gds && (src_vaddr > m_gds_buffer.Size() || size > m_gds_buffer.Size() - src_vaddr))) {
|
||||
EXIT("BufferCache: invalid copy range, src=0x%016" PRIx64 " dst=0x%016" PRIx64
|
||||
" size=0x%016" PRIx64 " src_gds=%d dst_gds=%d\n",
|
||||
src_vaddr, dst_vaddr, size, static_cast<int>(src_gds), static_cast<int>(dst_gds));
|
||||
}
|
||||
if (src_memory || dst_memory) {
|
||||
const auto src_region =
|
||||
src_memory ? m_texture_cache.QueryRegion(src_vaddr, size) : TextureCache::RegionInfo {};
|
||||
const auto dst_region =
|
||||
dst_memory ? m_texture_cache.QueryRegion(dst_vaddr, size) : TextureCache::RegionInfo {};
|
||||
if (src_memory && dst_memory && !HasGpuDirtyBytes(src_vaddr, size) &&
|
||||
!HasGpuDirtyBytes(dst_vaddr, size) && !src_region.gpu_image_bytes &&
|
||||
!dst_region.gpu_image_bytes) {
|
||||
if (dst_region.image_bytes) {
|
||||
m_texture_cache.InvalidateMemory(dst_vaddr, size);
|
||||
}
|
||||
std::array<uint8_t, 64 * 1024> bytes;
|
||||
for (uint64_t offset = 0; offset < size;) {
|
||||
const auto chunk = std::min<uint64_t>(size - offset, bytes.size());
|
||||
if (!Libs::LibKernel::Memory::TryReadBacking(src_vaddr + offset, bytes.data(),
|
||||
chunk)) {
|
||||
EXIT("BufferCache: host DMA source has no direct backing\n");
|
||||
}
|
||||
WriteHostMemory(dst_vaddr + offset, std::span {bytes}.first(chunk));
|
||||
offset += chunk;
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
auto& command = m_scheduler.Current();
|
||||
auto src = src_memory ? ObtainBuffer(command, src_vaddr, size, false, true, true)
|
||||
: BufferBinding {.buffer = m_gds_buffer.Handle(), .offset = src_vaddr};
|
||||
auto dst = dst_memory ? ObtainBuffer(command, dst_vaddr, size, true, false, true)
|
||||
: BufferBinding {.buffer = m_gds_buffer.Handle(), .offset = dst_vaddr};
|
||||
EXIT_IF(src.buffer == nullptr || dst.buffer == nullptr || (dst_memory && dst.owner == nullptr));
|
||||
if (src.owner != nullptr) {
|
||||
command.RetainResourceUntilFence(src.owner);
|
||||
}
|
||||
if (dst.owner != nullptr) {
|
||||
command.RetainResourceUntilFence(dst.owner);
|
||||
}
|
||||
if (src.buffer == dst.buffer && src.offset < dst.offset + size &&
|
||||
dst.offset < src.offset + size) {
|
||||
EXIT("BufferCache: resolved Vulkan copy ranges overlap\n");
|
||||
}
|
||||
auto& source = src.owner != nullptr ? *std::static_pointer_cast<Buffer>(src.owner)
|
||||
: src_gds ? m_gds_buffer
|
||||
: m_stream_buffer;
|
||||
auto& destination =
|
||||
dst.owner != nullptr ? *std::static_pointer_cast<Buffer>(dst.owner) : m_gds_buffer;
|
||||
if (source.Handle() != src.buffer || destination.Handle() != dst.buffer) {
|
||||
EXIT("BufferCache: resolved copy owner does not match its Vulkan handle\n");
|
||||
}
|
||||
destination.CopyFrom(command, source, src.offset, dst.offset, size);
|
||||
}
|
||||
|
||||
bool BufferCache::IsRegionRegistered(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid registered-region query\n");
|
||||
}
|
||||
// Cached buffers are ordered and non-overlapping. The last buffer beginning before the query
|
||||
// end is therefore the only possible intersection.
|
||||
const auto candidate = m_buffers.lower_bound(vaddr + size);
|
||||
if (candidate == m_buffers.begin()) {
|
||||
return false;
|
||||
}
|
||||
const auto& [address, cached] = *std::prev(candidate);
|
||||
return address + cached->size > vaddr;
|
||||
}
|
||||
|
||||
bool BufferCache::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
return m_memory_tracker.IsRegionGpuModified(vaddr, size);
|
||||
}
|
||||
|
||||
bool BufferCache::HasGpuDirtyBytes(uint64_t vaddr, uint64_t size) {
|
||||
return !m_gpu_modified_ranges.Intersections(vaddr, size).empty();
|
||||
}
|
||||
|
||||
bool BufferCache::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
return m_memory_tracker.IsRegionCpuModified(vaddr, size);
|
||||
}
|
||||
|
||||
void BufferCache::RunGarbageCollector() {
|
||||
const auto tick = m_gc_tick++;
|
||||
if (m_graphics.CanReportMemoryUsage()) {
|
||||
m_total_used_memory = m_graphics.GetDeviceMemoryUsage();
|
||||
}
|
||||
if (m_total_used_memory < m_trigger_gc_memory) {
|
||||
return;
|
||||
}
|
||||
|
||||
const bool aggressive = m_total_used_memory >= m_critical_gc_memory;
|
||||
const uint64_t age = std::min<uint64_t>(aggressive ? 80 : 160, tick);
|
||||
const size_t limit = aggressive ? 64 : 32;
|
||||
|
||||
std::vector<RetiredBuffer> retires;
|
||||
std::vector<std::pair<RetiredBuffer, std::vector<DownloadCopy>>> dirty_retires;
|
||||
{
|
||||
std::vector<uint64_t> candidates;
|
||||
for (const auto& [address, owner]: m_buffers) {
|
||||
const auto& cached = *owner;
|
||||
if (tick - std::min(tick, cached.tick_accessed_last) < age) {
|
||||
continue;
|
||||
}
|
||||
candidates.push_back(address);
|
||||
}
|
||||
std::ranges::sort(candidates, [&](uint64_t left, uint64_t right) {
|
||||
return m_buffers.at(left)->tick_accessed_last < m_buffers.at(right)->tick_accessed_last;
|
||||
});
|
||||
if (candidates.size() > limit) {
|
||||
candidates.resize(limit);
|
||||
}
|
||||
for (const auto address: candidates) {
|
||||
auto& cached = *m_buffers.at(address);
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, cached.vaddr,
|
||||
cached.size, "garbage collection");
|
||||
retires.push_back({address, cached.size, cached.buffer});
|
||||
// GC runs immediately before submission. Preserve every source referenced by commands
|
||||
// already recorded in the active batch.
|
||||
m_scheduler.Current().RetainResourceUntilFence(cached.buffer);
|
||||
}
|
||||
for (const auto& retire: retires) {
|
||||
if (!m_memory_tracker.IsRegionGpuModified(retire.address, retire.size)) {
|
||||
continue;
|
||||
}
|
||||
auto& copies = dirty_retires.emplace_back(retire, std::vector<DownloadCopy> {}).second;
|
||||
m_memory_tracker.ForEachDownloadRange<false>(
|
||||
retire.address, retire.size,
|
||||
[&](uint64_t address, uint64_t size) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, size,
|
||||
"garbage collection");
|
||||
},
|
||||
[&](uint64_t address, uint64_t size) noexcept {
|
||||
for (const auto range: m_gpu_modified_ranges.Intersections(address, size)) {
|
||||
copies.push_back({retire.owner, range.address - retire.address,
|
||||
range.address, range.size});
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
for (auto& [retire, copies]: dirty_retires) {
|
||||
QueueGarbageDownload(copies, std::move(retire));
|
||||
}
|
||||
|
||||
for (const auto& retire: retires) {
|
||||
auto found = m_buffers.find(retire.address);
|
||||
if (found == m_buffers.end() || found->second->size != retire.size ||
|
||||
found->second->buffer != retire.owner) {
|
||||
EXIT("BufferCache: garbage-collection owner changed during download\n");
|
||||
}
|
||||
if (!m_memory_tracker.IsRegionGpuModified(retire.address, retire.size)) {
|
||||
m_memory_tracker.UntrackMemory(retire.address, retire.size);
|
||||
}
|
||||
if (retire.size > m_total_used_memory) {
|
||||
EXIT("BufferCache: allocation accounting underflow\n");
|
||||
}
|
||||
m_total_used_memory -= retire.size;
|
||||
m_buffers.erase(found);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
Vendored
+20
-44
@@ -3,14 +3,12 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/memoryTracker.h"
|
||||
#include "graphics/host_gpu/rangeSet.h"
|
||||
#include "graphics/host_gpu/renderer/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
@@ -21,7 +19,6 @@ struct GraphicContext;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class TextureCache;
|
||||
class ResourceMutex;
|
||||
|
||||
struct BufferBinding {
|
||||
std::shared_ptr<void> owner;
|
||||
@@ -30,9 +27,8 @@ struct BufferBinding {
|
||||
};
|
||||
|
||||
struct ImageBufferSource {
|
||||
Buffer* buffer = nullptr;
|
||||
uint64_t offset = 0;
|
||||
bool gpu_owned = false;
|
||||
Buffer* buffer = nullptr;
|
||||
uint64_t offset = 0;
|
||||
};
|
||||
|
||||
class BufferCache {
|
||||
@@ -43,13 +39,13 @@ public:
|
||||
}
|
||||
|
||||
BufferCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
|
||||
TextureCache& texture_cache, ResourceMutex& resource_mutex);
|
||||
TextureCache& texture_cache);
|
||||
~BufferCache();
|
||||
KYTY_CLASS_NO_COPY(BufferCache);
|
||||
|
||||
[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept;
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
void InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
void ReadMemory(uint64_t vaddr, uint64_t size, bool is_write = false);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] BufferBinding ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size,
|
||||
bool is_written = false, bool is_read = true,
|
||||
bool is_formatted = false);
|
||||
@@ -60,23 +56,15 @@ public:
|
||||
uint64_t alignment);
|
||||
[[nodiscard]] std::shared_ptr<Buffer> ObtainNullBuffer();
|
||||
[[nodiscard]] ImageBufferSource ObtainBufferForImage(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] std::pair<std::shared_ptr<Buffer>, uint64_t>
|
||||
ObtainBufferForImageWrite(uint64_t vaddr, uint64_t size);
|
||||
void DiscardGpuDirtyBytes(uint64_t vaddr, uint64_t size);
|
||||
void FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds = false);
|
||||
void CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds = false,
|
||||
bool src_gds = false);
|
||||
[[nodiscard]] bool HasPageOverlap(uint64_t vaddr, uint64_t size);
|
||||
// Cache-index and exact dirty-range queries require GPU-thread serialization.
|
||||
[[nodiscard]] bool IsRegionRegistered(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool HasGpuDirtyBytes(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionCpuModified(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void InvalidateImageAliases(uint64_t vaddr, uint64_t size);
|
||||
void BeginBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick);
|
||||
void CompleteBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick);
|
||||
[[nodiscard]] bool SynchronizeBacking(uint64_t vaddr, uint64_t size);
|
||||
void PublishImageBuffer(uint64_t vaddr, uint64_t size);
|
||||
void ValidateGpuAccess(uint64_t vaddr, uint64_t size, bool is_read, bool is_written) const;
|
||||
void RunGarbageCollector();
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
friend struct BufferCacheTestAccess;
|
||||
@@ -89,51 +77,39 @@ private:
|
||||
struct DownloadCopy;
|
||||
struct DownloadRange;
|
||||
struct RetiredBuffer;
|
||||
struct FaultReadback;
|
||||
struct PendingBackingPublication;
|
||||
static constexpr uint64_t DOWNLOAD_ALIGNMENT = 64;
|
||||
[[nodiscard]] static uint64_t AlignDown(uint64_t value) noexcept;
|
||||
[[nodiscard]] static uint64_t AlignUp(uint64_t value);
|
||||
static constexpr uint64_t DOWNLOAD_ALIGNMENT = 64;
|
||||
[[nodiscard]] static uint64_t AlignDown(uint64_t value) noexcept;
|
||||
[[nodiscard]] static uint64_t AlignUp(uint64_t value);
|
||||
[[nodiscard]] static constexpr uint64_t AlignDownload(uint64_t size) noexcept {
|
||||
return (size + DOWNLOAD_ALIGNMENT - 1) & ~(DOWNLOAD_ALIGNMENT - 1);
|
||||
}
|
||||
[[nodiscard]] static bool PageOverlaps(uint64_t left, uint64_t left_size, uint64_t right,
|
||||
uint64_t right_size) noexcept;
|
||||
[[nodiscard]] static std::pair<uint64_t, uint64_t>
|
||||
DownloadEnvelope(const DownloadCopy& copy);
|
||||
[[nodiscard]] static bool ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept;
|
||||
[[nodiscard]] static std::pair<uint64_t, uint64_t> DownloadEnvelope(const DownloadCopy& copy);
|
||||
[[nodiscard]] static bool ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept;
|
||||
void Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
|
||||
const void* source, uint64_t size);
|
||||
[[nodiscard]] CachedBuffer& GetOrCreateBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
uint64_t size);
|
||||
[[nodiscard]] std::vector<DownloadRange>
|
||||
RecordDownloads(std::span<const DownloadCopy> copies);
|
||||
[[nodiscard]] bool SynchronizeBuffer(CommandBuffer& command, Buffer& buffer, uint64_t vaddr,
|
||||
uint64_t size, bool is_written, bool is_texel_buffer);
|
||||
[[nodiscard]] bool SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] std::vector<DownloadRange> RecordDownloads(std::span<const DownloadCopy> copies);
|
||||
void PublishDownloads(std::span<const DownloadRange> downloads);
|
||||
void QueueGarbageDownload(std::span<const DownloadCopy> copies, RetiredBuffer retire);
|
||||
void RefreshInvalidatedRanges(CommandBuffer& command, CachedBuffer& cached, uint64_t vaddr,
|
||||
uint64_t size, bool upload);
|
||||
void DiscardGpuDirtyBytesLocked(uint64_t vaddr, uint64_t size, const char* operation);
|
||||
void WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data);
|
||||
void ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
Buffer m_gds_buffer;
|
||||
Common::Mutex m_mutex;
|
||||
std::shared_ptr<Buffer> m_null_buffer;
|
||||
std::map<uint64_t, std::unique_ptr<CachedBuffer>> m_buffers;
|
||||
std::unique_ptr<FaultReadback> m_fault_readback;
|
||||
RangeSet m_gpu_modified_ranges;
|
||||
RangeSet m_image_invalidated_ranges;
|
||||
std::mutex m_publication_mutex;
|
||||
std::vector<PendingBackingPublication> m_pending_backing_publications;
|
||||
MemoryTracker m_memory_tracker;
|
||||
StreamBuffer m_staging_buffer;
|
||||
StreamBuffer m_stream_buffer;
|
||||
StreamBuffer m_download_buffer;
|
||||
StreamBuffer m_device_buffer;
|
||||
PageManager& m_page_manager;
|
||||
TextureCache& m_texture_cache;
|
||||
ResourceMutex& m_resource_mutex;
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_trigger_gc_memory = 1ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_critical_gc_memory = 2ull * 1024 * 1024 * 1024;
|
||||
@@ -0,0 +1,85 @@
|
||||
#include "graphics/host_gpu/renderer/cache/gpuResourceManager.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
namespace Libs::Graphics {
|
||||
|
||||
GpuResourceManager::GpuResourceManager(GraphicContext& graphics, CommandScheduler& scheduler)
|
||||
: m_scheduler(scheduler), m_buffer_cache(graphics, scheduler, m_page_manager, m_texture_cache),
|
||||
m_texture_cache(graphics, scheduler, m_page_manager, m_buffer_cache) {}
|
||||
|
||||
GpuResourceManager::~GpuResourceManager() = default;
|
||||
|
||||
bool GpuResourceManager::HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept {
|
||||
constexpr uint64_t fault_size = 8;
|
||||
if (!IsMapped(fault_vaddr, fault_size)) {
|
||||
return false;
|
||||
}
|
||||
if (access == PageFaultAccess::Write) {
|
||||
m_buffer_cache.InvalidateMemory(fault_vaddr, fault_size);
|
||||
m_texture_cache.InvalidateMemory(fault_vaddr, fault_size);
|
||||
} else {
|
||||
m_buffer_cache.ReadMemory(fault_vaddr, fault_size);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GpuResourceManager::InvalidateMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (!IsMapped(vaddr, size)) {
|
||||
return false;
|
||||
}
|
||||
m_buffer_cache.InvalidateMemory(vaddr, size);
|
||||
m_texture_cache.InvalidateMemory(vaddr, size);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GpuResourceManager::IsMapped(uint64_t vaddr, uint64_t size) const noexcept {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
return false;
|
||||
}
|
||||
std::shared_lock lock(m_mapped_ranges_mutex);
|
||||
return m_mapped_ranges.Contains(vaddr, size);
|
||||
}
|
||||
|
||||
void GpuResourceManager::MapMemory(uint64_t vaddr, uint64_t size) {
|
||||
{
|
||||
std::lock_guard lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.Add(vaddr, size);
|
||||
}
|
||||
m_page_manager.OnGpuMap(vaddr, size);
|
||||
}
|
||||
|
||||
void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (CommandScheduler::InDeferredOperation()) {
|
||||
EXIT("unsupported memory unmap from an asynchronous GPU completion, "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
const auto unmap = [this, vaddr, size] {
|
||||
if (m_scheduler.Active()) {
|
||||
const auto tick = m_scheduler.CurrentTick();
|
||||
m_scheduler.FinishCurrent();
|
||||
m_scheduler.WaitPriorityOperations(tick);
|
||||
}
|
||||
m_buffer_cache.UnmapMemory(vaddr, size);
|
||||
m_texture_cache.UnmapMemory(vaddr, size);
|
||||
m_page_manager.OnGpuUnmap(vaddr, size);
|
||||
std::lock_guard lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.Subtract(vaddr, size);
|
||||
};
|
||||
if (m_gpu == nullptr) {
|
||||
unmap();
|
||||
return;
|
||||
}
|
||||
m_gpu->SendCommandSync(unmap);
|
||||
}
|
||||
|
||||
void GpuResourceManager::RunGarbageCollector() {
|
||||
m_texture_cache.ProcessDownloadImages();
|
||||
m_texture_cache.RunGarbageCollector();
|
||||
m_buffer_cache.RunGarbageCollector();
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
+15
-18
@@ -4,16 +4,16 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
#include "graphics/host_gpu/renderer/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <shared_mutex>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class CommandScheduler;
|
||||
class Gpu;
|
||||
class GuestGpu;
|
||||
|
||||
class GpuResourceManager {
|
||||
public:
|
||||
@@ -23,26 +23,23 @@ public:
|
||||
|
||||
[[nodiscard]] BufferCache& GetBufferCache() { return m_buffer_cache; }
|
||||
[[nodiscard]] TextureCache& GetTextureCache() { return m_texture_cache; }
|
||||
void SetGpu(Gpu* gpu) noexcept { m_gpu = gpu; }
|
||||
void SetGpu(GuestGpu* gpu) noexcept { m_gpu = gpu; }
|
||||
|
||||
[[nodiscard]] bool HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept;
|
||||
void PrepareHostWrite(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsMapped(uint64_t vaddr, uint64_t size) const noexcept;
|
||||
void MapMemory(uint64_t vaddr, uint64_t size, GpuAccess access);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size, GpuAccess access);
|
||||
void MapMemory(uint64_t vaddr, uint64_t size);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
static bool FaultThunk(void* context, PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept;
|
||||
[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept;
|
||||
|
||||
PageManager m_page_manager;
|
||||
ResourceMutex m_resource_mutex;
|
||||
BufferCache m_buffer_cache;
|
||||
TextureCache m_texture_cache;
|
||||
Gpu* m_gpu = nullptr;
|
||||
PageManager m_page_manager;
|
||||
CommandScheduler& m_scheduler;
|
||||
BufferCache m_buffer_cache;
|
||||
TextureCache m_texture_cache;
|
||||
mutable std::shared_mutex m_mapped_ranges_mutex;
|
||||
RangeSet m_mapped_ranges;
|
||||
GuestGpu* m_gpu = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -0,0 +1,272 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_MULTILEVELPAGETABLE_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_MULTILEVELPAGETABLE_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
// Sparse two-level lookup for texture-cache page ownership.
|
||||
// Entries are selected by guest page number; queries never allocate L1 buckets.
|
||||
template <typename EntryT, size_t PageBits = 20, size_t AddressSpaceBits = 40,
|
||||
size_t FirstLevelBits = 10>
|
||||
class MultiLevelPageTable final {
|
||||
public:
|
||||
using Entry = EntryT;
|
||||
|
||||
static_assert(AddressSpaceBits < 64);
|
||||
static_assert(PageBits < AddressSpaceBits);
|
||||
static_assert(FirstLevelBits > 0 && FirstLevelBits <= AddressSpaceBits - PageBits);
|
||||
|
||||
static constexpr size_t kPageBits = PageBits;
|
||||
static constexpr size_t kAddressSpaceBits = AddressSpaceBits;
|
||||
static constexpr size_t kFirstLevelBits = FirstLevelBits;
|
||||
static constexpr size_t kSecondLevelBits = AddressSpaceBits - FirstLevelBits - PageBits;
|
||||
static constexpr size_t kFirstLevelEntries = size_t {1} << FirstLevelBits;
|
||||
static constexpr size_t kBucketEntries = size_t {1} << kSecondLevelBits;
|
||||
static constexpr size_t kPageCount = size_t {1} << (AddressSpaceBits - PageBits);
|
||||
static constexpr uint64_t kAddressSpaceSize = uint64_t {1} << AddressSpaceBits;
|
||||
|
||||
struct PageRange final {
|
||||
size_t first = 0;
|
||||
size_t last_exclusive = 0;
|
||||
};
|
||||
|
||||
MultiLevelPageTable(): m_first_level(kFirstLevelEntries) {}
|
||||
|
||||
[[nodiscard]] Entry* Find(size_t page) {
|
||||
if (!IsValidPage(page)) {
|
||||
return nullptr;
|
||||
}
|
||||
auto& bucket = m_first_level[FirstLevelIndex(page)];
|
||||
return bucket == nullptr ? nullptr : &(*bucket)[SecondLevelIndex(page)];
|
||||
}
|
||||
|
||||
[[nodiscard]] const Entry* Find(size_t page) const {
|
||||
if (!IsValidPage(page)) {
|
||||
return nullptr;
|
||||
}
|
||||
const auto& bucket = m_first_level[FirstLevelIndex(page)];
|
||||
return bucket == nullptr ? nullptr : &(*bucket)[SecondLevelIndex(page)];
|
||||
}
|
||||
|
||||
[[nodiscard]] Entry& GetOrCreate(size_t page) {
|
||||
if (!IsValidPage(page)) {
|
||||
EXIT("MultiLevelPageTable page is outside the guest address space");
|
||||
}
|
||||
auto& bucket = m_first_level[FirstLevelIndex(page)];
|
||||
if (bucket == nullptr) {
|
||||
bucket = std::make_unique<Bucket>();
|
||||
++m_allocated_buckets;
|
||||
}
|
||||
return (*bucket)[SecondLevelIndex(page)];
|
||||
}
|
||||
|
||||
[[nodiscard]] Entry& operator[](size_t page) { return GetOrCreate(page); }
|
||||
|
||||
[[nodiscard]] static constexpr bool IsValidPage(size_t page) { return page < kPageCount; }
|
||||
|
||||
// Returns the half-open page interval touched by a non-empty byte range.
