mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-27 16:02:37 +00:00
Compare commits
257
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
6eed46b024 | ||
|
|
e6ad87072d | ||
|
|
dd2fbd6c45 | ||
|
|
1779142805 | ||
|
|
186621c6ff | ||
|
|
11d4c0d2a2 | ||
|
|
aa69b5b184 | ||
|
|
cb378365e1 | ||
|
|
30fa9dddc5 | ||
|
|
4d8d3b6d25 | ||
|
|
523cc17ffe | ||
|
|
825e5f1162 | ||
|
|
3c016bead1 | ||
|
|
800a7719cf | ||
|
|
e3fb05c1a8 | ||
|
|
bc9c70d50f | ||
|
|
a8fe4e7a2d | ||
|
|
bed19e5d8c | ||
|
|
4adbf40861 | ||
|
|
8d01fb1c18 | ||
|
|
a610528075 | ||
|
|
3e25eb0998 | ||
|
|
0d92ce49da | ||
|
|
4179bb5b06 | ||
|
|
d581703ab4 | ||
|
|
9241fdc32a | ||
|
|
a2baaccc6e | ||
|
|
c130d74efc | ||
|
|
5e64efce4f | ||
|
|
17c2b4cc7d | ||
|
|
bad6726f5e | ||
|
|
26c4168160 | ||
|
|
49ea1680f8 | ||
|
|
79443aa104 | ||
|
|
342fae06a6 | ||
|
|
7022afa86e | ||
|
|
a44dd88806 | ||
|
|
d0a4c908a1 | ||
|
|
61dd8a3031 | ||
|
|
770bdb9571 | ||
|
|
719e20d470 | ||
|
|
fedd1a4335 | ||
|
|
ebd47081ca | ||
|
|
1546e93d67 | ||
|
|
94325b5ed6 | ||
|
|
86dbf89188 | ||
|
|
f119e4baca | ||
|
|
494467406a | ||
|
|
0966938dc8 | ||
|
|
bc5709e1bd | ||
|
|
767d0b7da9 | ||
|
|
d5410a93c8 | ||
|
|
129c64235f | ||
|
|
1190d5de7d | ||
|
|
8021150ea2 | ||
|
|
88c351f0fa | ||
|
|
e78bda60a0 | ||
|
|
22bdafecbb | ||
|
|
6f9ed6ffe5 | ||
|
|
fbdc1e8714 | ||
|
|
bac6bf65af | ||
|
|
5ad7d0ebc2 | ||
|
|
7f66a61801 | ||
|
|
2bd9f4124f | ||
|
|
705fc93363 | ||
|
|
77db9164b8 | ||
|
|
a42e3bb09e | ||
|
|
69156b2f0e | ||
|
|
56a15c2036 | ||
|
|
2db0b3cfa7 | ||
|
|
41bfba515c | ||
|
|
4710522e87 | ||
|
|
85cf965d54 | ||
|
|
87166eed94 | ||
|
|
6e9f162bd4 | ||
|
|
8063822243 | ||
|
|
c236ba713d | ||
|
|
c9e942a972 | ||
|
|
5383972e96 | ||
|
|
3ea2099245 | ||
|
|
49145c1902 | ||
|
|
d34e30d892 | ||
|
|
e1bcc298a0 | ||
|
|
33545ca6c4 | ||
|
|
562f8a0895 | ||
|
|
7e42513faf | ||
|
|
596ecdcca0 | ||
|
|
5d83ce82af | ||
|
|
4fb72e9db7 | ||
|
|
c4ca8f4bf8 | ||
|
|
a4b970d97d | ||
|
|
8cfc9cd7a8 | ||
|
|
e39162fc52 | ||
|
|
6bf69297c6 | ||
|
|
95d282854d | ||
|
|
c59a4565bc | ||
|
|
79e424182b | ||
|
|
fe867d03f6 | ||
|
|
ae4e695425 | ||
|
|
6407add888 | ||
|
|
840d742230 | ||
|
|
a798e12d7f | ||
|
|
d80e914b34 | ||
|
|
395c34ecab | ||
|
|
1e8317159e | ||
|
|
d0e08496be | ||
|
|
377fb8f50a | ||
|
|
4220a747cb | ||
|
|
e24f29d514 | ||
|
|
54aa8efc98 | ||
|
|
89fdb1214a | ||
|
|
01275fb211 | ||
|
|
5970c4ef95 | ||
|
|
24b40d4c03 | ||
|
|
146253afb6 | ||
|
|
c759236ccb | ||
|
|
ce39238210 | ||
|
|
330889e50b | ||
|
|
1be9568a02 | ||
|
|
8ce06ccdf6 | ||
|
|
1dbac4fd79 | ||
|
|
d80fbea51d | ||
|
|
e239210279 | ||
|
|
e7c8bcb3a4 | ||
|
|
0f3540b1ff | ||
|
|
5ea92d95a7 | ||
|
|
5a32e270ad | ||
|
|
e857e332ac | ||
|
|
44302cbf96 | ||
|
|
6b306f64d5 | ||
|
|
e1366eb91d | ||
|
|
2a1a8e72e3 | ||
|
|
191cdff231 | ||
|
|
7d8ee8b6b5 | ||
|
|
01a1036640 | ||
|
|
7850cbeaef | ||
|
|
af931d73c7 | ||
|
|
3a7cd93765 | ||
|
|
a34bcbd951 | ||
|
|
b0bd6470f3 | ||
|
|
93398d6d0f | ||
|
|
4e343408dc | ||
|
|
1375d650a7 | ||
|
|
d7f1bcaa19 | ||
|
|
2bb396f58f | ||
|
|
af1ab60786 | ||
|
|
430de9bd15 | ||
|
|
1c4171c9eb | ||
|
|
443bbcbf90 | ||
|
|
83ee040b4d | ||
|
|
980d89f739 | ||
|
|
f785974cc1 | ||
|
|
547b9b96cc | ||
|
|
989477efad | ||
|
|
6d273e4d9c | ||
|
|
d7fd4a2864 | ||
|
|
5e27a28ab0 | ||
|
|
67e550f2e7 | ||
|
|
aec9b97b0c | ||
|
|
e4a95b2c26 | ||
|
|
6e82c376f6 | ||
|
|
4f1bc505cc | ||
|
|
484433b180 | ||
|
|
70f6af407e | ||
|
|
7556a74f19 | ||
|
|
b4809e7170 | ||
|
|
0df20eb300 | ||
|
|
5bfdf4267e | ||
|
|
f3cdf217ea | ||
|
|
f453a752bb | ||
|
|
28a913894d | ||
|
|
0ffacf22e6 | ||
|
|
13e87a8e58 | ||
|
|
30d57bed06 | ||
|
|
965c30956d | ||
|
|
09fec6815f | ||
|
|
00bd19194a | ||
|
|
4a7bc55afa | ||
|
|
9c316e6988 | ||
|
|
a3c3cbb722 | ||
|
|
b42380ced6 | ||
|
|
bc2f077c37 | ||
|
|
498d63b620 | ||
|
|
566a45017e | ||
|
|
7a40dad90f | ||
|
|
a9e843b38e | ||
|
|
9a76719544 | ||
|
|
472c8213db | ||
|
|
a4f9c022ff | ||
|
|
97514884b1 | ||
|
|
4980efa9b7 | ||
|
|
34cf130e4d | ||
|
|
21aa7b66ce | ||
|
|
11b95bed20 | ||
|
|
ca7c8f0074 | ||
|
|
d7063d0b81 | ||
|
|
091e6b31dc | ||
|
|
4cd6132758 | ||
|
|
9c263a9886 | ||
|
|
c11fc96019 | ||
|
|
4f2b5eb749 | ||
|
|
d7013dc2b3 | ||
|
|
0bbe301120 | ||
|
|
37aa6f88b0 | ||
|
|
e3890febaa | ||
|
|
a4da2a9f00 | ||
|
|
3005a210c6 | ||
|
|
027433fcdc | ||
|
|
7ff9e4907f | ||
|
|
87428d7a4b | ||
|
|
822ffba313 | ||
|
|
3c850b65c8 | ||
|
|
698c9f802f | ||
|
|
1d5f3c8f66 | ||
|
|
ec78afb966 | ||
|
|
3a7656336e | ||
|
|
90bf3c9236 | ||
|
|
d4f8338937 | ||
|
|
5125cd09c7 | ||
|
|
67cfec9063 | ||
|
|
81e52df7bf | ||
|
|
4b26d03dba | ||
|
|
216c580d13 | ||
|
|
7907a50817 | ||
|
|
769edf470b | ||
|
|
68fffdfb66 | ||
|
|
26781e6fea | ||
|
|
d5c95bc3ee | ||
|
|
ace549ab21 | ||
|
|
0cbae39e41 | ||
|
|
e9f5da27f8 | ||
|
|
3052dac82e | ||
|
|
2bb0483473 | ||
|
|
389fd1e5be | ||
|
|
a76f3ac2fe | ||
|
|
2fc4855f29 | ||
|
|
869329ee68 | ||
|
|
b2963aa6e0 | ||
|
|
9859b3e1d6 | ||
|
|
cd19fa283f | ||
|
|
b6af7c73ec | ||
|
|
ac64d202af | ||
|
|
df44ad3fac | ||
|
|
0a2f4814ac | ||
|
|
e6b4707a5d | ||
|
|
9a3468e3a0 | ||
|
|
73da43a7be | ||
|
|
aa88d94755 | ||
|
|
51562cd8d2 | ||
|
|
822ca3c10b | ||
|
|
2b6fd699e7 | ||
|
|
b9aa0dc3b3 | ||
|
|
f380d69b9d | ||
|
|
f06d7e6084 | ||
|
|
00a5dd32c0 | ||
|
|
a9ddd44d73 | ||
|
|
2f9fcc63c3 |
No files matched your search
@@ -1,6 +1,6 @@
|
||||
name: Game Emulation Bug Report
|
||||
description: Report KytyPS5 game boot, crash, freeze, rendering, audio, input, or gameplay behavior problems.
|
||||
title: "[GAME BUG]: "
|
||||
name: Game Emulation Status Report
|
||||
description: Submit a KytyPS5 game compatibility result, including boot, rendering, audio, input, or gameplay behavior.
|
||||
title: "[GAME STATUS]: "
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
@@ -10,6 +10,7 @@ body:
|
||||
Before submitting, please:
|
||||
- Search existing issues first.
|
||||
- Re-test with a clean game dump.
|
||||
- Use the latest KytyPS5 build available to you.
|
||||
- Attach the complete log file instead of edited snippets.
|
||||
|
||||
- type: markdown
|
||||
@@ -44,6 +45,28 @@ body:
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: dropdown
|
||||
id: compatibility-status
|
||||
attributes:
|
||||
label: Compatibility status
|
||||
description: Select the furthest point the game consistently reaches on this build.
|
||||
options:
|
||||
- "Doesn't boot"
|
||||
- Logo
|
||||
- Main menu
|
||||
- In game
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
**Status guide**
|
||||
- **Doesn't boot:** The game does not show its first logo or startup screen.
|
||||
- **Logo:** The game shows a logo or startup screen but does not reach the main menu.
|
||||
- **Main menu:** The game reaches its menus but does not enter gameplay.
|
||||
- **In game:** The game reaches controllable gameplay, even if bugs prevent completion.
|
||||
|
||||
- type: input
|
||||
id: regression-builds
|
||||
attributes:
|
||||
@@ -54,22 +77,22 @@ body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
## Problem details
|
||||
## Test result
|
||||
|
||||
- type: textarea
|
||||
id: what-happened
|
||||
attributes:
|
||||
label: What happened?
|
||||
description: Describe the failure or incorrect behavior as directly as possible.
|
||||
placeholder: "Example: The game reaches the main menu, then freezes after selecting Continue."
|
||||
label: Result details
|
||||
description: Describe what worked, what failed, and any visible or audible problems.
|
||||
placeholder: "Example: The game reaches the main menu, then freezes after selecting Continue. Audio plays correctly until the freeze."
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
id: steps-to-reproduce
|
||||
attributes:
|
||||
label: Steps to reproduce
|
||||
description: List the shortest path that triggers the problem from a fresh KytyPS5 start.
|
||||
label: Steps to reproduce the result
|
||||
description: List the shortest path to the reported status or failure from a fresh KytyPS5 start.
|
||||
placeholder: |
|
||||
1. Open KytyPS5.
|
||||
2. Boot the game.
|
||||
@@ -81,7 +104,7 @@ body:
|
||||
id: expected-behavior
|
||||
attributes:
|
||||
label: Expected behavior
|
||||
description: Explain what should happen at the same point in the game.
|
||||
description: Explain what should happen at the same point in the game. If there is no known problem, write "No known issue".
|
||||
placeholder: "Example: The save should load and gameplay should continue normally."
|
||||
validations:
|
||||
required: true
|
||||
|
||||
+67
-25
@@ -94,6 +94,7 @@ jobs:
|
||||
cmake -S . -B _Build/windows ^
|
||||
-G Ninja ^
|
||||
-DCMAKE_BUILD_TYPE=Release ^
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON ^
|
||||
-DKYTY_BUILD_ORIGIN=%KYTY_BUILD_ORIGIN% ^
|
||||
-DKYTY_BUILD_REPOSITORY=%KYTY_BUILD_REPOSITORY% ^
|
||||
-DKYTY_RELEASE_TAG=${{ needs.metadata.outputs.release_tag }} ^
|
||||
@@ -104,12 +105,12 @@ jobs:
|
||||
- name: Build
|
||||
shell: cmd
|
||||
run: |
|
||||
cmake --build _Build/windows --target launcher audio_out2_port_tests virtual_memory_allocation_tests --parallel
|
||||
cmake --build _Build/windows --target launcher audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests --parallel
|
||||
|
||||
- name: Test
|
||||
shell: cmd
|
||||
run: |
|
||||
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|virtual_memory_allocation)$"
|
||||
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|ime_dialog|virtual_memory_allocation)$"
|
||||
|
||||
- name: Install
|
||||
shell: cmd
|
||||
@@ -172,6 +173,7 @@ jobs:
|
||||
cmake -S . -B _Build/macos \
|
||||
-G Ninja \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON \
|
||||
-DKYTY_BUILD_ORIGIN="$KYTY_BUILD_ORIGIN" \
|
||||
-DKYTY_BUILD_REPOSITORY="$KYTY_BUILD_REPOSITORY" \
|
||||
-DKYTY_RELEASE_TAG="${{ needs.metadata.outputs.release_tag }}" \
|
||||
@@ -184,14 +186,14 @@ jobs:
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build _Build/macos \
|
||||
--target launcher audio_out2_port_tests virtual_memory_allocation_tests \
|
||||
--target launcher audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests \
|
||||
--parallel
|
||||
|
||||
- name: Test
|
||||
shell: bash
|
||||
run: |
|
||||
ctest --test-dir _Build/macos --output-on-failure \
|
||||
-R '^(audio_out2_port|virtual_memory_allocation)$'
|
||||
-R '^(audio_out2_port|ime_dialog|virtual_memory_allocation)$'
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
@@ -299,6 +301,7 @@ jobs:
|
||||
cmake -S . -B _Build/linux \
|
||||
-G Ninja \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON \
|
||||
-DKYTY_BUILD_ORIGIN="$KYTY_BUILD_ORIGIN" \
|
||||
-DKYTY_BUILD_REPOSITORY="$KYTY_BUILD_REPOSITORY" \
|
||||
-DKYTY_RELEASE_TAG="${{ needs.metadata.outputs.release_tag }}" \
|
||||
@@ -326,14 +329,14 @@ jobs:
|
||||
run: |
|
||||
cmake --build _Build/linux \
|
||||
--target launcher page_manager_tests memory_tracker_tests \
|
||||
audio_out2_port_tests virtual_memory_allocation_tests \
|
||||
audio_out2_port_tests ime_dialog_tests virtual_memory_allocation_tests \
|
||||
--parallel
|
||||
|
||||
- name: Test
|
||||
shell: bash
|
||||
run: |
|
||||
ctest --test-dir _Build/linux --output-on-failure \
|
||||
-R '^(audio_out2_port|page_manager|memory_tracker|virtual_memory_allocation)$'
|
||||
-R '^(audio_out2_port|ime_dialog|page_manager|memory_tracker|virtual_memory_allocation)$'
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
@@ -370,7 +373,13 @@ jobs:
|
||||
|
||||
release:
|
||||
name: Release KytyPS5
|
||||
if: github.event_name == 'push' && github.repository == 'KytyPS5/KytyPS5'
|
||||
if: >-
|
||||
always() &&
|
||||
github.event_name == 'push' &&
|
||||
github.repository == 'KytyPS5/KytyPS5' &&
|
||||
(needs.windows.result == 'success' ||
|
||||
needs.macos.result == 'success' ||
|
||||
needs.linux.result == 'success')
|
||||
needs: [metadata, windows, macos, linux]
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
@@ -379,34 +388,62 @@ jobs:
|
||||
RELEASE_NAME: ${{ needs.metadata.outputs.release_tag }}
|
||||
|
||||
steps:
|
||||
- name: Download builds
|
||||
- name: Download Windows build
|
||||
if: needs.windows.result == 'success'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
path: artifacts
|
||||
name: KytyPS5-Windows-x64
|
||||
path: artifacts/KytyPS5-Windows-x64
|
||||
|
||||
- name: Package builds
|
||||
- name: Download macOS build
|
||||
if: needs.macos.result == 'success'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: KytyPS5-macOS-x86_64
|
||||
path: artifacts/KytyPS5-macOS-x86_64
|
||||
|
||||
- name: Download Linux build
|
||||
if: needs.linux.result == 'success'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: KytyPS5-Linux-x86_64
|
||||
path: artifacts/KytyPS5-Linux-x86_64
|
||||
|
||||
- name: Package Windows build
|
||||
if: needs.windows.result == 'success'
|
||||
shell: bash
|
||||
run: |
|
||||
windows_dir="artifacts/KytyPS5-Windows-x64"
|
||||
macos_dir="artifacts/KytyPS5-macOS-x86_64"
|
||||
linux_dir="artifacts/KytyPS5-Linux-x86_64"
|
||||
test -d "$windows_dir"
|
||||
test -d "$macos_dir"
|
||||
test -d "$linux_dir"
|
||||
chmod a+x \
|
||||
"$macos_dir/launcher" \
|
||||
"$macos_dir/kyty_emulator" \
|
||||
"$macos_dir/libMoltenVK.dylib" \
|
||||
"$linux_dir/launcher" \
|
||||
"$linux_dir/kyty_emulator"
|
||||
(
|
||||
cd "$windows_dir"
|
||||
zip -r "$GITHUB_WORKSPACE/$RELEASE_NAME-Windows-x64.zip" .
|
||||
)
|
||||
|
||||
- name: Package macOS build
|
||||
if: needs.macos.result == 'success'
|
||||
shell: bash
|
||||
run: |
|
||||
macos_dir="artifacts/KytyPS5-macOS-x86_64"
|
||||
test -d "$macos_dir"
|
||||
chmod a+x \
|
||||
"$macos_dir/launcher" \
|
||||
"$macos_dir/kyty_emulator" \
|
||||
"$macos_dir/libMoltenVK.dylib"
|
||||
(
|
||||
cd "$macos_dir"
|
||||
zip -r "$GITHUB_WORKSPACE/$RELEASE_NAME-macOS-x86_64.zip" .
|
||||
)
|
||||
|
||||
- name: Package Linux build
|
||||
if: needs.linux.result == 'success'
|
||||
shell: bash
|
||||
run: |
|
||||
linux_dir="artifacts/KytyPS5-Linux-x86_64"
|
||||
test -d "$linux_dir"
|
||||
chmod a+x \
|
||||
"$linux_dir/launcher" \
|
||||
"$linux_dir/kyty_emulator"
|
||||
tar -C "$linux_dir" -czf \
|
||||
"$GITHUB_WORKSPACE/$RELEASE_NAME-Linux-x86_64.tar.gz" .
|
||||
|
||||
@@ -415,11 +452,16 @@ jobs:
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
assets=(
|
||||
"$RELEASE_NAME-Windows-x64.zip"
|
||||
"$RELEASE_NAME-macOS-x86_64.zip"
|
||||
"$RELEASE_NAME-Linux-x86_64.tar.gz"
|
||||
)
|
||||
assets=()
|
||||
for artifact in \
|
||||
"$RELEASE_NAME-Windows-x64.zip" \
|
||||
"$RELEASE_NAME-macOS-x86_64.zip" \
|
||||
"$RELEASE_NAME-Linux-x86_64.tar.gz"; do
|
||||
if [[ -f "$artifact" ]]; then
|
||||
assets+=("$artifact")
|
||||
fi
|
||||
done
|
||||
test "${#assets[@]}" -gt 0
|
||||
if gh release view "$RELEASE_NAME" --repo "$GITHUB_REPOSITORY" > /dev/null 2>&1; then
|
||||
gh release upload "$RELEASE_NAME" "${assets[@]}" \
|
||||
--clobber \
|
||||
|
||||
@@ -39,3 +39,6 @@
|
||||
[submodule "3rdparty/nlohmann_json"]
|
||||
path = 3rdparty/nlohmann_json
|
||||
url = https://github.com/nlohmann/json.git
|
||||
[submodule "3rdparty/imgui"]
|
||||
path = 3rdparty/imgui
|
||||
url = https://github.com/ocornut/imgui.git
|
||||
Vendored
+45
@@ -2,6 +2,32 @@ set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
|
||||
|
||||
add_subdirectory(cpuinfo)
|
||||
|
||||
# The Windows guest red-zone patcher needs a decoder/encoder and a small
|
||||
# trampoline assembler. Pin the same revisions used by shadPS4's implementation.
|
||||
include(FetchContent)
|
||||
|
||||
set(XBYAK_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
FetchContent_Declare(
|
||||
xbyak
|
||||
GIT_REPOSITORY https://github.com/herumi/xbyak.git
|
||||
GIT_TAG 44a72f369268f7d552650891b296693e91db86bb
|
||||
GIT_SHALLOW FALSE
|
||||
)
|
||||
|
||||
set(ZYDIS_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
set(ZYDIS_BUILD_TOOLS OFF CACHE BOOL "" FORCE)
|
||||
set(ZYDIS_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(ZYDIS_BUILD_DOXYGEN OFF CACHE BOOL "" FORCE)
|
||||
FetchContent_Declare(
|
||||
zydis
|
||||
GIT_REPOSITORY https://github.com/zyantific/zydis.git
|
||||
GIT_TAG 120e0e705f8e3b507dc49377ac2879979f0d545c
|
||||
GIT_SUBMODULES_RECURSE TRUE
|
||||
GIT_SHALLOW FALSE
|
||||
)
|
||||
|
||||
FetchContent_MakeAvailable(xbyak zydis)
|
||||
|
||||
set(SDL_SHARED OFF CACHE BOOL "" FORCE)
|
||||
add_subdirectory(SDL2)
|
||||
|
||||
@@ -11,6 +37,25 @@ target_include_directories(Vulkan-Headers INTERFACE
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Vulkan-Headers/include"
|
||||
)
|
||||
|
||||
add_library(imgui STATIC
|
||||
imgui/imgui.cpp
|
||||
imgui/imgui_draw.cpp
|
||||
imgui/imgui_tables.cpp
|
||||
imgui/imgui_widgets.cpp
|
||||
imgui/backends/imgui_impl_vulkan.cpp
|
||||
)
|
||||
target_include_directories(imgui PUBLIC
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/imgui"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/imgui/backends"
|
||||
)
|
||||
target_compile_definitions(imgui PRIVATE IMGUI_IMPL_VULKAN_NO_PROTOTYPES)
|
||||
target_link_libraries(imgui PUBLIC Vulkan::Headers)
|
||||
if(MSVC)
|
||||
target_compile_options(imgui PRIVATE /W0)
|
||||
else()
|
||||
target_compile_options(imgui PRIVATE -w)
|
||||
endif()
|
||||
|
||||
set(SPIRV_SKIP_TESTS ON CACHE BOOL "" FORCE)
|
||||
set(SPIRV_SKIP_EXECUTABLES ON CACHE BOOL "" FORCE)
|
||||
set(SKIP_SPIRV_TOOLS_INSTALL ON CACHE BOOL "" FORCE)
|
||||
|
||||
+1
Submodule 3rdparty/imgui added at f1cc2ae15e.
Vendored
+875
@@ -0,0 +1,875 @@
|
||||
/******************************************************************************
|
||||
* The MIT License (MIT)
|
||||
*
|
||||
* Copyright (c) 2015-2026 Baldur Karlsson
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
******************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
|
||||
//
|
||||
|
||||
#if !defined(RENDERDOC_NO_STDINT)
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
|
||||
#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
|
||||
#define RENDERDOC_CC __cdecl
|
||||
#elif defined(__linux__) || defined(__FreeBSD__) || defined(__sun__) || defined(__OpenBSD__)
|
||||
#define RENDERDOC_CC
|
||||
#elif defined(__APPLE__)
|
||||
#define RENDERDOC_CC
|
||||
#else
|
||||
#error "Unknown platform"
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Constants not used directly in below API
|
||||
|
||||
// This is a GUID/magic value used for when applications pass a path where shader debug
|
||||
// information can be found to match up with a stripped shader.
|
||||
// the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
|
||||
// RENDERDOC_ShaderDebugMagicValue_value
|
||||
#define RENDERDOC_ShaderDebugMagicValue_struct \
|
||||
{ \
|
||||
0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
|
||||
}
|
||||
|
||||
// as an alternative when you want a byte array (assuming x86 endianness):
|
||||
#define RENDERDOC_ShaderDebugMagicValue_bytearray \
|
||||
{ \
|
||||
0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
|
||||
}
|
||||
|
||||
// truncated version when only a uint64_t is available (e.g. Vulkan tags):
|
||||
#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
|
||||
|
||||
// this is a magic value for vulkan user tags to indicate which dispatchable API objects are which
|
||||
// for object annotations
|
||||
#define RENDERDOC_APIObjectAnnotationHelper 0xfbb3b337b664d0adULL
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// RenderDoc capture options
|
||||
//
|
||||
|
||||
typedef enum RENDERDOC_CaptureOption
|
||||
{
|
||||
// Allow the application to enable vsync
|
||||
//
|
||||
// Default - enabled
|
||||
//
|
||||
// 1 - The application can enable or disable vsync at will
|
||||
// 0 - vsync is force disabled
|
||||
eRENDERDOC_Option_AllowVSync = 0,
|
||||
|
||||
// Allow the application to enable fullscreen
|
||||
//
|
||||
// Default - enabled
|
||||
//
|
||||
// 1 - The application can enable or disable fullscreen at will
|
||||
// 0 - fullscreen is force disabled
|
||||
eRENDERDOC_Option_AllowFullscreen = 1,
|
||||
|
||||
// Record API debugging events and messages
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Enable built-in API debugging features and records the results into
|
||||
// the capture, which is matched up with events on replay
|
||||
// 0 - no API debugging is forcibly enabled
|
||||
eRENDERDOC_Option_APIValidation = 2,
|
||||
eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum
|
||||
|
||||
// Capture CPU callstacks for API events
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Enables capturing of callstacks
|
||||
// 0 - no callstacks are captured
|
||||
eRENDERDOC_Option_CaptureCallstacks = 3,
|
||||
|
||||
// When capturing CPU callstacks, only capture them from actions.
|
||||
// This option does nothing without the above option being enabled
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Only captures callstacks for actions.
|
||||
// Ignored if CaptureCallstacks is disabled
|
||||
// 0 - Callstacks, if enabled, are captured for every event.
|
||||
eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
|
||||
eRENDERDOC_Option_CaptureCallstacksOnlyActions = 4,
|
||||
|
||||
// Specify a delay in seconds to wait for a debugger to attach, after
|
||||
// creating or injecting into a process, before continuing to allow it to run.
|
||||
//
|
||||
// 0 indicates no delay, and the process will run immediately after injection
|
||||
//
|
||||
// Default - 0 seconds
|
||||
//
|
||||
eRENDERDOC_Option_DelayForDebugger = 5,
|
||||
|
||||
// Verify buffer access. This includes checking the memory returned by a Map() call to
|
||||
// detect any out-of-bounds modification, as well as initialising buffers with undefined contents
|
||||
// to a marker value to catch use of uninitialised memory.
|
||||
//
|
||||
// NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do
|
||||
// not do the same kind of interception & checking and undefined contents are really undefined.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Verify buffer access
|
||||
// 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in
|
||||
// RenderDoc.
|
||||
eRENDERDOC_Option_VerifyBufferAccess = 6,
|
||||
|
||||
// The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites.
|
||||
// This option now controls the filling of uninitialised buffers with 0xdddddddd which was
|
||||
// previously always enabled
|
||||
eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess,
|
||||
|
||||
// Hooks any system API calls that create child processes, and injects
|
||||
// RenderDoc into them recursively with the same options.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - Hooks into spawned child processes
|
||||
// 0 - Child processes are not hooked by RenderDoc
|
||||
eRENDERDOC_Option_HookIntoChildren = 7,
|
||||
|
||||
// By default RenderDoc only includes resources in the final capture necessary
|
||||
// for that frame, this allows you to override that behaviour.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - all live resources at the time of capture are included in the capture
|
||||
// and available for inspection
|
||||
// 0 - only the resources referenced by the captured frame are included
|
||||
eRENDERDOC_Option_RefAllResources = 8,
|
||||
|
||||
// **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or
|
||||
// getting it will be ignored, to allow compatibility with older versions.
|
||||
// In v1.1 the option acts as if it's always enabled.
|
||||
//
|
||||
// By default RenderDoc skips saving initial states for resources where the
|
||||
// previous contents don't appear to be used, assuming that writes before
|
||||
// reads indicate previous contents aren't used.
|
||||
//
|
||||
// Default - disabled
|
||||
//
|
||||
// 1 - initial contents at the start of each captured frame are saved, even if
|
||||
// they are later overwritten or cleared before being used.
|
||||
// 0 - unless a read is detected, initial contents will not be saved and will
|
||||
// appear as black or empty data.
|
||||
eRENDERDOC_Option_SaveAllInitials = 9,
|
||||
|
||||
// In APIs that allow for the recording of command lists to be replayed later,
|
||||
// RenderDoc may choose to not capture command lists before a frame capture is
|
||||
// triggered, to reduce overheads. This means any command lists recorded once
|
||||
// and replayed many times will not be available and may cause a failure to
|
||||
// capture.
|
||||
//
|
||||
// NOTE: This is only true for APIs where multithreading is difficult or
|
||||
// discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
|
||||
// and always capture all command lists since the API is heavily oriented
|
||||
// around it and the overheads have been reduced by API design.
|
||||
//
|
||||
// 1 - All command lists are captured from the start of the application
|
||||
// 0 - Command lists are only captured if their recording begins during
|
||||
// the period when a frame capture is in progress.
|
||||
eRENDERDOC_Option_CaptureAllCmdLists = 10,
|
||||
|
||||
// Mute API debugging output when the API validation mode option is enabled
|
||||
//
|
||||
// Default - enabled
|
||||
//
|
||||
// 1 - Mute any API debug messages from being displayed or passed through
|
||||
// 0 - API debugging is displayed as normal
|
||||
eRENDERDOC_Option_DebugOutputMute = 11,
|
||||
|
||||
// Option to allow vendor extensions to be used even when they may be
|
||||
// incompatible with RenderDoc and cause corrupted replays or crashes.
|
||||
//
|
||||
// Default - inactive
|
||||
//
|
||||
// No values are documented, this option should only be used when absolutely
|
||||
// necessary as directed by a RenderDoc developer.
|
||||
eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12,
|
||||
|
||||
// Define a soft memory limit which some APIs may aim to keep overhead under where
|
||||
// possible. Anything above this limit will where possible be saved directly to disk during
|
||||
// capture.
|
||||
// This will cause increased disk space use (which may cause a capture to fail if disk space is
|
||||
// exhausted) as well as slower capture times.
|
||||
//
|
||||
// Not all memory allocations may be deferred like this so it is not a guarantee of a memory
|
||||
// limit.
|
||||
//
|
||||
// Units are in MBs, suggested values would range from 200MB to 1000MB.
|
||||
//
|
||||
// Default - 0 Megabytes
|
||||
eRENDERDOC_Option_SoftMemoryLimit = 13,
|
||||
} RENDERDOC_CaptureOption;
|
||||
|
||||
// Sets an option that controls how RenderDoc behaves on capture.
|
||||
//
|
||||
// Returns 1 if the option and value are valid
|
||||
// Returns 0 if either is invalid and the option is unchanged
|
||||
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
|
||||
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
|
||||
|
||||
// Gets the current value of an option as a uint32_t
|
||||
//
|
||||
// If the option is invalid, 0xffffffff is returned
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
|
||||
|
||||
// Gets the current value of an option as a float
|
||||
//
|
||||
// If the option is invalid, -FLT_MAX is returned
|
||||
typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
|
||||
|
||||
typedef enum RENDERDOC_InputButton
|
||||
{
|
||||
// '0' - '9' matches ASCII values
|
||||
eRENDERDOC_Key_0 = 0x30,
|
||||
eRENDERDOC_Key_1 = 0x31,
|
||||
eRENDERDOC_Key_2 = 0x32,
|
||||
eRENDERDOC_Key_3 = 0x33,
|
||||
eRENDERDOC_Key_4 = 0x34,
|
||||
eRENDERDOC_Key_5 = 0x35,
|
||||
eRENDERDOC_Key_6 = 0x36,
|
||||
eRENDERDOC_Key_7 = 0x37,
|
||||
eRENDERDOC_Key_8 = 0x38,
|
||||
eRENDERDOC_Key_9 = 0x39,
|
||||
|
||||
// 'A' - 'Z' matches ASCII values
|
||||
eRENDERDOC_Key_A = 0x41,
|
||||
eRENDERDOC_Key_B = 0x42,
|
||||
eRENDERDOC_Key_C = 0x43,
|
||||
eRENDERDOC_Key_D = 0x44,
|
||||
eRENDERDOC_Key_E = 0x45,
|
||||
eRENDERDOC_Key_F = 0x46,
|
||||
eRENDERDOC_Key_G = 0x47,
|
||||
eRENDERDOC_Key_H = 0x48,
|
||||
eRENDERDOC_Key_I = 0x49,
|
||||
eRENDERDOC_Key_J = 0x4A,
|
||||
eRENDERDOC_Key_K = 0x4B,
|
||||
eRENDERDOC_Key_L = 0x4C,
|
||||
eRENDERDOC_Key_M = 0x4D,
|
||||
eRENDERDOC_Key_N = 0x4E,
|
||||
eRENDERDOC_Key_O = 0x4F,
|
||||
eRENDERDOC_Key_P = 0x50,
|
||||
eRENDERDOC_Key_Q = 0x51,
|
||||
eRENDERDOC_Key_R = 0x52,
|
||||
eRENDERDOC_Key_S = 0x53,
|
||||
eRENDERDOC_Key_T = 0x54,
|
||||
eRENDERDOC_Key_U = 0x55,
|
||||
eRENDERDOC_Key_V = 0x56,
|
||||
eRENDERDOC_Key_W = 0x57,
|
||||
eRENDERDOC_Key_X = 0x58,
|
||||
eRENDERDOC_Key_Y = 0x59,
|
||||
eRENDERDOC_Key_Z = 0x5A,
|
||||
|
||||
// leave the rest of the ASCII range free
|
||||
// in case we want to use it later
|
||||
eRENDERDOC_Key_NonPrintable = 0x100,
|
||||
|
||||
eRENDERDOC_Key_Divide,
|
||||
eRENDERDOC_Key_Multiply,
|
||||
eRENDERDOC_Key_Subtract,
|
||||
eRENDERDOC_Key_Plus,
|
||||
|
||||
eRENDERDOC_Key_F1,
|
||||
eRENDERDOC_Key_F2,
|
||||
eRENDERDOC_Key_F3,
|
||||
eRENDERDOC_Key_F4,
|
||||
eRENDERDOC_Key_F5,
|
||||
eRENDERDOC_Key_F6,
|
||||
eRENDERDOC_Key_F7,
|
||||
eRENDERDOC_Key_F8,
|
||||
eRENDERDOC_Key_F9,
|
||||
eRENDERDOC_Key_F10,
|
||||
eRENDERDOC_Key_F11,
|
||||
eRENDERDOC_Key_F12,
|
||||
|
||||
eRENDERDOC_Key_Home,
|
||||
eRENDERDOC_Key_End,
|
||||
eRENDERDOC_Key_Insert,
|
||||
eRENDERDOC_Key_Delete,
|
||||
eRENDERDOC_Key_PageUp,
|
||||
eRENDERDOC_Key_PageDn,
|
||||
|
||||
eRENDERDOC_Key_Backspace,
|
||||
eRENDERDOC_Key_Tab,
|
||||
eRENDERDOC_Key_PrtScrn,
|
||||
eRENDERDOC_Key_Pause,
|
||||
|
||||
eRENDERDOC_Key_Max,
|
||||
} RENDERDOC_InputButton;
|
||||
|
||||
// Sets which key or keys can be used to toggle focus between multiple windows
|
||||
//
|
||||
// If keys is NULL or num is 0, toggle keys will be disabled
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
|
||||
|
||||
// Sets which key or keys can be used to capture the next frame
|
||||
//
|
||||
// If keys is NULL or num is 0, captures keys will be disabled
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
|
||||
|
||||
typedef enum RENDERDOC_OverlayBits
|
||||
{
|
||||
// This single bit controls whether the overlay is enabled or disabled globally
|
||||
eRENDERDOC_Overlay_Enabled = 0x1,
|
||||
|
||||
// Show the average framerate over several seconds as well as min/max
|
||||
eRENDERDOC_Overlay_FrameRate = 0x2,
|
||||
|
||||
// Show the current frame number
|
||||
eRENDERDOC_Overlay_FrameNumber = 0x4,
|
||||
|
||||
// Show a list of recent captures, and how many captures have been made
|
||||
eRENDERDOC_Overlay_CaptureList = 0x8,
|
||||
|
||||
// Default values for the overlay mask
|
||||
eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
|
||||
eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
|
||||
|
||||
// Enable all bits
|
||||
eRENDERDOC_Overlay_All = 0x7ffffff,
|
||||
|
||||
// Disable all bits
|
||||
eRENDERDOC_Overlay_None = 0,
|
||||
} RENDERDOC_OverlayBits;
|
||||
|
||||
// returns the overlay bits that have been set
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)(void);
|
||||
// sets the overlay bits with an and & or mask
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
|
||||
|
||||
// this function will attempt to remove RenderDoc's hooks in the application.
|
||||
//
|
||||
// Note: that this can only work correctly if done immediately after
|
||||
// the module is loaded, before any API work happens. RenderDoc will remove its
|
||||
// injected hooks and shut down. Behaviour is undefined if this is called
|
||||
// after any API functions have been called, and there is still no guarantee of
|
||||
// success.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)(void);
|
||||
|
||||
// DEPRECATED: compatibility for code compiled against pre-1.4.1 headers.
|
||||
typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown;
|
||||
|
||||
// This function will unload RenderDoc's crash handler.
|
||||
//
|
||||
// If you use your own crash handler and don't want RenderDoc's handler to
|
||||
// intercede, you can call this function to unload it and any unhandled
|
||||
// exceptions will pass to the next handler.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)(void);
|
||||
|
||||
// Sets the capture file path template
|
||||
//
|
||||
// pathtemplate is a UTF-8 string that gives a template for how captures will be named
|
||||
// and where they will be saved.
|
||||
//
|
||||
// Any extension is stripped off the path, and captures are saved in the directory
|
||||
// specified, and named with the filename and the frame number appended. If the
|
||||
// directory does not exist it will be created, including any parent directories.
|
||||
//
|
||||
// If pathtemplate is NULL, the template will remain unchanged
|
||||
//
|
||||
// Example:
|
||||
//
|
||||
// SetCaptureFilePathTemplate("my_captures/example");
|
||||
//
|
||||
// Capture #1 -> my_captures/example_frame123.rdc
|
||||
// Capture #2 -> my_captures/example_frame456.rdc
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
|
||||
|
||||
// returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
|
||||
typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)(void);
|
||||
|
||||
// DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
|
||||
typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate;
|
||||
typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate;
|
||||
|
||||
// returns the number of captures that have been made
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)(void);
|
||||
|
||||
// This function returns the details of a capture, by index. New captures are added
|
||||
// to the end of the list.
|
||||
//
|
||||
// filename will be filled with the absolute path to the capture file, as a UTF-8 string
|
||||
// pathlength will be written with the length in bytes of the filename string
|
||||
// timestamp will be written with the time of the capture, in seconds since the Unix epoch
|
||||
//
|
||||
// Any of the parameters can be NULL and they'll be skipped.
|
||||
//
|
||||
// The function will return 1 if the capture index is valid, or 0 if the index is invalid
|
||||
// If the index is invalid, the values will be unchanged
|
||||
//
|
||||
// Note: when captures are deleted in the UI they will remain in this list, so the
|
||||
// capture path may not exist anymore.
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
|
||||
uint32_t *pathlength, uint64_t *timestamp);
|
||||
|
||||
// Sets the comments associated with a capture file. These comments are displayed in the
|
||||
// UI program when opening.
|
||||
//
|
||||
// filePath should be a path to the capture file to add comments to. If set to NULL or ""
|
||||
// the most recent capture file created made will be used instead.
|
||||
// comments should be a NULL-terminated UTF-8 string to add as comments.
|
||||
//
|
||||
// Any existing comments will be overwritten.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath,
|
||||
const char *comments);
|
||||
|
||||
// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)(void);
|
||||
|
||||
// DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
|
||||
// This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
|
||||
// backwards compatibility with old code, it is castable either way since it's ABI compatible
|
||||
// as the same function pointer type.
|
||||
typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected;
|
||||
|
||||
// This function will launch the Replay UI associated with the RenderDoc library injected
|
||||
// into the running application.
|
||||
//
|
||||
// if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
|
||||
// to connect to this application
|
||||
// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
|
||||
// if cmdline is NULL, the command line will be empty.
|
||||
//
|
||||
// returns the PID of the replay UI if successful, 0 if not successful.
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
|
||||
const char *cmdline);
|
||||
|
||||
// RenderDoc can return a higher version than requested if it's backwards compatible,
|
||||
// this function returns the actual version returned. If a parameter is NULL, it will be
|
||||
// ignored and the others will be filled out.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
|
||||
|
||||
// Requests that the replay UI show itself (if hidden or not the current top window). This can be
|
||||
// used in conjunction with IsTargetControlConnected and LaunchReplayUI to intelligently handle
|
||||
// showing the UI after making a capture.
|
||||
//
|
||||
// This will return 1 if the request was successfully passed on, though it's not guaranteed that
|
||||
// the UI will be on top in all cases depending on OS rules. It will return 0 if there is no current
|
||||
// target control connection to make such a request, or if there was another error
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_ShowReplayUI)(void);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Capturing functions
|
||||
//
|
||||
|
||||
// A device pointer is a pointer to the API's root handle.
|
||||
//
|
||||
// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
|
||||
typedef void *RENDERDOC_DevicePointer;
|
||||
|
||||
// A window handle is the OS's native window handle
|
||||
//
|
||||
// This would be an HWND, GLXDrawable, etc
|
||||
typedef void *RENDERDOC_WindowHandle;
|
||||
|
||||
// A helper macro for Vulkan, where the device handle cannot be used directly.
|
||||
//
|
||||
// Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
|
||||
//
|
||||
// Specifically, the value needed is the dispatch table pointer, which sits as the first
|
||||
// pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
|
||||
// indirect once.
|
||||
#define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
|
||||
|
||||
// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
|
||||
// respond to keypresses. Neither parameter can be NULL
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// capture the next frame on whichever window and API is currently considered active
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)(void);
|
||||
|
||||
// capture the next N frames on whichever window and API is currently considered active
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
|
||||
|
||||
// When choosing either a device pointer or a window handle to capture, you can pass NULL.
|
||||
// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
|
||||
// any API rendering to a specific window, or a specific API instance rendering to any window,
|
||||
// or in the simplest case of one window and one API, you can just pass NULL for both.
|
||||
//
|
||||
// In either case, if there are two or more possible matching (device,window) pairs it
|
||||
// is undefined which one will be captured.
|
||||
//
|
||||
// Note: for headless rendering you can pass NULL for the window handle and either specify
|
||||
// a device pointer or leave it NULL as above.
|
||||
|
||||
// Immediately starts capturing API calls on the specified device pointer and window handle.
|
||||
//
|
||||
// If there is no matching thing to capture (e.g. no supported API has been initialised),
|
||||
// this will do nothing.
|
||||
//
|
||||
// The results are undefined (including crashes) if two captures are started overlapping,
|
||||
// even on separate devices and/oror windows.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// Returns whether or not a frame capture is currently ongoing anywhere.
|
||||
//
|
||||
// This will return 1 if a capture is ongoing, and 0 if there is no capture running
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)(void);
|
||||
|
||||
// Ends capturing immediately.
|
||||
//
|
||||
// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// Ends capturing immediately and discard any data stored without saving to disk.
|
||||
//
|
||||
// This will return 1 if the capture was discarded, and 0 if there was an error or no capture
|
||||
// was in progress
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device,
|
||||
RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// Only valid to be called between a call to StartFrameCapture and EndFrameCapture. Gives a custom
|
||||
// title to the capture produced which will be displayed in the UI.
|
||||
//
|
||||
// If multiple captures are ongoing, this title will be applied to the first capture to end after
|
||||
// this call. The second capture to end will have no title, unless this function is called again.
|
||||
//
|
||||
// Calling this function has no effect if no capture is currently running, and if it is called
|
||||
// multiple times only the last title will be used.
|
||||
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureTitle)(const char *title);
|
||||
|
||||
// Annotations API:
|
||||
//
|
||||
// These functions allow you to specify annotations either on a per-command level, or a per-object
|
||||
// level.
|
||||
//
|
||||
// Basic types of annotations are supported, as well as vector versions and references to API objects.
|
||||
//
|
||||
// The annotations are stored as keys, with the key being a dot-separated path allowing arbitrary
|
||||
// nesting and user organisation. The keys are sorted in human order so `foo.2.bar` will be displayed
|
||||
// before `foo.10.bar` to allow creation of arrays if desired.
|
||||
//
|
||||
// Deleting an annotation can be done by assigning an empty value to it.
|
||||
|
||||
// the type of an annotation value, or Empty to delete an annotation
|
||||
typedef enum RENDERDOC_AnnotationType
|
||||
{
|
||||
eRENDERDOC_Empty,
|
||||
eRENDERDOC_Bool,
|
||||
eRENDERDOC_Int32,
|
||||
eRENDERDOC_UInt32,
|
||||
eRENDERDOC_Int64,
|
||||
eRENDERDOC_UInt64,
|
||||
eRENDERDOC_Float,
|
||||
eRENDERDOC_Double,
|
||||
eRENDERDOC_String,
|
||||
eRENDERDOC_APIObject,
|
||||
eRENDERDOC_AnnotationMax = 0x7FFFFFFF,
|
||||
} RENDERDOC_AnnotationType;
|
||||
|
||||
// a union with vector annotation value data
|
||||
typedef union RENDERDOC_AnnotationVectorValue
|
||||
{
|
||||
bool boolean[4];
|
||||
int32_t int32[4];
|
||||
int64_t int64[4];
|
||||
uint32_t uint32[4];
|
||||
uint64_t uint64[4];
|
||||
float float32[4];
|
||||
double float64[4];
|
||||
} RENDERDOC_AnnotationVectorValue;
|
||||
|
||||
// a union with scalar annotation value data
|
||||
typedef union RENDERDOC_AnnotationValue
|
||||
{
|
||||
bool boolean;
|
||||
int32_t int32;
|
||||
int64_t int64;
|
||||
uint32_t uint32;
|
||||
uint64_t uint64;
|
||||
float float32;
|
||||
double float64;
|
||||
|
||||
RENDERDOC_AnnotationVectorValue vector;
|
||||
|
||||
const char *string;
|
||||
void *apiObject;
|
||||
} RENDERDOC_AnnotationValue;
|
||||
|
||||
// a struct for specifying a GL object, as we don't have pointers we can use so instead we specify a
|
||||
// pointer to this struct giving both the type and the name
|
||||
typedef struct RENDERDOC_GLResourceReference
|
||||
{
|
||||
// this is the same GLenum identifier as passed to glObjectLabel
|
||||
uint32_t identifier;
|
||||
uint32_t name;
|
||||
} GLResourceReference;
|
||||
|
||||
// simple C++ helpers to avoid the need for a temporary objects for value passing and GL object specification
|
||||
#ifdef __cplusplus
|
||||
struct RDGLObjectHelper
|
||||
{
|
||||
RENDERDOC_GLResourceReference gl;
|
||||
|
||||
RDGLObjectHelper(uint32_t identifier, uint32_t name)
|
||||
{
|
||||
gl.identifier = identifier;
|
||||
gl.name = name;
|
||||
}
|
||||
|
||||
operator RENDERDOC_GLResourceReference *() { return ≷ }
|
||||
};
|
||||
|
||||
struct RDAnnotationHelper
|
||||
{
|
||||
RENDERDOC_AnnotationValue val;
|
||||
|
||||
RDAnnotationHelper(bool b) { val.boolean = b; }
|
||||
RDAnnotationHelper(int32_t i) { val.int32 = i; }
|
||||
RDAnnotationHelper(int64_t i) { val.int64 = i; }
|
||||
RDAnnotationHelper(uint32_t i) { val.uint32 = i; }
|
||||
RDAnnotationHelper(uint64_t i) { val.uint64 = i; }
|
||||
RDAnnotationHelper(float f) { val.float32 = f; }
|
||||
RDAnnotationHelper(double d) { val.float64 = d; }
|
||||
RDAnnotationHelper(const char *s) { val.string = s; }
|
||||
|
||||
operator RENDERDOC_AnnotationValue *() { return &val; }
|
||||
};
|
||||
#endif
|
||||
|
||||
// The device is specified in the same way as other API calls that take a RENDERDOC_DevicePointer
|
||||
// to specify the device.
|
||||
//
|
||||
// The object or queue/commandbuffer will depend on the graphics API in question.
|
||||
//
|
||||
// Return value:
|
||||
// 0 - The annotation was applied successfully.
|
||||
// 1 - The device is unknown/invalid
|
||||
// 2 - The device is valid but the annotation is not supported for API-specific reasons, such as an
|
||||
// unrecognised or invalid object or queue/commandbuffer
|
||||
// 3 - The call is ill-formed or invalid e.g. empty is specified with a value pointer, or non-empty
|
||||
// is specified with a NULL value pointer
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_SetObjectAnnotation)(RENDERDOC_DevicePointer device,
|
||||
void *object, const char *key,
|
||||
RENDERDOC_AnnotationType valueType,
|
||||
uint32_t valueVectorWidth,
|
||||
const RENDERDOC_AnnotationValue *value);
|
||||
|
||||
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_SetCommandAnnotation)(
|
||||
RENDERDOC_DevicePointer device, void *queueOrCommandBuffer, const char *key,
|
||||
RENDERDOC_AnnotationType valueType, uint32_t valueVectorWidth,
|
||||
const RENDERDOC_AnnotationValue *value);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// RenderDoc API versions
|
||||
//
|
||||
|
||||
// RenderDoc uses semantic versioning (http://semver.org/).
|
||||
//
|
||||
// MAJOR version is incremented when incompatible API changes happen.
|
||||
// MINOR version is incremented when functionality is added in a backwards-compatible manner.
|
||||
// PATCH version is incremented when backwards-compatible bug fixes happen.
|
||||
//
|
||||
// Note that this means the API returned can be higher than the one you might have requested.
|
||||
// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
|
||||
// instead of 1.0.0. You can check this with the GetAPIVersion entry point
|
||||
typedef enum RENDERDOC_Version
|
||||
{
|
||||
eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
|
||||
eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
|
||||
eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02
|
||||
eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00
|
||||
eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01
|
||||
eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02
|
||||
eRENDERDOC_API_Version_1_2_0 = 10200, // RENDERDOC_API_1_2_0 = 1 02 00
|
||||
eRENDERDOC_API_Version_1_3_0 = 10300, // RENDERDOC_API_1_3_0 = 1 03 00
|
||||
eRENDERDOC_API_Version_1_4_0 = 10400, // RENDERDOC_API_1_4_0 = 1 04 00
|
||||
eRENDERDOC_API_Version_1_4_1 = 10401, // RENDERDOC_API_1_4_1 = 1 04 01
|
||||
eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02
|
||||
eRENDERDOC_API_Version_1_5_0 = 10500, // RENDERDOC_API_1_5_0 = 1 05 00
|
||||
eRENDERDOC_API_Version_1_6_0 = 10600, // RENDERDOC_API_1_6_0 = 1 06 00
|
||||
eRENDERDOC_API_Version_1_7_0 = 10700, // RENDERDOC_API_1_7_0 = 1 07 00
|
||||
} RENDERDOC_Version;
|
||||
|
||||
// API version changelog:
|
||||
//
|
||||
// 1.0.0 - initial release
|
||||
// 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
|
||||
// by keypress or TriggerCapture, instead of Start/EndFrameCapture.
|
||||
// 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
|
||||
// 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
|
||||
// function pointer is added to the end of the struct, the original layout is identical
|
||||
// 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
|
||||
// replay/remote server concept in replay UI)
|
||||
// 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
|
||||
// are captures and not debug logging files. This is the first API version in the v1.0
|
||||
// branch.
|
||||
// 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be
|
||||
// displayed in the UI program on load.
|
||||
// 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions
|
||||
// which allows users to opt-in to allowing unsupported vendor extensions to function.
|
||||
// Should be used at the user's own risk.
|
||||
// Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to
|
||||
// eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to
|
||||
// 0xdddddddd of uninitialised buffer contents.
|
||||
// 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop
|
||||
// capturing without saving anything to disk.
|
||||
// 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening
|
||||
// 1.4.2 - Refactor: Renamed 'draws' to 'actions' in callstack capture option.
|
||||
// 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected
|
||||
// 1.6.0 - Added feature: SetCaptureTitle() which can be used to set a title for a
|
||||
// capture made with StartFrameCapture() or EndFrameCapture()
|
||||
// 1.7.0 - Added feature: SetObjectAnnotation() / SetCommandAnnotation() for adding rich
|
||||
// annotations to objects and command streams
|
||||
|
||||
typedef struct RENDERDOC_API_1_7_0
|
||||
{
|
||||
pRENDERDOC_GetAPIVersion GetAPIVersion;
|
||||
|
||||
pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
|
||||
pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
|
||||
|
||||
pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
|
||||
pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
|
||||
|
||||
pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
|
||||
pRENDERDOC_SetCaptureKeys SetCaptureKeys;
|
||||
|
||||
pRENDERDOC_GetOverlayBits GetOverlayBits;
|
||||
pRENDERDOC_MaskOverlayBits MaskOverlayBits;
|
||||
|
||||
// Shutdown was renamed to RemoveHooks in 1.4.1.
|
||||
// These unions allow old code to continue compiling without changes
|
||||
union
|
||||
{
|
||||
pRENDERDOC_Shutdown Shutdown;
|
||||
pRENDERDOC_RemoveHooks RemoveHooks;
|
||||
};
|
||||
pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
|
||||
|
||||
// Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2.
|
||||
// These unions allow old code to continue compiling without changes
|
||||
union
|
||||
{
|
||||
// deprecated name
|
||||
pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
|
||||
// current name
|
||||
pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
|
||||
};
|
||||
union
|
||||
{
|
||||
// deprecated name
|
||||
pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
|
||||
// current name
|
||||
pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
|
||||
};
|
||||
|
||||
pRENDERDOC_GetNumCaptures GetNumCaptures;
|
||||
pRENDERDOC_GetCapture GetCapture;
|
||||
|
||||
pRENDERDOC_TriggerCapture TriggerCapture;
|
||||
|
||||
// IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1.
|
||||
// This union allows old code to continue compiling without changes
|
||||
union
|
||||
{
|
||||
// deprecated name
|
||||
pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
|
||||
// current name
|
||||
pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
|
||||
};
|
||||
pRENDERDOC_LaunchReplayUI LaunchReplayUI;
|
||||
|
||||
pRENDERDOC_SetActiveWindow SetActiveWindow;
|
||||
|
||||
pRENDERDOC_StartFrameCapture StartFrameCapture;
|
||||
pRENDERDOC_IsFrameCapturing IsFrameCapturing;
|
||||
pRENDERDOC_EndFrameCapture EndFrameCapture;
|
||||
|
||||
// new function in 1.1.0
|
||||
pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
|
||||
|
||||
// new function in 1.2.0
|
||||
pRENDERDOC_SetCaptureFileComments SetCaptureFileComments;
|
||||
|
||||
// new function in 1.4.0
|
||||
pRENDERDOC_DiscardFrameCapture DiscardFrameCapture;
|
||||
|
||||
// new function in 1.5.0
|
||||
pRENDERDOC_ShowReplayUI ShowReplayUI;
|
||||
|
||||
// new function in 1.6.0
|
||||
pRENDERDOC_SetCaptureTitle SetCaptureTitle;
|
||||
|
||||
// new functions in 1.7.0
|
||||
pRENDERDOC_SetObjectAnnotation SetObjectAnnotation;
|
||||
pRENDERDOC_SetCommandAnnotation SetCommandAnnotation;
|
||||
} RENDERDOC_API_1_7_0;
|
||||
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_0_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_0_1;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_0_2;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_1_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_1_1;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_1_2;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_2_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_3_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_4_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_4_1;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_4_2;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_5_0;
|
||||
typedef RENDERDOC_API_1_7_0 RENDERDOC_API_1_6_0;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// RenderDoc API entry point
|
||||
//
|
||||
// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
|
||||
//
|
||||
// The name is the same as the typedef - "RENDERDOC_GetAPI"
|
||||
//
|
||||
// This function is not thread safe, and should not be called on multiple threads at once.
|
||||
// Ideally, call this once as early as possible in your application's startup, before doing
|
||||
// any API work, since some configuration functionality etc has to be done also before
|
||||
// initialising any APIs.
|
||||
//
|
||||
// Parameters:
|
||||
// version is a single value from the RENDERDOC_Version above.
|
||||
//
|
||||
// outAPIPointers will be filled out with a pointer to the corresponding struct of function
|
||||
// pointers.
|
||||
//
|
||||
// Returns:
|
||||
// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
|
||||
// 0 - if the requested version is not supported or the arguments are invalid.
|
||||
//
|
||||
typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
+64
-32
@@ -4,6 +4,12 @@ if(CMAKE_VERSION VERSION_GREATER_EQUAL 4.0)
|
||||
set(CMAKE_POLICY_VERSION_MINIMUM 3.5 CACHE STRING "Minimum policy version for bundled dependencies")
|
||||
endif()
|
||||
|
||||
get_property(KYTY_GENERATOR_IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
|
||||
if(NOT KYTY_GENERATOR_IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
|
||||
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build" FORCE)
|
||||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS Debug Release RelWithDebInfo MinSizeRel)
|
||||
endif()
|
||||
|
||||
project(Kyty)
|
||||
|
||||
set(KYTY_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/src")
|
||||
@@ -197,14 +203,21 @@ file(GLOB kyty_emulator_src CONFIGURE_DEPENDS
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/cfg/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/cfg/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/decompiler/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/decompiler/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/emitter/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/emitter/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/cfg/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/cfg/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/decode/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/decode/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/translate/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/frontend/translate/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/backend/spirv/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/backend/spirv/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/opcodes/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/opcodes/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/opcodes/*.inc"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/presentation/*.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/presentation/*.h"
|
||||
"${KYTY_SOURCE_DIR}/graphics/presentation/window/*.cpp"
|
||||
@@ -241,7 +254,7 @@ foreach(shader_name IN LISTS gpu_tiler_shader_names)
|
||||
add_custom_command(
|
||||
OUTPUT "${shader_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_tiler_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os
|
||||
"-I${gpu_tiler_shader_dir}" -o "${shader_spv}" "${shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${shader_spv} -DOUTPUT=${shader_header}
|
||||
-DSYMBOL=${shader_symbol} -P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
@@ -265,7 +278,7 @@ foreach(shader_source IN LISTS gpu_blit_shader_sources)
|
||||
add_custom_command(
|
||||
OUTPUT "${shader_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_blit_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os
|
||||
"-I${gpu_tiler_shader_dir}" -o "${shader_spv}" "${shader_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${shader_spv} -DOUTPUT=${shader_header}
|
||||
-DSYMBOL=${shader_symbol} -P "${KYTY_SOURCE_DIR}/embed_spirv.cmake"
|
||||
@@ -286,7 +299,7 @@ if (KYTY_CLANG_CL)
|
||||
set_source_files_properties(${kyty_emulator_src} PROPERTIES COMPILE_FLAGS "-Wno-pragma-pack -Wno-deprecated-declarations -D_TIMESPEC_DEFINED")
|
||||
endif()
|
||||
|
||||
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL2-static xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9 kyty_git_version)
|
||||
set(kyty_emulator_link_libraries common Vulkan::Headers spirv-tools-opt spirv-tools SDL2-static imgui xxhash FFmpeg::ffmpeg fmt::fmt nlohmann_json::nlohmann_json LibAtrac9 kyty_git_version Zydis::Zydis xbyak::xbyak)
|
||||
|
||||
# Linux system libraries required by the static FFmpeg archive.
|
||||
if(LINUX)
|
||||
@@ -316,6 +329,7 @@ set(inc_headers
|
||||
${KYTY_THIRD_PARTY_DIR}/fmt/include
|
||||
${KYTY_THIRD_PARTY_DIR}/xxhash
|
||||
${KYTY_THIRD_PARTY_DIR}/cpuinfo/include
|
||||
${KYTY_THIRD_PARTY_DIR}/renderdoc
|
||||
${KYTY_THIRD_PARTY_DIR}/stb
|
||||
)
|
||||
|
||||
@@ -361,9 +375,8 @@ add_kyty_full_emulator_test(shader_cfg_tests "${KYTY_TESTS_DIR}/shaderCfgTests.c
|
||||
add_executable(scalar_provenance_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ScalarProvenanceTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ReadLaneElimination.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ScalarProvenance.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/SrtWalker.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ReadLaneElimination.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(scalar_provenance_tests fmt::fmt)
|
||||
target_include_directories(scalar_provenance_tests PRIVATE ${inc_headers})
|
||||
@@ -372,6 +385,7 @@ add_executable(page_manager_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/PageManagerTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/pageManager.cpp"
|
||||
)
|
||||
target_link_libraries(page_manager_tests common)
|
||||
target_include_directories(page_manager_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(bit_array_tests EXCLUDE_FROM_ALL
|
||||
@@ -379,6 +393,13 @@ add_executable(bit_array_tests EXCLUDE_FROM_ALL
|
||||
)
|
||||
target_include_directories(bit_array_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(ime_dialog_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ImeDialogTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/imeCommon.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/imeDialog.cpp"
|
||||
)
|
||||
target_include_directories(ime_dialog_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(memory_tracker_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/MemoryTrackerTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/pageManager.cpp"
|
||||
@@ -399,9 +420,8 @@ add_executable(shader_stage_runtime_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/gpu_format.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/shaderStageRuntime.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ScalarProvenance.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/SrtWalker.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
)
|
||||
target_link_libraries(shader_stage_runtime_tests fmt::fmt)
|
||||
target_include_directories(shader_stage_runtime_tests PRIVATE ${inc_headers})
|
||||
@@ -410,24 +430,15 @@ add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ResourceTrackingTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/guest_gpu/gpu_format.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/hostMemory.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ScalarProvenance.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/SrtWalker.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/SrtPatcher.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ResourceTracking.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/ShaderInfoCollection.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/BindingLayout.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/SrtWalker.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceTracking.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ShaderInfoCollection.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/BindingLayout.cpp"
|
||||
)
|
||||
target_link_libraries(resource_tracking_tests fmt::fmt)
|
||||
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(resource_mutex_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ResourceMutexTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/graphics/host_gpu/renderer/cache/resourceMutex.cpp"
|
||||
)
|
||||
target_link_libraries(resource_mutex_tests common)
|
||||
target_include_directories(resource_mutex_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(audio_out2_port_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/AudioOut2PortTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/libs/libAudio2.cpp"
|
||||
@@ -444,6 +455,16 @@ add_executable(event_queue_lifetime_tests EXCLUDE_FROM_ALL
|
||||
target_link_libraries(event_queue_lifetime_tests common fmt::fmt)
|
||||
target_include_directories(event_queue_lifetime_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_kyty_full_emulator_test(kernel_file_system_tests
|
||||
"${KYTY_TESTS_DIR}/KernelFileSystemTests.cpp")
|
||||
|
||||
add_executable(sync_on_address_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/SyncOnAddressTests.cpp"
|
||||
"${KYTY_SOURCE_DIR}/kernel/syncOnAddress.cpp"
|
||||
)
|
||||
target_link_libraries(sync_on_address_tests common)
|
||||
target_include_directories(sync_on_address_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(image_page_table_tests EXCLUDE_FROM_ALL
|
||||
"${KYTY_TESTS_DIR}/ImagePageTableTests.cpp"
|
||||
)
|
||||
@@ -462,7 +483,7 @@ set(gpu_test_ms_depth_header
|
||||
add_custom_command(
|
||||
OUTPUT "${gpu_test_ms_depth_header}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${gpu_test_generated_dir}"
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.0 -Os
|
||||
COMMAND "${KYTY_GLSLANG_VALIDATOR}" -V --target-env vulkan1.3 -Os
|
||||
-o "${gpu_test_ms_depth_spv}" "${gpu_test_ms_depth_source}"
|
||||
COMMAND ${CMAKE_COMMAND} -DINPUT=${gpu_test_ms_depth_spv}
|
||||
-DOUTPUT=${gpu_test_ms_depth_header} -DSYMBOL=GPU_TEST_MS_DEPTH_SPV
|
||||
@@ -486,6 +507,7 @@ if(NOT KYTY_CLANG_CL)
|
||||
endif()
|
||||
|
||||
if(BUILD_TESTING)
|
||||
add_test(NAME ime_dialog COMMAND $<TARGET_FILE:ime_dialog_tests>)
|
||||
add_test(NAME shader_cfg COMMAND $<TARGET_FILE:shader_cfg_tests>)
|
||||
add_test(NAME scalar_provenance COMMAND $<TARGET_FILE:scalar_provenance_tests>)
|
||||
add_test(NAME image_page_table COMMAND $<TARGET_FILE:image_page_table_tests>)
|
||||
@@ -495,18 +517,25 @@ if(BUILD_TESTING)
|
||||
add_test(NAME shader_vertex_metadata COMMAND $<TARGET_FILE:shader_vertex_metadata_tests>)
|
||||
add_test(NAME shader_stage_runtime COMMAND $<TARGET_FILE:shader_stage_runtime_tests>)
|
||||
add_test(NAME resource_tracking COMMAND $<TARGET_FILE:resource_tracking_tests>)
|
||||
add_test(NAME resource_mutex COMMAND $<TARGET_FILE:resource_mutex_tests>)
|
||||
add_test(NAME event_queue_lifetime COMMAND $<TARGET_FILE:event_queue_lifetime_tests>)
|
||||
add_test(NAME kernel_file_system COMMAND $<TARGET_FILE:kernel_file_system_tests>)
|
||||
add_test(NAME sync_on_address COMMAND $<TARGET_FILE:sync_on_address_tests>)
|
||||
add_test(NAME audio_out2_port COMMAND $<TARGET_FILE:audio_out2_port_tests>)
|
||||
add_test(NAME shader_recompiler_compute COMMAND $<TARGET_FILE:shader_recompiler_compute_tests>)
|
||||
add_test(NAME shader_recompiler_alignbyte
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --alignbyte-only)
|
||||
add_test(NAME virtual_memory_allocation
|
||||
COMMAND $<TARGET_FILE:virtual_memory_allocation_tests>)
|
||||
add_test(NAME guest_red_zone_patcher
|
||||
COMMAND $<TARGET_FILE:virtual_memory_allocation_tests> --red-zone-patcher-only)
|
||||
add_test(NAME command_scheduler_timeline
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --scheduler-only)
|
||||
add_test(NAME stream_buffer_ring
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --stream-buffer-only)
|
||||
add_test(NAME gpu_command_lane
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-command-lane-only)
|
||||
add_test(NAME pm4_context_state
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --context-state-only)
|
||||
add_test(NAME gpu_tiler
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-tiler-only)
|
||||
|
||||
@@ -532,6 +561,7 @@ if(BUILD_TESTING)
|
||||
endif()
|
||||
|
||||
add_custom_target(kyty_tests DEPENDS
|
||||
ime_dialog_tests
|
||||
shader_cfg_tests
|
||||
scalar_provenance_tests
|
||||
image_page_table_tests
|
||||
@@ -541,10 +571,12 @@ if(BUILD_TESTING)
|
||||
shader_vertex_metadata_tests
|
||||
shader_stage_runtime_tests
|
||||
resource_tracking_tests
|
||||
resource_mutex_tests
|
||||
event_queue_lifetime_tests
|
||||
kernel_file_system_tests
|
||||
sync_on_address_tests
|
||||
shader_recompiler_compute_tests
|
||||
virtual_memory_allocation_tests
|
||||
audio_out2_port_tests
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
@@ -31,6 +31,9 @@ macOS support is experimental. The emulator is built for x86-64 and runs on Appl
|
||||
Rosetta 2, with Vulkan provided by MoltenVK. A small number of titles have been verified in-game
|
||||
on Apple Silicon hardware; see [Building on macOS](#building-on-macos).
|
||||
|
||||
Community game test results are available in the
|
||||
[KytyPS5 Compatibility List](https://kytyps5.github.io/).
|
||||
|
||||
## Bugs and Issues
|
||||
|
||||
The project is in an early stage, so please be mindful when opening new issues. Expect crashes,
|
||||
@@ -52,7 +55,7 @@ graphical glitches, low compatibility, and poor performance.
|
||||
<tr>
|
||||
<td align="center">
|
||||
<strong>Neptunia ReVerse</strong><br>
|
||||
<img src="docs/screenshots/ps5-04.png" width="300" alt="Minecraft Legends running in KytyPS5">
|
||||
<img src="docs/screenshots/ps5-04.png" width="300" alt="Neptunia ReVerse running in KytyPS5">
|
||||
</td>
|
||||
<td align="center">
|
||||
<strong>SILENT HILL: The Short Message</strong><br>
|
||||
@@ -62,11 +65,11 @@ graphical glitches, low compatibility, and poor performance.