|
||||
// An end exactly at 2^AddressSpaceBits is valid; wrapping or crossing it is not.
|
||||
[[nodiscard]] static constexpr bool TryGetPageRange(uint64_t address, uint64_t size,
|
||||
PageRange& range) {
|
||||
if (size == 0 || address >= kAddressSpaceSize || size > kAddressSpaceSize - address) {
|
||||
return false;
|
||||
}
|
||||
const uint64_t end = address + size;
|
||||
range.first = static_cast<size_t>(address >> PageBits);
|
||||
range.last_exclusive = static_cast<size_t>(((end - 1) >> PageBits) + 1);
|
||||
return true;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t AllocatedBucketCount() const { return m_allocated_buckets; }
|
||||
|
||||
private:
|
||||
using Bucket = std::array<Entry, kBucketEntries>;
|
||||
|
||||
[[nodiscard]] static constexpr size_t FirstLevelIndex(size_t page) {
|
||||
return page >> kSecondLevelBits;
|
||||
}
|
||||
[[nodiscard]] static constexpr size_t SecondLevelIndex(size_t page) {
|
||||
return page & (kBucketEntries - 1);
|
||||
}
|
||||
|
||||
std::vector<std::unique_ptr<Bucket>> m_first_level;
|
||||
size_t m_allocated_buckets = 0;
|
||||
};
|
||||
|
||||
// Inline owner storage for page-table entries. Texture pages normally have only a
|
||||
// handful of owners, so avoid a heap allocation on the first 16 registrations.
|
||||
//
|
||||
// Owners are packed into live uint64_t objects instead of being constructed in
|
||||
// raw storage. This keeps sparse bucket construction cheap without relying on
|
||||
// subtle implicit-lifetime or pointer-provenance rules.
|
||||
template <typename OwnerT, size_t InlineCapacity = 16>
|
||||
class InlinePageOwnerList final {
|
||||
public:
|
||||
using value_type = OwnerT;
|
||||
using size_type = size_t;
|
||||
|
||||
class const_iterator final {
|
||||
public:
|
||||
[[nodiscard]] OwnerT operator*() const noexcept { return m_owners->At(m_index); }
|
||||
const_iterator& operator++() noexcept {
|
||||
++m_index;
|
||||
return *this;
|
||||
}
|
||||
bool operator==(const const_iterator&) const = default;
|
||||
|
||||
private:
|
||||
friend class InlinePageOwnerList;
|
||||
const_iterator(const InlinePageOwnerList* owners, size_type index) noexcept
|
||||
: m_owners(owners), m_index(index) {}
|
||||
|
||||
const InlinePageOwnerList* m_owners = nullptr;
|
||||
size_type m_index = 0;
|
||||
};
|
||||
|
||||
static_assert(InlineCapacity > 0);
|
||||
static_assert(std::is_default_constructible_v<OwnerT>);
|
||||
static_assert(std::is_trivially_copyable_v<OwnerT>);
|
||||
static_assert(std::has_unique_object_representations_v<OwnerT>);
|
||||
static_assert(sizeof(OwnerT) <= sizeof(uint64_t));
|
||||
|
||||
InlinePageOwnerList() noexcept {}
|
||||
InlinePageOwnerList(const InlinePageOwnerList&) = delete;
|
||||
InlinePageOwnerList& operator=(const InlinePageOwnerList&) = delete;
|
||||
InlinePageOwnerList(InlinePageOwnerList&& other) noexcept
|
||||
: m_overflow(std::move(other.m_overflow)),
|
||||
m_inline_size(std::exchange(other.m_inline_size, 0)) {
|
||||
if (m_overflow == nullptr) {
|
||||
std::copy_n(other.m_inline.begin(), m_inline_size, m_inline.begin());
|
||||
}
|
||||
}
|
||||
InlinePageOwnerList& operator=(InlinePageOwnerList&& other) noexcept {
|
||||
if (this != &other) {
|
||||
m_overflow = std::move(other.m_overflow);
|
||||
m_inline_size = std::exchange(other.m_inline_size, 0);
|
||||
if (m_overflow == nullptr) {
|
||||
std::copy_n(other.m_inline.begin(), m_inline_size, m_inline.begin());
|
||||
}
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
[[nodiscard]] const_iterator begin() const noexcept { return {this, 0}; }
|
||||
[[nodiscard]] const_iterator end() const noexcept { return {this, size()}; }
|
||||
|
||||
[[nodiscard]] bool empty() const noexcept { return size() == 0; }
|
||||
[[nodiscard]] size_type size() const noexcept {
|
||||
return m_overflow == nullptr ? m_inline_size : m_overflow->size();
|
||||
}
|
||||
[[nodiscard]] OwnerT front() const noexcept { return At(0); }
|
||||
[[nodiscard]] OwnerT operator[](size_type index) const noexcept { return At(index); }
|
||||
|
||||
void push_back(const OwnerT& owner) {
|
||||
const uint64_t packed = Pack(owner);
|
||||
if (m_overflow != nullptr) {
|
||||
m_overflow->push_back(packed);
|
||||
return;
|
||||
}
|
||||
if (m_inline_size < InlineCapacity) {
|
||||
m_inline[m_inline_size] = packed;
|
||||
++m_inline_size;
|
||||
return;
|
||||
}
|
||||
auto overflow = std::make_unique<std::vector<uint64_t>>();
|
||||
overflow->reserve(InlineCapacity * 2);
|
||||
overflow->assign(m_inline.begin(), m_inline.end());
|
||||
overflow->push_back(packed);
|
||||
m_overflow = std::move(overflow);
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Contains(const OwnerT& owner) const noexcept {
|
||||
const uint64_t packed = Pack(owner);
|
||||
if (m_overflow != nullptr) {
|
||||
return std::find(m_overflow->begin(), m_overflow->end(), packed) != m_overflow->end();
|
||||
}
|
||||
return std::find(m_inline.begin(), m_inline.begin() + static_cast<ptrdiff_t>(m_inline_size),
|
||||
packed) != m_inline.begin() + static_cast<ptrdiff_t>(m_inline_size);
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Erase(const OwnerT& owner) noexcept {
|
||||
const uint64_t packed = Pack(owner);
|
||||
if (m_overflow != nullptr) {
|
||||
const auto found = std::find(m_overflow->begin(), m_overflow->end(), packed);
|
||||
if (found == m_overflow->end()) {
|
||||
return false;
|
||||
}
|
||||
m_overflow->erase(found);
|
||||
if (m_overflow->size() == InlineCapacity) {
|
||||
std::copy(m_overflow->begin(), m_overflow->end(), m_inline.begin());
|
||||
m_inline_size = InlineCapacity;
|
||||
m_overflow.reset();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
const auto end = m_inline.begin() + static_cast<ptrdiff_t>(m_inline_size);
|
||||
const auto found = std::find(m_inline.begin(), end, packed);
|
||||
if (found == end) {
|
||||
return false;
|
||||
}
|
||||
std::move(found + 1, end, found);
|
||||
--m_inline_size;
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void ForEach(Func&& func) const {
|
||||
if (m_overflow != nullptr) {
|
||||
for (const uint64_t owner: *m_overflow) {
|
||||
func(Unpack(owner));
|
||||
}
|
||||
return;
|
||||
}
|
||||
for (size_type index = 0; index < m_inline_size; ++index) {
|
||||
func(Unpack(m_inline[index]));
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
[[nodiscard]] OwnerT At(size_type index) const noexcept {
|
||||
return Unpack(m_overflow == nullptr ? m_inline[index] : (*m_overflow)[index]);
|
||||
}
|
||||
[[nodiscard]] static uint64_t Pack(const OwnerT& owner) noexcept {
|
||||
uint64_t packed = 0;
|
||||
std::memcpy(&packed, &owner, sizeof(owner));
|
||||
return packed;
|
||||
}
|
||||
[[nodiscard]] static OwnerT Unpack(uint64_t packed) noexcept {
|
||||
OwnerT owner {};
|
||||
std::memcpy(&owner, &packed, sizeof(owner));
|
||||
return owner;
|
||||
}
|
||||
|
||||
std::array<uint64_t, InlineCapacity> m_inline;
|
||||
std::unique_ptr<std::vector<uint64_t>> m_overflow;
|
||||
size_type m_inline_size = 0;
|
||||
};
|
||||
|
||||
// Removes only the requested owner. Other owners in the same page entry remain intact.
|
||||
template <typename Container, typename Value>
|
||||
[[nodiscard]] bool EraseExact(Container& owners, const Value& owner) {
|
||||
const auto it = std::find(owners.begin(), owners.end(), owner);
|
||||
if (it == owners.end()) {
|
||||
return false;
|
||||
}
|
||||
owners.erase(it);
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_MULTILEVELPAGETABLE_H_
|
||||
+5
-2
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/samplerCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/samplerCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -56,7 +56,10 @@ vk::Sampler SamplerCache::GetSampler(const ShaderSamplerResource& r) {
|
||||
case Prospero::SamplerAnisoRatio::kFour: aniso_ratio = 4.0f; break;
|
||||
case Prospero::SamplerAnisoRatio::kEight: aniso_ratio = 8.0f; break;
|
||||
case Prospero::SamplerAnisoRatio::kSixteen: aniso_ratio = 16.0f; break;
|
||||
default: EXIT("unknown ratio: %d\n", static_cast<int>(r.MaxAnisoRatio()));
|
||||
default:
|
||||
EXIT("unknown ratio: %d dwords=%08x,%08x,%08x,%08x\n",
|
||||
static_cast<int>(r.MaxAnisoRatio()), r.fields[0], r.fields[1], r.fields[2],
|
||||
r.fields[3]);
|
||||
}
|
||||
}
|
||||
|
||||
Vendored
File renamed without changes.
+11
-13
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/profiler.h"
|
||||
@@ -135,8 +135,8 @@ void Buffer::Write(uint64_t offset, const void* source, uint64_t size) {
|
||||
void Buffer::Flush(uint64_t offset, uint64_t size) {
|
||||
EXIT_IF(m_mapped.empty() || offset > m_size || size > m_size - offset);
|
||||
if (!m_is_coherent && size != 0) {
|
||||
const auto result = vmaFlushAllocation(m_graphics->allocator, m_buffer->memory.allocation,
|
||||
offset, size);
|
||||
const auto result =
|
||||
vmaFlushAllocation(m_graphics->allocator, m_buffer->memory.allocation, offset, size);
|
||||
EXIT_NOT_IMPLEMENTED(static_cast<vk::Result>(result) != vk::Result::eSuccess);
|
||||
}
|
||||
}
|
||||
@@ -144,8 +144,8 @@ void Buffer::Flush(uint64_t offset, uint64_t size) {
|
||||
vk::BufferMemoryBarrier Buffer::Barrier(uint64_t offset, uint64_t size, vk::AccessFlags source,
|
||||
vk::AccessFlags destination) const {
|
||||
if (Handle() == nullptr || size == 0 || offset > m_size || size > m_size - offset) {
|
||||
EXIT("Buffer: invalid DMA barrier, handle=%p offset=0x%016" PRIx64
|
||||
" size=0x%016" PRIx64 " capacity=0x%016" PRIx64 "\n",
|
||||
EXIT("Buffer: invalid DMA barrier, handle=%p offset=0x%016" PRIx64 " size=0x%016" PRIx64
|
||||
" capacity=0x%016" PRIx64 "\n",
|
||||
static_cast<const void*>(Handle()), offset, size, m_size);
|
||||
}
|
||||
vk::BufferMemoryBarrier barrier {};
|
||||
@@ -175,10 +175,9 @@ void Buffer::CopyFrom(CommandBuffer& command, const Buffer& source, uint64_t sou
|
||||
command.EndRendering();
|
||||
const vk::BufferMemoryBarrier before[] = {
|
||||
source.Barrier(source_offset, size, source_before, vk::AccessFlagBits::eTransferRead),
|
||||
Barrier(destination_offset, size, destination_before,
|
||||
vk::AccessFlagBits::eTransferWrite),
|
||||
Barrier(destination_offset, size, destination_before, vk::AccessFlagBits::eTransferWrite),
|
||||
};
|
||||
const auto host_access = vk::AccessFlagBits::eHostRead | vk::AccessFlagBits::eHostWrite;
|
||||
const auto host_access = vk::AccessFlagBits::eHostRead | vk::AccessFlagBits::eHostWrite;
|
||||
auto before_stage = vk::PipelineStageFlags {vk::PipelineStageFlagBits::eAllCommands};
|
||||
if (static_cast<bool>((source_before | destination_before) & host_access)) {
|
||||
before_stage |= vk::PipelineStageFlagBits::eHost;
|
||||
@@ -214,9 +213,8 @@ void Buffer::Fill(uint64_t offset, uint64_t size, uint32_t value) {
|
||||
vk::PipelineStageFlagBits::eTransfer, vk::DependencyFlagBits::eByRegion,
|
||||
0, nullptr, 1, &before, 0, nullptr);
|
||||
native.fillBuffer(Handle(), offset, size, value);
|
||||
const auto after =
|
||||
Barrier(offset, size, vk::AccessFlagBits::eTransferWrite,
|
||||
vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite);
|
||||
const auto after = Barrier(offset, size, vk::AccessFlagBits::eTransferWrite,
|
||||
vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite);
|
||||
native.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eAllCommands,
|
||||
vk::DependencyFlagBits::eByRegion, 0, nullptr, 1, &after, 0, nullptr);
|
||||
@@ -250,8 +248,8 @@ std::pair<uint8_t*, uint64_t> StreamBuffer::Map(uint64_t size, uint64_t alignmen
|
||||
if (Mapped().empty()) {
|
||||
return {nullptr, 0};
|
||||
}
|
||||
uint64_t mapped_size = size;
|
||||
const auto atom = Graphics().physical_device_properties.limits.nonCoherentAtomSize;
|
||||
uint64_t mapped_size = size;
|
||||
const auto atom = Graphics().physical_device_properties.limits.nonCoherentAtomSize;
|
||||
if (!NormalizeReservation(IsCoherent(), atom, mapped_size, alignment)) {
|
||||
return {nullptr, 0};
|
||||
}
|
||||
Vendored
+14
-15
@@ -54,16 +54,15 @@ public:
|
||||
[[nodiscard]] bool IsInBounds(uint64_t address, uint64_t size) const noexcept;
|
||||
void Write(uint64_t offset, const void* source, uint64_t size);
|
||||
void Flush(uint64_t offset, uint64_t size);
|
||||
void CopyFrom(
|
||||
CommandBuffer& command, const Buffer& source, uint64_t source_offset,
|
||||
uint64_t destination_offset, uint64_t size,
|
||||
vk::AccessFlags source_before = vk::AccessFlagBits::eMemoryWrite,
|
||||
vk::AccessFlags destination_before =
|
||||
vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite,
|
||||
vk::AccessFlags source_after =
|
||||
vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite,
|
||||
vk::AccessFlags destination_after =
|
||||
vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite);
|
||||
void CopyFrom(CommandBuffer& command, const Buffer& source, uint64_t source_offset,
|
||||
uint64_t destination_offset, uint64_t size,
|
||||
vk::AccessFlags source_before = vk::AccessFlagBits::eMemoryWrite,
|
||||
vk::AccessFlags destination_before = vk::AccessFlagBits::eMemoryRead |
|
||||
vk::AccessFlagBits::eMemoryWrite,
|
||||
vk::AccessFlags source_after = vk::AccessFlagBits::eMemoryRead |
|
||||
vk::AccessFlagBits::eMemoryWrite,
|
||||
vk::AccessFlags destination_after = vk::AccessFlagBits::eMemoryRead |
|
||||
vk::AccessFlagBits::eMemoryWrite);
|
||||
void Fill(uint64_t offset, uint64_t size, uint32_t value);
|
||||
|
||||
protected:
|
||||
@@ -107,13 +106,13 @@ private:
|
||||
uint64_t upper_bound = 0;
|
||||
};
|
||||
|
||||
void ReserveWatches(std::vector<Watch>& watches, size_t grow_size);
|
||||
void ReserveWatches(std::vector<Watch>& watches, size_t grow_size);
|
||||
[[nodiscard]] static bool NormalizeReservation(bool coherent, uint64_t atom, uint64_t& size,
|
||||
uint64_t& alignment);
|
||||
[[nodiscard]] bool WaitPendingOperations(const std::vector<Watch>& watches,
|
||||
std::optional<size_t> invalidation_mark,
|
||||
uint64_t requested_upper_bound, bool allow_wait,
|
||||
size_t& wait_cursor, uint64_t& wait_bound);
|
||||
[[nodiscard]] bool WaitPendingOperations(const std::vector<Watch>& watches,
|
||||
std::optional<size_t> invalidation_mark,
|
||||
uint64_t requested_upper_bound, bool allow_wait,
|
||||
size_t& wait_cursor, uint64_t& wait_bound);
|
||||
|
||||
uint64_t m_offset = 0;
|
||||
uint64_t m_mapped_size = 0;
|
||||
+476
-400
File diff suppressed because it is too large.
Load diff
Vendored
+39
-35
@@ -4,17 +4,16 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/lruCache.h"
|
||||
#include "graphics/host_gpu/memoryTracker.h"
|
||||
#include "graphics/host_gpu/renderer/blitHelper.h"
|
||||
#include "graphics/host_gpu/renderer/image.h"
|
||||
#include "graphics/host_gpu/renderer/multiLevelPageTable.h"
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
#include "graphics/host_gpu/regionManager.h"
|
||||
#include "graphics/host_gpu/renderer/cache/multiLevelPageTable.h"
|
||||
#include "graphics/host_gpu/renderer/image/blitHelper.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
|
||||
#include <compare>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <set>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
@@ -25,7 +24,6 @@ class Buffer;
|
||||
class BufferCache;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class ResourceMutex;
|
||||
class RenderExecutor;
|
||||
class StreamBuffer;
|
||||
class TileManager;
|
||||
@@ -48,11 +46,12 @@ public:
|
||||
};
|
||||
|
||||
TextureCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
|
||||
BufferCache& buffer_cache, ResourceMutex& resource_mutex);
|
||||
BufferCache& buffer_cache);
|
||||
~TextureCache();
|
||||
KYTY_CLASS_NO_COPY(TextureCache);
|
||||
|
||||
[[nodiscard]] ImageId FindImage(ImageDesc& desc, bool exact_format = false);
|
||||
void UpdateImage(ImageId id);
|
||||
[[nodiscard]] ImageId FindImageFromRange(uint64_t address, uint64_t size,
|
||||
bool ensure_valid = true);
|
||||
[[nodiscard]] vk::ImageView FindTexture(ImageId id, const ImageDesc& desc);
|
||||
@@ -64,8 +63,7 @@ public:
|
||||
|
||||
[[nodiscard]] bool ClearImageFromBuffer(CommandBuffer& command, uint64_t address, uint64_t size,
|
||||
uint32_t packed_clear);
|
||||
void PrepareHostWrite(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool SynchronizeImageToBuffer(uint64_t address, uint64_t size);
|
||||
void InvalidateMemory(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool InvalidateMemoryFromGPU(uint64_t address, uint64_t size,
|
||||
bool formatted_buffer_write = false);
|
||||
[[nodiscard]] RegionInfo QueryRegion(uint64_t address, uint64_t size);
|
||||
@@ -75,11 +73,9 @@ public:
|
||||
[[nodiscard]] bool ClearMeta(uint64_t address);
|
||||
[[nodiscard]] bool TouchMeta(uint64_t address, uint32_t slice, bool is_clear);
|
||||
|
||||
[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t address, uint64_t size,
|
||||
PageFaultPhase phase) noexcept;
|
||||
void UnmapMemory(uint64_t address, uint64_t size);
|
||||
void ProcessDownloadImages();
|
||||
void RunGarbageCollector();
|
||||
void UnmapMemory(uint64_t address, uint64_t size);
|
||||
void ProcessDownloadImages();
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
enum class TransferDirection { Upload, Download };
|
||||
@@ -101,7 +97,8 @@ private:
|
||||
int32_t layer = -1;
|
||||
};
|
||||
|
||||
using ImageOwnerIndex = MultiRangePageOwnerIndex<ImageId>;
|
||||
using ImageIds = InlinePageOwnerList<ImageId, 16>;
|
||||
using ImagePageTable = MultiLevelPageTable<ImageIds, 20, 40, 10>;
|
||||
|
||||
[[nodiscard]] Image& ResolveImage(ImageId id);
|
||||
[[nodiscard]] const Image& ResolveImage(ImageId id) const;
|
||||
@@ -109,20 +106,28 @@ private:
|
||||
[[nodiscard]] ImageId InsertImage(const ImageInfo& info);
|
||||
[[nodiscard]] ImageId GetNullImage(const ImageDesc& desc);
|
||||
void RegisterImage(ImageId id);
|
||||
void UnregisterImage(ImageId id, bool release_tracking);
|
||||
void DeleteImage(ImageId id, bool release_tracking = true);
|
||||
void DeleteImages(std::span<const ImageId> ids, std::optional<ImageId> native_source = {});
|
||||
void RetainImage(CommandBuffer& command, ImageId id);
|
||||
void TouchImage(Image& image);
|
||||
void TrackImageDownload(ImageId id);
|
||||
void TrackImageDownloadLocked(ImageId id, Image& image);
|
||||
void UnregisterImage(ImageId id);
|
||||
void DeleteImage(ImageId id);
|
||||
void FreeImage(ImageId id);
|
||||
void RetainImage(CommandBuffer& command, ImageId id);
|
||||
void TouchImage(Image& image);
|
||||
void TrackImage(ImageId id);
|
||||
void TrackImageHead(ImageId id);
|
||||
void TrackImageTail(ImageId id);
|
||||
void UntrackImage(ImageId id);
|
||||
void UntrackImageHead(ImageId id);
|
||||
void UntrackImageTail(ImageId id);
|
||||
void MarkAsMaybeDirty(ImageId id, Image& image);
|
||||
void TrackImageDownload(ImageId id);
|
||||
void TrackImageDownloadLocked(ImageId id, Image& image);
|
||||
[[nodiscard]] static bool SameBacking(const ImageInfo& cached, const ImageInfo& requested,
|
||||
bool exact_format);
|
||||
[[nodiscard]] static BindingType UploadBinding(const Image& image);
|
||||
[[nodiscard]] bool SafeToDownload(const Image& image);
|
||||
|
||||
[[nodiscard]] std::vector<ImageId> FindImagesInRegion(uint64_t address, uint64_t size,
|
||||
bool page_overlap) const;
|
||||
// Caller holds m_lock; it also serializes the per-image query epoch.
|
||||
[[nodiscard]] ImageIds FindImagesInRegion(uint64_t address, uint64_t size,
|
||||
bool page_overlap) const;
|
||||
[[nodiscard]] OverlapResult ResolveOverlap(const ImageInfo& requested, BindingType binding,
|
||||
ImageId cached, ImageId merged);
|
||||
[[nodiscard]] ImageId ResolveDepthOverlap(const ImageInfo& requested, BindingType binding,
|
||||
@@ -135,7 +140,7 @@ private:
|
||||
[[nodiscard]] DownloadPlan BuildDownload(const Image& image) const;
|
||||
void UploadImage(Image& image, const ImageDesc& desc, Buffer& source, uint64_t source_offset);
|
||||
void DownloadImageData(Image& image, Buffer& destination, uint64_t destination_offset,
|
||||
DownloadPlan plan);
|
||||
uint64_t destination_size, DownloadPlan plan);
|
||||
void DownloadDepth(Image& image, Buffer& destination, uint64_t destination_offset);
|
||||
void CommitGpuWrite(Image& image);
|
||||
void PrepareImageCopy(Image& image);
|
||||
@@ -148,10 +153,8 @@ private:
|
||||
void ValidateImageDesc(const ImageDesc& desc) const;
|
||||
|
||||
void InvalidateCpuAliases(uint64_t address, uint64_t size);
|
||||
void RestoreGpuTracking(const Image& image);
|
||||
void ReleaseGpuTracking(ImageId id);
|
||||
void ClearGpuModified(ImageId id);
|
||||
|
||||
[[nodiscard]] bool SynchronizeImageToBuffer(ImageId id);
|
||||
void DownloadImage(ImageId id);
|
||||
[[nodiscard]] bool TryDownloadImage(ImageId id);
|
||||
[[nodiscard]] std::pair<uint8_t*, uint64_t> MapDownload(uint64_t size, uint64_t alignment);
|
||||
@@ -160,14 +163,13 @@ private:
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
TrackingSpinLock m_lock;
|
||||
MemoryTracker m_memory_tracker;
|
||||
PageManager& m_page_manager;
|
||||
BlitHelper m_blit_helper;
|
||||
std::unique_ptr<TileManager> m_tiler;
|
||||
BufferCache& m_buffer_cache;
|
||||
ResourceMutex& m_resource_mutex;
|
||||
std::vector<Slot> m_slots;
|
||||
std::vector<uint32_t> m_free_slots;
|
||||
ImageOwnerIndex m_image_owner_index;
|
||||
ImagePageTable m_image_page_table;
|
||||
std::map<vk::Format, ImageId> m_null_images;
|
||||
Common::LeastRecentlyUsedCache<ImageId, uint64_t> m_lru_cache;
|
||||
std::set<ImageId> m_download_images;
|
||||
@@ -175,11 +177,13 @@ private:
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_trigger_gc_memory = 0;
|
||||
uint64_t m_pressure_gc_memory = 1536ull * 1024 * 1024;
|
||||
uint64_t m_critical_gc_memory = 3ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_gc_tick = 0;
|
||||
bool m_readback_linear_images = false;
|
||||
uint64_t m_critical_gc_memory = 3ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_gc_tick = 0;
|
||||
mutable uint32_t m_image_query_epoch = 0;
|
||||
bool m_readback_linear_images = false;
|
||||
|
||||
friend struct TextureCacheTestAccess;
|
||||
friend class BufferCache;
|
||||
friend class RenderExecutor;
|
||||
};
|
||||
|
||||
@@ -7,9 +7,9 @@
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/objects/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
@@ -23,10 +23,10 @@ static std::atomic<uint32_t> g_render_color_log_count = 0;
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
RenderColorInfo& r,
|
||||
uint32_t render_target_slice_offset,
|
||||
uint32_t render_target_slot, bool ignore_target_mask,
|
||||
bool exact_format) {
|
||||
RenderColorInfo& r,
|
||||
uint32_t render_target_slice_offset,
|
||||
uint32_t render_target_slot, bool ignore_target_mask,
|
||||
bool exact_format) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
|
||||
@@ -79,10 +79,8 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
const auto view = ResolveTargetViewInfo(
|
||||
rt.view.base_array_slice_index, rt.view.last_array_slice_index, render_target_slice_offset);
|
||||
switch (view.type) {
|
||||
case TargetViewType::Image2D: break;
|
||||
case TargetViewType::Image2DArray:
|
||||
EXIT("layered render-target views are unsupported: base=%u count=%u\n", view.base_layer,
|
||||
view.layer_count);
|
||||
case TargetViewType::Image2D:
|
||||
case TargetViewType::Image2DArray: break;
|
||||
case TargetViewType::Unsupported:
|
||||
EXIT("invalid render-target view: base=%u last=%u draw_offset=%u\n",
|
||||
rt.view.base_array_slice_index, rt.view.last_array_slice_index,
|
||||
@@ -103,8 +101,9 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
" attrib3_tile=0x%08" PRIx32 " attrib3_dim=0x%08" PRIx32 " fmt=0x%08" PRIx32
|
||||
" nfmt=0x%08" PRIx32 " order=0x%08" PRIx32 "\n",
|
||||
rt_slot, rt.base.addr, mask, rt.attrib2.width, rt.attrib2.height,
|
||||
rt.attrib3.tile_mode, rt.attrib3.dimension, rt.info.format, rt.info.channel_type,
|
||||
rt.info.channel_order);
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode), rt.attrib3.dimension,
|
||||
static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
|
||||
static_cast<uint32_t>(rt.info.channel_order));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -121,16 +120,31 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
uint32_t pitch = 0;
|
||||
uint64_t size = 0;
|
||||
bool tile = false;
|
||||
const bool standard64 =
|
||||
rt.attrib3.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB);
|
||||
const bool volume = rt.attrib3.dimension == 2;
|
||||
if (rt.attrib3.dimension != 1 && !volume) {
|
||||
EXIT("unsupported render-target dimension: %u\n", rt.attrib3.dimension);
|
||||
}
|
||||
if (!volume && rt.attrib3.depth != 0) {
|
||||
EXIT("2D render target has nonzero depth: %u\n", rt.attrib3.depth);
|
||||
}
|
||||
if (volume && samples != 1) {
|
||||
EXIT("multisampled 3D render targets are unsupported\n");
|
||||
}
|
||||
const uint32_t depth = volume ? rt.attrib3.depth + 1u : 1u;
|
||||
const bool standard4 = rt.attrib3.tile_mode == Prospero::TileMode::kStandard4KB;
|
||||
const bool standard64 = rt.attrib3.tile_mode == Prospero::TileMode::kStandard64KB;
|
||||
const bool depth_tile = rt.attrib3.tile_mode == Prospero::TileMode::kDepth;
|
||||
const bool texture_tile = standard4 || standard64 || depth_tile;
|
||||
|
||||
switch (rt.attrib3.tile_mode) {
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kLinear):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget):
|
||||
case Prospero::TileMode::kLinear:
|
||||
case Prospero::TileMode::kStandard4KB:
|
||||
case Prospero::TileMode::kStandard64KB:
|
||||
case Prospero::TileMode::kDepth:
|
||||
case Prospero::TileMode::kRenderTarget:
|
||||
tile = !RenderIsColorTileModeLinear(rt.attrib3.tile_mode);
|
||||
break;
|
||||
default: EXIT("unknown tile mode: %u\n", rt.attrib3.tile_mode);
|
||||
default: EXIT("unknown tile mode: %u\n", static_cast<uint32_t>(rt.attrib3.tile_mode));
|
||||
}
|
||||
if (!tile && levels > 1) {
|
||||
EXIT("linear mipmapped render targets are unsupported\n");
|
||||
@@ -138,6 +152,9 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
if (samples > 1 && (!tile || levels != 1)) {
|
||||
EXIT("multisampled render targets require a single-mip tiled surface\n");
|
||||
}
|
||||
if (texture_tile && samples != 1) {
|
||||
EXIT("texture-tiled color render targets do not support multisampling\n");
|
||||
}
|
||||
|
||||
width = rt.attrib2.width + 1;
|
||||
height = rt.attrib2.height + 1;
|
||||
@@ -147,30 +164,42 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
if (bytes_per_element == 0) {
|
||||
EXIT("render-target format has no valid element size\n");
|
||||
}
|
||||
if (standard64 &&
|
||||
(rt.attrib3.dimension != 1 || rt.attrib3.depth != 0 || levels != 1 ||
|
||||
rt.view.current_mip_level != 0 || view.base_layer != 0 || view.image_layers != 1 ||
|
||||
samples != 1 || bytes_per_element != 4 || rt.pitch.pitch_div8_minus1 != 0 ||
|
||||
(rt.base.addr & 0xffffu) != 0 || rt.info.fmask_compression_enable ||
|
||||
rt.info.fmask_data_compression_disable || rt.info.fmask_one_frag_mode ||
|
||||
rt.info.cmask_fast_clear_enable || rt.info.dcc_compression_enable ||
|
||||
rt.info.cmask_is_linear != 0 || rt.info.cmask_addr_type != 0 || rt.info.alt_tile_mode ||
|
||||
rt.cmask.addr != 0 || rt.fmask.addr != 0 || rt.dcc_addr.addr != 0 ||
|
||||
rt.dcc.data_write_on_dcc_clear_to_reg)) {
|
||||
EXIT("unsupported Standard64KB render target: addr=0x%016" PRIx64
|
||||
const auto transfer_format = ImageOps::RenderTargetTransferFormat(bytes_per_element);
|
||||
TileTextureBlockLayout texture_tile_layout {};
|
||||
if (texture_tile &&
|
||||
(!TileGetTextureBlockLayout(transfer_format, rt.attrib3.tile_mode, volume,
|
||||
texture_tile_layout) ||
|
||||
rt.pitch.pitch_div8_minus1 != 0 ||
|
||||
(rt.base.addr & (texture_tile_layout.block.block_size - 1u)) != 0 ||
|
||||
rt.info.fmask_compression_enable || rt.info.fmask_data_compression_disable ||
|
||||
rt.info.fmask_one_frag_mode || rt.info.cmask_fast_clear_enable ||
|
||||
rt.info.dcc_compression_enable || rt.info.cmask_is_linear != 0 ||
|
||||
rt.info.cmask_addr_type != 0 || rt.info.alt_tile_mode || rt.cmask.addr != 0 ||
|
||||
rt.fmask.addr != 0 || rt.dcc_addr.addr != 0 || rt.dcc.data_write_on_dcc_clear_to_reg)) {
|
||||
EXIT("unsupported texture-tiled render target: addr=0x%016" PRIx64 " tile=%u"
|
||||
" dimension=%u depth=%u levels=%u layer=%u/%u samples=%u fragments=%u bpe=%u"
|
||||
" cmask=0x%016" PRIx64 " fmask=0x%016" PRIx64 " dcc=0x%016" PRIx64 "\n",
|
||||
rt.base.addr, rt.attrib3.dimension, rt.attrib3.depth, levels, view.base_layer,
|
||||
view.image_layers, rt.attrib.num_samples, rt.attrib.num_fragments, bytes_per_element,
|
||||
rt.cmask.addr, rt.fmask.addr, rt.dcc_addr.addr);
|
||||
rt.base.addr, static_cast<uint32_t>(rt.attrib3.tile_mode), rt.attrib3.dimension,
|
||||
rt.attrib3.depth, levels, view.base_layer, view.image_layers, rt.attrib.num_samples,
|
||||
rt.attrib.num_fragments, bytes_per_element, rt.cmask.addr, rt.fmask.addr,
|
||||
rt.dcc_addr.addr);
|
||||
}
|
||||
if ((standard64 || depth_tile) && (rt.attrib3.dimension != 1 || rt.attrib3.depth != 0 ||
|
||||
view.base_layer != 0 || view.image_layers != 1)) {
|
||||
EXIT("unsupported 64KB texture-tiled render-target view: dimension=%u depth=%u"
|
||||
" layer=%u/%u\n",
|
||||
rt.attrib3.dimension, rt.attrib3.depth, view.base_layer, view.image_layers);
|
||||
}
|
||||
if (rt.pitch.pitch_div8_minus1 != 0) {
|
||||
pitch = (rt.pitch.pitch_div8_minus1 + 1u) << 3u;
|
||||
} else if (tile) {
|
||||
pitch = standard64
|
||||
? TileGetTexturePitch(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float),
|
||||
width, levels, rt.attrib3.tile_mode)
|
||||
: TileGetRenderTargetPitch(width, bytes_per_element, rt.attrib.num_fragments);
|
||||
if (volume) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else if (texture_tile) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else {
|
||||
pitch = TileGetRenderTargetPitch(width, bytes_per_element, rt.attrib.num_fragments);
|
||||
}
|
||||
if (pitch == 0) {
|
||||
EXIT("unsupported render-target pitch: width=%u bytes=%u\n", width, bytes_per_element);
|
||||
}
|
||||
@@ -178,16 +207,32 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
pitch = width;
|
||||
}
|
||||
|
||||
TileSizeOffset mip_sizes[16] {};
|
||||
TilePaddedSize mip_padded[16] {};
|
||||
if (tile) {
|
||||
TileSizeOffset mip_sizes[16] {};
|
||||
TilePaddedSize mip_padded[16] {};
|
||||
TileSurfaceLayout volume_layout {};
|
||||
uint64_t backing_size = 0;
|
||||
if (volume) {
|
||||
const TileSurfaceDescription description {transfer_format,
|
||||
rt.attrib3.tile_mode,
|
||||
TileSurfaceDimension::Dim3D,
|
||||
width,
|
||||
height,
|
||||
depth,
|
||||
levels,
|
||||
1};
|
||||
if (!tile || !TileGetTiledTextureLayout(description, volume_layout)) {
|
||||
EXIT("unsupported 3D render-target layout: %ux%ux%u levels=%u tile=%u\n", width, height,
|
||||
depth, levels, static_cast<uint32_t>(rt.attrib3.tile_mode));
|
||||
}
|
||||
size = volume_layout.block_slice_size;
|
||||
backing_size = volume_layout.total_size;
|
||||
} else if (tile) {
|
||||
TileSizeAlign layout {};
|
||||
bool valid_layout = false;
|
||||
if (standard64) {
|
||||
TileGetTextureSize(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float), width,
|
||||
height, pitch, levels, rt.attrib3.tile_mode, &layout, mip_sizes,
|
||||
mip_padded);
|
||||
valid_layout = layout.size != 0 && layout.align == 65536;
|
||||
if (texture_tile) {
|
||||
TileGetTextureSize(transfer_format, width, height, levels, rt.attrib3.tile_mode,
|
||||
&layout, mip_sizes, mip_padded);
|
||||
valid_layout = layout.size != 0 && layout.align == texture_tile_layout.block.block_size;
|
||||
} else {
|
||||
valid_layout =
|
||||
levels == 1 ? TileGetRenderTargetSize(width, height, pitch, bytes_per_element,
|
||||
@@ -205,12 +250,6 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
mip_sizes[0] = {static_cast<uint32_t>(size), 0, 0, 0, 0, 0};
|
||||
mip_padded[0] = {pitch, height};
|
||||
}
|
||||
if (rt.slice.slice_div64_minus1 != 0 &&
|
||||
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u != size) {
|
||||
EXIT("render-target slice span mismatch: encoded=0x%016" PRIx64 " derived=0x%016" PRIx64
|
||||
"\n",
|
||||
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u, size);
|
||||
}
|
||||
} else {
|
||||
size = static_cast<uint64_t>(pitch) * height * bytes_per_element * samples;
|
||||
if (size > UINT32_MAX) {
|
||||
@@ -219,40 +258,68 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
mip_sizes[0] = {static_cast<uint32_t>(size), 0, 0, 0, 0, 0};
|
||||
mip_padded[0] = {pitch, height};
|
||||
}
|
||||
if (size == 0 || size > UINT64_MAX / view.image_layers) {
|
||||
if (rt.slice.slice_div64_minus1 != 0 &&
|
||||
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u != size) {
|
||||
EXIT("render-target slice span mismatch: encoded=0x%016" PRIx64 " derived=0x%016" PRIx64
|
||||
"\n",
|
||||
(static_cast<uint64_t>(rt.slice.slice_div64_minus1) + 1u) * 64u, size);
|
||||
}
|
||||
if (size == 0 || (!volume && size > UINT64_MAX / view.image_layers)) {
|
||||
EXIT("render-target memory footprint is invalid\n");
|
||||
}
|
||||
const auto backing_size = size * view.image_layers;
|
||||
if (!volume) {
|
||||
backing_size = size * view.image_layers;
|
||||
}
|
||||
if (backing_size == 0) {
|
||||
EXIT("render-target backing is empty\n");
|
||||
}
|
||||
if (backing_size > TRACKER_ADDRESS_SIZE - rt.base.addr) {
|
||||
EXIT("render-target backing range is invalid\n");
|
||||
}
|
||||
|
||||
const vk::Extent2D view_extent = {std::max(width >> rt.view.current_mip_level, 1u),
|
||||
std::max(height >> rt.view.current_mip_level, 1u)};
|
||||
const uint32_t view_depth = std::max(depth >> rt.view.current_mip_level, 1u);
|
||||
if (volume &&
|
||||
(view.base_layer >= view_depth || view.layer_count > view_depth - view.base_layer)) {
|
||||
EXIT("3D render-target view exceeds mip depth: base=%u count=%u depth=%u mip=%u\n",
|
||||
view.base_layer, view.layer_count, view_depth, rt.view.current_mip_level);
|
||||
}
|
||||
|
||||
auto decision_log_id = g_render_color_log_count.fetch_add(1);
|
||||
if (decision_log_id < 128) {
|
||||
LOGF("RenderColorTarget: slot=%" PRIu32 " addr=0x%010" PRIx64 " size=0x%016" PRIx64
|
||||
" extent=%ux%u view_mip=%u view_extent=%ux%u levels=%u pitch=%u"
|
||||
" extent=%ux%ux%u view_mip=%u view_extent=%ux%u levels=%u pitch=%u"
|
||||
" fmt=0x%08" PRIx32 " nfmt=0x%08" PRIx32 " order=0x%08" PRIx32 " samples=%u tile=%s\n",
|
||||
rt_slot, rt.base.addr, backing_size, width, height, rt.view.current_mip_level,
|
||||
view_extent.width, view_extent.height, levels, pitch, rt.info.format,
|
||||
rt.info.channel_type, rt.info.channel_order, samples, tile ? "tiled" : "linear");
|
||||
rt_slot, rt.base.addr, backing_size, width, height, depth, rt.view.current_mip_level,
|
||||
view_extent.width, view_extent.height, levels, pitch,
|
||||
static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
|
||||
static_cast<uint32_t>(rt.info.channel_order), samples, tile ? "tiled" : "linear");
|
||||
}
|
||||
|
||||
TextureCache::ImageDesc desc {};
|
||||
desc.type = TextureCache::BindingType::RenderTarget;
|
||||
desc.info.data = {rt.base.addr, backing_size};
|
||||
desc.info.pixel_format = target_format.format;
|
||||
desc.info.guest_format = ImageOps::RenderTargetTransferFormat(bytes_per_element);
|
||||
desc.info.type = Prospero::ImageType::kColor2D;
|
||||
desc.info.extent = {width, height, 1};
|
||||
desc.info.resources = {levels, view.image_layers};
|
||||
desc.info.pitch = pitch;
|
||||
desc.info.guest_format = transfer_format;
|
||||
desc.info.type = volume ? Prospero::ImageType::kColor3D : Prospero::ImageType::kColor2D;
|
||||
desc.info.extent = {width, height, depth};
|
||||
desc.info.resources = {levels, volume ? 1u : view.image_layers};
|
||||
desc.info.pitch = pitch;
|
||||
desc.info.bytes_per_block = bytes_per_element;
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = rt.attrib3.tile_mode;
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
if (volume) {
|
||||
const auto& mip = volume_layout.mips[level];
|
||||
desc.info.mip_layout[level] = {
|
||||
mip.offset,
|
||||
mip.size,
|
||||
mip.padded_width,
|
||||
mip.padded_height,
|
||||
};
|
||||
continue;
|
||||
}
|
||||
const auto level_offset =
|
||||
mip_sizes[level].src_size != 0 ? mip_sizes[level].src_offset : mip_sizes[level].offset;
|
||||
const auto level_size =
|
||||
@@ -275,20 +342,20 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
desc.view_info.base_layer = view.base_layer;
|
||||
desc.view_info.layer_count = view.layer_count;
|
||||
desc.view_info.usage = vk::ImageUsageFlagBits::eColorAttachment;
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
r.desc = std::move(desc);
|
||||
r.image_id = texture_cache.FindImage(r.desc, exact_format);
|
||||
r.type = RenderColorType::RenderTexture;
|
||||
r.base_addr = rt.base.addr;
|
||||
r.image_view = nullptr;
|
||||
r.format = r.desc.view_info.format;
|
||||
r.extent = view_extent;
|
||||
r.base_mip_level = rt.view.current_mip_level;
|
||||
r.buffer_size = backing_size;
|
||||
r.samples = samples;
|
||||
r.export_mapping = target_format.export_mapping;
|
||||
r.color_clear_enable = false;
|
||||
r.color_clear_value = {};
|
||||
auto& texture_cache = m_context.GetTextureCache();
|
||||
r.desc = std::move(desc);
|
||||
r.image_id = texture_cache.FindImage(r.desc, exact_format);
|
||||
r.type = RenderColorType::RenderTexture;