|
||||
<tr>
|
||||
<td align="center">
|
||||
<strong>Hellboy</strong><br>
|
||||
<img src="docs/screenshots/ps5-02.png" width="300" alt="Disgaea 6 running in KytyPS5">
|
||||
<img src="docs/screenshots/ps5-02.png" width="300" alt="Hellboy running in KytyPS5">
|
||||
</td>
|
||||
<td align="center">
|
||||
<strong>Paleo Pines</strong><br>
|
||||
<img src="docs/screenshots/ps5-06.png" width="300" alt="Dreaming Sarah running in KytyPS5">
|
||||
<img src="docs/screenshots/ps5-06.png" width="300" alt="Paleo Pines running in KytyPS5">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
@@ -24,6 +24,7 @@ target_link_libraries(common
|
||||
Tracy::TracyClient
|
||||
PRIVATE
|
||||
cpuinfo
|
||||
kyty_git_version
|
||||
spdlog::spdlog
|
||||
)
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include "common/debug.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/subsystems.h"
|
||||
#include "kytyGitVersion.h"
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
@@ -23,7 +24,7 @@ static std::string BuildFatalReport(const char* title, std::string_view text, co
|
||||
DebugStack stack;
|
||||
DebugStack::Trace(&stack);
|
||||
|
||||
std::string report = "--- Stack Trace ---\n";
|
||||
std::string report = "--- Build ---\n" KYTY_BUILD_LABEL "\n--- Stack Trace ---\n";
|
||||
for (int i = PRINT_STACK_FROM; i < stack.depth; i++) {
|
||||
report += fmt::format("[{}] {:016x}\n", i - PRINT_STACK_FROM,
|
||||
static_cast<uint64_t>(stack.GetAddr(i)));
|
||||
@@ -34,7 +35,7 @@ static std::string BuildFatalReport(const char* title, std::string_view text, co
|
||||
|
||||
static int DbgReport(const char* title, std::string_view text, const char* file, int line) {
|
||||
Log::WriteFatal(BuildFatalReport(title, text, file, line));
|
||||
SubsystemsListSingleton::Instance()->ShutdownAll();
|
||||
Subsystems::EmergencyShutdownActive();
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
#include "common/commonSubsystem.h"
|
||||
|
||||
#include "common/byteBuffer.h" // IWYU pragma: associated
|
||||
#include "common/common.h" // IWYU pragma: associated
|
||||
#include "common/debug.h" // IWYU pragma: associated
|
||||
#include "common/hash.h" // IWYU pragma: associated
|
||||
#include "common/magicEnum.h" // IWYU pragma: associated
|
||||
#include "common/singleton.h" // IWYU pragma: associated
|
||||
#include "common/virtualMemory.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Common) {
|
||||
VirtualMemory::Init();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Common) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Common) {}
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,12 +0,0 @@
|
||||
#ifndef KYTY_COMMON_COMMON_SUBSYSTEM_H_
|
||||
#define KYTY_COMMON_COMMON_SUBSYSTEM_H_
|
||||
|
||||
#include "common/subsystems.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Common);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_COMMON_SUBSYSTEM_H_ */
|
||||
@@ -9,15 +9,15 @@ namespace Config {
|
||||
|
||||
static std::unique_ptr<ConfigOptions> g_config;
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Config) {
|
||||
void Initialize() {
|
||||
EXIT_IF(g_config != nullptr);
|
||||
|
||||
g_config = std::make_unique<ConfigOptions>();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Config) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Config) {}
|
||||
void Shutdown() {
|
||||
g_config.reset();
|
||||
}
|
||||
|
||||
void Load(const ConfigOptions& cfg) {
|
||||
EXIT_IF(g_config == nullptr);
|
||||
@@ -93,6 +93,10 @@ bool SpirvDebugPrintfEnabled() {
|
||||
return g_config->spirv_debug_printf_enabled;
|
||||
}
|
||||
|
||||
bool GpuAssistedValidationEnabled() {
|
||||
return g_config->gpu_assisted_validation_enabled && g_config->vulkan_validation_enabled;
|
||||
}
|
||||
|
||||
bool RenderDocEnabled() {
|
||||
return g_config->renderdoc_enabled;
|
||||
}
|
||||
@@ -101,6 +105,16 @@ bool ReadbackLinearImagesEnabled() {
|
||||
return g_config->readback_linear_images;
|
||||
}
|
||||
|
||||
bool PlayGoHackEnabled() {
|
||||
return g_config->playgo_hack_enabled;
|
||||
}
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool RedZoneProtectionEnabled() {
|
||||
return g_config->red_zone_protection_enabled;
|
||||
}
|
||||
#endif
|
||||
|
||||
const Keymap& GetKeymap() {
|
||||
return g_config->keymap;
|
||||
}
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
#define KYTY_COMMON_EMULATOR_CONFIG_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
@@ -10,7 +9,14 @@
|
||||
|
||||
namespace Config {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Config);
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
struct Lifecycle {
|
||||
static constexpr const char* name = "Config";
|
||||
static constexpr auto initialize = Config::Initialize;
|
||||
static constexpr auto shutdown = Config::Shutdown;
|
||||
};
|
||||
|
||||
enum class ShaderOptimizationType { None, Size, Performance };
|
||||
|
||||
@@ -43,9 +49,14 @@ struct ConfigOptions {
|
||||
std::filesystem::path printf_output_file = "_kyty.txt";
|
||||
ProfilerDirection profiler_direction = ProfilerDirection::None;
|
||||
bool spirv_debug_printf_enabled = false;
|
||||
bool gpu_assisted_validation_enabled = false;
|
||||
bool renderdoc_enabled = false;
|
||||
bool readback_linear_images = false;
|
||||
Keymap keymap;
|
||||
bool playgo_hack_enabled = false;
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool red_zone_protection_enabled = false;
|
||||
#endif
|
||||
Keymap keymap;
|
||||
};
|
||||
|
||||
void Load(const ConfigOptions& cfg);
|
||||
@@ -74,8 +85,14 @@ ProfilerDirection GetProfilerDirection();
|
||||
|
||||
bool SpirvDebugPrintfEnabled();
|
||||
|
||||
bool GpuAssistedValidationEnabled();
|
||||
|
||||
bool RenderDocEnabled();
|
||||
bool ReadbackLinearImagesEnabled();
|
||||
bool PlayGoHackEnabled();
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
bool RedZoneProtectionEnabled();
|
||||
#endif
|
||||
|
||||
const Keymap& GetKeymap();
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
#include <atomic>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
#include <windows.h> // IWYU pragma: keep
|
||||
@@ -28,54 +27,14 @@ namespace Common::HostException {
|
||||
|
||||
static std::atomic<Handler> g_handler {nullptr};
|
||||
static std::atomic_uint32_t g_install_state {0};
|
||||
static thread_local bool g_in_exception_filter = false;
|
||||
|
||||
static_assert(decltype(g_handler)::is_always_lock_free);
|
||||
static_assert(decltype(g_install_state)::is_always_lock_free);
|
||||
|
||||
[[noreturn]] static void FailFast(const char* reason) noexcept {
|
||||
std::fputs("HostException fail-fast: ", stderr);
|
||||
std::fputs(reason != nullptr ? reason : "unspecified", stderr);
|
||||
std::fputc('\n', stderr);
|
||||
std::fflush(stderr);
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
TerminateProcess(GetCurrentProcess(), static_cast<UINT>(EXCEPTION_NONCONTINUABLE_EXCEPTION));
|
||||
#endif
|
||||
std::_Exit(321);
|
||||
}
|
||||
|
||||
class FilterScope final {
|
||||
public:
|
||||
FilterScope() noexcept {
|
||||
if (g_in_exception_filter) {
|
||||
FailFast("nested exception while resolving a host fault");
|
||||
}
|
||||
g_in_exception_filter = true;
|
||||
}
|
||||
|
||||
~FilterScope() { g_in_exception_filter = false; }
|
||||
|
||||
KYTY_CLASS_NO_COPY(FilterScope);
|
||||
};
|
||||
|
||||
static Handler LoadInstalledHandler() noexcept {
|
||||
if (g_install_state.load(std::memory_order_acquire) == 0) {
|
||||
FailFast("host exception handler is not installed");
|
||||
}
|
||||
|
||||
const auto handler = g_handler.load(std::memory_order_acquire);
|
||||
if (handler == nullptr) {
|
||||
FailFast("host exception callback is null");
|
||||
}
|
||||
return handler;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
|
||||
static LONG WINAPI ExceptionFilter(PEXCEPTION_POINTERS exception) {
|
||||
FilterScope filter_scope;
|
||||
|
||||
static LONG WINAPI ExceptionFilter(PEXCEPTION_POINTERS exception) noexcept {
|
||||
auto* exception_record = exception->ExceptionRecord;
|
||||
|
||||
if (exception_record->ExceptionCode == DBG_PRINTEXCEPTION_C ||
|
||||
@@ -105,12 +64,6 @@ static LONG WINAPI ExceptionFilter(PEXCEPTION_POINTERS exception) {
|
||||
} else if (exception_record->ExceptionCode == EXCEPTION_ILLEGAL_INSTRUCTION) {
|
||||
info.type = ExceptionType::IllegalInstruction;
|
||||
} else {
|
||||
printf("Unhandled win exception: code=0x%08" PRIx32 ", addr=0x%016" PRIx64
|
||||
", rip=0x%016" PRIx64 ", rsp=0x%016" PRIx64 ", rbp=0x%016" PRIx64 "\n",
|
||||
static_cast<uint32_t>(exception_record->ExceptionCode),
|
||||
reinterpret_cast<uint64_t>(exception_record->ExceptionAddress),
|
||||
exception->ContextRecord->Rip, exception->ContextRecord->Rsp,
|
||||
exception->ContextRecord->Rbp);
|
||||
return EXCEPTION_CONTINUE_SEARCH;
|
||||
}
|
||||
|
||||
@@ -131,28 +84,21 @@ static LONG WINAPI ExceptionFilter(PEXCEPTION_POINTERS exception) {
|
||||
info.r14 = exception->ContextRecord->R14;
|
||||
info.r15 = exception->ContextRecord->R15;
|
||||
|
||||
const auto handler = LoadInstalledHandler();
|
||||
|
||||
return handler(info) ? EXCEPTION_CONTINUE_EXECUTION : EXCEPTION_CONTINUE_SEARCH;
|
||||
const auto handler = g_handler.load(std::memory_order_acquire);
|
||||
if (handler != nullptr && handler(info)) {
|
||||
return EXCEPTION_CONTINUE_EXECUTION;
|
||||
}
|
||||
return EXCEPTION_CONTINUE_SEARCH;
|
||||
}
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
|
||||
static std::atomic<Handler> g_handler {nullptr};
|
||||
static std::atomic_uint32_t g_install_state {0};
|
||||
static thread_local bool g_in_exception_filter = false;
|
||||
|
||||
static_assert(decltype(g_handler)::is_always_lock_free);
|
||||
static_assert(decltype(g_install_state)::is_always_lock_free);
|
||||
|
||||
[[noreturn]] static void FailFast(const char* reason) noexcept {
|
||||
std::fputs("HostException fail-fast: ", stderr);
|
||||
std::fputs(reason != nullptr ? reason : "unspecified", stderr);
|
||||
std::fputc('\n', stderr);
|
||||
std::fflush(stderr);
|
||||
std::_Exit(321);
|
||||
}
|
||||
|
||||
// Translate the x86-64 page-fault error code (mcontext __es.__err) into an access type.
|
||||
// bit 1 (0x2) = write, bit 4 (0x10) = instruction fetch, otherwise a read.
|
||||
static AccessViolationType DecodeAccess(uint64_t err) {
|
||||
@@ -170,11 +116,6 @@ static AccessViolationType DecodeAccess(uint64_t err) {
|
||||
// re-executing the faulting instruction against the now-fixed protection. An unresolved
|
||||
// fault restores the default disposition so the retry terminates the process.
|
||||
static void SignalHandler(int sig, siginfo_t* si, void* uctx) {
|
||||
if (g_in_exception_filter) {
|
||||
FailFast("nested exception while resolving a host fault");
|
||||
}
|
||||
g_in_exception_filter = true;
|
||||
|
||||
auto* uc = static_cast<ucontext_t*>(uctx);
|
||||
const auto* mc = uc->uc_mcontext;
|
||||
const auto& ss = mc->__ss;
|
||||
@@ -210,14 +151,7 @@ static void SignalHandler(int sig, siginfo_t* si, void* uctx) {
|
||||
info.r15 = ss.__r15;
|
||||
|
||||
const auto handler = g_handler.load(std::memory_order_acquire);
|
||||
if (handler == nullptr) {
|
||||
FailFast("host exception callback is null");
|
||||
}
|
||||
|
||||
const bool resolved = handler(info);
|
||||
g_in_exception_filter = false;
|
||||
|
||||
if (resolved) {
|
||||
if (handler != nullptr && handler(info)) {
|
||||
return; // retry the faulting instruction against the fixed mapping
|
||||
}
|
||||
|
||||
@@ -244,8 +178,6 @@ static void ChainToDefault(int signal_number) noexcept {
|
||||
}
|
||||
|
||||
static void SignalHandler(int signal_number, siginfo_t* signal_info, void* native_context) {
|
||||
FilterScope filter_scope;
|
||||
|
||||
auto* context = static_cast<ucontext_t*>(native_context);
|
||||
auto* gregs = context->uc_mcontext.gregs;
|
||||
|
||||
@@ -289,9 +221,8 @@ static void SignalHandler(int signal_number, siginfo_t* signal_info, void* nativ
|
||||
info.r14 = static_cast<uint64_t>(gregs[REG_R14]);
|
||||
info.r15 = static_cast<uint64_t>(gregs[REG_R15]);
|
||||
|
||||
const auto handler = LoadInstalledHandler();
|
||||
|
||||
if (handler(info)) {
|
||||
const auto handler = g_handler.load(std::memory_order_acquire);
|
||||
if (handler != nullptr && handler(info)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -313,7 +244,7 @@ bool InstallHandler(Handler handler) {
|
||||
g_handler.store(handler, std::memory_order_release);
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
if (AddVectoredExceptionHandler(1, ExceptionFilter) == nullptr) {
|
||||
if (AddVectoredExceptionHandler(0, ExceptionFilter) == nullptr) {
|
||||
g_handler.store(nullptr, std::memory_order_release);
|
||||
g_install_state.store(0, std::memory_order_release);
|
||||
printf("AddVectoredExceptionHandler() failed\n");
|
||||
|
||||
@@ -149,7 +149,7 @@ void WriteFatal(fmt::text_style style, std::string_view text) {
|
||||
Flush();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Log) {
|
||||
void Initialize() {
|
||||
g_initialized = true;
|
||||
switch (Config::GetPrintfDirection()) {
|
||||
case Config::OutputDirection::Silent: g_direction = Direction::Silent; break;
|
||||
@@ -161,13 +161,7 @@ KYTY_SUBSYSTEM_INIT(Log) {
|
||||
SetupLogger();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Log) {
|
||||
Flush();
|
||||
std::lock_guard lock(g_logger_mutex);
|
||||
g_logger.reset();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Log) {
|
||||
void Shutdown() {
|
||||
Flush();
|
||||
std::lock_guard lock(g_logger_mutex);
|
||||
g_logger.reset();
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
#define KYTY_COMMON_LOGGING_LOG_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <fmt/color.h>
|
||||
#include <fmt/printf.h>
|
||||
@@ -10,7 +9,15 @@
|
||||
|
||||
namespace Log {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Log);
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
struct Lifecycle {
|
||||
static constexpr const char* name = "Log";
|
||||
static constexpr auto initialize = Log::Initialize;
|
||||
static constexpr auto shutdown = Log::Shutdown;
|
||||
static constexpr auto emergency_shutdown = Log::Shutdown;
|
||||
};
|
||||
|
||||
enum class Direction { Silent, Console, File };
|
||||
|
||||
|
||||
@@ -15,56 +15,8 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/platform/sysDbg.h"
|
||||
|
||||
struct FrameS {
|
||||
struct FrameS* next;
|
||||
void* ret_addr;
|
||||
};
|
||||
|
||||
int WalkStack(int z_stack_depth, void** z_stack_trace) {
|
||||
CONTEXT context;
|
||||
// KNONVOLATILE_CONTEXT_POINTERS NvContext;
|
||||
PRUNTIME_FUNCTION runtime_function = nullptr;
|
||||
PVOID handler_data = nullptr;
|
||||
ULONG64 establisher_frame = 0;
|
||||
ULONG64 image_base = 0;
|
||||
|
||||
RtlCaptureContext(&context);
|
||||
|
||||
int frame = 0;
|
||||
|
||||
while (true) {
|
||||
if (frame >= z_stack_depth) {
|
||||
break;
|
||||
}
|
||||
|
||||
z_stack_trace[frame] = reinterpret_cast<void*>(context.Rip);
|
||||
|
||||
frame++;
|
||||
|
||||
runtime_function = RtlLookupFunctionEntry(context.Rip, &image_base, nullptr);
|
||||
|
||||
if (runtime_function == nullptr) {
|
||||
break;
|
||||
}
|
||||
|
||||
// RtlZeroMemory(&NvContext, sizeof(KNONVOLATILE_CONTEXT_POINTERS));
|
||||
RtlVirtualUnwind(0, image_base, context.Rip, runtime_function, &context, &handler_data,
|
||||
&establisher_frame, nullptr /*&NvContext*/);
|
||||
|
||||
if (context.Rip == 0u) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return frame;
|
||||
}
|
||||
|
||||
void SysStackWalk(void** stack, int* depth) {
|
||||
int n = WalkStack(*depth, stack);
|
||||
*depth = n;
|
||||
// unwind_info_t info = {stack, 0, *depth};
|
||||
// _Unwind_Backtrace(&trace_fcn, &info);
|
||||
// *depth = info.depth;
|
||||
*depth = static_cast<int>(CaptureStackBackTrace(0, static_cast<DWORD>(*depth), stack, nullptr));
|
||||
}
|
||||
|
||||
void SysStackUsagePrint(sys_dbg_stack_info_t& stack) {
|
||||
|
||||
+5
-14
@@ -1,7 +1,6 @@
|
||||
#include "common/profiler.h"
|
||||
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <common/TracyProtocol.hpp>
|
||||
@@ -55,13 +54,7 @@ void SetThreadName(const char* name) {
|
||||
}
|
||||
}
|
||||
|
||||
void Close() {
|
||||
if (tracy::ProfilerAvailable()) {
|
||||
tracy::ShutdownProfiler();
|
||||
}
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Profiler) {
|
||||
void Initialize() {
|
||||
switch (Config::GetProfilerDirection()) {
|
||||
case Config::ProfilerDirection::Network:
|
||||
if (!tracy::ProfilerAvailable()) {
|
||||
@@ -78,12 +71,10 @@ KYTY_SUBSYSTEM_INIT(Profiler) {
|
||||
}
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Profiler) {
|
||||
Close();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Profiler) {
|
||||
Close();
|
||||
void Shutdown() {
|
||||
if (tracy::ProfilerAvailable()) {
|
||||
tracy::ShutdownProfiler();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Profiler
|
||||
@@ -2,7 +2,6 @@
|
||||
#define KYTY_COMMON_PROFILER_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <optional>
|
||||
@@ -42,7 +41,15 @@ private:
|
||||
void EndBlock();
|
||||
void SetThreadName(const char* name);
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Profiler);
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
|
||||
struct Lifecycle {
|
||||
static constexpr const char* name = "Profiler";
|
||||
static constexpr auto initialize = Profiler::Initialize;
|
||||
static constexpr auto shutdown = Profiler::Shutdown;
|
||||
static constexpr auto emergency_shutdown = Profiler::Shutdown;
|
||||
};
|
||||
|
||||
} // namespace Profiler
|
||||
|
||||
|
||||
@@ -0,0 +1,132 @@
|
||||
#ifndef EMULATOR_SRC_COMMON_SLOTVECTOR_H_
|
||||
#define EMULATOR_SRC_COMMON_SLOTVECTOR_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/abi.h"
|
||||
|
||||
#include <compare>
|
||||
#include <cstdint>
|
||||
#include <deque>
|
||||
#include <functional>
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
|
||||
struct SlotId {
|
||||
static constexpr uint32_t INVALID_INDEX = std::numeric_limits<uint32_t>::max();
|
||||
|
||||
constexpr SlotId() noexcept = default;
|
||||
constexpr SlotId(uint32_t value) noexcept: index(value), generation(1) {}
|
||||
constexpr SlotId(uint32_t value, uint32_t slot_generation) noexcept
|
||||
: index(value), generation(slot_generation) {}
|
||||
|
||||
[[nodiscard]] constexpr explicit operator bool() const noexcept { return index != INVALID_INDEX; }
|
||||
constexpr auto operator<=>(const SlotId&) const noexcept = default;
|
||||
|
||||
uint32_t index = INVALID_INDEX;
|
||||
uint32_t generation = 0;
|
||||
};
|
||||
|
||||
// Stable-address slot storage for cache resources that are intentionally non-movable.
|
||||
template <typename T>
|
||||
class SlotVector {
|
||||
public:
|
||||
SlotVector() = default;
|
||||
KYTY_CLASS_NO_COPY(SlotVector);
|
||||
|
||||
[[nodiscard]] T& operator[](SlotId id) noexcept {
|
||||
EXIT_IF(!is_allocated(id));
|
||||
return *m_values[id.index].value;
|
||||
}
|
||||
|
||||
[[nodiscard]] const T& operator[](SlotId id) const noexcept {
|
||||
EXIT_IF(!is_allocated(id));
|
||||
return *m_values[id.index].value;
|
||||
}
|
||||
|
||||
[[nodiscard]] T* try_get(SlotId id) noexcept {
|
||||
return is_allocated(id) ? &*m_values[id.index].value : nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] const T* try_get(SlotId id) const noexcept {
|
||||
return is_allocated(id) ? &*m_values[id.index].value : nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool is_allocated(SlotId id) const noexcept {
|
||||
return id && id.index < m_values.size() &&
|
||||
m_values[id.index].generation == id.generation && m_values[id.index].value.has_value();
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
[[nodiscard]] SlotId insert(Args&&... args) {
|
||||
uint32_t index = 0;
|
||||
if (m_free_list.empty()) {
|
||||
index = static_cast<uint32_t>(m_values.size());
|
||||
m_values.emplace_back();
|
||||
m_values.back().value.emplace(std::forward<Args>(args)...);
|
||||
} else {
|
||||
index = m_free_list.back();
|
||||
m_free_list.pop_back();
|
||||
EXIT_IF(m_values[index].value.has_value());
|
||||
m_values[index].value.emplace(std::forward<Args>(args)...);
|
||||
}
|
||||
++m_size;
|
||||
return SlotId {index, m_values[index].generation};
|
||||
}
|
||||
|
||||
void erase(SlotId id) noexcept {
|
||||
EXIT_IF(!is_allocated(id));
|
||||
auto& slot = m_values[id.index];
|
||||
slot.value.reset();
|
||||
if (++slot.generation == 0) {
|
||||
slot.generation = 1;
|
||||
}
|
||||
m_free_list.push_back(id.index);
|
||||
--m_size;
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t size() const noexcept { return m_size; }
|
||||
[[nodiscard]] size_t capacity() const noexcept { return m_values.size(); }
|
||||
|
||||
template <typename F>
|
||||
void ForEach(F&& fn) {
|
||||
for (uint32_t index = 0; index < m_values.size(); ++index) {
|
||||
if (m_values[index].value) {
|
||||
fn(SlotId {index, m_values[index].generation}, *m_values[index].value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename F>
|
||||
void ForEach(F&& fn) const {
|
||||
for (uint32_t index = 0; index < m_values.size(); ++index) {
|
||||
if (m_values[index].value) {
|
||||
fn(SlotId {index, m_values[index].generation}, *m_values[index].value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
struct Slot {
|
||||
std::optional<T> value;
|
||||
uint32_t generation = 1;
|
||||
};
|
||||
|
||||
std::deque<Slot> m_values;
|
||||
std::vector<uint32_t> m_free_list;
|
||||
size_t m_size = 0;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
template <>
|
||||
struct std::hash<Common::SlotId> {
|
||||
[[nodiscard]] size_t operator()(Common::SlotId id) const noexcept {
|
||||
return std::hash<uint64_t> {}((static_cast<uint64_t>(id.generation) << 32u) | id.index);
|
||||
}
|
||||
};
|
||||
|
||||
#endif // EMULATOR_SRC_COMMON_SLOTVECTOR_H_
|
||||
+25
-214
@@ -1,232 +1,43 @@
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
#include <cstdarg>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
namespace Common {
|
||||
|
||||
class SubsystemPrivate {
|
||||
public:
|
||||
SubsystemPrivate() = default;
|
||||
virtual ~SubsystemPrivate() = default;
|
||||
static Subsystems* g_active_subsystems = nullptr;
|
||||
|
||||
KYTY_CLASS_NO_COPY(SubsystemPrivate);
|
||||
Subsystems::Subsystems(bool print): m_print(print) {
|
||||
m_active.reserve(16);
|
||||
g_active_subsystems = this;
|
||||
}
|
||||
|
||||
bool failed {false};
|
||||
std::string fail_msg;
|
||||
};
|
||||
|
||||
class SubsystemsListPrivate {
|
||||
public:
|
||||
explicit SubsystemsListPrivate(SubsystemsList& p): parent(p) {}
|
||||
|
||||
virtual ~SubsystemsListPrivate() = default;
|
||||
|
||||
void SetArgs(int argc, char** argv) {
|
||||
this->m_argc = argc;
|
||||
this->m_argv = argv;
|
||||
Subsystems::~Subsystems() {
|
||||
Destroy();
|
||||
if (g_active_subsystems == this) {
|
||||
g_active_subsystems = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void Add(Subsystem* s, std::initializer_list<Subsystem*> deps) {
|
||||
EXIT_IF(!s);
|
||||
|
||||
const char* name = s->Id();
|
||||
|
||||
EXIT_IF(FindByName(name) != nullptr);
|
||||
|
||||
auto nl = std::make_unique<SubsListStruct>();
|
||||
|
||||
nl->s = s;
|
||||
nl->name = name;
|
||||
nl->deps = nullptr;
|
||||
nl->next = std::move(list);
|
||||
nl->prev_init = nullptr;
|
||||
|
||||
auto* node = nl.get();
|
||||
list = std::move(nl);
|
||||
|
||||
for (auto* dep: deps) {
|
||||
const char* str = dep->Id();
|
||||
|
||||
auto l = std::make_unique<DepsListStruct>();
|
||||
l->dep_name = str;
|
||||
l->next = std::move(node->deps);
|
||||
|
||||
node->deps = std::move(l);
|
||||
void Subsystems::Destroy() {
|
||||
for (auto it = m_active.rbegin(); it != m_active.rend(); ++it) {
|
||||
if (it->shutdown != nullptr) {
|
||||
it->shutdown();
|
||||
}
|
||||
|
||||
node->initialized = false;
|
||||
}
|
||||
m_active.clear();
|
||||
}
|
||||
|
||||
bool InitAll(bool print_msg) {
|
||||
while (SubsListStruct* n = FindNextToInitialize()) {
|
||||
n->s->Init(&parent);
|
||||
|
||||
if (n->s->m_p->failed) {
|
||||
fail_msg = n->s->m_p->fail_msg.c_str();
|
||||
fail_name = n->name;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (print_msg) {
|
||||
printf("Initialized: %s\n", n->name);
|
||||
}
|
||||
|
||||
n->initialized = true;
|
||||
|
||||
SubsListStruct* last = last_init;
|
||||
last_init = n;
|
||||
n->prev_init = last;
|
||||
void Subsystems::EmergencyShutdown() {
|
||||
for (auto it = m_active.rbegin(); it != m_active.rend(); ++it) {
|
||||
if (it->emergency_shutdown != nullptr) {
|
||||
it->emergency_shutdown();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
m_active.clear();
|
||||
}
|
||||
|
||||
void DestroyAll(bool print_msg) {
|
||||
for (SubsListStruct* n = last_init; n != nullptr; n = n->prev_init) {
|
||||
n->s->Destroy(&parent);
|
||||
n->initialized = false;
|
||||
|
||||
if (print_msg) {
|
||||
printf("Destroyed: %s\n", n->name);
|
||||
}
|
||||
}
|
||||
|
||||
last_init = nullptr;
|
||||
void Subsystems::EmergencyShutdownActive() {
|
||||
if (g_active_subsystems != nullptr) {
|
||||
g_active_subsystems->EmergencyShutdown();
|
||||
}
|
||||
|
||||
void ShutdownAll() {
|
||||
for (SubsListStruct* n = last_init; n != nullptr; n = n->prev_init) {
|
||||
n->s->UnexpectedShutdown(&parent);
|
||||
n->initialized = false;
|
||||
}
|
||||
|
||||
last_init = nullptr;
|
||||
}
|
||||
|
||||
struct DepsListStruct {
|
||||
const char* dep_name;
|
||||
std::unique_ptr<DepsListStruct> next;
|
||||
};
|
||||
|
||||
struct SubsListStruct {
|
||||
Subsystem* s;
|
||||
const char* name;
|
||||
std::unique_ptr<DepsListStruct> deps;
|
||||
std::unique_ptr<SubsListStruct> next;
|
||||
SubsListStruct* prev_init;
|
||||
bool initialized;
|
||||
};
|
||||
|
||||
[[nodiscard]] SubsListStruct* FindByName(const char* name) const {
|
||||
for (SubsListStruct* n = list.get(); n != nullptr; n = n->next.get()) {
|
||||
if (std::strcmp(n->name, name) == 0) {
|
||||
return n;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] SubsListStruct* FindNextToInitialize() const {
|
||||
for (SubsListStruct* n = list.get(); n != nullptr; n = n->next.get()) {
|
||||
if (n->initialized) {
|
||||
continue;
|
||||
}
|
||||
|
||||
DepsListStruct* d = n->deps.get();
|
||||
for (; d != nullptr; d = d->next.get()) {
|
||||
SubsListStruct* s = FindByName(d->dep_name);
|
||||
if ((s == nullptr) || !s->initialized) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (d == nullptr) {
|
||||
return n;
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
KYTY_CLASS_NO_COPY(SubsystemsListPrivate);
|
||||
|
||||
std::unique_ptr<SubsListStruct> list;
|
||||
SubsListStruct* last_init = nullptr;
|
||||
int m_argc = 0;
|
||||
char** m_argv = nullptr;
|
||||
const char* fail_msg = nullptr;
|
||||
const char* fail_name = nullptr;
|
||||
SubsystemsList& parent;
|
||||
};
|
||||
|
||||
SubsystemsList::SubsystemsList(): m_p(std::make_unique<SubsystemsListPrivate>(*this)) {}
|
||||
|
||||
SubsystemsList::~SubsystemsList() = default;
|
||||
|
||||
void SubsystemsList::Add(Subsystem* s, std::initializer_list<Subsystem*> deps) {
|
||||
m_p->Add(s, deps);
|
||||
}
|
||||
|
||||
bool SubsystemsList::InitAll(bool print_msg) {
|
||||
return m_p->InitAll(print_msg);
|
||||
}
|
||||
|
||||
void SubsystemsList::DestroyAll(bool print_msg) {
|
||||
m_p->DestroyAll(print_msg);
|
||||
}
|
||||
|
||||
int* SubsystemsList::GetArgc() {
|
||||
return &m_p->m_argc;
|
||||
}
|
||||
|
||||
char** SubsystemsList::GetArgv() {
|
||||
return m_p->m_argv;
|
||||
}
|
||||
|
||||
Subsystem::Subsystem(): m_p(std::make_unique<SubsystemPrivate>()) {}
|
||||
|
||||
Subsystem::~Subsystem() = default;
|
||||
|
||||
void Subsystem::Fail(const char* format, ...) {
|
||||
va_list args {};
|
||||
va_start(args, format);
|
||||
|
||||
va_list args_copy {};
|
||||
va_copy(args_copy, args);
|
||||
int len = std::vsnprintf(nullptr, 0, format, args_copy);
|
||||
va_end(args_copy);
|
||||
|
||||
if (len > 0) {
|
||||
std::string msg(static_cast<size_t>(len) + 1, '\0');
|
||||
std::vsnprintf(msg.data(), msg.size(), format, args);
|
||||
m_p->fail_msg = msg.c_str();
|
||||
m_p->failed = true;
|
||||
}
|
||||
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
const char* SubsystemsList::GetFailName() const {
|
||||
return m_p->fail_name;
|
||||
}
|
||||
|
||||
const char* SubsystemsList::GetFailMsg() const {
|
||||
return m_p->fail_msg;
|
||||
}
|
||||
|
||||
void SubsystemsList::SetArgs(int argc, char* argv[]) {
|
||||
m_p->SetArgs(argc, argv);
|
||||
}
|
||||
|
||||
void SubsystemsList::ShutdownAll() {
|
||||
m_p->ShutdownAll();
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
+41
-70
@@ -2,90 +2,61 @@
|
||||
#define KYTY_COMMON_SUBSYSTEMS_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/singleton.h"
|
||||
|
||||
#include <initializer_list>
|
||||
#include <memory>
|
||||
#include <cstdio>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
|
||||
class Subsystem;
|
||||
class SubsystemsListPrivate;
|
||||
class SubsystemPrivate;
|
||||
|
||||
class SubsystemsList {
|
||||
class Subsystems {
|
||||
public:
|
||||
SubsystemsList();
|
||||
virtual ~SubsystemsList();
|
||||
void SetArgs(int argc, char* argv[]);
|
||||
using Callback = void (*)();
|
||||
|
||||
// void Add(Subsystem* s, const char* name, ...);
|
||||
void Add(Subsystem* s, std::initializer_list<Subsystem*> deps);
|
||||
explicit Subsystems(bool print = false);
|
||||
~Subsystems();
|
||||
|
||||
bool InitAll(bool print_msg = false);
|
||||
void DestroyAll(bool print_msg = false);
|
||||
template <typename Lifecycle>
|
||||
void Initialize() {
|
||||
Lifecycle::initialize();
|
||||
m_active.push_back({ShutdownCallback<Lifecycle>(), EmergencyCallback<Lifecycle>()});
|
||||
if (m_print) {
|
||||
std::printf("Initialized: %s\n", Lifecycle::name);
|
||||
}
|
||||
}
|
||||
|
||||
int* GetArgc();
|
||||
char** GetArgv();
|
||||
void Destroy();
|
||||
void EmergencyShutdown();
|
||||
|
||||
[[nodiscard]] const char* GetFailName() const;
|
||||
[[nodiscard]] const char* GetFailMsg() const;
|
||||
static void EmergencyShutdownActive();
|
||||
|
||||
void ShutdownAll();
|
||||
|
||||
static SubsystemsList* Instance() { return Common::Singleton<SubsystemsList>::Instance(); }
|
||||
|
||||
KYTY_CLASS_NO_COPY(SubsystemsList);
|
||||
KYTY_CLASS_NO_COPY(Subsystems);
|
||||
|
||||
private:
|
||||
std::unique_ptr<SubsystemsListPrivate> m_p;
|
||||
template <typename Lifecycle>
|
||||
static consteval Callback ShutdownCallback() {
|
||||
if constexpr (requires { Lifecycle::shutdown; }) {
|
||||
return Lifecycle::shutdown;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
template <typename Lifecycle>
|
||||
static consteval Callback EmergencyCallback() {
|
||||
if constexpr (requires { Lifecycle::emergency_shutdown; }) {
|
||||
return Lifecycle::emergency_shutdown;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
struct Entry {
|
||||
Callback shutdown;
|
||||
Callback emergency_shutdown;
|
||||
};
|
||||
|
||||
std::vector<Entry> m_active;
|
||||
bool m_print;
|
||||
};
|
||||
|
||||
using SubsystemsListSingleton = Common::Singleton<SubsystemsList>;
|
||||
|
||||
class Subsystem {
|
||||
public:
|
||||
Subsystem();
|
||||
virtual ~Subsystem();
|
||||
|
||||
virtual const char* Id() = 0;
|
||||
virtual void Init(SubsystemsList* parent) = 0;
|
||||
virtual void Destroy(SubsystemsList* parent) = 0;
|
||||
virtual void UnexpectedShutdown(SubsystemsList* parent) = 0;
|
||||
|
||||
friend class SubsystemsListPrivate;
|
||||
|
||||
KYTY_CLASS_NO_COPY(Subsystem);
|
||||
|
||||
protected:
|
||||
void Fail(const char* format, ...) KYTY_FORMAT_PRINTF(2, 3);
|
||||
|
||||
private:
|
||||
std::unique_ptr<SubsystemPrivate> m_p;
|
||||
};
|
||||
|
||||
#define KYTY_SUBSYSTEM_DEFINE(s) \
|
||||
class s##Subsystem: public Common::Subsystem { \
|
||||
public: \
|
||||
static Subsystem* Instance() { return Common::Singleton<s##Subsystem>::Instance(); } \
|
||||
const char* Id() { return #s; } \
|
||||
void Init(Common::SubsystemsList* parent); \
|
||||
void Destroy(Common::SubsystemsList* parent); \
|
||||
void UnexpectedShutdown(Common::SubsystemsList* parent); \
|
||||
}; \
|
||||
typedef Common::Singleton<s##Subsystem> s##SubsystemSingleton;
|
||||
|
||||
#define KYTY_SUBSYSTEM_INIT(s) \
|
||||
void s##Subsystem::Init([[maybe_unused]] Common::SubsystemsList* parent)
|
||||
#define KYTY_SUBSYSTEM_DESTROY(s) \
|
||||
void s##Subsystem::Destroy([[maybe_unused]] Common::SubsystemsList* parent)
|
||||
#define KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(s) \
|
||||
void s##Subsystem::UnexpectedShutdown([[maybe_unused]] Common::SubsystemsList* parent)
|
||||
|
||||
// #define KYTY_SUBSYSTEM_ADD(list, s, ...) list.push_back(s##SubsystemSingleton::Instance(), #s,
|
||||
// __VA_ARGS__); #define KYTY_SUBSYSTEM_ADD2(list, ...) list.Add2(s##SubsystemSingleton::Instance(),
|
||||
// __VA_ARGS__);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif /* KYTY_COMMON_SUBSYSTEMS_H_ */
|
||||
@@ -28,7 +28,8 @@
|
||||
#ifdef KYTY_WIN_CS
|
||||
#include <windows.h> // IWYU pragma: keep
|
||||
// IWYU pragma: no_include <winbase.h>
|
||||
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
|
||||
constexpr DWORD KYTY_CS_SPIN_COUNT = 4000;
|
||||
constexpr uint64_t KYTY_SLEEP_SPIN_LIMIT_100NS = 500; // 50 us
|
||||
|
||||
#ifndef CREATE_WAITABLE_TIMER_HIGH_RESOLUTION
|
||||
#define CREATE_WAITABLE_TIMER_HIGH_RESOLUTION 0x00000002
|
||||
@@ -39,7 +40,10 @@ static void SleepHighResolution100ns(uint64_t units_100ns) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (units_100ns <= 10000) {
|
||||
// Keep spinning only where a kernel transition is
|
||||
// likely to cost more than the requested delay; ordinary millisecond sleeps use the
|
||||
// per-thread high-resolution waitable timer below.
|
||||
if (units_100ns <= KYTY_SLEEP_SPIN_LIMIT_100NS) {
|
||||
LARGE_INTEGER frequency {};
|
||||
LARGE_INTEGER start {};
|
||||
if (QueryPerformanceFrequency(&frequency) != 0 && QueryPerformanceCounter(&start) != 0 &&
|
||||
@@ -248,15 +252,11 @@ static thread_id_t g_main_thread;
|
||||
static int g_main_thread_int;
|
||||
static std::atomic<int> g_thread_counter = 0;
|
||||
|
||||
KYTY_SUBSYSTEM_INIT(Threads) {
|
||||
void InitializeThreads() {
|
||||
g_main_thread = std::this_thread::get_id();
|
||||
g_main_thread_int = Thread::GetThreadIdUnique();
|
||||
}
|
||||
|
||||
KYTY_SUBSYSTEM_UNEXPECTED_SHUTDOWN(Threads) {}
|
||||
|
||||
KYTY_SUBSYSTEM_DESTROY(Threads) {}
|
||||
|
||||
Thread::Thread(thread_func_t func, void* arg)
|
||||
: m_thread(std::make_unique<ThreadPrivate>(func, arg)) {
|
||||
while (!m_thread->started) {
|
||||
|
||||
@@ -2,14 +2,13 @@
|
||||
#define KYTY_COMMON_THREADS_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/subsystems.h"
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
namespace Common {
|
||||
|
||||
KYTY_SUBSYSTEM_DEFINE(Threads);
|
||||
void InitializeThreads();
|
||||
|
||||
using thread_func_t = void (*)(void*);
|
||||
using wait_poll_func_t = void (*)();
|
||||
|
||||
+39
-38
@@ -2,7 +2,6 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/commonSubsystem.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "common/file.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -16,6 +15,7 @@
|
||||
#include "kernel/fileSystem.h"
|
||||
#include "kernel/memory.h"
|
||||
#include "kernel/pthread.h"
|
||||
#include "kytyGitVersion.h"
|
||||
#include "libs/agc.h"
|
||||
#include "libs/audio.h"
|
||||
#include "libs/controller.h"
|
||||
@@ -27,13 +27,31 @@
|
||||
|
||||
#include <cstdlib>
|
||||
#include <filesystem>
|
||||
#include <thread>
|
||||
|
||||
namespace Emulator {
|
||||
|
||||
static void PrintSystemInfo() {
|
||||
Common::SystemInfo info = Common::GetSystemInfo();
|
||||
const Common::SystemInfo info = Common::GetSystemInfo();
|
||||
|
||||
LOGF("ProcessorName = %s\n", info.ProcessorName.c_str());
|
||||
#if defined(__APPLE__)
|
||||
static constexpr auto platform_name = "macOS";
|
||||
#elif KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
static constexpr auto platform_name = "Windows";
|
||||
#elif KYTY_PLATFORM == KYTY_PLATFORM_LINUX
|
||||
static constexpr auto platform_name = "Linux";
|
||||
#else
|
||||
static constexpr auto platform_name = "Unknown";
|
||||
#endif
|
||||
|
||||
LOGF("Build\n"
|
||||
" version: %s\n\n"
|
||||
"Host\n"
|
||||
" os: %s\n"
|
||||
" cpu: %s\n"
|
||||
" threads: %u\n\n",
|
||||
KYTY_BUILD_LABEL, platform_name, info.ProcessorName.c_str(),
|
||||
std::thread::hardware_concurrency());
|
||||
}
|
||||
|
||||
static void KytyClose() {
|
||||
@@ -43,7 +61,7 @@ static void KytyClose() {
|
||||
|
||||
LOGF("done!\n");
|
||||
|
||||
Common::SubsystemsListSingleton::Instance()->ShutdownAll();
|
||||
Common::Subsystems::EmergencyShutdownActive();
|
||||
}
|
||||
|
||||
static void MountOrCreateDir(const std::filesystem::path& dir, const std::string& point) {
|
||||
@@ -105,30 +123,13 @@ static void ClearDebugTextureFolder() {
|
||||
}
|
||||
}
|
||||
|
||||
static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path& param_json) {
|
||||
static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path& param_json,
|
||||
Common::Subsystems& subsystems) {
|
||||
EXIT_IF(!Common::Thread::IsMainThread());
|
||||
|
||||
auto* slist = Common::SubsystemsList::Instance();
|
||||
|
||||
auto* audio = Libs::Audio::AudioSubsystem::Instance();
|
||||
auto* config = Config::ConfigSubsystem::Instance();
|
||||
auto* controller = Libs::Controller::ControllerSubsystem::Instance();
|
||||
auto* core = Common::CommonSubsystem::Instance();
|
||||
auto* file_system = Libs::LibKernel::FileSystem::FileSystemSubsystem::Instance();
|
||||
auto* graphics = Libs::Graphics::GraphicsSubsystem::Instance();
|
||||
auto* log = Log::LogSubsystem::Instance();
|
||||
auto* memory = Libs::LibKernel::Memory::MemorySubsystem::Instance();
|
||||
auto* network = Libs::Network::NetworkSubsystem::Instance();
|
||||
auto* profiler = Profiler::ProfilerSubsystem::Instance();
|
||||
auto* pthread = Libs::LibKernel::PthreadSubsystem::Instance();
|
||||
auto* timer = Loader::Timer::TimerSubsystem::Instance();
|
||||
|
||||
slist->Add(config, {core});
|
||||
slist->InitAll(true);
|
||||
|
||||
subsystems.Initialize<Config::Lifecycle>();
|
||||
Config::Load(cfg);
|
||||
slist->Add(log, {core, config});
|
||||
slist->InitAll(true);
|
||||
subsystems.Initialize<Log::Lifecycle>();
|
||||
|
||||
if (Common::File::IsFileExisting(param_json)) {
|
||||
Loader::SystemContentLoadParamSfo(param_json);
|
||||
@@ -138,17 +139,16 @@ static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path&
|
||||
}
|
||||
}
|
||||
|
||||
slist->Add(audio, {core, log, pthread, memory});
|
||||
slist->Add(controller, {core, log, config});
|
||||
slist->Add(file_system, {core, log, pthread});
|
||||
slist->Add(graphics, {core, log, pthread, memory, config, profiler, controller});
|
||||
slist->Add(memory, {core, log});
|
||||
slist->Add(network, {core, log, pthread});
|
||||
slist->Add(profiler, {core, config});
|
||||
slist->Add(pthread, {core, log, timer});
|
||||
slist->Add(timer, {core, log});
|
||||
|
||||
slist->InitAll(true);
|
||||
// Initialization order is explicit; destruction is automatic and reversed.
|
||||
subsystems.Initialize<Loader::Timer::Lifecycle>();
|
||||
subsystems.Initialize<Libs::LibKernel::PthreadLifecycle>();
|
||||
subsystems.Initialize<Profiler::Lifecycle>();
|
||||
subsystems.Initialize<Libs::Network::Lifecycle>();
|
||||
subsystems.Initialize<Libs::LibKernel::Memory::Lifecycle>();
|
||||
subsystems.Initialize<Libs::LibKernel::FileSystem::Lifecycle>();
|
||||
subsystems.Initialize<Libs::Controller::Lifecycle>();
|
||||
subsystems.Initialize<Libs::Audio::Lifecycle>();
|
||||
subsystems.Initialize<Libs::Graphics::Lifecycle>();
|
||||
}
|
||||
|
||||
static void LoadElf(const std::filesystem::path& elf, bool dbg_print_reloc = false,
|
||||
@@ -189,8 +189,9 @@ void Run(const RunOptions& options) {
|
||||
EXIT("ELF is required\n");
|
||||
}
|
||||
|
||||
const auto param_json = options.app0_dir / "sce_sys" / "param.json";
|
||||
Init(options.config, param_json);
|
||||
const auto param_json = options.app0_dir / "sce_sys" / "param.json";
|
||||
Common::Subsystems subsystems(true);
|
||||
Init(options.config, param_json, subsystems);
|
||||
|
||||
ClearDebugTextureFolder();
|
||||
|
||||
|
||||
@@ -15,6 +15,13 @@ bool TestWaitRegMemValue(uint64_t value, uint64_t ref, uint64_t mask, uint32_t f
|
||||
|
||||
enum class Pm4ProcessResult { Complete, Blocked };
|
||||
|
||||
enum class ContextStateOperation : uint32_t {
|
||||
Clear = 0,
|
||||
Push = 1,
|
||||
Pop = 2,
|
||||
PushClear = 3,
|
||||
};
|
||||
|
||||
class Pm4Execution {
|
||||
public:
|
||||
[[nodiscard]] bool MadeProgress() const noexcept { return m_made_progress; }
|
||||
@@ -49,6 +56,7 @@ public:
|
||||
KYTY_CLASS_NO_COPY(CommandProcessor);
|
||||
|
||||
void Reset();
|
||||
void ApplyContextStateOperation(ContextStateOperation operation);
|
||||
|
||||
void BufferInit();
|
||||
void BufferFlush();
|
||||
@@ -95,7 +103,7 @@ public:
|
||||
uint32_t mode);
|
||||
void DispatchIndirect(uint32_t data_offset, uint32_t mode);
|
||||
void WaitFlipDone(uint32_t video_out_handle, uint32_t display_buffer_index);
|
||||
void TriggerEvent(uint32_t event_type, uint32_t event_index);
|
||||
void TriggerEvent(uint32_t event_type, uint32_t event_index, uint64_t event_address = 0);
|
||||
|
||||
void SetUserDataMarker(HW::UserSgprType type) { m_user_data_marker = type; }
|
||||
[[nodiscard]] HW::UserSgprType GetUserDataMarker() const { return m_user_data_marker; }
|
||||
@@ -104,6 +112,7 @@ public:
|
||||
void SetCeComplete(bool complete) { m_ce_complete = complete; }
|
||||
void WaitCe();
|
||||
void WaitDeDiff(uint32_t diff);
|
||||
void WaitForRewind(bool valid);
|
||||
void IncrementDe();
|
||||
void IncrementCe();
|
||||
|
||||
@@ -149,6 +158,8 @@ private:
|
||||
|
||||
RenderContext& m_renderer;
|
||||
HW::Context m_ctx;
|
||||
HW::Context m_saved_ctx;
|
||||
bool m_context_state_pushed = false;
|
||||
HW::UserConfig m_ucfg;
|
||||
HW::Shader m_sh_ctx;
|
||||
HW::UserSgprType m_user_data_marker = HW::UserSgprType::Unknown;
|
||||
@@ -167,8 +178,9 @@ private:
|
||||
uint32_t m_const_ram[0x3000] = {0};
|
||||
|
||||
FlipInfo m_flip;
|
||||
uint64_t m_submit_id = 0;
|
||||
bool m_predicate_skip = false;
|
||||
uint64_t m_submit_id = 0;
|
||||
uint64_t m_synthetic_occlusion_counter = 0;
|
||||
bool m_predicate_skip = false;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -35,7 +35,6 @@ constexpr auto MakeContextDispatchTable() {
|
||||
}
|
||||
g_hw_ctx_func[Pm4::CB_TARGET_MASK] = HwCtxSetRenderTargetMask;
|
||||
g_hw_ctx_func[Pm4::PA_SC_GENERIC_SCISSOR_TL] = HwCtxSetGenericScissor;
|
||||
g_hw_ctx_func[Pm4::CB_BLEND_RED] = HwCtxSetBlendColor;
|
||||
g_hw_ctx_func[Pm4::CB_DCC_CONTROL] = HwCtxSetCbDccControl;
|
||||
g_hw_ctx_func[Pm4::DB_STENCIL_CONTROL] = HwCtxSetStencilControl;
|
||||
g_hw_ctx_func[Pm4::DB_STENCILREFMASK] = HwCtxSetStencilMask;
|
||||
@@ -82,7 +81,6 @@ constexpr auto MakeContextDispatchTable() {
|
||||
g_hw_ctx_func[Pm4::VGT_PRIMITIVEID_RESET] = HwCtxSetPrimitiveIdReset;
|
||||
g_hw_ctx_func[Pm4::PA_CL_OBJPRIM_ID_CNTL] = HwCtxSetObjprimIdControl;
|
||||
g_hw_ctx_func[Pm4::VGT_SHADER_STAGES_EN] = HwCtxSetShaderStages;
|
||||
g_hw_ctx_func[Pm4::PA_CL_GB_VERT_CLIP_ADJ] = HwCtxSetGuardBands;
|
||||
|
||||
for (uint32_t slot = 0; slot < 8; slot++) {
|
||||
g_hw_ctx_func[Pm4::CB_COLOR0_BASE + slot * 15] = HwCtxSetRenderTarget;
|
||||
@@ -217,6 +215,7 @@ constexpr auto MakeOpcodeDispatchTable() {
|
||||
g_cp_op_func[Pm4::IT_COND_EXEC] = CpOpCondExec;
|
||||
g_cp_op_func[Pm4::IT_SET_PREDICATION] = CpOpSetPredication;
|
||||
g_cp_op_func[Pm4::IT_WRITE_DATA] = CpOpWriteData;
|
||||
g_cp_op_func[Pm4::IT_WAIT_REG_MEM] = CpOpWaitRegMem32;
|
||||
g_cp_op_func[Pm4::IT_INDIRECT_BUFFER] = CpOpIndirectBuffer;
|
||||
g_cp_op_func[Pm4::IT_COPY_DATA] = CpOpCopyData;
|
||||
g_cp_op_func[Pm4::IT_EVENT_WRITE] = CpOpEventWrite;
|
||||
@@ -224,6 +223,7 @@ constexpr auto MakeOpcodeDispatchTable() {
|
||||
g_cp_op_func[Pm4::IT_EVENT_WRITE_EOS] = CpOpEventWriteEos;
|
||||
g_cp_op_func[Pm4::IT_DMA_DATA] = CpOpDmaData;
|
||||
g_cp_op_func[Pm4::IT_ACQUIRE_MEM] = CpOpAcquireMem;
|
||||
g_cp_op_func[Pm4::IT_REWIND] = CpOpRewind;
|
||||
g_cp_op_func[Pm4::IT_SET_CONTEXT_REG] = CpOpSetContextReg;
|
||||
g_cp_op_func[Pm4::IT_SET_SH_REG] = CpOpSetShaderReg;
|
||||
g_cp_op_func[Pm4::IT_SET_UCONFIG_REG] = CpOpSetUconfigReg;
|
||||
@@ -238,6 +238,7 @@ constexpr auto MakeOpcodeDispatchTable() {
|
||||
g_cp_op_func[Pm4::IT_WAIT_ON_CE_COUNTER] = CpOpWaitOnCeCounter;
|
||||
g_cp_op_func[Pm4::IT_WAIT_ON_DE_COUNTER_DIFF] = CpOpWaitOnDeCounterDiff;
|
||||
g_cp_op_func[Pm4::IT_GET_LOD_STATS] = CpOpGetLodStats;
|
||||
g_cp_op_func[Pm4::IT_WAIT_REG_MEM_64] = CpOpWaitRegMem64;
|
||||
|
||||
return g_cp_op_func;
|
||||
}
|
||||
@@ -246,14 +247,13 @@ constexpr auto MakeCustomOpcodeDispatchTable() {
|
||||
std::array<cp_op_parser_func_t, Pm4::R_NUM> g_cp_op_custom_func {};
|
||||
|
||||
g_cp_op_custom_func[Pm4::R_DISPATCH_RESET] = CpOpDispatchReset;
|
||||
g_cp_op_custom_func[Pm4::R_WAIT_MEM_32] = CpOpWaitRegMem32;
|
||||
g_cp_op_custom_func[Pm4::R_WAIT_FLIP_DONE] = CpOpWaitFlipDone;
|
||||
g_cp_op_custom_func[Pm4::R_PUSH_MARKER] = CpOpPushMarker;
|
||||
g_cp_op_custom_func[Pm4::R_POP_MARKER] = CpOpPopMarker;
|
||||
g_cp_op_custom_func[Pm4::R_ACQUIRE_MEM] = CpOpAcquireMem;
|
||||
g_cp_op_custom_func[Pm4::R_WAIT_MEM_64] = CpOpWaitRegMem64;
|
||||
g_cp_op_custom_func[Pm4::R_FLIP] = CpOpFlip;
|
||||
g_cp_op_custom_func[Pm4::R_RELEASE_MEM] = CpOpReleaseMem;
|
||||
g_cp_op_custom_func[Pm4::R_CONTEXT_STATE] = CpOpContextState;
|
||||
|
||||
return g_cp_op_custom_func;
|
||||
}
|
||||
|
||||
@@ -56,7 +56,6 @@ uint32_t HwCtxSetWindowScissor(CommandProcessor&, uint32_t, uint32_t, const uint
|
||||
uint32_t HwCtxSetClipRect(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetRenderTargetMask(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetGenericScissor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetBlendColor(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetCbDccControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetStencilControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetStencilMask(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
@@ -90,7 +89,6 @@ uint32_t HwCtxSetDrawPayloadControl(CommandProcessor&, uint32_t, uint32_t, const
|
||||
uint32_t HwCtxSetPrimitiveIdReset(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetObjprimIdControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetShaderStages(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetGuardBands(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetRenderTarget(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetColorInfo(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
uint32_t HwCtxSetBlendControl(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
@@ -121,6 +119,7 @@ uint32_t HwUcSetGeIndexOffset(CommandProcessor&, uint32_t, uint32_t, const uint3
|
||||
uint32_t HwUcSetGdsOaRegisters(CommandProcessor&, uint32_t, uint32_t, const uint32_t*, uint32_t);
|
||||
|
||||
uint32_t CpOpNop(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpContextState(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpSetBase(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpClearState(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpIndexBase(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
@@ -132,6 +131,7 @@ uint32_t CpOpDrawIndirectMulti(CommandProcessor&, uint32_t, const uint32_t*, uin
|
||||
uint32_t CpOpDrawIndex(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpDrawIndexOffset(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpPfpSyncMe(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpRewind(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpIndexType(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpNumInstances(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
uint32_t CpOpDrawIndexAuto(CommandProcessor&, uint32_t, const uint32_t*, uint32_t, uint32_t);
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -3,15 +3,8 @@
|
||||
|
||||
#include "common/common.h"
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
namespace Libs::Graphics::Prospero {
|
||||
|
||||
template <typename T>
|
||||
constexpr auto GpuEnumValue(T value) {
|
||||
return static_cast<std::underlying_type_t<T>>(value);
|
||||
}
|
||||
|
||||
enum class PrimitiveType : uint32_t {
|
||||
kNone = 0,
|
||||
kPointList = 1,
|
||||
@@ -60,24 +53,34 @@ enum class GsOutputPrimitiveType : uint32_t {
|
||||
};
|
||||
|
||||
enum class ChannelLayout : uint32_t {
|
||||
kInvalid = 0,
|
||||
k8 = 1,
|
||||
k16 = 2,
|
||||
k8_8 = 3,
|
||||
k32 = 4,
|
||||
k16_16 = 5,
|
||||
k11_11_10 = 6,
|
||||
k10_10_10_2 = 9,
|
||||
k8_8_8_8 = 10,
|
||||
k32_32 = 11,
|
||||
k16_16_16_16 = 12,
|
||||
k32_32_32_32 = 14,
|
||||
k5_6_5 = 16,
|
||||
k5_5_5_1 = 17,
|
||||
k4_4_4_4 = 19,
|
||||
kBc1 = 35,
|
||||
kBc2 = 36,
|
||||
kBc3 = 37,
|
||||
kInvalid = 0,
|
||||
k8 = 1,
|
||||
k16 = 2,
|
||||
k8_8 = 3,
|
||||
k32 = 4,
|
||||
k16_16 = 5,
|
||||
k11_11_10 = 6,
|
||||
k10_11_11 = 7,
|
||||
k2_10_10_10 = 8,
|
||||
k10_10_10_2 = 9,
|
||||
k8_8_8_8 = 10,
|
||||
k32_32 = 11,
|
||||
k16_16_16_16 = 12,
|
||||
k32_32_32 = 13,
|
||||
k32_32_32_32 = 14,
|
||||
k5_6_5 = 16,
|
||||
k5_5_5_1 = 17,
|
||||
k1_5_5_5 = 18,
|
||||
k4_4_4_4 = 19,
|
||||
k10_10_10_2Float = 31,
|
||||
k9_9_9_5 = 34,
|
||||
kBc1 = 35,
|
||||
kBc2 = 36,
|
||||
kBc3 = 37,
|
||||
kBc4 = 38,
|
||||
kBc5 = 39,
|
||||
kBc6 = 40,
|
||||
kBc7 = 41,
|
||||
};
|
||||
|
||||
enum class ChannelType : uint32_t {
|
||||
@@ -105,32 +108,52 @@ enum class ChannelOrder : uint32_t {
|
||||
kAltReversed = 3,
|
||||
};
|
||||
|
||||
// Maps a shader's logical RGBA export to the host color-attachment components. Two bits per
|
||||
// component keep this cheap to carry in shader and pipeline keys.
|
||||
// Selects the logical shader component written to each physical color-attachment component.
|
||||
// Two bits per component keep this cheap to carry in shader and pipeline keys.
|
||||
struct ColorComponentMapping {
|
||||
uint8_t packed = 0xe4u; // RGBA: 0, 1, 2, 3
|
||||
static constexpr uint8_t kIdentity = 0xe4u;
|
||||
|
||||
uint8_t packed = kIdentity;
|
||||
|
||||
[[nodiscard]] constexpr uint32_t Map(uint32_t component) const {
|
||||
return component < 4u ? (packed >> (component * 2u)) & 0x3u : component;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr uint32_t ApplyMask(uint32_t mask) const {
|
||||
[[nodiscard]] constexpr uint32_t ApplyMask(uint32_t logical_mask) const {
|
||||
uint32_t mapped = 0;
|
||||
for (uint32_t component = 0; component < 4u; component++) {
|
||||
mapped |= ((mask >> component) & 1u) << Map(component);
|
||||
for (uint32_t physical_component = 0; physical_component < 4u; physical_component++) {
|
||||
mapped |= ((logical_mask >> Map(physical_component)) & 1u) << physical_component;
|
||||
}
|
||||
return mapped;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool IsIdentity() const { return packed == 0xe4u; }
|
||||
// This mapping selects an intermediate component; next selects the final logical component.
|
||||
[[nodiscard]] constexpr ColorComponentMapping Then(ColorComponentMapping next) const {
|
||||
ColorComponentMapping result {0u};
|
||||
for (uint32_t physical_component = 0; physical_component < 4u; physical_component++) {
|
||||
result.packed |= static_cast<uint8_t>(next.Map(Map(physical_component))
|
||||
<< (physical_component * 2u));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool IsIdentity() const { return packed == kIdentity; }
|
||||
|
||||
bool operator==(const ColorComponentMapping&) const = default;
|
||||
};
|
||||
|
||||
static_assert(sizeof(ColorComponentMapping) == sizeof(uint8_t));
|
||||
|
||||
inline constexpr ColorComponentMapping ColorMappingAbgr {0x1bu}; // 3, 2, 1, 0
|
||||
inline constexpr ColorComponentMapping ColorMappingRgba {ColorComponentMapping::kIdentity};
|
||||
inline constexpr ColorComponentMapping ColorMappingGr {0xe1u}; // 1, 0, 2, 3
|
||||
inline constexpr ColorComponentMapping ColorMappingRabg {0x6cu}; // 0, 3, 2, 1
|
||||
inline constexpr ColorComponentMapping ColorMappingRgab {0xb4u}; // 0, 1, 3, 2
|
||||
inline constexpr ColorComponentMapping ColorMappingBgra {0xc6u}; // 2, 1, 0, 3
|
||||
inline constexpr ColorComponentMapping ColorMappingAbgr {0x1bu}; // 3, 2, 1, 0
|
||||
inline constexpr ColorComponentMapping ColorMappingAgba {0x27u}; // 3, 1, 2, 0
|
||||
inline constexpr ColorComponentMapping ColorMappingArbg {0x63u}; // 3, 0, 2, 1
|
||||
inline constexpr ColorComponentMapping ColorMappingAgbr {0x87u}; // 3, 1, 0, 2
|
||||
inline constexpr ColorComponentMapping ColorMappingArgb {0x93u}; // 3, 0, 1, 2
|
||||
|
||||
enum class DepthFormat : uint32_t {
|
||||
kInvalid = 0,
|
||||
@@ -378,9 +401,11 @@ enum class BufferFormat : uint32_t {
|
||||
k8Srgb = 128,
|
||||
k8_8Srgb = 129,
|
||||
k8_8_8_8Srgb = 130,
|
||||
k10_10_10_2Float = 131,
|
||||
k9_9_9_5Float = 132,
|
||||
k5_6_5UNorm = 133,
|
||||
k5_5_5_1UNorm = 134,
|
||||
k1_5_5_5UNorm = 135,
|
||||
k4_4_4_4UNorm = 136,
|
||||
kFmask8_S4_F4 = 161,
|
||||
kBc1UNorm = 169,
|
||||
|
||||
@@ -3,129 +3,221 @@
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
#include <array>
|
||||
#include <bit>
|
||||
|
||||
namespace Libs::Graphics::Prospero {
|
||||
namespace {
|
||||
|
||||
struct FormatInfo {
|
||||
uint32_t format;
|
||||
uint32_t bytes_per_element;
|
||||
uint32_t block_compressed_bytes_per_block;
|
||||
uint32_t render_target_bytes_per_element;
|
||||
bool supported_sampled_texture_format;
|
||||
bool unsigned_integer_texture_format;
|
||||
BufferFormat format;
|
||||
uint32_t bytes_per_element;
|
||||
uint32_t block_compressed_bytes_per_block;
|
||||
uint32_t render_target_bytes_per_element;
|
||||
bool sampled_texture;
|
||||
bool uint_texture;
|
||||
};
|
||||
|
||||
constexpr FormatInfo kFormatInfo[] = {
|
||||
{GpuEnumValue(BufferFormat::k8UNorm), 1, 0, 1, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8SNorm), 0, 0, 1, false, false},
|
||||
{GpuEnumValue(BufferFormat::k8UInt), 1, 0, 1, true, true},
|
||||
{GpuEnumValue(BufferFormat::k16UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16SNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16UInt), 2, 0, 2, true, true},
|
||||
{GpuEnumValue(BufferFormat::k16SInt), 2, 0, 2, false, false},
|
||||
{GpuEnumValue(BufferFormat::k16Float), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8SNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8UInt), 2, 0, 2, true, true},
|
||||
{GpuEnumValue(BufferFormat::k8_8SInt), 2, 0, 2, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32UInt), 4, 0, 4, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32SInt), 4, 0, 4, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32Float), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16UNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16SNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16UInt), 4, 0, 4, true, true},
|
||||
{GpuEnumValue(BufferFormat::k16_16SInt), 4, 0, 4, false, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16Float), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k11_11_10Float), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k10_10_10_2UNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k10_10_10_2UInt), 4, 0, 4, true, true},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8UNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8SNorm), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8UInt), 4, 0, 4, true, true},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8SInt), 4, 0, 4, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32UInt), 8, 0, 8, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32_32SInt), 8, 0, 8, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32Float), 8, 0, 8, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16UNorm), 8, 0, 8, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16SNorm), 8, 0, 8, true, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16UInt), 8, 0, 8, true, true},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16SInt), 8, 0, 8, false, false},
|
||||
{GpuEnumValue(BufferFormat::k16_16_16_16Float), 8, 0, 8, true, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32UInt), 12, 0, 12, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32SInt), 12, 0, 12, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32Float), 12, 0, 12, true, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32_32UInt), 16, 0, 16, true, true},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32_32SInt), 16, 0, 16, false, false},
|
||||
{GpuEnumValue(BufferFormat::k32_32_32_32Float), 16, 0, 16, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8Srgb), 1, 0, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8Srgb), 2, 0, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::k8_8_8_8Srgb), 4, 0, 4, true, false},
|
||||
{GpuEnumValue(BufferFormat::k9_9_9_5Float), 4, 0, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::k5_6_5UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k5_5_5_1UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::k4_4_4_4UNorm), 2, 0, 2, true, false},
|
||||
{GpuEnumValue(BufferFormat::kFmask8_S4_F4), 1, 0, 1, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc1UNorm), 0, 8, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc1Srgb), 0, 8, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc2UNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc2Srgb), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc3UNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc3Srgb), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc4UNorm), 0, 8, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc4SNorm), 0, 8, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc5UNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc5SNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc6UFloat), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc6SFloat), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc7UNorm), 0, 16, 0, true, false},
|
||||
{GpuEnumValue(BufferFormat::kBc7Srgb), 0, 16, 0, true, false},
|
||||
{BufferFormat::k8UNorm, 1, 0, 1, true, false},
|
||||
{BufferFormat::k8SNorm, 0, 0, 1, false, false},
|
||||
{BufferFormat::k8UInt, 1, 0, 1, true, true},
|
||||
{BufferFormat::k16UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k16UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k16SInt, 2, 0, 2, false, false},
|
||||
{BufferFormat::k16Float, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8SNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k8_8UInt, 2, 0, 2, true, true},
|
||||
{BufferFormat::k8_8SInt, 2, 0, 2, false, false},
|
||||
{BufferFormat::k32UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k32SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k32Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k16_16UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k16_16SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k16_16Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k11_11_10UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k10_10_10_2UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8UNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8SNorm, 4, 0, 4, true, false},
|
||||
{BufferFormat::k8_8_8_8UInt, 4, 0, 4, true, true},
|
||||
{BufferFormat::k8_8_8_8SInt, 4, 0, 4, false, false},
|
||||
{BufferFormat::k32_32UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k32_32SInt, 8, 0, 8, false, false},
|
||||
{BufferFormat::k32_32Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16SNorm, 8, 0, 8, true, false},
|
||||
{BufferFormat::k16_16_16_16UInt, 8, 0, 8, true, true},
|
||||
{BufferFormat::k16_16_16_16SInt, 8, 0, 8, false, false},
|
||||
{BufferFormat::k16_16_16_16Float, 8, 0, 8, true, false},
|
||||
{BufferFormat::k32_32_32UInt, 12, 0, 12, true, true},
|
||||
{BufferFormat::k32_32_32SInt, 12, 0, 12, false, false},
|
||||
{BufferFormat::k32_32_32Float, 12, 0, 12, true, false},
|
||||
{BufferFormat::k32_32_32_32UInt, 16, 0, 16, true, true},
|
||||
{BufferFormat::k32_32_32_32SInt, 16, 0, 16, false, false},
|
||||
{BufferFormat::k32_32_32_32Float, 16, 0, 16, true, false},
|
||||
{BufferFormat::k8Srgb, 1, 0, 0, true, false},
|
||||
{BufferFormat::k8_8Srgb, 2, 0, 0, true, false},
|
||||
{BufferFormat::k8_8_8_8Srgb, 4, 0, 4, true, false},
|
||||
{BufferFormat::k9_9_9_5Float, 4, 0, 0, true, false},
|
||||
{BufferFormat::k5_6_5UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k5_5_5_1UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::k1_5_5_5UNorm, 0, 0, 2, false, false},
|
||||
{BufferFormat::k4_4_4_4UNorm, 2, 0, 2, true, false},
|
||||
{BufferFormat::kFmask8_S4_F4, 1, 0, 1, true, false},
|
||||
{BufferFormat::kBc1UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc1Srgb, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc2UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc2Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc3UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc3Srgb, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc4UNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc4SNorm, 0, 8, 0, true, false},
|
||||
{BufferFormat::kBc5UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc5SNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc6UFloat, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc6SFloat, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc7UNorm, 0, 16, 0, true, false},
|
||||
{BufferFormat::kBc7Srgb, 0, 16, 0, true, false},
|
||||
};
|
||||
|
||||
constexpr uint8_t RenderTargetTypeBit(ChannelType type) {
|
||||
return static_cast<uint8_t>(1u << static_cast<uint32_t>(type));
|
||||
}
|
||||
|
||||
constexpr auto kUNormType = RenderTargetTypeBit(ChannelType::kUNorm);
|
||||
constexpr auto kIntegerTypes =
|
||||
RenderTargetTypeBit(ChannelType::kUInt) | RenderTargetTypeBit(ChannelType::kSInt);
|
||||
constexpr auto kNormalizedIntegerTypes =
|
||||
kUNormType | RenderTargetTypeBit(ChannelType::kSNorm) | kIntegerTypes;
|
||||
|
||||
struct RenderTargetLayoutInfo {
|
||||
ChannelLayout layout;
|
||||
BufferFormat first_linear_format;
|
||||
uint8_t linear_type_mask;
|
||||
uint8_t components;
|
||||
BufferFormat extra_format = BufferFormat::kInvalid;
|
||||
ChannelType extra_type = ChannelType::kUNorm;
|
||||
ChannelOrderSupport order_support = ChannelOrderSupport::kAll;
|
||||
};
|
||||
|
||||
constexpr RenderTargetLayoutInfo kRenderTargetLayouts[] = {
|
||||
{ChannelLayout::k8, BufferFormat::k8UNorm, kNormalizedIntegerTypes, 1, BufferFormat::k8Srgb,
|
||||
ChannelType::kSrgb},
|
||||
{ChannelLayout::k16, BufferFormat::k16UNorm, kNormalizedIntegerTypes, 1, BufferFormat::k16Float,
|
||||
ChannelType::kFloat},
|
||||
{ChannelLayout::k8_8, BufferFormat::k8_8UNorm, kNormalizedIntegerTypes, 2,
|
||||
BufferFormat::k8_8Srgb, ChannelType::kSrgb},
|
||||
{ChannelLayout::k32, BufferFormat::k32UInt, kIntegerTypes, 1, BufferFormat::k32Float,
|
||||
ChannelType::kFloat},
|
||||
{ChannelLayout::k16_16, BufferFormat::k16_16UNorm, kNormalizedIntegerTypes, 2,
|
||||
BufferFormat::k16_16Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k11_11_10, BufferFormat::k11_11_10UNorm, kNormalizedIntegerTypes, 3,
|
||||
BufferFormat::k11_11_10Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k10_11_11, BufferFormat::k10_11_11UNorm, kNormalizedIntegerTypes, 3,
|
||||
BufferFormat::k10_11_11Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k2_10_10_10, BufferFormat::k2_10_10_10UNorm, kNormalizedIntegerTypes, 4},
|
||||
{ChannelLayout::k10_10_10_2, BufferFormat::k10_10_10_2UNorm, kNormalizedIntegerTypes, 4},
|
||||
{ChannelLayout::k8_8_8_8, BufferFormat::k8_8_8_8UNorm, kNormalizedIntegerTypes, 4,
|
||||
BufferFormat::k8_8_8_8Srgb, ChannelType::kSrgb},
|
||||
{ChannelLayout::k32_32, BufferFormat::k32_32UInt, kIntegerTypes, 2, BufferFormat::k32_32Float,
|
||||
ChannelType::kFloat},
|
||||
{ChannelLayout::k16_16_16_16, BufferFormat::k16_16_16_16UNorm, kNormalizedIntegerTypes, 4,
|
||||
BufferFormat::k16_16_16_16Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k32_32_32_32, BufferFormat::k32_32_32_32UInt, kIntegerTypes, 4,
|
||||
BufferFormat::k32_32_32_32Float, ChannelType::kFloat},
|
||||
{ChannelLayout::k5_6_5, BufferFormat::k5_6_5UNorm, kUNormType, 3},
|
||||
{ChannelLayout::k5_5_5_1, BufferFormat::k5_5_5_1UNorm, kUNormType, 4},
|
||||
{ChannelLayout::k1_5_5_5, BufferFormat::k1_5_5_5UNorm, kUNormType, 4},
|
||||
{ChannelLayout::k4_4_4_4, BufferFormat::k4_4_4_4UNorm, kUNormType, 4},
|
||||
{ChannelLayout::k10_10_10_2Float, BufferFormat::kInvalid, 0, 4, BufferFormat::k10_10_10_2Float,
|
||||
ChannelType::kFloat, ChannelOrderSupport::kStandardOnly},
|
||||
};
|
||||
|
||||
const RenderTargetLayoutInfo* FindRenderTargetLayout(ChannelLayout layout) {
|
||||
for (const auto& info: kRenderTargetLayouts) {
|
||||
if (info.layout == layout) {
|
||||
return &info;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
constexpr auto MakeFormatInfoLookup() {
|
||||
constexpr uint32_t kMaxFormat = GpuEnumValue(BufferFormat::kBc7Srgb);
|
||||
constexpr size_t kMaxFormat = static_cast<size_t>(BufferFormat::kBc7Srgb);
|
||||
std::array<const FormatInfo*, kMaxFormat + 1> lookup {};
|
||||
for (const auto& info: kFormatInfo) {
|
||||
lookup[info.format] = &info;
|
||||
lookup[static_cast<size_t>(info.format)] = &info;
|
||||
}
|
||||
return lookup;
|
||||
}
|
||||
|
||||
constexpr auto kFormatInfoLookup = MakeFormatInfoLookup();
|
||||
|
||||
const FormatInfo* FindFormatInfo(uint32_t format) {
|
||||
return format < kFormatInfoLookup.size() ? kFormatInfoLookup[format] : nullptr;
|
||||
const FormatInfo* FindFormatInfo(BufferFormat format) {
|
||||
const auto index = static_cast<size_t>(format);
|
||||
return index < kFormatInfoLookup.size() ? kFormatInfoLookup[index] : nullptr;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
uint32_t NumBytesPerElement(uint32_t format) {
|
||||
RenderTargetFormatEncoding ResolveRenderTargetFormat(ChannelLayout layout, ChannelType type) {
|
||||
const auto* layout_info = FindRenderTargetLayout(layout);
|
||||
const auto raw_type = static_cast<uint32_t>(type);
|
||||
if (layout_info == nullptr || raw_type >= 8u) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto format = BufferFormat::kInvalid;
|
||||
if (layout_info->extra_format != BufferFormat::kInvalid && type == layout_info->extra_type) {
|
||||
format = layout_info->extra_format;
|
||||
} else if ((layout_info->linear_type_mask & (1u << raw_type)) != 0) {
|
||||
const auto first_type =
|
||||
std::countr_zero(static_cast<uint32_t>(layout_info->linear_type_mask));
|
||||
format = static_cast<BufferFormat>(static_cast<uint32_t>(layout_info->first_linear_format) +
|
||||
raw_type - first_type);
|
||||
}
|
||||
if (format == BufferFormat::kInvalid) {
|
||||
return {};
|
||||
}
|
||||
return {format, layout_info->components, layout_info->order_support};
|
||||
}
|
||||
|
||||
uint32_t NumBytesPerElement(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr ? info->bytes_per_element : 0;
|
||||
}
|
||||
|
||||
uint32_t BlockCompressedBytesPerBlock(uint32_t format) {
|
||||
uint32_t BlockCompressedBytesPerBlock(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr ? info->block_compressed_bytes_per_block : 0;
|
||||
}
|
||||
|
||||
uint32_t RenderTargetBytesPerElement(uint32_t format) {
|
||||
uint32_t RenderTargetBytesPerElement(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr ? info->render_target_bytes_per_element : 0;
|
||||
}
|
||||
|
||||
bool IsSupportedTextureFormat(uint32_t format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->supported_sampled_texture_format;
|
||||
bool IsFmaskTextureFormat(BufferFormat format) {
|
||||
return format == BufferFormat::kFmask8_S4_F4;
|
||||
}
|
||||
|
||||
bool IsUintTextureFormat(uint32_t format) {
|
||||
bool IsSampledTextureFormat(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->unsigned_integer_texture_format;
|
||||
return info != nullptr && info->sampled_texture;
|
||||
}
|
||||
|
||||
bool IsFmaskTextureFormat(uint32_t format) {
|
||||
return format == GpuEnumValue(BufferFormat::kFmask8_S4_F4);
|
||||
bool IsUintTextureFormat(BufferFormat format) {
|
||||
const auto* info = FindFormatInfo(format);
|
||||
return info != nullptr && info->uint_texture;
|
||||
}
|
||||
|
||||
BufferFormat RemapTextureFormat(BufferFormat format) {
|
||||
return format == BufferFormat::k11_11_10UInt ? BufferFormat::k32UInt : format;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics::Prospero
|
||||
@@ -1,16 +1,50 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GUEST_GPU_GPU_FORMAT_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_GUEST_GPU_GPU_FORMAT_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
namespace Libs::Graphics::Prospero {
|
||||
|
||||
uint32_t NumBytesPerElement(uint32_t format);
|
||||
uint32_t BlockCompressedBytesPerBlock(uint32_t format);
|
||||
uint32_t RenderTargetBytesPerElement(uint32_t format);
|
||||
bool IsSupportedTextureFormat(uint32_t format);
|
||||
bool IsUintTextureFormat(uint32_t format);
|
||||
bool IsFmaskTextureFormat(uint32_t format);
|
||||
enum class ChannelOrderSupport : uint8_t {
|
||||
kNone,
|
||||
kStandardOnly,
|
||||
kAll,
|
||||
};
|
||||
|
||||
struct RenderTargetFormatEncoding {
|
||||
BufferFormat buffer_format = BufferFormat::kInvalid;
|
||||
uint8_t components = 0;
|
||||
ChannelOrderSupport order_support = ChannelOrderSupport::kNone;
|
||||
|
||||
[[nodiscard]] constexpr bool IsValid() const {
|
||||
return buffer_format != BufferFormat::kInvalid && components >= 1u && components <= 4u &&
|
||||
order_support != ChannelOrderSupport::kNone;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool SupportsOrder(ChannelOrder order) const {
|
||||
switch (order_support) {
|
||||
case ChannelOrderSupport::kStandardOnly: return order == ChannelOrder::kStandard;
|
||||
case ChannelOrderSupport::kAll:
|
||||
switch (order) {
|
||||
case ChannelOrder::kStandard:
|
||||
case ChannelOrder::kAlt:
|
||||
case ChannelOrder::kReversed:
|
||||
case ChannelOrder::kAltReversed: return true;
|
||||
}
|
||||
return false;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
RenderTargetFormatEncoding ResolveRenderTargetFormat(ChannelLayout layout, ChannelType type);
|
||||
uint32_t NumBytesPerElement(BufferFormat format);
|
||||
uint32_t BlockCompressedBytesPerBlock(BufferFormat format);
|
||||
uint32_t RenderTargetBytesPerElement(BufferFormat format);
|
||||
bool IsFmaskTextureFormat(BufferFormat format);
|
||||
bool IsSampledTextureFormat(BufferFormat format);
|
||||
bool IsUintTextureFormat(BufferFormat format);
|
||||
BufferFormat RemapTextureFormat(BufferFormat format);
|
||||
|
||||
} // namespace Libs::Graphics::Prospero
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/sync.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
#include "graphics/presentation/window.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
@@ -26,6 +27,7 @@
|
||||
#include <cstdio>
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <semaphore>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
@@ -36,7 +38,7 @@ static thread_local CommandProcessor* g_current_processor = nullptr;
|
||||
static thread_local Pm4Execution* g_current_execution = nullptr;
|
||||
static thread_local bool g_gpu_mutex_owned = false;
|
||||
static thread_local bool g_gpu_thread = false;
|
||||
static thread_local GpuState* g_gpu_state = nullptr;
|
||||
static thread_local GuestGpu* g_gpu_state = nullptr;
|
||||
|
||||
class GpuMutexLock final {
|
||||
public:
|
||||
@@ -59,116 +61,30 @@ private:
|
||||
Common::Mutex& m_mutex;
|
||||
};
|
||||
|
||||
struct OwnedCmdBuffer {
|
||||
OwnedCmdBuffer() = default;
|
||||
explicit OwnedCmdBuffer(const uint32_t* data, uint32_t count) {
|
||||
EXIT_IF(data == nullptr && count != 0);
|
||||
if (count != 0) {
|
||||
m_words.assign(data, data + count);
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Empty() const noexcept { return m_words.empty(); }
|
||||
[[nodiscard]] uint32_t Size() const noexcept { return static_cast<uint32_t>(m_words.size()); }
|
||||
[[nodiscard]] uint32_t* Data() noexcept { return m_words.data(); }
|
||||
|
||||
private:
|
||||
std::vector<uint32_t> m_words;
|
||||
};
|
||||
|
||||
class GpuState {
|
||||
public:
|
||||
static constexpr uint32_t ComputePipeCount = 7;
|
||||
static constexpr uint32_t QueuesPerComputePipe = 8;
|
||||
static constexpr uint32_t ComputeQueueCount = ComputePipeCount * QueuesPerComputePipe;
|
||||
static constexpr uint32_t QueueCount = 1 + ComputeQueueCount;
|
||||
|
||||
explicit GpuState(RenderContext& renderer): m_renderer(renderer) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
m_gfx_cp = std::make_unique<CommandProcessor>(renderer);
|
||||
m_thread = std::jthread(ThreadRun, this);
|
||||
}
|
||||
~GpuState();
|
||||
|
||||
KYTY_CLASS_NO_COPY(GpuState);
|
||||
|
||||
void Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t* cmd_const_buffer,
|
||||
uint32_t num_const_dw, bool trigger_agc_interrupt_on_done);
|
||||
void SubmitCompute(uint32_t queue, uint32_t* cmd_buffer, uint32_t num_dw,
|
||||
bool trigger_agc_interrupt_on_done);
|
||||
void SubmitFlipPreparation(uint64_t request_id);
|
||||
void Done();
|
||||
void Shutdown();
|
||||
[[nodiscard]] bool IsStopping();
|
||||
void SendCommand(Common::UniqueFunction<void>&& command);
|
||||
void SendCommandSync(Common::UniqueFunction<void>&& command);
|
||||
int GetFrameNum();
|
||||
[[nodiscard]] static bool IsGpuThread() noexcept { return g_gpu_thread; }
|
||||
|
||||
private:
|
||||
enum class SubmissionType { Graphics, Compute, FlipPreparation };
|
||||
|
||||
struct Submission {
|
||||
SubmissionType type = SubmissionType::Graphics;
|
||||
uint32_t queue_id = 0;
|
||||
OwnedCmdBuffer commands;
|
||||
OwnedCmdBuffer constant_commands;
|
||||
Pm4Execution command_execution;
|
||||
Pm4Execution constant_execution;
|
||||
bool trigger_agc_interrupt_on_done = false;
|
||||
bool reset_processor = false;
|
||||
bool started = false;
|
||||
bool command_complete = false;
|
||||
bool constant_complete = false;
|
||||
bool blocked = false;
|
||||
uint64_t flip_request_id = 0;
|
||||
};
|
||||
|
||||
void WaitLocked();
|
||||
void Enqueue(Submission submission);
|
||||
void WaitForIdle();
|
||||
void ProcessCommands();
|
||||
bool Process(Submission& submission);
|
||||
static void ThreadRun(void* data);
|
||||
CommandProcessor& GetProcessor(uint32_t queue_id);
|
||||
|
||||
RenderContext& m_renderer;
|
||||
Common::Mutex m_submission_mutex;
|
||||
Common::Mutex m_queue_mutex;
|
||||
std::mutex m_shutdown_mutex;
|
||||
Common::CondVar m_work_available;
|
||||
Common::CondVar m_idle;
|
||||
std::array<std::deque<Submission>, QueueCount> m_queues;
|
||||
std::deque<Common::UniqueFunction<void>> m_commands;
|
||||
std::atomic_uint32_t m_pending_commands {0};
|
||||
uint32_t m_next_queue = 0;
|
||||
uint32_t m_submission_count = 0;
|
||||
bool m_processing = false;
|
||||
bool m_graphics_done = true;
|
||||
bool m_accepting = true;
|
||||
bool m_stopping = false;
|
||||
bool m_shutdown_complete = false;
|
||||
|
||||
std::unique_ptr<CommandProcessor> m_gfx_cp;
|
||||
std::array<std::unique_ptr<CommandProcessor>, ComputeQueueCount> m_compute_cp;
|
||||
|
||||
uint64_t m_submit_id = 0;
|
||||
std::atomic_int m_done_num = 0;
|
||||
std::jthread m_thread;
|
||||
|
||||
friend class CommandProcessor;
|
||||
};
|
||||
|
||||
static bool GraphicsRunDebugDumpEnabled() {
|
||||
return Config::GraphicsDebugDumpEnabled() &&
|
||||
Config::GetPrintfDirection() != Config::OutputDirection::Silent;
|
||||
}
|
||||
|
||||
GpuState::~GpuState() {
|
||||
GuestGpu::OwnedCmdBuffer::OwnedCmdBuffer(const uint32_t* data, uint32_t count) {
|
||||
EXIT_IF(data == nullptr && count != 0);
|
||||
if (count != 0) {
|
||||
m_words.assign(data, data + count);
|
||||
}
|
||||
}
|
||||
|
||||
GuestGpu::GuestGpu(RenderContext& renderer): m_renderer(renderer) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
GraphicsInitJmpTables();
|
||||
m_gfx_cp = std::make_unique<CommandProcessor>(renderer);
|
||||
m_thread = std::jthread(ThreadRun, this);
|
||||
}
|
||||
|
||||
GuestGpu::~GuestGpu() {
|
||||
Shutdown();
|
||||
}
|
||||
|
||||
void GpuState::Shutdown() {
|
||||
void GuestGpu::Shutdown() {
|
||||
std::lock_guard shutdown_lock(m_shutdown_mutex);
|
||||
if (m_shutdown_complete) {
|
||||
return;
|
||||
@@ -185,12 +101,12 @@ void GpuState::Shutdown() {
|
||||
m_shutdown_complete = true;
|
||||
}
|
||||
|
||||
bool GpuState::IsStopping() {
|
||||
bool GuestGpu::IsStopping() {
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
return m_stopping;
|
||||
}
|
||||
|
||||
void GpuState::SendCommand(Common::UniqueFunction<void>&& command) {
|
||||
void GuestGpu::SendCommand(Common::UniqueFunction<void>&& command) {
|
||||
EXIT_IF(!command);
|
||||
if (IsGpuThread()) {
|
||||
command();
|
||||
@@ -203,7 +119,7 @@ void GpuState::SendCommand(Common::UniqueFunction<void>&& command) {
|
||||
m_work_available.Signal();
|
||||
}
|
||||
|
||||
void GpuState::ProcessCommands() {
|
||||
void GuestGpu::ProcessCommands() {
|
||||
EXIT_IF(!IsGpuThread());
|
||||
while (m_pending_commands.load(std::memory_order_acquire) != 0) {
|
||||
Common::UniqueFunction<void> command;
|
||||
@@ -218,7 +134,7 @@ void GpuState::ProcessCommands() {
|
||||
}
|
||||
}
|
||||
|
||||
void GpuState::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
void GuestGpu::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
EXIT_IF(!command);
|
||||
if (IsGpuThread()) {
|
||||
command();
|
||||
@@ -232,8 +148,12 @@ void GpuState::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
done.acquire();
|
||||
}
|
||||
|
||||
void GpuState::Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t* cmd_const_buffer,
|
||||
void GuestGpu::Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t* cmd_const_buffer,
|
||||
uint32_t num_const_dw, bool trigger_agc_interrupt_on_done) {
|
||||
if (num_draw_dw == 0) {
|
||||
return;
|
||||
}
|
||||
EXIT_IF(cmd_draw_buffer == nullptr);
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::Graphics;
|
||||
@@ -246,8 +166,9 @@ void GpuState::Submit(uint32_t* cmd_draw_buffer, uint32_t num_draw_dw, uint32_t*
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
void GpuState::SubmitCompute(uint32_t queue, uint32_t* cmd_buffer, uint32_t num_dw,
|
||||
void GuestGpu::SubmitCompute(uint32_t queue, uint32_t* cmd_buffer, uint32_t num_dw,
|
||||
bool trigger_agc_interrupt_on_done) {
|
||||
EXIT_IF(cmd_buffer == nullptr || num_dw == 0);
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
|
||||
constexpr uint32_t compute_queue_base = 0x20u;
|
||||
@@ -263,7 +184,7 @@ void GpuState::SubmitCompute(uint32_t queue, uint32_t* cmd_buffer, uint32_t num_
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
void GpuState::SubmitFlipPreparation(uint64_t request_id) {
|
||||
void GuestGpu::SubmitFlipPreparation(uint64_t request_id) {
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
Submission submission;
|
||||
submission.type = SubmissionType::FlipPreparation;
|
||||
@@ -274,27 +195,20 @@ void GpuState::SubmitFlipPreparation(uint64_t request_id) {
|
||||
Enqueue(std::move(submission));
|
||||
}
|
||||
|
||||
void GpuState::Done() {
|
||||
void GuestGpu::Done() {
|
||||
GpuMutexLock lock(m_submission_mutex);
|
||||
if (IsGpuThread()) {
|
||||
m_gfx_cp->BufferWait();
|
||||
} else {
|
||||
WaitLocked();
|
||||
if (!IsGpuThread()) {
|
||||
WaitForIdle();
|
||||
}
|
||||
m_graphics_done = true;
|
||||
m_done_num++;
|
||||
}
|
||||
|
||||
int GpuState::GetFrameNum() {
|
||||
int GuestGpu::GetFrameNum() const {
|
||||
return m_done_num;
|
||||
}
|
||||
|
||||
void GpuState::WaitLocked() {
|
||||
WaitForIdle();
|
||||
SendCommandSync([this] { m_gfx_cp->BufferWait(); });
|
||||
}
|
||||
|
||||
CommandProcessor& GpuState::GetProcessor(uint32_t queue_id) {
|
||||
CommandProcessor& GuestGpu::GetProcessor(uint32_t queue_id) {
|
||||
EXIT_IF(queue_id >= QueueCount);
|
||||
if (queue_id == 0) {
|
||||
return *m_gfx_cp;
|
||||
@@ -307,11 +221,11 @@ CommandProcessor& GpuState::GetProcessor(uint32_t queue_id) {
|
||||
}
|
||||
|
||||
void CommandProcessor::Reset() {
|
||||
BufferWait();
|
||||
|
||||
m_sh_ctx.Reset();
|
||||
m_ucfg.Reset();
|
||||
m_ctx.Reset();
|
||||
m_saved_ctx.Reset();
|
||||
m_context_state_pushed = false;
|
||||
m_index_type_and_size = 0;
|
||||
m_index_buffer_size = 0;
|
||||
m_user_data_marker = HW::UserSgprType::Unknown;
|
||||
@@ -321,6 +235,30 @@ void CommandProcessor::Reset() {
|
||||
std::memset(m_const_ram, 0, sizeof(m_const_ram));
|
||||
}
|
||||
|
||||
void CommandProcessor::ApplyContextStateOperation(ContextStateOperation operation) {
|
||||
switch (operation) {
|
||||
case ContextStateOperation::Clear: m_ctx.Reset(); break;
|
||||
case ContextStateOperation::Push:
|
||||
EXIT_IF(m_context_state_pushed);
|
||||
m_saved_ctx = m_ctx;
|
||||
m_context_state_pushed = true;
|
||||
break;
|
||||
case ContextStateOperation::Pop:
|
||||
EXIT_IF(!m_context_state_pushed);
|
||||
m_ctx = m_saved_ctx;
|
||||
m_saved_ctx = {};
|
||||
m_context_state_pushed = false;
|
||||
break;
|
||||
case ContextStateOperation::PushClear:
|
||||
EXIT_IF(m_context_state_pushed);
|
||||
m_saved_ctx = m_ctx;
|
||||
m_context_state_pushed = true;
|
||||
m_ctx.Reset();
|
||||
break;
|
||||
default: EXIT("unknown context state operation: %u\n", static_cast<uint32_t>(operation));
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::BufferInit() {
|
||||
GetScheduler().Begin(m_ctx, m_ucfg, m_sh_ctx);
|
||||
}
|
||||
@@ -358,8 +296,13 @@ void CommandProcessor::WaitDeDiff(uint32_t diff) {
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::WaitForRewind(bool valid) {
|
||||
if (!valid) {
|
||||
SuspendPm4();
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::IncrementDe() {
|
||||
BufferWait();
|
||||
m_de_count++;
|
||||
}
|
||||
|
||||
@@ -411,10 +354,8 @@ template void CommandProcessor::WaitRegMem<uint64_t>(uint32_t, const uint64_t*,
|
||||
|
||||
void CommandProcessor::WriteData(uint32_t* dst, const uint32_t* src, uint32_t dw_num,
|
||||
uint32_t write_control) {
|
||||
const uint32_t dst_sel = ((write_control >> 30u) & 0x1u) | ((write_control >> 7u) & 0x1eu);
|
||||
const uint32_t cache_policy = (write_control >> 25u) & 0x3u;
|
||||
const uint32_t increment = (write_control >> 16u) & 0x1u;
|
||||
const uint32_t write_confirm = (write_control >> 20u) & 0x1u;
|
||||
const uint32_t dst_sel = ((write_control >> 30u) & 0x1u) | ((write_control >> 7u) & 0x1eu);
|
||||
const bool write_one_address = ((write_control >> 16u) & 0x1u) != 0;
|
||||
|
||||
switch (dst_sel) {
|
||||
case 0:
|
||||
@@ -424,16 +365,17 @@ void CommandProcessor::WriteData(uint32_t* dst, const uint32_t* src, uint32_t dw
|
||||
case 6: break;
|
||||
default: EXIT("unsupported writeData destination selector 0x%02" PRIx32 "\n", dst_sel);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(increment != 0);
|
||||
|
||||
if (cache_policy > 3 || write_confirm > 1) {
|
||||
LOGF("\t warning: unexpected write_data control 0x%08" PRIx32 "\n", write_control);
|
||||
}
|
||||
if (dw_num == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(dst, src, static_cast<size_t>(dw_num) * sizeof(uint32_t));
|
||||
if (write_one_address) {
|
||||
for (uint32_t i = 0; i < dw_num; i++) {
|
||||
dst[0] = src[i];
|
||||
}
|
||||
} else {
|
||||
memcpy(dst, src, static_cast<size_t>(dw_num) * sizeof(uint32_t));
|
||||
}
|
||||
}
|
||||
|
||||
void CommandProcessor::WriteReferenceClock(uint64_t dst_address, uint32_t num_bytes) {
|
||||
@@ -458,7 +400,6 @@ void CommandProcessor::DmaData(uint8_t engine, uint8_t dst_sel, uint8_t dst_cach
|
||||
if (num_bytes == 0) {
|
||||
return;
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED((num_bytes & 3u) != 0);
|
||||
EXIT_NOT_IMPLEMENTED(dst_cache_policy > 3);
|
||||
EXIT_NOT_IMPLEMENTED(src_cache_policy > 3);
|
||||
EXIT_NOT_IMPLEMENTED(wait_for_previous > 1);
|
||||
@@ -475,6 +416,13 @@ void CommandProcessor::DmaData(uint8_t engine, uint8_t dst_sel, uint8_t dst_cach
|
||||
default: return false;
|
||||
}
|
||||
};
|
||||
if (dst_sel == 2) {
|
||||
// kNowhere discards the GL2 prefetch destination without a guest-visible write.
|
||||
if (src_sel != 3) {
|
||||
EXIT("unsupported dmaData nowhere source selector 0x%02" PRIx8 "\n", src_sel);
|
||||
}
|
||||
return;
|
||||
}
|
||||
bool dst_gds = false;
|
||||
if (!decode_gds(dst_sel, dst_gds)) {
|
||||
EXIT("unsupported dmaData destination selector 0x%02" PRIx8 "\n", dst_sel);
|
||||
@@ -497,7 +445,7 @@ void CommandProcessor::DmaData(uint8_t engine, uint8_t dst_sel, uint8_t dst_cach
|
||||
dst_gds, src_gds);
|
||||
}
|
||||
|
||||
void GpuState::Enqueue(Submission submission) {
|
||||
void GuestGpu::Enqueue(Submission submission) {
|
||||
EXIT_IF(submission.queue_id >= QueueCount);
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
EXIT_IF(!m_accepting);
|
||||
@@ -506,15 +454,15 @@ void GpuState::Enqueue(Submission submission) {
|
||||
m_work_available.Signal();
|
||||
}
|
||||
|
||||
void GpuState::WaitForIdle() {
|
||||
void GuestGpu::WaitForIdle() {
|
||||
Common::LockGuard lock(m_queue_mutex);
|
||||
while (m_processing || !m_commands.empty() || m_submission_count != 0) {
|
||||
m_idle.Wait(&m_queue_mutex);
|
||||
}
|
||||
}
|
||||
|
||||
void GpuState::ThreadRun(void* data) {
|
||||
auto* gpu = static_cast<GpuState*>(data);
|
||||
void GuestGpu::ThreadRun(void* data) {
|
||||
auto* gpu = static_cast<GuestGpu*>(data);
|
||||
EXIT_IF(gpu == nullptr);
|
||||
KYTY_PROFILER_THREAD("Thread_Gpu");
|
||||
g_gpu_thread = true;
|
||||
@@ -610,9 +558,13 @@ void GpuState::ThreadRun(void* data) {
|
||||
}
|
||||
}
|
||||
|
||||
bool GpuState::Process(Submission& submission) {
|
||||
auto& cp = GetProcessor(submission.queue_id);
|
||||
bool GuestGpu::Process(Submission& submission) {
|
||||
const bool first_slice = !submission.started;
|
||||
if (first_slice && RenderDocCaptureRequested()) {
|
||||
Common::LockGuard render_lock(m_renderer.GetMutex());
|
||||
RenderDocStartCapture();
|
||||
}
|
||||
auto& cp = GetProcessor(submission.queue_id);
|
||||
|
||||
if (first_slice && submission.reset_processor) {
|
||||
cp.Reset();
|
||||
@@ -1149,10 +1101,12 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
|
||||
|
||||
void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_group_y,
|
||||
uint32_t thread_group_z, uint32_t mode) {
|
||||
m_sh_ctx.SetCsWaveSize(Pm4::ComputeWaveSize(mode));
|
||||
|
||||
uint32_t frame_num = 0;
|
||||
uint32_t local_x = 1;
|
||||
uint32_t local_y = 1;
|
||||
uint32_t local_z = 1;
|
||||
// uint32_t local_x = 1;
|
||||
// uint32_t local_y = 1;
|
||||
// uint32_t local_z = 1;
|
||||
|
||||
{
|
||||
CheckBuffer();
|
||||
@@ -1176,9 +1130,9 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
|
||||
}
|
||||
|
||||
const auto& cs = m_sh_ctx.GetCs().cs_regs;
|
||||
local_x = std::max(cs.num_thread_x, 1u);
|
||||
local_y = std::max(cs.num_thread_y, 1u);
|
||||
local_z = std::max(cs.num_thread_z, 1u);
|
||||
// local_x = std::max(cs.num_thread_x, 1u);
|
||||
// local_y = std::max(cs.num_thread_y, 1u);
|
||||
// local_z = std::max(cs.num_thread_z, 1u);
|
||||
if (cs.wave_size == 64u) {
|
||||
static std::atomic_bool logged_wave64_shader {false};
|
||||
if (!logged_wave64_shader.exchange(true, std::memory_order_relaxed)) {
|
||||
@@ -1194,27 +1148,27 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
|
||||
thread_group_y, thread_group_z, mode);
|
||||
}
|
||||
|
||||
constexpr uint32_t DispatchInitiatorUseThreadDimensions = 1u << 5u;
|
||||
/*constexpr uint32_t DispatchInitiatorUseThreadDimensions = 1u << 5u;
|
||||
auto group_count = [](uint32_t threads, uint32_t group_size) {
|
||||
return (threads == 0
|
||||
? 0u
|
||||
: (threads + std::max(group_size, 1u) - 1u) / std::max(group_size, 1u));
|
||||
return (threads == 0
|
||||
? 0u
|
||||
: (threads + std::max(group_size, 1u) - 1u) / std::max(group_size, 1u));
|
||||
};
|
||||
|
||||
auto groups_x = thread_group_x;
|
||||
auto groups_y = thread_group_y;
|
||||
auto groups_z = thread_group_z;
|
||||
if ((mode & DispatchInitiatorUseThreadDimensions) != 0) {
|
||||
groups_x = group_count(thread_group_x, local_x);
|
||||
groups_y = group_count(thread_group_y, local_y);
|
||||
groups_z = group_count(thread_group_z, local_z);
|
||||
groups_x = group_count(thread_group_x, local_x);
|
||||
groups_y = group_count(thread_group_y, local_y);
|
||||
groups_z = group_count(thread_group_z, local_z);
|
||||
}
|
||||
|
||||
const uint64_t invocations =
|
||||
static_cast<uint64_t>(groups_x) * groups_y * groups_z * local_x * local_y * local_z;
|
||||
if (invocations != 0) {
|
||||
BufferFlushAndWait();
|
||||
}
|
||||
BufferFlushAndWait();
|
||||
}*/
|
||||
}
|
||||
|
||||
void CommandProcessor::DispatchIndirect(uint32_t data_offset, uint32_t mode) {
|
||||
@@ -1322,10 +1276,13 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
if (eop_event_type == 0x2f && cache_action == 0x00 && event_index == 0x06) {
|
||||
auto* dst = static_cast<uint32_t*>(dst_gpu_addr);
|
||||
SynchronizeGpu();
|
||||
Sync::ReadGds(m_renderer.GetBufferCache().GetGdsBuffer(), dst, value & 0xffffu,
|
||||
Sync::ReadGds(*m_renderer.GetBufferCache().GetGdsBuffer(), dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
Sync::WriteAtEndOfPipeGds32(m_submit_id, CurrentBuffer(), dst, value & 0xffffu,
|
||||
value >> 16u);
|
||||
if (with_interrupt) {
|
||||
m_renderer.TriggerEopEvent(interrupt_context_id);
|
||||
}
|
||||
return;
|
||||
}
|
||||
} else if (eop_event_type == 0x04 && cache_action == 0x00 && event_index == 0x05) {
|
||||
@@ -1367,9 +1324,14 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
|
||||
case 0x00:
|
||||
switch (eop_event_type) {
|
||||
case 0x04:
|
||||
if (event_index == 0x05) {
|
||||
write64(false);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0x14:
|
||||
case 0x28:
|
||||
if ((eop_event_type == 0x04 && event_index == 0x05) ||
|
||||
(eop_event_type == 0x28 && event_index == 0x00)) {
|
||||
if (event_index == 0x00) {
|
||||
write64(false);
|
||||
return;
|
||||
}
|
||||
@@ -1506,12 +1468,14 @@ void CommandProcessor::TriggerEopEventAtEndOfPipe(uint32_t interrupt_context_id)
|
||||
Sync::TriggerEopEventAtEndOfPipe(CurrentBuffer(), interrupt_context_id);
|
||||
}
|
||||
|
||||
void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index) {
|
||||
void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index,
|
||||
uint64_t event_address) {
|
||||
if (GraphicsRunDebugDumpEnabled()) {
|
||||
LOGF("CommandProcessor::TriggerEvent()\n"
|
||||
"\t event_type = 0x%08" PRIx32 "\n"
|
||||
"\t event_index = 0x%08" PRIx32 "\n",
|
||||
event_type, event_index);
|
||||
"\t event_index = 0x%08" PRIx32 "\n"
|
||||
"\t address = 0x%016" PRIx64 "\n",
|
||||
event_type, event_index, event_address);
|
||||
}
|
||||
|
||||
const auto valid_cache_event_index = event_index == 0x00000000 || event_index == 0x00000007;
|
||||
@@ -1528,7 +1492,6 @@ void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index) {
|
||||
event_index);
|
||||
}
|
||||
EmitGlobalBarrier();
|
||||
SynchronizeGpu();
|
||||
break;
|
||||
// DbDataWritebackInvalidate, DbMetadataWritebackInvalidate, CbMetadataWritebackInvalidate.
|
||||
case 0x0000002a:
|
||||
@@ -1549,12 +1512,36 @@ void CommandProcessor::TriggerEvent(uint32_t event_type, uint32_t event_index) {
|
||||
case 0x0000001a:
|
||||
case 0x0000001b:
|
||||
case 0x00000038:
|
||||
case 0x00000039:
|
||||
case 0x0000003a:
|
||||
LOGF("\t temporary: ignoring unsupported event_write type 0x%08" PRIx32
|
||||
", index 0x%08" PRIx32 "\n",
|
||||
event_type, event_index);
|
||||
break;
|
||||
case 0x00000039: {
|
||||
if (event_index != 0x00000001 || event_address == 0 || (event_address & 0x7u) != 0) {
|
||||
EXIT("invalid occlusion-counter dump: index=0x%08" PRIx32 ", address=0x%016" PRIx64
|
||||
"\n",
|
||||
event_index, event_address);
|
||||
}
|
||||
static std::once_flag warning_once;
|
||||
std::call_once(warning_once, [] {
|
||||
std::printf("Warning: game uses occlusion queries, which are currently treated as "
|
||||
"always visible; GPU usage may be higher and FPS may be lower.\n");
|
||||
});
|
||||
|
||||
// Until host occlusion queries are implemented, publish an always-visible result. The
|
||||
// PS5 layout contains one interleaved begin/end pair per DB, and bit 63 marks a result
|
||||
// ready.
|
||||
constexpr uint64_t ready_bit = 1ull << 63u;
|
||||
constexpr uint64_t counter_mask = ready_bit - 1u;
|
||||
auto* results = reinterpret_cast<volatile uint64_t*>(event_address);
|
||||
const auto value = ready_bit | m_synthetic_occlusion_counter;
|
||||
for (uint32_t db = 0; db < 16u; db++) {
|
||||
results[db * 2u] = value;
|
||||
}
|
||||
m_synthetic_occlusion_counter = (m_synthetic_occlusion_counter + 1u) & counter_mask;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
EXIT("unknown event type: 0x%08" PRIx32 ", 0x%08" PRIx32 "\n", event_type, event_index);
|
||||
}
|
||||
@@ -1641,57 +1628,8 @@ void CommandProcessor::SynchronizeGpu() {
|
||||
GetScheduler().FinishCurrent();
|
||||
}
|
||||
|
||||
Gpu::Gpu(RenderContext& renderer) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
GraphicsInitJmpTables();
|
||||
m_state = std::make_unique<GpuState>(renderer);
|
||||
}
|
||||
|
||||
Gpu::~Gpu() = default;
|
||||
|
||||
void Gpu::Shutdown() {
|
||||
m_state->Shutdown();
|
||||
}
|
||||
|
||||
bool Gpu::IsStopping() {
|
||||
return m_state->IsStopping();
|
||||
}
|
||||
|
||||
void Gpu::SendCommand(Common::UniqueFunction<void>&& command) {
|
||||
m_state->SendCommand(std::move(command));
|
||||
}
|
||||
|
||||
void Gpu::SendCommandSync(Common::UniqueFunction<void>&& command) {
|
||||
m_state->SendCommandSync(std::move(command));
|
||||
}
|
||||
|
||||
void Gpu::Submit(uint32_t* draw_commands, uint32_t draw_size_dw, uint32_t* constant_commands,
|
||||
uint32_t constant_size_dw, bool trigger_agc_interrupt_on_done) {
|
||||
EXIT_IF(draw_commands == nullptr || draw_size_dw == 0);
|
||||
m_state->Submit(draw_commands, draw_size_dw, constant_commands, constant_size_dw,
|
||||
trigger_agc_interrupt_on_done);
|
||||
}
|
||||
|
||||
void Gpu::SubmitCompute(uint32_t queue, uint32_t* commands, uint32_t size_dw,
|
||||
bool trigger_agc_interrupt_on_done) {
|
||||
EXIT_IF(commands == nullptr || size_dw == 0);
|
||||
m_state->SubmitCompute(queue, commands, size_dw, trigger_agc_interrupt_on_done);
|
||||
}
|
||||
|
||||
void Gpu::SubmitFlipPreparation(uint64_t request_id) {
|
||||
m_state->SubmitFlipPreparation(request_id);
|
||||
}
|
||||
|
||||
void Gpu::Done() {
|
||||
m_state->Done();
|
||||
}
|
||||
|
||||
int Gpu::GetFrameNum() const {
|
||||
return m_state->GetFrameNum();
|
||||
}
|
||||
|
||||
bool Gpu::IsGpuThread() noexcept {
|
||||
return GpuState::IsGpuThread();
|
||||
bool GuestGpu::IsGpuThread() noexcept {
|
||||
return g_gpu_thread;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -3,20 +3,28 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "common/uniqueFunction.h"
|
||||
#include "graphics/guest_gpu/command_processor/commandProcessor.h"
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstdint>
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class GpuState;
|
||||
class RenderContext;
|
||||
|
||||
class Gpu final {
|
||||
class GuestGpu final {
|
||||
public:
|
||||
explicit Gpu(RenderContext& renderer);
|
||||
~Gpu();
|
||||
KYTY_CLASS_NO_COPY(Gpu);
|
||||
explicit GuestGpu(RenderContext& renderer);
|
||||
~GuestGpu();
|
||||
KYTY_CLASS_NO_COPY(GuestGpu);
|
||||
|
||||
void Shutdown();
|
||||
[[nodiscard]] bool IsStopping();
|
||||
@@ -34,7 +42,76 @@ public:
|
||||
[[nodiscard]] static bool IsGpuThread() noexcept;
|
||||
|
||||
private:
|
||||
std::unique_ptr<GpuState> m_state;
|
||||
static constexpr uint32_t ComputePipeCount = 7;
|
||||
static constexpr uint32_t QueuesPerComputePipe = 8;
|
||||
static constexpr uint32_t ComputeQueueCount = ComputePipeCount * QueuesPerComputePipe;
|
||||
static constexpr uint32_t QueueCount = 1 + ComputeQueueCount;
|
||||
|
||||
class OwnedCmdBuffer {
|
||||
public:
|
||||
OwnedCmdBuffer() = default;
|
||||
explicit OwnedCmdBuffer(const uint32_t* data, uint32_t count);
|
||||
|
||||
[[nodiscard]] bool Empty() const noexcept { return m_words.empty(); }
|
||||
[[nodiscard]] uint32_t Size() const noexcept {
|
||||
return static_cast<uint32_t>(m_words.size());
|
||||
}
|
||||
[[nodiscard]] uint32_t* Data() noexcept { return m_words.data(); }
|
||||
|
||||
private:
|
||||
std::vector<uint32_t> m_words;
|
||||
};
|
||||
|
||||
enum class SubmissionType { Graphics, Compute, FlipPreparation };
|
||||
|
||||
struct Submission {
|
||||
SubmissionType type = SubmissionType::Graphics;
|
||||
uint32_t queue_id = 0;
|
||||
OwnedCmdBuffer commands;
|
||||
OwnedCmdBuffer constant_commands;
|
||||
Pm4Execution command_execution;
|
||||
Pm4Execution constant_execution;
|
||||
bool trigger_agc_interrupt_on_done = false;
|
||||
bool reset_processor = false;
|
||||
bool started = false;
|
||||
bool command_complete = false;
|
||||
bool constant_complete = false;
|
||||
bool blocked = false;
|
||||
uint64_t flip_request_id = 0;
|
||||
};
|
||||
|
||||
void Enqueue(Submission submission);
|
||||
void WaitForIdle();
|
||||
void ProcessCommands();
|
||||
bool Process(Submission& submission);
|
||||
static void ThreadRun(void* data);
|
||||
CommandProcessor& GetProcessor(uint32_t queue_id);
|
||||
|
||||
RenderContext& m_renderer;
|
||||
Common::Mutex m_submission_mutex;
|
||||
Common::Mutex m_queue_mutex;
|
||||
std::mutex m_shutdown_mutex;
|
||||
Common::CondVar m_work_available;
|
||||
Common::CondVar m_idle;
|
||||
std::array<std::deque<Submission>, QueueCount> m_queues;
|
||||
std::deque<Common::UniqueFunction<void>> m_commands;
|
||||
std::atomic_uint32_t m_pending_commands {0};
|
||||
uint32_t m_next_queue = 0;
|
||||
uint32_t m_submission_count = 0;
|
||||
bool m_processing = false;
|
||||
bool m_graphics_done = true;
|
||||
bool m_accepting = true;
|
||||
bool m_stopping = false;
|
||||
bool m_shutdown_complete = false;
|
||||
|
||||
std::unique_ptr<CommandProcessor> m_gfx_cp;
|
||||
std::array<std::unique_ptr<CommandProcessor>, ComputeQueueCount> m_compute_cp;
|
||||
|
||||
uint64_t m_submit_id = 0;
|
||||
std::atomic_int m_done_num = 0;
|
||||
std::jthread m_thread;
|
||||
|
||||
friend class CommandProcessor;
|
||||
};
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -29,27 +29,27 @@ struct ColorView {
|
||||
struct ColorInfo {
|
||||
bool fmask_compression_enable = false;
|
||||
// uint32_t fmask_compression_mode = 0;
|
||||
bool fmask_data_compression_disable = false;
|
||||
bool fmask_one_frag_mode = false;
|
||||
bool cmask_fast_clear_enable = false;
|
||||
bool dcc_compression_enable = false;
|
||||
bool blend_clamp = false;
|
||||
bool blend_bypass = false;
|
||||
bool round_mode = false;
|
||||
uint32_t cmask_is_linear = 0;
|
||||
uint32_t cmask_addr_type = 0;
|
||||
bool alt_tile_mode = false;
|
||||
uint32_t format = 0;
|
||||
uint32_t channel_type = 0;
|
||||
uint32_t channel_order = 0;
|
||||
bool fmask_data_compression_disable = false;
|
||||
bool fmask_one_frag_mode = false;
|
||||
bool cmask_fast_clear_enable = false;
|
||||
bool dcc_compression_enable = false;
|
||||
bool blend_clamp = false;
|
||||
bool blend_bypass = false;
|
||||
bool round_mode = false;
|
||||
uint32_t cmask_is_linear = 0;
|
||||
uint32_t cmask_addr_type = 0;
|
||||
bool alt_tile_mode = false;
|
||||
Prospero::ChannelLayout format = Prospero::ChannelLayout::kInvalid;
|
||||
Prospero::ChannelType channel_type = Prospero::ChannelType::kUNorm;
|
||||
Prospero::ChannelOrder channel_order = Prospero::ChannelOrder::kStandard;
|
||||
};
|
||||
|
||||
struct ColorAttrib {
|
||||
bool force_dest_alpha_to_one = false;
|
||||
uint32_t tile_mode = 0;
|
||||
uint32_t fmask_tile_mode = 0;
|
||||
uint32_t num_samples = 0;
|
||||
uint32_t num_fragments = 0;
|
||||
bool force_dest_alpha_to_one = false;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
Prospero::TileMode fmask_tile_mode = Prospero::TileMode::kLinear;
|
||||
uint32_t num_samples = 0;
|
||||
uint32_t num_fragments = 0;
|
||||
};
|
||||
|
||||
struct ColorAttrib2 {
|
||||
@@ -59,11 +59,11 @@ struct ColorAttrib2 {
|
||||
};
|
||||
|
||||
struct ColorAttrib3 {
|
||||
uint32_t depth = 0;
|
||||
uint32_t tile_mode = 0;
|
||||
uint32_t dimension = 0;
|
||||
bool cmask_pipe_aligned = false;
|
||||
bool dcc_pipe_aligned = false;
|
||||
uint32_t depth = 0;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
uint32_t dimension = 0;
|
||||
bool cmask_pipe_aligned = false;
|
||||
bool dcc_pipe_aligned = false;
|
||||
};
|
||||
|
||||
struct ColorDccControl {
|
||||
@@ -132,7 +132,7 @@ struct RenderTarget {
|
||||
};
|
||||
|
||||
struct DepthZInfo {
|
||||
uint32_t format = 0;
|
||||
Prospero::DepthFormat format = Prospero::DepthFormat::kInvalid;
|
||||
uint32_t num_samples = 0;
|
||||
Prospero::TextureCompatiblePlaneCompression texture_compatibility =
|
||||
Prospero::TextureCompatiblePlaneCompression::kDisable;
|
||||
@@ -144,16 +144,16 @@ struct DepthZInfo {
|
||||
|
||||
[[nodiscard]] static DepthZInfo Decode(uint32_t value) {
|
||||
DepthZInfo info;
|
||||
info.format = value & 0x3u;
|
||||
info.format = static_cast<Prospero::DepthFormat>(value & 0x3u);
|
||||
info.num_samples = (value >> 2u) & 0x3u;
|
||||
info.texture_compatibility = static_cast<Prospero::TextureCompatiblePlaneCompression>(
|
||||
value & Prospero::GpuEnumValue(Prospero::TextureCompatiblePlaneCompression::kBitMask));
|
||||
value & static_cast<uint32_t>(Prospero::TextureCompatiblePlaneCompression::kBitMask));
|
||||
info.partially_resident = (value & 0x00001000u) != 0;
|
||||
info.max_mip_level = static_cast<uint8_t>((value >> 16u) & 0x0fu);
|
||||
info.expclear_enabled = (value & 0x08000000u) != 0;
|
||||
info.htile_acceleration = (value & 0x20000000u) != 0;
|
||||
info.z_compare_base = static_cast<Prospero::ZCompareBase>(
|
||||
value & Prospero::GpuEnumValue(Prospero::ZCompareBase::kBitMask));
|
||||
value & static_cast<uint32_t>(Prospero::ZCompareBase::kBitMask));
|
||||
return info;
|
||||
}
|
||||
|
||||
@@ -167,7 +167,7 @@ struct DepthZInfo {
|
||||
};
|
||||
|
||||
struct DepthStencilInfo {
|
||||
uint32_t format = 0;
|
||||
Prospero::StencilFormat format = Prospero::StencilFormat::kInvalid;
|
||||
Prospero::TextureCompatibleStencil texture_compatibility =
|
||||
Prospero::TextureCompatibleStencil::kDisable;
|
||||
bool expclear_enabled = false;
|
||||
@@ -176,9 +176,9 @@ struct DepthStencilInfo {
|
||||
|
||||
[[nodiscard]] static DepthStencilInfo Decode(uint32_t value) {
|
||||
DepthStencilInfo info;
|
||||
info.format = value & 0x1u;
|
||||
info.format = static_cast<Prospero::StencilFormat>(value & 0x1u);
|
||||
info.texture_compatibility = static_cast<Prospero::TextureCompatibleStencil>(
|
||||
value & Prospero::GpuEnumValue(Prospero::TextureCompatibleStencil::kBitMask));
|
||||
value & static_cast<uint32_t>(Prospero::TextureCompatibleStencil::kBitMask));
|
||||
info.partially_resident = (value & 0x00001000u) != 0;
|
||||
info.expclear_enabled = (value & 0x08000000u) != 0;
|
||||
info.htile_stencil_disabled = (value & 0x20000000u) != 0;
|
||||
@@ -295,10 +295,7 @@ struct ClipControl {
|
||||
bool linear_attribute_clip_enable = false;
|
||||
bool force_viewport_index_from_vs_enable = false;
|
||||
|
||||
[[nodiscard]] bool IsZClipModeRepresentable() const {
|
||||
return min_z_clip_disable == max_z_clip_disable;
|
||||
}
|
||||
[[nodiscard]] bool IsZClipEnabled() const { return !min_z_clip_disable; }
|
||||
[[nodiscard]] bool IsZClipEnabled() const { return !min_z_clip_disable && !max_z_clip_disable; }
|
||||
};
|
||||
|
||||
struct DepthControl {
|
||||
@@ -348,6 +345,16 @@ struct ModeControl {
|
||||
bool persp_corr_dis = false;
|
||||
};
|
||||
|
||||
struct PolyOffset {
|
||||
int8_t neg_num_db_bits = -23;
|
||||
bool db_is_float_fmt = true;
|
||||
float clamp = 0.0f;
|
||||
float front_scale = 0.0f;
|
||||
float front_offset = 0.0f;
|
||||
float back_scale = 0.0f;
|
||||
float back_offset = 0.0f;
|
||||
};
|
||||
|
||||
struct BlendControl {
|
||||
uint8_t color_srcblend = 1;
|
||||
uint8_t color_comb_fcn = 0;
|
||||
@@ -482,6 +489,26 @@ struct VsShaderResource2 {
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
struct HsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool debug_mode = false;
|
||||
bool ieee_mode = false;
|
||||
bool require_forward_progress = false;
|
||||
bool threadgroup_configuration = false;
|
||||
uint8_t ls_vgpr_component_count = 0;
|
||||
bool fp16_overflow = false;
|
||||
};
|
||||
|
||||
struct HsShaderResource2 {
|
||||
bool scratch_en = false;
|
||||
uint8_t user_sgpr = 0;
|
||||
uint16_t lds_size = 0;
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
struct PsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
@@ -500,7 +527,7 @@ struct PsShaderResource2 {
|
||||
uint8_t user_sgpr = 0;
|
||||
bool wave_cnt_en = false;
|
||||
uint8_t extra_lds_size = 0;
|
||||
bool raster_ordered_shading = false;
|
||||
uint8_t raster_ordered_shading = 0;
|
||||
uint8_t shared_vgprs = 0;
|
||||
};
|
||||
|
||||
@@ -513,22 +540,27 @@ struct PsStageRegisters {
|
||||
|
||||
struct CsStageRegisters {
|
||||
|
||||
uint64_t data_addr = 0;
|
||||
uint32_t num_thread_x = 0;
|
||||
uint32_t num_thread_y = 0;
|
||||
uint32_t num_thread_z = 0;
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t bulky = 0;
|
||||
uint8_t wave_size = 64;
|
||||
uint8_t scratch_en = 0;
|
||||
uint8_t user_sgpr = 0;
|
||||
uint8_t tgid_x_en = 0;
|
||||
uint8_t tgid_y_en = 0;
|
||||
uint8_t tgid_z_en = 0;
|
||||
uint8_t tg_size_en = 0;
|
||||
uint8_t tidig_comp_cnt = 0;
|
||||
uint8_t lds_size = 0;
|
||||
uint64_t data_addr = 0;
|
||||
uint32_t num_thread_x = 0;
|
||||
uint32_t num_thread_y = 0;
|
||||
uint32_t num_thread_z = 0;
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool ieee_mode = false;
|
||||
bool fp16_overflow = false;
|
||||
bool bulky = false;
|
||||
bool threadgroup_configuration = false;
|
||||
uint8_t wave_size = 64;
|
||||
bool scratch_en = false;
|
||||
uint8_t user_sgpr = 0;
|
||||
bool tgid_x_en = false;
|
||||
bool tgid_y_en = false;
|
||||
bool tgid_z_en = false;
|
||||
bool tg_size_en = false;
|
||||
uint8_t tidig_comp_cnt = 0;
|
||||
uint16_t lds_size = 0;
|
||||
};
|
||||
|
||||
struct EsStageRegisters {
|
||||
@@ -543,24 +575,24 @@ struct LsStageRegisters {
|
||||
|
||||
struct HsStageRegisters {
|
||||
uint64_t data_addr = 0;
|
||||
VsShaderResource1 rsrc1;
|
||||
VsShaderResource2 rsrc2;
|
||||
HsShaderResource1 rsrc1;
|
||||
HsShaderResource2 rsrc2;
|
||||
uint64_t chksum = 0;
|
||||
};
|
||||
|
||||
struct GsShaderResource1 {
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool debug_mode = false;
|
||||
bool ieee_mode = false;
|
||||
bool cu_group_enable = false;
|
||||
bool require_forward_progress = false;
|
||||
bool lds_configuration = false;
|
||||
uint8_t gs_vgpr_component_count = 0;
|
||||
bool fp16_overflow = false;
|
||||
uint8_t vgprs = 0;
|
||||
uint8_t sgprs = 0;
|
||||
uint8_t priority = 0;
|
||||
uint8_t float_mode = 0;
|
||||
bool dx10_clamp = false;
|
||||
bool debug_mode = false;
|
||||
bool ieee_mode = false;
|
||||
bool cu_group_enable = false;
|
||||
bool require_forward_progress = false;
|
||||
bool threadgroup_configuration = false;
|
||||
uint8_t gs_vgpr_component_count = 0;
|
||||
bool fp16_overflow = false;
|
||||
};
|
||||
|
||||
struct GsShaderResource2 {
|
||||
@@ -880,6 +912,8 @@ public:
|
||||
void SetDepthControl(const DepthControl& control) { m_depth_control = control; }
|
||||
[[nodiscard]] const ModeControl& GetModeControl() const { return m_mode_control; }
|
||||
void SetModeControl(const ModeControl& control) { m_mode_control = control; }
|
||||
[[nodiscard]] const PolyOffset& GetPolyOffset() const { return m_poly_offset; }
|
||||
void SetPolyOffset(const PolyOffset& offset) { m_poly_offset = offset; }
|
||||
[[nodiscard]] const EqaaControl& GetEqaaControl() const { return m_eqaa_control; }
|
||||
void SetEqaaControl(const EqaaControl& control) { m_eqaa_control = control; }
|
||||
[[nodiscard]] const StencilControl& GetStencilControl() const { return m_stencil_control; }
|
||||
@@ -904,8 +938,10 @@ public:
|
||||
[[nodiscard]] uint8_t GetStencilClearValue() const { return m_stencil_clear_value; }
|
||||
void SetStencilClearValue(uint8_t clear_value) { m_stencil_clear_value = clear_value; }
|
||||
|
||||
[[nodiscard]] float GetLineWidth() const { return m_line_width; }
|
||||
void SetLineWidth(float width) { m_line_width = width; }
|
||||
[[nodiscard]] float GetLineWidth() const { return m_line_width; }
|
||||
void SetLineWidth(float width) { m_line_width = width; }
|
||||
[[nodiscard]] uint32_t GetPrimitiveResetIndex() const { return m_primitive_reset_index; }
|
||||
void SetPrimitiveResetIndex(uint32_t index) { m_primitive_reset_index = index; }
|
||||
|
||||
[[nodiscard]] const ShaderRegisters& GetShaderRegisters() const { return m_sh_regs; }
|
||||
|
||||
@@ -950,7 +986,8 @@ public:
|
||||
void SetScShaderControl(uint32_t value) { m_sh_regs.m_paScShaderControl = value; }
|
||||
|
||||
private:
|
||||
float m_line_width = 1.0f;
|
||||
float m_line_width = 1.0f;
|
||||
uint32_t m_primitive_reset_index = 0xffffffffu;
|
||||
|
||||
BlendControl m_blend_control[8];
|
||||
BlendColor m_blend_color;
|
||||
@@ -977,6 +1014,7 @@ private:
|
||||
uint8_t m_stencil_clear_value = 0;
|
||||
|
||||
ModeControl m_mode_control;
|
||||
PolyOffset m_poly_offset;
|
||||
EqaaControl m_eqaa_control;
|
||||
|
||||
ShaderRegisters m_sh_regs;
|
||||
@@ -991,12 +1029,14 @@ public:
|
||||
|
||||
void Reset() { *this = UserConfig(); }
|
||||
|
||||
void SetPrimitiveType(uint32_t prim_type) { m_prim_type = prim_type; }
|
||||
[[nodiscard]] uint32_t GetPrimType() const { return m_prim_type; }
|
||||
void SetPrimitiveType(Prospero::PrimitiveType prim_type) { m_prim_type = prim_type; }
|
||||
[[nodiscard]] Prospero::PrimitiveType GetPrimType() const { return m_prim_type; }
|
||||
void SetIndexOffset(uint32_t index_offset) { m_index_offset = index_offset; }
|
||||
[[nodiscard]] uint32_t GetIndexOffset() const { return m_index_offset; }
|
||||
void SetObjectId(uint32_t object_id) { m_object_id = object_id; }
|
||||
[[nodiscard]] uint32_t GetObjectId() const { return m_object_id; }
|
||||
void SetPrimitiveResetControl(uint32_t control) { m_primitive_reset_control = control; }
|
||||
[[nodiscard]] uint32_t GetPrimitiveResetControl() const { return m_primitive_reset_control; }
|
||||
|
||||
[[nodiscard]] const GeControl& GetGeControl() const { return m_ge_cntl; }
|
||||
void SetGeControl(const GeControl& control) { m_ge_cntl = control; }
|
||||
@@ -1011,9 +1051,10 @@ public:
|
||||
void SetGdsOaAddress(uint32_t value) { m_gds_oa.counters[m_gds_oa.GetIndex()].address = value; }
|
||||
|
||||
private:
|
||||
uint32_t m_prim_type = 0;
|
||||
uint32_t m_index_offset = 0;
|
||||
uint32_t m_object_id = 0;
|
||||
Prospero::PrimitiveType m_prim_type = Prospero::PrimitiveType::kNone;
|
||||
uint32_t m_index_offset = 0;
|
||||
uint32_t m_object_id = 0;
|
||||
uint32_t m_primitive_reset_control = 0;
|
||||
|
||||
GeControl m_ge_cntl;
|
||||
GeUserVgprEn m_ge_user_vgpr_en;
|
||||
@@ -1034,8 +1075,8 @@ public:
|
||||
void SetLsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.ls_regs.rsrc1 = rsrc1; }
|
||||
void SetLsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.ls_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderBase(uint64_t addr) { m_vs.hs_regs.data_addr = addr; }
|
||||
void SetHsShaderResource1(const VsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
|
||||
void SetHsShaderResource2(const VsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderResource1(const HsShaderResource1& rsrc1) { m_vs.hs_regs.rsrc1 = rsrc1; }
|
||||
void SetHsShaderResource2(const HsShaderResource2& rsrc2) { m_vs.hs_regs.rsrc2 = rsrc2; }
|
||||
void SetHsShaderChksum(uint32_t value) { m_vs.hs_regs.chksum = value; }
|
||||
void SetGsShaderBase(uint64_t addr) { m_vs.gs_regs.data_addr = addr; }
|
||||
void SetGsShaderResource1(const GsShaderResource1& rsrc1) { m_vs.gs_regs.rsrc1 = rsrc1; }
|
||||
@@ -1048,6 +1089,7 @@ public:
|
||||
void SetPsShaderChksum(uint32_t value) { m_ps.ps_regs.chksum = value; }
|
||||
|
||||
void SetCsShader(const CsStageRegisters& cs_regs) { m_cs.cs_regs = cs_regs; }
|
||||
void SetCsWaveSize(uint8_t wave_size) { m_cs.cs_regs.wave_size = wave_size; }
|
||||
|
||||
void SetPsUserSgpr(uint32_t id, uint32_t value, UserSgprType type) {
|
||||
m_ps.ps_user_sgpr.value[id] = value;
|
||||
|
||||
@@ -21,15 +21,14 @@ constexpr auto MakeRegisterNames() {
|
||||
names[R_DRAW_RESET] = "R_DRAW_RESET";
|
||||
names[R_WAIT_FLIP_DONE] = "R_WAIT_FLIP_DONE";
|
||||
names[R_DISPATCH_RESET] = "R_DISPATCH_RESET";
|
||||
names[R_WAIT_MEM_32] = "R_WAIT_MEM_32";
|
||||
names[R_PUSH_MARKER] = "R_PUSH_MARKER";
|
||||
names[R_POP_MARKER] = "R_POP_MARKER";
|
||||
names[R_ACQUIRE_MEM] = "R_ACQUIRE_MEM";
|
||||
names[R_WRITE_DATA] = "R_WRITE_DATA";
|
||||
names[R_WAIT_MEM_64] = "R_WAIT_MEM_64";
|
||||
names[R_FLIP] = "R_FLIP";
|
||||
names[R_RELEASE_MEM] = "R_RELEASE_MEM";
|
||||
names[R_DMA_DATA] = "R_DMA_DATA";
|
||||
names[R_CONTEXT_STATE] = "R_CONTEXT_STATE";
|
||||
return names;
|
||||
}
|
||||
|
||||
@@ -61,6 +60,7 @@ constexpr auto MakeOpcodeNames() {
|
||||
names[IT_WRITE_DATA] = "IT_WRITE_DATA";
|
||||
names[IT_MEM_SEMAPHORE] = "IT_MEM_SEMAPHORE";
|
||||
names[IT_DRAW_INDEX_INDIRECT_MULTI] = "IT_DRAW_INDEX_INDIRECT_MULTI";
|
||||
names[IT_WAIT_REG_MEM] = "IT_WAIT_REG_MEM";
|
||||
names[IT_INDIRECT_BUFFER] = "IT_INDIRECT_BUFFER";
|
||||
names[IT_COPY_DATA] = "IT_COPY_DATA";
|
||||
names[IT_CP_DMA] = "IT_CP_DMA";
|
||||
@@ -90,6 +90,7 @@ constexpr auto MakeOpcodeNames() {
|
||||
names[IT_DISPATCH_DRAW_PREAMBLE] = "IT_DISPATCH_DRAW_PREAMBLE";
|
||||
names[IT_DISPATCH_DRAW] = "IT_DISPATCH_DRAW";
|
||||
names[IT_GET_LOD_STATS] = "IT_GET_LOD_STATS";
|
||||
names[IT_WAIT_REG_MEM_64] = "IT_WAIT_REG_MEM_64";
|
||||
names[IT_SET_CONTEXT_REG_INDIRECT] = "IT_SET_CONTEXT_REG_INDIRECT";
|
||||
return names;
|
||||
}
|
||||
|
||||
+146
-94
@@ -42,6 +42,7 @@ constexpr uint32_t IT_WRITE_DATA = 0x37;
|
||||
constexpr uint32_t IT_MEM_SEMAPHORE = 0x39;
|
||||
constexpr uint32_t IT_DRAW_INDEX_INDIRECT_MULTI = 0x38;
|
||||
constexpr uint32_t IT_DISPATCH_DRAW_PREAMBLE = 0x3A;
|
||||
constexpr uint32_t IT_WAIT_REG_MEM = 0x3C;
|
||||
constexpr uint32_t IT_INDIRECT_BUFFER = 0x3F;
|
||||
constexpr uint32_t IT_COPY_DATA = 0x40;
|
||||
constexpr uint32_t IT_CP_DMA = 0x41;
|
||||
@@ -70,6 +71,7 @@ constexpr uint32_t IT_WAIT_ON_CE_COUNTER = 0x86;
|
||||
constexpr uint32_t IT_WAIT_ON_DE_COUNTER_DIFF = 0x88;
|
||||
constexpr uint32_t IT_DISPATCH_DRAW = 0x8D;
|
||||
constexpr uint32_t IT_GET_LOD_STATS = 0x8E;
|
||||
constexpr uint32_t IT_WAIT_REG_MEM_64 = 0x93;
|
||||
constexpr uint32_t IT_SET_CONTEXT_REG_INDIRECT = 0x9F;
|
||||
|
||||
/* Custom codes. Implemented via IT_NOP */
|
||||
@@ -78,15 +80,14 @@ constexpr uint32_t R_ZERO = 0x00;
|
||||
constexpr uint32_t R_DRAW_RESET = 0x05;
|
||||
constexpr uint32_t R_WAIT_FLIP_DONE = 0x06;
|
||||
constexpr uint32_t R_DISPATCH_RESET = 0x09;
|
||||
constexpr uint32_t R_WAIT_MEM_32 = 0x0A;
|
||||
constexpr uint32_t R_PUSH_MARKER = 0x0B;
|
||||
constexpr uint32_t R_POP_MARKER = 0x0C;
|
||||
constexpr uint32_t R_ACQUIRE_MEM = 0x14;
|
||||
constexpr uint32_t R_WRITE_DATA = 0x15;
|
||||
constexpr uint32_t R_WAIT_MEM_64 = 0x16;
|
||||
constexpr uint32_t R_FLIP = 0x17;
|
||||
constexpr uint32_t R_RELEASE_MEM = 0x18;
|
||||
constexpr uint32_t R_DMA_DATA = 0x19;
|
||||
constexpr uint32_t R_CONTEXT_STATE = 0x1A;
|
||||
|
||||
constexpr uint32_t R_NUM = 0x3F + 1;
|
||||
|
||||
@@ -316,8 +317,8 @@ constexpr uint32_t FSR_RECURSIONS1 = 0xF2;
|
||||
constexpr uint32_t VGT_MULTI_PRIM_IB_RESET_INDX = 0x103;
|
||||
constexpr uint32_t CB_RMI_GL2_CACHE_CONTROL = 0x104;
|
||||
constexpr uint32_t CB_BLEND_RED = 0x105;
|
||||
constexpr uint32_t CB_BLEND_GREEN = 0x106;
|
||||
constexpr uint32_t CB_BLEND_BLUE = 0x107;
|
||||
constexpr uint32_t CB_BLEND_BLUE = 0x106;
|
||||
constexpr uint32_t CB_BLEND_GREEN = 0x107;
|
||||
constexpr uint32_t CB_BLEND_ALPHA = 0x108;
|
||||
constexpr uint32_t CB_DCC_CONTROL = 0x109;
|
||||
|
||||
@@ -371,6 +372,7 @@ constexpr uint32_t PA_CL_UCP_0_X = 0x16F;
|
||||
constexpr uint32_t PA_CL_UCP_0_Y = 0x170;
|
||||
constexpr uint32_t PA_CL_UCP_0_Z = 0x171;
|
||||
constexpr uint32_t PA_CL_UCP_0_W = 0x172;
|
||||
constexpr uint32_t PA_CL_UCP_5_W = 0x186;
|
||||
constexpr uint32_t SPI_PS_INPUT_CNTL_0 = 0x191;
|
||||
constexpr uint32_t SPI_PS_INPUT_CNTL_31 = 0x1B0;
|
||||
constexpr uint32_t SPI_VS_OUT_CONFIG = 0x1B1;
|
||||
@@ -385,9 +387,6 @@ constexpr uint32_t SPI_SHADER_POS_FORMAT = 0x1C3;
|
||||
constexpr uint32_t SPI_SHADER_Z_FORMAT = 0x1C4;
|
||||
constexpr uint32_t SPI_SHADER_COL_FORMAT = 0x1C5;
|
||||
|
||||
// Indirect Cx descriptor selector for the 32-entry PS input-control register bank.
|
||||
constexpr uint32_t CX_PS_SHADER_USAGE_BASE = 0x10000000u;
|
||||
|
||||
constexpr uint32_t CB_BLEND0_CONTROL = 0x1E0;
|
||||
constexpr uint32_t CB_BLEND0_CONTROL_COLOR_SRCBLEND_SHIFT = 0;
|
||||
constexpr uint32_t CB_BLEND0_CONTROL_COLOR_SRCBLEND_MASK = 0x1F;
|
||||
@@ -577,24 +576,28 @@ constexpr uint32_t DB_HTILE_SURFACE_PREFETCH_HEIGHT_MASK = 0x3F;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_SHIFT = 16;
|
||||
constexpr uint32_t DB_HTILE_SURFACE_DST_OUTSIDE_ZERO_TO_ONE_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
|
||||
constexpr uint32_t VGT_GS_MAX_VERT_OUT = 0x2CE;
|
||||
constexpr uint32_t GE_NGG_SUBGRP_CNTL = 0x2D3;
|
||||
constexpr uint32_t VGT_TESS_DISTRIBUTION = 0x2D4;
|
||||
constexpr uint32_t VGT_SHADER_STAGES_EN = 0x2D5;
|
||||
constexpr uint32_t VGT_LS_HS_CONFIG = 0x2D6;
|
||||
constexpr uint32_t VGT_TF_PARAM = 0x2DB;
|
||||
constexpr uint32_t DB_ALPHA_TO_MASK = 0x2DC;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL = 0x2DE;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_CLAMP = 0x2DF;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_SCALE = 0x2E0;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_OFFSET = 0x2E1;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_SCALE = 0x2E2;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_OFFSET = 0x2E3;
|
||||
constexpr uint32_t VGT_GS_INSTANCE_CNT = 0x2E4;
|
||||
constexpr uint32_t PA_SC_CENTROID_PRIORITY_0 = 0x2F5;
|
||||
constexpr uint32_t PA_SC_CENTROID_PRIORITY_1 = 0x2F6;
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE0 = 0x2B0;
|
||||
constexpr uint32_t DB_SRESULTS_COMPARE_STATE1 = 0x2B1;
|
||||
constexpr uint32_t VGT_GS_MAX_VERT_OUT = 0x2CE;
|
||||
constexpr uint32_t GE_NGG_SUBGRP_CNTL = 0x2D3;
|
||||
constexpr uint32_t VGT_TESS_DISTRIBUTION = 0x2D4;
|
||||
constexpr uint32_t VGT_SHADER_STAGES_EN = 0x2D5;
|
||||
constexpr uint32_t VGT_LS_HS_CONFIG = 0x2D6;
|
||||
constexpr uint32_t VGT_TF_PARAM = 0x2DB;
|
||||
constexpr uint32_t DB_ALPHA_TO_MASK = 0x2DC;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL = 0x2DE;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_NEG_NUM_DB_BITS_SHIFT = 0;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_NEG_NUM_DB_BITS_MASK = 0xFF;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_DB_IS_FLOAT_FMT_SHIFT = 8;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_DB_FMT_CNTL_DB_IS_FLOAT_FMT_MASK = 0x1;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_CLAMP = 0x2DF;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_SCALE = 0x2E0;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_FRONT_OFFSET = 0x2E1;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_SCALE = 0x2E2;
|
||||
constexpr uint32_t PA_SU_POLY_OFFSET_BACK_OFFSET = 0x2E3;
|
||||
constexpr uint32_t VGT_GS_INSTANCE_CNT = 0x2E4;
|
||||
constexpr uint32_t PA_SC_CENTROID_PRIORITY_0 = 0x2F5;
|
||||
constexpr uint32_t PA_SC_CENTROID_PRIORITY_1 = 0x2F6;
|
||||
|
||||
constexpr uint32_t PA_SC_AA_CONFIG = 0x2F8;
|
||||
constexpr uint32_t PA_SC_AA_CONFIG_MSAA_NUM_SAMPLES_SHIFT = 0;
|
||||
@@ -778,21 +781,21 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FWD_PROGRESS_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FP16_OVFL_SHIFT = 29;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_PS_FP16_OVFL_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS = 0xB;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_SHIFT = 1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MASK = 0x1F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_SHIFT = 7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_SHIFT = 8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_MASK = 0xFF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_LOAD_INTRAWAVE_COLLISION_SHIFT = 26;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_LOAD_INTRAWAVE_COLLISION_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_SHIFT = 27;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS = 0xB;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SCRATCH_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_SHIFT = 1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MASK = 0x1F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_SHIFT = 7;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_WAVE_CNT_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_SHIFT = 8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_EXTRA_LDS_SIZE_MASK = 0xFF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_RASTER_ORDERED_SHADING_SHIFT = 25;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_RASTER_ORDERED_SHADING_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_SHIFT = 27;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_PS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_0 = 0xC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_PS_15 = 0x1B;
|
||||
@@ -885,61 +888,109 @@ constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_GS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS = 0x10B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
|
||||
constexpr uint32_t COMPUTE_START_X = 0x204;
|
||||
constexpr uint32_t COMPUTE_START_Y = 0x205;
|
||||
constexpr uint32_t COMPUTE_START_Z = 0x206;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_X = 0x207;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
|
||||
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
|
||||
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
|
||||
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
|
||||
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
|
||||
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
|
||||
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_0 = 0x8C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_15 = 0x9B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_GS_31 = 0xAB;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_ESGS = 0xB0;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_0 = 0xB2;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_ESGS_3 = 0xB5;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES_GS = 0xBC;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_ES = 0xC8;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_ES = 0xC9;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_ES = 0xCA;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_ES = 0xCB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_0 = 0xCC;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_15 = 0xDB;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ES_31 = 0xEB;
|
||||
constexpr uint32_t SPI_SHADER_PGM_CHKSUM_HS = 0x100;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC4_HS = 0x101;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_LO_HS = 0x102;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_ADDR_HI_HS = 0x103;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC3_HS = 0x107;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_HS = 0x108;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_HS = 0x109;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS = 0x10A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS = 0x10B;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_PRIORITY_SHIFT = 10;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_PRIORITY_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FLOAT_MODE_SHIFT = 12;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FLOAT_MODE_MASK = 0xFF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DX10_CLAMP_SHIFT = 21;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DX10_CLAMP_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DEBUG_MODE_SHIFT = 22;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_DEBUG_MODE_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_IEEE_MODE_SHIFT = 23;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_IEEE_MODE_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FWD_PROGRESS_SHIFT = 25;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FWD_PROGRESS_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_WGP_MODE_SHIFT = 26;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_WGP_MODE_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_LS_VGPR_COMP_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_LS_VGPR_COMP_CNT_MASK = 0x3;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FP16_OVFL_SHIFT = 30;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_HS_FP16_OVFL_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SCRATCH_EN_SHIFT = 0;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SCRATCH_EN_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_SHIFT = 1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MASK = 0x1F;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_LDS_SIZE_SHIFT = 18;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_LDS_SIZE_MASK = 0x1FF;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MSB_SHIFT = 27;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_USER_SGPR_MSB_MASK = 0x1;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_SHIFT = 28;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_HS_SHARED_VGPR_CNT_MASK = 0xF;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_0 = 0x10C;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_15 = 0x11B;
|
||||
constexpr uint32_t SPI_SHADER_USER_DATA_HS_31 = 0x12B;
|
||||
constexpr uint32_t SPI_SHADER_REQ_CTRL_LSHS = 0x130;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_0 = 0x132;
|
||||
constexpr uint32_t SPI_SHADER_USER_ACCUM_LSHS_3 = 0x135;
|
||||
constexpr uint32_t SPI_SHADER_PGM_LO_LS = 0x148;
|
||||
constexpr uint32_t SPI_SHADER_PGM_HI_LS = 0x149;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC1_LS = 0x14A;
|
||||
constexpr uint32_t SPI_SHADER_PGM_RSRC2_LS = 0x14B;
|
||||
constexpr uint32_t COMPUTE_START_X = 0x204;
|
||||
constexpr uint32_t COMPUTE_START_Y = 0x205;
|
||||
constexpr uint32_t COMPUTE_START_Z = 0x206;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_X = 0x207;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Y = 0x208;
|
||||
constexpr uint32_t COMPUTE_NUM_THREAD_Z = 0x209;
|
||||
constexpr uint32_t COMPUTE_PGM_LO = 0x20C;
|
||||
constexpr uint32_t COMPUTE_PGM_HI = 0x20D;
|
||||
constexpr uint32_t COMPUTE_TBA_LO = 0x20E;
|
||||
constexpr uint32_t COMPUTE_TBA_HI = 0x20F;
|
||||
constexpr uint32_t COMPUTE_TMA_LO = 0x210;
|
||||
constexpr uint32_t COMPUTE_TMA_HI = 0x211;
|
||||
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_SHIFT = 30;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_W32_EN_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1 = 0x212;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_SHIFT = 0;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_VGPRS_MASK = 0x3F;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_SHIFT = 6;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_SGPRS_MASK = 0xF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_SHIFT = 12;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FLOAT_MODE_MASK = 0xFF;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_SHIFT = 21;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_DX10_CLAMP_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_SHIFT = 23;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_IEEE_MODE_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_SHIFT = 24;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_BULKY_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_SHIFT = 26;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_FP16_OVFL_MASK = 0x1;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_SHIFT = 29;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC1_WGP_MODE_MASK = 0x1;
|
||||
|
||||
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_SHIFT = 15;
|
||||
constexpr uint32_t COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_MASK = 0x1;
|
||||
|
||||
[[nodiscard]] constexpr uint8_t ComputeWaveSize(uint32_t dispatch_initiator) {
|
||||
return ((dispatch_initiator >> COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_SHIFT) &
|
||||
COMPUTE_DISPATCH_INITIATOR_CS_W32_EN_MASK) != 0u
|
||||
? 32u
|
||||
: 64u;
|
||||
}
|
||||
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC2 = 0x213;
|
||||
constexpr uint32_t COMPUTE_PGM_RSRC2_SCRATCH_EN_SHIFT = 0;
|
||||
@@ -1002,6 +1053,7 @@ constexpr uint32_t GE_USER_VGPR1 = 0x25C;
|
||||
constexpr uint32_t GE_USER_VGPR2 = 0x25D;
|
||||
constexpr uint32_t GE_USER_VGPR3 = 0x25E;
|
||||
constexpr uint32_t GE_STEREO_CNTL = 0x25F;
|
||||
constexpr uint32_t GE_PC_ALLOC = 0x260;
|
||||
|
||||
constexpr uint32_t GE_USER_VGPR_EN = 0x262;
|
||||
constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR1_SHIFT = 0;
|
||||
|
||||
+334
-629
File diff suppressed because it is too large.