|
||||
r.base_addr = rt.base.addr;
|
||||
r.image_view = nullptr;
|
||||
r.format = r.desc.view_info.format;
|
||||
r.extent = view_extent;
|
||||
r.base_mip_level = rt.view.current_mip_level;
|
||||
r.buffer_size = backing_size;
|
||||
r.samples = samples;
|
||||
r.export_mapping = target_format.export_mapping;
|
||||
r.color_clear_enable = false;
|
||||
r.color_clear_value = {};
|
||||
BindRenderTarget(r.image_id);
|
||||
}
|
||||
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_COLORRENDERTARGET_H_
|
||||
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
@@ -44,13 +44,13 @@ CommandSlot* CommandScheduler::CommandPool::CreateSlot() {
|
||||
allocate.commandPool = m_pool;
|
||||
allocate.level = vk::CommandBufferLevel::ePrimary;
|
||||
allocate.commandBufferCount = 1;
|
||||
vk::CommandBuffer buffer = nullptr;
|
||||
vk::CommandBuffer buffer = nullptr;
|
||||
EXIT_IF(graphics.device.allocateCommandBuffers(&allocate, &buffer) != vk::Result::eSuccess);
|
||||
|
||||
vk::FenceCreateInfo fence_create {};
|
||||
fence_create.sType = vk::StructureType::eFenceCreateInfo;
|
||||
fence_create.flags = vk::FenceCreateFlagBits::eSignaled;
|
||||
vk::Fence fence = nullptr;
|
||||
vk::Fence fence = nullptr;
|
||||
if (graphics.device.createFence(&fence_create, nullptr, &fence) != vk::Result::eSuccess) {
|
||||
graphics.device.freeCommandBuffers(m_pool, 1, &buffer);
|
||||
EXIT("failed to create command-buffer fence\n");
|
||||
@@ -70,9 +70,9 @@ CommandSlot* CommandScheduler::CommandPool::Allocate(GraphicContext& graphics) {
|
||||
Create(graphics);
|
||||
}
|
||||
EXIT_IF(m_graphics != &graphics);
|
||||
auto found = std::ranges::find_if(m_slots, [](const auto& slot) { return !slot.busy; });
|
||||
auto* slot = found != m_slots.end() ? &*found : CreateSlot();
|
||||
slot->busy = true;
|
||||
auto found = std::ranges::find_if(m_slots, [](const auto& slot) { return !slot.busy; });
|
||||
auto* slot = found != m_slots.end() ? &*found : CreateSlot();
|
||||
slot->busy = true;
|
||||
slot->Reset();
|
||||
return slot;
|
||||
}
|
||||
@@ -99,7 +99,10 @@ bool CommandScheduler::InDeferredOperation() noexcept {
|
||||
|
||||
CommandScheduler::CommandScheduler(RenderContext& context, GraphicContext& graphics)
|
||||
: m_master(graphics), m_context(context), m_graphics(graphics),
|
||||
m_priority_thread([this](std::stop_token stop) { PriorityOperationsThread(stop); }) {}
|
||||
m_priority_thread([this](std::stop_token stop) { PriorityOperationsThread(stop); }) {
|
||||
m_buffers.reserve(CommandBufferGrowStep);
|
||||
m_buffer_ticks.reserve(CommandBufferGrowStep);
|
||||
}
|
||||
|
||||
CommandScheduler::~CommandScheduler() {
|
||||
Shutdown();
|
||||
@@ -154,10 +157,7 @@ void CommandScheduler::Begin(HW::Context& registers, HW::UserConfig& user_config
|
||||
m_shaders = &shaders;
|
||||
|
||||
if (!Active()) {
|
||||
for (auto& buffer: m_buffers) {
|
||||
buffer = std::make_unique<RenderCommandBuffer>(*this);
|
||||
}
|
||||
m_current = 0;
|
||||
m_current = static_cast<int>(GrowCommandBuffers());
|
||||
}
|
||||
|
||||
BindCurrent();
|
||||
@@ -235,7 +235,13 @@ void CommandScheduler::Wait(uint64_t tick) {
|
||||
}
|
||||
|
||||
void CommandScheduler::PopPendingOperations() {
|
||||
m_master.Refresh();
|
||||
PopPendingOperations(true);
|
||||
}
|
||||
|
||||
void CommandScheduler::PopPendingOperations(bool refresh_gpu_tick) {
|
||||
if (refresh_gpu_tick) {
|
||||
m_master.Refresh();
|
||||
}
|
||||
for (;;) {
|
||||
Common::UniqueFunction<void> callback;
|
||||
{
|
||||
@@ -331,8 +337,7 @@ void CommandScheduler::WaitPriorityOperations(uint64_t tick) {
|
||||
EXIT_IF(g_deferred_callback_scheduler == this);
|
||||
std::unique_lock lock(m_operation_mutex);
|
||||
m_operation_available.wait(lock, [this, tick] {
|
||||
const bool active_before_or_at =
|
||||
m_priority_active && m_priority_active_tick <= tick;
|
||||
const bool active_before_or_at = m_priority_active && m_priority_active_tick <= tick;
|
||||
const bool queued_before_or_at =
|
||||
!m_priority_operations.empty() && m_priority_operations.front().tick <= tick;
|
||||
return !active_before_or_at && !queued_before_or_at;
|
||||
@@ -363,7 +368,7 @@ uint64_t CommandScheduler::NextSubmitSequence() noexcept {
|
||||
}
|
||||
|
||||
void CommandScheduler::CheckActive() const {
|
||||
EXIT_IF(!Active() || m_current >= BufferCount);
|
||||
EXIT_IF(!Active() || static_cast<size_t>(m_current) >= m_buffers.size());
|
||||
}
|
||||
|
||||
RenderCommandBuffer& CommandScheduler::Current() const {
|
||||
@@ -385,15 +390,52 @@ CommandBuffer& CommandScheduler::SubmitCurrent(SubmitInfo& submit) {
|
||||
const auto signal_tick = m_master.NextTick();
|
||||
submit.AddSignal(m_master.Handle(), signal_tick);
|
||||
submitted.Execute(submit);
|
||||
m_recording = false;
|
||||
m_buffer_ticks[static_cast<size_t>(m_current)] = signal_tick;
|
||||
m_recording = false;
|
||||
return submitted;
|
||||
}
|
||||
|
||||
int CommandScheduler::FindReusableBuffer(uint64_t gpu_tick) const {
|
||||
EXIT_IF(m_buffer_ticks.size() != m_buffers.size());
|
||||
const auto buffer_count = m_buffers.size();
|
||||
for (size_t offset = 1; offset <= buffer_count; ++offset) {
|
||||
const auto candidate = (static_cast<size_t>(m_current) + offset) % buffer_count;
|
||||
if (gpu_tick >= m_buffer_ticks[candidate]) {
|
||||
return static_cast<int>(candidate);
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
size_t CommandScheduler::GrowCommandBuffers() {
|
||||
const auto first = m_buffers.size();
|
||||
const auto end = first + CommandBufferGrowStep;
|
||||
m_buffers.reserve(end);
|
||||
m_buffer_ticks.reserve(end);
|
||||
for (size_t i = first; i < end; ++i) {
|
||||
m_buffers.emplace_back(std::make_unique<RenderCommandBuffer>(*this));
|
||||
m_buffer_ticks.push_back(0);
|
||||
}
|
||||
return first;
|
||||
}
|
||||
|
||||
void CommandScheduler::BeginNext() {
|
||||
EXIT_IF(m_recording);
|
||||
m_current = (m_current + 1) % BufferCount;
|
||||
|
||||
auto candidate = FindReusableBuffer(m_master.KnownGpuTick());
|
||||
bool refreshed = false;
|
||||
if (candidate < 0) {
|
||||
m_master.Refresh();
|
||||
refreshed = true;
|
||||
candidate = FindReusableBuffer(m_master.KnownGpuTick());
|
||||
}
|
||||
if (candidate < 0) {
|
||||
candidate = static_cast<int>(GrowCommandBuffers());
|
||||
}
|
||||
|
||||
m_current = candidate;
|
||||
Current().WaitForFenceAndReset();
|
||||
PopPendingOperations();
|
||||
PopPendingOperations(!refreshed);
|
||||
BindCurrent();
|
||||
Current().Begin();
|
||||
m_recording = true;
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include <queue>
|
||||
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -31,8 +32,6 @@ struct CommandSlot {
|
||||
|
||||
class CommandScheduler {
|
||||
public:
|
||||
static constexpr int BufferCount = 8;
|
||||
|
||||
CommandScheduler(RenderContext& context, GraphicContext& graphics);
|
||||
~CommandScheduler();
|
||||
KYTY_CLASS_NO_COPY(CommandScheduler);
|
||||
@@ -47,24 +46,26 @@ public:
|
||||
void FinishCurrent();
|
||||
// Deferred callbacks can observe an externally owned drain, but cannot initiate shutdown:
|
||||
// the priority runner cannot join itself.
|
||||
void Shutdown();
|
||||
void Wait(uint64_t tick);
|
||||
void PopPendingOperations();
|
||||
void DrainPriorityOperations();
|
||||
void WaitPriorityOperations(uint64_t tick);
|
||||
void DeferOperation(Common::UniqueFunction<void>&& operation);
|
||||
void DeferPriorityOperation(Common::UniqueFunction<void>&& operation);
|
||||
void Shutdown();
|
||||
void Wait(uint64_t tick);
|
||||
void PopPendingOperations();
|
||||
void DrainPriorityOperations();
|
||||
void WaitPriorityOperations(uint64_t tick);
|
||||
void DeferOperation(Common::UniqueFunction<void>&& operation);
|
||||
void DeferPriorityOperation(Common::UniqueFunction<void>&& operation);
|
||||
[[nodiscard]] static bool InDeferredOperation() noexcept;
|
||||
|
||||
[[nodiscard]] bool Active() const noexcept { return m_current >= 0; }
|
||||
void CheckActive() const;
|
||||
RenderCommandBuffer& Current() const;
|
||||
[[nodiscard]] uint64_t CurrentTick() const noexcept { return m_master.CurrentTick(); }
|
||||
[[nodiscard]] bool IsFree(uint64_t tick);
|
||||
[[nodiscard]] RenderContext& Context() const noexcept { return m_context; }
|
||||
[[nodiscard]] bool Active() const noexcept { return m_current >= 0; }
|
||||
void CheckActive() const;
|
||||
RenderCommandBuffer& Current() const;
|
||||
[[nodiscard]] uint64_t CurrentTick() const noexcept { return m_master.CurrentTick(); }
|
||||
[[nodiscard]] bool IsFree(uint64_t tick);
|
||||
[[nodiscard]] RenderContext& Context() const noexcept { return m_context; }
|
||||
[[nodiscard]] GraphicContext& Graphics() const noexcept { return m_graphics; }
|
||||
|
||||
private:
|
||||
static constexpr size_t CommandBufferGrowStep = 4;
|
||||
|
||||
class CommandPool {
|
||||
public:
|
||||
CommandPool() = default;
|
||||
@@ -91,33 +92,37 @@ private:
|
||||
uint64_t tick = 0;
|
||||
};
|
||||
|
||||
void BindCurrent() const;
|
||||
CommandBuffer& SubmitCurrent(SubmitInfo& submit);
|
||||
void BeginNext();
|
||||
void PriorityOperationsThread(std::stop_token stop);
|
||||
void RunOperation(Common::UniqueFunction<void>&& operation);
|
||||
void BindCurrent() const;
|
||||
CommandBuffer& SubmitCurrent(SubmitInfo& submit);
|
||||
void BeginNext();
|
||||
void PopPendingOperations(bool refresh_gpu_tick);
|
||||
[[nodiscard]] int FindReusableBuffer(uint64_t gpu_tick) const;
|
||||
[[nodiscard]] size_t GrowCommandBuffers();
|
||||
void PriorityOperationsThread(std::stop_token stop);
|
||||
void RunOperation(Common::UniqueFunction<void>&& operation);
|
||||
[[nodiscard]] CommandSlot* AllocateCommandBuffer();
|
||||
[[nodiscard]] uint64_t NextSubmitSequence() noexcept;
|
||||
|
||||
MasterSemaphore m_master;
|
||||
RenderContext& m_context;
|
||||
GraphicContext& m_graphics;
|
||||
CommandPool m_command_pool;
|
||||
std::array<std::unique_ptr<RenderCommandBuffer>, BufferCount> m_buffers;
|
||||
std::queue<PendingOperation> m_pending_operations;
|
||||
std::queue<PendingOperation> m_priority_operations;
|
||||
std::mutex m_operation_mutex;
|
||||
std::condition_variable m_operation_available;
|
||||
std::jthread m_priority_thread;
|
||||
bool m_priority_active = false;
|
||||
uint64_t m_priority_active_tick = 0;
|
||||
OperationState m_operation_state = OperationState::Open;
|
||||
int m_current = -1;
|
||||
bool m_recording = false;
|
||||
HW::Context* m_registers = nullptr;
|
||||
HW::UserConfig* m_user_config = nullptr;
|
||||
HW::Shader* m_shaders = nullptr;
|
||||
std::atomic<uint64_t> m_submit_sequence = 0;
|
||||
MasterSemaphore m_master;
|
||||
RenderContext& m_context;
|
||||
GraphicContext& m_graphics;
|
||||
CommandPool m_command_pool;
|
||||
std::vector<std::unique_ptr<RenderCommandBuffer>> m_buffers;
|
||||
std::vector<uint64_t> m_buffer_ticks;
|
||||
std::queue<PendingOperation> m_pending_operations;
|
||||
std::queue<PendingOperation> m_priority_operations;
|
||||
std::mutex m_operation_mutex;
|
||||
std::condition_variable m_operation_available;
|
||||
std::jthread m_priority_thread;
|
||||
bool m_priority_active = false;
|
||||
uint64_t m_priority_active_tick = 0;
|
||||
OperationState m_operation_state = OperationState::Open;
|
||||
int m_current = -1;
|
||||
bool m_recording = false;
|
||||
HW::Context* m_registers = nullptr;
|
||||
HW::UserConfig* m_user_config = nullptr;
|
||||
HW::Shader* m_shaders = nullptr;
|
||||
std::atomic<uint64_t> m_submit_sequence = 0;
|
||||
|
||||
friend class CommandBuffer;
|
||||
};
|
||||
|
||||
@@ -8,8 +8,8 @@
|
||||
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
@@ -270,30 +270,30 @@ void CommandBuffer::BeginRendering(const RenderState& state) const {
|
||||
colors[i].sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
colors[i].imageView = attachment.image_view;
|
||||
colors[i].imageLayout = attachment.image_layout;
|
||||
colors[i].loadOp = attachment.is_clear ? vk::AttachmentLoadOp::eClear
|
||||
: vk::AttachmentLoadOp::eLoad;
|
||||
colors[i].storeOp = vk::AttachmentStoreOp::eStore;
|
||||
colors[i].clearValue.color.uint32 = attachment.clear_value;
|
||||
colors[i].loadOp =
|
||||
attachment.is_clear ? vk::AttachmentLoadOp::eClear : vk::AttachmentLoadOp::eLoad;
|
||||
colors[i].storeOp = vk::AttachmentStoreOp::eStore;
|
||||
colors[i].clearValue.color.uint32 = attachment.clear_value;
|
||||
}
|
||||
|
||||
const auto& depth_stencil = state.depth_stencil_attachment;
|
||||
const auto& depth_stencil = state.depth_stencil_attachment;
|
||||
vk::RenderingAttachmentInfo depth {};
|
||||
depth.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
depth.imageView = depth_stencil.image_view;
|
||||
depth.imageLayout = depth_stencil.image_layout;
|
||||
depth.loadOp = depth_stencil.depth_clear ? vk::AttachmentLoadOp::eClear
|
||||
: vk::AttachmentLoadOp::eLoad;
|
||||
depth.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
depth.loadOp =
|
||||
depth_stencil.depth_clear ? vk::AttachmentLoadOp::eClear : vk::AttachmentLoadOp::eLoad;
|
||||
depth.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
depth.clearValue.depthStencil.depth = std::bit_cast<float>(depth_stencil.clear_value[0]);
|
||||
|
||||
vk::RenderingAttachmentInfo stencil {};
|
||||
stencil.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
stencil.imageView = depth_stencil.image_view;
|
||||
stencil.imageLayout = depth_stencil.image_layout;
|
||||
stencil.loadOp = depth_stencil.stencil_clear ? vk::AttachmentLoadOp::eClear
|
||||
: vk::AttachmentLoadOp::eLoad;
|
||||
stencil.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
stencil.clearValue.depthStencil.stencil = depth_stencil.clear_value[1];
|
||||
stencil.loadOp =
|
||||
depth_stencil.stencil_clear ? vk::AttachmentLoadOp::eClear : vk::AttachmentLoadOp::eLoad;
|
||||
stencil.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
stencil.clearValue.depthStencil.stencil = depth_stencil.clear_value[1];
|
||||
|
||||
vk::RenderingInfo rendering {};
|
||||
rendering.sType = vk::StructureType::eRenderingInfo;
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cmath>
|
||||
#include <fmt/format.h>
|
||||
@@ -70,14 +71,16 @@ void uc_print(const char* func, const HW::UserConfig& uc) {
|
||||
LOGF("\t GetPrimType() = 0x%08" PRIx32 "\n"
|
||||
"\t GetIndexOffset() = 0x%08" PRIx32 "\n"
|
||||
"\t GetObjectId() = 0x%08" PRIx32 "\n"
|
||||
"\t primitive_reset = 0x%08" PRIx32 "\n"
|
||||
"\t primitive_group_size = 0x%04" PRIx16 "\n"
|
||||
"\t vertex_group_size = 0x%04" PRIx16 "\n"
|
||||
"\t en_user_vgpr1 = %s\n"
|
||||
"\t en_user_vgpr2 = %s\n"
|
||||
"\t en_user_vgpr3 = %s\n",
|
||||
uc.GetPrimType(), uc.GetIndexOffset(), uc.GetObjectId(), ge_cntl.primitive_group_size,
|
||||
ge_cntl.vertex_group_size, user_en.vgpr1 ? "true" : "false",
|
||||
user_en.vgpr2 ? "true" : "false", user_en.vgpr3 ? "true" : "false");
|
||||
static_cast<uint32_t>(uc.GetPrimType()), uc.GetIndexOffset(), uc.GetObjectId(),
|
||||
uc.GetPrimitiveResetControl(), ge_cntl.primitive_group_size, ge_cntl.vertex_group_size,
|
||||
user_en.vgpr1 ? "true" : "false", user_en.vgpr2 ? "true" : "false",
|
||||
user_en.vgpr3 ? "true" : "false");
|
||||
}
|
||||
|
||||
void uc_check(const HW::UserConfig& uc) {
|
||||
@@ -140,11 +143,12 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
fmt::format("\t info.cmask_addr_type = 0x{:08x}\n", rt.info.cmask_addr_type));
|
||||
dst.push_back(fmt::format("\t info.alt_tile_mode = {}\n",
|
||||
rt.info.alt_tile_mode ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.format = 0x{:08x}\n", rt.info.format));
|
||||
dst.push_back(
|
||||
fmt::format("\t info.channel_type = 0x{:08x}\n", rt.info.channel_type));
|
||||
dst.push_back(
|
||||
fmt::format("\t info.channel_order = 0x{:08x}\n", rt.info.channel_order));
|
||||
dst.push_back(fmt::format("\t info.format = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.format)));
|
||||
dst.push_back(fmt::format("\t info.channel_type = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.channel_type)));
|
||||
dst.push_back(fmt::format("\t info.channel_order = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.channel_order)));
|
||||
dst.push_back(fmt::format("\t info.blend_bypa = {}\n",
|
||||
rt.info.blend_bypass ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.blend_clamp = {}\n",
|
||||
@@ -153,10 +157,10 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
rt.info.round_mode ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib.force_dest_alpha_to_one = {}\n",
|
||||
rt.attrib.force_dest_alpha_to_one ? "true" : "false"));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib.tile_mode = 0x{:08x}\n", rt.attrib.tile_mode));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib.fmask_tile_mode = 0x{:08x}\n", rt.attrib.fmask_tile_mode));
|
||||
dst.push_back(fmt::format("\t attrib.tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib.tile_mode)));
|
||||
dst.push_back(fmt::format("\t attrib.fmask_tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib.fmask_tile_mode)));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib.num_samples = 0x{:08x}\n", rt.attrib.num_samples));
|
||||
dst.push_back(
|
||||
@@ -167,8 +171,8 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib2.num_mip_levels = 0x{:08x}\n", rt.attrib2.num_mip_levels));
|
||||
dst.push_back(fmt::format("\t attrib3.depth = 0x{:08x}\n", rt.attrib3.depth));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib3.tile_mode = 0x{:08x}\n", rt.attrib3.tile_mode));
|
||||
dst.push_back(fmt::format("\t attrib3.tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode)));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib3.dimension = 0x{:08x}\n", rt.attrib3.dimension));
|
||||
dst.push_back(fmt::format("\t attrib3.cmask_pipe_aligned = {}\n",
|
||||
@@ -211,22 +215,22 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
return dst;
|
||||
}
|
||||
|
||||
static bool RenderIsColorTileMode(uint32_t tile_mode) {
|
||||
static bool RenderIsColorTileMode(Prospero::TileMode tile_mode) {
|
||||
// AGC CxRenderTarget::TileMode shifted by CB_COLOR*_ATTRIB3.COLOR_SW_MODE.
|
||||
switch (tile_mode) {
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kLinear):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kStandard256B):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kStandard4KB):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kPrt):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kDepth):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget): return true;
|
||||
case Prospero::TileMode::kLinear:
|
||||
case Prospero::TileMode::kStandard256B:
|
||||
case Prospero::TileMode::kStandard4KB:
|
||||
case Prospero::TileMode::kStandard64KB:
|
||||
case Prospero::TileMode::kPrt:
|
||||
case Prospero::TileMode::kDepth:
|
||||
case Prospero::TileMode::kRenderTarget: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool RenderIsColorTileModeLinear(uint32_t tile_mode) {
|
||||
return tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kLinear);
|
||||
bool RenderIsColorTileModeLinear(Prospero::TileMode tile_mode) {
|
||||
return tile_mode == Prospero::TileMode::kLinear;
|
||||
}
|
||||
|
||||
static bool RenderIsColorDimension(uint32_t dimension) {
|
||||
@@ -359,30 +363,13 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (rt.attrib3.depth != 0x00000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: ignoring PS5 color target depth_minus1=0x%08" PRIx32
|
||||
"\n",
|
||||
rt.attrib3.depth);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (!RenderIsColorTileMode(rt.attrib3.tile_mode)) {
|
||||
EXIT("unknown PS5 render-target tile mode: 0x%08" PRIx32 "\n", rt.attrib3.tile_mode);
|
||||
EXIT("unknown PS5 render-target tile mode: 0x%08" PRIx32 "\n",
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode));
|
||||
}
|
||||
if (!RenderIsColorDimension(rt.attrib3.dimension)) {
|
||||
EXIT("unknown PS5 render-target dimension: 0x%08" PRIx32 "\n", rt.attrib3.dimension);
|
||||
}
|
||||
if (rt.attrib3.dimension != 0x00000001) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: using 2D fallback for PS5 color "
|
||||
"dimension=0x%08" PRIx32 "\n",
|
||||
rt.attrib3.dimension);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (!rt.attrib3.cmask_pipe_aligned) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -473,13 +460,14 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
|
||||
"\t height = 0x%08" PRIx32 "\n"
|
||||
"\t size.x_max = 0x%04" PRIx16 "\n"
|
||||
"\t size.y_max = 0x%04" PRIx16 "\n",
|
||||
z.z_info.format, z.z_info.num_samples,
|
||||
Prospero::GpuEnumValue(z.z_info.texture_compatibility),
|
||||
static_cast<uint32_t>(z.z_info.format), z.z_info.num_samples,
|
||||
static_cast<uint32_t>(z.z_info.texture_compatibility),
|
||||
z.z_info.htile_acceleration ? "true" : "false",
|
||||
z.z_info.expclear_enabled ? "true" : "false",
|
||||
Prospero::GpuEnumValue(z.z_info.z_compare_base),
|
||||
static_cast<uint32_t>(z.z_info.z_compare_base),
|
||||
z.z_info.partially_resident ? "true" : "false", z.z_info.max_mip_level,
|
||||
z.stencil_info.format, Prospero::GpuEnumValue(z.stencil_info.texture_compatibility),
|
||||
static_cast<uint32_t>(z.stencil_info.format),
|
||||
static_cast<uint32_t>(z.stencil_info.texture_compatibility),
|
||||
z.stencil_info.htile_stencil_disabled ? "true" : "false",
|
||||
z.stencil_info.expclear_enabled ? "true" : "false",
|
||||
z.stencil_info.partially_resident ? "true" : "false", z.depth_info.addr5_swizzle_mask,
|
||||
@@ -497,18 +485,27 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
static void ZCheck(const HW::DepthRenderTarget& z) {
|
||||
static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
const HW::RenderControl& rc) {
|
||||
const bool depth_active =
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
|
||||
const bool stencil_active = dc.stencil_enable || rc.stencil_clear_enable;
|
||||
if (!depth_active && !stencil_active) {
|
||||
return;
|
||||
}
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(!z.z_info.HasValidTextureCompatibility());
|
||||
EXIT_NOT_IMPLEMENTED(!z.stencil_info.HasValidTextureCompatibility());
|
||||
if (z.z_info.format == 0) {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != 0);
|
||||
if (z.z_info.format == Prospero::DepthFormat::kInvalid) {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != Prospero::DepthFormat::kInvalid);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.num_samples != 0);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.htile_acceleration != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.partially_resident != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.max_mip_level != 0);
|
||||
} else {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != 0x00000001 && z.z_info.format != 0x00000003);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != Prospero::DepthFormat::kZ16 &&
|
||||
z.z_info.format != Prospero::DepthFormat::kZ32F);
|
||||
if (z.z_info.num_samples != 0x00000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -522,16 +519,17 @@ static void ZCheck(const HW::DepthRenderTarget& z) {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.max_mip_level != 0);
|
||||
}
|
||||
|
||||
if (z.stencil_info.format == 0) {
|
||||
if (z.stencil_info.format == Prospero::StencilFormat::kInvalid) {
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.partially_resident != false);
|
||||
} else {
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.format != 0x00000001);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.format != Prospero::StencilFormat::k8UInt);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.partially_resident != false);
|
||||
}
|
||||
|
||||
if (z.z_info.format != 0 || z.stencil_info.format != 0) {
|
||||
if (z.z_info.format != Prospero::DepthFormat::kInvalid ||
|
||||
z.stencil_info.format != Prospero::StencilFormat::kInvalid) {
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.addr5_swizzle_mask != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.array_mode != 0x00000000);
|
||||
@@ -548,14 +546,6 @@ static void ZCheck(const HW::DepthRenderTarget& z) {
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_height != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.htile_surface.dst_outside_zero_to_one != 0x00000000);
|
||||
|
||||
if (z.depth_view.slice_start != 0x00000000 || z.depth_view.slice_max != 0x00000000) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
|
||||
LOGF("DepthTarget: temporary: ignoring PS5 array slice view start=0x%08" PRIx32
|
||||
", max=0x%08" PRIx32 "\n",
|
||||
z.depth_view.slice_start, z.depth_view.slice_max);
|
||||
}
|
||||
}
|
||||
if (z.depth_view.current_mip_level != 0x00000000) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
|
||||
@@ -574,7 +564,8 @@ static void ZCheck(const HW::DepthRenderTarget& z) {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_read_base_addr != z.z_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_read_base_addr != z.stencil_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_write_base_addr == 0);
|
||||
if (z.stencil_info.format != 0 && z.stencil_write_base_addr == 0) {
|
||||
if (z.stencil_info.format != Prospero::StencilFormat::kInvalid &&
|
||||
z.stencil_write_base_addr == 0) {
|
||||
LOGF("\t warning: stencil format is set without a stencil base address, continuing "
|
||||
"without stencil attachment\n");
|
||||
}
|
||||
@@ -626,8 +617,7 @@ static void ClipCheck(const HW::ClipControl& c) {
|
||||
// dx_linear_attr_clip_enable preserves linear (noperspective) attributes at clip-generated
|
||||
// vertices, which Vulkan provides as part of clipping and interpolation.
|
||||
EXIT_NOT_IMPLEMENTED(c.user_clip_planes != 0 || c.user_clip_plane_mode != 0 ||
|
||||
c.vertex_kill_any || !c.IsZClipModeRepresentable() ||
|
||||
c.user_clip_plane_negate_y || c.clip_disable ||
|
||||
c.vertex_kill_any || c.user_clip_plane_negate_y || c.clip_disable ||
|
||||
c.user_clip_plane_cull_only || c.cull_on_clipping_error_disable ||
|
||||
c.force_viewport_index_from_vs_enable);
|
||||
}
|
||||
@@ -651,17 +641,6 @@ static void RcPrint(const char* func, const HW::RenderControl& c) {
|
||||
static void RcCheck(const HW::RenderControl& c) {
|
||||
// EXIT_NOT_IMPLEMENTED(c.depth_clear_enable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencil_clear_enable != false);
|
||||
if ((c.resummarize_enable || c.copy_centroid || c.copy_sample != 0)) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1) < 16) {
|
||||
LOGF("\t warning: unsupported PS5 render-control metadata state, continuing: "
|
||||
"resummarize=%s copy_centroid=%s copy_sample=%" PRIu8 "\n",
|
||||
c.resummarize_enable ? "true" : "false", c.copy_centroid ? "true" : "false",
|
||||
c.copy_sample);
|
||||
}
|
||||
return;
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(c.resummarize_enable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencil_compress_disable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.depth_compress_disable != false);
|
||||
EXIT_NOT_IMPLEMENTED(c.copy_centroid != false);
|
||||
@@ -704,14 +683,6 @@ static void McCheck(const HW::ModeControl& c) {
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(c.polymode_front_ptype != 0 && c.polymode_front_ptype != 2);
|
||||
EXIT_NOT_IMPLEMENTED(c.polymode_back_ptype != 0 && c.polymode_back_ptype != 2);
|
||||
if (c.poly_offset_front_enable || c.poly_offset_back_enable) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("\t temporary: PA_SU_SC_MODE_CNTL.POLY_OFFSET_*_ENABLE is not implemented; "
|
||||
"continuing without depth bias\n");
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (c.vtx_window_offset_enable) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -1085,18 +1056,24 @@ static ScissorRect ScissorRectClamp(ScissorRect r, uint32_t width, uint32_t heig
|
||||
return r;
|
||||
}
|
||||
|
||||
static constexpr std::array<uint16_t, 16> MakeScissorIntersectionRules() {
|
||||
std::array<uint16_t, 16> rules {};
|
||||
for (uint32_t candidate = 0; candidate < rules.size(); candidate++) {
|
||||
for (uint32_t combination = 0; combination < 16; combination++) {
|
||||
if ((combination & candidate) == candidate) {
|
||||
rules[candidate] |= static_cast<uint16_t>(1u << combination);
|
||||
}
|
||||
}
|
||||
}
|
||||
return rules;
|
||||
}
|
||||
|
||||
static bool ScissorClipRuleToIntersectionMask(uint16_t rule, uint8_t* mask) {
|
||||
EXIT_IF(mask == nullptr);
|
||||
|
||||
for (uint32_t candidate = 0; candidate < 16; candidate++) {
|
||||
uint16_t expected = 0;
|
||||
for (uint32_t combination = 0; combination < 16; combination++) {
|
||||
if ((combination & candidate) == candidate) {
|
||||
expected |= static_cast<uint16_t>(1u << combination);
|
||||
}
|
||||
}
|
||||
|
||||
if (expected == rule) {
|
||||
static constexpr auto rules = MakeScissorIntersectionRules();
|
||||
for (uint32_t candidate = 0; candidate < rules.size(); candidate++) {
|
||||
if (rules[candidate] == rule) {
|
||||
*mask = static_cast<uint8_t>(candidate);
|
||||
return true;
|
||||
}
|
||||
@@ -1214,7 +1191,7 @@ void hw_check(const RenderCommandBuffer& buffer) {
|
||||
log_phase("vp");
|
||||
VpCheck(vp, smc);
|
||||
log_phase("z");
|
||||
ZCheck(z);
|
||||
ZCheck(z, d, rc);
|
||||
log_phase("clip");
|
||||
ClipCheck(c);
|
||||
log_phase("rc");
|
||||
@@ -1237,8 +1214,9 @@ void hw_check(const RenderCommandBuffer& buffer) {
|
||||
const auto& mrt = hw.GetRenderTarget(i);
|
||||
LOGF("\t RT%u addr=0x%010" PRIx64 " mask=0x%x fmt=0x%08" PRIx32
|
||||
" width=%u height=%u tile=%u\n",
|
||||
i, mrt.base.addr, (hw.GetRenderTargetMask() >> (i * 4u)) & 0x0fu, mrt.info.format,
|
||||
mrt.attrib2.width + 1, mrt.attrib2.height + 1, mrt.attrib3.tile_mode);
|
||||
i, mrt.base.addr, (hw.GetRenderTargetMask() >> (i * 4u)) & 0x0fu,
|
||||
static_cast<uint32_t>(mrt.info.format), mrt.attrib2.width + 1,
|
||||
mrt.attrib2.height + 1, static_cast<uint32_t>(mrt.attrib3.tile_mode));
|
||||
}
|
||||
}
|
||||
if (rc.depth_clear_enable && hw.GetDepthClearValue() != 0.0f &&
|
||||
@@ -1277,9 +1255,10 @@ void hw_print(const RenderCommandBuffer& buffer) {
|
||||
"\t GetRenderTargetMask() = 0x%08" PRIx32 "\n"
|
||||
"\t GetDepthClearValue() = %f\n"
|
||||
"\t GetStencilClearValue() = %" PRIu8 "\n"
|
||||
"\t GetLineWidth() = %f\n",
|
||||
"\t GetLineWidth() = %f\n"
|
||||
"\t primitive_reset_index = 0x%08" PRIx32 "\n",
|
||||
hw.GetRenderTargetMask(), hw.GetDepthClearValue(), hw.GetStencilClearValue(),
|
||||
hw.GetLineWidth());
|
||||
hw.GetLineWidth(), hw.GetPrimitiveResetIndex());
|
||||
|
||||
LOGF("%s", Common::Concat(rt_print("RenderTraget:", rt), "").c_str());
|
||||
|
||||
|
||||
@@ -34,7 +34,7 @@ void uc_print(const char* func, const HW::UserConfig& uc);
|
||||
void uc_check(const HW::UserConfig& uc);
|
||||
void sh_print(const char* func, const HW::Shader& uc);
|
||||
std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt);
|
||||
bool RenderIsColorTileModeLinear(uint32_t tile_mode);
|
||||
bool RenderIsColorTileModeLinear(Prospero::TileMode tile_mode);
|
||||
void hw_print(const RenderCommandBuffer& buffer);
|
||||
void hw_check(const RenderCommandBuffer& buffer);
|
||||
void LogDrawPhase(const char* draw_name, const char* phase);
|
||||
|
||||
@@ -10,10 +10,10 @@
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/objects/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
@@ -38,7 +38,10 @@ namespace Libs::Graphics {
|
||||
EXIT("unsupported render state; details were printed above\n");
|
||||
}
|
||||
|
||||
static vk::StencilOp ConvertStencilOp(uint8_t value) {
|
||||
static vk::StencilOp ConvertStencilOp(uint8_t value, uint8_t write_mask, uint8_t op_value) {
|
||||
if (write_mask == 0) {
|
||||
return vk::StencilOp::eKeep;
|
||||
}
|
||||
switch (static_cast<Prospero::StencilOp>(value)) {
|
||||
case Prospero::StencilOp::kKeep: return vk::StencilOp::eKeep;
|
||||
case Prospero::StencilOp::kZero: return vk::StencilOp::eZero;
|
||||
@@ -49,14 +52,23 @@ static vk::StencilOp ConvertStencilOp(uint8_t value) {
|
||||
case Prospero::StencilOp::kInvert: return vk::StencilOp::eInvert;
|
||||
case Prospero::StencilOp::kAddWrap: return vk::StencilOp::eIncrementAndWrap;
|
||||
case Prospero::StencilOp::kSubWrap: return vk::StencilOp::eDecrementAndWrap;
|
||||
default: DepthFatal("unsupported stencil operation");
|
||||
case Prospero::StencilOp::kXor:
|
||||
if ((write_mask & op_value) == 0) {
|
||||
return vk::StencilOp::eKeep;
|
||||
}
|
||||
if ((write_mask & ~op_value) != 0) {
|
||||
DepthFatal("unsupported stencil XOR operands: write mask=0x%02" PRIx8
|
||||
", operation value=0x%02" PRIx8,
|
||||
write_mask, op_value);
|
||||
}
|
||||
return vk::StencilOp::eInvert;
|
||||
default: DepthFatal("unsupported stencil operation: 0x%02" PRIx8, value);
|
||||
}
|
||||
}
|
||||
|
||||
static bool UsesStencilOpValue(uint8_t fail, uint8_t pass, uint8_t depth_fail) {
|
||||
return fail == Prospero::GpuEnumValue(Prospero::StencilOp::kReplaceOp) ||
|
||||
pass == Prospero::GpuEnumValue(Prospero::StencilOp::kReplaceOp) ||
|
||||
depth_fail == Prospero::GpuEnumValue(Prospero::StencilOp::kReplaceOp);
|
||||
constexpr auto replace_op = static_cast<uint8_t>(Prospero::StencilOp::kReplaceOp);
|
||||
return fail == replace_op || pass == replace_op || depth_fail == replace_op;
|
||||
}
|
||||
|
||||
[[nodiscard]] static vk::Format ResolveHostDepthAttachmentFormat(const RenderCommandBuffer& buffer,
|
||||
@@ -90,15 +102,16 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
RenderDepthInfo& r) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
(void)submit_id;
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto& z = hw.GetDepthRenderTarget();
|
||||
const auto& rc = hw.GetRenderControl();
|
||||
const auto& dc = hw.GetDepthControl();
|
||||
const auto& sc = hw.GetStencilControl();
|
||||
const auto& sm = hw.GetStencilMask();
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto& z = hw.GetDepthRenderTarget();
|
||||
const auto& rc = hw.GetRenderControl();
|
||||
const auto& dc = hw.GetDepthControl();
|
||||
const auto& sc = hw.GetStencilControl();
|
||||
const auto& sm = hw.GetStencilMask();
|
||||
const bool has_stencil = z.stencil_info.format != Prospero::StencilFormat::kInvalid;
|
||||
const bool depth_active =
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
|
||||
const bool stencil_active = dc.stencil_enable || rc.stencil_clear_enable;
|
||||
const bool stencil_active = has_stencil && (dc.stencil_enable || rc.stencil_clear_enable);
|
||||
if (!depth_active && !stencil_active) {
|
||||
return;
|
||||
}
|
||||
@@ -107,9 +120,8 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("invalid PS5 depth texture-compatibility encoding");
|
||||
}
|
||||
const bool attachment_unbound =
|
||||
z.z_info.format == Prospero::GpuEnumValue(Prospero::DepthFormat::kInvalid) &&
|
||||
z.stencil_info.format == Prospero::GpuEnumValue(Prospero::StencilFormat::kInvalid) &&
|
||||
z.z_info.num_samples == 0 &&
|
||||
z.z_info.format == Prospero::DepthFormat::kInvalid &&
|
||||
z.stencil_info.format == Prospero::StencilFormat::kInvalid && z.z_info.num_samples == 0 &&
|
||||
z.z_info.texture_compatibility == Prospero::TextureCompatiblePlaneCompression::kDisable &&
|
||||
!z.z_info.expclear_enabled && !z.z_info.partially_resident && z.z_info.max_mip_level == 0 &&
|
||||
z.stencil_info.texture_compatibility == Prospero::TextureCompatibleStencil::kDisable &&
|
||||
@@ -139,8 +151,6 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
}
|
||||
return;
|
||||
}
|
||||
const bool has_stencil =
|
||||
z.stencil_info.format != Prospero::GpuEnumValue(Prospero::StencilFormat::kInvalid);
|
||||
const bool has_htile = z.z_info.htile_acceleration;
|
||||
const auto samples = render_sample_count(z.z_info.num_samples);
|
||||
if (samples == 0) {
|
||||
@@ -150,33 +160,30 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
has_stencil, has_htile, z.stencil_info.htile_stencil_disabled);
|
||||
const auto view = ResolveTargetViewInfo(z.depth_view.slice_start, z.depth_view.slice_max);
|
||||
switch (view.type) {
|
||||
case TargetViewType::Image2D: break;
|
||||
case TargetViewType::Image2DArray:
|
||||
DepthFatal("layered depth views are unsupported: base=%u count=%u", view.base_layer,
|
||||
view.layer_count);
|
||||
case TargetViewType::Image2D:
|
||||
case TargetViewType::Image2DArray: break;
|
||||
case TargetViewType::Unsupported:
|
||||
DepthFatal("invalid depth view: base=%u last=%u", z.depth_view.slice_start,
|
||||
z.depth_view.slice_max);
|
||||
}
|
||||
if ((stencil_active && !has_stencil) || rc.resummarize_enable || rc.copy_centroid ||
|
||||
rc.copy_sample != 0 || z.z_info.expclear_enabled || z.stencil_info.expclear_enabled ||
|
||||
z.z_info.partially_resident || z.stencil_info.partially_resident ||
|
||||
z.z_info.max_mip_level != 0 || z.depth_view.current_mip_level != 0 ||
|
||||
z.depth_info.addr5_swizzle_mask != 0 || z.depth_info.array_mode != 0 ||
|
||||
z.depth_info.pipe_config != 0 || z.depth_info.bank_width != 0 ||
|
||||
z.depth_info.bank_height != 0 || z.depth_info.macro_tile_aspect != 0 ||
|
||||
z.depth_info.num_banks != 0 || z.htile_surface.linear != 0 ||
|
||||
z.htile_surface.full_cache != 0 || z.htile_surface.htile_uses_preload_win != 0 ||
|
||||
z.htile_surface.preload != 0 || z.htile_surface.prefetch_width != 0 ||
|
||||
z.htile_surface.prefetch_height != 0 || z.htile_surface.dst_outside_zero_to_one != 0 ||
|
||||
z.z_read_base_addr == 0 || z.z_write_base_addr != z.z_read_base_addr ||
|
||||
(z.z_read_base_addr & 0xffffu) != 0 ||
|
||||
if (rc.copy_centroid || rc.copy_sample != 0 || z.z_info.expclear_enabled ||
|
||||
z.stencil_info.expclear_enabled || z.z_info.partially_resident ||
|
||||
z.stencil_info.partially_resident || z.z_info.max_mip_level != 0 ||
|
||||
z.depth_view.current_mip_level != 0 || z.depth_info.addr5_swizzle_mask != 0 ||
|
||||
z.depth_info.array_mode != 0 || z.depth_info.pipe_config != 0 ||
|
||||
z.depth_info.bank_width != 0 || z.depth_info.bank_height != 0 ||
|
||||
z.depth_info.macro_tile_aspect != 0 || z.depth_info.num_banks != 0 ||
|
||||
z.htile_surface.linear != 0 || z.htile_surface.full_cache != 0 ||
|
||||
z.htile_surface.htile_uses_preload_win != 0 || z.htile_surface.preload != 0 ||
|
||||
z.htile_surface.prefetch_width != 0 || z.htile_surface.prefetch_height != 0 ||
|
||||
z.htile_surface.dst_outside_zero_to_one != 0 || z.z_read_base_addr == 0 ||
|
||||
z.z_write_base_addr != z.z_read_base_addr || (z.z_read_base_addr & 0xffffu) != 0 ||
|
||||
dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways)) {
|
||||
DepthFatal("unsupported depth register state");
|
||||
}
|
||||
if (has_stencil) {
|
||||
if (z.stencil_info.format != Prospero::GpuEnumValue(Prospero::StencilFormat::k8UInt) ||
|
||||
!htile_stencil_compat || z.stencil_read_base_addr == 0 ||
|
||||
if (z.stencil_info.format != Prospero::StencilFormat::k8UInt || !htile_stencil_compat ||
|
||||
z.stencil_read_base_addr == 0 ||
|
||||
z.stencil_write_base_addr != z.stencil_read_base_addr ||
|
||||
(z.stencil_read_base_addr & 0xffffu) != 0 || z.depth_view.stencil_write_disable) {
|
||||
DepthFatal("unsupported stencil attachment state");
|
||||
@@ -194,8 +201,6 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
if (z.depth_view.slice_max >= 32) {
|
||||
DepthFatal("HTile clear tracking supports at most 32 slices");
|
||||
}
|
||||
} else if (z.htile_data_base_addr != 0) {
|
||||
DepthFatal("HTile address without an enabled tile surface");
|
||||
}
|
||||
const bool size_xy_valid = z.size.valid;
|
||||
const bool wh_valid = z.width_height_valid && z.width != 0 && z.height != 0;
|
||||
@@ -220,7 +225,7 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("no host depth/stencil format supports required usage for %s",
|
||||
VulkanToString(ideal_format).c_str());
|
||||
}
|
||||
const uint32_t guest_format = Prospero::GpuEnumValue(policy->guest_format);
|
||||
const auto guest_format = policy->guest_format;
|
||||
const uint32_t bytes = policy->bytes_per_element;
|
||||
const auto pitch = TileGetDepthPitch(width, bytes, z.z_info.num_samples);
|
||||
if (z.pitch_height_valid && ((static_cast<uint64_t>(z.pitch_div8_minus1) + 1u) * 8u != pitch ||
|
||||
@@ -281,10 +286,12 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
r.depth_min_bounds = hw.GetDepthBoundsMin();
|
||||
r.depth_max_bounds = hw.GetDepthBoundsMax();
|
||||
|
||||
r.stencil_clear_enable = rc.stencil_clear_enable;
|
||||
r.stencil_clear_enable = has_stencil && rc.stencil_clear_enable;
|
||||
r.stencil_clear_value = hw.GetStencilClearValue();
|
||||
r.stencil_test_enable = dc.stencil_enable;
|
||||
if (dc.stencil_enable) {
|
||||
r.stencil_test_enable = has_stencil && dc.stencil_enable;
|
||||
if (r.stencil_test_enable) {
|
||||
const uint8_t front_write_mask = rc.stencil_clear_enable ? 0 : sm.stencil_writemask;
|
||||
const uint8_t back_write_mask = rc.stencil_clear_enable ? 0 : sm.stencil_writemask_bf;
|
||||
if (dc.stencilfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
|
||||
(dc.backface_enable &&
|
||||
dc.stencilfunc_bf > static_cast<uint8_t>(vk::CompareOp::eAlways)) ||
|
||||
@@ -296,19 +303,18 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("unsupported stencil compare or replacement state");
|
||||
}
|
||||
r.stencil_static_front = {
|
||||
ConvertStencilOp(sc.stencil_fail), ConvertStencilOp(sc.stencil_zpass),
|
||||
ConvertStencilOp(sc.stencil_zfail), static_cast<vk::CompareOp>(dc.stencilfunc)};
|
||||
r.stencil_dynamic_front = {sm.stencil_mask,
|
||||
rc.stencil_clear_enable ? 0u : sm.stencil_writemask,
|
||||
sm.stencil_testval};
|
||||
ConvertStencilOp(sc.stencil_fail, front_write_mask, sm.stencil_opval),
|
||||
ConvertStencilOp(sc.stencil_zpass, front_write_mask, sm.stencil_opval),
|
||||
ConvertStencilOp(sc.stencil_zfail, front_write_mask, sm.stencil_opval),
|
||||
static_cast<vk::CompareOp>(dc.stencilfunc)};
|
||||
r.stencil_dynamic_front = {sm.stencil_mask, front_write_mask, sm.stencil_testval};
|
||||
if (dc.backface_enable) {
|
||||
r.stencil_static_back = {ConvertStencilOp(sc.stencil_fail_bf),
|
||||
ConvertStencilOp(sc.stencil_zpass_bf),
|
||||
ConvertStencilOp(sc.stencil_zfail_bf),
|
||||
static_cast<vk::CompareOp>(dc.stencilfunc_bf)};
|
||||
r.stencil_dynamic_back = {sm.stencil_mask_bf,
|
||||
rc.stencil_clear_enable ? 0u : sm.stencil_writemask_bf,
|
||||
sm.stencil_testval_bf};
|
||||
r.stencil_static_back = {
|
||||
ConvertStencilOp(sc.stencil_fail_bf, back_write_mask, sm.stencil_opval_bf),
|
||||
ConvertStencilOp(sc.stencil_zpass_bf, back_write_mask, sm.stencil_opval_bf),
|
||||
ConvertStencilOp(sc.stencil_zfail_bf, back_write_mask, sm.stencil_opval_bf),
|
||||
static_cast<vk::CompareOp>(dc.stencilfunc_bf)};
|
||||
r.stencil_dynamic_back = {sm.stencil_mask_bf, back_write_mask, sm.stencil_testval_bf};
|
||||
} else {
|
||||
r.stencil_static_back = r.stencil_static_front;
|
||||
r.stencil_dynamic_back = r.stencil_dynamic_front;
|
||||
@@ -333,7 +339,7 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
desc.info.pitch = pitch;
|
||||
desc.info.bytes_per_block = bytes;
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = Prospero::GpuEnumValue(Prospero::TileMode::kDepth);
|
||||
desc.info.tile_mode = Prospero::TileMode::kDepth;
|
||||
desc.info.mip_layout[0] = {0, r.depth_buffer_size, pitch, height};
|
||||
desc.info.metadata.range = {r.htile_buffer_vaddr, r.htile_buffer_size};
|
||||
desc.info.metadata.kind = has_htile ? ImageMetadataKind::Htile : ImageMetadataKind::None;
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DEPTHRENDERTARGET_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
@@ -1,141 +0,0 @@
|
||||
#include "graphics/host_gpu/renderer/gpuResourceManager.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/guest_gpu/command_processor/commandProcessor.h"
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
GpuResourceManager::GpuResourceManager(GraphicContext& graphics, CommandScheduler& scheduler)
|
||||
: m_page_manager(FaultThunk, this),
|
||||
m_buffer_cache(graphics, scheduler, m_page_manager, m_texture_cache, m_resource_mutex),
|
||||
m_texture_cache(graphics, scheduler, m_page_manager, m_buffer_cache, m_resource_mutex) {}
|
||||
|
||||
GpuResourceManager::~GpuResourceManager() = default;
|
||||
|
||||
bool GpuResourceManager::FaultThunk(void* context, PageFaultAccess access, uint64_t vaddr,
|
||||
uint64_t size, PageFaultPhase phase) noexcept {
|
||||
return static_cast<GpuResourceManager*>(context)->InvalidateMemory(access, vaddr, size, phase);
|
||||
}
|
||||
|
||||
bool GpuResourceManager::InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept {
|
||||
// Let the authoritative image materialize first. A clean overlapping buffer marks a write
|
||||
// fault CPU-dirty when it begins ownership transfer; doing that before image preflight would
|
||||
// make the image appear to race a real CPU write. Completion and release retain buffer-first
|
||||
// ordering so its pending fault is gone before TextureCache publishes the downloaded backing.