Load diff
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -39,7 +40,7 @@ enum class TileBlockFamily : uint32_t {
|
||||
};
|
||||
|
||||
struct TileBlockLayout {
|
||||
TileBlockFamily family = TileBlockFamily::Standard256B;
|
||||
TileBlockFamily family = TileBlockFamily::Count;
|
||||
uint32_t bytes_per_element = 0;
|
||||
uint32_t block_size = 0;
|
||||
uint32_t block_width = 0;
|
||||
@@ -47,42 +48,73 @@ struct TileBlockLayout {
|
||||
uint32_t block_depth = 0;
|
||||
};
|
||||
|
||||
struct TileVolumeLayout {
|
||||
TileBlockFamily family = TileBlockFamily::Count;
|
||||
uint32_t bytes_per_element = 0;
|
||||
uint32_t texel_width = 1;
|
||||
uint32_t texel_height = 1;
|
||||
uint32_t first_tail_level = 0;
|
||||
uint32_t block_depth = 1;
|
||||
uint64_t block_slice_size = 0;
|
||||
uint64_t total_size = 0;
|
||||
uint64_t level_offsets[16] = {};
|
||||
uint64_t level_sizes[16] = {};
|
||||
uint32_t tail_x[16] = {};
|
||||
uint32_t tail_y[16] = {};
|
||||
uint32_t level_widths[16] = {};
|
||||
uint32_t level_heights[16] = {};
|
||||
struct TileTextureElementLayout {
|
||||
uint32_t bytes = 0;
|
||||
uint32_t texel_width = 1;
|
||||
uint32_t texel_height = 1;
|
||||
};
|
||||
|
||||
struct TileTextureBlockLayout {
|
||||
TileBlockLayout block;
|
||||
uint32_t texel_width = 1;
|
||||
uint32_t texel_height = 1;
|
||||
};
|
||||
|
||||
enum class TileSurfaceDimension : uint32_t {
|
||||
Dim2D,
|
||||
Dim3D,
|
||||
};
|
||||
|
||||
struct TileSurfaceDescription {
|
||||
Prospero::BufferFormat format = Prospero::BufferFormat::kInvalid;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
TileSurfaceDimension dimension = TileSurfaceDimension::Dim2D;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t depth = 1;
|
||||
uint32_t levels = 1;
|
||||
uint32_t layers = 1;
|
||||
};
|
||||
|
||||
// Width/height fields are measured in addressable elements, not texture texels.
|
||||
struct TileMipLayout {
|
||||
uint64_t offset = 0;
|
||||
uint64_t size = 0;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t padded_width = 0;
|
||||
uint32_t padded_height = 0;
|
||||
uint32_t tail_x = 0;
|
||||
uint32_t tail_y = 0;
|
||||
};
|
||||
|
||||
struct TileSurfaceLayout {
|
||||
TileSurfaceDescription description;
|
||||
TileTextureBlockLayout texture;
|
||||
uint32_t first_tail_level = 0;
|
||||
uint64_t block_slice_size = 0;
|
||||
uint64_t total_size = 0;
|
||||
TileMipLayout mips[16] = {};
|
||||
};
|
||||
|
||||
bool TileGetBlockLayout(TileBlockFamily family, uint32_t bytes_per_element,
|
||||
TileBlockLayout& layout);
|
||||
bool TileGetTextureElementLayout(Prospero::BufferFormat format, TileTextureElementLayout& layout);
|
||||
bool TileGetTextureBlockLayout(Prospero::BufferFormat format, Prospero::TileMode tile, bool volume,
|
||||
TileTextureBlockLayout& layout);
|
||||
bool TileGetTiledTextureLayout(const TileSurfaceDescription& description,
|
||||
TileSurfaceLayout& layout);
|
||||
bool TileGetBlockOffset(const TileBlockLayout& layout, uint32_t x, uint32_t y, uint32_t z,
|
||||
uint32_t& byte_offset);
|
||||
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
|
||||
uint32_t& byte_offset);
|
||||
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
|
||||
uint32_t block_z, uint32_t& byte_offset);
|
||||
bool TileIsStandard256BTextureSupported(uint32_t format);
|
||||
bool TileIsStandard4KBTextureSupported(uint32_t format);
|
||||
bool TileIsStandard64KBTextureSupported(uint32_t format);
|
||||
bool TileGetTextureVolumeLayout(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
|
||||
uint32_t levels, uint32_t tile, TileVolumeLayout& layout);
|
||||
|
||||
bool TileGetHtileSize(uint32_t width, uint32_t height, TileSizeAlign& htile_size);
|
||||
bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch, uint32_t z_format,
|
||||
uint32_t stencil_format, bool htile, TileSizeAlign& stencil_size,
|
||||
TileSizeAlign& htile_size, TileSizeAlign& depth_size,
|
||||
uint32_t num_fragments_log2 = 0);
|
||||
bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch,
|
||||
Prospero::DepthFormat z_format, Prospero::StencilFormat stencil_format,
|
||||
bool htile, TileSizeAlign& stencil_size, TileSizeAlign& htile_size,
|
||||
TileSizeAlign& depth_size, uint32_t num_fragments_log2 = 0);
|
||||
uint32_t TileGetRenderTargetPitch(uint32_t width, uint32_t bytes_per_element,
|
||||
uint32_t num_fragments_log2 = 0);
|
||||
uint32_t TileGetDepthPitch(uint32_t width, uint32_t bytes_per_element,
|
||||
@@ -94,13 +126,14 @@ bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t
|
||||
uint32_t bytes_per_element, uint32_t levels,
|
||||
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
|
||||
TilePaddedSize* padded_size);
|
||||
void TileGetTextureSize(uint32_t format, uint32_t width, uint32_t height, uint32_t pitch,
|
||||
uint32_t levels, uint32_t tile, TileSizeAlign* total_size,
|
||||
void TileGetTextureSize(Prospero::BufferFormat format, uint32_t width, uint32_t height,
|
||||
uint32_t levels, Prospero::TileMode tile, TileSizeAlign* total_size,
|
||||
TileSizeOffset* level_sizes, TilePaddedSize* padded_size);
|
||||
void TileGetTextureTotalSize(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
|
||||
uint32_t pitch, uint32_t levels, uint32_t tile, bool volume_texture,
|
||||
TileSizeAlign& total_size);
|
||||
uint32_t TileGetTexturePitch(uint32_t format, uint32_t width, uint32_t levels, uint32_t tile);
|
||||
void TileGetTextureTotalSize(Prospero::BufferFormat format, uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint32_t levels, Prospero::TileMode tile,
|
||||
bool volume_texture, TileSizeAlign& total_size);
|
||||
uint32_t TileGetTexturePitch(Prospero::BufferFormat format, uint32_t width,
|
||||
Prospero::TileMode tile);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -24,7 +24,6 @@ struct GraphicContext: public VulkanInstance {
|
||||
[[nodiscard]] uint64_t GetDeviceMemoryUsage() const;
|
||||
[[nodiscard]] uint64_t GetTotalMemoryBudget() const;
|
||||
void CreateBuffer(uint64_t size, VulkanBuffer& buffer);
|
||||
void DeleteBuffer(VulkanBuffer& buffer);
|
||||
[[nodiscard]] bool CreateImage(const vk::ImageCreateInfo& info, VulkanImage& image);
|
||||
void DeleteImage(VulkanImage& image);
|
||||
void MapMemory(VulkanMemory& memory, void*& data);
|
||||
|
||||
@@ -79,7 +79,6 @@ RegionManager* MemoryTracker::GetOrCreateRegion(uint64_t index) {
|
||||
|
||||
bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
return Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
return manager->IsModified<DirtySource::Cpu>(offset, bytes);
|
||||
@@ -88,7 +87,6 @@ bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
bool MemoryTracker::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
return Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
return manager->IsModified<DirtySource::Gpu>(offset, bytes);
|
||||
@@ -97,7 +95,6 @@ bool MemoryTracker::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
void MemoryTracker::MarkRegionAsCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
@@ -106,7 +103,6 @@ void MemoryTracker::MarkRegionAsCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
void MemoryTracker::MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
manager->ChangeState<DirtySource::Gpu, true>(manager->GetCpuAddr() + offset, bytes);
|
||||
@@ -115,14 +111,13 @@ void MemoryTracker::MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
void MemoryTracker::UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
manager->ChangeState<DirtySource::Gpu, false>(manager->GetCpuAddr() + offset, bytes);
|
||||
});
|
||||
}
|
||||
|
||||
void MemoryTracker::UntrackMemoryLocked(uint64_t vaddr, uint64_t size) {
|
||||
void MemoryTracker::UntrackMemoryImpl(uint64_t vaddr, uint64_t size) {
|
||||
std::vector<RegionManager*> managers;
|
||||
managers.reserve((vaddr % TRACKER_REGION_SIZE + size + TRACKER_REGION_SIZE - 1) /
|
||||
TRACKER_REGION_SIZE);
|
||||
@@ -148,8 +143,7 @@ void MemoryTracker::UntrackMemoryLocked(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
void MemoryTracker::UntrackMemory(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
UntrackMemoryLocked(vaddr, size);
|
||||
UntrackMemoryImpl(vaddr, size);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -68,7 +68,6 @@ public:
|
||||
static_assert(std::is_nothrow_invocable_v<Preflight&, uint64_t, uint64_t>);
|
||||
static_assert(std::is_nothrow_invocable_v<Func&, uint64_t, uint64_t>);
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
std::vector<RegionManager*> managers;
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t, uint64_t) {
|
||||
managers.push_back(manager);
|
||||
@@ -109,7 +108,6 @@ public:
|
||||
static_assert(std::is_nothrow_invocable_v<RangeFunc&, uint64_t, uint64_t>);
|
||||
static_assert(std::is_nothrow_invocable_v<UploadFunc&>);
|
||||
CheckNotInUploadCallback();
|
||||
std::unique_lock access(m_access_mutex);
|
||||
Iterate<true>(vaddr, size, [](RegionManager*, uint64_t, uint64_t) {});
|
||||
const auto* previous_upload_owner = std::exchange(s_upload_owner, this);
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
@@ -173,13 +171,12 @@ private:
|
||||
}
|
||||
|
||||
static void ValidateRange(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemoryLocked(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemoryImpl(uint64_t vaddr, uint64_t size);
|
||||
RegionManager* GetOrCreateRegion(uint64_t index);
|
||||
|
||||
std::unique_ptr<std::atomic<RegionManager*>[]> m_regions;
|
||||
std::vector<std::unique_ptr<RegionManager>> m_region_storage;
|
||||
std::mutex m_region_mutex;
|
||||
std::mutex m_access_mutex;
|
||||
PageManager& m_page_manager;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
|
||||
#include "common/platform/sysDbg.h"
|
||||
#include "graphics/host_gpu/regionDefinitions.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
@@ -52,20 +53,20 @@ constexpr uint32_t READ_WRITE_PROTECTION = PAGE_READWRITE;
|
||||
std::fputs("PageManager fail-fast: ", stderr);
|
||||
std::fputs(reason != nullptr ? reason : "invalid page state", stderr);
|
||||
std::fputc('\n', stderr);
|
||||
#if !defined(__APPLE__)
|
||||
void* frames[16] {};
|
||||
int frame_count = static_cast<int>(std::size(frames));
|
||||
SysStackWalk(frames, &frame_count);
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
void* frames[16] {};
|
||||
const auto frame_count =
|
||||
CaptureStackBackTrace(0, static_cast<DWORD>(std::size(frames)), frames, nullptr);
|
||||
const auto image_base = reinterpret_cast<uintptr_t>(GetModuleHandleW(nullptr));
|
||||
for (uint16_t i = 0; i < frame_count; i++) {
|
||||
for (int i = 0; i < frame_count; i++) {
|
||||
const auto address = reinterpret_cast<uintptr_t>(frames[i]);
|
||||
std::fprintf(stderr, " frame[%u]=0x%016" PRIxPTR " image_rva=0x%016" PRIxPTR "\n", i,
|
||||
std::fprintf(stderr, " frame[%d]=0x%016" PRIxPTR " image_rva=0x%016" PRIxPTR "\n", i,
|
||||
address, address >= image_base ? address - image_base : 0);
|
||||
}
|
||||
#elif !defined(__APPLE__)
|
||||
void* frames[16] {};
|
||||
const int frame_count = ::backtrace(frames, static_cast<int>(std::size(frames)));
|
||||
#else
|
||||
::backtrace_symbols_fd(frames, frame_count, STDERR_FILENO);
|
||||
#endif
|
||||
#endif
|
||||
std::fflush(stderr);
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
|
||||
@@ -59,6 +59,15 @@ public:
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Intersects(uint64_t address, uint64_t size) const {
|
||||
const auto end = End(address, size);
|
||||
auto it = m_ranges.lower_bound(address);
|
||||
if (it != m_ranges.begin() && std::prev(it)->second > address) {
|
||||
return true;
|
||||
}
|
||||
return it != m_ranges.end() && it->first < end;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Contains(uint64_t address, uint64_t size) const {
|
||||
const auto end = End(address, size);
|
||||
auto it = m_ranges.upper_bound(address);
|
||||
|
||||
+413
-628
File diff suppressed because it is too large.
Load diff
+48
-59
@@ -3,13 +3,14 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "common/lruCache.h"
|
||||
#include "common/slotVector.h"
|
||||
#include "graphics/host_gpu/memoryTracker.h"
|
||||
#include "graphics/host_gpu/rangeSet.h"
|
||||
#include "graphics/host_gpu/renderer/cache/multiLevelPageTable.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
@@ -17,51 +18,45 @@
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class TextureCache;
|
||||
class ResourceMutex;
|
||||
|
||||
struct BufferBinding {
|
||||
std::shared_ptr<void> owner;
|
||||
vk::Buffer buffer = nullptr;
|
||||
uint64_t offset = 0;
|
||||
};
|
||||
|
||||
struct ImageBufferSource {
|
||||
Buffer* buffer = nullptr;
|
||||
uint64_t offset = 0;
|
||||
};
|
||||
using BufferId = Common::SlotId;
|
||||
inline constexpr BufferId NULL_BUFFER_ID {0};
|
||||
|
||||
class BufferCache {
|
||||
public:
|
||||
static constexpr uint64_t CACHING_PAGE_SIZE = 16ull * 1024ull;
|
||||
static constexpr uint64_t GetBufferOffset(uint64_t vaddr) {
|
||||
return vaddr & (CACHING_PAGE_SIZE - 1);
|
||||
}
|
||||
|
||||
BufferCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
|
||||
TextureCache& texture_cache, ResourceMutex& resource_mutex);
|
||||
TextureCache& texture_cache);
|
||||
~BufferCache();
|
||||
KYTY_CLASS_NO_COPY(BufferCache);
|
||||
|
||||
void InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
void ReadMemory(uint64_t vaddr, uint64_t size, bool is_write = false);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] BufferBinding ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size,
|
||||
bool is_written = false, bool is_read = true,
|
||||
bool is_formatted = false);
|
||||
[[nodiscard]] StreamBuffer& GetUtilityBuffer(MemoryUsage usage) noexcept;
|
||||
[[nodiscard]] Buffer& GetGdsBuffer() noexcept { return m_gds_buffer; }
|
||||
[[nodiscard]] const Buffer& GetGdsBuffer() const noexcept { return m_gds_buffer; }
|
||||
[[nodiscard]] BufferBinding UploadTransient(const void* data, uint64_t size,
|
||||
uint64_t alignment);
|
||||
[[nodiscard]] std::shared_ptr<Buffer> ObtainNullBuffer();
|
||||
[[nodiscard]] ImageBufferSource ObtainBufferForImage(uint64_t vaddr, uint64_t size);
|
||||
void FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds = false);
|
||||
void CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds = false,
|
||||
bool src_gds = false);
|
||||
[[nodiscard]] bool HasPageOverlap(uint64_t vaddr, uint64_t size);
|
||||
void InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
void ReadMemory(uint64_t vaddr, uint64_t size, bool is_write = false);
|
||||
[[nodiscard]] Buffer& GetBuffer(BufferId id) { return m_slot_buffers[id]; }
|
||||
[[nodiscard]] BufferId FindBuffer(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] std::pair<Buffer*, uint64_t> ObtainBuffer(uint64_t vaddr, uint64_t size,
|
||||
bool is_written,
|
||||
bool is_texel_buffer = false,
|
||||
BufferId id = {});
|
||||
[[nodiscard]] StreamBuffer& GetUtilityBuffer(MemoryUsage usage) noexcept {
|
||||
switch (usage) {
|
||||
case MemoryUsage::Upload: return m_staging_buffer;
|
||||
case MemoryUsage::Stream: return m_stream_buffer;
|
||||
case MemoryUsage::Download: return m_download_buffer;
|
||||
case MemoryUsage::DeviceLocal: return m_device_buffer;
|
||||
}
|
||||
EXIT("BufferCache: invalid utility-buffer usage\n");
|
||||
}
|
||||
[[nodiscard]] const Buffer* GetGdsBuffer() const noexcept { return &m_gds_buffer; }
|
||||
[[nodiscard]] std::pair<Buffer*, uint64_t> ObtainBufferForImage(uint64_t vaddr, uint64_t size);
|
||||
void FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds);
|
||||
void CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds,
|
||||
bool src_gds);
|
||||
// Cache-index and exact dirty-range queries require GPU-thread serialization.
|
||||
[[nodiscard]] bool IsRegionRegistered(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool HasGpuDirtyBytes(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionCpuModified(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionGpuModified(uint64_t vaddr, uint64_t size);
|
||||
@@ -70,41 +65,36 @@ public:
|
||||
private:
|
||||
friend struct BufferCacheTestAccess;
|
||||
|
||||
struct CacheRange {
|
||||
uint64_t address = 0;
|
||||
uint64_t size = 0;
|
||||
};
|
||||
struct CachedBuffer;
|
||||
struct DownloadCopy;
|
||||
struct DownloadRange;
|
||||
struct RetiredBuffer;
|
||||
using PageTable = MultiLevelPageTable<BufferId, 14, 40, 16>;
|
||||
static_assert(CACHING_PAGE_SIZE == (uint64_t {1} << PageTable::kPageBits));
|
||||
static constexpr uint64_t DOWNLOAD_ALIGNMENT = 64;
|
||||
[[nodiscard]] static uint64_t AlignDown(uint64_t value) noexcept;
|
||||
[[nodiscard]] static uint64_t AlignUp(uint64_t value);
|
||||
[[nodiscard]] static constexpr uint64_t AlignDownload(uint64_t size) noexcept {
|
||||
return (size + DOWNLOAD_ALIGNMENT - 1) & ~(DOWNLOAD_ALIGNMENT - 1);
|
||||
}
|
||||
[[nodiscard]] static bool PageOverlaps(uint64_t left, uint64_t left_size, uint64_t right,
|
||||
uint64_t right_size) noexcept;
|
||||
[[nodiscard]] static std::pair<uint64_t, uint64_t> DownloadEnvelope(const DownloadCopy& copy);
|
||||
[[nodiscard]] static bool ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept;
|
||||
void Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
|
||||
const void* source, uint64_t size);
|
||||
[[nodiscard]] CachedBuffer& GetOrCreateBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
uint64_t size);
|
||||
void WriteDataBuffer(Buffer& buffer, uint64_t address, const void* source, uint64_t size);
|
||||
void TouchBuffer(const Buffer& buffer);
|
||||
[[nodiscard]] BufferId CreateBuffer(uint64_t vaddr, uint64_t size);
|
||||
void Register(BufferId id);
|
||||
void Unregister(BufferId id);
|
||||
void DeleteBuffer(BufferId id);
|
||||
[[nodiscard]] bool SynchronizeBuffer(Buffer& buffer, uint64_t vaddr, uint64_t size,
|
||||
bool is_written, bool is_texel_buffer);
|
||||
[[nodiscard]] vk::Buffer UploadCopies(Buffer& buffer, std::span<vk::BufferCopy> copies,
|
||||
uint64_t total_size);
|
||||
[[nodiscard]] bool SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] std::vector<DownloadRange> RecordDownloads(std::span<const DownloadCopy> copies);
|
||||
void PublishDownloads(std::span<const DownloadRange> downloads);
|
||||
void QueueGarbageDownload(std::span<const DownloadCopy> copies, RetiredBuffer retire);
|
||||
void DownloadBufferMemory(std::span<const DownloadCopy> copies);
|
||||
void WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data);
|
||||
void ReadMemoryOnGpu(uint64_t vaddr, uint64_t size, bool is_write);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
Buffer m_gds_buffer;
|
||||
Common::Mutex m_mutex;
|
||||
std::shared_ptr<Buffer> m_null_buffer;
|
||||
std::map<uint64_t, std::unique_ptr<CachedBuffer>> m_buffers;
|
||||
Common::SlotVector<Buffer> m_slot_buffers;
|
||||
Common::LeastRecentlyUsedCache<BufferId, uint64_t> m_lru_cache;
|
||||
std::map<uint64_t, BufferId> m_buffers;
|
||||
PageTable m_page_table;
|
||||
RangeSet m_gpu_modified_ranges;
|
||||
MemoryTracker m_memory_tracker;
|
||||
StreamBuffer m_staging_buffer;
|
||||
@@ -112,8 +102,7 @@ private:
|
||||
StreamBuffer m_download_buffer;
|
||||
StreamBuffer m_device_buffer;
|
||||
TextureCache& m_texture_cache;
|
||||
ResourceMutex& m_resource_mutex;
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_trigger_gc_memory = 1ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_critical_gc_memory = 2ull * 1024 * 1024 * 1024;
|
||||
uint64_t m_gc_tick = 0;
|
||||
|
||||
@@ -6,9 +6,8 @@
|
||||
namespace Libs::Graphics {
|
||||
|
||||
GpuResourceManager::GpuResourceManager(GraphicContext& graphics, CommandScheduler& scheduler)
|
||||
: m_scheduler(scheduler),
|
||||
m_buffer_cache(graphics, scheduler, m_page_manager, m_texture_cache, m_resource_mutex),
|
||||
m_texture_cache(graphics, scheduler, m_page_manager, m_buffer_cache, m_resource_mutex) {}
|
||||
: m_scheduler(scheduler), m_buffer_cache(graphics, scheduler, m_page_manager, m_texture_cache),
|
||||
m_texture_cache(graphics, scheduler, m_page_manager, m_buffer_cache) {}
|
||||
|
||||
GpuResourceManager::~GpuResourceManager() = default;
|
||||
|
||||
@@ -58,18 +57,13 @@ void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
if (m_resource_mutex.IsOwnedByCurrentThread()) {
|
||||
EXIT("unsupported memory unmap from a pre-owned resource transaction, "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
const auto unmap = [this, vaddr, size] {
|
||||
if (m_scheduler.Active()) {
|
||||
const auto tick = m_scheduler.CurrentTick();
|
||||
m_scheduler.FinishCurrent();
|
||||
m_scheduler.WaitPriorityOperations(tick);
|
||||
}
|
||||
m_buffer_cache.UnmapMemory(vaddr, size);
|
||||
m_buffer_cache.InvalidateMemory(vaddr, size);
|
||||
m_texture_cache.UnmapMemory(vaddr, size);
|
||||
m_page_manager.OnGpuUnmap(vaddr, size);
|
||||
std::lock_guard lock(m_mapped_ranges_mutex);
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
|
||||
#include <cstdint>
|
||||
@@ -14,7 +13,7 @@
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class CommandScheduler;
|
||||
class Gpu;
|
||||
class GuestGpu;
|
||||
|
||||
class GpuResourceManager {
|
||||
public:
|
||||
@@ -24,7 +23,7 @@ public:
|
||||
|
||||
[[nodiscard]] BufferCache& GetBufferCache() { return m_buffer_cache; }
|
||||
[[nodiscard]] TextureCache& GetTextureCache() { return m_texture_cache; }
|
||||
void SetGpu(Gpu* gpu) noexcept { m_gpu = gpu; }
|
||||
void SetGpu(GuestGpu* gpu) noexcept { m_gpu = gpu; }
|
||||
|
||||
[[nodiscard]] bool HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept;
|
||||
[[nodiscard]] bool InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
@@ -35,13 +34,12 @@ public:
|
||||
|
||||
private:
|
||||
PageManager m_page_manager;
|
||||
ResourceMutex m_resource_mutex;
|
||||
CommandScheduler& m_scheduler;
|
||||
BufferCache m_buffer_cache;
|
||||
TextureCache m_texture_cache;
|
||||
mutable std::shared_mutex m_mapped_ranges_mutex;
|
||||
RangeSet m_mapped_ranges;
|
||||
Gpu* m_gpu = nullptr;
|
||||
GuestGpu* m_gpu = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -1,47 +0,0 @@
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
ResourceMutex::~ResourceMutex() {
|
||||
std::lock_guard state(m_state);
|
||||
if (m_resource_owner != std::thread::id {}) {
|
||||
EXIT("ResourceMutex destroyed with an active owner\n");
|
||||
}
|
||||
}
|
||||
|
||||
void ResourceMutex::lock() {
|
||||
const auto current = std::this_thread::get_id();
|
||||
{
|
||||
std::lock_guard state(m_state);
|
||||
if (m_resource_owner == current) {
|
||||
EXIT("recursive resource transaction\n");
|
||||
}
|
||||
}
|
||||
m_resource.lock();
|
||||
std::lock_guard state(m_state);
|
||||
if (m_resource_owner != std::thread::id {}) {
|
||||
EXIT("resource mutex acquired with a stale owner\n");
|
||||
}
|
||||
m_resource_owner = current;
|
||||
}
|
||||
|
||||
void ResourceMutex::unlock() {
|
||||
const auto current = std::this_thread::get_id();
|
||||
{
|
||||
std::lock_guard state(m_state);
|
||||
if (m_resource_owner != current) {
|
||||
EXIT("resource transaction released without ownership\n");
|
||||
}
|
||||
m_resource_owner = {};
|
||||
}
|
||||
m_resource.unlock();
|
||||
}
|
||||
|
||||
bool ResourceMutex::IsOwnedByCurrentThread() {
|
||||
std::lock_guard state(m_state);
|
||||
return m_resource_owner == std::this_thread::get_id();
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -1,30 +0,0 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RESOURCEMUTEX_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RESOURCEMUTEX_H_
|
||||
|
||||
#include "common/common.h"
|
||||
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
// Owner-tracked shared buffer/image transaction.
|
||||
class ResourceMutex final {
|
||||
public:
|
||||
ResourceMutex() = default;
|
||||
~ResourceMutex();
|
||||
KYTY_CLASS_NO_COPY(ResourceMutex);
|
||||
|
||||
void lock();
|
||||
void unlock();
|
||||
[[nodiscard]] bool IsOwnedByCurrentThread();
|
||||
|
||||
private:
|
||||
std::mutex m_resource;
|
||||
std::mutex m_state;
|
||||
std::thread::id m_resource_owner;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RESOURCEMUTEX_H_
|
||||
@@ -65,6 +65,10 @@ public:
|
||||
vk::AccessFlagBits::eMemoryWrite);
|
||||
void Fill(uint64_t offset, uint64_t size, uint32_t value);
|
||||
|
||||
// BufferCache state lives directly on the resource.
|
||||
bool is_deleted = false;
|
||||
size_t lru_id = 0;
|
||||
|
||||
protected:
|
||||
[[nodiscard]] GraphicContext& Graphics() const noexcept { return *m_graphics; }
|
||||
[[nodiscard]] CommandScheduler& Scheduler() const noexcept { return *m_scheduler; }
|
||||
|
||||
+432
-488
File diff suppressed because it is too large.
Load diff
+49
-54
@@ -4,19 +4,17 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/lruCache.h"
|
||||
#include "common/slotVector.h"
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
#include "graphics/host_gpu/regionManager.h"
|
||||
#include "graphics/host_gpu/renderer/cache/multiLevelPageTable.h"
|
||||
#include "graphics/host_gpu/renderer/image/blitHelper.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
|
||||
#include <compare>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <set>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -26,10 +24,7 @@ class Buffer;
|
||||
class BufferCache;
|
||||
class CommandBuffer;
|
||||
class CommandScheduler;
|
||||
class ResourceMutex;
|
||||
class RenderExecutor;
|
||||
class StreamBuffer;
|
||||
class TileManager;
|
||||
struct TextureCacheTestAccess;
|
||||
|
||||
class TextureCache {
|
||||
@@ -49,30 +44,37 @@ public:
|
||||
};
|
||||
|
||||
TextureCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
|
||||
BufferCache& buffer_cache, ResourceMutex& resource_mutex);
|
||||
BufferCache& buffer_cache);
|
||||
~TextureCache();
|
||||
KYTY_CLASS_NO_COPY(TextureCache);
|
||||
|
||||
[[nodiscard]] ImageId FindImage(ImageDesc& desc, bool exact_format = false);
|
||||
void UpdateImage(ImageId id);
|
||||
[[nodiscard]] ImageId FindImageFromRange(uint64_t address, uint64_t size,
|
||||
bool ensure_valid = true);
|
||||
[[nodiscard]] vk::ImageView FindTexture(ImageId id, const ImageDesc& desc);
|
||||
[[nodiscard]] vk::ImageView FindRenderTarget(ImageId id, const ImageDesc& desc);
|
||||
[[nodiscard]] vk::ImageView FindDepthTarget(ImageId id, const ImageDesc& desc);
|
||||
[[nodiscard]] Image& GetImage(ImageId id);
|
||||
[[nodiscard]] const Image& GetImage(ImageId id) const;
|
||||
void MarkGpuWritten(ImageId id);
|
||||
[[nodiscard]] Image& GetImage(ImageId id) {
|
||||
auto& image = m_slot_images[id];
|
||||
TouchImage(image);
|
||||
return image;
|
||||
}
|
||||
void MarkGpuWritten(ImageId id);
|
||||
|
||||
[[nodiscard]] bool ClearImageFromBuffer(CommandBuffer& command, uint64_t address, uint64_t size,
|
||||
uint32_t packed_clear);
|
||||
void InvalidateMemory(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool InvalidateMemoryFromGPU(uint64_t address, uint64_t size,
|
||||
bool formatted_buffer_write = false);
|
||||
void InvalidateMemoryFromGPU(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] RegionInfo QueryRegion(uint64_t address, uint64_t size);
|
||||
|
||||
[[nodiscard]] bool IsMeta(uint64_t address);
|
||||
[[nodiscard]] bool IsMetaCleared(uint64_t address, uint32_t slice);
|
||||
[[nodiscard]] bool IsMetaCleared(uint64_t address, uint32_t slice,
|
||||
uint32_t* fill_value = nullptr);
|
||||
[[nodiscard]] bool ClearMeta(uint64_t address);
|
||||
// Returns true when registered DCC absorbed the fill and the caller may skip the dispatch.
|
||||
// False may still record PendingDcc state, but the guest dispatch must execute.
|
||||
[[nodiscard]] bool TryConsumeDccFill(uint64_t address, uint64_t size, uint32_t fill_value);
|
||||
[[nodiscard]] bool TouchMeta(uint64_t address, uint32_t slice, bool is_clear);
|
||||
|
||||
void UnmapMemory(uint64_t address, uint64_t size);
|
||||
@@ -84,13 +86,18 @@ private:
|
||||
struct ColorTransferPlan;
|
||||
struct DownloadPlan;
|
||||
|
||||
struct Slot {
|
||||
std::shared_ptr<Image> image;
|
||||
uint32_t generation = 1;
|
||||
};
|
||||
|
||||
struct MetaDataInfo {
|
||||
// A guest metadata-fill dispatch may initialize DCC before its render target is bound.
|
||||
// PendingDcc retains that exact fill until FindRenderTarget classifies the address,
|
||||
// without exposing an unconfirmed buffer address to the normal metadata heuristics.
|
||||
// Keep all surface metadata in one entry so CMask/FMask can be
|
||||
// registered beside HTile and DCC without introducing parallel tracking paths.
|
||||
enum class Type : uint8_t { PendingDcc, CMask, FMask, HTile, Dcc };
|
||||
|
||||
Type type = Type::PendingDcc;
|
||||
uint32_t clear_mask = 0;
|
||||
uint32_t fill_value = 0xffffffffu;
|
||||
uint64_t fill_size = 0;
|
||||
};
|
||||
|
||||
struct OverlapResult {
|
||||
@@ -102,25 +109,21 @@ private:
|
||||
using ImageIds = InlinePageOwnerList<ImageId, 16>;
|
||||
using ImagePageTable = MultiLevelPageTable<ImageIds, 20, 40, 10>;
|
||||
|
||||
[[nodiscard]] Image& ResolveImage(ImageId id);
|
||||
[[nodiscard]] const Image& ResolveImage(ImageId id) const;
|
||||
[[nodiscard]] std::shared_ptr<Image> ResolveOwner(ImageId id) const;
|
||||
[[nodiscard]] ImageId InsertImage(const ImageInfo& info);
|
||||
[[nodiscard]] ImageId GetNullImage(const ImageDesc& desc);
|
||||
void RegisterImage(ImageId id);
|
||||
void UnregisterImage(ImageId id);
|
||||
void DeleteImage(ImageId id);
|
||||
void DeleteImages(std::span<const ImageId> ids, std::optional<ImageId> native_source = {});
|
||||
void RetainImage(CommandBuffer& command, ImageId id);
|
||||
void TouchImage(Image& image);
|
||||
void TrackImage(ImageId id);
|
||||
void TrackImageHead(ImageId id);
|
||||
void TrackImageTail(ImageId id);
|
||||
void UntrackImage(ImageId id);
|
||||
void UntrackImageHead(ImageId id);
|
||||
void UntrackImageTail(ImageId id);
|
||||
void TrackImageDownload(ImageId id);
|
||||
void TrackImageDownloadLocked(ImageId id, Image& image);
|
||||
[[nodiscard]] ImageId InsertImage(const ImageInfo& info);
|
||||
[[nodiscard]] ImageId GetNullImage(const ImageDesc& desc);
|
||||
void RegisterImage(ImageId id);
|
||||
void UnregisterImage(ImageId id);
|
||||
void DeleteImage(ImageId id);
|
||||
void FreeImage(ImageId id);
|
||||
void TouchImage(Image& image);
|
||||
void TrackImage(ImageId id);
|
||||
void TrackImageHead(ImageId id);
|
||||
void TrackImageTail(ImageId id);
|
||||
void UntrackImage(ImageId id);
|
||||
void UntrackImageHead(ImageId id);
|
||||
void UntrackImageTail(ImageId id);
|
||||
void MarkAsMaybeDirty(ImageId id, Image& image);
|
||||
void TrackImageDownload(ImageId id, Image& image);
|
||||
[[nodiscard]] static bool SameBacking(const ImageInfo& cached, const ImageInfo& requested,
|
||||
bool exact_format);
|
||||
[[nodiscard]] static BindingType UploadBinding(const Image& image);
|
||||
@@ -149,32 +152,24 @@ private:
|
||||
[[nodiscard]] bool CopyD16(Image& destination, Image& source);
|
||||
void CopyImage(ImageId destination, ImageId source);
|
||||
void AssociateStencil(ImageId depth, GuestRange stencil);
|
||||
void AssociateStencilLocked(ImageId depth, GuestRange stencil);
|
||||
void CopyImageMip(ImageId destination, ImageId source, uint32_t mip, uint32_t layer);
|
||||
void ValidateImageDesc(const ImageDesc& desc) const;
|
||||
|
||||
void InvalidateCpuAliases(uint64_t address, uint64_t size);
|
||||
void ClearGpuModified(ImageId id);
|
||||
|
||||
void DownloadImage(ImageId id);
|
||||
[[nodiscard]] bool TryDownloadImage(ImageId id);
|
||||
[[nodiscard]] std::pair<uint8_t*, uint64_t> MapDownload(uint64_t size, uint64_t alignment);
|
||||
void QueueDownload(GuestRange range, StreamBuffer& download, uint8_t* mapped, uint64_t offset);
|
||||
void InvalidateCpuAliases(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool TryDownloadImage(ImageId id);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
TrackingSpinLock m_lock;
|
||||
PageManager& m_page_manager;
|
||||
BlitHelper m_blit_helper;
|
||||
std::unique_ptr<TileManager> m_tiler;
|
||||
TileManager m_tiler;
|
||||
BufferCache& m_buffer_cache;
|
||||
ResourceMutex& m_resource_mutex;
|
||||
std::vector<Slot> m_slots;
|
||||
std::vector<uint32_t> m_free_slots;
|
||||
Common::SlotVector<Image> m_slot_images;
|
||||
ImagePageTable m_image_page_table;
|
||||
std::map<vk::Format, ImageId> m_null_images;
|
||||
std::unordered_map<vk::Format, ImageId> m_null_images;
|
||||
Common::LeastRecentlyUsedCache<ImageId, uint64_t> m_lru_cache;
|
||||
std::set<ImageId> m_download_images;
|
||||
std::unordered_set<ImageId> m_download_images;
|
||||
std::map<uint64_t, MetaDataInfo> m_surface_metas;
|
||||
uint64_t m_total_used_memory = 0;
|
||||
uint64_t m_trigger_gc_memory = 0;
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
@@ -21,6 +20,28 @@ namespace Libs::Graphics {
|
||||
|
||||
static std::atomic<uint32_t> g_render_color_log_count = 0;
|
||||
|
||||
static void ResolveDccClearInfo(RenderColorInfo& info, vk::Format format, bool has_dcc,
|
||||
uint32_t packed_clear) {
|
||||
// Register-backed DCC clears use the target's packed clear value. Decode one-word guest
|
||||
// formats here; unsupported encodings remain tracked without unsafe materialization.
|
||||
info.metadata_clear_supported =
|
||||
has_dcc && DecodePackedColorClear(format, packed_clear, info.color_clear_value);
|
||||
switch (format) {
|
||||
case vk::Format::eR8G8B8A8Unorm:
|
||||
case vk::Format::eR8G8B8A8Srgb:
|
||||
case vk::Format::eB8G8R8A8Unorm:
|
||||
case vk::Format::eB8G8R8A8Srgb:
|
||||
case vk::Format::eA2B10G10R10UnormPack32:
|
||||
case vk::Format::eA2R10G10B10UnormPack32:
|
||||
info.metadata_fixed_clear_supported = has_dcc;
|
||||
break;
|
||||
default: info.metadata_fixed_clear_supported = false; break;
|
||||
}
|
||||
if (!info.metadata_clear_supported) {
|
||||
info.color_clear_value = {};
|
||||
}
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
RenderColorInfo& r,
|
||||
@@ -55,20 +76,22 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
}
|
||||
|
||||
// No color output
|
||||
r.type = RenderColorType::NoColorOutput;
|
||||
r.desc = {};
|
||||
r.base_addr = 0;
|
||||
r.image_id = {};
|
||||
r.image_view = nullptr;
|
||||
r.format = vk::Format::eUndefined;
|
||||
r.extent = {};
|
||||
r.base_mip_level = 0;
|
||||
r.base_array_layer = 0;
|
||||
r.buffer_size = 0;
|
||||
r.samples = 1;
|
||||
r.export_mapping = {};
|
||||
r.color_clear_enable = false;
|
||||
r.color_clear_value = {};
|
||||
r.type = RenderColorType::NoColorOutput;
|
||||
r.desc = {};
|
||||
r.base_addr = 0;
|
||||
r.image_id = {};
|
||||
r.image_view = nullptr;
|
||||
r.format = vk::Format::eUndefined;
|
||||
r.extent = {};
|
||||
r.base_mip_level = 0;
|
||||
r.base_array_layer = 0;
|
||||
r.buffer_size = 0;
|
||||
r.samples = 1;
|
||||
r.export_mapping = {};
|
||||
r.color_clear_enable = false;
|
||||
r.metadata_clear_supported = false;
|
||||
r.metadata_fixed_clear_supported = false;
|
||||
r.color_clear_value = {};
|
||||
return;
|
||||
}
|
||||
const auto samples = render_sample_count(rt.attrib.num_fragments);
|
||||
@@ -101,14 +124,15 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
" attrib3_tile=0x%08" PRIx32 " attrib3_dim=0x%08" PRIx32 " fmt=0x%08" PRIx32
|
||||
" nfmt=0x%08" PRIx32 " order=0x%08" PRIx32 "\n",
|
||||
rt_slot, rt.base.addr, mask, rt.attrib2.width, rt.attrib2.height,
|
||||
rt.attrib3.tile_mode, rt.attrib3.dimension, rt.info.format, rt.info.channel_type,
|
||||
rt.info.channel_order);
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode), rt.attrib3.dimension,
|
||||
static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
|
||||
static_cast<uint32_t>(rt.info.channel_order));
|
||||
}
|
||||
}
|
||||
|
||||
// CB_COLOR_CONTROL describes the color-buffer operation / ROP3 logic op.
|
||||
// ROP3 Copy is the normal color write path, not a render-target clear.
|
||||
// SRGB clear words are still encoded as normalized component values.
|
||||
// Color-control state selects the color-buffer operation and logical blend operation.
|
||||
// The normal copy operation is a regular color write, not an attachment clear.
|
||||
// Nonlinear clear values are still stored as normalized components.
|
||||
// Fast color clears are metadata driven and must be handled explicitly when
|
||||
// that metadata path is implemented; render-pass load must preserve contents.
|
||||
r.color_clear_enable = false;
|
||||
@@ -129,17 +153,21 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
if (volume && samples != 1) {
|
||||
EXIT("multisampled 3D render targets are unsupported\n");
|
||||
}
|
||||
const uint32_t depth = volume ? rt.attrib3.depth + 1u : 1u;
|
||||
const bool standard64 =
|
||||
rt.attrib3.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB);
|
||||
const uint32_t depth = volume ? rt.attrib3.depth + 1u : 1u;
|
||||
const bool standard4 = rt.attrib3.tile_mode == Prospero::TileMode::kStandard4KB;
|
||||
const bool standard64 = rt.attrib3.tile_mode == Prospero::TileMode::kStandard64KB;
|
||||
const bool depth_tile = rt.attrib3.tile_mode == Prospero::TileMode::kDepth;
|
||||
const bool texture_tile = standard4 || standard64 || depth_tile;
|
||||
|
||||
switch (rt.attrib3.tile_mode) {
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kLinear):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget):
|
||||
case Prospero::TileMode::kLinear:
|
||||
case Prospero::TileMode::kStandard4KB:
|
||||
case Prospero::TileMode::kStandard64KB:
|
||||
case Prospero::TileMode::kDepth:
|
||||
case Prospero::TileMode::kRenderTarget:
|
||||
tile = !RenderIsColorTileModeLinear(rt.attrib3.tile_mode);
|
||||
break;
|
||||
default: EXIT("unknown tile mode: %u\n", rt.attrib3.tile_mode);
|
||||
default: EXIT("unknown tile mode: %u\n", static_cast<uint32_t>(rt.attrib3.tile_mode));
|
||||
}
|
||||
if (!tile && levels > 1) {
|
||||
EXIT("linear mipmapped render targets are unsupported\n");
|
||||
@@ -147,6 +175,9 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
if (samples > 1 && (!tile || levels != 1)) {
|
||||
EXIT("multisampled render targets require a single-mip tiled surface\n");
|
||||
}
|
||||
if (texture_tile && samples != 1) {
|
||||
EXIT("texture-tiled color render targets do not support multisampling\n");
|
||||
}
|
||||
|
||||
width = rt.attrib2.width + 1;
|
||||
height = rt.attrib2.height + 1;
|
||||
@@ -157,31 +188,38 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
EXIT("render-target format has no valid element size\n");
|
||||
}
|
||||
const auto transfer_format = ImageOps::RenderTargetTransferFormat(bytes_per_element);
|
||||
if (standard64 &&
|
||||
(rt.attrib3.dimension != 1 || rt.attrib3.depth != 0 || levels != 1 ||
|
||||
rt.view.current_mip_level != 0 || view.base_layer != 0 || view.image_layers != 1 ||
|
||||
samples != 1 || bytes_per_element != 4 || rt.pitch.pitch_div8_minus1 != 0 ||
|
||||
(rt.base.addr & 0xffffu) != 0 || rt.info.fmask_compression_enable ||
|
||||
rt.info.fmask_data_compression_disable || rt.info.fmask_one_frag_mode ||
|
||||
rt.info.cmask_fast_clear_enable || rt.info.dcc_compression_enable ||
|
||||
rt.info.cmask_is_linear != 0 || rt.info.cmask_addr_type != 0 || rt.info.alt_tile_mode ||
|
||||
rt.cmask.addr != 0 || rt.fmask.addr != 0 || rt.dcc_addr.addr != 0 ||
|
||||
rt.dcc.data_write_on_dcc_clear_to_reg)) {
|
||||
EXIT("unsupported Standard64KB render target: addr=0x%016" PRIx64
|
||||
TileTextureBlockLayout texture_tile_layout {};
|
||||
if (texture_tile &&
|
||||
(!TileGetTextureBlockLayout(transfer_format, rt.attrib3.tile_mode, volume,
|
||||
texture_tile_layout) ||
|
||||
rt.pitch.pitch_div8_minus1 != 0 ||
|
||||
(rt.base.addr & (texture_tile_layout.block.block_size - 1u)) != 0 ||
|
||||
rt.info.fmask_compression_enable || rt.info.fmask_data_compression_disable ||
|
||||
rt.info.fmask_one_frag_mode || rt.info.cmask_fast_clear_enable ||
|
||||
rt.info.dcc_compression_enable || rt.info.cmask_is_linear != 0 ||
|
||||
rt.info.cmask_addr_type != 0 || rt.info.alt_tile_mode || rt.cmask.addr != 0 ||
|
||||
rt.fmask.addr != 0 || rt.dcc_addr.addr != 0 || rt.dcc.data_write_on_dcc_clear_to_reg)) {
|
||||
EXIT("unsupported texture-tiled render target: addr=0x%016" PRIx64 " tile=%u"
|
||||
" dimension=%u depth=%u levels=%u layer=%u/%u samples=%u fragments=%u bpe=%u"
|
||||
" cmask=0x%016" PRIx64 " fmask=0x%016" PRIx64 " dcc=0x%016" PRIx64 "\n",
|
||||
rt.base.addr, rt.attrib3.dimension, rt.attrib3.depth, levels, view.base_layer,
|
||||
view.image_layers, rt.attrib.num_samples, rt.attrib.num_fragments, bytes_per_element,
|
||||
rt.cmask.addr, rt.fmask.addr, rt.dcc_addr.addr);
|
||||
rt.base.addr, static_cast<uint32_t>(rt.attrib3.tile_mode), rt.attrib3.dimension,
|
||||
rt.attrib3.depth, levels, view.base_layer, view.image_layers, rt.attrib.num_samples,
|
||||
rt.attrib.num_fragments, bytes_per_element, rt.cmask.addr, rt.fmask.addr,
|
||||
rt.dcc_addr.addr);
|
||||
}
|
||||
if ((standard64 || depth_tile) && (rt.attrib3.dimension != 1 || rt.attrib3.depth != 0 ||
|
||||
view.base_layer != 0 || view.image_layers != 1)) {
|
||||
EXIT("unsupported 64KB texture-tiled render-target view: dimension=%u depth=%u"
|
||||
" layer=%u/%u\n",
|
||||
rt.attrib3.dimension, rt.attrib3.depth, view.base_layer, view.image_layers);
|
||||
}
|
||||
if (rt.pitch.pitch_div8_minus1 != 0) {
|
||||
pitch = (rt.pitch.pitch_div8_minus1 + 1u) << 3u;
|
||||
} else if (tile) {
|
||||
if (volume) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, levels, rt.attrib3.tile_mode);
|
||||
} else if (standard64) {
|
||||
pitch = TileGetTexturePitch(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float),
|
||||
width, levels, rt.attrib3.tile_mode);
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else if (texture_tile) {
|
||||
pitch = TileGetTexturePitch(transfer_format, width, rt.attrib3.tile_mode);
|
||||
} else {
|
||||
pitch = TileGetRenderTargetPitch(width, bytes_per_element, rt.attrib.num_fragments);
|
||||
}
|
||||
@@ -192,26 +230,32 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
pitch = width;
|
||||
}
|
||||
|
||||
TileSizeOffset mip_sizes[16] {};
|
||||
TilePaddedSize mip_padded[16] {};
|
||||
TileVolumeLayout volume_layout {};
|
||||
uint64_t backing_size = 0;
|
||||
TileSizeOffset mip_sizes[16] {};
|
||||
TilePaddedSize mip_padded[16] {};
|
||||
TileSurfaceLayout volume_layout {};
|
||||
uint64_t backing_size = 0;
|
||||
if (volume) {
|
||||
if (!tile || !TileGetTextureVolumeLayout(transfer_format, width, height, depth, levels,
|
||||
rt.attrib3.tile_mode, volume_layout)) {
|
||||
const TileSurfaceDescription description {transfer_format,
|
||||
rt.attrib3.tile_mode,
|
||||
TileSurfaceDimension::Dim3D,
|
||||
width,
|
||||
height,
|
||||
depth,
|
||||
levels,
|
||||
1};
|
||||
if (!tile || !TileGetTiledTextureLayout(description, volume_layout)) {
|
||||
EXIT("unsupported 3D render-target layout: %ux%ux%u levels=%u tile=%u\n", width, height,
|
||||
depth, levels, rt.attrib3.tile_mode);
|
||||
depth, levels, static_cast<uint32_t>(rt.attrib3.tile_mode));
|
||||
}
|
||||
size = volume_layout.block_slice_size;
|
||||
backing_size = volume_layout.total_size;
|
||||
} else if (tile) {
|
||||
TileSizeAlign layout {};
|
||||
bool valid_layout = false;
|
||||
if (standard64) {
|
||||
TileGetTextureSize(Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float), width,
|
||||
height, pitch, levels, rt.attrib3.tile_mode, &layout, mip_sizes,
|
||||
mip_padded);
|
||||
valid_layout = layout.size != 0 && layout.align == 65536;
|
||||
if (texture_tile) {
|
||||
TileGetTextureSize(transfer_format, width, height, levels, rt.attrib3.tile_mode,
|
||||
&layout, mip_sizes, mip_padded);
|
||||
valid_layout = layout.size != 0 && layout.align == texture_tile_layout.block.block_size;
|
||||
} else {
|
||||
valid_layout =
|
||||
levels == 1 ? TileGetRenderTargetSize(width, height, pitch, bytes_per_element,
|
||||
@@ -271,8 +315,9 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
" extent=%ux%ux%u view_mip=%u view_extent=%ux%u levels=%u pitch=%u"
|
||||
" fmt=0x%08" PRIx32 " nfmt=0x%08" PRIx32 " order=0x%08" PRIx32 " samples=%u tile=%s\n",
|
||||
rt_slot, rt.base.addr, backing_size, width, height, depth, rt.view.current_mip_level,
|
||||
view_extent.width, view_extent.height, levels, pitch, rt.info.format,
|
||||
rt.info.channel_type, rt.info.channel_order, samples, tile ? "tiled" : "linear");
|
||||
view_extent.width, view_extent.height, levels, pitch,
|
||||
static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
|
||||
static_cast<uint32_t>(rt.info.channel_order), samples, tile ? "tiled" : "linear");
|
||||
}
|
||||
|
||||
TextureCache::ImageDesc desc {};
|
||||
@@ -287,13 +332,21 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
desc.info.bytes_per_block = bytes_per_element;
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = rt.attrib3.tile_mode;
|
||||
const bool has_dcc = rt.info.dcc_compression_enable && rt.dcc_addr.addr != 0;
|
||||
if (has_dcc) {
|
||||
// DCC uses a separate metadata allocation. Carry its address through ImageInfo so
|
||||
// TextureCache can associate metadata fills observed before target registration.
|
||||
desc.info.metadata.kind = ImageMetadataKind::Dcc;
|
||||
desc.info.metadata.range.address = rt.dcc_addr.addr;
|
||||
}
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
if (volume) {
|
||||
const auto& mip = volume_layout.mips[level];
|
||||
desc.info.mip_layout[level] = {
|
||||
volume_layout.level_offsets[level],
|
||||
volume_layout.level_sizes[level],
|
||||
volume_layout.level_widths[level],
|
||||
volume_layout.level_heights[level],
|
||||
mip.offset,
|
||||
mip.size,
|
||||
mip.padded_width,
|
||||
mip.padded_height,
|
||||
};
|
||||
continue;
|
||||
}
|
||||
@@ -332,7 +385,7 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
|
||||
r.samples = samples;
|
||||
r.export_mapping = target_format.export_mapping;
|
||||
r.color_clear_enable = false;
|
||||
r.color_clear_value = {};
|
||||
ResolveDccClearInfo(r, target_format.format, has_dcc, rt.clear_word0.word0);
|
||||
BindRenderTarget(r.image_id);
|
||||
}
|
||||
|
||||
|
||||
@@ -31,7 +31,9 @@ struct RenderColorInfo {
|
||||
uint32_t target_slot = 0;
|
||||
uint32_t samples = 1;
|
||||
Prospero::ColorComponentMapping export_mapping;
|
||||
bool color_clear_enable = false;
|
||||
bool color_clear_enable = false;
|
||||
bool metadata_clear_supported = false;
|
||||
bool metadata_fixed_clear_supported = false;
|
||||
vk::ClearColorValue color_clear_value {};
|
||||
};
|
||||
|
||||
|
||||
@@ -99,7 +99,10 @@ bool CommandScheduler::InDeferredOperation() noexcept {
|
||||
|
||||
CommandScheduler::CommandScheduler(RenderContext& context, GraphicContext& graphics)
|
||||
: m_master(graphics), m_context(context), m_graphics(graphics),
|
||||
m_priority_thread([this](std::stop_token stop) { PriorityOperationsThread(stop); }) {}
|
||||
m_priority_thread([this](std::stop_token stop) { PriorityOperationsThread(stop); }) {
|
||||
m_buffers.reserve(CommandBufferGrowStep);
|
||||
m_buffer_ticks.reserve(CommandBufferGrowStep);
|
||||
}
|
||||
|
||||
CommandScheduler::~CommandScheduler() {
|
||||
Shutdown();
|
||||
@@ -154,10 +157,7 @@ void CommandScheduler::Begin(HW::Context& registers, HW::UserConfig& user_config
|
||||
m_shaders = &shaders;
|
||||
|
||||
if (!Active()) {
|
||||
for (auto& buffer: m_buffers) {
|
||||
buffer = std::make_unique<RenderCommandBuffer>(*this);
|
||||
}
|
||||
m_current = 0;
|
||||
m_current = static_cast<int>(GrowCommandBuffers());
|
||||
}
|
||||
|
||||
BindCurrent();
|
||||
@@ -226,28 +226,40 @@ void CommandScheduler::Wait(uint64_t tick) {
|
||||
EXIT_IF(tick > CurrentTick());
|
||||
if (tick >= CurrentTick()) {
|
||||
// A stream-buffer wrap can wait while a draw is being prepared through a reference to
|
||||
// Current(). Recycle the same command object so that reference remains valid.
|
||||
FinishCurrent();
|
||||
// Current(). Recycle the same command object so that reference remains valid. Deferred
|
||||
// resources are released only at the next GPU operation boundary.
|
||||
SubmitInfo submit;
|
||||
auto& submitted = SubmitCurrent(submit);
|
||||
submitted.WaitForFenceAndReset();
|
||||
m_master.Refresh();
|
||||
submitted.Begin();
|
||||
m_recording = true;
|
||||
return;
|
||||
}
|
||||
m_master.Wait(tick);
|
||||
PopPendingOperations();
|
||||
}
|
||||
|
||||
void CommandScheduler::PopPendingOperations() {
|
||||
m_master.Refresh();
|
||||
PopPendingOperations(true);
|
||||
}
|
||||
|
||||
void CommandScheduler::PopPendingOperations(bool refresh_gpu_tick) {
|
||||
if (refresh_gpu_tick) {
|
||||
m_master.Refresh();
|
||||
}
|
||||
for (;;) {
|
||||
Common::UniqueFunction<void> callback;
|
||||
PendingOperation operation;
|
||||
{
|
||||
std::lock_guard lock(m_operation_mutex);
|
||||
if (m_pending_operations.empty() ||
|
||||
!m_master.IsFree(m_pending_operations.front().tick)) {
|
||||
return;
|
||||
}
|
||||
callback = std::move(m_pending_operations.front().callback);
|
||||
operation = std::move(m_pending_operations.front());
|
||||
m_pending_operations.pop();
|
||||
}
|
||||
RunOperation(std::move(callback));
|
||||
WaitPriorityOperations(operation.tick);
|
||||
RunOperation(std::move(operation.callback));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -362,7 +374,7 @@ uint64_t CommandScheduler::NextSubmitSequence() noexcept {
|
||||
}
|
||||
|
||||
void CommandScheduler::CheckActive() const {
|
||||
EXIT_IF(!Active() || m_current >= BufferCount);
|
||||
EXIT_IF(!Active() || static_cast<size_t>(m_current) >= m_buffers.size());
|
||||
}
|
||||
|
||||
RenderCommandBuffer& CommandScheduler::Current() const {
|
||||
@@ -384,15 +396,49 @@ CommandBuffer& CommandScheduler::SubmitCurrent(SubmitInfo& submit) {
|
||||
const auto signal_tick = m_master.NextTick();
|
||||
submit.AddSignal(m_master.Handle(), signal_tick);
|
||||
submitted.Execute(submit);
|
||||
m_recording = false;
|
||||
m_buffer_ticks[static_cast<size_t>(m_current)] = signal_tick;
|
||||
m_recording = false;
|
||||
return submitted;
|
||||
}
|
||||
|
||||
int CommandScheduler::FindReusableBuffer(uint64_t gpu_tick) const {
|
||||
EXIT_IF(m_buffer_ticks.size() != m_buffers.size());
|
||||
const auto buffer_count = m_buffers.size();
|
||||
for (size_t offset = 1; offset <= buffer_count; ++offset) {
|
||||
const auto candidate = (static_cast<size_t>(m_current) + offset) % buffer_count;
|
||||
if (gpu_tick >= m_buffer_ticks[candidate]) {
|
||||
return static_cast<int>(candidate);
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
size_t CommandScheduler::GrowCommandBuffers() {
|
||||
const auto first = m_buffers.size();
|
||||
const auto end = first + CommandBufferGrowStep;
|
||||
m_buffers.reserve(end);
|
||||
m_buffer_ticks.reserve(end);
|
||||
for (size_t i = first; i < end; ++i) {
|
||||
m_buffers.emplace_back(std::make_unique<RenderCommandBuffer>(*this));
|
||||
m_buffer_ticks.push_back(0);
|
||||
}
|
||||
return first;
|
||||
}
|
||||
|
||||
void CommandScheduler::BeginNext() {
|
||||
EXIT_IF(m_recording);
|
||||
m_current = (m_current + 1) % BufferCount;
|
||||
|
||||
auto candidate = FindReusableBuffer(m_master.KnownGpuTick());
|
||||
if (candidate < 0) {
|
||||
m_master.Refresh();
|
||||
candidate = FindReusableBuffer(m_master.KnownGpuTick());
|
||||
}
|
||||
if (candidate < 0) {
|
||||
candidate = static_cast<int>(GrowCommandBuffers());
|
||||
}
|
||||
|
||||
m_current = candidate;
|
||||
Current().WaitForFenceAndReset();
|
||||
PopPendingOperations();
|
||||
BindCurrent();
|
||||
Current().Begin();
|
||||
m_recording = true;
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include <queue>
|
||||
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -31,8 +32,6 @@ struct CommandSlot {
|
||||
|
||||
class CommandScheduler {
|
||||
public:
|
||||
static constexpr int BufferCount = 8;
|
||||
|
||||
CommandScheduler(RenderContext& context, GraphicContext& graphics);
|
||||
~CommandScheduler();
|
||||
KYTY_CLASS_NO_COPY(CommandScheduler);
|
||||
@@ -56,15 +55,18 @@ public:
|
||||
void DeferPriorityOperation(Common::UniqueFunction<void>&& operation);
|
||||
[[nodiscard]] static bool InDeferredOperation() noexcept;
|
||||
|
||||
[[nodiscard]] bool Active() const noexcept { return m_current >= 0; }
|
||||
void CheckActive() const;
|
||||
RenderCommandBuffer& Current() const;
|
||||
[[nodiscard]] uint64_t CurrentTick() const noexcept { return m_master.CurrentTick(); }
|
||||
[[nodiscard]] bool IsFree(uint64_t tick);
|
||||
[[nodiscard]] RenderContext& Context() const noexcept { return m_context; }
|
||||
[[nodiscard]] GraphicContext& Graphics() const noexcept { return m_graphics; }
|
||||
[[nodiscard]] bool Active() const noexcept { return m_current >= 0; }
|
||||
void CheckActive() const;
|
||||
RenderCommandBuffer& Current() const;
|
||||
[[nodiscard]] uint64_t CurrentTick() const noexcept { return m_master.CurrentTick(); }
|
||||
[[nodiscard]] bool IsFree(uint64_t tick);
|
||||
[[nodiscard]] MasterSemaphore& GetMasterSemaphore() noexcept { return m_master; }
|
||||
[[nodiscard]] RenderContext& Context() const noexcept { return m_context; }
|
||||
[[nodiscard]] GraphicContext& Graphics() const noexcept { return m_graphics; }
|
||||
|
||||
private:
|
||||
static constexpr size_t CommandBufferGrowStep = 4;
|
||||
|
||||
class CommandPool {
|
||||
public:
|
||||
CommandPool() = default;
|
||||
@@ -94,30 +96,34 @@ private:
|
||||
void BindCurrent() const;
|
||||
CommandBuffer& SubmitCurrent(SubmitInfo& submit);
|
||||
void BeginNext();
|
||||
void PopPendingOperations(bool refresh_gpu_tick);
|
||||
[[nodiscard]] int FindReusableBuffer(uint64_t gpu_tick) const;
|
||||
[[nodiscard]] size_t GrowCommandBuffers();
|
||||
void PriorityOperationsThread(std::stop_token stop);
|
||||
void RunOperation(Common::UniqueFunction<void>&& operation);
|
||||
[[nodiscard]] CommandSlot* AllocateCommandBuffer();
|
||||
[[nodiscard]] uint64_t NextSubmitSequence() noexcept;
|
||||
|
||||
MasterSemaphore m_master;
|
||||
RenderContext& m_context;
|
||||
GraphicContext& m_graphics;
|
||||
CommandPool m_command_pool;
|
||||
std::array<std::unique_ptr<RenderCommandBuffer>, BufferCount> m_buffers;
|
||||
std::queue<PendingOperation> m_pending_operations;
|
||||
std::queue<PendingOperation> m_priority_operations;
|
||||
std::mutex m_operation_mutex;
|
||||
std::condition_variable m_operation_available;
|
||||
std::jthread m_priority_thread;
|
||||
bool m_priority_active = false;
|
||||
uint64_t m_priority_active_tick = 0;
|
||||
OperationState m_operation_state = OperationState::Open;
|
||||
int m_current = -1;
|
||||
bool m_recording = false;
|
||||
HW::Context* m_registers = nullptr;
|
||||
HW::UserConfig* m_user_config = nullptr;
|
||||
HW::Shader* m_shaders = nullptr;
|
||||
std::atomic<uint64_t> m_submit_sequence = 0;
|
||||
MasterSemaphore m_master;
|
||||
RenderContext& m_context;
|
||||
GraphicContext& m_graphics;
|
||||
CommandPool m_command_pool;
|
||||
std::vector<std::unique_ptr<RenderCommandBuffer>> m_buffers;
|
||||
std::vector<uint64_t> m_buffer_ticks;
|
||||
std::queue<PendingOperation> m_pending_operations;
|
||||
std::queue<PendingOperation> m_priority_operations;
|
||||
std::mutex m_operation_mutex;
|
||||
std::condition_variable m_operation_available;
|
||||
std::jthread m_priority_thread;
|
||||
bool m_priority_active = false;
|
||||
uint64_t m_priority_active_tick = 0;
|
||||
OperationState m_operation_state = OperationState::Open;
|
||||
int m_current = -1;
|
||||
bool m_recording = false;
|
||||
HW::Context* m_registers = nullptr;
|
||||
HW::UserConfig* m_user_config = nullptr;
|
||||
HW::Shader* m_shaders = nullptr;
|
||||
std::atomic<uint64_t> m_submit_sequence = 0;
|
||||
|
||||
friend class CommandBuffer;
|
||||
};
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
@@ -17,30 +16,27 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
namespace Libs::Graphics {
|
||||
|
||||
FenceResourceRetainer::~FenceResourceRetainer() {
|
||||
if (!m_resources.empty()) {
|
||||
EXIT("fence resource retainer destroyed before release\n");
|
||||
}
|
||||
namespace {
|
||||
|
||||
void ReportVulkanFatal(const char* what, vk::Result result, uint32_t slot, uint64_t submit_seq,
|
||||
uint32_t debug_op, uint64_t debug_submit, uint32_t arg0, uint32_t arg1,
|
||||
uint32_t arg2, uint32_t arg3, uint64_t arg4) {
|
||||
LOGF("%s failed: %s (%d), slot=%u submit_seq=%" PRIu64 " debug_op=%u debug_submit=%" PRIu64
|
||||
" args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
|
||||
what, VulkanToString(result).c_str(), static_cast<int>(result), slot, submit_seq, debug_op,
|
||||
debug_submit, arg0, arg1, arg2, arg3, arg4);
|
||||
std::printf("%s failed: %s (%d), slot=%u submit_seq=%" PRIu64
|
||||
" debug_op=%u debug_submit=%" PRIu64 " args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
|
||||
what, VulkanToString(result).c_str(), static_cast<int>(result), slot, submit_seq,
|
||||
debug_op, debug_submit, arg0, arg1, arg2, arg3, arg4);
|
||||
std::fflush(stdout);
|
||||
}
|
||||
|
||||
void FenceResourceRetainer::Retain(std::shared_ptr<void> resource) {
|
||||
if (resource == nullptr) {
|
||||
EXIT("cannot retain a null fence resource\n");
|
||||
}
|
||||
if (std::ranges::none_of(m_resources, [&resource](const auto& retained) {
|
||||
return retained.get() == resource.get();
|
||||
})) {
|
||||
m_resources.push_back(std::move(resource));
|
||||
}
|
||||
}
|
||||
|
||||
void FenceResourceRetainer::ReleaseAfterFence() noexcept {
|
||||
m_resources.clear();
|
||||
}
|
||||
} // namespace
|
||||
|
||||
CommandBuffer::CommandBuffer(CommandScheduler& scheduler)
|
||||
: m_context(scheduler.Context()), m_scheduler(scheduler), m_graphics(scheduler.Graphics()),
|
||||
@@ -71,37 +67,11 @@ void CommandBuffer::Release() {
|
||||
|
||||
m_slot->busy = false;
|
||||
m_slot->Reset();
|
||||
ReleaseResourcesAfterFence();
|
||||
m_slot = nullptr;
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(!IsInvalid());
|
||||
}
|
||||
|
||||
void CommandBuffer::RetireBufferAfterFence(std::unique_ptr<VulkanBuffer> buffer) {
|
||||
if (IsInvalid() || m_execute || buffer == nullptr || buffer->buffer == nullptr) {
|
||||
EXIT("cannot retire a buffer on an invalid or submitted command buffer\n");
|
||||
}
|
||||
m_retired_buffers.push_back(std::move(buffer));
|
||||
}
|
||||
|
||||
void CommandBuffer::RetainResourceUntilFence(std::shared_ptr<void> resource) {
|
||||
if (IsInvalid() || m_execute) {
|
||||
EXIT("cannot retain a resource on an invalid or submitted command buffer\n");
|
||||
}
|
||||
m_fence_resources.Retain(std::move(resource));
|
||||
}
|
||||
|
||||
void CommandBuffer::RecycleDescriptorAfterFence(VulkanDescriptorSet& set) {
|
||||
m_descriptor_sets_after_fence.push_back(&set);
|
||||
}
|
||||
|
||||
void CommandBuffer::RecycleDescriptorsAfterFence() {
|
||||
for (auto* set: m_descriptor_sets_after_fence) {
|
||||
m_context.GetDescriptorCache().Recycle(*set);
|
||||
}
|
||||
m_descriptor_sets_after_fence.clear();
|
||||
}
|
||||
|
||||
void CommandBuffer::Begin() const {
|
||||
EXIT_IF(m_rendering);
|
||||
auto buffer = Handle();
|
||||
@@ -169,8 +139,9 @@ void CommandBuffer::Execute(const SubmitInfo& submit) {
|
||||
|
||||
auto result = graphics.device.resetFences(1, &fence);
|
||||
if (result != vk::Result::eSuccess) {
|
||||
LOGF("vkResetFences failed before submit: %s (%d)\n", VulkanToString(result).c_str(),
|
||||
static_cast<int>(result));
|
||||
ReportVulkanFatal("vkResetFences (before submit)", result, m_slot->id, m_submit_seq,
|
||||
m_debug_op, m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2,
|
||||
m_debug_arg3, m_debug_arg4);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
|
||||
@@ -192,11 +163,9 @@ void CommandBuffer::Execute(const SubmitInfo& submit) {
|
||||
m_fence_waited = false;
|
||||
|
||||
if (result != vk::Result::eSuccess) {
|
||||
LOGF("vkQueueSubmit failed: %s (%d), slot=%u submit_seq=%" PRIu64
|
||||
" debug_op=%u debug_submit=%" PRIu64 " args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
|
||||
VulkanToString(result).c_str(), static_cast<int>(result), m_slot->id, m_submit_seq,
|
||||
m_debug_op, m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_arg3,
|
||||
m_debug_arg4);
|
||||
ReportVulkanFatal("vkQueueSubmit", result, m_slot->id, m_submit_seq, m_debug_op,
|
||||
m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_arg3,
|
||||
m_debug_arg4);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
}
|
||||
@@ -213,11 +182,9 @@ void CommandBuffer::WaitForFenceOnly() {
|
||||
auto device = m_graphics.device;
|
||||
auto result = device.waitForFences(1, &m_slot->fence, VK_TRUE, UINT64_MAX);
|
||||
if (result != vk::Result::eSuccess) {
|
||||
LOGF("vkWaitForFences failed: %s (%d), slot=%u submit_seq=%" PRIu64
|
||||
" debug_op=%u debug_submit=%" PRIu64 " args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
|
||||
VulkanToString(result).c_str(), static_cast<int>(result), m_slot->id, m_submit_seq,
|
||||
m_debug_op, m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_arg3,
|
||||
m_debug_arg4);
|
||||
ReportVulkanFatal("vkWaitForFences", result, m_slot->id, m_submit_seq, m_debug_op,
|
||||
m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_arg3,
|
||||
m_debug_arg4);
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
|
||||
m_fence_waited = true;
|
||||
@@ -238,22 +205,6 @@ void CommandBuffer::FinalizeFence(bool reset_recording) {
|
||||
m_slot->Reset();
|
||||
}
|
||||
}
|
||||
if (was_executed) {
|
||||
ReleaseResourcesAfterFence();
|
||||
}
|
||||
DeleteBuffersAfterFence();
|
||||
}
|
||||
|
||||
void CommandBuffer::ReleaseResourcesAfterFence() {
|
||||
RecycleDescriptorsAfterFence();
|
||||
m_fence_resources.ReleaseAfterFence();
|
||||
}
|
||||
|
||||
void CommandBuffer::DeleteBuffersAfterFence() {
|
||||
for (const auto& buffer: m_retired_buffers) {
|
||||
m_graphics.DeleteBuffer(*buffer);
|
||||
}
|
||||
m_retired_buffers.clear();
|
||||
}
|
||||
|
||||
void CommandBuffer::BeginRendering(const RenderState& state) const {
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cmath>
|
||||
#include <fmt/format.h>
|
||||
@@ -70,14 +71,16 @@ void uc_print(const char* func, const HW::UserConfig& uc) {
|
||||
LOGF("\t GetPrimType() = 0x%08" PRIx32 "\n"
|
||||
"\t GetIndexOffset() = 0x%08" PRIx32 "\n"
|
||||
"\t GetObjectId() = 0x%08" PRIx32 "\n"
|
||||
"\t primitive_reset = 0x%08" PRIx32 "\n"
|
||||
"\t primitive_group_size = 0x%04" PRIx16 "\n"
|
||||
"\t vertex_group_size = 0x%04" PRIx16 "\n"
|
||||
"\t en_user_vgpr1 = %s\n"
|
||||
"\t en_user_vgpr2 = %s\n"
|
||||
"\t en_user_vgpr3 = %s\n",
|
||||
uc.GetPrimType(), uc.GetIndexOffset(), uc.GetObjectId(), ge_cntl.primitive_group_size,
|
||||
ge_cntl.vertex_group_size, user_en.vgpr1 ? "true" : "false",
|
||||
user_en.vgpr2 ? "true" : "false", user_en.vgpr3 ? "true" : "false");
|
||||
static_cast<uint32_t>(uc.GetPrimType()), uc.GetIndexOffset(), uc.GetObjectId(),
|
||||
uc.GetPrimitiveResetControl(), ge_cntl.primitive_group_size, ge_cntl.vertex_group_size,
|
||||
user_en.vgpr1 ? "true" : "false", user_en.vgpr2 ? "true" : "false",
|
||||
user_en.vgpr3 ? "true" : "false");
|
||||
}
|
||||
|
||||
void uc_check(const HW::UserConfig& uc) {
|
||||
@@ -140,11 +143,12 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
fmt::format("\t info.cmask_addr_type = 0x{:08x}\n", rt.info.cmask_addr_type));
|
||||
dst.push_back(fmt::format("\t info.alt_tile_mode = {}\n",
|
||||
rt.info.alt_tile_mode ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.format = 0x{:08x}\n", rt.info.format));
|
||||
dst.push_back(
|
||||
fmt::format("\t info.channel_type = 0x{:08x}\n", rt.info.channel_type));
|
||||
dst.push_back(
|
||||
fmt::format("\t info.channel_order = 0x{:08x}\n", rt.info.channel_order));
|
||||
dst.push_back(fmt::format("\t info.format = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.format)));
|
||||
dst.push_back(fmt::format("\t info.channel_type = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.channel_type)));
|
||||
dst.push_back(fmt::format("\t info.channel_order = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.info.channel_order)));
|
||||
dst.push_back(fmt::format("\t info.blend_bypa = {}\n",
|
||||
rt.info.blend_bypass ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t info.blend_clamp = {}\n",
|
||||
@@ -153,10 +157,10 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
rt.info.round_mode ? "true" : "false"));
|
||||
dst.push_back(fmt::format("\t attrib.force_dest_alpha_to_one = {}\n",
|
||||
rt.attrib.force_dest_alpha_to_one ? "true" : "false"));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib.tile_mode = 0x{:08x}\n", rt.attrib.tile_mode));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib.fmask_tile_mode = 0x{:08x}\n", rt.attrib.fmask_tile_mode));
|
||||
dst.push_back(fmt::format("\t attrib.tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib.tile_mode)));
|
||||
dst.push_back(fmt::format("\t attrib.fmask_tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib.fmask_tile_mode)));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib.num_samples = 0x{:08x}\n", rt.attrib.num_samples));
|
||||
dst.push_back(
|
||||
@@ -167,8 +171,8 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib2.num_mip_levels = 0x{:08x}\n", rt.attrib2.num_mip_levels));
|
||||
dst.push_back(fmt::format("\t attrib3.depth = 0x{:08x}\n", rt.attrib3.depth));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib3.tile_mode = 0x{:08x}\n", rt.attrib3.tile_mode));
|
||||
dst.push_back(fmt::format("\t attrib3.tile_mode = 0x{:08x}\n",
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode)));
|
||||
dst.push_back(
|
||||
fmt::format("\t attrib3.dimension = 0x{:08x}\n", rt.attrib3.dimension));
|
||||
dst.push_back(fmt::format("\t attrib3.cmask_pipe_aligned = {}\n",
|
||||
@@ -211,22 +215,22 @@ std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt)
|
||||
return dst;
|
||||
}
|
||||
|
||||
static bool RenderIsColorTileMode(uint32_t tile_mode) {
|
||||
static bool RenderIsColorTileMode(Prospero::TileMode tile_mode) {
|
||||
// AGC CxRenderTarget::TileMode shifted by CB_COLOR*_ATTRIB3.COLOR_SW_MODE.
|
||||
switch (tile_mode) {
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kLinear):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kStandard256B):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kStandard4KB):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kPrt):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kDepth):
|
||||
case Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget): return true;
|
||||
case Prospero::TileMode::kLinear:
|
||||
case Prospero::TileMode::kStandard256B:
|
||||
case Prospero::TileMode::kStandard4KB:
|
||||
case Prospero::TileMode::kStandard64KB:
|
||||
case Prospero::TileMode::kPrt:
|
||||
case Prospero::TileMode::kDepth:
|
||||
case Prospero::TileMode::kRenderTarget: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool RenderIsColorTileModeLinear(uint32_t tile_mode) {
|
||||
return tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kLinear);
|
||||
bool RenderIsColorTileModeLinear(Prospero::TileMode tile_mode) {
|
||||
return tile_mode == Prospero::TileMode::kLinear;
|
||||
}
|
||||
|
||||
static bool RenderIsColorDimension(uint32_t dimension) {
|
||||
@@ -262,20 +266,24 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
const bool native_2x_one_frag = rt.info.fmask_compression_enable &&
|
||||
!rt.info.fmask_data_compression_disable &&
|
||||
rt.info.cmask_fast_clear_enable && rt.fmask.addr != 0 &&
|
||||
rt.cmask.addr != 0 && rt.attrib.num_samples == 1 &&
|
||||
rt.attrib.num_fragments == 1;
|
||||
EXIT_NOT_IMPLEMENTED(rt.info.fmask_one_frag_mode && !native_2x_one_frag);
|
||||
if (rt.info.fmask_compression_enable) {
|
||||
EXIT_NOT_IMPLEMENTED(rt.attrib.num_samples == 0 && rt.attrib.num_fragments == 0);
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("RenderTarget: temporary: ignoring PS5 FMASK metadata for single-sample MSAA "
|
||||
"fallback, fmask=0x%016" PRIx64 "\n",
|
||||
LOGF("RenderTarget: using native Vulkan MSAA without guest FMASK metadata, "
|
||||
"fmask=0x%016" PRIx64 "\n",
|
||||
rt.fmask.addr);
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
|
||||
// EXIT_NOT_IMPLEMENTED(rt.info.fmask_compression_mode != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(rt.info.fmask_data_compression_disable != false);
|
||||
EXIT_NOT_IMPLEMENTED(rt.info.fmask_one_frag_mode != false);
|
||||
|
||||
if (rt.info.cmask_fast_clear_enable || rt.info.dcc_compression_enable) {
|
||||
static bool logged = false;
|
||||
@@ -360,7 +368,8 @@ static void RtCheck(const HW::RenderTarget& rt) {
|
||||
}
|
||||
}
|
||||
if (!RenderIsColorTileMode(rt.attrib3.tile_mode)) {
|
||||
EXIT("unknown PS5 render-target tile mode: 0x%08" PRIx32 "\n", rt.attrib3.tile_mode);
|
||||
EXIT("unknown PS5 render-target tile mode: 0x%08" PRIx32 "\n",
|
||||
static_cast<uint32_t>(rt.attrib3.tile_mode));
|
||||
}
|
||||
if (!RenderIsColorDimension(rt.attrib3.dimension)) {
|
||||
EXIT("unknown PS5 render-target dimension: 0x%08" PRIx32 "\n", rt.attrib3.dimension);
|
||||
@@ -455,13 +464,14 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
|
||||
"\t height = 0x%08" PRIx32 "\n"
|
||||
"\t size.x_max = 0x%04" PRIx16 "\n"
|
||||
"\t size.y_max = 0x%04" PRIx16 "\n",
|
||||
z.z_info.format, z.z_info.num_samples,
|
||||
Prospero::GpuEnumValue(z.z_info.texture_compatibility),
|
||||
static_cast<uint32_t>(z.z_info.format), z.z_info.num_samples,
|
||||
static_cast<uint32_t>(z.z_info.texture_compatibility),
|
||||
z.z_info.htile_acceleration ? "true" : "false",
|
||||
z.z_info.expclear_enabled ? "true" : "false",
|
||||
Prospero::GpuEnumValue(z.z_info.z_compare_base),
|
||||
static_cast<uint32_t>(z.z_info.z_compare_base),
|
||||
z.z_info.partially_resident ? "true" : "false", z.z_info.max_mip_level,
|
||||
z.stencil_info.format, Prospero::GpuEnumValue(z.stencil_info.texture_compatibility),
|
||||
static_cast<uint32_t>(z.stencil_info.format),
|
||||
static_cast<uint32_t>(z.stencil_info.texture_compatibility),
|
||||
z.stencil_info.htile_stencil_disabled ? "true" : "false",
|
||||
z.stencil_info.expclear_enabled ? "true" : "false",
|
||||
z.stencil_info.partially_resident ? "true" : "false", z.depth_info.addr5_swizzle_mask,
|
||||
@@ -490,15 +500,16 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(!z.z_info.HasValidTextureCompatibility());
|
||||
EXIT_NOT_IMPLEMENTED(!z.stencil_info.HasValidTextureCompatibility());
|
||||
if (z.z_info.format == 0) {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != 0);
|
||||
if (z.z_info.format == Prospero::DepthFormat::kInvalid) {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != Prospero::DepthFormat::kInvalid);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.num_samples != 0);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.htile_acceleration != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.partially_resident != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.max_mip_level != 0);
|
||||
} else {
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != 0x00000001 && z.z_info.format != 0x00000003);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.format != Prospero::DepthFormat::kZ16 &&
|
||||
z.z_info.format != Prospero::DepthFormat::kZ32F);
|
||||
if (z.z_info.num_samples != 0x00000000) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -512,16 +523,17 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
EXIT_NOT_IMPLEMENTED(z.z_info.max_mip_level != 0);
|
||||
}
|
||||
|
||||
if (z.stencil_info.format == 0) {
|
||||
if (z.stencil_info.format == Prospero::StencilFormat::kInvalid) {
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.partially_resident != false);
|
||||
} else {
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.format != 0x00000001);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.format != Prospero::StencilFormat::k8UInt);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_info.partially_resident != false);
|
||||
}
|
||||
|
||||
if (z.z_info.format != 0 || z.stencil_info.format != 0) {
|
||||
if (z.z_info.format != Prospero::DepthFormat::kInvalid ||
|
||||
z.stencil_info.format != Prospero::StencilFormat::kInvalid) {
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.addr5_swizzle_mask != 0x00000000);
|
||||
EXIT_NOT_IMPLEMENTED(z.depth_info.array_mode != 0x00000000);
|
||||
@@ -553,13 +565,11 @@ static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
|
||||
z.depth_view.stencil_write_disable ? "true" : "false");
|
||||
}
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(z.z_read_base_addr != z.z_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(z.stencil_read_base_addr != z.stencil_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(z.z_write_base_addr == 0);
|
||||
if (z.stencil_info.format != 0 && z.stencil_write_base_addr == 0) {
|
||||
LOGF("\t warning: stencil format is set without a stencil base address, continuing "
|
||||
"without stencil attachment\n");
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(!z.depth_view.depth_write_disable &&
|
||||
z.z_read_base_addr != z.z_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(!z.depth_view.stencil_write_disable &&
|
||||
z.stencil_read_base_addr != z.stencil_write_base_addr);
|
||||
EXIT_NOT_IMPLEMENTED(!z.depth_view.depth_write_disable && z.z_write_base_addr == 0);
|
||||
// EXIT_NOT_IMPLEMENTED(z.pitch_div8_minus1 != 0x000000ff);
|
||||
// EXIT_NOT_IMPLEMENTED(z.height_div8_minus1 != 0x0000008f);
|
||||
// EXIT_NOT_IMPLEMENTED(z.slice_div64_minus1 != 0x00008fff);
|
||||
@@ -608,8 +618,7 @@ static void ClipCheck(const HW::ClipControl& c) {
|
||||
// dx_linear_attr_clip_enable preserves linear (noperspective) attributes at clip-generated
|
||||
// vertices, which Vulkan provides as part of clipping and interpolation.
|
||||
EXIT_NOT_IMPLEMENTED(c.user_clip_planes != 0 || c.user_clip_plane_mode != 0 ||
|
||||
c.vertex_kill_any || !c.IsZClipModeRepresentable() ||
|
||||
c.user_clip_plane_negate_y || c.clip_disable ||
|
||||
c.vertex_kill_any || c.user_clip_plane_negate_y || c.clip_disable ||
|
||||
c.user_clip_plane_cull_only || c.cull_on_clipping_error_disable ||
|
||||
c.force_viewport_index_from_vs_enable);
|
||||
}
|
||||
@@ -633,17 +642,6 @@ static void RcPrint(const char* func, const HW::RenderControl& c) {
|
||||
static void RcCheck(const HW::RenderControl& c) {
|
||||
// EXIT_NOT_IMPLEMENTED(c.depth_clear_enable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencil_clear_enable != false);
|
||||
if ((c.resummarize_enable || c.copy_centroid || c.copy_sample != 0)) {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1) < 16) {
|
||||
LOGF("\t warning: unsupported PS5 render-control metadata state, continuing: "
|
||||
"resummarize=%s copy_centroid=%s copy_sample=%" PRIu8 "\n",
|
||||
c.resummarize_enable ? "true" : "false", c.copy_centroid ? "true" : "false",
|
||||
c.copy_sample);
|
||||
}
|
||||
return;
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(c.resummarize_enable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.stencil_compress_disable != false);
|
||||
// EXIT_NOT_IMPLEMENTED(c.depth_compress_disable != false);
|
||||
EXIT_NOT_IMPLEMENTED(c.copy_centroid != false);
|
||||
@@ -686,14 +684,6 @@ static void McCheck(const HW::ModeControl& c) {
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(c.polymode_front_ptype != 0 && c.polymode_front_ptype != 2);
|
||||
EXIT_NOT_IMPLEMENTED(c.polymode_back_ptype != 0 && c.polymode_back_ptype != 2);
|
||||
if (c.poly_offset_front_enable || c.poly_offset_back_enable) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("\t temporary: PA_SU_SC_MODE_CNTL.POLY_OFFSET_*_ENABLE is not implemented; "
|
||||
"continuing without depth bias\n");
|
||||
logged = true;
|
||||
}
|
||||
}
|
||||
if (c.vtx_window_offset_enable) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -1067,18 +1057,24 @@ static ScissorRect ScissorRectClamp(ScissorRect r, uint32_t width, uint32_t heig
|
||||
return r;
|
||||
}
|
||||
|
||||
static constexpr std::array<uint16_t, 16> MakeScissorIntersectionRules() {
|
||||
std::array<uint16_t, 16> rules {};
|
||||
for (uint32_t candidate = 0; candidate < rules.size(); candidate++) {
|
||||
for (uint32_t combination = 0; combination < 16; combination++) {
|
||||
if ((combination & candidate) == candidate) {
|
||||
rules[candidate] |= static_cast<uint16_t>(1u << combination);
|
||||
}
|
||||
}
|
||||
}
|
||||
return rules;
|
||||
}
|
||||
|
||||
static bool ScissorClipRuleToIntersectionMask(uint16_t rule, uint8_t* mask) {
|
||||
EXIT_IF(mask == nullptr);
|
||||
|
||||
for (uint32_t candidate = 0; candidate < 16; candidate++) {
|
||||
uint16_t expected = 0;
|
||||
for (uint32_t combination = 0; combination < 16; combination++) {
|
||||
if ((combination & candidate) == candidate) {
|
||||
expected |= static_cast<uint16_t>(1u << combination);
|
||||
}
|
||||
}
|
||||
|
||||
if (expected == rule) {
|
||||
static constexpr auto rules = MakeScissorIntersectionRules();
|
||||
for (uint32_t candidate = 0; candidate < rules.size(); candidate++) {
|
||||
if (rules[candidate] == rule) {
|
||||
*mask = static_cast<uint8_t>(candidate);
|
||||
return true;
|
||||
}
|
||||
@@ -1219,8 +1215,9 @@ void hw_check(const RenderCommandBuffer& buffer) {
|
||||
const auto& mrt = hw.GetRenderTarget(i);
|
||||
LOGF("\t RT%u addr=0x%010" PRIx64 " mask=0x%x fmt=0x%08" PRIx32
|
||||
" width=%u height=%u tile=%u\n",
|
||||
i, mrt.base.addr, (hw.GetRenderTargetMask() >> (i * 4u)) & 0x0fu, mrt.info.format,
|
||||
mrt.attrib2.width + 1, mrt.attrib2.height + 1, mrt.attrib3.tile_mode);
|
||||
i, mrt.base.addr, (hw.GetRenderTargetMask() >> (i * 4u)) & 0x0fu,
|
||||
static_cast<uint32_t>(mrt.info.format), mrt.attrib2.width + 1,
|
||||
mrt.attrib2.height + 1, static_cast<uint32_t>(mrt.attrib3.tile_mode));
|
||||
}
|
||||
}
|
||||
if (rc.depth_clear_enable && hw.GetDepthClearValue() != 0.0f &&
|
||||
@@ -1259,9 +1256,10 @@ void hw_print(const RenderCommandBuffer& buffer) {
|
||||
"\t GetRenderTargetMask() = 0x%08" PRIx32 "\n"
|
||||
"\t GetDepthClearValue() = %f\n"
|
||||
"\t GetStencilClearValue() = %" PRIu8 "\n"
|
||||
"\t GetLineWidth() = %f\n",
|
||||
"\t GetLineWidth() = %f\n"
|
||||
"\t primitive_reset_index = 0x%08" PRIx32 "\n",
|
||||
hw.GetRenderTargetMask(), hw.GetDepthClearValue(), hw.GetStencilClearValue(),
|
||||
hw.GetLineWidth());
|
||||
hw.GetLineWidth(), hw.GetPrimitiveResetIndex());
|
||||
|
||||
LOGF("%s", Common::Concat(rt_print("RenderTraget:", rt), "").c_str());
|
||||
|
||||
|
||||
@@ -34,7 +34,7 @@ void uc_print(const char* func, const HW::UserConfig& uc);
|
||||
void uc_check(const HW::UserConfig& uc);
|
||||
void sh_print(const char* func, const HW::Shader& uc);
|
||||
std::vector<std::string> rt_print(const char* func, const HW::RenderTarget& rt);
|
||||
bool RenderIsColorTileModeLinear(uint32_t tile_mode);
|
||||
bool RenderIsColorTileModeLinear(Prospero::TileMode tile_mode);
|
||||
void hw_print(const RenderCommandBuffer& buffer);
|
||||
void hw_check(const RenderCommandBuffer& buffer);
|
||||
void LogDrawPhase(const char* draw_name, const char* phase);
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
@@ -38,7 +37,10 @@ namespace Libs::Graphics {
|
||||
EXIT("unsupported render state; details were printed above\n");
|
||||
}
|
||||
|
||||
static vk::StencilOp ConvertStencilOp(uint8_t value) {
|
||||
static vk::StencilOp ConvertStencilOp(uint8_t value, uint8_t write_mask, uint8_t op_value) {
|
||||
if (write_mask == 0) {
|
||||
return vk::StencilOp::eKeep;
|
||||
}
|
||||
switch (static_cast<Prospero::StencilOp>(value)) {
|
||||
case Prospero::StencilOp::kKeep: return vk::StencilOp::eKeep;
|
||||
case Prospero::StencilOp::kZero: return vk::StencilOp::eZero;
|
||||
@@ -49,14 +51,23 @@ static vk::StencilOp ConvertStencilOp(uint8_t value) {
|
||||
case Prospero::StencilOp::kInvert: return vk::StencilOp::eInvert;
|
||||
case Prospero::StencilOp::kAddWrap: return vk::StencilOp::eIncrementAndWrap;
|
||||
case Prospero::StencilOp::kSubWrap: return vk::StencilOp::eDecrementAndWrap;
|
||||
default: DepthFatal("unsupported stencil operation");
|
||||
case Prospero::StencilOp::kXor:
|
||||
if ((write_mask & op_value) == 0) {
|
||||
return vk::StencilOp::eKeep;
|
||||
}
|
||||
if ((write_mask & ~op_value) != 0) {
|
||||
DepthFatal("unsupported stencil XOR operands: write mask=0x%02" PRIx8
|
||||
", operation value=0x%02" PRIx8,
|
||||
write_mask, op_value);
|
||||
}
|
||||
return vk::StencilOp::eInvert;
|
||||
default: DepthFatal("unsupported stencil operation: 0x%02" PRIx8, value);
|
||||
}
|
||||
}
|
||||
|
||||
static bool UsesStencilOpValue(uint8_t fail, uint8_t pass, uint8_t depth_fail) {
|
||||
return fail == Prospero::GpuEnumValue(Prospero::StencilOp::kReplaceOp) ||
|
||||
pass == Prospero::GpuEnumValue(Prospero::StencilOp::kReplaceOp) ||
|
||||
depth_fail == Prospero::GpuEnumValue(Prospero::StencilOp::kReplaceOp);
|
||||
constexpr auto replace_op = static_cast<uint8_t>(Prospero::StencilOp::kReplaceOp);
|
||||
return fail == replace_op || pass == replace_op || depth_fail == replace_op;
|
||||
}
|
||||
|
||||
[[nodiscard]] static vk::Format ResolveHostDepthAttachmentFormat(const RenderCommandBuffer& buffer,
|
||||
@@ -90,15 +101,14 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
RenderDepthInfo& r) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
(void)submit_id;
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto& z = hw.GetDepthRenderTarget();
|
||||
const auto& rc = hw.GetRenderControl();
|
||||
const auto& dc = hw.GetDepthControl();
|
||||
const auto& sc = hw.GetStencilControl();
|
||||
const auto& sm = hw.GetStencilMask();
|
||||
const bool has_stencil =
|
||||
z.stencil_info.format != Prospero::GpuEnumValue(Prospero::StencilFormat::kInvalid);
|
||||
const bool depth_active =
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
const auto& z = hw.GetDepthRenderTarget();
|
||||
const auto& rc = hw.GetRenderControl();
|
||||
const auto& dc = hw.GetDepthControl();
|
||||
const auto& sc = hw.GetStencilControl();
|
||||
const auto& sm = hw.GetStencilMask();
|
||||
const bool has_stencil = z.stencil_info.format != Prospero::StencilFormat::kInvalid;
|
||||
const bool depth_active =
|
||||
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
|
||||
const bool stencil_active = has_stencil && (dc.stencil_enable || rc.stencil_clear_enable);
|
||||
if (!depth_active && !stencil_active) {
|
||||
@@ -109,9 +119,8 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("invalid PS5 depth texture-compatibility encoding");
|
||||
}
|
||||
const bool attachment_unbound =
|
||||
z.z_info.format == Prospero::GpuEnumValue(Prospero::DepthFormat::kInvalid) &&
|
||||
z.stencil_info.format == Prospero::GpuEnumValue(Prospero::StencilFormat::kInvalid) &&
|
||||
z.z_info.num_samples == 0 &&
|
||||
z.z_info.format == Prospero::DepthFormat::kInvalid &&
|
||||
z.stencil_info.format == Prospero::StencilFormat::kInvalid && z.z_info.num_samples == 0 &&
|
||||
z.z_info.texture_compatibility == Prospero::TextureCompatiblePlaneCompression::kDisable &&
|
||||
!z.z_info.expclear_enabled && !z.z_info.partially_resident && z.z_info.max_mip_level == 0 &&
|
||||
z.stencil_info.texture_compatibility == Prospero::TextureCompatibleStencil::kDisable &&
|
||||
@@ -156,27 +165,28 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("invalid depth view: base=%u last=%u", z.depth_view.slice_start,
|
||||
z.depth_view.slice_max);
|
||||
}
|
||||
if (rc.resummarize_enable || rc.copy_centroid || rc.copy_sample != 0 ||
|
||||
z.z_info.expclear_enabled || z.stencil_info.expclear_enabled ||
|
||||
z.z_info.partially_resident || z.stencil_info.partially_resident ||
|
||||
z.z_info.max_mip_level != 0 || z.depth_view.current_mip_level != 0 ||
|
||||
z.depth_info.addr5_swizzle_mask != 0 || z.depth_info.array_mode != 0 ||
|
||||
z.depth_info.pipe_config != 0 || z.depth_info.bank_width != 0 ||
|
||||
z.depth_info.bank_height != 0 || z.depth_info.macro_tile_aspect != 0 ||
|
||||
z.depth_info.num_banks != 0 || z.htile_surface.linear != 0 ||
|
||||
z.htile_surface.full_cache != 0 || z.htile_surface.htile_uses_preload_win != 0 ||
|
||||
z.htile_surface.preload != 0 || z.htile_surface.prefetch_width != 0 ||
|
||||
z.htile_surface.prefetch_height != 0 || z.htile_surface.dst_outside_zero_to_one != 0 ||
|
||||
z.z_read_base_addr == 0 || z.z_write_base_addr != z.z_read_base_addr ||
|
||||
if (rc.copy_centroid || rc.copy_sample != 0 || z.z_info.expclear_enabled ||
|
||||
z.stencil_info.expclear_enabled || z.z_info.partially_resident ||
|
||||
z.stencil_info.partially_resident || z.z_info.max_mip_level != 0 ||
|
||||
z.depth_view.current_mip_level != 0 || z.depth_info.addr5_swizzle_mask != 0 ||
|
||||
z.depth_info.array_mode != 0 || z.depth_info.pipe_config != 0 ||
|
||||
z.depth_info.bank_width != 0 || z.depth_info.bank_height != 0 ||
|
||||
z.depth_info.macro_tile_aspect != 0 || z.depth_info.num_banks != 0 ||
|
||||
z.htile_surface.linear != 0 || z.htile_surface.full_cache != 0 ||
|
||||
z.htile_surface.htile_uses_preload_win != 0 || z.htile_surface.preload != 0 ||
|
||||
z.htile_surface.prefetch_width != 0 || z.htile_surface.prefetch_height != 0 ||
|
||||
z.htile_surface.dst_outside_zero_to_one != 0 || z.z_read_base_addr == 0 ||
|
||||
(!z.depth_view.depth_write_disable && z.z_write_base_addr != z.z_read_base_addr) ||
|
||||
(z.z_read_base_addr & 0xffffu) != 0 ||
|
||||
dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways)) {
|
||||
DepthFatal("unsupported depth register state");
|
||||
}
|
||||
if (has_stencil) {
|
||||
if (z.stencil_info.format != Prospero::GpuEnumValue(Prospero::StencilFormat::k8UInt) ||
|
||||
!htile_stencil_compat || z.stencil_read_base_addr == 0 ||
|
||||
z.stencil_write_base_addr != z.stencil_read_base_addr ||
|
||||
(z.stencil_read_base_addr & 0xffffu) != 0 || z.depth_view.stencil_write_disable) {
|
||||
if (z.stencil_info.format != Prospero::StencilFormat::k8UInt || !htile_stencil_compat ||
|
||||
z.stencil_read_base_addr == 0 ||
|
||||
(!z.depth_view.stencil_write_disable &&
|
||||
z.stencil_write_base_addr != z.stencil_read_base_addr) ||
|
||||
(z.stencil_read_base_addr & 0xffffu) != 0) {
|
||||
DepthFatal("unsupported stencil attachment state");
|
||||
}
|
||||
} else if (z.stencil_read_base_addr != 0 || z.stencil_write_base_addr != 0 ||
|
||||
@@ -192,8 +202,6 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
if (z.depth_view.slice_max >= 32) {
|
||||
DepthFatal("HTile clear tracking supports at most 32 slices");
|
||||
}
|
||||
} else if (z.htile_data_base_addr != 0) {
|
||||
DepthFatal("HTile address without an enabled tile surface");
|
||||
}
|
||||
const bool size_xy_valid = z.size.valid;
|
||||
const bool wh_valid = z.width_height_valid && z.width != 0 && z.height != 0;
|
||||
@@ -218,7 +226,7 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
DepthFatal("no host depth/stencil format supports required usage for %s",
|
||||
VulkanToString(ideal_format).c_str());
|
||||
}
|
||||
const uint32_t guest_format = Prospero::GpuEnumValue(policy->guest_format);
|
||||
const auto guest_format = policy->guest_format;
|
||||
const uint32_t bytes = policy->bytes_per_element;
|
||||
const auto pitch = TileGetDepthPitch(width, bytes, z.z_info.num_samples);
|
||||
if (z.pitch_height_valid && ((static_cast<uint64_t>(z.pitch_div8_minus1) + 1u) * 8u != pitch ||
|
||||
@@ -279,34 +287,39 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
r.depth_min_bounds = hw.GetDepthBoundsMin();
|
||||
r.depth_max_bounds = hw.GetDepthBoundsMax();
|
||||
|
||||
r.stencil_clear_enable = has_stencil && rc.stencil_clear_enable;
|
||||
r.stencil_clear_value = hw.GetStencilClearValue();
|
||||
r.stencil_test_enable = has_stencil && dc.stencil_enable;
|
||||
r.stencil_clear_enable =
|
||||
has_stencil && rc.stencil_clear_enable && !z.depth_view.stencil_write_disable;
|
||||
r.stencil_clear_value = hw.GetStencilClearValue();
|
||||
r.stencil_test_enable = has_stencil && dc.stencil_enable;
|
||||
if (r.stencil_test_enable) {
|
||||
const bool stencil_ops_disabled =
|
||||
rc.stencil_clear_enable || z.depth_view.stencil_write_disable;
|
||||
const uint8_t front_write_mask = stencil_ops_disabled ? 0 : sm.stencil_writemask;
|
||||
const uint8_t back_write_mask = stencil_ops_disabled ? 0 : sm.stencil_writemask_bf;
|
||||
if (dc.stencilfunc > static_cast<uint8_t>(vk::CompareOp::eAlways) ||
|
||||
(dc.backface_enable &&
|
||||
dc.stencilfunc_bf > static_cast<uint8_t>(vk::CompareOp::eAlways)) ||
|
||||
(UsesStencilOpValue(sc.stencil_fail, sc.stencil_zpass, sc.stencil_zfail) &&
|
||||
(front_write_mask != 0 &&
|
||||
UsesStencilOpValue(sc.stencil_fail, sc.stencil_zpass, sc.stencil_zfail) &&
|
||||
sm.stencil_opval != sm.stencil_testval) ||
|
||||
(dc.backface_enable &&
|
||||
(dc.backface_enable && back_write_mask != 0 &&
|
||||
UsesStencilOpValue(sc.stencil_fail_bf, sc.stencil_zpass_bf, sc.stencil_zfail_bf) &&
|
||||
sm.stencil_opval_bf != sm.stencil_testval_bf)) {
|
||||
DepthFatal("unsupported stencil compare or replacement state");
|
||||
}
|
||||
r.stencil_static_front = {
|
||||
ConvertStencilOp(sc.stencil_fail), ConvertStencilOp(sc.stencil_zpass),
|
||||
ConvertStencilOp(sc.stencil_zfail), static_cast<vk::CompareOp>(dc.stencilfunc)};
|
||||
r.stencil_dynamic_front = {sm.stencil_mask,
|
||||
rc.stencil_clear_enable ? 0u : sm.stencil_writemask,
|
||||
sm.stencil_testval};
|
||||
ConvertStencilOp(sc.stencil_fail, front_write_mask, sm.stencil_opval),
|
||||
ConvertStencilOp(sc.stencil_zpass, front_write_mask, sm.stencil_opval),
|
||||
ConvertStencilOp(sc.stencil_zfail, front_write_mask, sm.stencil_opval),
|
||||
static_cast<vk::CompareOp>(dc.stencilfunc)};
|
||||
r.stencil_dynamic_front = {sm.stencil_mask, front_write_mask, sm.stencil_testval};
|
||||
if (dc.backface_enable) {
|
||||
r.stencil_static_back = {ConvertStencilOp(sc.stencil_fail_bf),
|
||||
ConvertStencilOp(sc.stencil_zpass_bf),
|
||||
ConvertStencilOp(sc.stencil_zfail_bf),
|
||||
static_cast<vk::CompareOp>(dc.stencilfunc_bf)};
|
||||
r.stencil_dynamic_back = {sm.stencil_mask_bf,
|
||||
rc.stencil_clear_enable ? 0u : sm.stencil_writemask_bf,
|
||||
sm.stencil_testval_bf};
|
||||
r.stencil_static_back = {
|
||||
ConvertStencilOp(sc.stencil_fail_bf, back_write_mask, sm.stencil_opval_bf),
|
||||
ConvertStencilOp(sc.stencil_zpass_bf, back_write_mask, sm.stencil_opval_bf),
|
||||
ConvertStencilOp(sc.stencil_zfail_bf, back_write_mask, sm.stencil_opval_bf),
|
||||
static_cast<vk::CompareOp>(dc.stencilfunc_bf)};
|
||||
r.stencil_dynamic_back = {sm.stencil_mask_bf, back_write_mask, sm.stencil_testval_bf};
|
||||
} else {
|
||||
r.stencil_static_back = r.stencil_static_front;
|
||||
r.stencil_dynamic_back = r.stencil_dynamic_front;
|
||||
@@ -331,7 +344,7 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
|
||||
desc.info.pitch = pitch;
|
||||
desc.info.bytes_per_block = bytes;
|
||||
desc.info.samples = samples;
|
||||
desc.info.tile_mode = Prospero::GpuEnumValue(Prospero::TileMode::kDepth);
|
||||
desc.info.tile_mode = Prospero::TileMode::kDepth;
|
||||
desc.info.mip_layout[0] = {0, r.depth_buffer_size, pitch, height};
|
||||
desc.info.metadata.range = {r.htile_buffer_vaddr, r.htile_buffer_size};
|
||||
desc.info.metadata.kind = has_htile ? ImageMetadataKind::Htile : ImageMetadataKind::None;
|
||||
|
||||
@@ -646,13 +646,13 @@ void Validate(const ImageInfo& info) {
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t RenderTargetTransferFormat(uint32_t bytes_per_element) {
|
||||
Prospero::BufferFormat RenderTargetTransferFormat(uint32_t bytes_per_element) {
|
||||
switch (bytes_per_element) {
|
||||
case 1: return Prospero::GpuEnumValue(Prospero::BufferFormat::k8UNorm);
|
||||
case 2: return Prospero::GpuEnumValue(Prospero::BufferFormat::k16UNorm);
|
||||
case 4: return Prospero::GpuEnumValue(Prospero::BufferFormat::k32Float);
|
||||
case 8: return Prospero::GpuEnumValue(Prospero::BufferFormat::k16_16_16_16Float);
|
||||
case 16: return Prospero::GpuEnumValue(Prospero::BufferFormat::k32_32_32_32Float);
|
||||
case 1: return Prospero::BufferFormat::k8UNorm;
|
||||
case 2: return Prospero::BufferFormat::k16UNorm;
|
||||
case 4: return Prospero::BufferFormat::k32Float;
|
||||
case 8: return Prospero::BufferFormat::k16_16_16_16Float;
|
||||
case 16: return Prospero::BufferFormat::k32_32_32_32Float;
|
||||
default: EXIT("unsupported render-target element size: %u\n", bytes_per_element);
|
||||
}
|
||||
}
|
||||
@@ -663,7 +663,8 @@ Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageI
|
||||
: info(image_info), m_graphics(&graphics), m_scheduler(&scheduler) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
ImageOps::Validate(info);
|
||||
m_cpu_dirty = !info.data.Empty();
|
||||
m_cpu_dirty =
|
||||
!info.data.Empty() && info.metadata.compression == VideoOutCompression::Uncompressed;
|
||||
if (info.pixel_format == vk::Format::eUndefined) {
|
||||
return;
|
||||
}
|
||||
@@ -735,15 +736,10 @@ Image::~Image() {
|
||||
if (m_graphics == nullptr) {
|
||||
return;
|
||||
}
|
||||
{
|
||||
std::lock_guard lock(views.mutex);
|
||||
for (auto& cached: views.views) {
|
||||
if (cached.view != nullptr) {
|
||||
m_graphics->device.destroyImageView(cached.view, nullptr);
|
||||
cached.view = nullptr;
|
||||
}
|
||||
for (const auto& cached: views) {
|
||||
if (cached.view != nullptr) {
|
||||
m_graphics->device.destroyImageView(cached.view, nullptr);
|
||||
}
|
||||
views.views.clear();
|
||||
}
|
||||
if (backing.image != nullptr) {
|
||||
m_graphics->DeleteImage(backing);
|
||||
|
||||
@@ -2,12 +2,12 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_IMAGE_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/slotVector.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
|
||||
#include <compare>
|
||||
#include <limits>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <utility>
|
||||
@@ -19,29 +19,13 @@ class Buffer;
|
||||
class CommandScheduler;
|
||||
struct ImageTestAccess;
|
||||
|
||||
struct ImageId {
|
||||
uint32_t index = std::numeric_limits<uint32_t>::max();
|
||||
uint32_t generation = 0;
|
||||
|
||||
[[nodiscard]] explicit operator bool() const noexcept {
|
||||
return index != std::numeric_limits<uint32_t>::max();
|
||||
}
|
||||
auto operator<=>(const ImageId&) const = default;
|
||||
};
|
||||
using ImageId = Common::SlotId;
|
||||
|
||||
struct CachedImageView {
|
||||
ImageViewInfo info;
|
||||
vk::ImageView view = nullptr;
|
||||
};
|
||||
|
||||
struct ImageViewCache {
|
||||
ImageViewCache() = default;
|
||||
KYTY_CLASS_NO_COPY(ImageViewCache);
|
||||
|
||||
std::mutex mutex;
|
||||
std::vector<CachedImageView> views;
|
||||
};
|
||||
|
||||
struct ImageUsage {
|
||||
bool texture = false;
|
||||
bool storage = false;
|
||||
@@ -55,6 +39,7 @@ struct ImageBinding {
|
||||
bool is_target = false;
|
||||
bool needs_rebind = false;
|
||||
bool force_general = false;
|
||||
bool shader_write = false;
|
||||
};
|
||||
|
||||
class Image final {
|
||||
@@ -156,7 +141,7 @@ public:
|
||||
|
||||
ImageInfo info;
|
||||
VulkanImage backing;
|
||||
ImageViewCache views;
|
||||
std::vector<CachedImageView> views;
|
||||
ImageUsage usage;
|
||||
ImageBinding binding;
|
||||
bool registered = false;
|
||||
@@ -188,8 +173,8 @@ private:
|
||||
|
||||
namespace ImageOps {
|
||||
|
||||
void Validate(const ImageInfo& info);
|
||||
[[nodiscard]] uint32_t RenderTargetTransferFormat(uint32_t bytes_per_element);
|
||||
void Validate(const ImageInfo& info);
|
||||
[[nodiscard]] Prospero::BufferFormat RenderTargetTransferFormat(uint32_t bytes_per_element);
|
||||
|
||||
} // namespace ImageOps
|
||||
|
||||
|
||||
@@ -67,14 +67,14 @@ struct ImageInfo {
|
||||
ImageMetadataInfo metadata;
|
||||
uint32_t htile_clear_mask = UINT32_MAX;
|
||||
vk::Format pixel_format = vk::Format::eUndefined;
|
||||
uint32_t guest_format = 0;
|
||||
Prospero::BufferFormat guest_format = Prospero::BufferFormat::kInvalid;
|
||||
Prospero::ImageType type = Prospero::ImageType::kColor2D;
|
||||
vk::Extent3D extent = {1, 1, 1};
|
||||
ImageSubresources resources;
|
||||
uint32_t pitch = 0;
|
||||
uint32_t bytes_per_block = 0;
|
||||
uint32_t samples = 1;
|
||||
uint32_t tile_mode = 0;
|
||||
Prospero::TileMode tile_mode = Prospero::TileMode::kLinear;
|
||||
bool bgra16 = false;
|
||||
std::array<ImageMipInfo, 16> mip_layout {};
|
||||
|
||||
@@ -86,9 +86,7 @@ struct ImageInfo {
|
||||
[[nodiscard]] bool IsBlock() const noexcept {
|
||||
return Prospero::BlockCompressedBytesPerBlock(guest_format) != 0;
|
||||
}
|
||||
[[nodiscard]] bool IsTiled() const noexcept {
|
||||
return tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kLinear);
|
||||
}
|
||||
[[nodiscard]] bool IsTiled() const noexcept { return tile_mode != Prospero::TileMode::kLinear; }
|
||||
[[nodiscard]] constexpr bool IsVolume() const noexcept {
|
||||
return type == Prospero::ImageType::kColor3D;
|
||||
}
|
||||
@@ -214,7 +212,6 @@ struct DepthFormatPolicy {
|
||||
Prospero::DepthFormat depth_format;
|
||||
Prospero::BufferFormat guest_format;
|
||||
uint32_t bytes_per_element;
|
||||
vk::Format sampled_view_format;
|
||||
vk::Format depth_attachment_format;
|
||||
std::array<vk::Format, 3> stencil_attachment_formats;
|
||||
};
|
||||
@@ -223,21 +220,19 @@ inline constexpr std::array<DepthFormatPolicy, 2> DEPTH_FORMAT_POLICIES {{
|
||||
{Prospero::DepthFormat::kZ16,
|
||||
Prospero::BufferFormat::k16UNorm,
|
||||
2,
|
||||
vk::Format::eR16Unorm,
|
||||
vk::Format::eD16Unorm,
|
||||
{vk::Format::eD16UnormS8Uint, vk::Format::eD24UnormS8Uint, vk::Format::eD32SfloatS8Uint}},
|
||||
{Prospero::DepthFormat::kZ32F,
|
||||
Prospero::BufferFormat::k32Float,
|
||||
4,
|
||||
vk::Format::eR32Sfloat,
|
||||
vk::Format::eD32Sfloat,
|
||||
{vk::Format::eD32SfloatS8Uint, vk::Format::eUndefined, vk::Format::eUndefined}},
|
||||
}};
|
||||
|
||||
[[nodiscard]] inline constexpr const DepthFormatPolicy*
|
||||
FindDepthFormatPolicy(uint32_t depth_format) noexcept {
|
||||
FindDepthFormatPolicy(Prospero::DepthFormat depth_format) noexcept {
|
||||
for (const auto& policy: DEPTH_FORMAT_POLICIES) {
|
||||
if (Prospero::GpuEnumValue(policy.depth_format) == depth_format) {
|
||||
if (policy.depth_format == depth_format) {
|
||||
return &policy;
|
||||
}
|
||||
}
|
||||
@@ -245,9 +240,9 @@ FindDepthFormatPolicy(uint32_t depth_format) noexcept {
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr const DepthFormatPolicy*
|
||||
FindGuestDepthFormatPolicy(uint32_t guest_format) noexcept {
|
||||
FindGuestDepthFormatPolicy(Prospero::BufferFormat guest_format) noexcept {
|
||||
for (const auto& policy: DEPTH_FORMAT_POLICIES) {
|
||||
if (Prospero::GpuEnumValue(policy.guest_format) == guest_format) {
|
||||
if (policy.guest_format == guest_format) {
|
||||
return &policy;
|
||||
}
|
||||
}
|
||||
@@ -269,10 +264,11 @@ FindGuestDepthFormatPolicy(uint32_t guest_format) noexcept {
|
||||
return has_stencil ? policy.stencil_attachment_formats.front() : policy.depth_attachment_format;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr vk::Format DepthAttachmentFormat(uint32_t depth_format,
|
||||
uint32_t stencil_format) noexcept {
|
||||
[[nodiscard]] inline constexpr vk::Format
|
||||
DepthAttachmentFormat(Prospero::DepthFormat depth_format,
|
||||
Prospero::StencilFormat stencil_format) noexcept {
|
||||
bool has_stencil = false;
|
||||
switch (static_cast<Prospero::StencilFormat>(stencil_format)) {
|
||||
switch (stencil_format) {
|
||||
case Prospero::StencilFormat::kInvalid: break;
|
||||
case Prospero::StencilFormat::k8UInt: has_stencil = true; break;
|
||||
default: return vk::Format::eUndefined;
|
||||
@@ -318,26 +314,6 @@ inline bool ImageInfo::IsDepth() const noexcept {
|
||||
return std::bit_cast<uint32_t>(static_cast<float>(value) / 65535.0f);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedSampledDepthFormat(vk::Format image_format,
|
||||
uint32_t guest_format,
|
||||
vk::Format view_format) noexcept {
|
||||
const auto* policy = FindGuestDepthFormatPolicy(guest_format);
|
||||
return policy != nullptr && view_format == policy->sampled_view_format &&
|
||||
(image_format == policy->depth_attachment_format ||
|
||||
IsStencilAttachmentFormat(*policy, image_format));
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedSampledDepthFormat(vk::Format image_format,
|
||||
vk::Format view_format) noexcept {
|
||||
for (const auto& policy: DEPTH_FORMAT_POLICIES) {
|
||||
if (IsSupportedSampledDepthFormat(image_format, Prospero::GpuEnumValue(policy.guest_format),
|
||||
view_format)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedDepthTargetFormat(const ImageInfo& info) {
|
||||
const auto* policy = FindGuestDepthFormatPolicy(info.guest_format);
|
||||
return policy != nullptr && info.bytes_per_block == policy->bytes_per_element &&
|
||||
@@ -383,10 +359,10 @@ CanUseVideoOutNativeWithoutUpload(VideoOutCompression compression, bool render_t
|
||||
}
|
||||
|
||||
struct VideoOutPixelFormatInfo {
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
uint32_t guest_format = 0;
|
||||
uint32_t bytes_per_element = 0;
|
||||
bool bgra16 = false;
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
Prospero::BufferFormat guest_format = Prospero::BufferFormat::kInvalid;
|
||||
uint32_t bytes_per_element = 0;
|
||||
bool bgra16 = false;
|
||||
};
|
||||
|
||||
struct VideoOutFormatPolicy {
|
||||
@@ -396,23 +372,17 @@ struct VideoOutFormatPolicy {
|
||||
|
||||
inline constexpr std::array<VideoOutFormatPolicy, 6> VIDEO_OUT_FORMAT_POLICIES {{
|
||||
{0x8000000022000000ull,
|
||||
{vk::Format::eR8G8B8A8Srgb, Prospero::GpuEnumValue(Prospero::BufferFormat::k8_8_8_8Srgb), 4,
|
||||
false}},
|
||||
{vk::Format::eR8G8B8A8Srgb, Prospero::BufferFormat::k8_8_8_8Srgb, 4, false}},
|
||||
{0x8000000000000000ull,
|
||||
{vk::Format::eB8G8R8A8Srgb, Prospero::GpuEnumValue(Prospero::BufferFormat::k8_8_8_8Srgb), 4,
|
||||
false}},
|
||||
{vk::Format::eB8G8R8A8Srgb, Prospero::BufferFormat::k8_8_8_8Srgb, 4, false}},
|
||||
{0x8100000022000000ull,
|
||||
{vk::Format::eA2B10G10R10UnormPack32,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k10_10_10_2UNorm), 4, false}},
|
||||
{vk::Format::eA2B10G10R10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{0x8100000000000000ull,
|
||||
{vk::Format::eA2R10G10B10UnormPack32,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k10_10_10_2UNorm), 4, false}},
|
||||
{vk::Format::eA2R10G10B10UnormPack32, Prospero::BufferFormat::k10_10_10_2UNorm, 4, false}},
|
||||
{0xc001000622000000ull,
|
||||
{vk::Format::eR16G16B16A16Sfloat,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k16_16_16_16Float), 8, false}},
|
||||
{vk::Format::eR16G16B16A16Sfloat, Prospero::BufferFormat::k16_16_16_16Float, 8, false}},
|
||||
{0xc001000600000000ull,
|
||||
{vk::Format::eR16G16B16A16Sfloat,
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k16_16_16_16Float), 8, true}},
|
||||
{vk::Format::eR16G16B16A16Sfloat, Prospero::BufferFormat::k16_16_16_16Float, 8, true}},
|
||||
}};
|
||||
|
||||
[[nodiscard]] inline bool DecodeVideoOutPixelFormat(uint64_t pixel_format,
|
||||
@@ -439,15 +409,15 @@ inline constexpr std::array<VideoOutFormatPolicy, 6> VIDEO_OUT_FORMAT_POLICIES {
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool
|
||||
IsSupportedDisplayRenderTargetTileMode(uint32_t tile_mode) noexcept {
|
||||
return tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget);
|
||||
IsSupportedDisplayRenderTargetTileMode(Prospero::TileMode tile_mode) noexcept {
|
||||
return tile_mode == Prospero::TileMode::kRenderTarget;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsSupportedStandard64RenderTarget(const ImageInfo& info) {
|
||||
if (info.tile_mode != Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB) ||
|
||||
info.data.address == 0 || (info.data.address & 0xffffu) != 0 || info.extent.width == 0 ||
|
||||
info.extent.height == 0 || info.bytes_per_block != 4 || info.resources.levels != 1 ||
|
||||
info.resources.layers != 1 || info.samples != 1) {
|
||||
if (info.tile_mode != Prospero::TileMode::kStandard64KB || info.data.address == 0 ||
|
||||
(info.data.address & 0xffffu) != 0 || info.extent.width == 0 || info.extent.height == 0 ||
|
||||
info.bytes_per_block != 4 || info.resources.levels != 1 || info.resources.layers != 1 ||
|
||||
info.samples != 1) {
|
||||
return false;
|
||||
}
|
||||
const auto expected_pitch =
|
||||
@@ -460,7 +430,7 @@ IsSupportedDisplayRenderTargetTileMode(uint32_t tile_mode) noexcept {
|
||||
}
|
||||
|
||||
[[nodiscard]] inline constexpr bool IsTiledRenderTarget(const ImageInfo& info) noexcept {
|
||||
return info.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget) ||
|
||||
return info.tile_mode == Prospero::TileMode::kRenderTarget ||
|
||||
IsSupportedStandard64RenderTarget(info);
|
||||
}
|
||||
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
|
||||
#include <mutex>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
@@ -36,17 +34,6 @@ namespace {
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsDepthViewFormat(vk::Format format) {
|
||||
switch (format) {
|
||||
case vk::Format::eD16Unorm:
|
||||
case vk::Format::eR16Unorm:
|
||||
case vk::Format::eD32Sfloat:
|
||||
case vk::Format::eR32Sfloat:
|
||||
case vk::Format::eR32Uint: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsValidViewType(const VulkanImage& image, const ImageViewInfo& info) {
|
||||
switch (image.image_type) {
|
||||
case vk::ImageType::e1D:
|
||||
@@ -327,13 +314,13 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
const auto& image = backing;
|
||||
auto normalized = view_info;
|
||||
const bool is_storage = static_cast<bool>(normalized.usage & vk::ImageUsageFlagBits::eStorage);
|
||||
normalized.aspect = FullAspectMask(image.format);
|
||||
if (normalized.aspect & vk::ImageAspectFlagBits::eDepth &&
|
||||
IsDepthViewFormat(normalized.format)) {
|
||||
const auto image_aspect = FullAspectMask(image.format);
|
||||
if (image_aspect & vk::ImageAspectFlagBits::eDepth &&
|
||||
ImageViewOps::IsFormatDepthCompatible(normalized.format)) {
|
||||
normalized.format = image.format;
|
||||
normalized.aspect = vk::ImageAspectFlagBits::eDepth;
|
||||
}
|
||||
if (normalized.aspect & vk::ImageAspectFlagBits::eStencil &&
|
||||
if (image_aspect & vk::ImageAspectFlagBits::eStencil &&
|
||||
IsStencilViewFormat(normalized.format)) {
|
||||
normalized.format = image.format;
|
||||
normalized.aspect = vk::ImageAspectFlagBits::eStencil;
|
||||
@@ -368,8 +355,7 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
image.layers);
|
||||
}
|
||||
|
||||
std::lock_guard lock(views.mutex);
|
||||
for (const auto& cached: views.views) {
|
||||
for (const auto& cached: views) {
|
||||
if (cached.info == normalized) {
|
||||
return cached.view;
|
||||
}
|
||||
@@ -405,7 +391,7 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
|
||||
view_info.level_count, view_info.base_layer, view_info.layer_count,
|
||||
static_cast<vk::ImageUsageFlags::MaskType>(view_info.usage));
|
||||
}
|
||||
views.views.push_back({normalized, view});
|
||||
views.push_back({normalized, view});
|
||||
return view;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,8 +12,25 @@ namespace ImageViewOps {
|
||||
|
||||
[[nodiscard]] vk::ImageAspectFlags DepthAspectMask(vk::Format format);
|
||||
[[nodiscard]] bool FormatsCompatible(vk::Format base, vk::Format view) noexcept;
|
||||
|
||||
[[nodiscard]] inline bool IsFormatDepthCompatible(vk::Format format) noexcept {
|
||||
switch (format) {
|
||||
case vk::Format::eD32Sfloat:
|
||||
case vk::Format::eR32Sfloat:
|
||||
case vk::Format::eR32Uint:
|
||||
case vk::Format::eD16Unorm:
|
||||
case vk::Format::eR16Unorm: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
} // namespace ImageViewOps
|
||||
|
||||
[[nodiscard]] inline bool IsSupportedSampledDepthFormat(vk::Format image_format,
|
||||
vk::Format view_format) noexcept {
|
||||
return DepthAspectTransferFormat(image_format) != vk::Format::eUndefined &&
|
||||
ImageViewOps::IsFormatDepthCompatible(view_format);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool IsValidImageSwizzle(uint32_t swizzle) noexcept {
|
||||
if ((swizzle & ~0xfffu) != 0) {
|
||||
return false;
|
||||
@@ -86,8 +103,14 @@ SelectSampledDepthView(vk::Format image_format, vk::Format view_format, uint32_t
|
||||
|
||||
[[nodiscard]] inline bool
|
||||
IsSupportedSampledDepthResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
|
||||
return resource.kind == ShaderRecompiler::IR::ResourceKind::Image &&
|
||||
(resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
|
||||
if (resource.kind != ShaderRecompiler::IR::ResourceKind::Image &&
|
||||
resource.kind != ShaderRecompiler::IR::ResourceKind::ImageUint) {
|
||||
return false;
|
||||
}
|
||||
if (resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint && resource.depth_compare) {
|
||||
return false;
|
||||
}
|
||||
return (resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaaArray) &&
|
||||
@@ -95,14 +118,6 @@ IsSupportedSampledDepthResource(const ShaderRecompiler::IR::ImageResource& resou
|
||||
!resource.written && !resource.atomic;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool
|
||||
IsSupportedSampledDepthUintResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
|
||||
return resource.kind == ShaderRecompiler::IR::ResourceKind::ImageUint &&
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D &&
|
||||
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.read &&
|
||||
!resource.written && !resource.atomic && !resource.depth_compare;
|
||||
}
|
||||
|
||||
inline void ValidateStorageColorView(vk::Format image_format, vk::Format view_format,
|
||||
uint32_t swizzle) noexcept {
|
||||
if (!ImageViewOps::FormatsCompatible(image_format, view_format) ||
|
||||
@@ -120,7 +135,11 @@ IsSupportedStorageImageResource(const ShaderRecompiler::IR::ImageResource& resou
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim3D ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray) &&
|
||||
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.written &&
|
||||
((resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None &&
|
||||
resource.mip_count == 1u) ||
|
||||
(resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::DynamicStorage &&
|
||||
resource.mip_count != 0u)) &&
|
||||
resource.written &&
|
||||
(!resource.atomic ||
|
||||
(resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint &&
|
||||
resource.read)) &&
|
||||
|
||||
@@ -14,164 +14,71 @@
|
||||
namespace Libs::Graphics {
|
||||
namespace {
|
||||
|
||||
struct RenderTargetFormatMapping {
|
||||
Prospero::ChannelLayout layout;
|
||||
Prospero::ChannelType type;
|
||||
Prospero::ChannelOrder order;
|
||||
RenderTargetFormatInfo info;
|
||||
// Rows are channel order; columns are the number of physical components minus one. Unused
|
||||
// selectors complete each entry to a permutation so logical write masks can be inverted.
|
||||
constexpr Prospero::ColorComponentMapping kRenderTargetColorMappings[4][4] = {
|
||||
{Prospero::ColorMappingRgba, Prospero::ColorMappingRgba, Prospero::ColorMappingRgba,
|
||||
Prospero::ColorMappingRgba},
|
||||
{Prospero::ColorMappingGr, Prospero::ColorMappingRabg, Prospero::ColorMappingRgab,
|
||||
Prospero::ColorMappingBgra},
|
||||
{Prospero::ColorMappingBgra, Prospero::ColorMappingGr, Prospero::ColorMappingBgra,
|
||||
Prospero::ColorMappingAbgr},
|
||||
{Prospero::ColorMappingAgba, Prospero::ColorMappingArbg, Prospero::ColorMappingAgbr,
|
||||
Prospero::ColorMappingArgb},
|
||||
};
|
||||
|
||||
constexpr RenderTargetFormatMapping kRenderTargetFormats[] = {
|
||||
{Prospero::ChannelLayout::k8_8,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8G8Unorm, 2}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8G8B8A8Unorm, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kSNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8G8B8A8Snorm, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kSrgb,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR8G8B8A8Srgb, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eB8G8R8A8Unorm, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kSNorm,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eB8G8R8A8Snorm, 4}},
|
||||
{Prospero::ChannelLayout::k8_8_8_8,
|
||||
Prospero::ChannelType::kSrgb,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eB8G8R8A8Srgb, 4}},
|
||||
{Prospero::ChannelLayout::k5_5_5_1,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR5G5B5A1UnormPack16, 2}},
|
||||
{Prospero::ChannelLayout::k4_4_4_4,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kReversed,
|
||||
{vk::Format::eB4G4R4A4UnormPack16, 2}},
|
||||
{Prospero::ChannelLayout::k10_10_10_2,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eA2B10G10R10UnormPack32, 4}},
|
||||
{Prospero::ChannelLayout::k10_10_10_2,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eA2R10G10B10UnormPack32, 4}},
|
||||
{Prospero::ChannelLayout::k11_11_10,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eB10G11R11UfloatPack32, 4}},
|
||||
{Prospero::ChannelLayout::k5_6_5,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eB5G6R5UnormPack16, 2}},
|
||||
{Prospero::ChannelLayout::k16,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16Unorm, 2}},
|
||||
{Prospero::ChannelLayout::k16,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16Uint, 2}},
|
||||
{Prospero::ChannelLayout::k16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16Sfloat, 2}},
|
||||
{Prospero::ChannelLayout::k16_16,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16Unorm, 4}},
|
||||
{Prospero::ChannelLayout::k16_16,
|
||||
Prospero::ChannelType::kSNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16Snorm, 4}},
|
||||
{Prospero::ChannelLayout::k16_16,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16Uint, 4}},
|
||||
{Prospero::ChannelLayout::k16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16Sfloat, 4}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16B16A16Unorm, 8}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16B16A16Uint, 8}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16B16A16Sfloat, 8}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kAlt,
|
||||
{vk::Format::eR16G16B16A16Sfloat, 8, Prospero::ColorMappingBgra}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kReversed,
|
||||
{vk::Format::eR16G16B16A16Sfloat, 8, Prospero::ColorMappingAbgr}},
|
||||
{Prospero::ChannelLayout::k32,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR32Sfloat, 4}},
|
||||
{Prospero::ChannelLayout::k32_32,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR32G32Uint, 8}},
|
||||
{Prospero::ChannelLayout::k32_32,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR32G32Sfloat, 8}},
|
||||
{Prospero::ChannelLayout::k32_32_32_32,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR32G32B32A32Sfloat, 16}},
|
||||
struct RenderTargetHostFormatInfo {
|
||||
vk::Format format = vk::Format::eUndefined;
|
||||
Prospero::ColorComponentMapping host_to_storage;
|
||||
};
|
||||
|
||||
RenderTargetHostFormatInfo ResolveRenderTargetHostFormat(Prospero::BufferFormat guest_format,
|
||||
Prospero::ChannelOrder order) {
|
||||
if (order == Prospero::ChannelOrder::kAlt) {
|
||||
switch (guest_format) {
|
||||
case Prospero::BufferFormat::k8_8_8_8UNorm:
|
||||
return {vk::Format::eB8G8R8A8Unorm, Prospero::ColorMappingBgra};
|
||||
case Prospero::BufferFormat::k8_8_8_8SNorm:
|
||||
return {vk::Format::eB8G8R8A8Snorm, Prospero::ColorMappingBgra};
|
||||
case Prospero::BufferFormat::k8_8_8_8Srgb:
|
||||
return {vk::Format::eB8G8R8A8Srgb, Prospero::ColorMappingBgra};
|
||||
case Prospero::BufferFormat::k10_10_10_2UNorm:
|
||||
return {vk::Format::eA2R10G10B10UnormPack32, Prospero::ColorMappingBgra};
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
switch (guest_format) {
|
||||
case Prospero::BufferFormat::k5_5_5_1UNorm:
|
||||
return {vk::Format::eA1R5G5B5UnormPack16, Prospero::ColorMappingBgra};
|
||||
case Prospero::BufferFormat::k1_5_5_5UNorm:
|
||||
return {vk::Format::eR5G5B5A1UnormPack16, Prospero::ColorMappingAbgr};
|
||||
case Prospero::BufferFormat::k4_4_4_4UNorm:
|
||||
return {vk::Format::eR4G4B4A4UnormPack16, Prospero::ColorMappingAbgr};
|
||||
default: return {VulkanFormat(guest_format), {}};
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
// TODO: cleanup!