|
||||
if (phase == PageFaultPhase::Invalidate) {
|
||||
const bool image_handled = m_texture_cache.InvalidateMemory(access, vaddr, size, phase);
|
||||
const bool buffer_handled = m_buffer_cache.InvalidateMemory(access, vaddr, size, phase);
|
||||
return buffer_handled || image_handled;
|
||||
}
|
||||
const bool buffer_handled = m_buffer_cache.InvalidateMemory(access, vaddr, size, phase);
|
||||
const bool image_handled = m_texture_cache.InvalidateMemory(access, vaddr, size, phase);
|
||||
return buffer_handled || image_handled;
|
||||
}
|
||||
|
||||
bool GpuResourceManager::HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept {
|
||||
if (!m_page_manager.IsMapped(fault_vaddr, 1)) {
|
||||
return false;
|
||||
}
|
||||
if (CommandScheduler::InDeferredOperation()) {
|
||||
EXIT("unsupported guest-memory fault from an asynchronous GPU completion, "
|
||||
"addr=0x%016" PRIx64 " access=%u\n",
|
||||
fault_vaddr, static_cast<uint32_t>(access));
|
||||
}
|
||||
bool handled = false;
|
||||
const auto resolve = [this, access, fault_vaddr, &handled](CommandProcessor& cp) {
|
||||
cp.BeginReadbackTransaction();
|
||||
(void)m_buffer_cache.SynchronizeBacking(fault_vaddr, 1);
|
||||
{
|
||||
ResourceMutex::FaultScope fault(m_resource_mutex);
|
||||
handled = m_page_manager.HandleFault(access, fault_vaddr);
|
||||
}
|
||||
cp.EndReadbackTransaction();
|
||||
};
|
||||
if (auto* cp = Gpu::CurrentCommandProcessor(); cp != nullptr) {
|
||||
resolve(*cp);
|
||||
return handled;
|
||||
}
|
||||
if (m_resource_mutex.IsOwnedByCurrentThread()) {
|
||||
EXIT("unsupported page fault from a pre-owned resource transaction, addr=0x%016" PRIx64
|
||||
" access=%u\n",
|
||||
fault_vaddr, static_cast<uint32_t>(access));
|
||||
}
|
||||
EXIT_IF(m_gpu == nullptr);
|
||||
m_gpu->SendCommandSyncWithProcessor(resolve);
|
||||
return handled;
|
||||
}
|
||||
|
||||
void GpuResourceManager::PrepareHostWrite(uint64_t vaddr, uint64_t size) {
|
||||
if (!m_page_manager.HasAnyMapping(vaddr, size)) {
|
||||
return;
|
||||
}
|
||||
if (CommandScheduler::InDeferredOperation()) {
|
||||
EXIT("unsupported host write from an asynchronous GPU completion, addr=0x%016" PRIx64
|
||||
" size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
const auto handle_range = [this, vaddr, size] {
|
||||
if (!m_page_manager.HandleWriteRange(vaddr, size)) {
|
||||
EXIT("failed to prepare host write, addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
};
|
||||
const auto resolve = [this, &handle_range](CommandProcessor& cp) {
|
||||
cp.BeginReadbackTransaction();
|
||||
{
|
||||
ResourceMutex::FaultScope fault(m_resource_mutex);
|
||||
handle_range();
|
||||
}
|
||||
cp.EndReadbackTransaction();
|
||||
};
|
||||
if (auto* cp = Gpu::CurrentCommandProcessor(); cp != nullptr) {
|
||||
resolve(*cp);
|
||||
return;
|
||||
}
|
||||
if (m_resource_mutex.IsOwnedByCurrentThread()) {
|
||||
EXIT("unsupported host write from a pre-owned resource transaction, addr=0x%016" PRIx64
|
||||
" size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
EXIT_IF(m_gpu == nullptr);
|
||||
m_gpu->SendCommandSyncWithProcessor(resolve);
|
||||
}
|
||||
|
||||
bool GpuResourceManager::IsMapped(uint64_t vaddr, uint64_t size) const noexcept {
|
||||
return m_page_manager.IsMapped(vaddr, size);
|
||||
}
|
||||
|
||||
void GpuResourceManager::MapMemory(uint64_t vaddr, uint64_t size, GpuAccess access) {
|
||||
m_page_manager.OnGpuMap(vaddr, size, access);
|
||||
}
|
||||
|
||||
void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size, GpuAccess access) {
|
||||
if (!IsMapped(vaddr, size)) {
|
||||
EXIT("cannot unmap an unmapped GPU resource range\n");
|
||||
}
|
||||
const auto unmap = [this, vaddr, size, access] {
|
||||
m_texture_cache.UnmapMemory(vaddr, size);
|
||||
m_buffer_cache.UnmapMemory(vaddr, size);
|
||||
m_page_manager.OnGpuUnmap(vaddr, size, access);
|
||||
};
|
||||
if (m_gpu == nullptr) {
|
||||
if (m_resource_mutex.IsOwnedByCurrentThread()) {
|
||||
EXIT("cannot synchronously unmap from a resource transaction\n");
|
||||
}
|
||||
unmap();
|
||||
return;
|
||||
}
|
||||
Gpu::SubmissionLock submissions(*m_gpu);
|
||||
m_gpu->SendCommandSync(unmap);
|
||||
}
|
||||
|
||||
void GpuResourceManager::RunGarbageCollector() {
|
||||
m_texture_cache.ProcessDownloadImages();
|
||||
m_texture_cache.RunGarbageCollector();
|
||||
m_buffer_cache.RunGarbageCollector();
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
+4
-4
@@ -1,11 +1,11 @@
|
||||
#include "graphics/host_gpu/renderer/blitHelper.h"
|
||||
#include "graphics/host_gpu/renderer/image/blitHelper.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "gpu_blit_shaders/gpu_blit_color_to_ms_depth_spv.h"
|
||||
#include "gpu_blit_shaders/gpu_blit_fs_triangle_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/image.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -182,8 +182,8 @@ void BlitHelper::ReinterpretColorAsMsDepth(Image& source, Image& destination) {
|
||||
auto command = command_buffer.Handle();
|
||||
source.Transit(vk::ImageLayout::eShaderReadOnlyOptimal, vk::AccessFlagBits2::eShaderRead, {},
|
||||
command);
|
||||
destination.Transit(ColorToMsDepthLayout,
|
||||
vk::AccessFlagBits2::eDepthStencilAttachmentWrite, {}, command);
|
||||
destination.Transit(ColorToMsDepthLayout, vk::AccessFlagBits2::eDepthStencilAttachmentWrite, {},
|
||||
command);
|
||||
|
||||
vk::RenderingAttachmentInfo depth_attachment {};
|
||||
depth_attachment.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
File renamed without changes.
+149
-177
@@ -1,11 +1,11 @@
|
||||
#include "graphics/host_gpu/renderer/image.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/streamBuffer.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -99,12 +99,16 @@ vk::ImageAspectFlags Image::FullAspectMask(vk::Format format) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
Image::Barriers Image::GetBarriers(vk::ImageLayout destination_layout,
|
||||
vk::AccessFlags2 destination_access,
|
||||
vk::PipelineStageFlags2 destination_stage,
|
||||
Image::Barriers Image::GetBarriers(vk::ImageLayout destination_layout,
|
||||
vk::AccessFlags2 destination_access,
|
||||
vk::PipelineStageFlags2 destination_stage,
|
||||
std::optional<ImageSubresourceRange> range) {
|
||||
auto& state = backing.state;
|
||||
auto& subresource_states = backing.subresource_states;
|
||||
if (range && info.IsVolume()) {
|
||||
range->base_layer = 0;
|
||||
range->layer_count = 1;
|
||||
}
|
||||
|
||||
const bool partial =
|
||||
range && (range->base_level != 0 || range->level_count != info.resources.levels ||
|
||||
@@ -130,25 +134,25 @@ Image::Barriers Image::GetBarriers(vk::ImageLayout destination_layout,
|
||||
constexpr auto write_access = vk::AccessFlagBits2::eTransferWrite |
|
||||
vk::AccessFlagBits2::eShaderWrite |
|
||||
vk::AccessFlagBits2::eMemoryWrite;
|
||||
const bool repeated_write =
|
||||
const bool repeated_write =
|
||||
static_cast<bool>(subresource_state.access_mask & write_access);
|
||||
if (subresource_state.layout != destination_layout ||
|
||||
subresource_state.access_mask != destination_access || repeated_write) {
|
||||
vk::ImageMemoryBarrier2 barrier {};
|
||||
barrier.srcStageMask = subresource_state.pl_stage;
|
||||
barrier.srcAccessMask = subresource_state.access_mask;
|
||||
barrier.dstStageMask = destination_stage;
|
||||
barrier.dstAccessMask = destination_access;
|
||||
barrier.oldLayout = subresource_state.layout;
|
||||
barrier.newLayout = destination_layout;
|
||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.image = backing.image;
|
||||
barrier.subresourceRange.aspectMask = FullAspectMask(backing.format);
|
||||
barrier.subresourceRange.baseMipLevel = level;
|
||||
barrier.subresourceRange.levelCount = 1;
|
||||
barrier.subresourceRange.baseArrayLayer = layer;
|
||||
barrier.subresourceRange.layerCount = 1;
|
||||
barrier.srcStageMask = subresource_state.pl_stage;
|
||||
barrier.srcAccessMask = subresource_state.access_mask;
|
||||
barrier.dstStageMask = destination_stage;
|
||||
barrier.dstAccessMask = destination_access;
|
||||
barrier.oldLayout = subresource_state.layout;
|
||||
barrier.newLayout = destination_layout;
|
||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.image = backing.image;
|
||||
barrier.subresourceRange.aspectMask = FullAspectMask(backing.format);
|
||||
barrier.subresourceRange.baseMipLevel = level;
|
||||
barrier.subresourceRange.levelCount = 1;
|
||||
barrier.subresourceRange.baseArrayLayer = layer;
|
||||
barrier.subresourceRange.layerCount = 1;
|
||||
barriers.push_back(barrier);
|
||||
subresource_state = {destination_stage, destination_access, destination_layout};
|
||||
}
|
||||
@@ -159,10 +163,10 @@ Image::Barriers Image::GetBarriers(vk::ImageLayout destination_layout,
|
||||
subresource_states.clear();
|
||||
}
|
||||
} else {
|
||||
constexpr auto write_access = vk::AccessFlagBits2::eTransferWrite |
|
||||
vk::AccessFlagBits2::eShaderWrite |
|
||||
vk::AccessFlagBits2::eMemoryWrite;
|
||||
const bool repeated_write = static_cast<bool>(state.access_mask & write_access);
|
||||
constexpr auto write_access = vk::AccessFlagBits2::eTransferWrite |
|
||||
vk::AccessFlagBits2::eShaderWrite |
|
||||
vk::AccessFlagBits2::eMemoryWrite;
|
||||
const bool repeated_write = static_cast<bool>(state.access_mask & write_access);
|
||||
if (state.layout == destination_layout && state.access_mask == destination_access &&
|
||||
!repeated_write) {
|
||||
return {};
|
||||
@@ -191,8 +195,7 @@ Image::Barriers Image::GetBarriers(vk::ImageLayout destination_layout,
|
||||
}
|
||||
|
||||
void Image::Transit(vk::ImageLayout destination_layout, vk::AccessFlags2 destination_access,
|
||||
std::optional<ImageSubresourceRange> range,
|
||||
vk::CommandBuffer command_buffer) {
|
||||
std::optional<ImageSubresourceRange> range, vk::CommandBuffer command_buffer) {
|
||||
const auto transfer_access =
|
||||
vk::AccessFlagBits2::eTransferRead | vk::AccessFlagBits2::eTransferWrite;
|
||||
vk::PipelineStageFlags2 destination_stage {};
|
||||
@@ -201,8 +204,8 @@ void Image::Transit(vk::ImageLayout destination_layout, vk::AccessFlags2 destina
|
||||
}
|
||||
if (!destination_access ||
|
||||
static_cast<bool>(destination_access & ~vk::AccessFlags2 {transfer_access})) {
|
||||
destination_stage |= vk::PipelineStageFlagBits2::eAllGraphics |
|
||||
vk::PipelineStageFlagBits2::eComputeShader;
|
||||
destination_stage |=
|
||||
vk::PipelineStageFlagBits2::eAllGraphics | vk::PipelineStageFlagBits2::eComputeShader;
|
||||
}
|
||||
const auto barriers =
|
||||
GetBarriers(destination_layout, destination_access, destination_stage, range);
|
||||
@@ -218,10 +221,9 @@ void Image::Transit(vk::ImageLayout destination_layout, vk::AccessFlags2 destina
|
||||
command_buffer.pipelineBarrier2(dependency);
|
||||
}
|
||||
|
||||
void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer,
|
||||
uint64_t offset, uint64_t size) {
|
||||
EXIT_IF(m_scheduler == nullptr || copies.empty() || buffer == nullptr ||
|
||||
size == 0);
|
||||
void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer, uint64_t offset,
|
||||
uint64_t size) {
|
||||
EXIT_IF(m_scheduler == nullptr || copies.empty() || buffer == nullptr || size == 0);
|
||||
m_scheduler->EndRendering();
|
||||
vk::BufferMemoryBarrier2 buffer_barrier {};
|
||||
buffer_barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
@@ -234,16 +236,15 @@ void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffe
|
||||
buffer_barrier.offset = offset;
|
||||
buffer_barrier.size = size;
|
||||
const auto image_barriers =
|
||||
GetBarriers(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite,
|
||||
GetBarriers(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite,
|
||||
vk::PipelineStageFlagBits2::eCopy, {});
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.bufferMemoryBarrierCount = 1;
|
||||
dependency.pBufferMemoryBarriers = &buffer_barrier;
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(image_barriers.size());
|
||||
dependency.pImageMemoryBarriers = image_barriers.data();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(image_barriers.size());
|
||||
dependency.pImageMemoryBarriers = image_barriers.data();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.copyBufferToImage(buffer, backing.image, vk::ImageLayout::eTransferDstOptimal,
|
||||
static_cast<uint32_t>(copies.size()), copies.data());
|
||||
@@ -256,8 +257,7 @@ void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffe
|
||||
dependency.pImageMemoryBarriers = nullptr;
|
||||
command.pipelineBarrier2(dependency);
|
||||
Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
}
|
||||
|
||||
void Image::Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer,
|
||||
@@ -265,7 +265,7 @@ void Image::Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buf
|
||||
EXIT_IF(m_scheduler == nullptr || copies.empty() || buffer == nullptr || size == 0);
|
||||
m_scheduler->EndRendering();
|
||||
vk::BufferMemoryBarrier2 buffer_barrier {};
|
||||
buffer_barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
buffer_barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
buffer_barrier.srcAccessMask =
|
||||
vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite;
|
||||
buffer_barrier.dstStageMask = vk::PipelineStageFlagBits2::eCopy;
|
||||
@@ -276,16 +276,15 @@ void Image::Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buf
|
||||
buffer_barrier.offset = offset;
|
||||
buffer_barrier.size = size;
|
||||
const auto image_barriers =
|
||||
GetBarriers(vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead,
|
||||
GetBarriers(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead,
|
||||
vk::PipelineStageFlagBits2::eCopy, {});
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.bufferMemoryBarrierCount = 1;
|
||||
dependency.pBufferMemoryBarriers = &buffer_barrier;
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(image_barriers.size());
|
||||
dependency.pImageMemoryBarriers = image_barriers.data();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(image_barriers.size());
|
||||
dependency.pImageMemoryBarriers = image_barriers.data();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.copyImageToBuffer(backing.image, vk::ImageLayout::eTransferSrcOptimal, buffer,
|
||||
static_cast<uint32_t>(copies.size()), copies.data());
|
||||
@@ -299,11 +298,11 @@ void Image::Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buf
|
||||
command.pipelineBarrier2(dependency);
|
||||
}
|
||||
|
||||
std::pair<uint32_t, uint32_t>
|
||||
Image::SanitizeCopyLayers(const Image& source, const Image& destination, uint32_t depth) {
|
||||
const auto source_type = source.backing.image_type;
|
||||
const auto destination_type = destination.backing.image_type;
|
||||
uint32_t source_layers = source.backing.layers;
|
||||
std::pair<uint32_t, uint32_t> Image::SanitizeCopyLayers(const Image& source,
|
||||
const Image& destination, uint32_t depth) {
|
||||
const auto source_type = source.backing.image_type;
|
||||
const auto destination_type = destination.backing.image_type;
|
||||
uint32_t source_layers = source.backing.layers;
|
||||
uint32_t destination_layers = destination.backing.layers;
|
||||
if (source_type == vk::ImageType::e3D) {
|
||||
source_layers = 1;
|
||||
@@ -312,13 +311,10 @@ Image::SanitizeCopyLayers(const Image& source, const Image& destination, uint32_
|
||||
destination_layers = 1;
|
||||
}
|
||||
if (source_type == destination_type) {
|
||||
source_layers = destination_layers =
|
||||
std::min(source_layers, destination_layers);
|
||||
} else if (source_type == vk::ImageType::e2D &&
|
||||
destination_type == vk::ImageType::e3D) {
|
||||
source_layers = destination_layers = std::min(source_layers, destination_layers);
|
||||
} else if (source_type == vk::ImageType::e2D && destination_type == vk::ImageType::e3D) {
|
||||
source_layers = depth;
|
||||
} else if (source_type == vk::ImageType::e3D &&
|
||||
destination_type == vk::ImageType::e2D) {
|
||||
} else if (source_type == vk::ImageType::e3D && destination_type == vk::ImageType::e2D) {
|
||||
destination_layers = depth;
|
||||
}
|
||||
return {source_layers, destination_layers};
|
||||
@@ -327,12 +323,11 @@ Image::SanitizeCopyLayers(const Image& source, const Image& destination, uint32_
|
||||
void Image::CopyImage(Image& source) {
|
||||
EXIT_IF(m_scheduler == nullptr || source.backing.samples != backing.samples);
|
||||
m_scheduler->EndRendering();
|
||||
const uint32_t levels =
|
||||
std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const uint32_t levels = std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const uint32_t base_depth = backing.image_type == vk::ImageType::e3D
|
||||
? backing.extent.depth
|
||||
: source.backing.extent.depth;
|
||||
const auto source_aspect =
|
||||
const auto source_aspect =
|
||||
FullAspectMask(source.backing.format) & ~vk::ImageAspectFlagBits::eStencil;
|
||||
const auto destination_aspect =
|
||||
FullAspectMask(backing.format) & ~vk::ImageAspectFlagBits::eStencil;
|
||||
@@ -342,8 +337,7 @@ void Image::CopyImage(Image& source) {
|
||||
const auto width = std::max(source.backing.extent.width >> level, 1u);
|
||||
const auto height = std::max(source.backing.extent.height >> level, 1u);
|
||||
const auto depth = std::max(base_depth >> level, 1u);
|
||||
const auto [source_layers, destination_layers] =
|
||||
SanitizeCopyLayers(source, *this, depth);
|
||||
const auto [source_layers, destination_layers] = SanitizeCopyLayers(source, *this, depth);
|
||||
vk::ImageCopy copy {};
|
||||
copy.srcSubresource = {source_aspect, level, 0, 1};
|
||||
copy.dstSubresource = {destination_aspect, level, 0, 1};
|
||||
@@ -351,8 +345,7 @@ void Image::CopyImage(Image& source) {
|
||||
if (source.backing.image_type == vk::ImageType::e3D) {
|
||||
copy.extent = {width, height, depth};
|
||||
} else {
|
||||
copy.srcSubresource.layerCount =
|
||||
std::min(source_layers, destination_layers);
|
||||
copy.srcSubresource.layerCount = std::min(source_layers, destination_layers);
|
||||
copy.dstSubresource.layerCount = copy.srcSubresource.layerCount;
|
||||
copy.extent = {width, height, 1};
|
||||
}
|
||||