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t raw_layout, uint32_t raw_type,
|
||||
uint32_t raw_order) {
|
||||
const auto layout = static_cast<Prospero::ChannelLayout>(raw_layout);
|
||||
const auto type = static_cast<Prospero::ChannelType>(raw_type);
|
||||
const auto order = static_cast<Prospero::ChannelOrder>(raw_order);
|
||||
|
||||
if (layout == Prospero::ChannelLayout::k8 && type == Prospero::ChannelType::kUNorm &&
|
||||
raw_order <= Prospero::GpuEnumValue(Prospero::ChannelOrder::kAltReversed)) {
|
||||
return {vk::Format::eR8Unorm, 1};
|
||||
}
|
||||
for (const auto& mapping: kRenderTargetFormats) {
|
||||
if (mapping.layout == layout && mapping.type == type && mapping.order == order) {
|
||||
return mapping.info;
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layout,
|
||||
Prospero::ChannelType type,
|
||||
Prospero::ChannelOrder order) {
|
||||
const auto encoding = Prospero::ResolveRenderTargetFormat(layout, type);
|
||||
if (encoding.IsValid() && encoding.SupportsOrder(order)) {
|
||||
const auto host = ResolveRenderTargetHostFormat(encoding.buffer_format, order);
|
||||
const auto bytes = Prospero::RenderTargetBytesPerElement(encoding.buffer_format);
|
||||
if (host.format != vk::Format::eUndefined && bytes != 0) {
|
||||
const auto order_mapping =
|
||||
kRenderTargetColorMappings[static_cast<size_t>(order)][encoding.components - 1u];
|
||||
return {host.format, bytes, host.host_to_storage.Then(order_mapping)};
|
||||
}
|
||||
}
|
||||
EXIT("unsupported render-target format combination: layout=%u type=%u order=%u\n", raw_layout,
|
||||
raw_type, raw_order);
|
||||
EXIT("unsupported render-target format combination: layout=%u type=%u order=%u\n",
|
||||
static_cast<uint32_t>(layout), static_cast<uint32_t>(type), static_cast<uint32_t>(order));
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
static uint64_t GetLevelSrcOffset(const TileSizeOffset& level_size) {
|
||||
return (level_size.src_size != 0 ? level_size.src_offset : level_size.offset);
|
||||
}
|
||||
|
||||
static uint64_t GetLevelSrcSize(const TileSizeOffset& level_size) {
|
||||
return (level_size.src_size != 0 ? level_size.src_size : level_size.size);
|
||||
}
|
||||
|
||||
static uint32_t GetTextureLevelDepth(uint32_t depth, uint32_t level, bool volume_texture) {
|
||||
return volume_texture ? std::max(depth >> level, 1u) : depth;
|
||||
}
|
||||
@@ -184,20 +91,6 @@ static size_t GetTextureRegionCount(uint32_t depth, uint64_t levels, bool volume
|
||||
return count;
|
||||
}
|
||||
|
||||
uint64_t TextureUploadSliceSourceOffset(const TextureUploadLayout& layout, uint32_t level,
|
||||
uint32_t slice) {
|
||||
if (level >= 16 || layout.level_sizes[level].size == 0) {
|
||||
EXIT("invalid texture upload slice source, level=%u slice=%u\n", level, slice);
|
||||
}
|
||||
const auto level_offset = GetLevelSrcOffset(layout.level_sizes[level]);
|
||||
const auto slice_stride =
|
||||
layout.source_slice_stride != 0 ? layout.source_slice_stride : layout.slice_stride;
|
||||
if (slice_stride != 0 && slice > (UINT64_MAX - level_offset) / slice_stride) {
|
||||
EXIT("texture upload slice source offset overflow, level=%u slice=%u\n", level, slice);
|
||||
}
|
||||
return level_offset + static_cast<uint64_t>(slice) * slice_stride;
|
||||
}
|
||||
|
||||
vk::ComponentSwizzle TextureGetComponentSwizzle(uint8_t s) {
|
||||
switch (static_cast<Prospero::CompSwizzle>(s)) {
|
||||
case Prospero::CompSwizzle::kZero: return vk::ComponentSwizzle::eZero;
|
||||
@@ -226,23 +119,25 @@ vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle) {
|
||||
return components;
|
||||
}
|
||||
|
||||
vk::Format TextureGetFormat(uint32_t fmt) {
|
||||
const auto vk_format = VulkanFormat(fmt);
|
||||
SurfaceFormatInfo TextureGetSurfaceFormatInfo(Prospero::BufferFormat format) {
|
||||
const auto backing_format = Prospero::RemapTextureFormat(format);
|
||||
const auto vk_format = VulkanFormat(backing_format);
|
||||
const auto conversion_format =
|
||||
backing_format != format ? format : Prospero::BufferFormat::kInvalid;
|
||||
if (vk_format != vk::Format::eUndefined) {
|
||||
return vk_format;
|
||||
return SurfaceFormatInfo(vk_format, conversion_format);
|
||||
}
|
||||
EXIT("unknown format: fmt = %u\n", fmt);
|
||||
return vk::Format::eUndefined;
|
||||
EXIT("unknown format: fmt = %u\n", static_cast<uint32_t>(format));
|
||||
return SurfaceFormatInfo(vk::Format::eUndefined, Prospero::BufferFormat::kInvalid);
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
uint64_t CalcTextureSliceStride(const TileSizeOffset* level_sizes, uint64_t levels,
|
||||
uint64_t CalcTextureSliceStride(const TextureUploadMipLayout* mips, uint64_t levels,
|
||||
uint64_t total_size, uint32_t depth) {
|
||||
uint64_t stride = 0;
|
||||
for (uint32_t i = 0; i < levels; i++) {
|
||||
stride =
|
||||
std::max(stride, static_cast<uint64_t>(level_sizes[i].offset) + level_sizes[i].size);
|
||||
stride = std::max(stride, mips[i].offset + mips[i].size);
|
||||
}
|
||||
|
||||
if (depth > 1 && total_size != 0 && total_size % depth == 0) {
|
||||
@@ -255,39 +150,26 @@ uint64_t CalcTextureSliceStride(const TileSizeOffset* level_sizes, uint64_t leve
|
||||
return stride;
|
||||
}
|
||||
|
||||
uint64_t CalcLinearUploadLevelSize(uint32_t fmt, uint32_t pitch, uint32_t height) {
|
||||
if (const uint32_t bytes_per_element = Prospero::NumBytesPerElement(fmt);
|
||||
bytes_per_element != 0) {
|
||||
return static_cast<uint64_t>(pitch) * height * bytes_per_element;
|
||||
}
|
||||
|
||||
if (const uint32_t bytes_per_block = Prospero::BlockCompressedBytesPerBlock(fmt);
|
||||
bytes_per_block != 0) {
|
||||
const uint32_t blocks_w = std::max((pitch + 3u) / 4u, 1u);
|
||||
const uint32_t blocks_h = std::max((height + 3u) / 4u, 1u);
|
||||
return static_cast<uint64_t>(blocks_w) * blocks_h * bytes_per_block;
|
||||
}
|
||||
|
||||
return 0;
|
||||
uint64_t CalcLinearUploadLevelSize(const TileTextureElementLayout& element, uint32_t pitch,
|
||||
uint32_t height) {
|
||||
const uint32_t elements_w =
|
||||
std::max((pitch + element.texel_width - 1u) / element.texel_width, 1u);
|
||||
const uint32_t elements_h =
|
||||
std::max((height + element.texel_height - 1u) / element.texel_height, 1u);
|
||||
return static_cast<uint64_t>(elements_w) * elements_h * element.bytes;
|
||||
}
|
||||
|
||||
uint64_t SetLinearUploadLevels(TileSizeOffset* level_sizes, uint32_t fmt, uint64_t height,
|
||||
uint64_t SetLinearUploadLevels(TextureUploadMipLayout* mips,
|
||||
const TileTextureElementLayout& element, uint64_t height,
|
||||
uint64_t levels, uint32_t base_pitch) {
|
||||
uint64_t offset = 0;
|
||||
auto pitch = base_pitch;
|
||||
auto h = static_cast<uint32_t>(height);
|
||||
|
||||
for (uint32_t i = 0; i < levels; i++) {
|
||||
const auto size = CalcLinearUploadLevelSize(fmt, pitch, h);
|
||||
EXIT_NOT_IMPLEMENTED(size > 0xffffffffull);
|
||||
EXIT_NOT_IMPLEMENTED(offset > 0xffffffffull);
|
||||
|
||||
level_sizes[i].size = static_cast<uint32_t>(size);
|
||||
level_sizes[i].offset = static_cast<uint32_t>(offset);
|
||||
level_sizes[i].src_size = 0;
|
||||
level_sizes[i].src_offset = 0;
|
||||
level_sizes[i].x = 0;
|
||||
level_sizes[i].y = 0;
|
||||
const auto size = CalcLinearUploadLevelSize(element, pitch, h);
|
||||
mips[i].size = size;
|
||||
mips[i].offset = offset;
|
||||
|
||||
offset += size;
|
||||
if (pitch > 1) {
|
||||
@@ -303,141 +185,126 @@ uint64_t SetLinearUploadLevels(TileSizeOffset* level_sizes, uint32_t fmt, uint64
|
||||
|
||||
} // namespace
|
||||
|
||||
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint64_t width, uint64_t height,
|
||||
uint64_t levels, uint32_t depth, uint64_t pitch,
|
||||
uint64_t tile, uint64_t upload_size,
|
||||
TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint32_t width,
|
||||
uint32_t height, uint32_t levels, uint32_t depth,
|
||||
Prospero::TileMode tile, uint64_t upload_size,
|
||||
bool allow_depth_tile, bool volume_texture,
|
||||
const char* owner) {
|
||||
TextureUploadLayout layout {};
|
||||
layout.tile = static_cast<uint32_t>(tile);
|
||||
layout.pitch = static_cast<uint32_t>(pitch);
|
||||
layout.texel_block = Prospero::BlockCompressedBytesPerBlock(fmt) != 0 ? 4u : 1u;
|
||||
layout.volume_texture = volume_texture;
|
||||
layout.surface.description = {
|
||||
format,
|
||||
tile,
|
||||
volume_texture ? TileSurfaceDimension::Dim3D : TileSurfaceDimension::Dim2D,
|
||||
width,
|
||||
height,
|
||||
volume_texture ? depth : 1u,
|
||||
levels,
|
||||
volume_texture ? 1u : depth,
|
||||
};
|
||||
const auto& description = layout.surface.description;
|
||||
const auto tile_mode = description.tile_mode;
|
||||
TileTextureElementLayout element {};
|
||||
|
||||
if (fmt != 0) {
|
||||
if (layout.tile != 0) {
|
||||
const auto tile_mode = static_cast<Prospero::TileMode>(layout.tile);
|
||||
switch (tile_mode) {
|
||||
case Prospero::TileMode::kStandard256B:
|
||||
if (TileIsStandard256BTextureSupported(fmt)) {
|
||||
layout.tile_family = TileBlockFamily::Standard256B;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kStandard4KB:
|
||||
if (TileIsStandard4KBTextureSupported(fmt)) {
|
||||
layout.tile_family = TileBlockFamily::Standard4KB;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kStandard64KB:
|
||||
if (TileIsStandard64KBTextureSupported(fmt)) {
|
||||
layout.tile_family = TileBlockFamily::Standard64KB;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kPrt:
|
||||
if (TileIsStandard64KBTextureSupported(fmt)) {
|
||||
layout.tile_family = TileBlockFamily::Prt64KB;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kRenderTarget:
|
||||
if (Prospero::RenderTargetBytesPerElement(fmt) != 0) {
|
||||
layout.tile_family = TileBlockFamily::RenderTarget64KB;
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kDepth:
|
||||
if (allow_depth_tile && Prospero::RenderTargetBytesPerElement(fmt) != 0) {
|
||||
layout.tile_family = TileBlockFamily::Depth64KB;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
if (layout.tile_family == TileBlockFamily::Count) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%" PRIu64 "x%" PRIu64 " pitch=%" PRIu64
|
||||
" levels=%" PRIu64 "\n",
|
||||
owner, static_cast<uint32_t>(fmt), layout.tile, upload_size, width, height,
|
||||
pitch, levels);
|
||||
}
|
||||
}
|
||||
|
||||
layout.pitch = TileGetTexturePitch(fmt, width, levels, layout.tile);
|
||||
|
||||
TileGetTextureSize(fmt, width, height, layout.pitch, levels, layout.tile, nullptr,
|
||||
layout.level_sizes, layout.padded_sizes);
|
||||
|
||||
if (static_cast<Prospero::TileMode>(layout.tile) != Prospero::TileMode::kLinear) {
|
||||
if (layout.volume_texture) {
|
||||
layout.slice_stride = SetLinearUploadLevels(layout.level_sizes, fmt, height, levels,
|
||||
static_cast<uint32_t>(width));
|
||||
} else {
|
||||
TileSizeOffset tiled_levels[16] {};
|
||||
std::copy_n(layout.level_sizes, levels, tiled_levels);
|
||||
layout.source_slice_stride =
|
||||
CalcTextureSliceStride(tiled_levels, levels, upload_size, depth);
|
||||
SetLinearUploadLevels(layout.level_sizes, fmt, height, levels, layout.pitch);
|
||||
for (uint32_t i = 0; i < levels; ++i) {
|
||||
if (tiled_levels[i].src_size > tiled_levels[i].size) {
|
||||
layout.first_tail_level = std::min(layout.first_tail_level, i);
|
||||
}
|
||||
layout.level_sizes[i].src_offset = GetLevelSrcOffset(tiled_levels[i]);
|
||||
layout.level_sizes[i].src_size = GetLevelSrcSize(tiled_levels[i]);
|
||||
layout.level_sizes[i].x = tiled_levels[i].x;
|
||||
layout.level_sizes[i].y = tiled_levels[i].y;
|
||||
}
|
||||
}
|
||||
} else if (layout.volume_texture) {
|
||||
layout.slice_stride =
|
||||
CalcTextureSliceStride(layout.level_sizes, levels, upload_size, depth);
|
||||
}
|
||||
} else {
|
||||
if (format == Prospero::BufferFormat::kInvalid) {
|
||||
EXIT("%s: legacy texture upload format unsupported: fmt=0 tile=%u size=%" PRIu64
|
||||
" extent=%" PRIu64 "x%" PRIu64 " pitch=%" PRIu64 " levels=%" PRIu64 "\n",
|
||||
owner, layout.tile, upload_size, width, height, pitch, levels);
|
||||
" extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(description.tile_mode), upload_size, width, height,
|
||||
levels);
|
||||
}
|
||||
|
||||
if (!layout.volume_texture) {
|
||||
layout.slice_stride =
|
||||
CalcTextureSliceStride(layout.level_sizes, levels, upload_size, depth);
|
||||
switch (tile_mode) {
|
||||
case Prospero::TileMode::kLinear:
|
||||
if (!TileGetTextureElementLayout(format, element)) {
|
||||
EXIT("%s: unsupported linear texture format: fmt=%u\n", owner,
|
||||
static_cast<uint32_t>(format));
|
||||
}
|
||||
break;
|
||||
case Prospero::TileMode::kDepth:
|
||||
if (!allow_depth_tile || !TileGetTiledTextureLayout(description, layout.surface)) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(format),
|
||||
static_cast<uint32_t>(description.tile_mode), upload_size, width, height,
|
||||
levels);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if (!TileGetTiledTextureLayout(description, layout.surface)) {
|
||||
EXIT("%s: unsupported typed tiled upload: fmt=%u tile=%u "
|
||||
"size=%" PRIu64 " extent=%ux%u levels=%u\n",
|
||||
owner, static_cast<uint32_t>(format),
|
||||
static_cast<uint32_t>(description.tile_mode), upload_size, width, height,
|
||||
levels);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (tile_mode != Prospero::TileMode::kLinear) {
|
||||
element = {layout.surface.texture.block.bytes_per_element,
|
||||
layout.surface.texture.texel_width, layout.surface.texture.texel_height};
|
||||
}
|
||||
layout.pitch = TileGetTexturePitch(format, width, description.tile_mode);
|
||||
if (tile_mode == Prospero::TileMode::kLinear) {
|
||||
TileSizeOffset level_sizes[16] {};
|
||||
TilePaddedSize padded_sizes[16] {};
|
||||
TileGetTextureSize(format, width, height, levels, description.tile_mode, nullptr,
|
||||
level_sizes, padded_sizes);
|
||||
for (uint32_t level = 0; level < levels; ++level) {
|
||||
layout.mips[level] = {level_sizes[level].offset, level_sizes[level].size,
|
||||
padded_sizes[level].width, padded_sizes[level].height};
|
||||
}
|
||||
} else if (volume_texture) {
|
||||
layout.slice_stride = SetLinearUploadLevels(layout.mips, element, height, levels, width);
|
||||
} else {
|
||||
layout.source_slice_stride = layout.surface.block_slice_size;
|
||||
if (depth > 1 && upload_size != 0 && upload_size % depth == 0) {
|
||||
layout.source_slice_stride = std::max(layout.source_slice_stride, upload_size / depth);
|
||||
}
|
||||
SetLinearUploadLevels(layout.mips, element, height, levels, layout.pitch);
|
||||
}
|
||||
|
||||
if (!volume_texture || tile_mode == Prospero::TileMode::kLinear) {
|
||||
layout.slice_stride = CalcTextureSliceStride(layout.mips, levels, upload_size, depth);
|
||||
}
|
||||
return layout;
|
||||
}
|
||||
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout,
|
||||
uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint64_t levels,
|
||||
bool array_texture, bool volume_texture) {
|
||||
uint32_t mip_width = width;
|
||||
uint32_t mip_height = height;
|
||||
uint32_t mip_pitch = volume_texture && static_cast<Prospero::TileMode>(layout.tile) !=
|
||||
Prospero::TileMode::kLinear
|
||||
? width
|
||||
: layout.pitch;
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout) {
|
||||
const auto& description = layout.surface.description;
|
||||
const bool volume_texture = description.dimension == TileSurfaceDimension::Dim3D;
|
||||
const auto depth = volume_texture ? description.depth : description.layers;
|
||||
uint32_t mip_width = description.width;
|
||||
uint32_t mip_height = description.height;
|
||||
uint32_t mip_pitch = volume_texture && description.tile_mode != Prospero::TileMode::kLinear
|
||||
? description.width
|
||||
: layout.pitch;
|
||||
|
||||
std::vector<vk::BufferImageCopy> regions;
|
||||
regions.reserve(GetTextureRegionCount(depth, levels, volume_texture));
|
||||
for (uint32_t i = 0; i < levels; i++) {
|
||||
EXIT_NOT_IMPLEMENTED(layout.level_sizes[i].size == 0);
|
||||
regions.reserve(GetTextureRegionCount(depth, description.levels, volume_texture));
|
||||
for (uint32_t i = 0; i < description.levels; i++) {
|
||||
EXIT_NOT_IMPLEMENTED(layout.mips[i].size == 0);
|
||||
|
||||
const auto mip_depth = GetTextureLevelDepth(depth, i, volume_texture);
|
||||
|
||||
for (uint32_t z = 0; z < mip_depth; z++) {
|
||||
const auto slice_offset = z * layout.slice_stride;
|
||||
vk::BufferImageCopy region {};
|
||||
region.bufferOffset = layout.level_sizes[i].offset + slice_offset;
|
||||
region.imageSubresource = {vk::ImageAspectFlagBits::eColor, i, array_texture ? z : 0,
|
||||
region.bufferOffset = layout.mips[i].offset + slice_offset;
|
||||
region.imageSubresource = {vk::ImageAspectFlagBits::eColor, i, volume_texture ? 0u : z,
|
||||
1};
|
||||
region.imageOffset.z = volume_texture ? static_cast<int>(z) : 0;
|
||||
region.imageExtent = {mip_width, mip_height, 1};
|
||||
const bool linear =
|
||||
static_cast<Prospero::TileMode>(layout.tile) == Prospero::TileMode::kLinear;
|
||||
const bool linear = description.tile_mode == Prospero::TileMode::kLinear;
|
||||
if (linear) {
|
||||
region.bufferRowLength = layout.padded_sizes[i].width;
|
||||
region.bufferImageHeight = layout.padded_sizes[i].height;
|
||||
region.bufferRowLength = layout.mips[i].row_length;
|
||||
region.bufferImageHeight = layout.mips[i].image_height;
|
||||
} else {
|
||||
const auto align = [](uint32_t value, uint32_t block) {
|
||||
const auto texel_width = layout.surface.texture.texel_width;
|
||||
const auto align = [](uint32_t value, uint32_t block) {
|
||||
return ((value + block - 1u) / block) * block;
|
||||
};
|
||||
const auto pitch = align(mip_pitch, layout.texel_block);
|
||||
region.bufferRowLength = pitch > align(mip_width, layout.texel_block) ? pitch : 0;
|
||||
const auto pitch = align(mip_pitch, texel_width);
|
||||
region.bufferRowLength = pitch > align(mip_width, texel_width) ? pitch : 0;
|
||||
}
|
||||
regions.push_back(region);
|
||||
}
|
||||
@@ -456,24 +323,6 @@ std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayo
|
||||
return regions;
|
||||
}
|
||||
|
||||
struct GpuTileElementLayout {
|
||||
uint32_t bytes = 0;
|
||||
uint32_t wide = 1;
|
||||
uint32_t tall = 1;
|
||||
};
|
||||
|
||||
static bool GetGpuTileElementLayout(uint32_t fmt, GpuTileElementLayout& out) {
|
||||
if (const auto bytes = Prospero::NumBytesPerElement(fmt); bytes != 0) {
|
||||
out = {bytes, 1, 1};
|
||||
return true;
|
||||
}
|
||||
if (const auto bytes = Prospero::BlockCompressedBytesPerBlock(fmt); bytes != 0) {
|
||||
out = {bytes, 4, 4};
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool SetGpuTileSize(uint64_t offset, uint64_t length, uint64_t capacity, uint64_t& size) {
|
||||
if (offset > capacity || length > capacity - offset) {
|
||||
return false;
|
||||
@@ -483,42 +332,32 @@ static bool SetGpuTileSize(uint64_t offset, uint64_t length, uint64_t capacity,
|
||||
}
|
||||
|
||||
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t fmt, uint32_t depth,
|
||||
uint64_t levels, std::vector<GpuTileInfo>& out_infos) {
|
||||
const TextureUploadLayout& layout, uint32_t levels,
|
||||
std::vector<GpuTileInfo>& out_infos) {
|
||||
const auto& description = layout.surface.description;
|
||||
const bool volume_texture = description.dimension == TileSurfaceDimension::Dim3D;
|
||||
const auto depth = volume_texture ? description.depth : description.layers;
|
||||
if (tiled_size == 0 || levels == 0 || levels > 16 || depth == 0 ||
|
||||
regions.size() != GetTextureRegionCount(depth, levels, layout.volume_texture) ||
|
||||
Prospero::IsFmaskTextureFormat(fmt)) {
|
||||
regions.size() != GetTextureRegionCount(depth, levels, volume_texture) ||
|
||||
Prospero::IsFmaskTextureFormat(description.format)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
GpuTileElementLayout element {};
|
||||
if (layout.tile_family == TileBlockFamily::RenderTarget64KB ||
|
||||
layout.tile_family == TileBlockFamily::Depth64KB) {
|
||||
element.bytes = Prospero::RenderTargetBytesPerElement(fmt);
|
||||
} else if (!GetGpuTileElementLayout(fmt, element)) {
|
||||
return false;
|
||||
}
|
||||
if (element.bytes == 0) {
|
||||
const auto& surface = layout.surface;
|
||||
const auto& texture = surface.texture;
|
||||
const auto& block = texture.block;
|
||||
if (surface.description.levels < levels || block.bytes_per_element == 0 ||
|
||||
block.family == TileBlockFamily::Count) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<GpuTileInfo> infos;
|
||||
infos.reserve(regions.size());
|
||||
if (layout.volume_texture) {
|
||||
TileVolumeLayout volume {};
|
||||
if (!TileGetTextureVolumeLayout(fmt, regions[0].imageExtent.width,
|
||||
regions[0].imageExtent.height, depth,
|
||||
static_cast<uint32_t>(levels), layout.tile, volume)) {
|
||||
return false;
|
||||
}
|
||||
element = {volume.bytes_per_element, volume.texel_width, volume.texel_height};
|
||||
TileBlockLayout block {};
|
||||
if (!TileGetBlockLayout(volume.family, element.bytes, block)) return false;
|
||||
|
||||
if (volume_texture) {
|
||||
size_t region_base = 0;
|
||||
for (uint32_t level = 0; level < levels; ++level) {
|
||||
const uint32_t mip_depth = GetTextureLevelDepth(depth, level, true);
|
||||
const bool tail = level >= volume.first_tail_level;
|
||||
const bool tail = level >= surface.first_tail_level;
|
||||
const uint64_t linear_stride = layout.slice_stride;
|
||||
for (uint32_t z = 0; z < mip_depth; z += block.block_depth) {
|
||||
const uint32_t copy_depth = std::min(block.block_depth, mip_depth - z);
|
||||
@@ -533,50 +372,43 @@ bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferI
|
||||
info.bytes_per_element = block.bytes_per_element;
|
||||
info.linear_offset = region.bufferOffset;
|
||||
info.tiled_offset =
|
||||
static_cast<uint64_t>(z / block.block_depth) * volume.block_slice_size +
|
||||
volume.level_offsets[level];
|
||||
static_cast<uint64_t>(z / block.block_depth) * surface.block_slice_size +
|
||||
surface.mips[level].offset;
|
||||
const uint64_t linear_span =
|
||||
static_cast<uint64_t>(copy_depth - 1u) * linear_stride +
|
||||
layout.level_sizes[level].size;
|
||||
layout.mips[level].size;
|
||||
if (!SetGpuTileSize(info.linear_offset, linear_span, UINT64_MAX,
|
||||
info.linear_size) ||
|
||||
!SetGpuTileSize(info.tiled_offset, volume.level_sizes[level], tiled_size,
|
||||
!SetGpuTileSize(info.tiled_offset, surface.mips[level].size, tiled_size,
|
||||
info.tiled_size)) {
|
||||
return false;
|
||||
}
|
||||
info.linear_slice_stride = linear_stride;
|
||||
info.width =
|
||||
std::max((region.imageExtent.width + element.wide - 1u) / element.wide, 1u);
|
||||
info.height = std::max((logical_height + element.tall - 1u) / element.tall, 1u);
|
||||
info.depth = copy_depth;
|
||||
info.width = std::max((region.imageExtent.width + texture.texel_width - 1u) /
|
||||
texture.texel_width,
|
||||
1u);
|
||||
info.height = std::max(
|
||||
(logical_height + texture.texel_height - 1u) / texture.texel_height, 1u);
|
||||
info.depth = copy_depth;
|
||||
info.surface_z =
|
||||
block.block_depth == 1 ? static_cast<uint32_t>(region.imageOffset.z) : 0;
|
||||
info.pitch = std::max((pitch + element.wide - 1u) / element.wide, 1u);
|
||||
info.tail_x = tail ? volume.tail_x[level] : 0;
|
||||
info.tail_y = tail ? volume.tail_y[level] : 0;
|
||||
info.pitch = std::max((pitch + texture.texel_width - 1u) / texture.texel_width, 1u);
|
||||
info.tail_x = tail ? surface.mips[level].tail_x : 0;
|
||||
info.tail_y = tail ? surface.mips[level].tail_y : 0;
|
||||
info.tail = tail;
|
||||
info.tiled_width = volume.level_widths[level];
|
||||
info.tiled_height = volume.level_heights[level];
|
||||
info.tiled_width = surface.mips[level].padded_width;
|
||||
info.tiled_height = surface.mips[level].padded_height;
|
||||
infos.push_back(info);
|
||||
}
|
||||
region_base += mip_depth;
|
||||
}
|
||||
} else {
|
||||
const auto base_family = layout.tile_family;
|
||||
if (base_family == TileBlockFamily::Count) {
|
||||
return false;
|
||||
}
|
||||
|
||||
size_t region_index = 0;
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
const auto& level_size = layout.level_sizes[level];
|
||||
const bool tail = level >= layout.first_tail_level;
|
||||
const auto family = base_family;
|
||||
TileBlockLayout block {};
|
||||
if (!TileGetBlockLayout(family, element.bytes, block)) {
|
||||
return false;
|
||||
}
|
||||
const auto level_depth = GetTextureLevelDepth(depth, level, layout.volume_texture);
|
||||
const auto& level_size = layout.mips[level];
|
||||
const auto& mip = surface.mips[level];
|
||||
const bool tail = level >= surface.first_tail_level;
|
||||
const auto level_depth = GetTextureLevelDepth(depth, level, false);
|
||||
for (uint32_t z = 0; z < level_depth; z++) {
|
||||
const auto& region = regions[region_index++];
|
||||
const auto pitch =
|
||||
@@ -585,39 +417,36 @@ bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferI
|
||||
? region.bufferImageHeight
|
||||
: region.imageExtent.height;
|
||||
GpuTileInfo info {};
|
||||
info.family = block.family;
|
||||
info.bytes_per_element = block.bytes_per_element;
|
||||
info.linear_offset = region.bufferOffset;
|
||||
info.tiled_offset = TextureUploadSliceSourceOffset(layout, level, z);
|
||||
if (!SetGpuTileSize(info.linear_offset, level_size.size, UINT64_MAX,
|
||||
info.linear_size) ||
|
||||
!SetGpuTileSize(info.tiled_offset, GetLevelSrcSize(level_size), tiled_size,
|
||||
info.tiled_size)) {
|
||||
info.family = block.family;
|
||||
info.bytes_per_element = block.bytes_per_element;
|
||||
info.linear_offset = region.bufferOffset;
|
||||
const auto source_stride = layout.source_slice_stride != 0
|
||||
? layout.source_slice_stride
|
||||
: surface.block_slice_size;
|
||||
if (z > (UINT64_MAX - mip.offset) / source_stride) {
|
||||
return false;
|
||||
}
|
||||
info.width =
|
||||
std::max((region.imageExtent.width + element.wide - 1u) / element.wide, 1u);
|
||||
info.height = std::max((logical_height + element.tall - 1u) / element.tall, 1u);
|
||||
info.surface_z = base_family == TileBlockFamily::RenderTarget64KB ||
|
||||
base_family == TileBlockFamily::Depth64KB
|
||||
info.tiled_offset = mip.offset + static_cast<uint64_t>(z) * source_stride;
|
||||
if (!SetGpuTileSize(info.linear_offset, level_size.size, UINT64_MAX,
|
||||
info.linear_size) ||
|
||||
!SetGpuTileSize(info.tiled_offset, mip.size, tiled_size, info.tiled_size)) {
|
||||
return false;
|
||||
}
|
||||
info.width = std::max((region.imageExtent.width + texture.texel_width - 1u) /
|
||||
texture.texel_width,
|
||||
1u);
|
||||
info.height = std::max(
|
||||
(logical_height + texture.texel_height - 1u) / texture.texel_height, 1u);
|
||||
info.surface_z = block.family == TileBlockFamily::RenderTarget64KB ||
|
||||
block.family == TileBlockFamily::Depth64KB
|
||||
? region.imageSubresource.baseArrayLayer
|
||||
: 0;
|
||||
info.pitch = std::max((pitch + element.wide - 1u) / element.wide, 1u);
|
||||
info.tail = tail;
|
||||
info.tail_x = tail ? level_size.x : 0;
|
||||
info.tail_y = tail ? level_size.y : 0;
|
||||
info.tiled_width =
|
||||
layout.padded_sizes[level].width != 0
|
||||
? std::max((layout.padded_sizes[level].width + element.wide - 1u) /
|
||||
element.wide,
|
||||
1u)
|
||||
: info.pitch;
|
||||
info.tiled_height =
|
||||
layout.padded_sizes[level].height != 0
|
||||
? std::max((layout.padded_sizes[level].height + element.tall - 1u) /
|
||||
element.tall,
|
||||
1u)
|
||||
: info.height;
|
||||
info.pitch = std::max((pitch + texture.texel_width - 1u) / texture.texel_width, 1u);
|
||||
info.tail = tail;
|
||||
info.tail_x = tail ? mip.tail_x : 0;
|
||||
info.tail_y = tail ? mip.tail_y : 0;
|
||||
info.tiled_width = mip.padded_width;
|
||||
info.tiled_height = mip.padded_height;
|
||||
infos.push_back(info);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
@@ -19,34 +19,44 @@ struct RenderTargetFormatInfo {
|
||||
Prospero::ColorComponentMapping export_mapping;
|
||||
};
|
||||
|
||||
struct SurfaceFormatInfo {
|
||||
explicit constexpr SurfaceFormatInfo(vk::Format format,
|
||||
Prospero::BufferFormat conversion_format)
|
||||
: vk_format(format), conversion_format(conversion_format) {}
|
||||
|
||||
vk::Format vk_format;
|
||||
Prospero::BufferFormat conversion_format;
|
||||
};
|
||||
|
||||
struct TextureUploadMipLayout {
|
||||
uint64_t offset = 0;
|
||||
uint64_t size = 0;
|
||||
uint32_t row_length = 0;
|
||||
uint32_t image_height = 0;
|
||||
};
|
||||
|
||||
struct TextureUploadLayout {
|
||||
uint32_t tile = 0;
|
||||
uint32_t pitch = 0;
|
||||
uint32_t texel_block = 1;
|
||||
uint64_t slice_stride = 0;
|
||||
uint64_t source_slice_stride = 0;
|
||||
uint32_t first_tail_level = 16;
|
||||
TileBlockFamily tile_family = TileBlockFamily::Count;
|
||||
bool volume_texture = false;
|
||||
TileSizeOffset level_sizes[16] = {};
|
||||
TilePaddedSize padded_sizes[16] = {};
|
||||
uint32_t pitch = 0;
|
||||
uint64_t slice_stride = 0;
|
||||
uint64_t source_slice_stride = 0;
|
||||
TileSurfaceLayout surface;
|
||||
TextureUploadMipLayout mips[16] = {};
|
||||
};
|
||||
|
||||
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle);
|
||||
vk::Format TextureGetFormat(uint32_t fmt);
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t layout, uint32_t type, uint32_t order);
|
||||
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint64_t width, uint64_t height,
|
||||
uint64_t levels, uint32_t depth, uint64_t pitch,
|
||||
uint64_t tile, uint64_t upload_size,
|
||||
SurfaceFormatInfo TextureGetSurfaceFormatInfo(Prospero::BufferFormat format);
|
||||
RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layout,
|
||||
Prospero::ChannelType type,
|
||||
Prospero::ChannelOrder order);
|
||||
TextureUploadLayout TextureCalcUploadLayout(Prospero::BufferFormat format, uint32_t width,
|
||||
uint32_t height, uint32_t levels, uint32_t depth,
|
||||
Prospero::TileMode tile, uint64_t upload_size,
|
||||
bool allow_depth_tile, bool volume_texture,
|
||||
const char* owner);
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout,
|
||||
uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint64_t levels,
|
||||
bool array_texture, bool volume_texture);
|
||||
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout);
|
||||
bool TextureBuildGpuTileInfos(uint64_t tiled_size, const std::vector<vk::BufferImageCopy>& regions,
|
||||
const TextureUploadLayout& layout, uint32_t fmt, uint32_t depth,
|
||||
uint64_t levels, std::vector<GpuTileInfo>& infos);
|
||||
const TextureUploadLayout& layout, uint32_t levels,
|
||||
std::vector<GpuTileInfo>& infos);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -1,300 +0,0 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
namespace {
|
||||
|
||||
using BindingKind = ShaderRecompiler::IR::DescriptorBindingKind;
|
||||
|
||||
vk::ShaderStageFlags StageFlags(DescriptorCache::Stage stage) {
|
||||
switch (stage) {
|
||||
case DescriptorCache::Stage::Vertex: return vk::ShaderStageFlagBits::eVertex;
|
||||
case DescriptorCache::Stage::Pixel: return vk::ShaderStageFlagBits::eFragment;
|
||||
case DescriptorCache::Stage::Compute: return vk::ShaderStageFlagBits::eCompute;
|
||||
default: EXIT("unknown descriptor stage\n");
|
||||
}
|
||||
}
|
||||
|
||||
bool IsSampledImage(BindingKind kind) {
|
||||
switch (kind) {
|
||||
case BindingKind::Sampled1D:
|
||||
case BindingKind::Sampled1DArray:
|
||||
case BindingKind::Sampled2D:
|
||||
case BindingKind::Sampled2DArray:
|
||||
case BindingKind::Sampled2DMsaa:
|
||||
case BindingKind::Sampled2DMsaaArray:
|
||||
case BindingKind::Sampled3D:
|
||||
case BindingKind::SampledUint1D:
|
||||
case BindingKind::SampledUint1DArray:
|
||||
case BindingKind::SampledUint2D:
|
||||
case BindingKind::SampledUint2DArray:
|
||||
case BindingKind::SampledUint2DMsaa:
|
||||
case BindingKind::SampledUint2DMsaaArray:
|
||||
case BindingKind::SampledUint3D: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsStorageImage(BindingKind kind) {
|
||||
switch (kind) {
|
||||
case BindingKind::Storage1D:
|
||||
case BindingKind::Storage1DArray:
|
||||
case BindingKind::Storage2D:
|
||||
case BindingKind::Storage2DArray:
|
||||
case BindingKind::Storage3D:
|
||||
case BindingKind::StorageUint1D:
|
||||
case BindingKind::StorageUint1DArray:
|
||||
case BindingKind::StorageUint2D:
|
||||
case BindingKind::StorageUint2DArray:
|
||||
case BindingKind::StorageUint3D: return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
vk::DescriptorType DescriptorType(BindingKind kind) {
|
||||
if (kind == BindingKind::Samplers) {
|
||||
return vk::DescriptorType::eSampler;
|
||||
}
|
||||
if (IsSampledImage(kind)) {
|
||||
return vk::DescriptorType::eSampledImage;
|
||||
}
|
||||
if (IsStorageImage(kind)) {
|
||||
return vk::DescriptorType::eStorageImage;
|
||||
}
|
||||
return vk::DescriptorType::eStorageBuffer;
|
||||
}
|
||||
|
||||
uint32_t DescriptorCount(const ShaderRecompiler::IR::DescriptorBinding& binding) {
|
||||
return binding.resources.empty() ? 1u : static_cast<uint32_t>(binding.resources.size());
|
||||
}
|
||||
|
||||
std::vector<uint32_t> LayoutKey(DescriptorCache::Stage stage,
|
||||
const ShaderRecompiler::IR::Program& program) {
|
||||
std::vector<uint32_t> key;
|
||||
key.reserve(1u + program.bindings.descriptors.size() * 4u);
|
||||
key.push_back(static_cast<uint32_t>(stage));
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
key.push_back(static_cast<uint32_t>(binding.kind));
|
||||
key.push_back(binding.binding);
|
||||
key.push_back(DescriptorCount(binding));
|
||||
key.push_back(static_cast<uint32_t>(DescriptorType(binding.kind)));
|
||||
}
|
||||
return key;
|
||||
}
|
||||
|
||||
vk::DescriptorBufferInfo BufferInfo(const BufferView& view) {
|
||||
EXIT_IF(view.buffer == nullptr);
|
||||
return {view.buffer, view.offset, view.range};
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
vk::DescriptorImageInfo DescriptorCache::MakeImageInfo(const TextureBinding& texture) {
|
||||
EXIT_IF(!texture.image_id || texture.image_view == nullptr ||
|
||||
texture.layout == vk::ImageLayout::eUndefined);
|
||||
return {nullptr, texture.image_view, texture.layout};
|
||||
}
|
||||
|
||||
DescriptorCache::~DescriptorCache() {
|
||||
for (auto& [layout, sets]: m_free_sets_by_layout) {
|
||||
(void)layout;
|
||||
for (auto* set: sets) {
|
||||
delete set;
|
||||
}
|
||||
}
|
||||
for (const auto& [key, layout]: m_descriptor_set_layouts) {
|
||||
(void)key;
|
||||
m_graphics.device.destroyDescriptorSetLayout(layout, nullptr);
|
||||
}
|
||||
for (const auto& pool: m_pools) {
|
||||
m_graphics.device.destroyDescriptorPool(pool.pool, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
vk::DescriptorSetLayout
|
||||
DescriptorCache::GetDescriptorSetLayoutInternal(Stage stage,
|
||||
const ShaderRecompiler::IR::Program& program) {
|
||||
const auto key = LayoutKey(stage, program);
|
||||
if (const auto found = m_descriptor_set_layouts.find(key);
|
||||
found != m_descriptor_set_layouts.end()) {
|
||||
return found->second;
|
||||
}
|
||||
|
||||
std::vector<vk::DescriptorSetLayoutBinding> bindings;
|
||||
bindings.reserve(program.bindings.descriptors.size());
|
||||
for (const auto& descriptor: program.bindings.descriptors) {
|
||||
bindings.push_back({descriptor.binding, DescriptorType(descriptor.kind),
|
||||
DescriptorCount(descriptor), StageFlags(stage), nullptr});
|
||||
}
|
||||
if (bindings.empty()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
vk::DescriptorSetLayoutCreateInfo info {};
|
||||
info.sType = vk::StructureType::eDescriptorSetLayoutCreateInfo;
|
||||
info.bindingCount = static_cast<uint32_t>(bindings.size());
|
||||
info.pBindings = bindings.data();
|
||||
vk::DescriptorSetLayout layout = nullptr;
|
||||
const auto result = m_graphics.device.createDescriptorSetLayout(&info, nullptr, &layout);
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess || layout == nullptr);
|
||||
m_descriptor_set_layouts.emplace(key, layout);
|
||||
return layout;
|
||||
}
|
||||
|
||||
void DescriptorCache::CreatePool() {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
constexpr uint32_t MaxSets = 512;
|
||||
const vk::DescriptorPoolSize sizes[] = {
|
||||
{vk::DescriptorType::eStorageBuffer,
|
||||
MaxSets * (ShaderRecompiler::IR::ShaderInfo::MaxBuffers +
|
||||
ShaderRecompiler::IR::ShaderInfo::MaxAddresses + 3u)},
|
||||
{vk::DescriptorType::eSampledImage, MaxSets * ShaderRecompiler::IR::ShaderInfo::MaxImages},
|
||||
{vk::DescriptorType::eStorageImage, MaxSets * ShaderRecompiler::IR::ShaderInfo::MaxImages},
|
||||
{vk::DescriptorType::eSampler, MaxSets * ShaderRecompiler::IR::ShaderInfo::MaxSamplers},
|
||||
};
|
||||
vk::DescriptorPoolCreateInfo info {};
|
||||
info.sType = vk::StructureType::eDescriptorPoolCreateInfo;
|
||||
info.poolSizeCount = static_cast<uint32_t>(std::size(sizes));
|
||||
info.pPoolSizes = sizes;
|
||||
info.maxSets = MaxSets;
|
||||
const auto pool_id = static_cast<int>(m_pools.size());
|
||||
auto& pool = m_pools.emplace_back();
|
||||
const auto result = m_graphics.device.createDescriptorPool(&info, nullptr, &pool.pool);
|
||||
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess || pool.pool == nullptr);
|
||||
pool.next_free_pool = m_first_free_pool;
|
||||
m_first_free_pool = pool_id;
|
||||
}
|
||||
|
||||
VulkanDescriptorSet* DescriptorCache::Allocate(Stage stage,
|
||||
const ShaderRecompiler::IR::Program& program) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
Common::LockGuard lock(m_mutex);
|
||||
const auto layout = GetDescriptorSetLayoutInternal(stage, program);
|
||||
EXIT_IF(layout == nullptr);
|
||||
auto& free_sets = m_free_sets_by_layout[layout];
|
||||
if (!free_sets.empty()) {
|
||||
auto* result = free_sets.back();
|
||||
free_sets.pop_back();
|
||||
return result;
|
||||
}
|
||||
|
||||
constexpr uint32_t Batch = 32;
|
||||
for (int attempt = 0; attempt < 2; attempt++) {
|
||||
for (int pool_id = m_first_free_pool; pool_id != -1;
|
||||
pool_id = m_pools[pool_id].next_free_pool) {
|
||||
auto& pool = m_pools[pool_id];
|
||||
std::array<vk::DescriptorSetLayout, Batch> layouts;
|
||||
layouts.fill(layout);
|
||||
std::array<vk::DescriptorSet, Batch> sets {};
|
||||
vk::DescriptorSetAllocateInfo info {};
|
||||
info.sType = vk::StructureType::eDescriptorSetAllocateInfo;
|
||||
info.descriptorPool = pool.pool;
|
||||
info.descriptorSetCount = Batch;
|
||||
info.pSetLayouts = layouts.data();
|
||||
if (m_graphics.device.allocateDescriptorSets(&info, sets.data()) ==
|
||||
vk::Result::eSuccess) {
|
||||
free_sets.reserve(free_sets.size() + Batch - 1u);
|
||||
for (uint32_t i = 0; i + 1u < Batch; i++) {
|
||||
free_sets.push_back(new VulkanDescriptorSet {sets[i], layout, pool_id});
|
||||
}
|
||||
return new VulkanDescriptorSet {sets.back(), layout, pool_id};
|
||||
}
|
||||
m_first_free_pool = pool.next_free_pool;
|
||||
break;
|
||||
}
|
||||
CreatePool();
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void DescriptorCache::Recycle(VulkanDescriptorSet& set) {
|
||||
EXIT_IF(set.set == nullptr || set.layout == nullptr);
|
||||
Common::LockGuard lock(m_mutex);
|
||||
m_free_sets_by_layout[set.layout].push_back(&set);
|
||||
}
|
||||
|
||||
VulkanDescriptorSet& DescriptorCache::GetDescriptor(Stage stage,
|
||||
const ShaderRecompiler::IR::Program& program,
|
||||
const NativeDescriptors& data) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(data.buffers.size() != program.info.buffers.size() ||
|
||||
data.images.size() != program.info.images.size() ||
|
||||
data.samplers.size() != program.info.samplers.size() ||
|
||||
data.addresses.size() != program.info.addresses.size());
|
||||
auto* set = Allocate(stage, program);
|
||||
EXIT_NOT_IMPLEMENTED(set == nullptr);
|
||||
|
||||
const auto descriptor_count = program.info.buffers.size() + program.info.images.size() +
|
||||
program.info.samplers.size() + program.info.addresses.size() + 3u;
|
||||
std::vector<vk::DescriptorBufferInfo> buffer_infos;
|
||||
std::vector<vk::DescriptorImageInfo> image_infos;
|
||||
std::vector<vk::WriteDescriptorSet> writes;
|
||||
buffer_infos.reserve(descriptor_count);
|
||||
image_infos.reserve(descriptor_count);
|
||||
writes.reserve(program.bindings.descriptors.size());
|
||||
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
vk::WriteDescriptorSet write {};
|
||||
write.sType = vk::StructureType::eWriteDescriptorSet;
|
||||
write.dstSet = set->set;
|
||||
write.dstBinding = binding.binding;
|
||||
write.descriptorType = DescriptorType(binding.kind);
|
||||
write.descriptorCount = DescriptorCount(binding);
|
||||
const auto buffer_start = buffer_infos.size();
|
||||
const auto image_start = image_infos.size();
|
||||
switch (binding.kind) {
|
||||
case BindingKind::Buffers:
|
||||
for (const auto resource: binding.resources) {
|
||||
buffer_infos.push_back(BufferInfo(data.buffers.at(resource)));
|
||||
}
|
||||
break;
|
||||
case BindingKind::AddressMemory:
|
||||
for (const auto resource: binding.resources) {
|
||||
buffer_infos.push_back(BufferInfo(data.addresses.at(resource)));
|
||||
}
|
||||
break;
|
||||
case BindingKind::FlattenedSrt:
|
||||
buffer_infos.push_back(BufferInfo(data.flattened_srt));
|
||||
break;
|
||||
case BindingKind::UserData: buffer_infos.push_back(BufferInfo(data.user_data)); break;
|
||||
case BindingKind::Gds: buffer_infos.push_back(BufferInfo(data.gds)); break;
|
||||
case BindingKind::Samplers:
|
||||
for (const auto resource: binding.resources) {
|
||||
const auto sampler = data.samplers.at(resource);
|
||||
EXIT_IF(sampler == nullptr);
|
||||
image_infos.push_back({sampler, nullptr, vk::ImageLayout::eUndefined});
|
||||
}
|
||||
break;
|
||||
default: {
|
||||
for (const auto resource: binding.resources) {
|
||||
const auto& texture = data.images.at(resource);
|
||||
image_infos.push_back(MakeImageInfo(texture));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (buffer_infos.size() != buffer_start) {
|
||||
write.pBufferInfo = buffer_infos.data() + buffer_start;
|
||||
}
|
||||
if (image_infos.size() != image_start) {
|
||||
write.pImageInfo = image_infos.data() + image_start;
|
||||
}
|
||||
writes.push_back(write);
|
||||
}
|
||||
m_graphics.device.updateDescriptorSets(static_cast<uint32_t>(writes.size()), writes.data(), 0,
|
||||
nullptr);
|
||||
return *set;
|
||||
}
|
||||
|
||||
vk::DescriptorSetLayout
|
||||
DescriptorCache::GetDescriptorSetLayout(Stage stage, const ShaderRecompiler::IR::Program& program) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
return GetDescriptorSetLayoutInternal(stage, program);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -1,114 +0,0 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORCACHE_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORCACHE_H_
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/shaderBindings.h"
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace ShaderRecompiler::IR {
|
||||
struct DescriptorValue;
|
||||
struct ImageResource;
|
||||
struct Program;
|
||||
struct ResourceSnapshot;
|
||||
} // namespace ShaderRecompiler::IR
|
||||
|
||||
class CommandBuffer;
|
||||
struct DescriptorCacheTestAccess;
|
||||
struct ShaderStageRuntime;
|
||||
|
||||
struct VulkanDescriptorSet {
|
||||
vk::DescriptorSet set = nullptr;
|
||||
vk::DescriptorSetLayout layout = nullptr;
|
||||
int pool_id = -1;
|
||||
};
|
||||
|
||||
struct BufferView {
|
||||
std::shared_ptr<void> owner;
|
||||
vk::Buffer buffer = nullptr;
|
||||
vk::DeviceSize offset = 0;
|
||||
vk::DeviceSize range = VK_WHOLE_SIZE;
|
||||
};
|
||||
|
||||
class DescriptorCache {
|
||||
public:
|
||||
enum class Stage { Unknown, Vertex, Pixel, Compute };
|
||||
|
||||
struct TextureBinding {
|
||||
ImageId image_id;
|
||||
vk::ImageView image_view = nullptr;
|
||||
TextureCache::ImageDesc desc;
|
||||
vk::ImageLayout layout = vk::ImageLayout::eUndefined;
|
||||
};
|
||||
|
||||
struct NativeDescriptors {
|
||||
std::vector<BufferView> buffers;
|
||||
std::vector<TextureBinding> images;
|
||||
std::vector<vk::Sampler> samplers;
|
||||
std::vector<BufferView> addresses;
|
||||
BufferView gds;
|
||||
BufferView flattened_srt;
|
||||
BufferView user_data;
|
||||
};
|
||||
|
||||
struct PreparedBindings {
|
||||
std::shared_ptr<const ShaderRecompiler::IR::Program> program;
|
||||
std::shared_ptr<const ShaderRecompiler::IR::ResourceSnapshot> snapshot;
|
||||
NativeDescriptors resources;
|
||||
std::vector<uint32_t> flattened_srt;
|
||||
std::vector<uint32_t> user_data;
|
||||
vk::ShaderStageFlags shader_stage;
|
||||
Stage stage = Stage::Unknown;
|
||||
bool committed = false;
|
||||
};
|
||||
|
||||
explicit DescriptorCache(GraphicContext& graphics): m_graphics(graphics) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
}
|
||||
~DescriptorCache();
|
||||
KYTY_CLASS_NO_COPY(DescriptorCache);
|
||||
|
||||
vk::DescriptorSetLayout GetDescriptorSetLayout(Stage stage,
|
||||
const ShaderRecompiler::IR::Program& program);
|
||||
void Recycle(VulkanDescriptorSet& set);
|
||||
VulkanDescriptorSet& GetDescriptor(Stage stage, const ShaderRecompiler::IR::Program& program,
|
||||
const NativeDescriptors& descriptors);
|
||||
|
||||
private:
|
||||
friend struct DescriptorCacheTestAccess;
|
||||
|
||||
struct Pool {
|
||||
vk::DescriptorPool pool = nullptr;
|
||||
int next_free_pool = -1;
|
||||
};
|
||||
|
||||
static vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture);
|
||||
void CreatePool();
|
||||
VulkanDescriptorSet* Allocate(Stage stage, const ShaderRecompiler::IR::Program& program);
|
||||
vk::DescriptorSetLayout
|
||||
GetDescriptorSetLayoutInternal(Stage stage, const ShaderRecompiler::IR::Program& program);
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
Common::Mutex m_mutex;
|
||||
std::vector<Pool> m_pools;
|
||||
int m_first_free_pool = -1;
|
||||
std::unordered_map<vk::DescriptorSetLayout, std::vector<VulkanDescriptorSet*>>
|
||||
m_free_sets_by_layout;
|
||||
std::map<std::vector<uint32_t>, vk::DescriptorSetLayout> m_descriptor_set_layouts;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORCACHE_H_
|
||||
@@ -0,0 +1,97 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorHeap.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/masterSemaphore.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
namespace {
|
||||
|
||||
constexpr uint32_t DescriptorHeapCount = 1024;
|
||||
constexpr std::array DescriptorPoolSizes = {
|
||||
vk::DescriptorPoolSize {vk::DescriptorType::eStorageBuffer, 8192},
|
||||
vk::DescriptorPoolSize {vk::DescriptorType::eSampledImage, 8192},
|
||||
vk::DescriptorPoolSize {vk::DescriptorType::eStorageImage, 1024},
|
||||
vk::DescriptorPoolSize {vk::DescriptorType::eSampler, 1024},
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
DescriptorHeap::DescriptorHeap(GraphicContext& graphics, MasterSemaphore& master_semaphore)
|
||||
: m_graphics(graphics), m_master_semaphore(master_semaphore) {
|
||||
CreatePool();
|
||||
}
|
||||
|
||||
DescriptorHeap::~DescriptorHeap() {
|
||||
m_graphics.device.destroyDescriptorPool(m_current_pool, nullptr);
|
||||
for (const auto& [pool, tick]: m_pending_pools) {
|
||||
m_master_semaphore.Wait(tick);
|
||||
m_graphics.device.destroyDescriptorPool(pool, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
vk::DescriptorSet DescriptorHeap::Commit(vk::DescriptorSetLayout layout) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(layout == nullptr);
|
||||
|
||||
auto& batch = m_sets[layout];
|
||||
if (batch.size != 0) {
|
||||
return batch.sets[--batch.size];
|
||||
}
|
||||
if (Allocate(layout, batch)) {
|
||||
return batch.sets[--batch.size];
|
||||
}
|
||||
|
||||
m_pending_pools.emplace_back(m_current_pool, m_master_semaphore.CurrentTick());
|
||||
if (const auto& [pool, tick] = m_pending_pools.front(); m_master_semaphore.IsFree(tick)) {
|
||||
m_current_pool = pool;
|
||||
m_pending_pools.pop_front();
|
||||
EXIT_IF(m_graphics.device.resetDescriptorPool(m_current_pool, {}) != vk::Result::eSuccess);
|
||||
} else {
|
||||
CreatePool();
|
||||
}
|
||||
|
||||
m_sets.clear();
|
||||
auto& fresh_batch = m_sets[layout];
|
||||
EXIT_IF(!Allocate(layout, fresh_batch));
|
||||
return fresh_batch.sets[--fresh_batch.size];
|
||||
}
|
||||
|
||||
bool DescriptorHeap::Allocate(vk::DescriptorSetLayout layout, Batch& batch) {
|
||||
std::array<vk::DescriptorSetLayout, DescriptorSetBatch> layouts;
|
||||
layouts.fill(layout);
|
||||
|
||||
vk::DescriptorSetAllocateInfo allocate {};
|
||||
allocate.sType = vk::StructureType::eDescriptorSetAllocateInfo;
|
||||
allocate.descriptorPool = m_current_pool;
|
||||
allocate.pSetLayouts = layouts.data();
|
||||
|
||||
for (;;) {
|
||||
allocate.descriptorSetCount = batch.allocation;
|
||||
const auto result = m_graphics.device.allocateDescriptorSets(&allocate, batch.sets.data());
|
||||
if (result == vk::Result::eSuccess) {
|
||||
batch.size = batch.allocation;
|
||||
return true;
|
||||
}
|
||||
EXIT_IF(result != vk::Result::eErrorOutOfPoolMemory &&
|
||||
result != vk::Result::eErrorFragmentedPool);
|
||||
if (batch.allocation == 1) {
|
||||
return false;
|
||||
}
|
||||
batch.allocation /= 2;
|
||||
}
|
||||
}
|
||||
|
||||
void DescriptorHeap::CreatePool() {
|
||||
vk::DescriptorPoolCreateInfo create {};
|
||||
create.sType = vk::StructureType::eDescriptorPoolCreateInfo;
|
||||
create.flags = {};
|
||||
create.maxSets = DescriptorHeapCount;
|
||||
create.poolSizeCount = static_cast<uint32_t>(DescriptorPoolSizes.size());
|
||||
create.pPoolSizes = DescriptorPoolSizes.data();
|
||||
EXIT_IF(m_graphics.device.createDescriptorPool(&create, nullptr, &m_current_pool) !=
|
||||
vk::Result::eSuccess);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -0,0 +1,45 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORHEAP_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORHEAP_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <array>
|
||||
#include <deque>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
class MasterSemaphore;
|
||||
|
||||
class DescriptorHeap {
|
||||
public:
|
||||
DescriptorHeap(GraphicContext& graphics, MasterSemaphore& master_semaphore);
|
||||
~DescriptorHeap();
|
||||
KYTY_CLASS_NO_COPY(DescriptorHeap);
|
||||
|
||||
[[nodiscard]] vk::DescriptorSet Commit(vk::DescriptorSetLayout layout);
|
||||
|
||||
private:
|
||||
static constexpr uint32_t DescriptorSetBatch = 32;
|
||||
|
||||
struct Batch {
|
||||
std::array<vk::DescriptorSet, DescriptorSetBatch> sets {};
|
||||
uint32_t size = 0;
|
||||
uint32_t allocation = DescriptorSetBatch;
|
||||
};
|
||||
|
||||
[[nodiscard]] bool Allocate(vk::DescriptorSetLayout layout, Batch& batch);
|
||||
void CreatePool();
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
MasterSemaphore& m_master_semaphore;
|
||||
vk::DescriptorPool m_current_pool = nullptr;
|
||||
std::deque<std::pair<vk::DescriptorPool, uint64_t>> m_pending_pools;
|
||||
std::unordered_map<vk::DescriptorSetLayout, Batch> m_sets;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORHEAP_H_
|
||||
File diff suppressed because it is too large.
Load diff
@@ -2,6 +2,8 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORS_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
@@ -10,9 +12,56 @@
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace ShaderRecompiler::IR {
|
||||
struct ResourceSnapshot;
|
||||
}
|
||||
|
||||
struct BufferView {
|
||||
vk::Buffer buffer = nullptr;
|
||||
vk::DeviceSize offset = 0;
|
||||
vk::DeviceSize range = VK_WHOLE_SIZE;
|
||||
};
|
||||
|
||||
struct TextureBinding {
|
||||
ImageId image_id;
|
||||
vk::ImageView image_view = nullptr;
|
||||
TextureCache::ImageDesc desc;
|
||||
vk::ImageLayout layout = vk::ImageLayout::eUndefined;
|
||||
std::vector<vk::ImageView> mip_views;
|
||||
};
|
||||
|
||||
struct NativeDescriptors {
|
||||
std::vector<BufferView> buffers;
|
||||
std::vector<TextureBinding> images;
|
||||
std::vector<vk::Sampler> samplers;
|
||||
std::vector<BufferView> addresses;
|
||||
BufferView gds;
|
||||
BufferView flattened_srt;
|
||||
BufferView user_data;
|
||||
};
|
||||
|
||||
struct PreparedBindings {
|
||||
const ShaderRecompiler::IR::Program* program = nullptr;
|
||||
const ShaderRecompiler::IR::ResourceSnapshot* snapshot = nullptr;
|
||||
NativeDescriptors resources;
|
||||
std::vector<BufferId> buffer_ids;
|
||||
std::vector<BufferId> address_ids;
|
||||
std::vector<uint32_t> flattened_srt;
|
||||
std::vector<uint32_t> user_data;
|
||||
bool committed = false;
|
||||
};
|
||||
|
||||
[[nodiscard]] vk::DescriptorType
|
||||
NativeDescriptorType(ShaderRecompiler::IR::DescriptorBindingKind kind);
|
||||
[[nodiscard]] uint32_t
|
||||
NativeDescriptorCount(const ShaderRecompiler::IR::DescriptorBinding& binding);
|
||||
[[nodiscard]] vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture,
|
||||
uint32_t element = 0);
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] T DecodeNativeDescriptor(const ShaderRecompiler::IR::DescriptorValue& value) {
|
||||
static_assert(std::is_trivially_copyable_v<T>);
|
||||
@@ -34,9 +83,9 @@ ResolveTargetTextureView(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
Prospero::ImageType type, uint32_t base_layer, uint32_t image_layers);
|
||||
|
||||
[[nodiscard]] bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor,
|
||||
const Image& image);
|
||||
const Image& image, bool r128 = false);
|
||||
[[nodiscard]] bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor,
|
||||
const Image& image);
|
||||
const Image& image, bool r128 = false);
|
||||
[[nodiscard]] bool
|
||||
IsSupportedSampledVideoOutView(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderTextureResource& descriptor, const Image& image);
|
||||
|
||||
@@ -42,6 +42,7 @@ PipelineCache::~PipelineCache() {
|
||||
(void)key;
|
||||
m_graphics.device.destroyPipeline(pipeline->pipeline, nullptr);
|
||||
m_graphics.device.destroyPipelineLayout(pipeline->pipeline_layout, nullptr);
|
||||
m_graphics.device.destroyDescriptorSetLayout(pipeline->descriptor_set_layout, nullptr);
|
||||
}
|
||||
};
|
||||
destroy(m_graphics_pipelines);
|
||||
@@ -55,8 +56,9 @@ bool PipelineStaticParameters::operator==(const PipelineStaticParameters& other)
|
||||
PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
RenderColorInfo* colors, uint32_t color_count, RenderDepthInfo& depth,
|
||||
ShaderVertexInputInfo& vs_input_info, RenderCommandBuffer& command,
|
||||
ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology, bool ps_active,
|
||||
std::span<const uint32_t> vs_spirv, std::span<const uint32_t> ps_spirv) {
|
||||
ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
|
||||
bool primitive_restart_enable, bool ps_active, std::span<const uint32_t> vs_spirv,
|
||||
std::span<const uint32_t> ps_spirv) {
|
||||
KYTY_PROFILER_BLOCK("PipelineCache::CreatePipeline(Gfx)", profiler::colors::DeepOrangeA200);
|
||||
|
||||
EXIT_IF(colors == nullptr);
|
||||
@@ -120,6 +122,12 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
depth.samples);
|
||||
}
|
||||
}
|
||||
if (color_count == 0 && !with_depth) {
|
||||
attachment_samples = render_sample_count(ctx.GetAaConfig().msaa_num_samples);
|
||||
EXIT_IF(!static_cast<bool>(
|
||||
m_graphics.GetPhysicalDeviceProperties().limits.framebufferNoAttachmentsSampleCounts &
|
||||
vulkan_sample_count(attachment_samples)));
|
||||
}
|
||||
EXIT_IF(attachment_samples == 0 ||
|
||||
vulkan_sample_count(attachment_samples) == vk::SampleCountFlagBits {});
|
||||
|
||||
@@ -130,12 +138,12 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
}
|
||||
}
|
||||
|
||||
const auto& clip_control = ctx.GetClipControl();
|
||||
EXIT_NOT_IMPLEMENTED(!clip_control.IsZClipModeRepresentable());
|
||||
static_params.negative_one_to_one = !clip_control.dx_clip_space;
|
||||
static_params.depth_clip_enable = clip_control.IsZClipEnabled();
|
||||
static_params.topology = topology;
|
||||
static_params.samples = attachment_samples;
|
||||
const auto& clip_control = ctx.GetClipControl();
|
||||
static_params.negative_one_to_one = !clip_control.dx_clip_space;
|
||||
static_params.depth_clip_enable = clip_control.IsZClipEnabled();
|
||||
static_params.topology = topology;
|
||||
static_params.primitive_restart_enable = primitive_restart_enable;
|
||||
static_params.samples = attachment_samples;
|
||||
static_params.sample_shading_enable =
|
||||
ps_active && attachment_samples > 1 && ps_input_info->ps_sample_shading;
|
||||
if (static_params.sample_shading_enable && !m_graphics.sample_rate_shading_enabled) {
|
||||
@@ -203,9 +211,9 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
|
||||
auto cached = std::make_unique<GraphicsPipeline>(p);
|
||||
LogPipelineTrace("CreatePipelineInternal begin", vs_id.hash0, vs_id.crc32, ps_id.hash0,
|
||||
ps_id.crc32);
|
||||
CreatePipelineInternal(m_graphics, m_descriptor_cache, *cached, rendering, vs_input_info,
|
||||
vs_spirv, ps_input_info, ps_spirv, static_params, vs_id.hash0,
|
||||
vs_id.crc32, ps_id.hash0, ps_id.crc32, ps_active);
|
||||
CreatePipelineInternal(m_graphics, *cached, rendering, vs_input_info, vs_spirv, ps_input_info,
|
||||
ps_spirv, static_params, vs_id.hash0, vs_id.crc32, ps_id.hash0,
|
||||
ps_id.crc32, ps_active);
|
||||
LogPipelineTrace("CreatePipelineInternal done", vs_id.hash0, vs_id.crc32, ps_id.hash0,
|
||||
ps_id.crc32);
|
||||
|
||||
@@ -245,7 +253,7 @@ PipelineCache::CreateComputePipeline(ShaderComputeInputInfo& input_info,
|
||||
}
|
||||
|
||||
auto cached = std::make_unique<ComputePipeline>(p);
|
||||
CreatePipelineInternal(m_graphics, m_descriptor_cache, *cached, input_info, cs_spirv);
|
||||
CreatePipelineInternal(m_graphics, *cached, input_info, cs_spirv);
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(cached->pipeline == nullptr);
|
||||
EXIT_NOT_IMPLEMENTED(cached->pipeline_layout == nullptr);
|
||||
|
||||
@@ -21,7 +21,6 @@ struct GraphicContext;
|
||||
struct RenderColorInfo;
|
||||
struct RenderDepthInfo;
|
||||
class RenderCommandBuffer;
|
||||
class DescriptorCache;
|
||||
|
||||
namespace HW {
|
||||
class Context;
|
||||
@@ -38,6 +37,7 @@ struct PipelineStaticParameters {
|
||||
bool depth_clip_enable = true;
|
||||
int scissor_ltrb[4] = {0};
|
||||
vk::PrimitiveTopology topology = vk::PrimitiveTopology::ePointList;
|
||||
bool primitive_restart_enable = false;
|
||||
uint32_t samples = 1;
|
||||
bool sample_shading_enable = false;
|
||||
bool with_depth = false;
|
||||
@@ -79,9 +79,9 @@ static_assert(std::is_standard_layout_v<PipelineStaticParameters>);
|
||||
static_assert(alignof(PipelineStaticParameters) == 1);
|
||||
static_assert(sizeof(PipelineStaticParameters) ==
|
||||
sizeof(float[3]) + sizeof(float[3]) + sizeof(bool) * 2 + sizeof(int[4]) +
|
||||
sizeof(vk::PrimitiveTopology) + sizeof(uint32_t) + sizeof(bool) * 4 +
|
||||
sizeof(vk::CompareOp) + sizeof(bool) + sizeof(float) * 2 + sizeof(bool) +
|
||||
sizeof(PipelineStencilStaticState) * 2 + sizeof(uint32_t) +
|
||||
sizeof(vk::PrimitiveTopology) + sizeof(bool) + sizeof(uint32_t) +
|
||||
sizeof(bool) * 4 + sizeof(vk::CompareOp) + sizeof(bool) + sizeof(float) * 2 +
|
||||
sizeof(bool) + sizeof(PipelineStencilStaticState) * 2 + sizeof(uint32_t) +
|
||||
sizeof(uint32_t[RENDER_COLOR_ATTACHMENTS_MAX]) + sizeof(bool) * 3 +
|
||||
sizeof(uint8_t[RENDER_COLOR_ATTACHMENTS_MAX]) * 6 +
|
||||
sizeof(bool[RENDER_COLOR_ATTACHMENTS_MAX]) * 3 + sizeof(float) * 4);
|
||||
@@ -97,16 +97,17 @@ struct PipelineRenderingState {
|
||||
|
||||
class PipelineCache {
|
||||
public:
|
||||
PipelineCache(GraphicContext& graphics, DescriptorCache& descriptor_cache)
|
||||
: m_graphics(graphics), m_descriptor_cache(descriptor_cache) {
|
||||
explicit PipelineCache(GraphicContext& graphics): m_graphics(graphics) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
}
|
||||
~PipelineCache();
|
||||
KYTY_CLASS_NO_COPY(PipelineCache);
|
||||
|
||||
struct Pipeline {
|
||||
vk::PipelineLayout pipeline_layout = nullptr;
|
||||
vk::Pipeline pipeline = nullptr;
|
||||
vk::PipelineLayout pipeline_layout = nullptr;
|
||||
vk::Pipeline pipeline = nullptr;
|
||||
vk::DescriptorSetLayout descriptor_set_layout = nullptr;
|
||||
bool uses_push_descriptors = false;
|
||||
};
|
||||
|
||||
struct GraphicsPipeline: Pipeline {
|
||||
@@ -122,8 +123,8 @@ public:
|
||||
CreateGraphicsPipeline(RenderColorInfo* colors, uint32_t color_count, RenderDepthInfo& depth,
|
||||
ShaderVertexInputInfo& vs_input_info, RenderCommandBuffer& command,
|
||||
ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
|
||||
bool ps_active, std::span<const uint32_t> vs_spirv,
|
||||
std::span<const uint32_t> ps_spirv);
|
||||
bool primitive_restart_enable, bool ps_active,
|
||||
std::span<const uint32_t> vs_spirv, std::span<const uint32_t> ps_spirv);
|
||||
ComputePipeline& CreateComputePipeline(ShaderComputeInputInfo& input_info,
|
||||
const HW::ComputeShaderInfo& cs_regs,
|
||||
std::span<const uint32_t> cs_spirv);
|
||||
@@ -200,8 +201,7 @@ private:
|
||||
}
|
||||
};
|
||||
|
||||
GraphicContext& m_graphics;
|
||||
DescriptorCache& m_descriptor_cache;
|
||||
GraphicContext& m_graphics;
|
||||
std::unordered_map<GraphicsPipelineKey, std::unique_ptr<GraphicsPipeline>,
|
||||
GraphicsPipelineKeyHash>
|
||||
m_graphics_pipelines;
|
||||
@@ -213,16 +213,14 @@ private:
|
||||
void LogPipelineTrace(const char* phase, uint32_t vs_hash0, uint32_t vs_crc32, uint32_t ps_hash0,
|
||||
uint32_t ps_crc32);
|
||||
void CreatePipelineInternal(
|
||||
GraphicContext& graphics, DescriptorCache& descriptor_cache,
|
||||
PipelineCache::GraphicsPipeline& pipeline, const PipelineRenderingState& rendering,
|
||||
const ShaderVertexInputInfo& vs_input_info, std::span<const uint32_t> vs_shader,
|
||||
const ShaderPixelInputInfo* ps_input_info, std::span<const uint32_t> ps_shader,
|
||||
const PipelineStaticParameters& static_params, uint32_t vs_hash0, uint32_t vs_crc32,
|
||||
uint32_t ps_hash0, uint32_t ps_crc32, bool ps_active);
|
||||
void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descriptor_cache,
|
||||
PipelineCache::ComputePipeline& pipeline,
|
||||
const ShaderComputeInputInfo& input_info,
|
||||
std::span<const uint32_t> cs_shader);
|
||||
GraphicContext& graphics, PipelineCache::GraphicsPipeline& pipeline,
|
||||
const PipelineRenderingState& rendering, const ShaderVertexInputInfo& vs_input_info,
|
||||
std::span<const uint32_t> vs_shader, const ShaderPixelInputInfo* ps_input_info,
|
||||
std::span<const uint32_t> ps_shader, const PipelineStaticParameters& static_params,
|
||||
uint32_t vs_hash0, uint32_t vs_crc32, uint32_t ps_hash0, uint32_t ps_crc32, bool ps_active);
|
||||
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::ComputePipeline& pipeline,
|
||||
const ShaderComputeInputInfo& input_info,
|
||||
std::span<const uint32_t> cs_shader);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -36,6 +36,22 @@ VulkanMemoryBarrier MakeShaderWriteDependency() {
|
||||
return barrier;
|
||||
}
|
||||
|
||||
VulkanMemoryBarrier MakeShaderAccessDependency() {
|
||||
VulkanMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eMemoryBarrier;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
|
||||
return barrier;
|
||||
}
|
||||
|
||||
VulkanMemoryBarrier MakeShaderWriteHazardDependency() {
|
||||
VulkanMemoryBarrier barrier {};
|
||||
barrier.sType = vk::StructureType::eMemoryBarrier;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
|
||||
return barrier;
|
||||
}
|
||||
|
||||
vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer) {
|
||||
EXIT_IF(buffer == nullptr);
|
||||
|
||||
@@ -84,6 +100,21 @@ bool HasShaderBufferWrites(const ShaderStageRuntime& runtime) {
|
||||
return !CollectShaderBufferWrites(*runtime.program, *runtime.resources).empty();
|
||||
}
|
||||
|
||||
void ShaderAccessBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages) {
|
||||
EXIT_IF(vk_buffer == nullptr || !source_stages);
|
||||
const auto barrier = MakeShaderAccessDependency();
|
||||
vk_buffer.pipelineBarrier(source_stages, vk::PipelineStageFlagBits::eAllCommands,
|
||||
vk::DependencyFlags {}, 1, &barrier, 0, nullptr, 0, nullptr);
|
||||
}
|
||||
|
||||
void ShaderWriteHazardBarrier(vk::CommandBuffer vk_buffer,
|
||||
vk::PipelineStageFlags destination_stages) {
|
||||
EXIT_IF(vk_buffer == nullptr || !destination_stages);
|
||||
const auto barrier = MakeShaderWriteHazardDependency();
|
||||
vk_buffer.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands, destination_stages,
|
||||
vk::DependencyFlags {}, 1, &barrier, 0, nullptr, 0, nullptr);
|
||||
}
|
||||
|
||||
void ShaderWriteBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages) {
|
||||
EXIT_IF(vk_buffer == nullptr || !source_stages);
|
||||
const auto barrier = MakeShaderWriteDependency();
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_SHADERRESOURCEBARRIER_H_
|
||||
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
@@ -18,12 +18,17 @@ struct ShaderBufferWriteRange {
|
||||
};
|
||||
|
||||
vk::PipelineStageFlags ShaderPipelineStages(vk::ShaderStageFlags stages);
|
||||
VulkanMemoryBarrier MakeShaderAccessDependency();
|
||||
VulkanMemoryBarrier MakeShaderWriteHazardDependency();
|
||||
VulkanMemoryBarrier MakeShaderWriteDependency();
|
||||
vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer);
|
||||
std::vector<ShaderBufferWriteRange>
|
||||
CollectShaderBufferWrites(const ShaderRecompiler::IR::Program& program,
|
||||
const ShaderRecompiler::IR::ResourceSnapshot& resources);
|
||||
bool HasShaderBufferWrites(const ShaderStageRuntime& runtime);
|
||||
void ShaderAccessBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages);
|
||||
void ShaderWriteHazardBarrier(vk::CommandBuffer vk_buffer,
|
||||
vk::PipelineStageFlags destination_stages);
|
||||
void ShaderWriteBarrier(vk::CommandBuffer vk_buffer, vk::PipelineStageFlags source_stages);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
|
||||
#include "graphics/shader/recompiler/emitter/SpirvEmitter.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
ShaderSubgroupCapabilities::ShaderSubgroupCapabilities(const GraphicContext& graphics)
|
||||
: subgroup_size(graphics.subgroup_size), min_subgroup_size(graphics.min_subgroup_size),
|
||||
max_subgroup_size(graphics.max_subgroup_size),
|
||||
required_subgroup_size_stages(graphics.required_subgroup_size_stages),
|
||||
subgroup_size_control_enabled(graphics.subgroup_size_control_enabled) {}
|
||||
|
||||
ShaderLaneMaskMode SelectGraphicsLaneMaskMode(uint32_t guest_wave_size) {
|
||||
// A 64-wide guest wave can't assume the host GPU's lane layout matches
|
||||
// GCN's. AMD RDNA also reports a 64-wide subgroup but uses a different
|
||||
// lane/pixel layout, which corrupted rendering under "native wave" mode.
|
||||
// Per-invocation emulation works regardless of the host's lane layout.
|
||||
if (guest_wave_size == 64u) {
|
||||
return ShaderLaneMaskMode::PerInvocation;
|
||||
}
|
||||
return ShaderLaneMaskMode::NativeWave;
|
||||
}
|
||||
|
||||
ShaderSubgroupConfiguration ConfigureShaderSubgroup(const ShaderSubgroupCapabilities& capabilities,
|
||||
vk::ShaderStageFlagBits stage,
|
||||
const ShaderRecompiler::IR::Program& program) {
|
||||
const auto guest_wave_size = program.wave_size;
|
||||
if (guest_wave_size != 32u && guest_wave_size != 64u) {
|
||||
return {};
|
||||
}
|
||||
if (stage != vk::ShaderStageFlagBits::eCompute) {
|
||||
const auto expected = SelectGraphicsLaneMaskMode(guest_wave_size);
|
||||
if (program.lane_mask_mode != expected || (capabilities.subgroup_size != guest_wave_size &&
|
||||
expected != ShaderLaneMaskMode::PerInvocation)) {
|
||||
return {};
|
||||
}
|
||||
return {expected == ShaderLaneMaskMode::NativeWave
|
||||
? ShaderSubgroupMode::Natural
|
||||
: ShaderSubgroupMode::PerInvocationGraphics,
|
||||
0};
|
||||
}
|
||||
if (program.lane_mask_mode != ShaderLaneMaskMode::NativeWave) {
|
||||
return {};
|
||||
}
|
||||
if (capabilities.subgroup_size == guest_wave_size) {
|
||||
return {ShaderSubgroupMode::Natural, 0};
|
||||
}
|
||||
if (capabilities.subgroup_size_control_enabled &&
|
||||
(capabilities.required_subgroup_size_stages & stage) &&
|
||||
guest_wave_size >= capabilities.min_subgroup_size &&
|
||||
guest_wave_size <= capabilities.max_subgroup_size) {
|
||||
return {ShaderSubgroupMode::Controlled, guest_wave_size};
|
||||
}
|
||||
if (!ShaderRecompiler::Spirv::ProgramRequiresExactSubgroupSize(program)) {
|
||||
return {ShaderSubgroupMode::FlattenedMasks, 0};
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -1,40 +0,0 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_SHADERSUBGROUP_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_SHADERSUBGROUP_H_
|
||||
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
enum class ShaderSubgroupMode {
|
||||
Natural,
|
||||
Controlled,
|
||||
PerInvocationGraphics,
|
||||
FlattenedMasks,
|
||||
Unsupported
|
||||
};
|
||||
|
||||
struct ShaderSubgroupConfiguration {
|
||||
ShaderSubgroupMode mode = ShaderSubgroupMode::Unsupported;
|
||||
uint32_t required_size = 0;
|
||||
};
|
||||
|
||||
struct ShaderSubgroupCapabilities {
|
||||
explicit ShaderSubgroupCapabilities(const GraphicContext& graphics);
|
||||
|
||||
uint32_t subgroup_size = 0;
|
||||
uint32_t min_subgroup_size = 0;
|
||||
uint32_t max_subgroup_size = 0;
|
||||
vk::ShaderStageFlags required_subgroup_size_stages;
|
||||
bool subgroup_size_control_enabled = false;
|
||||
};
|
||||
|
||||
ShaderLaneMaskMode SelectGraphicsLaneMaskMode(uint32_t guest_wave_size);
|
||||
|
||||
ShaderSubgroupConfiguration ConfigureShaderSubgroup(const ShaderSubgroupCapabilities& capabilities,
|
||||
vk::ShaderStageFlagBits stage,
|
||||
const ShaderRecompiler::IR::Program& program);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_SHADERSUBGROUP_H_
|
||||
@@ -6,9 +6,8 @@
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
@@ -20,10 +19,13 @@
|
||||
#include <algorithm>
|
||||
#include <limits>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
// IDK: maybe we can remove it?
|
||||
constexpr uint8_t kTemporaryVertexAttribFormat113 =
|
||||
static_cast<uint8_t>(Prospero::VertexAttribFormat::k16_16SInt);
|
||||
constexpr uint32_t kTemporaryPs5BufferFormat121 = 121u;
|
||||
|
||||
static bool NarrowInputFormat(vk::Format& format, uint32_t& size, uint32_t used_components) {
|
||||
@@ -88,8 +90,9 @@ static bool NarrowInputFormat(vk::Format& format, uint32_t& size, uint32_t used_
|
||||
|
||||
static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format, uint32_t& size,
|
||||
uint32_t used_components) {
|
||||
auto fmt = res.Format();
|
||||
if (fmt == Prospero::GpuEnumValue(Prospero::VertexAttribFormat::k16_16SInt)) {
|
||||
const auto fmt = res.Format();
|
||||
const auto raw_format = res.RawFormat();
|
||||
if (raw_format == kTemporaryVertexAttribFormat113) {
|
||||
static bool logged_113 = false;
|
||||
if (!logged_113) {
|
||||
LOGF("InputFormat: temporary: accepting invalid PS5 buffer format 113 as "
|
||||
@@ -99,12 +102,12 @@ static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format,
|
||||
format = vk::Format::eR32G32B32A32Sfloat;
|
||||
size = 4;
|
||||
if (NarrowInputFormat(format, size, used_components)) {
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", fmt,
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", raw_format,
|
||||
VulkanToString(format).c_str(), used_components);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (fmt == kTemporaryPs5BufferFormat121) {
|
||||
if (raw_format == kTemporaryPs5BufferFormat121) {
|
||||
static bool logged_121 = false;
|
||||
if (!logged_121) {
|
||||
LOGF("InputFormat: accepting PS5 buffer format 121 as vk::Format::eR16G16Sfloat\n");
|
||||
@@ -113,13 +116,13 @@ static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format,
|
||||
format = vk::Format::eR16G16Sfloat;
|
||||
size = 2;
|
||||
if (NarrowInputFormat(format, size, used_components)) {
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", fmt,
|
||||
LOGF("InputFormat: narrowing fmt=%u to %s for used_components=%u\n", raw_format,
|
||||
VulkanToString(format).c_str(), used_components);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
switch (static_cast<Prospero::BufferFormat>(fmt)) {
|
||||
switch (fmt) {
|
||||
case Prospero::BufferFormat::k32_32_32_32Float:
|
||||
format = vk::Format::eR32G32B32A32Sfloat;
|
||||
size = 4;
|
||||
@@ -329,7 +332,7 @@ static void GetInputFormat(const ShaderBufferResource& res, vk::Format& format,
|
||||
size = 1;
|
||||
break;
|
||||
default:
|
||||
EXIT("unknown format: fmt = %u\n", fmt);
|
||||
EXIT("unknown format: fmt = %u\n", raw_format);
|
||||
format = vk::Format::eUndefined;
|
||||
size = 4;
|
||||
break;
|
||||
@@ -386,82 +389,42 @@ static vk::BlendOp GetBlendOp(uint32_t op) {
|
||||
return vk::BlendOp::eAdd;
|
||||
}
|
||||
|
||||
static void CreateLayout(DescriptorCache& descriptor_cache,
|
||||
std::span<vk::DescriptorSetLayout> set_layouts, uint32_t& set_layouts_num,
|
||||
std::span<vk::PushConstantRange> push_constant_info,
|
||||
uint32_t& push_constant_info_num,
|
||||
const ShaderRecompiler::IR::Program& program,
|
||||
vk::ShaderStageFlags vk_stage, DescriptorCache::Stage stage) {
|
||||
const auto& bindings = program.bindings;
|
||||
const bool need_descriptor = !bindings.descriptors.empty();
|
||||
|
||||
if (bindings.push_constant_size != 0) {
|
||||
auto index = push_constant_info_num;
|
||||
|
||||
push_constant_info[index].stageFlags = vk_stage;
|
||||
push_constant_info[index].offset = bindings.push_constant_offset;
|
||||
push_constant_info[index].size = bindings.push_constant_size;
|
||||
push_constant_info_num++;
|
||||
}
|
||||
|
||||
if (need_descriptor) {
|
||||
EXIT_IF(bindings.descriptor_set != set_layouts_num);
|
||||
|
||||
set_layouts[set_layouts_num] = descriptor_cache.GetDescriptorSetLayout(stage, program);
|
||||
set_layouts_num++;
|
||||
static void AddLayoutBindings(std::vector<vk::DescriptorSetLayoutBinding>& descriptor_bindings,
|
||||
const ShaderRecompiler::IR::Program& program,
|
||||
vk::ShaderStageFlagBits stage) {
|
||||
for (const auto& binding: program.bindings.descriptors) {
|
||||
descriptor_bindings.push_back(
|
||||
{ShaderRecompiler::IR::NativeBinding(program.stage, binding.kind),
|
||||
NativeDescriptorType(binding.kind), NativeDescriptorCount(binding), stage, nullptr});
|
||||
}
|
||||
}
|
||||
|
||||
static void ConfigureSubgroupSize(const GraphicContext& graphics, vk::ShaderStageFlagBits vk_stage,
|
||||
const ShaderRecompiler::IR::Program& program,
|
||||
vk::PipelineShaderStageRequiredSubgroupSizeCreateInfo& required,
|
||||
vk::PipelineShaderStageCreateInfo& stage) {
|
||||
const auto config =
|
||||
ConfigureShaderSubgroup(ShaderSubgroupCapabilities {graphics}, vk_stage, program);
|
||||
switch (config.mode) {
|
||||
case ShaderSubgroupMode::Natural: return;
|
||||
case ShaderSubgroupMode::PerInvocationGraphics: {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
|
||||
LOGF("Vulkan running %u-lane graphics shader stage 0x%08x with per-invocation "
|
||||
"EXEC/VCC on the host-native subgroup\n",
|
||||
program.wave_size, static_cast<uint32_t>(vk_stage));
|
||||
}
|
||||
return;
|
||||
}
|
||||
case ShaderSubgroupMode::FlattenedMasks: {
|
||||
static std::atomic<uint32_t> log_count {0};
|
||||
if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
|
||||
LOGF("Vulkan running %u-lane shader stage 0x%08x with flattened per-invocation "
|
||||
"EXEC/VCC\n",
|
||||
program.wave_size, static_cast<uint32_t>(vk_stage));
|
||||
}
|
||||
return;
|
||||
}
|
||||
case ShaderSubgroupMode::Controlled: break;
|
||||
case ShaderSubgroupMode::Unsupported:
|
||||
default:
|
||||
EXIT("Vulkan cannot run %u-lane shader stage 0x%08x: default=%u min=%u max=%u "
|
||||
"controlled_stages=0x%08x\n",
|
||||
program.wave_size, static_cast<uint32_t>(vk_stage), graphics.subgroup_size,
|
||||
graphics.min_subgroup_size, graphics.max_subgroup_size,
|
||||
static_cast<vk::ShaderStageFlags::MaskType>(
|
||||
graphics.required_subgroup_size_stages));
|
||||
static void CreateDescriptorLayout(GraphicContext& graphics, PipelineCache::Pipeline& pipeline,
|
||||
std::span<const vk::DescriptorSetLayoutBinding> bindings) {
|
||||
uint32_t descriptor_count = 0;
|
||||
for (const auto& binding: bindings) {
|
||||
descriptor_count += binding.descriptorCount;
|
||||
}
|
||||
pipeline.uses_push_descriptors = descriptor_count <= graphics.max_push_descriptors;
|
||||
|
||||
required.sType = vk::StructureType::ePipelineShaderStageRequiredSubgroupSizeCreateInfo;
|
||||
required.requiredSubgroupSize = config.required_size;
|
||||
stage.pNext = &required;
|
||||
vk::DescriptorSetLayoutCreateInfo create {};
|
||||
create.sType = vk::StructureType::eDescriptorSetLayoutCreateInfo;
|
||||
create.flags = pipeline.uses_push_descriptors
|
||||
? vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR
|
||||
: vk::DescriptorSetLayoutCreateFlags {};
|
||||
create.bindingCount = static_cast<uint32_t>(bindings.size());
|
||||
create.pBindings = bindings.data();
|
||||
EXIT_IF(graphics.device.createDescriptorSetLayout(
|
||||
&create, nullptr, &pipeline.descriptor_set_layout) != vk::Result::eSuccess);
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void CreatePipelineInternal(
|
||||
GraphicContext& graphics, DescriptorCache& descriptor_cache,
|
||||
PipelineCache::GraphicsPipeline& pipeline, const PipelineRenderingState& rendering,
|
||||
const ShaderVertexInputInfo& vs_input_info, std::span<const uint32_t> vs_shader,
|
||||
const ShaderPixelInputInfo* ps_input_info, std::span<const uint32_t> ps_shader,
|
||||
const PipelineStaticParameters& static_params, uint32_t vs_hash0, uint32_t vs_crc32,
|
||||
uint32_t ps_hash0, uint32_t ps_crc32, bool ps_active) {
|
||||
GraphicContext& graphics, PipelineCache::GraphicsPipeline& pipeline,
|
||||
const PipelineRenderingState& rendering, const ShaderVertexInputInfo& vs_input_info,
|
||||
std::span<const uint32_t> vs_shader, const ShaderPixelInputInfo* ps_input_info,
|
||||
std::span<const uint32_t> ps_shader, const PipelineStaticParameters& static_params,
|
||||
uint32_t vs_hash0, uint32_t vs_crc32, uint32_t ps_hash0, uint32_t ps_crc32, bool ps_active) {
|
||||
EXIT_IF(ps_active && ps_input_info == nullptr);
|
||||
|
||||
const bool rect_list = static_params.topology == vk::PrimitiveTopology::ePatchList;
|
||||
@@ -525,8 +488,7 @@ void CreatePipelineInternal(
|
||||
rect_list && (tess_control_shader_module == nullptr || tess_eval_shader_module == nullptr));
|
||||
EXIT_NOT_IMPLEMENTED(ps_active && frag_shader_module == nullptr);
|
||||
|
||||
vk::PipelineShaderStageCreateInfo vert_shader_stage_info {};
|
||||
vk::PipelineShaderStageRequiredSubgroupSizeCreateInfo vert_subgroup_size {};
|
||||
vk::PipelineShaderStageCreateInfo vert_shader_stage_info {};
|
||||
|
||||
vert_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
vert_shader_stage_info.pNext = nullptr;
|
||||
@@ -535,12 +497,8 @@ void CreatePipelineInternal(
|
||||
vert_shader_stage_info.module = vert_shader_module;
|
||||
vert_shader_stage_info.pName = "main";
|
||||
vert_shader_stage_info.pSpecializationInfo = nullptr;
|
||||
EXIT_IF(!vs_input_info.stage);
|
||||
ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eVertex, *vs_input_info.stage.program,
|
||||
vert_subgroup_size, vert_shader_stage_info);
|
||||
|
||||
vk::PipelineShaderStageCreateInfo frag_shader_stage_info {};
|
||||
vk::PipelineShaderStageRequiredSubgroupSizeCreateInfo frag_subgroup_size {};
|
||||
vk::PipelineShaderStageCreateInfo frag_shader_stage_info {};
|
||||
frag_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
frag_shader_stage_info.pNext = nullptr;
|
||||
frag_shader_stage_info.flags = {};
|
||||
@@ -548,12 +506,6 @@ void CreatePipelineInternal(
|
||||
frag_shader_stage_info.module = frag_shader_module;
|
||||
frag_shader_stage_info.pName = "main";
|
||||
frag_shader_stage_info.pSpecializationInfo = nullptr;
|
||||
if (ps_active) {
|
||||
EXIT_IF(!ps_input_info->stage);
|
||||
ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eFragment,
|
||||
*ps_input_info->stage.program, frag_subgroup_size,
|
||||
frag_shader_stage_info);
|
||||
}
|
||||
|
||||
vk::PipelineShaderStageCreateInfo tess_control_shader_stage_info {};
|
||||
tess_control_shader_stage_info.sType = vk::StructureType::ePipelineShaderStageCreateInfo;
|
||||
@@ -723,7 +675,8 @@ void CreatePipelineInternal(
|
||||
input_assembly.pNext = nullptr;
|
||||
input_assembly.flags = {};
|
||||
input_assembly.topology = static_params.topology;
|
||||
input_assembly.primitiveRestartEnable = VK_FALSE;
|
||||
input_assembly.primitiveRestartEnable =
|
||||
static_params.primitive_restart_enable ? VK_TRUE : VK_FALSE;
|
||||
|
||||
vk::Viewport viewport {};
|
||||
viewport.x = static_params.viewport_offset[0] - static_params.viewport_scale[0];
|
||||
@@ -873,40 +826,36 @@ void CreatePipelineInternal(
|
||||
color_blending.blendConstants[2] = static_params.blend_color_blue;
|
||||
color_blending.blendConstants[3] = static_params.blend_color_alpha;
|
||||
|
||||
vk::DescriptorSetLayout set_layouts[2] = {};
|
||||
uint32_t set_layouts_num = 0;
|
||||
|
||||
vk::PushConstantRange push_constant_info[2];
|
||||
uint32_t push_constant_info_num = 0;
|
||||
|
||||
EXIT_IF(!vs_input_info.stage);
|
||||
CreateLayout(descriptor_cache, set_layouts, set_layouts_num, push_constant_info,
|
||||
push_constant_info_num, *vs_input_info.stage.program,
|
||||
vk::ShaderStageFlagBits::eVertex, DescriptorCache::Stage::Vertex);
|
||||
std::vector<vk::DescriptorSetLayoutBinding> descriptor_bindings;
|
||||
AddLayoutBindings(descriptor_bindings, *vs_input_info.stage.program,
|
||||
vk::ShaderStageFlagBits::eVertex);
|
||||
if (ps_active) {
|
||||
EXIT_IF(!ps_input_info->stage);
|
||||
CreateLayout(descriptor_cache, set_layouts, set_layouts_num, push_constant_info,
|
||||
push_constant_info_num, *ps_input_info->stage.program,
|
||||
vk::ShaderStageFlagBits::eFragment, DescriptorCache::Stage::Pixel);
|
||||
AddLayoutBindings(descriptor_bindings, *ps_input_info->stage.program,
|
||||
vk::ShaderStageFlagBits::eFragment);
|
||||
}
|
||||
CreateDescriptorLayout(graphics, pipeline, descriptor_bindings);
|
||||
constexpr auto GraphicsStages =
|
||||
vk::ShaderStageFlagBits::eVertex | vk::ShaderStageFlagBits::eFragment;
|
||||
const vk::PushConstantRange push_constants {
|
||||
GraphicsStages, 0, ShaderRecompiler::IR::NativePushConstantSize};
|
||||
|
||||
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
|
||||
pipeline_layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
|
||||
pipeline_layout_info.pNext = nullptr;
|
||||
pipeline_layout_info.flags = {};
|
||||
pipeline_layout_info.setLayoutCount = set_layouts_num;
|
||||
pipeline_layout_info.pSetLayouts = (set_layouts_num > 0 ? set_layouts : nullptr);
|
||||
pipeline_layout_info.pushConstantRangeCount = push_constant_info_num;
|
||||
pipeline_layout_info.pPushConstantRanges =
|
||||
push_constant_info_num > 0 ? push_constant_info : nullptr;
|
||||
pipeline_layout_info.setLayoutCount = 1;
|
||||
pipeline_layout_info.pSetLayouts = &pipeline.descriptor_set_layout;
|
||||
pipeline_layout_info.pushConstantRangeCount = 1;
|
||||
pipeline_layout_info.pPushConstantRanges = &push_constants;
|
||||
|
||||
EXIT_IF(pipeline.pipeline_layout != nullptr);
|
||||
|
||||
if (graphics_debug_dump_enabled()) {
|
||||
LOGF("PipelineTrace: vkCreatePipelineLayout begin VS=0x%08" PRIx32 "/0x%08" PRIx32
|
||||
" PS=0x%08" PRIx32 "/0x%08" PRIx32 " set_layouts=%" PRIu32 " push_constants=%" PRIu32
|
||||
"\n",
|
||||
vs_hash0, vs_crc32, ps_hash0, ps_crc32, set_layouts_num, push_constant_info_num);
|
||||
" PS=0x%08" PRIx32 "/0x%08" PRIx32 " set_layouts=1 push_constants=%" PRIu32 "\n",
|
||||
vs_hash0, vs_crc32, ps_hash0, ps_crc32, 1u);
|
||||
}
|
||||
result = graphics.device.createPipelineLayout(&pipeline_layout_info, nullptr,
|
||||
&pipeline.pipeline_layout);
|
||||
@@ -947,15 +896,23 @@ void CreatePipelineInternal(
|
||||
vk::DynamicState::eViewport,
|
||||
vk::DynamicState::eScissor,
|
||||
vk::DynamicState::eLineWidth,
|
||||
vk::DynamicState::eDepthBiasEnable,
|
||||
vk::DynamicState::eDepthBias,
|
||||
vk::DynamicState::eStencilCompareMask,
|
||||
vk::DynamicState::eStencilReference,
|
||||
vk::DynamicState::eStencilWriteMask,
|
||||
#if !defined(__APPLE__)
|
||||
// Keep last so depth-only pipelines can omit this dynamic state.