@@ -369,34 +362,30 @@ void Image::CopyImage(Image& source) {
|
||||
return;
|
||||
}
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
backing.image, vk::ImageLayout::eTransferDstOptimal,
|
||||
static_cast<uint32_t>(copies.size()), copies.data());
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal, backing.image,
|
||||
vk::ImageLayout::eTransferDstOptimal, static_cast<uint32_t>(copies.size()),
|
||||
copies.data());
|
||||
Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
}
|
||||
|
||||
void Image::Resolve(Image& source, const ImageSubresourceRange& source_range,
|
||||
const ImageSubresourceRange& destination_range) {
|
||||
EXIT_IF(m_scheduler == nullptr || backing.samples != 1 ||
|
||||
source.backing.image_type != vk::ImageType::e2D ||
|
||||
backing.image_type != vk::ImageType::e2D ||
|
||||
source_range.level_count != 1 || destination_range.level_count != 1 ||
|
||||
backing.image_type != vk::ImageType::e2D || source_range.level_count != 1 ||
|
||||
destination_range.level_count != 1 ||
|
||||
source_range.base_level >= source.backing.mip_levels ||
|
||||
destination_range.base_level >= backing.mip_levels ||
|
||||
source_range.base_layer >= source.backing.layers ||
|
||||
destination_range.base_layer >= backing.layers);
|
||||
const auto layers = std::min(
|
||||
{source_range.layer_count, destination_range.layer_count,
|
||||
source.backing.layers - source_range.base_layer,
|
||||
backing.layers - destination_range.base_layer});
|
||||
const auto source_width =
|
||||
std::max(source.backing.extent.width >> source_range.base_level, 1u);
|
||||
const auto layers = std::min({source_range.layer_count, destination_range.layer_count,
|
||||
source.backing.layers - source_range.base_layer,
|
||||
backing.layers - destination_range.base_layer});
|
||||
const auto source_width = std::max(source.backing.extent.width >> source_range.base_level, 1u);
|
||||
const auto source_height =
|
||||
std::max(source.backing.extent.height >> source_range.base_level, 1u);
|
||||
const auto destination_width =
|
||||
@@ -404,43 +393,40 @@ void Image::Resolve(Image& source, const ImageSubresourceRange& source_range,
|
||||
const auto destination_height =
|
||||
std::max(backing.extent.height >> destination_range.base_level, 1u);
|
||||
const bool copy = source.backing.samples == 1;
|
||||
EXIT_IF(layers == 0 || info.extent.width > source_width ||
|
||||
info.extent.height > source_height || info.extent.width > destination_width ||
|
||||
info.extent.height > destination_height ||
|
||||
EXIT_IF(layers == 0 || info.extent.width > source_width || info.extent.height > source_height ||
|
||||
info.extent.width > destination_width || info.extent.height > destination_height ||
|
||||
(copy ? !ImageViewOps::FormatsCompatible(source.backing.format, backing.format)
|
||||
: source.backing.format != backing.format));
|
||||
auto resolved_source_range = source_range;
|
||||
auto resolved_destination_range = destination_range;
|
||||
auto resolved_source_range = source_range;
|
||||
auto resolved_destination_range = destination_range;
|
||||
resolved_source_range.layer_count = layers;
|
||||
resolved_destination_range.layer_count = layers;
|
||||
const vk::Extent3D resolve_extent {info.extent.width, info.extent.height, 1};
|
||||
|
||||
m_scheduler->EndRendering();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead, resolved_source_range, command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite, resolved_destination_range, command);
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead,
|
||||
resolved_source_range, command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite,
|
||||
resolved_destination_range, command);
|
||||
if (copy) {
|
||||
vk::ImageCopy region {};
|
||||
region.srcSubresource = {vk::ImageAspectFlagBits::eColor,
|
||||
resolved_source_range.base_level,
|
||||
region.srcSubresource = {vk::ImageAspectFlagBits::eColor, resolved_source_range.base_level,
|
||||
resolved_source_range.base_layer, layers};
|
||||
region.dstSubresource = {vk::ImageAspectFlagBits::eColor,
|
||||
resolved_destination_range.base_level,
|
||||
resolved_destination_range.base_layer, layers};
|
||||
region.extent = resolve_extent;
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
backing.image, vk::ImageLayout::eTransferDstOptimal, region);
|
||||
region.extent = resolve_extent;
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal, backing.image,
|
||||
vk::ImageLayout::eTransferDstOptimal, region);
|
||||
} else {
|
||||
vk::ImageResolve region {};
|
||||
region.srcSubresource = {vk::ImageAspectFlagBits::eColor,
|
||||
resolved_source_range.base_level,
|
||||
region.srcSubresource = {vk::ImageAspectFlagBits::eColor, resolved_source_range.base_level,
|
||||
resolved_source_range.base_layer, layers};
|
||||
region.dstSubresource = {vk::ImageAspectFlagBits::eColor,
|
||||
resolved_destination_range.base_level,
|
||||
resolved_destination_range.base_layer, layers};
|
||||
region.extent = resolve_extent;
|
||||
region.extent = resolve_extent;
|
||||
command.resolveImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
backing.image, vk::ImageLayout::eTransferDstOptimal, region);
|
||||
}
|
||||
@@ -454,22 +440,21 @@ uint32_t Image::CopyRows(uint64_t row_size, uint32_t rows, uint64_t capacity) no
|
||||
}
|
||||
|
||||
void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
EXIT_IF(m_scheduler == nullptr || buffer.Handle() == nullptr ||
|
||||
source.backing.samples != 1 || backing.samples != 1);
|
||||
EXIT_IF(m_scheduler == nullptr || buffer.Handle() == nullptr || source.backing.samples != 1 ||
|
||||
backing.samples != 1);
|
||||
m_scheduler->EndRendering();
|
||||
const uint32_t levels =
|
||||
std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const auto source_aspect =
|
||||
const uint32_t levels = std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const auto source_aspect =
|
||||
FullAspectMask(source.backing.format) & ~vk::ImageAspectFlagBits::eStencil;
|
||||
const auto destination_aspect =
|
||||
FullAspectMask(backing.format) & ~vk::ImageAspectFlagBits::eStencil;
|
||||
const auto source_bytes = DepthAspectTransferBytes(source.backing.format) != 0
|
||||
? DepthAspectTransferBytes(source.backing.format)
|
||||
: source.info.bytes_per_block;
|
||||
const auto destination_bytes = DepthAspectTransferBytes(backing.format) != 0
|
||||
? DepthAspectTransferBytes(backing.format)
|
||||
: info.bytes_per_block;
|
||||
const uint32_t source_block = source.info.IsBlock() ? 4u : 1u;
|
||||
const auto source_bytes = DepthAspectTransferBytes(source.backing.format) != 0
|
||||
? DepthAspectTransferBytes(source.backing.format)
|
||||
: source.info.bytes_per_block;
|
||||
const auto destination_bytes = DepthAspectTransferBytes(backing.format) != 0
|
||||
? DepthAspectTransferBytes(backing.format)
|
||||
: info.bytes_per_block;
|
||||
const uint32_t source_block = source.info.IsBlock() ? 4u : 1u;
|
||||
const uint32_t destination_block = info.IsBlock() ? 4u : 1u;
|
||||
EXIT_IF(levels == 0 || source_bytes == 0 || source_bytes != destination_bytes ||
|
||||
source_block != destination_block);
|
||||
@@ -484,74 +469,66 @@ void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
barrier.buffer = buffer.Handle();
|
||||
barrier.offset = 0;
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.bufferMemoryBarrierCount = 1;
|
||||
dependency.pBufferMemoryBarriers = &barrier;
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
const auto width = std::max(source.backing.extent.width >> level, 1u);
|
||||
const auto height = std::max(source.backing.extent.height >> level, 1u);
|
||||
const auto source_depth = source.backing.image_type == vk::ImageType::e3D
|
||||
? std::max(source.backing.extent.depth >> level, 1u)
|
||||
: source.backing.layers;
|
||||
const auto width = std::max(source.backing.extent.width >> level, 1u);
|
||||
const auto height = std::max(source.backing.extent.height >> level, 1u);
|
||||
const auto source_depth = source.backing.image_type == vk::ImageType::e3D
|
||||
? std::max(source.backing.extent.depth >> level, 1u)
|
||||
: source.backing.layers;
|
||||
const auto destination_depth = backing.image_type == vk::ImageType::e3D
|
||||
? std::max(backing.extent.depth >> level, 1u)
|
||||
: backing.layers;
|
||||
const auto slices = std::min(source_depth, destination_depth);
|
||||
const auto block_rows = (height + source_block - 1) / source_block;
|
||||
const auto slices = std::min(source_depth, destination_depth);
|
||||
const auto block_rows = (height + source_block - 1) / source_block;
|
||||
const auto row_size =
|
||||
static_cast<uint64_t>((width + source_block - 1) / source_block) * source_bytes;
|
||||
const auto rows_per_copy = CopyRows(row_size, block_rows, buffer.Size());
|
||||
EXIT_IF(slices == 0 || rows_per_copy == 0);
|
||||
for (uint32_t slice = 0; slice < slices; slice++) {
|
||||
for (uint32_t block_row = 0; block_row < block_rows;
|
||||
block_row += rows_per_copy) {
|
||||
const auto copy_rows = std::min(rows_per_copy, block_rows - block_row);
|
||||
const auto y = block_row * source_block;
|
||||
const auto copy_height =
|
||||
std::min(copy_rows * source_block, height - y);
|
||||
const auto copy_size = row_size * copy_rows;
|
||||
for (uint32_t block_row = 0; block_row < block_rows; block_row += rows_per_copy) {
|
||||
const auto copy_rows = std::min(rows_per_copy, block_rows - block_row);
|
||||
const auto y = block_row * source_block;
|
||||
const auto copy_height = std::min(copy_rows * source_block, height - y);
|
||||
const auto copy_size = row_size * copy_rows;
|
||||
vk::BufferImageCopy source_copy {};
|
||||
source_copy.imageSubresource = {
|
||||
source_aspect, level,
|
||||
source.backing.image_type == vk::ImageType::e3D ? 0u : slice, 1};
|
||||
source_copy.imageOffset = {
|
||||
0, static_cast<int32_t>(y),
|
||||
source.backing.image_type == vk::ImageType::e3D
|
||||
? static_cast<int32_t>(slice)
|
||||
: 0};
|
||||
source_copy.imageExtent = {width, copy_height, 1};
|
||||
auto destination_copy = source_copy;
|
||||
source_copy.imageOffset = {0, static_cast<int32_t>(y),
|
||||
source.backing.image_type == vk::ImageType::e3D
|
||||
? static_cast<int32_t>(slice)
|
||||
: 0};
|
||||
source_copy.imageExtent = {width, copy_height, 1};
|
||||
auto destination_copy = source_copy;
|
||||
destination_copy.imageSubresource = {
|
||||
destination_aspect, level,
|
||||
backing.image_type == vk::ImageType::e3D ? 0u : slice, 1};
|
||||
destination_copy.imageOffset.z =
|
||||
backing.image_type == vk::ImageType::e3D
|
||||
? static_cast<int32_t>(slice)
|
||||
: 0;
|
||||
backing.image_type == vk::ImageType::e3D ? static_cast<int32_t>(slice) : 0;
|
||||
barrier.size = copy_size;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits2::eTransferRead;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits2::eTransferWrite;
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.copyImageToBuffer(source.backing.image,
|
||||
vk::ImageLayout::eTransferSrcOptimal,
|
||||
buffer.Handle(), source_copy);
|
||||
vk::ImageLayout::eTransferSrcOptimal, buffer.Handle(),
|
||||
source_copy);
|
||||
barrier.srcAccessMask = vk::AccessFlagBits2::eTransferWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits2::eTransferRead;
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.copyBufferToImage(buffer.Handle(), backing.image,
|
||||
vk::ImageLayout::eTransferDstOptimal,
|
||||
destination_copy);
|
||||
vk::ImageLayout::eTransferDstOptimal, destination_copy);
|
||||
}
|
||||
}
|
||||
}
|
||||
Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
}
|
||||
|
||||
void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
|
||||
@@ -561,11 +538,9 @@ void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
|
||||
const auto width = std::max(backing.extent.width >> mip, 1u);
|
||||
const auto height = std::max(backing.extent.height >> mip, 1u);
|
||||
const auto depth = std::max(backing.extent.depth >> mip, 1u);
|
||||
EXIT_IF(width != source.backing.extent.width ||
|
||||
height != source.backing.extent.height);
|
||||
const auto [source_layers, destination_layers] =
|
||||
SanitizeCopyLayers(source, *this, depth);
|
||||
const auto aspects = FullAspectMask(source.backing.format);
|
||||
EXIT_IF(width != source.backing.extent.width || height != source.backing.extent.height);
|
||||
const auto [source_layers, destination_layers] = SanitizeCopyLayers(source, *this, depth);
|
||||
const auto aspects = FullAspectMask(source.backing.format);
|
||||
EXIT_IF(aspects != FullAspectMask(backing.format));
|
||||
std::array<vk::ImageCopy, 2> copies {};
|
||||
uint32_t copy_count = 0;
|
||||
@@ -580,16 +555,13 @@ void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
|
||||
copy.extent = {width, height, depth};
|
||||
}
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
backing.image, vk::ImageLayout::eTransferDstOptimal, copy_count,
|
||||
copies.data());
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal, backing.image,
|
||||
vk::ImageLayout::eTransferDstOptimal, copy_count, copies.data());
|
||||
Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
}
|
||||
|
||||
namespace ImageOps {
|
||||
@@ -601,8 +573,7 @@ void Validate(const ImageInfo& info) {
|
||||
if (info.pixel_format == vk::Format::eUndefined) {
|
||||
const bool metadata_empty =
|
||||
info.metadata.range.address == 0 && info.metadata.range.size == 0 &&
|
||||
info.metadata.kind == ImageMetadataKind::None &&
|
||||
info.metadata.control == 0 &&
|
||||
info.metadata.kind == ImageMetadataKind::None && info.metadata.control == 0 &&
|
||||
info.metadata.compression == VideoOutCompression::Uncompressed &&
|
||||
!info.metadata.stencil_compressed;
|
||||
if (info.data.Empty() || info.HasStencil() || !metadata_empty || info.extent.width == 0 ||
|
||||
@@ -615,9 +586,9 @@ void Validate(const ImageInfo& info) {
|
||||
}
|
||||
|
||||
if (info.extent.width == 0 || info.extent.height == 0 || info.extent.depth == 0 ||
|
||||
info.resources.levels == 0 ||
|
||||
info.resources.levels > info.mip_layout.size() || info.resources.layers == 0 ||
|
||||
info.samples == 0 || vulkan_sample_count(info.samples) == vk::SampleCountFlagBits {} ||
|
||||
info.resources.levels == 0 || info.resources.levels > info.mip_layout.size() ||
|
||||
info.resources.layers == 0 || info.samples == 0 ||
|
||||
vulkan_sample_count(info.samples) == vk::SampleCountFlagBits {} ||
|
||||
info.bytes_per_block == 0 || (info.data.address != 0 && info.pitch == 0)) {
|
||||
EXIT("invalid image geometry or format\n");
|
||||
}
|
||||
@@ -675,24 +646,25 @@ void Validate(const ImageInfo& info) {
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t RenderTargetTransferFormat(uint32_t bytes_per_element) {
|
||||
Prospero::BufferFormat RenderTargetTransferFormat(uint32_t bytes_per_element) {
|
||||
switch (bytes_per_element) {
|
||||
case 1: return Prospero::GpuEnumValue(Prospero::BufferFormat::k8UNorm);
|
||||
case 2: return Prospero::GpuEnumValue(Prospero::BufferFormat::k16UNorm);
|
||||
case 4: return Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float);
|
||||
case 8: return Prospero::GpuEnumValue(Prospero::BufferFormat::k16_16_16_16Float);
|
||||
case 16: return Prospero::GpuEnumValue(Prospero::BufferFormat::k32_32_32_32Float);
|
||||
case 1: return Prospero::BufferFormat::k8UNorm;
|
||||
case 2: return Prospero::BufferFormat::k16UNorm;
|
||||
case 4: return Prospero::BufferFormat::k32Float;
|
||||
case 8: return Prospero::BufferFormat::k16_16_16_16Float;
|
||||
case 16: return Prospero::BufferFormat::k32_32_32_32Float;
|
||||
default: EXIT("unsupported render-target element size: %u\n", bytes_per_element);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace ImageOps
|
||||
|
||||
Image::Image(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
const ImageInfo& image_info)
|
||||
Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageInfo& image_info)
|
||||
: info(image_info), m_graphics(&graphics), m_scheduler(&scheduler) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
ImageOps::Validate(info);
|
||||
m_cpu_dirty =
|
||||
!info.data.Empty() && info.metadata.compression == VideoOutCompression::Uncompressed;
|
||||
if (info.pixel_format == vk::Format::eUndefined) {
|
||||
return;
|
||||
}
|
||||
@@ -742,9 +714,9 @@ Image::Image(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
}
|
||||
|
||||
uint64_t Image::HashGuestEdges() const {
|
||||
constexpr uint64_t page_mask = TRACKER_PAGE_SIZE - 1;
|
||||
constexpr uint64_t page_mask = TRACKER_PAGE_SIZE - 1;
|
||||
std::array<uint8_t, TRACKER_PAGE_SIZE * 2> bytes {};
|
||||
const auto range = info.data;
|
||||
const auto range = info.data;
|
||||
const uint64_t head_end = std::min(range.End(), (range.address + page_mask) & ~page_mask);
|
||||
const uint64_t tail_begin = std::max(range.address, range.End() & ~page_mask);
|
||||
const uint64_t head_size = head_end - range.address;
|
||||
+50
-39
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
|
||||
#include <compare>
|
||||
#include <limits>
|
||||
@@ -55,6 +55,7 @@ struct ImageBinding {
|
||||
bool is_target = false;
|
||||
bool needs_rebind = false;
|
||||
bool force_general = false;
|
||||
bool shader_write = false;
|
||||
};
|
||||
|
||||
class Image final {
|
||||
@@ -66,16 +67,16 @@ public:
|
||||
[[nodiscard]] vk::ImageView FindView(const ImageViewInfo& view_info);
|
||||
void AssociateDepth(ImageId image_id) { depth_id = image_id; }
|
||||
using Barriers = std::vector<vk::ImageMemoryBarrier2>;
|
||||
[[nodiscard]] Barriers
|
||||
GetBarriers(vk::ImageLayout destination_layout, vk::AccessFlags2 destination_access,
|
||||
vk::PipelineStageFlags2 destination_stage,
|
||||
std::optional<ImageSubresourceRange> range);
|
||||
[[nodiscard]] Barriers GetBarriers(vk::ImageLayout destination_layout,
|
||||
vk::AccessFlags2 destination_access,
|
||||
vk::PipelineStageFlags2 destination_stage,
|
||||
std::optional<ImageSubresourceRange> range);
|
||||
void Transit(vk::ImageLayout destination_layout, vk::AccessFlags2 destination_access,
|
||||
std::optional<ImageSubresourceRange> range, vk::CommandBuffer command_buffer);
|
||||
void Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer,