|
||||
vk::DynamicState::eColorWriteEnableEXT, // unsupported by MoltenVK; static mask instead
|
||||
#endif
|
||||
};
|
||||
const auto dynamic_states_count =
|
||||
auto dynamic_states_count =
|
||||
static_cast<uint32_t>(sizeof(dynamic_states) / sizeof(dynamic_states[0]));
|
||||
#if !defined(__APPLE__)
|
||||
if (static_params.color_count == 0) {
|
||||
dynamic_states_count--;
|
||||
}
|
||||
#endif
|
||||
|
||||
vk::PipelineDynamicStateCreateInfo dynamic_state {};
|
||||
dynamic_state.sType = vk::StructureType::ePipelineDynamicStateCreateInfo;
|
||||
@@ -1030,10 +987,9 @@ void CreatePipelineInternal(
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descriptor_cache,
|
||||
PipelineCache::ComputePipeline& pipeline,
|
||||
const ShaderComputeInputInfo& input_info,
|
||||
std::span<const uint32_t> cs_shader) {
|
||||
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::ComputePipeline& pipeline,
|
||||
const ShaderComputeInputInfo& input_info,
|
||||
std::span<const uint32_t> cs_shader) {
|
||||
vk::ShaderModule comp_shader_module = nullptr;
|
||||
|
||||
vk::ShaderModuleCreateInfo create_info {};
|
||||
@@ -1062,34 +1018,35 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
|
||||
comp_shader_stage_info.pName = "main";
|
||||
comp_shader_stage_info.pSpecializationInfo = nullptr;
|
||||
EXIT_IF(!input_info.stage);
|
||||
ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eCompute, *input_info.stage.program,
|
||||
comp_subgroup_size, comp_shader_stage_info);
|
||||
const auto wave_size = input_info.stage.program->wave_size;
|
||||
if (graphics.compute_subgroup_size_control_enabled &&
|
||||
wave_size >= graphics.min_subgroup_size && wave_size <= graphics.max_subgroup_size) {
|
||||
comp_subgroup_size.sType =
|
||||
vk::StructureType::ePipelineShaderStageRequiredSubgroupSizeCreateInfo;
|
||||
comp_subgroup_size.requiredSubgroupSize = wave_size;
|
||||
comp_shader_stage_info.pNext = &comp_subgroup_size;
|
||||
}
|
||||
|
||||
vk::DescriptorSetLayout set_layouts[1] = {};
|
||||
uint32_t set_layouts_num = 0;
|
||||
|
||||
vk::PushConstantRange push_constant_info[1];
|
||||
uint32_t push_constant_info_num = 0;
|
||||
|
||||
EXIT_IF(!input_info.stage);
|
||||
CreateLayout(descriptor_cache, set_layouts, set_layouts_num, push_constant_info,
|
||||
push_constant_info_num, *input_info.stage.program,
|
||||
vk::ShaderStageFlagBits::eCompute, DescriptorCache::Stage::Compute);
|
||||
std::vector<vk::DescriptorSetLayoutBinding> descriptor_bindings;
|
||||
AddLayoutBindings(descriptor_bindings, *input_info.stage.program,
|
||||
vk::ShaderStageFlagBits::eCompute);
|
||||
CreateDescriptorLayout(graphics, pipeline, descriptor_bindings);
|
||||
const vk::PushConstantRange push_constants {vk::ShaderStageFlagBits::eCompute, 0,
|
||||
ShaderRecompiler::IR::NativePushConstantSize};
|
||||
|
||||
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
|
||||
pipeline_layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
|
||||
pipeline_layout_info.pNext = nullptr;
|
||||
pipeline_layout_info.flags = {};
|
||||
pipeline_layout_info.setLayoutCount = set_layouts_num;
|
||||
pipeline_layout_info.pSetLayouts = (set_layouts_num > 0 ? set_layouts : nullptr);
|
||||
pipeline_layout_info.pushConstantRangeCount = push_constant_info_num;
|
||||
pipeline_layout_info.pPushConstantRanges =
|
||||
push_constant_info_num > 0 ? push_constant_info : nullptr;
|
||||
pipeline_layout_info.setLayoutCount = 1;
|
||||
pipeline_layout_info.pSetLayouts = &pipeline.descriptor_set_layout;
|
||||
pipeline_layout_info.pushConstantRangeCount = 1;
|
||||
pipeline_layout_info.pPushConstantRanges = &push_constants;
|
||||
|
||||
EXIT_IF(pipeline.pipeline_layout != nullptr);
|
||||
|
||||
LOGF("PipelineTrace: vkCreatePipelineLayout CS begin set_layouts=%u push_constants=%u\n",
|
||||
set_layouts_num, push_constant_info_num);
|
||||
LOGF("PipelineTrace: vkCreatePipelineLayout CS begin set_layouts=1 push_constants=%u\n",
|
||||
1u);
|
||||
result = graphics.device.createPipelineLayout(&pipeline_layout_info, nullptr,
|
||||
&pipeline.pipeline_layout);
|
||||
LOGF("PipelineTrace: vkCreatePipelineLayout CS done result=%s layout=%p\n",
|
||||
|
||||
@@ -4,12 +4,14 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -24,8 +26,6 @@ struct GraphicContext;
|
||||
struct ShaderBufferResource;
|
||||
struct ShaderComputeInputInfo;
|
||||
struct CommandSlot;
|
||||
struct VulkanBuffer;
|
||||
struct VulkanDescriptorSet;
|
||||
struct RenderDepthInfo;
|
||||
struct RenderColorInfo;
|
||||
struct DrawCallInfo;
|
||||
@@ -49,20 +49,6 @@ enum class CommandBufferDebugOp : uint32_t {
|
||||
Unknown,
|
||||
};
|
||||
|
||||
class FenceResourceRetainer {
|
||||
public:
|
||||
FenceResourceRetainer() = default;
|
||||
~FenceResourceRetainer();
|
||||
KYTY_CLASS_NO_COPY(FenceResourceRetainer);
|
||||
|
||||
void Retain(std::shared_ptr<void> resource);
|
||||
void ReleaseAfterFence() noexcept;
|
||||
[[nodiscard]] bool Empty() const noexcept { return m_resources.empty(); }
|
||||
|
||||
private:
|
||||
std::vector<std::shared_ptr<void>> m_resources;
|
||||
};
|
||||
|
||||
struct SubmitInfo {
|
||||
static constexpr uint32_t MaxSemaphores = 3;
|
||||
|
||||
@@ -108,9 +94,6 @@ public:
|
||||
void WaitForFenceOnly();
|
||||
void WaitForFence();
|
||||
void WaitForFenceAndReset();
|
||||
void RetireBufferAfterFence(std::unique_ptr<VulkanBuffer> buffer);
|
||||
void RetainResourceUntilFence(std::shared_ptr<void> resource);
|
||||
void RecycleDescriptorAfterFence(VulkanDescriptorSet& set);
|
||||
|
||||
[[nodiscard]] vk::CommandBuffer Handle() const;
|
||||
[[nodiscard]] GraphicContext& GetGraphics() const noexcept { return m_graphics; }
|
||||
@@ -120,29 +103,23 @@ public:
|
||||
private:
|
||||
void Release();
|
||||
void FinalizeFence(bool reset_recording);
|
||||
void ReleaseResourcesAfterFence();
|
||||
void DeleteBuffersAfterFence();
|
||||
void RecycleDescriptorsAfterFence();
|
||||
|
||||
RenderContext& m_context;
|
||||
CommandScheduler& m_scheduler;
|
||||
GraphicContext& m_graphics;
|
||||
CommandSlot* m_slot = nullptr;
|
||||
bool m_execute = false;
|
||||
bool m_fence_waited = false;
|
||||
uint64_t m_submit_seq = 0;
|
||||
uint32_t m_debug_op = 0;
|
||||
uint64_t m_debug_submit_id = 0;
|
||||
uint32_t m_debug_arg0 = 0;
|
||||
uint32_t m_debug_arg1 = 0;
|
||||
uint32_t m_debug_arg2 = 0;
|
||||
uint32_t m_debug_arg3 = 0;
|
||||
uint64_t m_debug_arg4 = 0;
|
||||
std::vector<std::unique_ptr<VulkanBuffer>> m_retired_buffers;
|
||||
FenceResourceRetainer m_fence_resources;
|
||||
std::vector<VulkanDescriptorSet*> m_descriptor_sets_after_fence;
|
||||
mutable RenderState m_render_state;
|
||||
mutable bool m_rendering = false;
|
||||
RenderContext& m_context;
|
||||
CommandScheduler& m_scheduler;
|
||||
GraphicContext& m_graphics;
|
||||
CommandSlot* m_slot = nullptr;
|
||||
bool m_execute = false;
|
||||
bool m_fence_waited = false;
|
||||
uint64_t m_submit_seq = 0;
|
||||
uint32_t m_debug_op = 0;
|
||||
uint64_t m_debug_submit_id = 0;
|
||||
uint32_t m_debug_arg0 = 0;
|
||||
uint32_t m_debug_arg1 = 0;
|
||||
uint32_t m_debug_arg2 = 0;
|
||||
uint32_t m_debug_arg3 = 0;
|
||||
uint64_t m_debug_arg4 = 0;
|
||||
mutable RenderState m_render_state;
|
||||
mutable bool m_rendering = false;
|
||||
};
|
||||
|
||||
class RenderCommandBuffer final: public CommandBuffer {
|
||||
@@ -181,25 +158,23 @@ public:
|
||||
void DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buffer, uint32_t thread_group_x,
|
||||
uint32_t thread_group_y, uint32_t thread_group_z, uint32_t mode);
|
||||
|
||||
[[nodiscard]] DescriptorCache::PreparedBindings
|
||||
PrepareBindings(CommandBuffer& buffer, const ShaderStageRuntime& runtime,
|
||||
vk::ShaderStageFlags shader_stage, DescriptorCache::Stage stage);
|
||||
void RebindBuffers(CommandBuffer& buffer, DescriptorCache::PreparedBindings& bindings);
|
||||
void RebindImages(CommandBuffer& buffer, DescriptorCache::PreparedBindings& bindings);
|
||||
[[nodiscard]] PreparedBindings PrepareBindings(const ShaderStageRuntime& runtime);
|
||||
void FindBuffers(PreparedBindings& bindings);
|
||||
void RebindBuffers(PreparedBindings& bindings);
|
||||
void RebindImages(PreparedBindings& bindings);
|
||||
void CommitBindings(CommandBuffer& buffer, vk::PipelineBindPoint pipeline_bind_point,
|
||||
vk::PipelineLayout layout, DescriptorCache::PreparedBindings& bindings);
|
||||
const PipelineCache::Pipeline& pipeline,
|
||||
std::span<PreparedBindings* const> bindings);
|
||||
|
||||
private:
|
||||
struct GraphicsBindings {
|
||||
DescriptorCache::PreparedBindings vertex;
|
||||
std::optional<DescriptorCache::PreparedBindings> pixel;
|
||||
PreparedBindings vertex;
|
||||
std::optional<PreparedBindings> pixel;
|
||||
};
|
||||
|
||||
[[nodiscard]] DescriptorCache::TextureBinding
|
||||
ResolveTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderRecompiler::IR::DescriptorValue& value);
|
||||
[[nodiscard]] GraphicsBindings PrepareGraphicsBindings(CommandBuffer& buffer,
|
||||
const ShaderStageRuntime& vertex,
|
||||
[[nodiscard]] TextureBinding ResolveTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const ShaderRecompiler::IR::DescriptorValue& value);
|
||||
[[nodiscard]] GraphicsBindings PrepareGraphicsBindings(const ShaderStageRuntime& vertex,
|
||||
const ShaderStageRuntime& pixel,
|
||||
bool pixel_active);
|
||||
void ResolveRenderColorTarget(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
@@ -212,11 +187,12 @@ private:
|
||||
const DrawCallInfo& draw,
|
||||
uint32_t render_target_slice_offset,
|
||||
bool log_setup_phases, DrawRenderState& state);
|
||||
void ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw, DrawRenderState& state,
|
||||
vk::PrimitiveTopology topology, const DrawEmitInfo& emit,
|
||||
const DrawIndexBufferSource& index_source, bool log_pipeline_phase,
|
||||
bool set_bind_debug, bool set_auto_debug);
|
||||
void ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw, DrawRenderState& state,
|
||||
vk::PrimitiveTopology topology, const DrawEmitInfo& emit,
|
||||
const DrawIndexBufferSource& index_source,
|
||||
bool primitive_restart_enable, bool log_pipeline_phase,
|
||||
bool set_bind_debug, bool set_auto_debug);
|
||||
[[nodiscard]] RenderState AcquireRenderTargets(CommandBuffer& buffer, RenderColorInfo* colors,
|
||||
uint32_t color_count, RenderDepthInfo& depth);
|
||||
[[nodiscard]] bool ResolveColorTargets(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
@@ -228,8 +204,14 @@ private:
|
||||
[[nodiscard]] bool TryConsumeComputeMetaClear(const ShaderComputeInputInfo& input,
|
||||
const RenderCommandBuffer& buffer);
|
||||
|
||||
RenderContext& m_context;
|
||||
std::vector<std::shared_ptr<Image>> m_bound_images;
|
||||
RenderContext& m_context;
|
||||
std::vector<ImageId> m_bound_images;
|
||||
std::vector<vk::DescriptorBufferInfo> m_descriptor_buffers;
|
||||
std::vector<vk::DescriptorImageInfo> m_descriptor_images;
|
||||
std::vector<vk::WriteDescriptorSet> m_descriptor_writes;
|
||||
std::vector<uint32_t> m_image_occurrences;
|
||||
std::array<uint32_t, ShaderRecompiler::IR::NativePushConstantSize / sizeof(uint32_t)>
|
||||
m_push_constants {};
|
||||
|
||||
friend struct RenderExecutorTestAccess;
|
||||
};
|
||||
|
||||
@@ -11,16 +11,14 @@
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
#include "kernel/pthread.h"
|
||||
@@ -93,7 +91,7 @@ bool ResolveComputeImageClear(const ShaderComputeInputInfo& input, uint32_t grou
|
||||
const auto descriptor = DecodeNativeDescriptor<ShaderBufferResource>(raw);
|
||||
if (!resource.formatted || !resource.written || resource.read || resource.atomic ||
|
||||
resource.scalar || resource.max_byte_extent != 16 || descriptor.Stride() != 16 ||
|
||||
descriptor.Format() != Prospero::GpuEnumValue(Prospero::BufferFormat::k32_32_32_32UInt) ||
|
||||
descriptor.Format() != Prospero::BufferFormat::k32_32_32_32UInt ||
|
||||
descriptor.SwizzleEnabled() || descriptor.IndexStride() != 0 || descriptor.AddTid() ||
|
||||
resource.packed_stride != descriptor.PackedStride() || raw.dword_count != 4 ||
|
||||
program.user_data_base != 0 || resources.user_data.size() != 8) {
|
||||
@@ -115,7 +113,7 @@ bool ResolveComputeImageClear(const ShaderComputeInputInfo& input, uint32_t grou
|
||||
group_z == 1 && input.dispatch_threads_num[0] == group_x &&
|
||||
input.dispatch_threads_num[1] == 1 && input.dispatch_threads_num[2] == 1 &&
|
||||
input.group_id[0] && !input.group_id[1] && !input.group_id[2] &&
|
||||
input.thread_ids_num == 1 && input.wave_size == 32 && !input.tg_size_en && mode == 0x61u &&
|
||||
input.thread_ids_num == 1 && input.wave_size == 64 && !input.tg_size_en && mode == 0x61u &&
|
||||
group_x % input.threads_num[0] == 0 && descriptor.NumRecords() == group_x;
|
||||
const auto size = BufferDescriptorSize(descriptor);
|
||||
if (!full_dispatch || size == 0) {
|
||||
@@ -139,6 +137,21 @@ static bool TryConsumeComputeImageClear(const ShaderComputeInputInfo& input, Com
|
||||
}
|
||||
auto& cache = command.GetContext().GetTextureCache();
|
||||
if (!cache.ClearImageFromBuffer(command, descriptor.Base48(), size, packed_clear)) {
|
||||
// Recognized metadata-fill shaders access DCC as an ordinary storage buffer and may run
|
||||
// before the render target is bound. TryConsumeDccFill either consumes registered state
|
||||
// or retains a PendingDcc fill while allowing the dispatch to run.
|
||||
const bool registered_metadata =
|
||||
cache.TryConsumeDccFill(descriptor.Base48(), size, packed_clear);
|
||||
static std::atomic<uint32_t> logged_metadata_clears {0};
|
||||
if (logged_metadata_clears.fetch_add(1, std::memory_order_relaxed) < 32) {
|
||||
LOGF("GraphicsRenderDispatchDirect: %s metadata clear shader=0x%016" PRIx64
|
||||
" addr=0x%016" PRIx64 " size=0x%016" PRIx64 " value=0x%08" PRIx32 "\n",
|
||||
registered_metadata ? "tracked" : "deferred", input.stage.program->shader_hash,
|
||||
descriptor.Base48(), size, packed_clear);
|
||||
}
|
||||
if (registered_metadata) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
static std::atomic<uint32_t> logged_clears {0};
|
||||
@@ -154,6 +167,7 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
uint32_t thread_group_x, uint32_t thread_group_y,
|
||||
uint32_t thread_group_z, uint32_t mode) {
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
m_context.GetCommandScheduler().PopPendingOperations();
|
||||
auto& ctx = buffer.GetRegisters();
|
||||
auto& sh_ctx = buffer.GetShaders();
|
||||
|
||||
@@ -196,7 +210,9 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
|
||||
ShaderComputeInputInfo input_info {};
|
||||
std::span<const uint32_t> cs_shader;
|
||||
if (!ShaderCompileInfoCS(cs_regs, sh_regs, input_info, cs_shader)) {
|
||||
if (!ShaderCompileInfoCS(cs_regs, sh_regs,
|
||||
!m_context.GetGraphics().compute_wave64_supported, input_info,
|
||||
cs_shader)) {
|
||||
EXIT("ShaderCompileInfoCS failed for dispatch with CS shader 0x%016" PRIx64 "\n",
|
||||
cs_regs.cs_regs.data_addr);
|
||||
}
|
||||
@@ -246,7 +262,7 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
LOGF(" CS buffer[%u]: source=%u usage=%s addr=0x%012" PRIx64
|
||||
" stride=%u records=%u format=%u\n",
|
||||
i, buffer.source, buffer.written ? "read-write" : "read-only", r.Base48(),
|
||||
r.Stride(), r.NumRecords(), r.Format());
|
||||
r.Stride(), r.NumRecords(), r.RawFormat());
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.images.size(); i++) {
|
||||
const auto& image = program.info.images[i];
|
||||
@@ -258,13 +274,14 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
image.kind == ShaderRecompiler::IR::ResourceKind::ImageUint)
|
||||
? "true"
|
||||
: "false",
|
||||
r.Base40(), static_cast<uint32_t>(r.Type()), r.Format(),
|
||||
r.Base40(), static_cast<uint32_t>(r.Type()), static_cast<uint32_t>(r.Format()),
|
||||
static_cast<uint32_t>(r.Width5()) + 1u, static_cast<uint32_t>(r.Height5()) + 1u,
|
||||
static_cast<uint32_t>(r.Depth()) + 1u,
|
||||
std::max<uint32_t>(static_cast<uint32_t>(r.LastLevel()),
|
||||
static_cast<uint32_t>(r.MaxMip())) +
|
||||
1u,
|
||||
r.TileMode());
|
||||
r.Type() == Prospero::ImageType::kColor2DMsaa ||
|
||||
r.Type() == Prospero::ImageType::kColor2DMsaaArray
|
||||
? 1u
|
||||
: static_cast<uint32_t>(image.r128 ? r.LastLevel() : r.MaxMip()) + 1u,
|
||||
static_cast<uint32_t>(r.TileMode()));
|
||||
}
|
||||
for (uint32_t i = 0; i < program.info.samplers.size(); i++) {
|
||||
const auto r = DecodeNativeDescriptor<ShaderSamplerResource>(resources.samplers[i]);
|
||||
@@ -318,16 +335,15 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
buffer.EndRendering();
|
||||
auto& pipeline =
|
||||
m_context.GetPipelineCache().CreateComputePipeline(input_info, sh_ctx.GetCs(), cs_shader);
|
||||
auto bindings = PrepareBindings(buffer, input_info.stage, vk::ShaderStageFlagBits::eCompute,
|
||||
DescriptorCache::Stage::Compute);
|
||||
RebindBuffers(buffer, bindings);
|
||||
RebindImages(buffer, bindings);
|
||||
|
||||
auto vk_buffer = buffer.Handle();
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline.pipeline_layout, bindings);
|
||||
vk_buffer.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline.pipeline);
|
||||
vk_buffer.dispatch(thread_group_x, thread_group_y, thread_group_z);
|
||||
auto bindings = PrepareBindings(input_info.stage);
|
||||
FindBuffers(bindings);
|
||||
RebindBuffers(bindings);
|
||||
RebindImages(bindings);
|
||||
|
||||
auto vk_buffer = buffer.Handle();
|
||||
PreparedBindings* descriptor_stage = &bindings;
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eCompute, pipeline,
|
||||
std::span {&descriptor_stage, 1u});
|
||||
bool has_storage_writes = HasShaderBufferWrites(input_info.stage);
|
||||
has_storage_writes =
|
||||
std::any_of(program.info.images.begin(), program.info.images.end(),
|
||||
@@ -338,8 +354,15 @@ void RenderExecutor::DispatchDirect(uint64_t submit_id, RenderCommandBuffer& buf
|
||||
}) ||
|
||||
has_storage_writes;
|
||||
if (has_storage_writes) {
|
||||
ShaderWriteBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
|
||||
// A host fence used to serialize every dispatch. Preserve its read-before-write ordering
|
||||
// while allowing the queue to execute asynchronously.
|
||||
ShaderWriteHazardBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
|
||||
}
|
||||
vk_buffer.bindPipeline(vk::PipelineBindPoint::eCompute, pipeline.pipeline);
|
||||
vk_buffer.dispatch(thread_group_x, thread_group_y, thread_group_z);
|
||||
|
||||
// The removed host fence also ordered read-only dispatches before later writers.
|
||||
ShaderAccessBarrier(vk_buffer, vk::PipelineStageFlagBits::eComputeShader);
|
||||
ResetBindings();
|
||||
}
|
||||
|
||||
|
||||
@@ -13,8 +13,9 @@ namespace Libs::Graphics {
|
||||
|
||||
RenderContext::RenderContext(GraphicContext& graphics)
|
||||
: m_graphics(graphics), m_render_executor(*this), m_command_scheduler(*this, graphics),
|
||||
m_descriptor_cache(graphics), m_pipeline_cache(graphics, m_descriptor_cache),
|
||||
m_sampler_cache(graphics), m_gpu_resources(graphics, m_command_scheduler) {
|
||||
m_descriptor_heap(graphics, m_command_scheduler.GetMasterSemaphore()),
|
||||
m_pipeline_cache(graphics), m_sampler_cache(graphics),
|
||||
m_gpu_resources(graphics, m_command_scheduler) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
}
|
||||
|
||||
@@ -26,7 +27,7 @@ RenderContext::~RenderContext() {
|
||||
void RenderContext::InitializeGpu(VideoOut::VideoOutDriver* video_out) {
|
||||
EXIT_IF(m_gpu != nullptr);
|
||||
m_video_out = video_out;
|
||||
m_gpu = std::make_unique<Gpu>(*this);
|
||||
m_gpu = std::make_unique<GuestGpu>(*this);
|
||||
m_gpu_resources.SetGpu(m_gpu.get());
|
||||
}
|
||||
|
||||
@@ -45,7 +46,7 @@ void RenderContext::ShutdownGpu() {
|
||||
}
|
||||
}
|
||||
|
||||
Gpu& RenderContext::GetGpu() const {
|
||||
GuestGpu& RenderContext::GetGpu() const {
|
||||
EXIT_IF(m_gpu == nullptr);
|
||||
return *m_gpu;
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
#include "graphics/host_gpu/renderer/cache/samplerCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorHeap.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
|
||||
@@ -24,7 +24,7 @@ class VideoOutDriver;
|
||||
namespace Libs::Graphics {
|
||||
|
||||
constexpr int AGC_USER_INTERRUPT_EVENT = 0x1800;
|
||||
class Gpu;
|
||||
class GuestGpu;
|
||||
|
||||
class RenderContext {
|
||||
public:
|
||||
@@ -35,13 +35,13 @@ public:
|
||||
[[nodiscard]] GraphicContext& GetGraphics() const noexcept { return m_graphics; }
|
||||
void InitializeGpu(VideoOut::VideoOutDriver* video_out);
|
||||
void ShutdownGpu();
|
||||
[[nodiscard]] Gpu& GetGpu() const;
|
||||
[[nodiscard]] GuestGpu& GetGpu() const;
|
||||
[[nodiscard]] VideoOut::VideoOutDriver& GetVideoOut() const;
|
||||
|
||||
Common::Mutex& GetMutex() { return m_mutex; }
|
||||
CommandScheduler& GetCommandScheduler() { return m_command_scheduler; }
|
||||
PipelineCache& GetPipelineCache() { return m_pipeline_cache; }
|
||||
DescriptorCache& GetDescriptorCache() { return m_descriptor_cache; }
|
||||
DescriptorHeap& GetDescriptorHeap() { return m_descriptor_heap; }
|
||||
SamplerCache& GetSamplerCache() { return m_sampler_cache; }
|
||||
GpuResourceManager& GetGpuResources() { return m_gpu_resources; }
|
||||
BufferCache& GetBufferCache() { return m_gpu_resources.GetBufferCache(); }
|
||||
@@ -63,11 +63,11 @@ private:
|
||||
Common::Mutex m_mutex;
|
||||
RenderExecutor m_render_executor;
|
||||
CommandScheduler m_command_scheduler;
|
||||
DescriptorCache m_descriptor_cache;
|
||||
DescriptorHeap m_descriptor_heap;
|
||||
PipelineCache m_pipeline_cache;
|
||||
SamplerCache m_sampler_cache;
|
||||
GpuResourceManager m_gpu_resources;
|
||||
std::unique_ptr<Gpu> m_gpu;
|
||||
std::unique_ptr<GuestGpu> m_gpu;
|
||||
VideoOut::VideoOutDriver* m_video_out = nullptr;
|
||||
|
||||
Common::Mutex m_eop_mutex;
|
||||
|
||||
@@ -15,15 +15,13 @@
|
||||
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/passes/ResourceMaterialization.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
#include "kernel/memory.h"
|
||||
@@ -35,9 +33,11 @@
|
||||
#include <atomic>
|
||||
#include <bit>
|
||||
#include <cmath>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <unordered_map>
|
||||
@@ -64,12 +64,32 @@ int32_t ResolveVertexOffset(uint32_t index_offset, const ShaderVertexInputInfo&
|
||||
return 0;
|
||||
}
|
||||
|
||||
static std::atomic<uint32_t> g_draw_state_log_count = 0;
|
||||
static std::atomic<uint32_t> g_draw_input_log_count = 0;
|
||||
static std::atomic<uint32_t> g_mrt_state_log_count = 0;
|
||||
static std::atomic<uint32_t> g_shader_stage_log_count = 0;
|
||||
static std::atomic<uint32_t> g_draw_state_log_count = 0;
|
||||
static std::atomic<uint32_t> g_draw_input_log_count = 0;
|
||||
static std::atomic<uint32_t> g_mrt_state_log_count = 0;
|
||||
static std::atomic<uint32_t> g_shader_stage_log_count = 0;
|
||||
|
||||
static std::atomic<uint32_t> g_framebuffer_skip_log_count = 0;
|
||||
|
||||
static float ConvertPolygonOffsetConstantFactor(float guest_factor, const HW::PolyOffset& offset,
|
||||
vk::Format host_depth_format) {
|
||||
if (offset.db_is_float_fmt) {
|
||||
return guest_factor;
|
||||
}
|
||||
|
||||
int host_depth_bits = 0;
|
||||
switch (host_depth_format) {
|
||||
case vk::Format::eD16Unorm:
|
||||
case vk::Format::eD16UnormS8Uint: host_depth_bits = 16; break;
|
||||
case vk::Format::eD24UnormS8Uint: host_depth_bits = 24; break;
|
||||
default:
|
||||
// A fixed-point guest bias cannot be represented exactly by a floating-point host
|
||||
// attachment without VK_EXT_depth_bias_control.
|
||||
return guest_factor;
|
||||
}
|
||||
return std::ldexp(guest_factor, host_depth_bits + offset.neg_num_db_bits);
|
||||
}
|
||||
|
||||
static const char* RenderColorTypeName(RenderColorType type) {
|
||||
switch (type) {
|
||||
case RenderColorType::NoColorOutput: return "NoColorOutput";
|
||||
@@ -103,7 +123,7 @@ static void LogFramebufferSkip(const char* draw_name, const RenderColorInfo& col
|
||||
log_id, draw_name, RenderColorTypeName(color.type), color.base_addr, color.buffer_size,
|
||||
color.image_id ? "yes" : "no", VulkanToString(depth.format).c_str(),
|
||||
depth.image_id ? "yes" : "no", depth.vaddr_num, ctx.GetRenderTargetMask(),
|
||||
ucfg.GetPrimType(), index_count, flags);
|
||||
static_cast<uint32_t>(ucfg.GetPrimType()), index_count, flags);
|
||||
}
|
||||
|
||||
static void LogMrtState(const char* draw_name, const RenderCommandBuffer& buffer,
|
||||
@@ -120,18 +140,6 @@ static void LogMrtState(const char* draw_name, const RenderCommandBuffer& buffer
|
||||
(bc0.separate_alpha_blend && (IsDualSourceBlendFactor(bc0.alpha_srcblend) ||
|
||||
IsDualSourceBlendFactor(bc0.alpha_destblend)));
|
||||
|
||||
for (uint32_t i = 1; i < 8; i++) {
|
||||
const auto& rt = ctx.GetRenderTarget(i);
|
||||
if (rt.base.addr != 0 || ps_input_info.target_output_mode[i] != 0 ||
|
||||
((rt_mask >> (i * 4u)) & 0x0fu) != 0 || ((cb_shader_mask >> (i * 4u)) & 0x0fu) != 0) {
|
||||
interesting = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!interesting) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto log_id = g_mrt_state_log_count.fetch_add(1);
|
||||
if (log_id >= 32) {
|
||||
return;
|
||||
@@ -159,10 +167,12 @@ static void LogMrtState(const char* draw_name, const RenderCommandBuffer& buffer
|
||||
" fmt=0x%08" PRIx32 " nfmt=0x%08" PRIx32 " order=0x%08" PRIx32
|
||||
" width=%u height=%u tile=%u"
|
||||
" blend=%s src=%u dst=%u alpha_src=%u alpha_dst=%u\n",
|
||||
log_id, i, rt.base.addr, ctm, csm, ps_input_info.target_output_mode[i], rt.info.format,
|
||||
rt.info.channel_type, rt.info.channel_order, rt.attrib2.width + 1,
|
||||
rt.attrib2.height + 1, rt.attrib3.tile_mode, bc.enable ? "true" : "false",
|
||||
bc.color_srcblend, bc.color_destblend, bc.alpha_srcblend, bc.alpha_destblend);
|
||||
log_id, i, rt.base.addr, ctm, csm, ps_input_info.target_output_mode[i],
|
||||
static_cast<uint32_t>(rt.info.format), static_cast<uint32_t>(rt.info.channel_type),
|
||||
static_cast<uint32_t>(rt.info.channel_order), rt.attrib2.width + 1,
|
||||
rt.attrib2.height + 1, static_cast<uint32_t>(rt.attrib3.tile_mode),
|
||||
bc.enable ? "true" : "false", bc.color_srcblend, bc.color_destblend, bc.alpha_srcblend,
|
||||
bc.alpha_destblend);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -205,7 +215,7 @@ static void LogDrawTargetState(const char* draw_name, const RenderColorInfo& col
|
||||
"scissor=(%d,%d)-(%d,%d)\n",
|
||||
log_id, buffer.GetContext().GetGpu().GetFrameNum(), draw_name,
|
||||
RenderColorTypeName(color.type), color.base_addr, extent.width, extent.height,
|
||||
ucfg.GetPrimType(), index_count, flags, ctx.GetRenderTargetMask(),
|
||||
static_cast<uint32_t>(ucfg.GetPrimType()), index_count, flags, ctx.GetRenderTargetMask(),
|
||||
color.color_clear_enable ? "true" : "false", color.color_clear_value.float32[0],
|
||||
color.color_clear_value.float32[1], color.color_clear_value.float32[2],
|
||||
color.color_clear_value.float32[3], cc.mode, cc.op, bc.enable ? "true" : "false",
|
||||
@@ -269,8 +279,7 @@ static void LogDrawInputState(const RenderCommandBuffer& buffer, const RenderCol
|
||||
const auto& rd = vs_input_info.resources_dst[res_index];
|
||||
const auto offset = b.attr_offsets[ai];
|
||||
if (offset + 4u <= b.stride &&
|
||||
r.Format() ==
|
||||
Prospero::GpuEnumValue(Prospero::BufferFormat::k8_8_8_8UNorm)) {
|
||||
r.Format() == Prospero::BufferFormat::k8_8_8_8UNorm) {
|
||||
uint32_t packed = 0;
|
||||
std::memcpy(&packed, rec_bytes + offset, sizeof(packed));
|
||||
const auto r8 = (packed >> 0u) & 0xffu;
|
||||
@@ -300,73 +309,43 @@ static void LogDrawInputState(const RenderCommandBuffer& buffer, const RenderCol
|
||||
}
|
||||
}
|
||||
|
||||
static PipelineDynamicParameters BuildGraphicsDynamicParams(const RenderCommandBuffer& buffer,
|
||||
const RenderColorInfo* colors,
|
||||
uint32_t color_count,
|
||||
const RenderDepthInfo& depth) {
|
||||
static void SetGraphicsDynamicParams(const RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
|
||||
const RenderColorInfo* colors, uint32_t color_count,
|
||||
const RenderDepthInfo& depth) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_IF(colors == nullptr);
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
|
||||
PipelineDynamicParameters ret {};
|
||||
ret.color_write_count = color_count;
|
||||
ret.stencil_test_enable = depth.stencil_test_enable;
|
||||
|
||||
const auto& vp = ctx.GetScreenViewport();
|
||||
vk::Extent2D framebuffer_extent {};
|
||||
if (color_count > 0 && colors[0].image_id) {
|
||||
framebuffer_extent = colors[0].extent;
|
||||
} else if (depth.image_id) {
|
||||
framebuffer_extent = {depth.width, depth.height};
|
||||
} else {
|
||||
const auto& limits = buffer.GetGraphics().GetPhysicalDeviceProperties().limits;
|
||||
framebuffer_extent = {limits.maxFramebufferWidth, limits.maxFramebufferHeight};
|
||||
}
|
||||
|
||||
const auto final_scissor = calc_final_scissor(vp, ctx.GetScanModeControl(), framebuffer_extent);
|
||||
|
||||
ret.viewport_scale[0] = vp.viewports[0].xscale;
|
||||
ret.viewport_scale[1] = vp.viewports[0].yscale;
|
||||
ret.viewport_scale[2] = vp.viewports[0].zscale;
|
||||
ret.viewport_offset[0] = vp.viewports[0].xoffset;
|
||||
ret.viewport_offset[1] = vp.viewports[0].yoffset;
|
||||
ret.viewport_offset[2] = vp.viewports[0].zoffset;
|
||||
ret.scissor_ltrb[0] = final_scissor.left;
|
||||
ret.scissor_ltrb[1] = final_scissor.top;
|
||||
ret.scissor_ltrb[2] = final_scissor.right;
|
||||
ret.scissor_ltrb[3] = final_scissor.bottom;
|
||||
ret.line_width = ctx.GetLineWidth();
|
||||
ret.stencil_front = depth.stencil_dynamic_front;
|
||||
ret.stencil_back = depth.stencil_dynamic_back;
|
||||
|
||||
// CB_COLOR_CONTROL.operation controls special CB operations, not the normal color component
|
||||
// write mask. Use CB_TARGET_MASK here so scanout passes with mode=Disable do not go black.
|
||||
for (uint32_t i = 0; i < RENDER_COLOR_ATTACHMENTS_MAX; i++) {
|
||||
ret.color_write_enable[i] =
|
||||
(i < color_count &&
|
||||
render_target_mask_slot(ctx.GetRenderTargetMask(), colors[i].target_slot) != 0);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void SetDynamicParams(const RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
|
||||
const PipelineDynamicParameters& dynamic_params) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
vk::Viewport viewport {};
|
||||
viewport.x = dynamic_params.viewport_offset[0] - dynamic_params.viewport_scale[0];
|
||||
viewport.y = dynamic_params.viewport_offset[1] - dynamic_params.viewport_scale[1];
|
||||
viewport.width = dynamic_params.viewport_scale[0] * 2.0f;
|
||||
viewport.height = dynamic_params.viewport_scale[1] * 2.0f;
|
||||
viewport.minDepth = dynamic_params.viewport_offset[2];
|
||||
viewport.maxDepth = dynamic_params.viewport_scale[2] + dynamic_params.viewport_offset[2];
|
||||
viewport.x = vp.viewports[0].xoffset - vp.viewports[0].xscale;
|
||||
viewport.y = vp.viewports[0].yoffset - vp.viewports[0].yscale;
|
||||
viewport.width = vp.viewports[0].xscale * 2.0f;
|
||||
viewport.height = vp.viewports[0].yscale * 2.0f;
|
||||
viewport.minDepth = vp.viewports[0].zoffset;
|
||||
viewport.maxDepth = vp.viewports[0].zscale + vp.viewports[0].zoffset;
|
||||
vk_buffer.setViewport(0, 1, &viewport);
|
||||
|
||||
vk::Rect2D scissor {};
|
||||
scissor.offset = {dynamic_params.scissor_ltrb[0], dynamic_params.scissor_ltrb[1]};
|
||||
scissor.extent = {
|
||||
static_cast<uint32_t>(dynamic_params.scissor_ltrb[2] - dynamic_params.scissor_ltrb[0]),
|
||||
static_cast<uint32_t>(dynamic_params.scissor_ltrb[3] - dynamic_params.scissor_ltrb[1])};
|
||||
scissor.offset = {final_scissor.left, final_scissor.top};
|
||||
scissor.extent = {static_cast<uint32_t>(final_scissor.right - final_scissor.left),
|
||||
static_cast<uint32_t>(final_scissor.bottom - final_scissor.top)};
|
||||
vk_buffer.setScissor(0, 1, &scissor);
|
||||
|
||||
float line_width = dynamic_params.line_width;
|
||||
float line_width = ctx.GetLineWidth();
|
||||
if (line_width != 1.0f) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
@@ -379,19 +358,36 @@ static void SetDynamicParams(const RenderCommandBuffer& buffer, vk::CommandBuffe
|
||||
}
|
||||
vk_buffer.setLineWidth(line_width);
|
||||
|
||||
if (dynamic_params.stencil_test_enable) {
|
||||
const auto& mode = ctx.GetModeControl();
|
||||
const auto& poly_offset = ctx.GetPolyOffset();
|
||||
const bool use_front = mode.poly_offset_front_enable && !mode.cull_front;
|
||||
const bool use_back = mode.poly_offset_back_enable && !mode.cull_back;
|
||||
const bool depth_bias_enable = use_front || use_back;
|
||||
vk_buffer.setDepthBiasEnable(depth_bias_enable ? VK_TRUE : VK_FALSE);
|
||||
if (depth_bias_enable) {
|
||||
// Vulkan has one bias for both faces. Prefer a visible front face when both are enabled.
|
||||
const float guest_constant_factor =
|
||||
use_front ? poly_offset.front_offset : poly_offset.back_offset;
|
||||
const float constant_factor =
|
||||
ConvertPolygonOffsetConstantFactor(guest_constant_factor, poly_offset, depth.format);
|
||||
const float slope_factor =
|
||||
(use_front ? poly_offset.front_scale : poly_offset.back_scale) / 16.0f;
|
||||
vk_buffer.setDepthBias(constant_factor, poly_offset.clamp, slope_factor);
|
||||
}
|
||||
|
||||
if (depth.stencil_test_enable) {
|
||||
vk_buffer.setStencilCompareMask(vk::StencilFaceFlagBits::eFront,
|
||||
dynamic_params.stencil_front.compareMask);
|
||||
depth.stencil_dynamic_front.compareMask);
|
||||
vk_buffer.setStencilCompareMask(vk::StencilFaceFlagBits::eBack,
|
||||
dynamic_params.stencil_back.compareMask);
|
||||
depth.stencil_dynamic_back.compareMask);
|
||||
vk_buffer.setStencilWriteMask(vk::StencilFaceFlagBits::eFront,
|
||||
dynamic_params.stencil_front.writeMask);
|
||||
depth.stencil_dynamic_front.writeMask);
|
||||
vk_buffer.setStencilWriteMask(vk::StencilFaceFlagBits::eBack,
|
||||
dynamic_params.stencil_back.writeMask);
|
||||
depth.stencil_dynamic_back.writeMask);
|
||||
vk_buffer.setStencilReference(vk::StencilFaceFlagBits::eFront,
|
||||
dynamic_params.stencil_front.reference);
|
||||
depth.stencil_dynamic_front.reference);
|
||||
vk_buffer.setStencilReference(vk::StencilFaceFlagBits::eBack,
|
||||
dynamic_params.stencil_back.reference);
|
||||
depth.stencil_dynamic_back.reference);
|
||||
}
|
||||
|
||||
#if defined(__APPLE__)
|
||||
@@ -399,11 +395,15 @@ static void SetDynamicParams(const RenderCommandBuffer& buffer, vk::CommandBuffe
|
||||
// eColorWriteEnableEXT dynamic state and relies on the static colorWriteMask instead.
|
||||
#else
|
||||
vk::Bool32 enable[RENDER_COLOR_ATTACHMENTS_MAX] = {};
|
||||
for (uint32_t i = 0; i < dynamic_params.color_write_count; i++) {
|
||||
enable[i] = (dynamic_params.color_write_enable[i] ? VK_TRUE : VK_FALSE);
|
||||
// Color-control operation selects special color-buffer paths, not the normal component write
|
||||
// mask. Attachment availability therefore follows the target write mask.
|
||||
for (uint32_t i = 0; i < color_count; i++) {
|
||||
enable[i] = render_target_mask_slot(ctx.GetRenderTargetMask(), colors[i].target_slot) != 0
|
||||
? VK_TRUE
|
||||
: VK_FALSE;
|
||||
}
|
||||
if (dynamic_params.color_write_count != 0) {
|
||||
vk_buffer.setColorWriteEnableEXT(dynamic_params.color_write_count, enable);
|
||||
if (color_count != 0) {
|
||||
vk_buffer.setColorWriteEnableEXT(color_count, enable);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -459,6 +459,12 @@ static bool ShouldSkipGeShader(const RenderCommandBuffer& buffer) {
|
||||
sh_regs.m_geMaxOutputPerSubgroup > 0x00000040;
|
||||
|
||||
if (unsupported_stage_mask || unsupported_gs_stage || ge_group_size || ge_shader_regs) {
|
||||
static std::once_flag warning_once;
|
||||
std::call_once(warning_once, [] {
|
||||
std::printf("Warning: game uses unsupported graphics pipelines; some draw calls were "
|
||||
"skipped.\n");
|
||||
});
|
||||
|
||||
const auto log_id = g_shader_stage_log_count.fetch_add(1);
|
||||
if (log_id < 32) {
|
||||
LOGF("Skipping unsupported GE shader draw: stages=0x%08" PRIx32
|
||||
@@ -497,6 +503,70 @@ struct DrawCallInfo {
|
||||
uint32_t first_instance = 0;
|
||||
};
|
||||
|
||||
static bool ResolveDccAttachmentClear(TextureCache& cache, const RenderColorInfo& target,
|
||||
const ImageViewInfo& view, vk::ClearColorValue& clear_value) {
|
||||
if (target.desc.info.metadata.kind != ImageMetadataKind::Dcc) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// A DCC fast clear may update metadata only and leave the color allocation stale. Vulkan has
|
||||
// no guest DCC state, so materialize the deferred value when the surface is next bound.
|
||||
const auto metadata_address = target.desc.info.metadata.range.address;
|
||||
uint32_t metadata_value = 0xffffffffu;
|
||||
if (!cache.IsMetaCleared(metadata_address, view.base_layer, &metadata_value)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Translate recognized constant and register-backed DCC states into a host clear value.
|
||||
clear_value = {};
|
||||
switch (static_cast<uint8_t>(metadata_value)) {
|
||||
case 0x00: break;
|
||||
case 0x20:
|
||||
if (!target.metadata_clear_supported) {
|
||||
return false;
|
||||
}
|
||||
clear_value = target.color_clear_value;
|
||||
break;
|
||||
case 0x40:
|
||||
if (!target.metadata_fixed_clear_supported) {
|
||||
return false;
|
||||
}
|
||||
clear_value.float32[3] = 1.0f;
|
||||
break;
|
||||
case 0x80:
|
||||
if (!target.metadata_fixed_clear_supported) {
|
||||
return false;
|
||||
}
|
||||
clear_value.float32[0] = 1.0f;
|
||||
clear_value.float32[1] = 1.0f;
|
||||
clear_value.float32[2] = 1.0f;
|
||||
break;
|
||||
case 0xc0:
|
||||
if (!target.metadata_fixed_clear_supported) {
|
||||
return false;
|
||||
}
|
||||
clear_value.float32[0] = 1.0f;
|
||||
clear_value.float32[1] = 1.0f;
|
||||
clear_value.float32[2] = 1.0f;
|
||||
clear_value.float32[3] = 1.0f;
|
||||
break;
|
||||
default: return false;
|
||||
}
|
||||
|
||||
for (uint32_t layer = 1; layer < view.layer_count; layer++) {
|
||||
if (!cache.IsMetaCleared(metadata_address, view.base_layer + layer)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// Consume only after every layer in this Vulkan view can be materialized together.
|
||||
for (uint32_t layer = 0; layer < view.layer_count; layer++) {
|
||||
if (!cache.TouchMeta(metadata_address, view.base_layer + layer, false)) {
|
||||
EXIT("failed to consume DCC clear state\n");
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderColorInfo* colors,
|
||||
uint32_t color_count, RenderDepthInfo& depth) {
|
||||
EXIT_IF(colors == nullptr || color_count > RENDER_COLOR_ATTACHMENTS_MAX);
|
||||
@@ -510,7 +580,7 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
for (uint32_t i = 0; i < color_count; i++) {
|
||||
auto& target = colors[i];
|
||||
EXIT_IF(!target.image_id);
|
||||
const auto old_image = cache.ResolveOwner(target.image_id);
|
||||
const auto old_image = cache.m_slot_images.try_get(target.image_id);
|
||||
if (old_image == nullptr || (!old_image->registered && !old_image->info.data.Empty()) ||
|
||||
old_image->binding.needs_rebind) {
|
||||
if (old_image != nullptr) {
|
||||
@@ -521,6 +591,15 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
}
|
||||
target.image_view = cache.FindRenderTarget(target.image_id, target.desc);
|
||||
auto& image = cache.GetImage(target.image_id);
|
||||
SetVulkanObjectNameF(m_context.GetGraphics().device, image.backing.image,
|
||||
"Kyty.MRT{}.Image[guest=0x{:016x} size=0x{:x} format={}]",
|
||||
target.target_slot, image.info.data.address, image.info.data.size,
|
||||
static_cast<uint32_t>(image.info.pixel_format));
|
||||
SetVulkanObjectNameF(m_context.GetGraphics().device, target.image_view,
|
||||
"Kyty.MRT{}.View[guest=0x{:016x} mip={} layer={}+{}]",
|
||||
target.target_slot, image.info.data.address,
|
||||
target.desc.view_info.base_level, target.desc.view_info.base_layer,
|
||||
target.desc.view_info.layer_count);
|
||||
EXIT_IF(image.backing.samples != target.samples || target.image_view == nullptr);
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = target.samples;
|
||||
@@ -544,10 +623,16 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
attachment.image_view = target.image_view;
|
||||
attachment.image_layout = layout;
|
||||
attachment.clear_value = target.color_clear_value.uint32;
|
||||
attachment.is_clear = target.color_clear_enable;
|
||||
vk::ClearColorValue metadata_clear_value {};
|
||||
const bool metadata_clear =
|
||||
ResolveDccAttachmentClear(cache, target, view, metadata_clear_value);
|
||||
if (metadata_clear) {
|
||||
attachment.clear_value = metadata_clear_value.uint32;
|
||||
}
|
||||
attachment.is_clear = target.color_clear_enable || metadata_clear;
|
||||
}
|
||||
if (depth.image_id) {
|
||||
const auto owner = cache.ResolveOwner(depth.image_id);
|
||||
const auto owner = cache.m_slot_images.try_get(depth.image_id);
|
||||
if (owner == nullptr || !owner->registered || owner->binding.needs_rebind) {
|
||||
EXIT("depth target changed after render-state discovery\n");
|
||||
}
|
||||
@@ -564,6 +649,14 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
EXIT("failed to consume HTile clear state\n");
|
||||
}
|
||||
auto& image = cache.GetImage(depth.image_id);
|
||||
SetVulkanObjectNameF(m_context.GetGraphics().device, image.backing.image,
|
||||
"Kyty.DepthTarget.Image[guest=0x{:016x} size=0x{:x} format={}]",
|
||||
image.info.data.address, image.info.data.size,
|
||||
static_cast<uint32_t>(image.info.pixel_format));
|
||||
SetVulkanObjectNameF(m_context.GetGraphics().device, depth.image_view,
|
||||
"Kyty.DepthTarget.View[guest=0x{:016x} layer={}+{}]",
|
||||
image.info.data.address, depth.desc.view_info.base_layer,
|
||||
depth.desc.view_info.layer_count);
|
||||
EXIT_IF(depth.image_view == nullptr || image.backing.samples != depth.samples);
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = depth.samples;
|
||||
@@ -596,8 +689,12 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
attachment.has_stencil = static_cast<bool>(aspects & vk::ImageAspectFlagBits::eStencil);
|
||||
attachment.stencil_clear = depth.stencil_clear_enable;
|
||||
}
|
||||
if (attachment_samples == 0 ||
|
||||
vulkan_sample_count(attachment_samples) == vk::SampleCountFlagBits {}) {
|
||||
if (color_count == 0 && !depth.image_id) {
|
||||
const auto& limits = buffer.GetGraphics().GetPhysicalDeviceProperties().limits;
|
||||
state.width = limits.maxFramebufferWidth;
|
||||
state.height = limits.maxFramebufferHeight;
|
||||
} else if (attachment_samples == 0 ||
|
||||
vulkan_sample_count(attachment_samples) == vk::SampleCountFlagBits {}) {
|
||||
EXIT("render state has no valid attachments\n");
|
||||
}
|
||||
if (state.num_layers == std::numeric_limits<uint32_t>::max()) {
|
||||
@@ -609,22 +706,12 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
return state;
|
||||
}
|
||||
|
||||
static bool DrawHasActivePixelShader(const RenderCommandBuffer& buffer,
|
||||
const DrawRenderState& state, const DrawCallInfo& draw) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
const auto& sh_ctx = buffer.GetShaders();
|
||||
|
||||
const bool with_depth = (state.depth_info.format != vk::Format::eUndefined &&
|
||||
static_cast<bool>(state.depth_info.image_id));
|
||||
if (state.color_count != 0 || !with_depth) {
|
||||
return true;
|
||||
}
|
||||
|
||||
const auto& sh_regs = ctx.GetShaderRegisters();
|
||||
const auto& ps = sh_ctx.GetPs();
|
||||
return ShaderAddressValid(ps.ps_regs.data_addr) &&
|
||||
PixelShaderHasDepthOrCoverageSideEffects(sh_regs);
|
||||
static bool DrawHasActivePixelShader(const RenderCommandBuffer& buffer) {
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
const auto& sh_regs = ctx.GetShaderRegisters();
|
||||
const bool has_color_output = (ctx.GetRenderTargetMask() & sh_regs.m_cbShaderMask) != 0;
|
||||
return ShaderAddressValid(buffer.GetShaders().GetPs().ps_regs.data_addr) &&
|
||||
(has_color_output || PixelShaderHasDepthOrCoverageSideEffects(sh_regs));
|
||||
}
|
||||
|
||||
enum class CbColorMode : uint8_t {
|
||||
@@ -639,10 +726,11 @@ enum class CbColorMode : uint8_t {
|
||||
static bool ConsumeMetadataColorOperation(const RenderCommandBuffer& buffer) {
|
||||
const auto& ctx = buffer.GetRegisters();
|
||||
const auto mode = ctx.GetColorControl().mode;
|
||||
// These AGC CB modes run color-buffer metadata/decompression operations. The shader is a
|
||||
// dummy vehicle for the CB, and its exported color must not be applied as a normal draw.
|
||||
// Kyty currently stores host images as expanded Vulkan images and does not track CMASK/DCC
|
||||
// metadata state, so the matching host operation is a no-op.
|
||||
// These special modes run color-buffer metadata or decompression operations. The shader is a
|
||||
// vehicle for that operation, and its exported color must not be applied as a normal draw.
|
||||
// Kyty stores expanded Vulkan images rather than compressed guest surfaces, so no equivalent
|
||||
// hardware pass is emitted. Tracked DCC clear state is materialized on attachment bind;
|
||||
// future CMask/FMask support can consume its state through the same TextureCache path.
|
||||
return mode == static_cast<uint8_t>(CbColorMode::EliminateFastClear) ||
|
||||
mode == static_cast<uint8_t>(CbColorMode::FmaskDecompress) ||
|
||||
mode == static_cast<uint8_t>(CbColorMode::DccDecompress);
|
||||
@@ -663,11 +751,10 @@ struct DrawIndexBufferSource {
|
||||
};
|
||||
|
||||
struct PreparedIndexBuffer {
|
||||
std::shared_ptr<void> owner;
|
||||
vk::Buffer buffer = nullptr;
|
||||
uint64_t size = 0;
|
||||
vk::DeviceSize offset = 0;
|
||||
vk::IndexType type = vk::IndexType::eUint16;
|
||||
vk::Buffer buffer = nullptr;
|
||||
uint64_t size = 0;
|
||||
vk::DeviceSize offset = 0;
|
||||
vk::IndexType type = vk::IndexType::eUint16;
|
||||
};
|
||||
|
||||
static uint64_t VertexBufferDescriptorSize(const ShaderVertexInputBuffer& buffer) {
|
||||
@@ -676,19 +763,30 @@ static uint64_t VertexBufferDescriptorSize(const ShaderVertexInputBuffer& buffer
|
||||
}
|
||||
|
||||
struct VertexBufferRange {
|
||||
uint64_t base_address = 0;
|
||||
uint64_t requested_end = 0;
|
||||
uint64_t acquired_end = 0;
|
||||
BufferBinding binding;
|
||||
uint64_t base_address = 0;
|
||||
uint64_t requested_end = 0;
|
||||
uint64_t acquired_end = 0;
|
||||
std::pair<Buffer*, uint64_t> binding;
|
||||
|
||||
[[nodiscard]] uint64_t RequestedSize() const { return requested_end - base_address; }
|
||||
};
|
||||
|
||||
static std::vector<BufferBinding> AcquireVertexBuffers(RenderCommandBuffer& buffer,
|
||||
const ShaderVertexInputInfo& vs_input_info) {
|
||||
struct PreparedVertexBuffers {
|
||||
static constexpr uint32_t MaxBuffers = ShaderVertexInputInfo::RES_MAX;
|
||||
|
||||
std::array<vk::Buffer, MaxBuffers> buffers {};
|
||||
std::array<vk::DeviceSize, MaxBuffers> offsets {};
|
||||
uint32_t count = 0;
|
||||
};
|
||||
|
||||
static PreparedVertexBuffers AcquireVertexBuffers(RenderCommandBuffer& buffer,
|
||||
const ShaderVertexInputInfo& vs_input_info) {
|
||||
EXIT_IF(vs_input_info.buffers_num < 0 ||
|
||||
vs_input_info.buffers_num > ShaderVertexInputInfo::RES_MAX);
|
||||
|
||||
// Collect the non-empty guest vertex ranges.
|
||||
std::vector<VertexBufferRange> ranges;
|
||||
ranges.reserve(vs_input_info.buffers_num);
|
||||
std::array<VertexBufferRange, ShaderVertexInputInfo::RES_MAX> ranges {};
|
||||
uint32_t range_count = 0;
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex);
|
||||
@@ -699,59 +797,76 @@ static std::vector<BufferBinding> AcquireVertexBuffers(RenderCommandBuffer&
|
||||
EXIT("invalid vertex buffer range: addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vertex.addr, size);
|
||||
}
|
||||
ranges.push_back({vertex.addr, vertex.addr + size});
|
||||
ranges[range_count++] = {vertex.addr, vertex.addr + size};
|
||||
}
|
||||
|
||||
std::ranges::sort(ranges, [](const VertexBufferRange& left, const VertexBufferRange& right) {
|
||||
return left.base_address < right.base_address;
|
||||
});
|
||||
std::sort(ranges.begin(), ranges.begin() + range_count,
|
||||
[](const VertexBufferRange& left, const VertexBufferRange& right) {
|
||||
return left.base_address < right.base_address;
|
||||
});
|
||||
|
||||
// Merge overlapping or touching ranges before acquiring host buffers.
|
||||
std::vector<VertexBufferRange> merged_ranges;
|
||||
merged_ranges.reserve(ranges.size());
|
||||
for (const auto& range: ranges) {
|
||||
if (!merged_ranges.empty() && merged_ranges.back().requested_end >= range.base_address) {
|
||||
merged_ranges.back().requested_end =
|
||||
std::max(merged_ranges.back().requested_end, range.requested_end);
|
||||
std::array<VertexBufferRange, ShaderVertexInputInfo::RES_MAX> merged_ranges {};
|
||||
uint32_t merged_count = 0;
|
||||
for (uint32_t i = 0; i < range_count; i++) {
|
||||
const auto& range = ranges[i];
|
||||
if (merged_count != 0 &&
|
||||
merged_ranges[merged_count - 1].requested_end >= range.base_address) {
|
||||
merged_ranges[merged_count - 1].requested_end =
|
||||
std::max(merged_ranges[merged_count - 1].requested_end, range.requested_end);
|
||||
continue;
|
||||
}
|
||||
merged_ranges.push_back(range);
|
||||
merged_ranges[merged_count++] = {range.base_address, range.requested_end};
|
||||
}
|
||||
|
||||
auto& cache = buffer.GetContext().GetBufferCache();
|
||||
for (auto& range: merged_ranges) {
|
||||
for (uint32_t i = 0; i < merged_count; i++) {
|
||||
auto& range = merged_ranges[i];
|
||||
// PPSA20298
|
||||
const auto size =
|
||||
Libs::LibKernel::Memory::ClampRangeSize(range.base_address, range.RequestedSize());
|
||||
range.acquired_end = range.base_address + size;
|
||||
range.binding = cache.ObtainBuffer(buffer, range.base_address, size);
|
||||
range.binding = cache.ObtainBuffer(range.base_address, size, false);
|
||||
SetVulkanObjectNameF(
|
||||
buffer.GetContext().GetGraphics().device, range.binding.first->Handle(),
|
||||
"Kyty.VertexBufferRange[guest=0x{:016x} size=0x{:x}]", range.base_address, size);
|
||||
}
|
||||
|
||||
// Rebuild slot bindings, offsetting non-empty slots into their acquired merged range.