|
||||
uint64_t offset, uint64_t size);
|
||||
void Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer,
|
||||
uint64_t offset, uint64_t size);
|
||||
void Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer, uint64_t offset,
|
||||
uint64_t size);
|
||||
void Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer, uint64_t offset,
|
||||
uint64_t size);
|
||||
void CopyImage(Image& source);
|
||||
void Resolve(Image& source, const ImageSubresourceRange& source_range,
|
||||
const ImageSubresourceRange& destination_range);
|
||||
@@ -84,8 +85,8 @@ public:
|
||||
|
||||
void InvalidateCpuWrite(uint64_t vaddr, uint64_t size) {
|
||||
if (ImageRangeOverlaps(info.data.address, info.data.size, vaddr, size)) {
|
||||
m_cpu_dirty = true;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_cpu_dirty = true;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_hash_valid = false;
|
||||
} else if (ImagePageRangesOverlap(info.data.address, info.data.size, vaddr, size)) {
|
||||
m_maybe_cpu_dirty = true;
|
||||
@@ -95,6 +96,11 @@ public:
|
||||
[[nodiscard]] bool IsCpuDirty() const { return m_cpu_dirty || m_maybe_cpu_dirty; }
|
||||
[[nodiscard]] bool IsDefinitelyCpuDirty() const { return m_cpu_dirty; }
|
||||
[[nodiscard]] bool IsMaybeCpuDirty() const { return m_maybe_cpu_dirty; }
|
||||
void MarkMaybeCpuDirty() {
|
||||
if (!m_cpu_dirty) {
|
||||
m_maybe_cpu_dirty = true;
|
||||
}
|
||||
}
|
||||
[[nodiscard]] bool NeedsMaybeCpuHash() const {
|
||||
return m_maybe_cpu_dirty && !m_maybe_hash_valid;
|
||||
}
|
||||
@@ -102,14 +108,14 @@ public:
|
||||
if (!NeedsMaybeCpuHash()) {
|
||||
EXIT("image cannot initialize maybe-dirty hash\n");
|
||||
}
|
||||
m_maybe_cpu_hash = hash;
|
||||
m_maybe_cpu_hash = hash;
|
||||
m_maybe_hash_valid = true;
|
||||
}
|
||||
[[nodiscard]] bool ResolveMaybeCpuHash(uint64_t hash) {
|
||||
if (!m_maybe_cpu_dirty || !m_maybe_hash_valid || m_cpu_dirty) {
|
||||
EXIT("image cannot resolve maybe-dirty hash\n");
|
||||
}
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_hash_valid = false;
|
||||
m_cpu_dirty |= hash != m_maybe_cpu_hash;
|
||||
return m_cpu_dirty;
|
||||
@@ -125,14 +131,15 @@ public:
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsGpuModified() const noexcept { return m_gpu_modified; }
|
||||
void MarkGpuModified() noexcept { m_gpu_modified = true; }
|
||||
void ClearGpuModified() noexcept { m_gpu_modified = false; }
|
||||
void MarkGpuModified() noexcept { m_gpu_modified = true; }
|
||||
void ClearGpuModified() noexcept { m_gpu_modified = false; }
|
||||
|
||||
[[nodiscard]] bool IsBufferModified() const noexcept { return m_buffer_modified; }
|
||||
void MarkBufferModified() noexcept { m_buffer_modified = true; }
|
||||
void ClearBufferModified() noexcept { m_buffer_modified = false; }
|
||||
void MarkBufferModified() noexcept { m_buffer_modified = true; }
|
||||
void ClearBufferModified() noexcept { m_buffer_modified = false; }
|
||||
|
||||
[[nodiscard]] bool Overlaps(uint64_t address, uint64_t size, bool pages = false) const noexcept {
|
||||
[[nodiscard]] bool Overlaps(uint64_t address, uint64_t size,
|
||||
bool pages = false) const noexcept {
|
||||
return pages ? ImagePageRangesOverlap(info.data.address, info.data.size, address, size)
|
||||
: ImageRangeOverlaps(info.data.address, info.data.size, address, size);
|
||||
}
|
||||
@@ -142,44 +149,48 @@ public:
|
||||
[[nodiscard]] bool SafeToDownload() const noexcept {
|
||||
return IsGpuModified() && !IsBufferModified() && !IsCpuDirty();
|
||||
}
|
||||
[[nodiscard]] bool IsTracked() const noexcept { return track_addr != 0 && track_addr_end != 0; }
|
||||
[[nodiscard]] uint64_t AccountedSize() const noexcept {
|
||||
return backing.image == nullptr ? 0 : (info.data.size + 1023) & ~uint64_t {1023};
|
||||
}
|
||||
[[nodiscard]] uint64_t HashGuestEdges() const;
|
||||
|
||||
ImageInfo info;
|
||||
VulkanImage backing;
|
||||
ImageViewCache views;
|
||||
ImageUsage usage;
|
||||
ImageBinding binding;
|
||||
bool registered = false;
|
||||
ImageId depth_id {};
|
||||
uint64_t tick_accessed_last = 0;
|
||||
size_t lru_id = 0;
|
||||
ImageInfo info;
|
||||
VulkanImage backing;
|
||||
ImageViewCache views;
|
||||
ImageUsage usage;
|
||||
ImageBinding binding;
|
||||
bool registered = false;
|
||||
mutable uint32_t query_epoch = 0;
|
||||
uint64_t track_addr = 0;
|
||||
uint64_t track_addr_end = 0;
|
||||
ImageId depth_id {};
|
||||
uint64_t tick_accessed_last = 0;
|
||||
size_t lru_id = 0;
|
||||
|
||||
private:
|
||||
friend struct ImageTestAccess;
|
||||
|
||||
[[nodiscard]] static vk::ImageAspectFlags FullAspectMask(vk::Format format) noexcept;
|
||||
[[nodiscard]] static uint32_t CopyRows(uint64_t row_size, uint32_t rows,
|
||||
uint64_t capacity) noexcept;
|
||||
[[nodiscard]] static uint32_t CopyRows(uint64_t row_size, uint32_t rows,
|
||||
uint64_t capacity) noexcept;
|
||||
[[nodiscard]] static std::pair<uint32_t, uint32_t>
|
||||
SanitizeCopyLayers(const Image& source, const Image& destination, uint32_t depth);
|
||||
|
||||
GraphicContext* m_graphics = nullptr;
|
||||
CommandScheduler* m_scheduler = nullptr;
|
||||
uint64_t m_maybe_cpu_hash = 0;
|
||||
bool m_cpu_dirty = false;
|
||||
bool m_maybe_cpu_dirty = false;
|
||||
bool m_maybe_hash_valid = false;
|
||||
bool m_gpu_modified = false;
|
||||
bool m_buffer_modified = false;
|
||||
GraphicContext* m_graphics = nullptr;
|
||||
CommandScheduler* m_scheduler = nullptr;
|
||||
uint64_t m_maybe_cpu_hash = 0;
|
||||
bool m_cpu_dirty = false;
|
||||
bool m_maybe_cpu_dirty = false;
|
||||
bool m_maybe_hash_valid = false;
|
||||
bool m_gpu_modified = false;
|
||||
bool m_buffer_modified = false;
|
||||
};
|
||||
|
||||
namespace ImageOps {
|
||||
|
||||
void Validate(const ImageInfo& info);
|
||||
[[nodiscard]] uint32_t RenderTargetTransferFormat(uint32_t bytes_per_element);
|
||||
void Validate(const ImageInfo& info);
|
||||
[[nodiscard]] Prospero::BufferFormat RenderTargetTransferFormat(uint32_t bytes_per_element);
|
||||
|
||||
} // namespace ImageOps
|
||||
|
||||
+43
-80
@@ -19,10 +19,9 @@ struct GuestRange {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
|
||||
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 || size == 0; }
|
||||
[[nodiscard]] constexpr bool Valid() const noexcept {
|
||||
return !Empty() && address < TRACKER_ADDRESS_SIZE &&
|
||||
size <= TRACKER_ADDRESS_SIZE - address;
|
||||
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 || size == 0; }
|
||||
[[nodiscard]] constexpr bool Valid() const noexcept {
|
||||
return !Empty() && address < TRACKER_ADDRESS_SIZE && size <= TRACKER_ADDRESS_SIZE - address;
|
||||
}
|
||||
[[nodiscard]] constexpr uint64_t End() const noexcept { return address + size; }
|
||||
auto operator<=>(const GuestRange&) const = default;
|
||||
@@ -47,10 +46,10 @@ struct ImageSubresources {
|
||||
};
|
||||
|
||||
struct ImageSubresourceRange {
|
||||
uint32_t base_level = 0;
|
||||
uint32_t level_count = 1;
|
||||
uint32_t base_layer = 0;
|
||||
uint32_t layer_count = 1;
|
||||
uint32_t base_level = 0;
|
||||
uint32_t level_count = 1;
|
||||
uint32_t base_layer = 0;
|
||||
uint32_t layer_count = 1;
|
||||
auto operator<=>(const ImageSubresourceRange&) const = default;
|
||||
};
|
||||
|
||||
@@ -67,15 +66,15 @@ struct ImageInfo {
|
||||
GuestRange stencil;
|
||||
ImageMetadataInfo metadata;
|
||||
uint32_t htile_clear_mask = UINT32_MAX;
|
||||
vk::Format pixel_format = vk::Format::eUndefined;
|
||||
uint32_t guest_format = 0;
|
||||
Prospero::ImageType type = Prospero::ImageType::kColor2D;
|
||||
vk::Extent3D extent = {1, 1, 1};
|
||||
vk::Format pixel_format = vk::Format::eUndefined;
|
||||
Prospero::BufferFormat guest_format = Prospero::BufferFormat::kInvalid;
|
||||
Prospero::ImageType type = Prospero::ImageType::kColor2D;
|
||||
vk::Extent3D extent = {1, 1, 1};
|
||||
ImageSubresources resources;
|
||||
uint32_t pitch = 0;
|
||||
uint32_t bytes_per_block = 0;
|
||||
uint32_t samples = 1;
|
||||
uint32_t tile_mode = 0;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
bool bgra16 = false;
|
||||
std::array<ImageMipInfo, 16> mip_layout {};
|
||||
|
||||
@@ -87,9 +86,7 @@ struct ImageInfo {
|
||||
[[nodiscard]] bool IsBlock() const noexcept {
|
||||
return Prospero::BlockCompressedBytesPerBlock(guest_format) != 0;
|
||||
}
|
||||
[[nodiscard]] bool IsTiled() const noexcept {
|
||||
return tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kLinear);
|
||||
}
|
||||
[[nodiscard]] bool IsTiled() const noexcept { return tile_mode != Prospero::TileMode::kLinear; }
|
||||
[[nodiscard]] constexpr bool IsVolume() const noexcept {
|
||||
return type == Prospero::ImageType::kColor3D;
|
||||
}
|
||||
@@ -215,7 +212,6 @@ struct DepthFormatPolicy {
|
||||
Prospero::DepthFormat depth_format;
|
||||
Prospero::BufferFormat guest_format;
|
||||
uint32_t bytes_per_element;
|
||||
vk::Format sampled_view_format;
|
||||
vk::Format depth_attachment_format;
|
||||
std::array<vk::Format, 3> stencil_attachment_formats;
|
||||
};
|
||||
@@ -224,21 +220,19 @@ inline constexpr std::array<DepthFormatPolicy, 2> DEPTH_FORMAT_POLICIES {{
|
||||
{Prospero::DepthFormat::kZ16,
|
||||
Prospero::BufferFormat::k16UNorm,
|
||||
2,
|
||||
vk::Format::eR16Unorm,
|
||||
vk::Format::eD16Unorm,
|
||||
{vk::Format::eD16UnormS8Uint, vk::Format::eD24UnormS8Uint, vk::Format::eD32SfloatS8Uint}},
|
||||
{Prospero::DepthFormat::kZ32F,
|
||||
Prospero::BufferFormat::k32Float,
|
||||
4,
|
||||
vk::Format::eR32Sfloat,
|
||||
vk::Format::eD32Sfloat,
|
||||
{vk::Format::eD32SfloatS8Uint, vk::Format::eUndefined, vk::Format::eUndefined}},
|
||||
}};
|
||||
|
||||
[[nodiscard]] inline constexpr const DepthFormatPolicy*
|
||||
FindDepthFormatPolicy(uint32_t depth_format) noexcept {
|
||||
FindDepthFormatPolicy(Prospero::DepthFormat depth_format) noexcept {
|
||||
for (const auto& policy: DEPTH_FORMAT_POLICIES) {
|
||||
if (Prospero::GpuEnumValue(policy.depth_format) == depth_format) {
|
||||
if (policy.depth_format == depth_format) {
|
||||
return &policy;
|
||||
}
|
||||
}
|
||||
@@ -246,9 +240,9 @@ FindDepthFormatPolicy(uint32_t depth_format) noexcept {
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr const DepthFormatPolicy*
|
||||
FindGuestDepthFormatPolicy(uint32_t guest_format) noexcept {
|
||||
FindGuestDepthFormatPolicy(Prospero::BufferFormat guest_format) noexcept {
|
||||
for (const auto& policy: DEPTH_FORMAT_POLICIES) {
|
||||
if (Prospero::GpuEnumValue(policy.guest_format) == guest_format) {
|
||||
if (policy.guest_format == guest_format) {
|
||||
return &policy;
|
||||
}
|
||||
}
|
||||
@@ -270,10 +264,11 @@ FindGuestDepthFormatPolicy(uint32_t guest_format) noexcept {
|
||||
return has_stencil ? policy.stencil_attachment_formats.front() : policy.depth_attachment_format;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr vk::Format DepthAttachmentFormat(uint32_t depth_format,
|
||||
uint32_t stencil_format) noexcept {
|
||||
[[nodiscard]] inline constexpr vk::Format
|
||||
DepthAttachmentFormat(Prospero::DepthFormat depth_format,
|
||||
Prospero::StencilFormat stencil_format) noexcept {
|
||||
bool has_stencil = false;
|
||||
switch (static_cast<Prospero::StencilFormat>(stencil_format)) {
|
||||
switch (stencil_format) {
|
||||
case Prospero::StencilFormat::kInvalid: break;
|
||||
case Prospero::StencilFormat::k8UInt: has_stencil = true; break;
|
||||
default: return vk::Format::eUndefined;
|
||||
@@ -319,26 +314,6 @@ inline bool ImageInfo::IsDepth() const noexcept {
|
||||
return std::bit_cast<uint32_t>(static_cast<float>(value) / 65535.0f);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedSampledDepthFormat(vk::Format image_format,
|
||||
uint32_t guest_format,
|
||||
vk::Format view_format) noexcept {
|
||||
const auto* policy = FindGuestDepthFormatPolicy(guest_format);
|
||||
return policy != nullptr && view_format == policy->sampled_view_format &&
|
||||
(image_format == policy->depth_attachment_format ||
|
||||
IsStencilAttachmentFormat(*policy, image_format));
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedSampledDepthFormat(vk::Format image_format,
|
||||
vk::Format view_format) noexcept {
|
||||
for (const auto& policy: DEPTH_FORMAT_POLICIES) {
|
||||
if (IsSupportedSampledDepthFormat(image_format, Prospero::GpuEnumValue(policy.guest_format),
|
||||
view_format)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedDepthTargetFormat(const ImageInfo& info) {
|
||||
const auto* policy = FindGuestDepthFormatPolicy(info.guest_format);
|
||||
return policy != nullptr && info.bytes_per_block == policy->bytes_per_element &&
|
||||
@@ -352,8 +327,7 @@ inline bool ImageInfo::IsDepth() const noexcept {
|
||||
}
|
||||
const auto transfer_bytes = DepthAspectTransferBytes(info.pixel_format);
|
||||
return transfer_bytes == info.bytes_per_block ||
|
||||
(info.bytes_per_block == sizeof(uint16_t) &&
|
||||
transfer_bytes == sizeof(uint32_t));
|
||||
(info.bytes_per_block == sizeof(uint16_t) && transfer_bytes == sizeof(uint32_t));
|
||||
}
|
||||
|
||||
[[nodiscard]] inline VideoOutCompression
|
||||
@@ -385,10 +359,10 @@ CanUseVideoOutNativeWithoutUpload(VideoOutCompression compression, bool render_t
|
||||
}
|
||||
|
||||
struct VideoOutPixelFormatInfo {
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
uint32_t guest_format = 0;
|
||||
uint32_t bytes_per_element = 0;
|
||||
bool bgra16 = false;
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
Prospero::BufferFormat guest_format = Prospero::BufferFormat::kInvalid;
|
||||
uint32_t bytes_per_element = 0;
|
||||
bool bgra16 = false;
|
||||
};
|
||||
|
||||
struct VideoOutFormatPolicy {
|
||||
@@ -398,23 +372,17 @@ struct VideoOutFormatPolicy {
|
||||
|
||||
inline constexpr std::array<VideoOutFormatPolicy, 6> VIDEO_OUT_FORMAT_POLICIES {{
|
||||
{0x8000000022000000ull,
|
||||
{vk::Format::eR8G8B8A8Srgb, Prospero::GpuEnumValue(Prospero::BufferFormat::k8_8_8_8Srgb), 4,
|
||||
false}},
|
||||
{vk::Format::eR8G8B8A8Srgb, Prospero::BufferFormat::k8_8_8_8Srgb, 4, false}},
|
||||
{0x8000000000000000ull,
|
||||
{vk::Format::eB8G8R8A8Srgb, Prospero::GpuEnumValue(Prospero::BufferFormat::k8_8_8_8Srgb), 4,
|
||||
false}},
|
||||
{vk::Format::eB8G8R8A8Srgb, Prospero::BufferFormat::k8_8_8_8Srgb, 4, false}},
|
||||
{0x8100000022000000ull,
|
||||
{vk::Format::eA2B10G10R10UnormPack32,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k10_10_10_2UNorm), 4, false}},
|
||||
{vk::Format::eA2B10G10R10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{0x8100000000000000ull,
|
||||
{vk::Format::eA2R10G10B10UnormPack32,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k10_10_10_2UNorm), 4, false}},
|
||||
{vk::Format::eA2R10G10B10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{0xc001000622000000ull,
|
||||
{vk::Format::eR16G16B16A16Sfloat,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k16_16_16_16Float), 8, false}},
|
||||
{vk::Format::eR16G16B16A16Sfloat, Prospero::BufferFormat::k16_16_16_16Float, 8, false}},
|
||||
{0xc001000600000000ull,
|
||||
{vk::Format::eR16G16B16A16Sfloat,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k16_16_16_16Float), 8, true}},
|
||||
{vk::Format::eR16G16B16A16Sfloat, Prospero::BufferFormat::k16_16_16_16Float, 8, true}},
|
||||
}};
|
||||
|
||||
[[nodiscard]] inline bool DecodeVideoOutPixelFormat(uint64_t pixel_format,
|
||||
@@ -441,15 +409,15 @@ inline constexpr std::array<VideoOutFormatPolicy, 6> VIDEO_OUT_FORMAT_POLICIES {
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool
|
||||
IsSupportedDisplayRenderTargetTileMode(uint32_t tile_mode) noexcept {
|
||||
return tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget);
|
||||
IsSupportedDisplayRenderTargetTileMode(Prospero::TileMode tile_mode) noexcept {
|
||||
return tile_mode == Prospero::TileMode::kRenderTarget;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedStandard64RenderTarget(const ImageInfo& info) {
|
||||
if (info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB) ||
|
||||
info.data.address == 0 || (info.data.address & 0xffffu) != 0 || info.extent.width == 0 ||
|
||||
info.extent.height == 0 || info.bytes_per_block != 4 || info.resources.levels != 1 ||
|
||||
info.resources.layers != 1 || info.samples != 1) {
|
||||
if (info.tile_mode != Prospero::TileMode::kStandard64KB || info.data.address == 0 ||
|
||||
(info.data.address & 0xffffu) != 0 || info.extent.width == 0 || info.extent.height == 0 ||
|
||||
info.bytes_per_block != 4 || info.resources.levels != 1 || info.resources.layers != 1 ||
|
||||
info.samples != 1) {
|
||||
return false;
|
||||
}
|
||||
const auto expected_pitch =
|
||||
@@ -462,7 +430,7 @@ IsSupportedDisplayRenderTargetTileMode(uint32_t tile_mode) noexcept {
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsTiledRenderTarget(const ImageInfo& info) noexcept {
|
||||
return info.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget) ||
|
||||
return info.tile_mode == Prospero::TileMode::kRenderTarget ||
|
||||
IsSupportedStandard64RenderTarget(info);
|
||||
}
|
||||
|
||||
@@ -470,18 +438,13 @@ IsSupportedDisplayRenderTargetTileMode(uint32_t tile_mode) noexcept {
|
||||
vk::ClearColorValue& clear) {
|
||||
vk::ClearColorValue next {};
|
||||
const auto unorm8 = [](uint32_t value) { return static_cast<float>(value & 0xffu) / 255.0f; };
|
||||
const auto srgb8 = [](uint32_t value) {
|
||||
const auto srgb8 = [](uint32_t value) {
|
||||
const auto encoded = static_cast<float>(value & 0xffu) / 255.0f;
|
||||
return encoded <= 0.04045f ? encoded / 12.92f
|
||||
: std::pow((encoded + 0.055f) / 1.055f, 2.4f);
|
||||
return encoded <= 0.04045f ? encoded / 12.92f : std::pow((encoded + 0.055f) / 1.055f, 2.4f);
|
||||
};
|
||||
switch (format) {
|
||||
case vk::Format::eR32Uint:
|
||||
next.uint32[0] = packed;
|
||||
break;
|
||||
case vk::Format::eR32Sint:
|
||||
next.int32[0] = static_cast<int32_t>(packed);
|
||||
break;
|
||||
case vk::Format::eR32Uint: next.uint32[0] = packed; break;
|
||||
case vk::Format::eR32Sint: next.int32[0] = static_cast<int32_t>(packed); break;
|
||||
case vk::Format::eR8G8B8A8Srgb:
|
||||
next.float32[0] = srgb8(packed);
|
||||
next.float32[1] = srgb8(packed >> 8u);
|
||||
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