|
||||
std::vector<BufferBinding> bindings;
|
||||
bindings.reserve(vs_input_info.buffers_num);
|
||||
PreparedVertexBuffers prepared;
|
||||
prepared.count = static_cast<uint32_t>(vs_input_info.buffers_num);
|
||||
vk::Buffer null_buffer = nullptr;
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex);
|
||||
if (size == 0) {
|
||||
auto owner = cache.ObtainNullBuffer();
|
||||
bindings.push_back({owner, owner->Handle(), 0});
|
||||
if (null_buffer == nullptr) {
|
||||
null_buffer = cache.GetBuffer(NULL_BUFFER_ID).Handle();
|
||||
}
|
||||
prepared.buffers[i] = null_buffer;
|
||||
prepared.offsets[i] = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto range = std::ranges::find_if(merged_ranges, [&](const VertexBufferRange& value) {
|
||||
return vertex.addr >= value.base_address && vertex.addr < value.acquired_end;
|
||||
});
|
||||
if (range == merged_ranges.end()) {
|
||||
const auto range = std::find_if(merged_ranges.begin(), merged_ranges.begin() + merged_count,
|
||||
[&](const VertexBufferRange& value) {
|
||||
return vertex.addr >= value.base_address &&
|
||||
vertex.addr < value.acquired_end;
|
||||
});
|
||||
if (range == merged_ranges.begin() + merged_count) {
|
||||
EXIT("vertex buffer address is outside the acquired range: addr=0x%016" PRIx64 "\n",
|
||||
vertex.addr);
|
||||
}
|
||||
|
||||
auto binding = range->binding;
|
||||
binding.offset += vertex.addr - range->base_address;
|
||||
bindings.push_back(std::move(binding));
|
||||
prepared.buffers[i] = range->binding.first->Handle();
|
||||
prepared.offsets[i] = range->binding.second + vertex.addr - range->base_address;
|
||||
SetVulkanObjectNameF(
|
||||
buffer.GetContext().GetGraphics().device, prepared.buffers[i],
|
||||
"Kyty.VertexBuffer[slot={} guest=0x{:016x} size=0x{:x} stride={} records={}]", i,
|
||||
vertex.addr, size, vertex.stride, vertex.num_records);
|
||||
}
|
||||
return bindings;
|
||||
|
||||
return prepared;
|
||||
}
|
||||
|
||||
static void SetDrawDebugPhase(RenderCommandBuffer& buffer, uint64_t submit_id,
|
||||
@@ -767,7 +882,7 @@ static bool GetDrawTopology(const HW::UserConfig& ucfg, bool auto_draw,
|
||||
|
||||
topology = vk::PrimitiveTopology::ePointList;
|
||||
|
||||
switch (static_cast<Prospero::PrimitiveType>(ucfg.GetPrimType())) {
|
||||
switch (ucfg.GetPrimType()) {
|
||||
case Prospero::PrimitiveType::kNone: return false;
|
||||
case Prospero::PrimitiveType::kPointList:
|
||||
topology = vk::PrimitiveTopology::ePointList;
|
||||
@@ -790,19 +905,54 @@ static bool GetDrawTopology(const HW::UserConfig& ucfg, bool auto_draw,
|
||||
break;
|
||||
case Prospero::PrimitiveType::kRectListLegacy:
|
||||
if (!auto_draw) {
|
||||
EXIT("unknown primitive type: %u\n", ucfg.GetPrimType());
|
||||
EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
topology = vk::PrimitiveTopology::eTriangleStrip;
|
||||
break;
|
||||
case Prospero::PrimitiveType::kQuadListLegacy:
|
||||
topology = vk::PrimitiveTopology::eTriangleFan;
|
||||
break;
|
||||
default: EXIT("unknown primitive type: %u\n", ucfg.GetPrimType());
|
||||
default: EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool ResolvePrimitiveRestart(const RenderCommandBuffer& buffer,
|
||||
vk::PrimitiveTopology topology, uint32_t index_type_and_size) {
|
||||
const auto control = buffer.GetUserConfig().GetPrimitiveResetControl();
|
||||
EXIT_NOT_IMPLEMENTED((control & ~0x3u) != 0);
|
||||
if ((control & 0x1u) == 0) {
|
||||
return false;
|
||||
}
|
||||
switch (buffer.GetUserConfig().GetPrimType()) {
|
||||
case Prospero::PrimitiveType::kLineStrip:
|
||||
case Prospero::PrimitiveType::kTriFan:
|
||||
case Prospero::PrimitiveType::kTriStrip: break;
|
||||
default: return false;
|
||||
}
|
||||
if (topology != vk::PrimitiveTopology::eLineStrip &&
|
||||
topology != vk::PrimitiveTopology::eTriangleStrip &&
|
||||
topology != vk::PrimitiveTopology::eTriangleFan) {
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32_t index_mask = 0;
|
||||
switch (static_cast<Prospero::IndexType>(index_type_and_size)) {
|
||||
case Prospero::IndexType::kIndex8: index_mask = 0xffu; break;
|
||||
case Prospero::IndexType::kIndex16: index_mask = 0xffffu; break;
|
||||
case Prospero::IndexType::kIndex32: index_mask = 0xffffffffu; break;
|
||||
default: EXIT("unknown index_type_and_size: %u\n", index_type_and_size);
|
||||
}
|
||||
|
||||
const auto reset_index = buffer.GetRegisters().GetPrimitiveResetIndex();
|
||||
if ((control & 0x2u) != 0 && (reset_index & ~index_mask) != 0) {
|
||||
return false;
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED((reset_index & index_mask) != index_mask);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RenderExecutor::PrepareDrawRenderState(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw,
|
||||
uint32_t render_target_slice_offset,
|
||||
@@ -831,14 +981,14 @@ bool RenderExecutor::PrepareDrawRenderState(uint64_t submit_id, RenderCommandBuf
|
||||
}
|
||||
ResolveRenderDepthTarget(submit_id, buffer, state.depth_info);
|
||||
|
||||
state.ps_active = DrawHasActivePixelShader(buffer);
|
||||
const bool with_depth = (state.depth_info.format != vk::Format::eUndefined &&
|
||||
static_cast<bool>(state.depth_info.image_id));
|
||||
if (state.color_count == 0 && !with_depth) {
|
||||
if (state.color_count == 0 && !with_depth && !state.ps_active) {
|
||||
LogFramebufferSkip(draw.name, state.color_info[0], state.depth_info, buffer,
|
||||
draw.index_count, draw.flags);
|
||||
return false;
|
||||
}
|
||||
state.ps_active = DrawHasActivePixelShader(buffer, state, draw);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -861,12 +1011,10 @@ static void RefreshShaders(RenderCommandBuffer& buffer, const DrawCallInfo& draw
|
||||
for (uint32_t i = 0; i < state.color_count; i++) {
|
||||
target_export_mapping[state.color_info[i].target_slot] = state.color_info[i].export_mapping;
|
||||
}
|
||||
const auto lane_mask_mode = SelectGraphicsLaneMaskMode(64u);
|
||||
|
||||
if (log_phases) {
|
||||
LogDrawPhase(draw.name, "ShaderCompileInfoVS");
|
||||
}
|
||||
if (!ShaderCompileInfoVS(vertex_shader_info, shader_regs, lane_mask_mode, state.vs_input_info,
|
||||
if (!ShaderCompileInfoVS(vertex_shader_info, shader_regs, state.vs_input_info,
|
||||
state.vs_shader)) {
|
||||
EXIT("ShaderCompileInfoVS failed for draw %s\n", draw.name);
|
||||
}
|
||||
@@ -877,16 +1025,15 @@ static void RefreshShaders(RenderCommandBuffer& buffer, const DrawCallInfo& draw
|
||||
if (log_phases) {
|
||||
LogDrawPhase(draw.name, "ShaderCompileInfoPS");
|
||||
}
|
||||
if (!ShaderCompileInfoPS(pixel_shader_info, shader_regs, lane_mask_mode, state.vs_input_info,
|
||||
if (!ShaderCompileInfoPS(pixel_shader_info, shader_regs, state.vs_input_info,
|
||||
target_export_mapping, state.ps_input_info, state.ps_shader)) {
|
||||
EXIT("ShaderCompileInfoPS failed for draw %s\n", draw.name);
|
||||
}
|
||||
}
|
||||
|
||||
static std::vector<BufferBinding> PrepareVertexBuffers(uint64_t submit_id,
|
||||
RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw,
|
||||
const ShaderVertexInputInfo& vs_input_info) {
|
||||
static PreparedVertexBuffers PrepareVertexBuffers(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw,
|
||||
const ShaderVertexInputInfo& vs_input_info) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
(void)submit_id;
|
||||
|
||||
@@ -904,41 +1051,42 @@ static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffe
|
||||
prepared.size = source.size;
|
||||
prepared.type = source.type;
|
||||
if (source.host_data != nullptr) {
|
||||
auto binding =
|
||||
buffer.GetContext().GetBufferCache().UploadTransient(source.host_data, source.size, 16);
|
||||
prepared.owner = std::move(binding.owner);
|
||||
prepared.buffer = binding.buffer;
|
||||
prepared.offset = binding.offset;
|
||||
auto& stream = buffer.GetContext().GetBufferCache().GetUtilityBuffer(MemoryUsage::Stream);
|
||||
prepared.offset = stream.Copy(source.host_data, source.size, 16);
|
||||
prepared.buffer = stream.Handle();
|
||||
} else {
|
||||
auto binding =
|
||||
buffer.GetContext().GetBufferCache().ObtainBuffer(buffer, source.address, source.size);
|
||||
prepared.owner = std::move(binding.owner);
|
||||
prepared.buffer = binding.buffer;
|
||||
prepared.offset = binding.offset;
|
||||
auto [buffer_ptr, offset] =
|
||||
buffer.GetContext().GetBufferCache().ObtainBuffer(source.address, source.size, false);
|
||||
prepared.buffer = buffer_ptr->Handle();
|
||||
prepared.offset = offset;
|
||||
}
|
||||
if (source.host_data != nullptr) {
|
||||
SetVulkanObjectNameF(buffer.GetContext().GetGraphics().device, prepared.buffer,
|
||||
"Kyty.IndexBuffer[guest=transient size=0x{:x} type={}]", source.size,
|
||||
static_cast<uint32_t>(source.type));
|
||||
} else {
|
||||
SetVulkanObjectNameF(buffer.GetContext().GetGraphics().device, prepared.buffer,
|
||||
"Kyty.IndexBuffer[guest=0x{:016x} size=0x{:x} type={}]",
|
||||
source.address, source.size, static_cast<uint32_t>(source.type));
|
||||
}
|
||||
return prepared;
|
||||
}
|
||||
|
||||
static void CommitVertexBuffers(RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
|
||||
std::vector<BufferBinding>& bindings) {
|
||||
for (uint32_t slot = 0; slot < bindings.size(); slot++) {
|
||||
auto& binding = bindings[slot];
|
||||
if (binding.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(binding.owner);
|
||||
}
|
||||
EXIT_IF(binding.buffer == nullptr);
|
||||
vk_buffer.bindVertexBuffers(slot, 1, &binding.buffer, &binding.offset);
|
||||
static void CommitVertexBuffers(vk::CommandBuffer vk_buffer,
|
||||
const PreparedVertexBuffers& prepared) {
|
||||
for (uint32_t i = 0; i < prepared.count; i++) {
|
||||
EXIT_IF(prepared.buffers[i] == nullptr);
|
||||
}
|
||||
if (prepared.count != 0) {
|
||||
vk_buffer.bindVertexBuffers(0, prepared.count, prepared.buffers.data(),
|
||||
prepared.offsets.data());
|
||||
}
|
||||
}
|
||||
|
||||
static void CommitIndexBuffer(RenderCommandBuffer& buffer, vk::CommandBuffer vk_buffer,
|
||||
const PreparedIndexBuffer& prepared) {
|
||||
static void CommitIndexBuffer(vk::CommandBuffer vk_buffer, const PreparedIndexBuffer& prepared) {
|
||||
if (prepared.size == 0) {
|
||||
return;
|
||||
}
|
||||
if (prepared.owner != nullptr) {
|
||||
buffer.RetainResourceUntilFence(prepared.owner);
|
||||
}
|
||||
EXIT_IF(prepared.buffer == nullptr);
|
||||
vk_buffer.bindIndexBuffer(prepared.buffer, prepared.offset, prepared.type);
|
||||
}
|
||||
@@ -971,7 +1119,7 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
const DrawEmitInfo& emit) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
|
||||
switch (static_cast<Prospero::PrimitiveType>(ucfg.GetPrimType())) {
|
||||
switch (ucfg.GetPrimType()) {
|
||||
case Prospero::PrimitiveType::kPointList:
|
||||
case Prospero::PrimitiveType::kLineList:
|
||||
case Prospero::PrimitiveType::kLineStrip:
|
||||
@@ -989,7 +1137,7 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
break;
|
||||
case Prospero::PrimitiveType::kRectListLegacy:
|
||||
if (emit.indexed) {
|
||||
EXIT("unknown primitive type: %u\n", ucfg.GetPrimType());
|
||||
EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
// Sarah
|
||||
EXIT_NOT_IMPLEMENTED(!(draw.index_count == 3 && vs_input_info.buffers_num == 0));
|
||||
@@ -1007,7 +1155,7 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
}
|
||||
}
|
||||
break;
|
||||
default: EXIT("unknown primitive type: %u\n", ucfg.GetPrimType());
|
||||
default: EXIT("unknown primitive type: %u\n", static_cast<uint32_t>(ucfg.GetPrimType()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1015,14 +1163,14 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
|
||||
const DrawCallInfo& draw, DrawRenderState& state,
|
||||
vk::PrimitiveTopology topology, const DrawEmitInfo& emit,
|
||||
const DrawIndexBufferSource& index_source,
|
||||
bool log_pipeline_phase, bool set_bind_debug,
|
||||
bool set_auto_debug) {
|
||||
bool primitive_restart_enable, bool log_pipeline_phase,
|
||||
bool set_bind_debug, bool set_auto_debug) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
|
||||
LogDrawPhase(draw.name, "PrepareBindings");
|
||||
auto bindings = PrepareGraphicsBindings(buffer, state.vs_input_info.stage,
|
||||
state.ps_input_info.stage, state.ps_active);
|
||||
auto bindings = PrepareGraphicsBindings(state.vs_input_info.stage, state.ps_input_info.stage,
|
||||
state.ps_active);
|
||||
auto vertex_bindings = PrepareVertexBuffers(submit_id, buffer, draw, state.vs_input_info);
|
||||
auto index_binding = PrepareIndexBuffer(buffer, index_source);
|
||||
state.rendering =
|
||||
@@ -1033,7 +1181,8 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
|
||||
}
|
||||
auto& pipeline = m_context.GetPipelineCache().CreateGraphicsPipeline(
|
||||
state.color_info, state.color_count, state.depth_info, state.vs_input_info, buffer,
|
||||
&state.ps_input_info, topology, state.ps_active, state.vs_shader, state.ps_shader);
|
||||
&state.ps_input_info, topology, primitive_restart_enable, state.ps_active, state.vs_shader,
|
||||
state.ps_shader);
|
||||
|
||||
// Resource preparation above may synchronously finish and restart the scheduler. From this
|
||||
// point onward, every operation targets the current command buffer and cannot touch guest
|
||||
@@ -1045,21 +1194,23 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
|
||||
if (set_auto_debug) {
|
||||
SetDrawDebugPhase(buffer, submit_id, draw, 0x200u);
|
||||
}
|
||||
CommitVertexBuffers(buffer, vk_buffer, vertex_bindings);
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eGraphics, pipeline.pipeline_layout,
|
||||
bindings.vertex);
|
||||
CommitVertexBuffers(vk_buffer, vertex_bindings);
|
||||
if (bindings.pixel.has_value()) {
|
||||
if (set_auto_debug) {
|
||||
SetDrawDebugPhase(buffer, submit_id, draw, 0x300u);
|
||||
}
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eGraphics, pipeline.pipeline_layout,
|
||||
*bindings.pixel);
|
||||
}
|
||||
CommitIndexBuffer(buffer, vk_buffer, index_binding);
|
||||
std::array<PreparedBindings*, 2> descriptor_stages {&bindings.vertex, nullptr};
|
||||
const size_t descriptor_stage_count = bindings.pixel.has_value() ? 2u : 1u;
|
||||
if (bindings.pixel) {
|
||||
descriptor_stages[1] = &*bindings.pixel;
|
||||
}
|
||||
CommitBindings(buffer, vk::PipelineBindPoint::eGraphics, pipeline,
|
||||
std::span {descriptor_stages.data(), descriptor_stage_count});
|
||||
CommitIndexBuffer(vk_buffer, index_binding);
|
||||
|
||||
const auto dynamic_params =
|
||||
BuildGraphicsDynamicParams(buffer, state.color_info, state.color_count, state.depth_info);
|
||||
SetDynamicParams(buffer, vk_buffer, dynamic_params);
|
||||
SetGraphicsDynamicParams(buffer, vk_buffer, state.color_info, state.color_count,
|
||||
state.depth_info);
|
||||
|
||||
LogDrawPhase(draw.name, "BeginRendering");
|
||||
if (set_auto_debug) {
|
||||
@@ -1100,6 +1251,7 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
m_context.GetCommandScheduler().PopPendingOperations();
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
auto& sh_ctx = buffer.GetShaders();
|
||||
|
||||
@@ -1157,6 +1309,7 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
vk::IndexType index_type = vk::IndexType::eUint16;
|
||||
uint64_t index_size = 0;
|
||||
bool expand_index8_to_u16 = false;
|
||||
const bool primitive_restart = ResolvePrimitiveRestart(buffer, topology, index_type_and_size);
|
||||
|
||||
switch (static_cast<Prospero::IndexType>(index_type_and_size)) {
|
||||
case Prospero::IndexType::kIndex16:
|
||||
@@ -1187,7 +1340,7 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
const auto* src = static_cast<const uint8_t*>(index_addr);
|
||||
expanded_indices.resize(index_count);
|
||||
for (uint32_t i = 0; i < index_count; i++) {
|
||||
expanded_indices[i] = src[i];
|
||||
expanded_indices[i] = primitive_restart && src[i] == 0xffu ? 0xffffu : src[i];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1217,8 +1370,8 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
emit.indexed = true;
|
||||
emit.vertex_offset = vertex_offset;
|
||||
|
||||
ExecutePreparedDraw(submit_id, buffer, draw, state, topology, emit, index_source, true, true,
|
||||
false);
|
||||
ExecutePreparedDraw(submit_id, buffer, draw, state, topology, emit, index_source,
|
||||
primitive_restart, true, true, false);
|
||||
ResetBindings();
|
||||
}
|
||||
|
||||
@@ -1230,6 +1383,7 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, u
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
m_context.GetCommandScheduler().PopPendingOperations();
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
auto& sh_ctx = buffer.GetShaders();
|
||||
|
||||
@@ -1307,9 +1461,8 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, u
|
||||
}
|
||||
|
||||
LogDrawStateIfNeeded(buffer, draw, state, false,
|
||||
ucfg.GetPrimType() ==
|
||||
Prospero::GpuEnumValue(Prospero::PrimitiveType::kRectListLegacy),
|
||||
0, nullptr);
|
||||
ucfg.GetPrimType() == Prospero::PrimitiveType::kRectListLegacy, 0,
|
||||
nullptr);
|
||||
|
||||
const auto vertex_offset = ResolveVertexOffset(ucfg.GetIndexOffset(), state.vs_input_info) +
|
||||
static_cast<int32_t>(first_vertex);
|
||||
@@ -1318,7 +1471,7 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, u
|
||||
|
||||
DrawIndexBufferSource index_source {};
|
||||
ExecutePreparedDraw(submit_id, buffer, draw, state, topology, emit, index_source, false, false,
|
||||
true);
|
||||
false, true);
|
||||
ResetBindings();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,43 +1,12 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RENDERDRAW_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_RENDERDRAW_H_
|
||||
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct RenderColorInfo;
|
||||
struct ShaderVertexInputInfo;
|
||||
|
||||
#pragma pack(push, 1)
|
||||
|
||||
struct PipelineDynamicParameters {
|
||||
bool stencil_test_enable = false;
|
||||
|
||||
float viewport_scale[3] = {};
|
||||
float viewport_offset[3] = {};
|
||||
int scissor_ltrb[4] = {0};
|
||||
|
||||
float line_width = 1.0f;
|
||||
uint32_t color_write_count = 1;
|
||||
bool color_write_enable[RENDER_COLOR_ATTACHMENTS_MAX] = {true, true};
|
||||
|
||||
PipelineStencilDynamicState stencil_front;
|
||||
PipelineStencilDynamicState stencil_back;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
static_assert(std::is_trivially_copyable_v<PipelineDynamicParameters>);
|
||||
static_assert(std::is_standard_layout_v<PipelineDynamicParameters>);
|
||||
static_assert(alignof(PipelineDynamicParameters) == 1);
|
||||
static_assert(sizeof(PipelineDynamicParameters) ==
|
||||
sizeof(bool) + sizeof(float[3]) + sizeof(float[3]) + sizeof(int[4]) + sizeof(float) +
|
||||
sizeof(uint32_t) + sizeof(bool[RENDER_COLOR_ATTACHMENTS_MAX]) +
|
||||
sizeof(PipelineStencilDynamicState) * 2);
|
||||
|
||||
[[nodiscard]] int32_t ResolveVertexOffset(uint32_t index_offset,
|
||||
const ShaderVertexInputInfo& vs_input_info);
|
||||
|
||||
|
||||
@@ -390,7 +390,7 @@ int DeleteEqEvent(LibKernel::EventQueue::KernelEqueue eq, int id) {
|
||||
return result;
|
||||
}
|
||||
|
||||
void ReadGds(Buffer& gds, uint32_t* dst, uint32_t dw_offset, uint32_t dw_size) {
|
||||
void ReadGds(const Buffer& gds, uint32_t* dst, uint32_t dw_offset, uint32_t dw_size) {
|
||||
const auto offset = uint64_t {dw_offset} * sizeof(uint32_t);
|
||||
const auto size = uint64_t {dw_size} * sizeof(uint32_t);
|
||||
EXIT_IF(dst == nullptr || offset > gds.Size() || size > gds.Size() - offset ||
|
||||
|
||||
@@ -62,7 +62,7 @@ void WriteAtEndOfPipeWithInterruptWriteBackFlip32(uint64_t submit_id, CommandBuf
|
||||
int AddEqEvent(RenderContext& renderer, LibKernel::EventQueue::KernelEqueue eq, int id,
|
||||
void* udata);
|
||||
int DeleteEqEvent(LibKernel::EventQueue::KernelEqueue eq, int id);
|
||||
void ReadGds(Buffer& gds, uint32_t* dst, uint32_t dw_offset, uint32_t dw_size);
|
||||
void ReadGds(const Buffer& gds, uint32_t* dst, uint32_t dw_offset, uint32_t dw_size);
|
||||
|
||||
} // namespace Sync
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -199,20 +199,6 @@ void GraphicContext::CreateBuffer(uint64_t size, VulkanBuffer& buffer) {
|
||||
VulkanTrackAllocation(buffer.memory);
|
||||
}
|
||||
|
||||
void GraphicContext::DeleteBuffer(VulkanBuffer& buffer) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(allocator == nullptr || buffer.buffer == nullptr ||
|
||||
buffer.memory.allocation == nullptr);
|
||||
|
||||
VulkanUntrackAllocation(buffer.memory);
|
||||
vmaDestroyBuffer(allocator, buffer.buffer, buffer.memory.allocation);
|
||||
buffer.buffer = nullptr;
|
||||
buffer.memory.memory = nullptr;
|
||||
buffer.memory.allocation = nullptr;
|
||||
buffer.memory.allocation_info = {};
|
||||
buffer.memory.offset = 0;
|
||||
}
|
||||
|
||||
bool GraphicContext::CreateImage(const vk::ImageCreateInfo& image_info, VulkanImage& image) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
EXIT_IF(allocator == nullptr || image.image != nullptr || image.memory.allocation != nullptr);
|
||||
|
||||
@@ -83,11 +83,11 @@ constexpr FormatMapping kFormatMappings[] = {
|
||||
};
|
||||
|
||||
constexpr auto MakeFormatLookup() {
|
||||
constexpr auto kMaxFormat = Prospero::GpuEnumValue(Prospero::BufferFormat::kBc7Srgb);
|
||||
constexpr auto kMaxFormat = static_cast<size_t>(Prospero::BufferFormat::kBc7Srgb);
|
||||
std::array<vk::Format, kMaxFormat + 1> lookup {};
|
||||
lookup.fill(vk::Format::eUndefined);
|
||||
for (const auto& mapping: kFormatMappings) {
|
||||
lookup[Prospero::GpuEnumValue(mapping.guest)] = mapping.host;
|
||||
lookup[static_cast<size_t>(mapping.guest)] = mapping.host;
|
||||
}
|
||||
return lookup;
|
||||
}
|
||||
@@ -112,9 +112,9 @@ std::string VulkanToString(vk::QueueFlags value) {
|
||||
return vk::to_string(value);
|
||||
}
|
||||
|
||||
vk::Format VulkanFormat(uint32_t guest_format) {
|
||||
return guest_format < kFormatLookup.size() ? kFormatLookup[guest_format]
|
||||
: vk::Format::eUndefined;
|
||||
vk::Format VulkanFormat(Prospero::BufferFormat guest_format) {
|
||||
const auto index = static_cast<size_t>(guest_format);
|
||||
return index < kFormatLookup.size() ? kFormatLookup[index] : vk::Format::eUndefined;
|
||||
}
|
||||
|
||||
void RequireVulkanSuccess(vk::Result result, const char* operation) {
|
||||
|
||||
@@ -10,8 +10,13 @@
|
||||
#define VMA_STATIC_VULKAN_FUNCTIONS 0
|
||||
#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
|
||||
|
||||
#include "common/emulatorConfig.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <fmt/format.h>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include <vulkan/vulkan.hpp>
|
||||
#include <vulkan/vulkan_hash.hpp>
|
||||
@@ -20,18 +25,31 @@ namespace Libs::Graphics {
|
||||
|
||||
using VulkanMemoryBarrier = vk::MemoryBarrier;
|
||||
|
||||
template <typename Handle>
|
||||
[[nodiscard]] void* VulkanHandleToPointer(Handle handle) {
|
||||
return reinterpret_cast<void*>(static_cast<typename Handle::CType>(handle));
|
||||
}
|
||||
|
||||
std::string VulkanToString(vk::Result value);
|
||||
std::string VulkanToString(vk::Format value);
|
||||
std::string VulkanToString(vk::ImageLayout value);
|
||||
std::string VulkanToString(vk::QueueFlags value);
|
||||
vk::Format VulkanFormat(uint32_t guest_format);
|
||||
vk::Format VulkanFormat(Prospero::BufferFormat guest_format);
|
||||
void RequireVulkanSuccess(vk::Result result, const char* operation);
|
||||
|
||||
template <typename Handle, typename... Args>
|
||||
void SetVulkanObjectNameF(vk::Device device, Handle handle, fmt::format_string<Args...> format,
|
||||
Args&&... args) {
|
||||
if (!Config::GraphicsDebugDumpEnabled() || device == nullptr || handle == nullptr ||
|
||||
VULKAN_HPP_DEFAULT_DISPATCHER.vkSetDebugUtilsObjectNameEXT == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto name = fmt::format(format, std::forward<Args>(args)...);
|
||||
vk::DebugUtilsObjectNameInfoEXT info {};
|
||||
info.sType = vk::StructureType::eDebugUtilsObjectNameInfoEXT;
|
||||
info.objectType = Handle::objectType;
|
||||
info.objectHandle = static_cast<uint64_t>(
|
||||
reinterpret_cast<uintptr_t>(static_cast<typename Handle::CType>(handle)));
|
||||
info.pObjectName = name.c_str();
|
||||
(void)device.setDebugUtilsObjectNameEXT(&info);
|
||||
}
|
||||
|
||||
template <typename T, typename Enumerator>
|
||||
[[nodiscard]] std::vector<T> EnumerateVulkan(const char* operation, Enumerator&& enumerate) {
|
||||
for (;;) {
|
||||
|
||||
@@ -25,11 +25,13 @@ struct VulkanInstance {
|
||||
VmaAllocator allocator = nullptr;
|
||||
bool memory_budget_ext_enabled = false;
|
||||
bool rt_extensions_enabled = false;
|
||||
bool subgroup_size_control_enabled = false;
|
||||
bool compute_subgroup_size_control_enabled = false;
|
||||
bool compute_wave64_supported = false;
|
||||
bool sample_rate_shading_enabled = false;
|
||||
uint32_t subgroup_size = 0;
|
||||
uint32_t min_subgroup_size = 0;
|
||||
uint32_t max_subgroup_size = 0;
|
||||
uint32_t max_push_descriptors = 0;
|
||||
vk::ShaderStageFlags required_subgroup_size_stages = {};
|
||||
Common::Mutex queue_mutex;
|
||||
uint32_t queue_family = static_cast<uint32_t>(-1);
|
||||
|
||||
@@ -0,0 +1,958 @@
|
||||
#include "graphics/presentation/imeOverlay.h"
|
||||
|
||||
#include "SDL.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "imgui.h"
|
||||
#include "imgui_impl_vulkan.h"
|
||||
#include "libs/controller.h"
|
||||
#include "libs/ime.h"
|
||||
#include "libs/imeDialog.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <cmath>
|
||||
#include <cstdint>
|
||||
#include <deque>
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
namespace {
|
||||
|
||||
namespace CoreIme = Libs::Ime;
|
||||
namespace DialogIme = Libs::Dialog::ImeDialog;
|
||||
|
||||
namespace Ime {
|
||||
|
||||
using Type = ImeCommon::Type;
|
||||
using EnterLabel = ImeCommon::EnterLabel;
|
||||
using Alignment = ImeCommon::Alignment;
|
||||
using ExternalAction = ImeCommon::ExternalAction;
|
||||
using ExternalInput = ImeCommon::ExternalInput;
|
||||
using HostSnapshot = ImeCommon::HostSnapshot;
|
||||
|
||||
constexpr uint32_t OPTION_MULTILINE = ImeCommon::OPTION_MULTILINE;
|
||||
constexpr uint32_t OPTION_NO_AUTO_CAPITALIZE = ImeCommon::OPTION_NO_AUTO_CAPITALIZE;
|
||||
constexpr uint32_t OPTION_PASSWORD = ImeCommon::OPTION_PASSWORD;
|
||||
constexpr uint32_t OPTION_FIXED_POSITION = ImeCommon::OPTION_FIXED_POSITION;
|
||||
constexpr uint32_t OPTION_DISABLE_POSITION_ADJ = ImeCommon::OPTION_DISABLE_POSITION_ADJUST;
|
||||
constexpr uint32_t OPTION_USE_OVER_2K = ImeCommon::OPTION_USE_OVER_2K;
|
||||
constexpr uint32_t DISABLE_DEVICE_CONTROLLER = ImeCommon::DISABLE_DEVICE_CONTROLLER;
|
||||
constexpr uint32_t DISABLE_DEVICE_EXT_KEYBOARD = ImeCommon::DISABLE_DEVICE_EXT_KEYBOARD;
|
||||
constexpr uint64_t CORE_GENERATION_BIT = uint64_t {1} << 63;
|
||||
|
||||
uint64_t PackCoreGeneration(uint64_t generation) {
|
||||
return generation | CORE_GENERATION_BIT;
|
||||
}
|
||||
|
||||
bool IsCoreGeneration(uint64_t generation) {
|
||||
return (generation & CORE_GENERATION_BIT) != 0;
|
||||
}
|
||||
|
||||
uint64_t UnpackGeneration(uint64_t generation) {
|
||||
return generation & ~CORE_GENERATION_BIT;
|
||||
}
|
||||
|
||||
bool GetHostSnapshot(HostSnapshot* snapshot) {
|
||||
if (snapshot == nullptr) {
|
||||
return false;
|
||||
}
|
||||
if (CoreIme::GetHostSnapshot(snapshot)) {
|
||||
snapshot->generation = PackCoreGeneration(snapshot->generation);
|
||||
return true;
|
||||
}
|
||||
return DialogIme::GetHostSnapshot(snapshot);
|
||||
}
|
||||
|
||||
bool HostInsertText(uint64_t generation, std::u16string_view text) {
|
||||
return IsCoreGeneration(generation)
|
||||
? CoreIme::HostInsertText(UnpackGeneration(generation), text)
|
||||
: DialogIme::HostInsertText(generation, text);
|
||||
}
|
||||
|
||||
bool HostBackspace(uint64_t generation) {
|
||||
return IsCoreGeneration(generation) ? CoreIme::HostBackspace(UnpackGeneration(generation))
|
||||
: DialogIme::HostBackspace(generation);
|
||||
}
|
||||
|
||||
bool HostAccept(uint64_t generation) {
|
||||
return IsCoreGeneration(generation) ? CoreIme::HostAccept(UnpackGeneration(generation))
|
||||
: DialogIme::HostAccept(generation);
|
||||
}
|
||||
|
||||
bool HostCancel(uint64_t generation) {
|
||||
return IsCoreGeneration(generation) ? CoreIme::HostCancel(UnpackGeneration(generation))
|
||||
: DialogIme::HostCancel(generation);
|
||||
}
|
||||
|
||||
bool HostQueueExternalInput(uint64_t generation, ExternalInput input) {
|
||||
return IsCoreGeneration(generation)
|
||||
? CoreIme::HostQueueExternalInput(UnpackGeneration(generation), std::move(input))
|
||||
: DialogIme::HostQueueExternalInput(generation, std::move(input));
|
||||
}
|
||||
|
||||
} // namespace Ime
|
||||
|
||||
constexpr size_t INPUT_QUEUE_CAPACITY = 128;
|
||||
|
||||
enum class InputKind : uint8_t {
|
||||
Button,
|
||||
Axis,
|
||||
MousePosition,
|
||||
MouseButton,
|
||||
MouseWheel,
|
||||
ResetController
|
||||
};
|
||||
|
||||
struct InputEvent {
|
||||
InputKind kind;
|
||||
uint64_t generation;
|
||||
int id;
|
||||
float x;
|
||||
float y;
|
||||
};
|
||||
|
||||
struct VisibilityUpdate {
|
||||
uint64_t generation;
|
||||
bool visible;
|
||||
bool capture_controller;
|
||||
bool capture_keyboard;
|
||||
bool multiline;
|
||||
};
|
||||
|
||||
std::atomic<Uint32> g_visibility_event {static_cast<Uint32>(-1)};
|
||||
std::mutex g_visibility_mutex;
|
||||
std::mutex g_input_mutex;
|
||||
std::deque<InputEvent> g_input_events;
|
||||
std::deque<VisibilityUpdate> g_visibility_updates;
|
||||
size_t g_missing_visibility_wakeups = 0;
|
||||
bool g_input_reset_requested = false;
|
||||
uint16_t g_last_external_keycode = 0;
|
||||
uint32_t g_last_external_status = 0;
|
||||
uint64_t g_input_generation = 0;
|
||||
bool g_input_active = false;
|
||||
bool g_input_controller = false;
|
||||
bool g_input_keyboard = false;
|
||||
bool g_input_multiline = false;
|
||||
bool g_input_lifecycle_active = false;
|
||||
bool g_active = false;
|
||||
bool g_controller_captured = false;
|
||||
uint64_t g_generation = 0;
|
||||
|
||||
void ClearInputEvents() {
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
g_input_events.clear();
|
||||
g_input_reset_requested = false;
|
||||
}
|
||||
|
||||
void QueueInput(InputEvent event) {
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
const bool replaceable =
|
||||
event.kind == InputKind::Axis || event.kind == InputKind::MousePosition;
|
||||
if (replaceable && !g_input_events.empty()) {
|
||||
auto& last = g_input_events.back();
|
||||
if (last.generation == event.generation && last.kind == event.kind && last.id == event.id) {
|
||||
last = event;
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (g_input_events.size() == INPUT_QUEUE_CAPACITY) {
|
||||
g_input_events.clear();
|
||||
g_input_reset_requested = true;
|
||||
}
|
||||
g_input_events.push_back(event);
|
||||
}
|
||||
|
||||
void RetryVisibilityWakeup() {
|
||||
const Uint32 type = g_visibility_event.load(std::memory_order_acquire);
|
||||
if (type == static_cast<Uint32>(-1)) {
|
||||
return;
|
||||
}
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
if (g_missing_visibility_wakeups == 0) {
|
||||
return;
|
||||
}
|
||||
SDL_Event event {};
|
||||
event.type = type;
|
||||
if (SDL_PushEvent(&event) > 0) {
|
||||
g_missing_visibility_wakeups--;
|
||||
}
|
||||
}
|
||||
|
||||
void RefreshVisibility() {
|
||||
std::scoped_lock visibility_lock(g_visibility_mutex);
|
||||
if (!g_input_lifecycle_active) {
|
||||
return;
|
||||
}
|
||||
Ime::HostSnapshot snapshot;
|
||||
const bool visible = Ime::GetHostSnapshot(&snapshot);
|
||||
const uint64_t generation = visible ? snapshot.generation : g_generation;
|
||||
if (visible == g_active && (!visible || generation == g_generation)) {
|
||||
return;
|
||||
}
|
||||
g_generation = generation;
|
||||
bool capture_controller = false;
|
||||
bool capture_keyboard = false;
|
||||
bool multiline = false;
|
||||
if (visible) {
|
||||
capture_controller = (snapshot.disable_device & Ime::DISABLE_DEVICE_CONTROLLER) == 0;
|
||||
capture_keyboard = (snapshot.disable_device & Ime::DISABLE_DEVICE_EXT_KEYBOARD) == 0;
|
||||
multiline = (snapshot.option & Ime::OPTION_MULTILINE) != 0;
|
||||
}
|
||||
const bool was_controller = std::exchange(g_controller_captured, capture_controller);
|
||||
if (capture_controller || was_controller) {
|
||||
Controller::ControllerResetInputState();
|
||||
}
|
||||
g_active = visible;
|
||||
|
||||
const Uint32 type = g_visibility_event.load(std::memory_order_acquire);
|
||||
if (type != static_cast<Uint32>(-1)) {
|
||||
SDL_Event event {};
|
||||
event.type = type;
|
||||
std::scoped_lock input_lock(g_input_mutex);
|
||||
g_visibility_updates.push_back(
|
||||
{generation, visible, capture_controller, capture_keyboard, multiline});
|
||||
if (g_missing_visibility_wakeups != 0 || SDL_PushEvent(&event) <= 0) {
|
||||
g_missing_visibility_wakeups++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OnCoreVisibilityChanged(bool, uint64_t) {
|
||||
RefreshVisibility();
|
||||
}
|
||||
|
||||
void OnDialogVisibilityChanged(bool, uint64_t) {
|
||||
RefreshVisibility();
|
||||
}
|
||||
|
||||
uint32_t ExternalKeyStatus(SDL_Keymod modifiers, bool character_valid) {
|
||||
uint32_t status = 0x00000001 | (character_valid ? 0x00000002 : 0);
|
||||
if ((modifiers & KMOD_LCTRL) != 0) status |= 0x00000100;
|
||||
if ((modifiers & KMOD_LSHIFT) != 0) status |= 0x00000200;
|
||||
if ((modifiers & KMOD_LALT) != 0) status |= 0x00000400;
|
||||
if ((modifiers & KMOD_LGUI) != 0) status |= 0x00000800;
|
||||
if ((modifiers & KMOD_RCTRL) != 0) status |= 0x00001000;
|
||||
if ((modifiers & KMOD_RSHIFT) != 0) status |= 0x00002000;
|
||||
if ((modifiers & KMOD_RALT) != 0) status |= 0x00004000;
|
||||
if ((modifiers & KMOD_RGUI) != 0) status |= 0x00008000;
|
||||
if ((modifiers & KMOD_NUM) != 0) status |= 0x00010000;
|
||||
if ((modifiers & KMOD_CAPS) != 0) status |= 0x00020000;
|
||||
return status;
|
||||
}
|
||||
|
||||
Ime::ExternalInput MakeExternalInput(Ime::ExternalAction action, uint16_t keycode,
|
||||
uint32_t status) {
|
||||
Ime::ExternalInput input {};
|
||||
input.key.keycode = keycode;
|
||||
input.key.status = status;
|
||||
input.key.type = 4;
|
||||
input.action = action;
|
||||
return input;
|
||||
}
|
||||
|
||||
std::u16string Utf8ToUtf16(std::string_view text) {
|
||||
std::u16string result;
|
||||
result.reserve(text.size());
|
||||
for (size_t i = 0; i < text.size();) {
|
||||
const auto first = static_cast<uint8_t>(text[i++]);
|
||||
uint32_t codepoint = 0;
|
||||
uint32_t remaining = 0;
|
||||
if (first < 0x80) {
|
||||
codepoint = first;
|
||||
} else if ((first & 0xe0) == 0xc0) {
|
||||
codepoint = first & 0x1f;
|
||||
remaining = 1;
|
||||
} else if ((first & 0xf0) == 0xe0) {
|
||||
codepoint = first & 0x0f;
|
||||
remaining = 2;
|
||||
} else if ((first & 0xf8) == 0xf0) {
|
||||
codepoint = first & 0x07;
|
||||
remaining = 3;
|
||||
} else {
|
||||
continue;
|
||||
}
|
||||
if (i + remaining > text.size()) {
|
||||
break;
|
||||
}
|
||||
bool valid = true;
|
||||
for (uint32_t j = 0; j < remaining; j++) {
|
||||
const auto next = static_cast<uint8_t>(text[i++]);
|
||||
if ((next & 0xc0) != 0x80) {
|
||||
valid = false;
|
||||
break;
|
||||
}
|
||||
codepoint = (codepoint << 6) | (next & 0x3f);
|
||||
}
|
||||
if (!valid || codepoint > 0x10ffff || (codepoint >= 0xd800 && codepoint <= 0xdfff)) {
|
||||
continue;
|
||||
}
|
||||
if (codepoint <= 0xffff) {
|
||||
result.push_back(static_cast<char16_t>(codepoint));
|
||||
} else {
|
||||
codepoint -= 0x10000;
|
||||
result.push_back(static_cast<char16_t>(0xd800 + (codepoint >> 10)));
|
||||
result.push_back(static_cast<char16_t>(0xdc00 + (codepoint & 0x3ff)));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string VisibleText(const Ime::HostSnapshot& snapshot, size_t max_units) {
|
||||
const size_t cursor = std::min<size_t>(snapshot.cursor, snapshot.text.size());
|
||||
const size_t payload_units = max_units > 4 ? max_units - 4 : 1;
|
||||
size_t begin = cursor > payload_units / 2 ? cursor - payload_units / 2 : 0;
|
||||
size_t end = std::min(snapshot.text.size(), begin + payload_units);
|
||||
if (end == snapshot.text.size() && end - begin < payload_units) {
|
||||
begin = end > payload_units ? end - payload_units : 0;
|
||||
}
|
||||
if (begin > 0 && snapshot.text[begin] >= 0xdc00 && snapshot.text[begin] <= 0xdfff) {
|
||||
begin--;
|
||||
}
|
||||
if (end < snapshot.text.size() && end > begin && snapshot.text[end - 1] >= 0xd800 &&
|
||||
snapshot.text[end - 1] <= 0xdbff) {
|
||||
end--;
|
||||
}
|
||||
|
||||
std::u16string visible;
|
||||
if (begin != 0) {
|
||||
visible.push_back(u'\u2026');
|
||||
}
|
||||
const size_t caret = visible.size() + cursor - begin;
|
||||
if ((snapshot.option & Ime::OPTION_PASSWORD) != 0) {
|
||||
visible.append(end - begin, u'*');
|
||||
} else {
|
||||
visible.append(snapshot.text, begin, end - begin);
|
||||
std::replace(visible.begin(), visible.end(), u'\n', u'\u21b5');
|
||||
std::replace(visible.begin(), visible.end(), u'\r', u'\u21b5');
|
||||
}
|
||||
visible.insert(std::min(caret, visible.size()), 1, u'|');
|
||||
if (end != snapshot.text.size()) {
|
||||
visible.push_back(u'\u2026');
|
||||
}
|
||||
return Common::Utf16ToUtf8(visible.c_str());
|
||||
}
|
||||
|
||||
const char* EnterLabel(Ime::EnterLabel label) {
|
||||
switch (label) {
|
||||
case Ime::EnterLabel::Send: return "Send";
|
||||
case Ime::EnterLabel::Search: return "Search";
|
||||
case Ime::EnterLabel::Go: return "Go";
|
||||
default: return "Done";
|
||||
}
|
||||
}
|
||||
|
||||
float AlignmentPivot(Ime::Alignment alignment) {
|
||||
switch (alignment) {
|
||||
case Ime::Alignment::Start: return 0.0f;
|
||||
case Ime::Alignment::End: return 1.0f;
|
||||
default: return 0.5f;
|
||||
}
|
||||
}
|
||||
|
||||
ImGuiKey ControllerButtonToKey(int button) {
|
||||
switch (button) {
|
||||
case SDL_CONTROLLER_BUTTON_A: return ImGuiKey_GamepadFaceDown;
|
||||
case SDL_CONTROLLER_BUTTON_B: return ImGuiKey_GamepadFaceRight;
|
||||
case SDL_CONTROLLER_BUTTON_X: return ImGuiKey_GamepadFaceLeft;
|
||||
case SDL_CONTROLLER_BUTTON_Y: return ImGuiKey_GamepadFaceUp;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_LEFT: return ImGuiKey_GamepadDpadLeft;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_RIGHT: return ImGuiKey_GamepadDpadRight;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_UP: return ImGuiKey_GamepadDpadUp;
|
||||
case SDL_CONTROLLER_BUTTON_DPAD_DOWN: return ImGuiKey_GamepadDpadDown;
|
||||
default: return ImGuiKey_None;
|
||||
}
|
||||
}
|
||||
|
||||
PFN_vkVoidFunction LoadVulkanFunction(const char* name, void* user_data) {
|
||||
auto& graphics = *static_cast<GraphicContext*>(user_data);
|
||||
return graphics.instance.getProcAddr(name);
|
||||
}
|
||||
|
||||
void CheckVulkanResult(VkResult result) {
|
||||
EXIT_IF(result != VK_SUCCESS);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void InitializeImeInput() {
|
||||
const Uint32 type = SDL_RegisterEvents(1);
|
||||
EXIT_IF(type == static_cast<Uint32>(-1));
|
||||
{
|
||||
std::scoped_lock lock(g_visibility_mutex);
|
||||
g_input_lifecycle_active = true;
|
||||
g_visibility_event.store(type, std::memory_order_release);
|
||||
}
|
||||
CoreIme::SetVisibilityCallback(OnCoreVisibilityChanged);
|
||||
DialogIme::SetVisibilityCallback(OnDialogVisibilityChanged);
|
||||
RefreshVisibility();
|
||||
}
|
||||
|
||||
void ShutdownImeInput() {
|
||||
CoreIme::SetVisibilityCallback(nullptr);
|
||||
DialogIme::SetVisibilityCallback(nullptr);
|
||||
{
|
||||
std::scoped_lock lock(g_visibility_mutex);
|
||||
g_input_lifecycle_active = false;
|
||||
g_active = false;
|
||||
if (std::exchange(g_controller_captured, false)) {
|
||||
Controller::ControllerResetInputState();
|
||||
}
|
||||
g_visibility_event.store(static_cast<Uint32>(-1), std::memory_order_release);
|
||||
}
|
||||
ClearInputEvents();
|
||||
{
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
g_visibility_updates.clear();
|
||||
g_missing_visibility_wakeups = 0;
|
||||
}
|
||||
g_input_active = false;
|
||||
g_input_controller = false;
|
||||
g_input_keyboard = false;
|
||||
g_input_multiline = false;
|
||||
if (SDL_IsTextInputActive() == SDL_TRUE) {
|
||||
SDL_StopTextInput();
|
||||
}
|
||||
}
|
||||
|
||||
ImeVisualState GetImeVisualState() noexcept {
|
||||
const auto core = CoreIme::GetVisualState();
|
||||
const auto dialog = DialogIme::GetVisualState();
|
||||
return {core.active || dialog.active, core.revision + dialog.revision};
|
||||
}
|
||||
|
||||
bool ProcessImeInput(const SDL_Event& event) {
|
||||
RetryVisibilityWakeup();
|
||||
if (event.type == g_visibility_event.load(std::memory_order_acquire)) {
|
||||
VisibilityUpdate update {};
|
||||
{
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
if (g_visibility_updates.empty()) {
|
||||
return true;
|
||||
}
|
||||
update = g_visibility_updates.front();
|
||||
g_visibility_updates.pop_front();
|
||||
}
|
||||
ClearInputEvents();
|
||||
g_last_external_keycode = 0;
|
||||
g_last_external_status = 0;
|
||||
g_input_generation = update.generation;
|
||||
g_input_active = update.visible;
|
||||
g_input_controller = update.capture_controller;
|
||||
g_input_keyboard = update.capture_keyboard;
|
||||
g_input_multiline = update.multiline;
|
||||
if (g_input_keyboard) {
|
||||
SDL_StartTextInput();
|
||||
} else if (SDL_IsTextInputActive() == SDL_TRUE) {
|
||||
SDL_StopTextInput();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (event.type == SDL_CONTROLLERDEVICEREMOVED) {
|
||||
if (g_input_active && g_input_controller) {
|
||||
QueueInput({InputKind::ResetController, g_input_generation, 0, 0.0f, 0.0f});
|
||||
}
|
||||
return false;
|
||||
}
|
||||
if (!g_input_active) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const uint64_t generation = g_input_generation;
|
||||
const bool controller_event = event.type == SDL_CONTROLLERBUTTONDOWN ||
|
||||
event.type == SDL_CONTROLLERBUTTONUP ||
|
||||
event.type == SDL_CONTROLLERAXISMOTION;
|
||||
if (controller_event && !g_input_controller) {
|
||||
return false;
|
||||
}
|
||||
const bool keyboard_event = event.type == SDL_TEXTINPUT || event.type == SDL_TEXTEDITING ||
|
||||
event.type == SDL_KEYDOWN || event.type == SDL_KEYUP;
|
||||
if (keyboard_event && !g_input_keyboard) {
|
||||
return false;
|
||||
}
|
||||
switch (event.type) {
|
||||
case SDL_TEXTINPUT: {
|
||||
const auto text = Utf8ToUtf16(event.text.text);
|
||||
if (!text.empty()) {
|
||||
auto input = MakeExternalInput(Ime::ExternalAction::Text, g_last_external_keycode,
|
||||
g_last_external_status | 0x00000002);
|
||||
input.key.character = text.front();
|
||||
input.text = text;
|
||||
Ime::HostQueueExternalInput(generation, std::move(input));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
case SDL_TEXTEDITING: return true;
|
||||
case SDL_KEYDOWN: {
|
||||
g_last_external_keycode = static_cast<uint16_t>(event.key.keysym.scancode);
|
||||
g_last_external_status =
|
||||
ExternalKeyStatus(static_cast<SDL_Keymod>(event.key.keysym.mod), false);
|
||||
auto action = Ime::ExternalAction::Text;
|
||||
bool queue = true;
|
||||
if (event.key.keysym.sym == SDLK_BACKSPACE) {
|
||||
action = Ime::ExternalAction::Backspace;
|
||||
} else if (event.key.keysym.sym == SDLK_LEFT) {
|
||||
action = Ime::ExternalAction::MoveLeft;
|
||||
} else if (event.key.keysym.sym == SDLK_RIGHT) {
|
||||
action = Ime::ExternalAction::MoveRight;
|
||||
} else if (event.key.keysym.sym == SDLK_ESCAPE) {
|
||||
action = Ime::ExternalAction::Cancel;
|
||||
} else if (event.key.keysym.sym == SDLK_RETURN ||
|
||||
event.key.keysym.sym == SDLK_KP_ENTER) {
|
||||
action =
|
||||
g_input_multiline ? Ime::ExternalAction::Newline : Ime::ExternalAction::Accept;
|
||||
} else if (event.key.keysym.sym == SDLK_TAB) {
|
||||
action = Ime::ExternalAction::None;
|
||||
} else {
|
||||
queue = false;
|
||||
}
|
||||
if (queue) {
|
||||
Ime::HostQueueExternalInput(
|
||||
generation,
|
||||
MakeExternalInput(action, g_last_external_keycode, g_last_external_status));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
case SDL_KEYUP: return true;
|
||||
case SDL_CONTROLLERBUTTONDOWN:
|
||||
case SDL_CONTROLLERBUTTONUP:
|
||||
QueueInput({InputKind::Button, generation, event.cbutton.button,
|
||||
event.type == SDL_CONTROLLERBUTTONDOWN ? 1.0f : 0.0f, 0.0f});
|
||||
return true;
|
||||
case SDL_CONTROLLERAXISMOTION:
|
||||
QueueInput({InputKind::Axis, generation, event.caxis.axis,
|
||||
static_cast<float>(event.caxis.value), 0.0f});
|
||||
return true;
|
||||
case SDL_MOUSEMOTION:
|
||||
QueueInput({InputKind::MousePosition, generation, 0, static_cast<float>(event.motion.x),
|
||||
static_cast<float>(event.motion.y)});
|
||||
return true;
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
QueueInput({InputKind::MouseButton, generation, event.button.button,
|
||||
event.type == SDL_MOUSEBUTTONDOWN ? 1.0f : 0.0f, 0.0f});
|
||||
return true;
|
||||
case SDL_MOUSEWHEEL:
|
||||
QueueInput({InputKind::MouseWheel, generation, 0, static_cast<float>(event.wheel.x),
|
||||
static_cast<float>(event.wheel.y)});
|
||||
return true;
|
||||
default: return false;
|
||||
}
|
||||
}
|
||||
|
||||
struct ImeOverlay::Impl {
|
||||
explicit Impl(GraphicContext& context): graphics(context) {}
|
||||
|
||||
~Impl() {
|
||||
ReleaseVulkan();
|
||||
if (imgui_context != nullptr) {
|
||||
ImGui::DestroyContext(imgui_context);
|
||||
}
|
||||
}
|
||||
|
||||
void EnsureContext() {
|
||||
if (imgui_context != nullptr) {
|
||||
ImGui::SetCurrentContext(imgui_context);
|
||||
return;
|
||||
}
|
||||
IMGUI_CHECKVERSION();
|
||||
imgui_context = ImGui::CreateContext();
|
||||
ImGui::SetCurrentContext(imgui_context);
|
||||
auto& io = ImGui::GetIO();
|
||||
io.IniFilename = nullptr;
|
||||
io.LogFilename = nullptr;
|
||||
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
|
||||
io.BackendFlags |= ImGuiBackendFlags_HasGamepad;
|
||||
io.BackendPlatformName = "Kyty IME input";
|
||||
ImGui::StyleColorsDark();
|
||||
auto& style = ImGui::GetStyle();
|
||||
style.WindowRounding = 10.0f;
|
||||
style.FrameRounding = 6.0f;
|
||||
style.ItemSpacing = {8.0f, 8.0f};
|
||||
}
|
||||
|
||||
void EnsureVulkan(vk::Format format, uint32_t image_count) {
|
||||
EnsureContext();
|
||||
if (vulkan_initialized) {
|
||||
return;
|
||||
}
|
||||
EXIT_IF(image_count < 2);
|
||||
EXIT_IF(!ImGui_ImplVulkan_LoadFunctions(VK_API_VERSION_1_3, LoadVulkanFunction, &graphics));
|
||||
|
||||
const VkFormat color_format = static_cast<VkFormat>(format);
|
||||
ImGui_ImplVulkan_InitInfo info {};
|
||||
info.ApiVersion = VK_API_VERSION_1_3;
|
||||
info.Instance = static_cast<VkInstance>(graphics.instance);
|
||||
info.PhysicalDevice = static_cast<VkPhysicalDevice>(graphics.physical_device);
|
||||
info.Device = static_cast<VkDevice>(graphics.device);
|
||||
info.QueueFamily = graphics.queue_family;
|
||||
info.Queue = static_cast<VkQueue>(graphics.queue);
|
||||
info.DescriptorPoolSize = IMGUI_IMPL_VULKAN_MINIMUM_SAMPLED_IMAGE_POOL_SIZE;
|
||||
info.MinImageCount = image_count;
|
||||
info.ImageCount = image_count;
|
||||
info.UseDynamicRendering = true;
|
||||
info.PipelineInfoMain.MSAASamples = VK_SAMPLE_COUNT_1_BIT;
|
||||
info.PipelineInfoMain.PipelineRenderingCreateInfo.sType =
|
||||
VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO;
|
||||
info.PipelineInfoMain.PipelineRenderingCreateInfo.colorAttachmentCount = 1;
|
||||
info.PipelineInfoMain.PipelineRenderingCreateInfo.pColorAttachmentFormats = &color_format;
|
||||
info.CheckVkResultFn = CheckVulkanResult;
|
||||
EXIT_IF(!ImGui_ImplVulkan_Init(&info));
|
||||
vulkan_initialized = true;
|
||||
}
|
||||
|
||||
void DrainInput(uint64_t generation) {
|
||||
std::deque<InputEvent> events;
|
||||
bool reset = false;
|
||||
{
|
||||
std::scoped_lock lock(g_input_mutex);
|
||||
events.swap(g_input_events);
|
||||
reset = g_input_reset_requested;
|
||||
g_input_reset_requested = false;
|
||||
}
|
||||
auto& io = ImGui::GetIO();
|
||||
if (reset) {
|
||||
io.ClearEventsQueue();
|
||||
io.ClearInputKeys();
|
||||
io.ClearInputMouse();
|
||||
right_stick = {};
|
||||
}
|
||||
for (const auto& event: events) {
|
||||
if (event.generation != generation) {
|
||||
continue;
|
||||
}
|
||||
switch (event.kind) {
|
||||
case InputKind::Button: {
|
||||
const bool down = event.x != 0.0f;
|
||||
if (down && event.id == SDL_CONTROLLER_BUTTON_B) {
|
||||
Ime::HostCancel(generation);
|
||||
} else if (down && event.id == SDL_CONTROLLER_BUTTON_Y) {
|
||||
Ime::HostBackspace(generation);
|
||||
}
|
||||
const ImGuiKey key = ControllerButtonToKey(event.id);
|
||||
if (key != ImGuiKey_None) {
|
||||
io.AddKeyEvent(key, down);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case InputKind::Axis: {
|
||||
const float value = event.x / (event.x < 0.0f ? 32768.0f : 32767.0f);
|
||||
if (event.id == SDL_CONTROLLER_AXIS_LEFTX) {
|
||||
io.AddKeyAnalogEvent(ImGuiKey_GamepadLStickLeft, value < -0.25f,
|
||||
std::max(-value, 0.0f));
|
||||
io.AddKeyAnalogEvent(ImGuiKey_GamepadLStickRight, value > 0.25f,
|
||||
std::max(value, 0.0f));
|
||||
} else if (event.id == SDL_CONTROLLER_AXIS_LEFTY) {
|
||||
io.AddKeyAnalogEvent(ImGuiKey_GamepadLStickUp, value < -0.25f,
|
||||
std::max(-value, 0.0f));
|
||||
io.AddKeyAnalogEvent(ImGuiKey_GamepadLStickDown, value > 0.25f,
|
||||
std::max(value, 0.0f));
|
||||
} else if (event.id == SDL_CONTROLLER_AXIS_RIGHTX) {
|
||||
right_stick.x = std::abs(value) > 0.2f ? value : 0.0f;
|
||||
} else if (event.id == SDL_CONTROLLER_AXIS_RIGHTY) {
|
||||
right_stick.y = std::abs(value) > 0.2f ? value : 0.0f;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case InputKind::MousePosition: io.AddMousePosEvent(event.x, event.y); break;
|
||||
case InputKind::MouseButton: {
|
||||
int button = -1;
|
||||
if (event.id == SDL_BUTTON_LEFT) button = 0;
|
||||
if (event.id == SDL_BUTTON_RIGHT) button = 1;
|
||||
if (event.id == SDL_BUTTON_MIDDLE) button = 2;
|
||||
if (button >= 0) io.AddMouseButtonEvent(button, event.x != 0.0f);
|
||||
break;
|
||||
}
|
||||
case InputKind::MouseWheel: io.AddMouseWheelEvent(event.x, event.y); break;
|
||||
case InputKind::ResetController:
|
||||
io.ClearEventsQueue();
|
||||
io.ClearInputKeys();
|
||||
right_stick = {};
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void KeyButton(std::string_view label, char16_t value, uint64_t generation, float width,
|
||||
bool default_focus) {
|
||||
const bool pressed = ImGui::Button(label.data(), {width, button_height});
|
||||
if (default_focus) {
|
||||
ImGui::SetItemDefaultFocus();
|
||||
}
|
||||
if (pressed) {
|
||||
Ime::HostInsertText(generation, std::u16string_view(&value, 1));
|
||||
}
|
||||
}
|
||||
|
||||
void DrawKeyRows(const Ime::HostSnapshot& snapshot, float width) {
|
||||
static constexpr std::array<std::string_view, 4> lower = {"1234567890", "qwertyuiop",
|
||||
"asdfghjkl", "zxcvbnm"};
|
||||
static constexpr std::array<std::string_view, 4> upper = {"1234567890", "QWERTYUIOP",
|
||||
"ASDFGHJKL", "ZXCVBNM"};
|
||||
static constexpr std::array<std::string_view, 3> symbols = {"1234567890", "!@#$%^&*()",
|
||||
"-_=+/:?."};
|
||||
static constexpr std::array<std::string_view, 4> number = {"123", "456", "789", "-0."};
|
||||
|
||||
std::span<const std::string_view> rows;
|
||||
if (snapshot.type == Ime::Type::Number) {
|
||||
rows = number;
|
||||
} else if (symbol_mode) {
|
||||
rows = symbols;
|
||||
} else {
|
||||
rows = shift ? std::span<const std::string_view>(upper)
|
||||
: std::span<const std::string_view>(lower);
|
||||
}
|
||||
bool first = focus_pending;
|
||||
size_t row_index = 0;
|
||||
for (const auto row: rows) {
|
||||
const float key_width =
|
||||
std::min(56.0f * ui_scale, (width - 8.0f * (row.size() - 1)) / row.size());
|
||||
const float row_width = key_width * row.size() + 8.0f * (row.size() - 1);
|
||||
ImGui::SetCursorPosX((width - row_width) * 0.5f);
|
||||
ImGui::PushID(static_cast<int>(row_index++));
|
||||
for (size_t i = 0; i < row.size(); i++) {
|
||||
ImGui::PushID(static_cast<int>(i));
|
||||
const char label[2] = {row[i], '\0'};
|
||||
KeyButton(label, static_cast<char16_t>(row[i]), snapshot.generation, key_width,
|
||||
first);
|
||||
first = false;
|
||||
ImGui::PopID();
|
||||
if (i + 1 < row.size()) ImGui::SameLine();
|
||||
}
|
||||
ImGui::PopID();
|
||||
}
|
||||
focus_pending = false;
|
||||
}
|
||||
|
||||
void DrawDialog(const Ime::HostSnapshot& snapshot, vk::Extent2D extent) {
|
||||
const ImVec2 display(static_cast<float>(extent.width), static_cast<float>(extent.height));
|
||||
const bool over_2k = (snapshot.option & Ime::OPTION_USE_OVER_2K) != 0;
|
||||
const float reference_width = over_2k ? 3840.0f : 1920.0f;
|
||||
const float reference_height = over_2k ? 2160.0f : 1080.0f;
|
||||
const float scale_x = display.x / reference_width;
|
||||
const float scale_y = display.y / reference_height;
|
||||
const float width = static_cast<float>(snapshot.panel_width) * scale_x;
|
||||
const float height = static_cast<float>(snapshot.panel_height) * scale_y;
|
||||
ui_scale = std::min(scale_x, scale_y) * (over_2k ? 2.0f : 1.0f);
|
||||
button_height = std::max(28.0f, 42.0f * ui_scale);
|
||||
|
||||
const ImVec2 pivot {AlignmentPivot(snapshot.horizontal_alignment),
|
||||
AlignmentPivot(snapshot.vertical_alignment)};
|
||||
if ((snapshot.option & Ime::OPTION_FIXED_POSITION) == 0) {
|
||||
const float movement = 600.0f * ImGui::GetIO().DeltaTime;
|
||||
panel_offset.x += right_stick.x * movement;
|
||||
panel_offset.y += right_stick.y * movement;
|
||||
}
|
||||
const ImVec2 base_position {snapshot.posx * scale_x - pivot.x * width,
|
||||
snapshot.posy * scale_y - pivot.y * height};
|
||||
ImVec2 position {base_position.x + panel_offset.x, base_position.y + panel_offset.y};
|
||||
if ((snapshot.option & Ime::OPTION_DISABLE_POSITION_ADJ) == 0) {
|
||||
position.x = std::clamp(position.x, 0.0f, std::max(display.x - width, 0.0f));
|
||||
position.y = std::clamp(position.y, 0.0f, std::max(display.y - height, 0.0f));
|
||||
panel_offset = {position.x - base_position.x, position.y - base_position.y};
|
||||
}
|
||||
ImGui::SetNextWindowPos(position, ImGuiCond_Always);
|
||||
ImGui::SetNextWindowSize({width, height}, ImGuiCond_Always);
|
||||
constexpr ImGuiWindowFlags flags = ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove |
|
||||
ImGuiWindowFlags_NoSavedSettings;
|
||||
ImGui::Begin("##Ime", nullptr, flags);
|
||||
|
||||
const std::u16string title = snapshot.title.empty() ? u"Enter text" : snapshot.title;
|
||||
if (!snapshot.key_panel_visible) {
|
||||
std::string compact = Common::Utf16ToUtf8(title.c_str()) + ": ";
|
||||
const float glyph_width = std::max(ImGui::CalcTextSize("M").x, 1.0f);
|
||||
const float text_width =
|
||||
std::max(ImGui::GetContentRegionAvail().x - ImGui::CalcTextSize(compact.c_str()).x,
|
||||
glyph_width);
|
||||
const size_t visible_units =
|
||||
std::max<size_t>(6, static_cast<size_t>(text_width / glyph_width));
|
||||
compact += snapshot.text.empty() && !snapshot.placeholder.empty()
|
||||
? Common::Utf16ToUtf8(snapshot.placeholder.c_str())
|
||||
: VisibleText(snapshot, visible_units);
|
||||
ImGui::TextUnformatted(compact.c_str());
|
||||
const float compact_height = std::min(button_height, 28.0f * ui_scale);
|
||||
if (ImGui::Button("Cancel", {90.0f * ui_scale, compact_height})) {
|
||||
Ime::HostCancel(snapshot.generation);
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button(EnterLabel(snapshot.enter_label),
|
||||
{90.0f * ui_scale, compact_height})) {
|
||||
Ime::HostAccept(snapshot.generation);
|
||||
}
|
||||
ImGui::End();
|
||||
return;
|
||||
}
|
||||
|
||||
ImGui::TextUnformatted(Common::Utf16ToUtf8(title.c_str()).c_str());
|
||||
ImGui::Separator();
|
||||
const float text_height = std::max(
|
||||
32.0f, ((snapshot.option & Ime::OPTION_MULTILINE) != 0 ? 80.0f : 48.0f) * ui_scale);
|
||||
ImGui::BeginChild("##ImeText", {0.0f, text_height}, true);
|
||||
if (snapshot.text.empty() && !snapshot.placeholder.empty()) {
|
||||
ImGui::TextDisabled("%s", Common::Utf16ToUtf8(snapshot.placeholder.c_str()).c_str());
|
||||
} else {
|
||||
const float glyph_width = std::max(ImGui::CalcTextSize("M").x, 1.0f);
|
||||
const size_t columns = std::max<size_t>(
|
||||
8, static_cast<size_t>(ImGui::GetContentRegionAvail().x / glyph_width));
|
||||
const size_t lines =
|
||||
std::max<size_t>(1, static_cast<size_t>(ImGui::GetContentRegionAvail().y /
|
||||
ImGui::GetTextLineHeightWithSpacing()));
|
||||
const auto text = VisibleText(snapshot, columns * lines);
|
||||
ImGui::TextWrapped("%s", text.c_str());
|
||||
}
|
||||
ImGui::EndChild();
|
||||
ImGui::TextDisabled("%zu / %u", snapshot.text.size(), snapshot.max_text_length);
|
||||
ImGui::Separator();
|
||||
|
||||
const float content_width = ImGui::GetContentRegionAvail().x;
|
||||
DrawKeyRows(snapshot, content_width);
|
||||
if (snapshot.type != Ime::Type::Number) {
|
||||
if (ImGui::Button(shift ? "Lower" : "Shift", {84.0f * ui_scale, button_height})) {
|
||||
shift = !shift;
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button(symbol_mode ? "ABC" : "Symbols", {84.0f * ui_scale, button_height})) {
|
||||
symbol_mode = !symbol_mode;
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button("Space", {120.0f * ui_scale, button_height})) {
|
||||
Ime::HostInsertText(snapshot.generation, u" ");
|
||||
}
|
||||
ImGui::SameLine();
|
||||
}
|
||||
const float action_width = snapshot.type == Ime::Type::Number
|
||||
? std::max((content_width - 16.0f) / 3.0f, 48.0f)
|
||||
: 100.0f * ui_scale;
|
||||
if (ImGui::Button("Backspace", {action_width, button_height})) {
|
||||
Ime::HostBackspace(snapshot.generation);
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if ((snapshot.option & Ime::OPTION_MULTILINE) != 0) {
|
||||
if (ImGui::Button("Newline", {action_width, button_height})) {
|
||||
Ime::HostInsertText(snapshot.generation, u"\n");
|
||||
}
|
||||
ImGui::SameLine();
|
||||
}
|
||||
if (ImGui::Button("Cancel", {action_width, button_height})) {
|
||||
Ime::HostCancel(snapshot.generation);
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button(EnterLabel(snapshot.enter_label), {action_width, button_height})) {
|
||||
Ime::HostAccept(snapshot.generation);
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
bool PrepareFrame(vk::Extent2D frame_extent, vk::Format format, uint32_t image_count) {
|
||||
Ime::HostSnapshot snapshot;
|
||||
if (!Ime::GetHostSnapshot(&snapshot)) {
|
||||
return false;
|
||||
}
|
||||
const uint64_t prepared_generation = snapshot.generation;
|
||||
EnsureVulkan(format, image_count);
|
||||
if (generation != snapshot.generation) {
|
||||
generation = snapshot.generation;
|
||||
focus_pending = true;
|
||||
shift = (snapshot.option & Ime::OPTION_NO_AUTO_CAPITALIZE) == 0;
|
||||
symbol_mode = false;
|
||||
panel_offset = {};
|
||||
right_stick = {};
|
||||
auto& io = ImGui::GetIO();
|
||||
io.ClearEventsQueue();
|
||||
io.ClearInputKeys();
|
||||
io.ClearInputMouse();
|
||||
}
|
||||
DrainInput(snapshot.generation);
|
||||
|
||||
auto& io = ImGui::GetIO();
|
||||
io.DisplaySize = {static_cast<float>(frame_extent.width),
|
||||
static_cast<float>(frame_extent.height)};
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
io.DeltaTime = last_frame == std::chrono::steady_clock::time_point {}
|
||||
? 1.0f / 60.0f
|
||||
: std::clamp(std::chrono::duration<float>(now - last_frame).count(),
|
||||
1.0f / 1000.0f, 0.1f);
|
||||
last_frame = now;
|
||||
ImGui_ImplVulkan_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
if (!Ime::GetHostSnapshot(&snapshot) || snapshot.generation != prepared_generation) {
|
||||
ImGui::EndFrame();
|
||||
return false;
|
||||
}
|
||||
DrawDialog(snapshot, frame_extent);
|
||||
ImGui::Render();
|
||||
extent = frame_extent;
|
||||
return true;
|
||||
}
|
||||
|
||||
void Record(vk::CommandBuffer command, vk::ImageView target) {
|
||||
vk::RenderingAttachmentInfo color {};
|
||||
color.sType = vk::StructureType::eRenderingAttachmentInfo;
|
||||
color.imageView = target;
|
||||
color.imageLayout = vk::ImageLayout::eColorAttachmentOptimal;
|
||||
color.loadOp = vk::AttachmentLoadOp::eLoad;
|
||||
color.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
vk::RenderingInfo rendering {};
|
||||
rendering.sType = vk::StructureType::eRenderingInfo;
|
||||
rendering.renderArea.extent = extent;
|
||||
rendering.layerCount = 1;
|
||||
rendering.colorAttachmentCount = 1;
|
||||
rendering.pColorAttachments = &color;
|
||||
command.beginRendering(rendering);
|
||||
{
|
||||
Common::LockGuard queue_lock(graphics.queue_mutex);
|
||||
ImGui_ImplVulkan_RenderDrawData(ImGui::GetDrawData(),
|
||||
static_cast<VkCommandBuffer>(command));
|
||||
}
|
||||
command.endRendering();
|
||||
}
|
||||
|
||||
void ReleaseVulkan() {
|
||||
if (!vulkan_initialized) {
|
||||
return;
|
||||
}
|
||||
ImGui::SetCurrentContext(imgui_context);
|
||||
ImGui_ImplVulkan_Shutdown();
|
||||
vulkan_initialized = false;
|
||||
}
|
||||
|
||||
GraphicContext& graphics;
|
||||
ImGuiContext* imgui_context = nullptr;
|
||||
bool vulkan_initialized = false;
|
||||
bool shift = false;
|
||||
bool symbol_mode = false;
|
||||
bool focus_pending = true;
|
||||
float ui_scale = 1.0f;
|
||||
float button_height = 42.0f;
|
||||
ImVec2 panel_offset {};
|
||||
ImVec2 right_stick {};
|
||||
uint64_t generation = 0;
|
||||
vk::Extent2D extent {};
|
||||
std::chrono::steady_clock::time_point last_frame;
|
||||
};
|
||||
|
||||
ImeOverlay::ImeOverlay(GraphicContext& graphics): m_impl(std::make_unique<Impl>(graphics)) {}
|
||||
|
||||
ImeOverlay::~ImeOverlay() = default;
|
||||
|
||||
bool ImeOverlay::PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count) {
|
||||
return m_impl->PrepareFrame(extent, format, image_count);
|
||||
}
|
||||
|
||||
void ImeOverlay::Record(vk::CommandBuffer command, vk::ImageView target) {
|
||||
m_impl->Record(command, target);
|
||||
}
|
||||
|
||||
void ImeOverlay::ReleaseVulkan() {
|
||||
m_impl->ReleaseVulkan();
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
@@ -0,0 +1,42 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEOVERLAY_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEOVERLAY_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
union SDL_Event;
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct GraphicContext;
|
||||
|
||||
struct ImeVisualState {
|
||||
bool active;
|
||||
uint64_t revision;
|
||||
};
|
||||
|
||||
void InitializeImeInput();
|
||||
void ShutdownImeInput();
|
||||
bool ProcessImeInput(const SDL_Event& event);
|
||||
ImeVisualState GetImeVisualState() noexcept;
|
||||
|
||||
class ImeOverlay final {
|
||||
public:
|
||||
explicit ImeOverlay(GraphicContext& graphics);
|
||||
~ImeOverlay();
|
||||
KYTY_CLASS_NO_COPY(ImeOverlay);
|
||||
|
||||
[[nodiscard]] bool PrepareFrame(vk::Extent2D extent, vk::Format format, uint32_t image_count);
|
||||
void Record(vk::CommandBuffer command, vk::ImageView target);
|
||||
void ReleaseVulkan();
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> m_impl;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_PRESENTATION_IMEOVERLAY_H_
|
||||
@@ -25,6 +25,7 @@ public:
|
||||
CommandBuffer* producer = nullptr);
|
||||
[[nodiscard]] Frame* PrepareLastFrame();
|
||||
[[nodiscard]] bool IsGuestPaused() const noexcept;
|
||||
[[nodiscard]] bool NeedsImeRefresh() const noexcept;
|
||||
[[nodiscard]] RenderContext& Renderer() const noexcept;
|
||||
void Present(Frame& frame, bool reuse = false);
|
||||
void Discard(Frame& frame);
|
||||
|
||||
@@ -1,15 +1,12 @@
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
|
||||
#include "SDL_syswm.h"
|
||||
#include "SDL_version.h"
|
||||
#include "SDL_video.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <chrono>
|
||||
#include <filesystem>
|
||||
#include <renderdoc_app.h>
|
||||
#include <string>
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
@@ -21,363 +18,175 @@
|
||||
#undef max
|
||||
#else
|
||||
#include <dlfcn.h>
|
||||
|
||||
// RenderDoc uses Windows-style names in its cross-platform API.
|
||||
#define __cdecl
|
||||
using HMODULE = void*;
|
||||
#endif
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
using RenderDocDevicePointer = void*;
|
||||
using RenderDocWindowHandle = void*;
|
||||
|
||||
enum RenderDocVersion {
|
||||
eRENDERDOC_API_Version_1_4_2 = 10402,
|
||||
};
|
||||
|
||||
enum RenderDocInputButton {
|
||||
eRENDERDOC_Key_NonPrintable = 0x100,
|
||||
eRENDERDOC_Key_Divide,
|
||||
eRENDERDOC_Key_Multiply,
|
||||
eRENDERDOC_Key_Subtract,
|
||||
eRENDERDOC_Key_Plus,
|
||||
eRENDERDOC_Key_F1,
|
||||
};
|
||||
|
||||
using pRENDERDOC_SetCaptureKeys = void(__cdecl*)(RenderDocInputButton* keys, int num);
|
||||
using pRENDERDOC_SetCaptureFilePathTemplate = void(__cdecl*)(const char* pathtemplate);
|
||||
using pRENDERDOC_GetCaptureFilePathTemplate = const char*(__cdecl*)();
|
||||
using pRENDERDOC_GetNumCaptures = uint32_t(__cdecl*)();
|
||||
using pRENDERDOC_GetCapture = uint32_t(__cdecl*)(uint32_t idx, char* filename, uint32_t* pathlength,
|
||||
uint64_t* timestamp);
|
||||
using pRENDERDOC_UnloadCrashHandler = void(__cdecl*)();
|
||||
using pRENDERDOC_SetActiveWindow = void(__cdecl*)(RenderDocDevicePointer device,
|
||||
RenderDocWindowHandle wndHandle);
|
||||
using pRENDERDOC_StartFrameCapture = void(__cdecl*)(RenderDocDevicePointer device,
|
||||
RenderDocWindowHandle wndHandle);
|
||||
using pRENDERDOC_IsFrameCapturing = uint32_t(__cdecl*)();
|
||||
using pRENDERDOC_EndFrameCapture = uint32_t(__cdecl*)(RenderDocDevicePointer device,
|
||||
RenderDocWindowHandle wndHandle);
|
||||
using pRENDERDOC_GetAPI = int(__cdecl*)(RenderDocVersion version, void** out_api_pointers);
|
||||
|
||||
struct RenderDocApi {
|
||||
void* GetAPIVersion;
|
||||
void* SetCaptureOptionU32;
|
||||
void* SetCaptureOptionF32;
|
||||
void* GetCaptureOptionU32;
|
||||
void* GetCaptureOptionF32;
|
||||
void* SetFocusToggleKeys;
|
||||
pRENDERDOC_SetCaptureKeys SetCaptureKeys;
|
||||
void* GetOverlayBits;
|
||||
void* MaskOverlayBits;
|
||||
void* RemoveHooks;
|
||||
pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
|
||||
pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
|
||||
pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
|
||||
pRENDERDOC_GetNumCaptures GetNumCaptures;
|
||||
pRENDERDOC_GetCapture GetCapture;
|
||||
void* TriggerCapture;
|
||||
void* IsTargetControlConnected;
|
||||
void* LaunchReplayUI;
|
||||
pRENDERDOC_SetActiveWindow SetActiveWindow;
|
||||
pRENDERDOC_StartFrameCapture StartFrameCapture;
|
||||
pRENDERDOC_IsFrameCapturing IsFrameCapturing;
|
||||
pRENDERDOC_EndFrameCapture EndFrameCapture;
|
||||
void* TriggerMultiFrameCapture;
|
||||
void* SetCaptureFileComments;
|
||||
void* DiscardFrameCapture;
|
||||
};
|
||||
|
||||
enum class RenderDocState : uint32_t {
|
||||
Idle,
|
||||
Requested,
|
||||
Starting,
|
||||
Capturing,
|
||||
};
|
||||
|
||||
static RenderDocApi* g_api = nullptr;
|
||||
static HMODULE g_module = nullptr;
|
||||
static RenderDocDevicePointer g_device = nullptr;
|
||||
static RenderDocWindowHandle g_window = nullptr;
|
||||
static RENDERDOC_API_1_6_0* g_api = nullptr;
|
||||
static std::atomic<RenderDocState> g_state = RenderDocState::Idle;
|
||||
static std::atomic_bool g_init_done = false;
|
||||
static std::atomic_uint32_t g_captured_flips = 0;
|
||||
static std::atomic_bool g_unavailable_log = false;
|
||||
|
||||
static RenderDocDevicePointer GetRenderDocDevicePointer(vk::Instance instance) {
|
||||
if (instance == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return VulkanHandleToPointer(instance);
|
||||
}
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
|
||||
static bool BindRenderDocApi(HMODULE module) {
|
||||
auto* get_api = reinterpret_cast<pRENDERDOC_GetAPI>(GetProcAddress(module, "RENDERDOC_GetAPI"));
|
||||
if (get_api == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void* api = nullptr;
|
||||
if (get_api(eRENDERDOC_API_Version_1_4_2, &api) == 0 || api == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
g_module = module;
|
||||
g_api = static_cast<RenderDocApi*>(api);
|
||||
|
||||
g_api->SetCaptureFilePathTemplate("_RenderDoc/kyty");
|
||||
static RenderDocInputButton capture_keys[] = {eRENDERDOC_Key_F1};
|
||||
g_api->SetCaptureKeys(capture_keys, 1);
|
||||
g_api->UnloadCrashHandler();
|
||||
|
||||
char module_path[MAX_PATH] = {};
|
||||
GetModuleFileNameA(module, module_path, sizeof(module_path));
|
||||
LOGF("RenderDoc: bound API from %s\n", module_path);
|
||||
return true;
|
||||
}
|
||||
|
||||
static RenderDocWindowHandle GetRenderDocWindowHandle(SDL_Window* window) {
|
||||
if (window == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
SDL_SysWMinfo info {};
|
||||
SDL_VERSION(&info.version);
|
||||
|
||||
if (SDL_GetWindowWMInfo(window, &info) != SDL_TRUE || info.subsystem != SDL_SYSWM_WINDOWS) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return info.info.win.window;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static bool BindRenderDocApi(HMODULE module) {
|
||||
static bool BindRenderDocApi(void* module) {
|
||||
auto* get_api = reinterpret_cast<pRENDERDOC_GetAPI>(::dlsym(module, "RENDERDOC_GetAPI"));
|
||||
#endif
|
||||
if (get_api == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void* api = nullptr;
|
||||
if (get_api(eRENDERDOC_API_Version_1_4_2, &api) == 0 || api == nullptr) {
|
||||
if (get_api(eRENDERDOC_API_Version_1_6_0, &api) != 1 || api == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
g_module = module;
|
||||
g_api = static_cast<RenderDocApi*>(api);
|
||||
|
||||
g_api->SetCaptureFilePathTemplate("_RenderDoc/kyty");
|
||||
static RenderDocInputButton capture_keys[] = {eRENDERDOC_Key_F1};
|
||||
g_api->SetCaptureKeys(capture_keys, 1);
|
||||
g_api = static_cast<RENDERDOC_API_1_6_0*>(api);
|
||||
g_api->SetCaptureKeys(nullptr, 0);
|
||||
g_api->UnloadCrashHandler();
|
||||
|
||||
Dl_info info {};
|
||||
if (::dladdr(reinterpret_cast<void*>(get_api), &info) != 0 && info.dli_fname != nullptr) {
|
||||
LOGF("RenderDoc: bound API from %s\n", info.dli_fname);
|
||||
} else {
|
||||
LOGF("RenderDoc: bound API\n");
|
||||
}
|
||||
LOGF("RenderDoc: API 1.6.0 bound\n");
|
||||
return true;
|
||||
}
|
||||
|
||||
static RenderDocWindowHandle GetRenderDocWindowHandle(SDL_Window* window) {
|
||||
if (window == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
SDL_SysWMinfo info {};
|
||||
SDL_VERSION(&info.version);
|
||||
|
||||
if (SDL_GetWindowWMInfo(window, &info) != SDL_TRUE) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_X11)
|
||||
if (info.subsystem == SDL_SYSWM_X11) {
|
||||
// RenderDoc takes the raw xlib Window id in the pointer slot, not a Display*.
|
||||
return reinterpret_cast<RenderDocWindowHandle>(
|
||||
static_cast<uintptr_t>(info.info.x11.window));
|
||||
}
|
||||
#endif
|
||||
|
||||
// Wayland capture works without an active-window handle.
|
||||
static std::atomic_bool logged = false;
|
||||
if (!logged.exchange(true)) {
|
||||
LOGF("RenderDoc: no native window handle for SDL subsystem %d (Wayland?); the in-app "
|
||||
"overlay is unavailable, but --rd captures still work\n",
|
||||
static_cast<int>(info.subsystem));
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
|
||||
static bool IsAvailable() {
|
||||
return g_api != nullptr && g_device != nullptr && g_window != nullptr;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static bool IsAvailable() {
|
||||
return g_api != nullptr && g_device != nullptr;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
|
||||
void RenderDocInit() {
|
||||
bool expected = false;
|
||||
if (!g_init_done.compare_exchange_strong(expected, true)) {
|
||||
if (g_api != nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
HKEY h_reg_key;
|
||||
LONG result = RegOpenKeyExW(HKEY_LOCAL_MACHINE,
|
||||
L"SOFTWARE\\Classes\\RenderDoc.RDCCapture.1\\DefaultIcon\\", 0,
|
||||
KEY_READ, &h_reg_key);
|
||||
if (result != ERROR_SUCCESS) {
|
||||
return;
|
||||
}
|
||||
std::array<wchar_t, MAX_PATH> key_str {};
|
||||
DWORD str_sz_out {key_str.size()};
|
||||
result = RegQueryValueExW(h_reg_key, L"", 0, NULL, (LPBYTE)key_str.data(), &str_sz_out);
|
||||
RegCloseKey(h_reg_key);
|
||||
if (result != ERROR_SUCCESS) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::filesystem::path path {key_str.cbegin(), key_str.cend()};
|
||||
path = path.parent_path().append("renderdoc.dll");
|
||||
const auto path_to_lib = path.generic_string();
|
||||
auto* module = LoadLibraryA(path_to_lib.c_str());
|
||||
auto* module = GetModuleHandleA("renderdoc.dll");
|
||||
if (module == nullptr) {
|
||||
return;
|
||||
HKEY key = nullptr;
|
||||
if (RegOpenKeyExW(HKEY_LOCAL_MACHINE,
|
||||
L"SOFTWARE\\Classes\\RenderDoc.RDCCapture.1\\DefaultIcon\\", 0, KEY_READ,
|
||||
&key) != ERROR_SUCCESS) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::array<wchar_t, MAX_PATH> path_buffer {};
|
||||
DWORD path_size = static_cast<DWORD>(path_buffer.size() * sizeof(wchar_t));
|
||||
const auto result = RegQueryValueExW(
|
||||
key, L"", nullptr, nullptr, reinterpret_cast<LPBYTE>(path_buffer.data()), &path_size);
|
||||
RegCloseKey(key);
|
||||
if (result != ERROR_SUCCESS) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto path = std::filesystem::path(path_buffer.data()).parent_path() / "renderdoc.dll";
|
||||
module = LoadLibraryW(path.c_str());
|
||||
if (module == nullptr) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!BindRenderDocApi(module)) {
|
||||
LOGF("RenderDoc: API 1.4.2 is not available; in-app capture disabled\n");
|
||||
FreeLibrary(module);
|
||||
return;
|
||||
LOGF("RenderDoc: API 1.6.0 is unavailable\n");
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
void RenderDocInit() {
|
||||
bool expected = false;
|
||||
if (!g_init_done.compare_exchange_strong(expected, true)) {
|
||||
if (g_api != nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Prefer an injected RenderDoc instance.
|
||||
auto* module = ::dlopen("librenderdoc.so", RTLD_NOW | RTLD_NOLOAD);
|
||||
if (module == nullptr) {
|
||||
module = ::dlopen("librenderdoc.so", RTLD_NOW);
|
||||
}
|
||||
if (module == nullptr) {
|
||||
LOGF("RenderDoc: librenderdoc.so was not found; in-app capture disabled\n");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!BindRenderDocApi(module)) {
|
||||
LOGF("RenderDoc: API 1.4.2 is not available; in-app capture disabled\n");
|
||||
LOGF("RenderDoc: API 1.6.0 is unavailable\n");
|
||||
::dlclose(module);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void RenderDocSetActiveWindow(vk::Instance instance, SDL_Window* window) {
|
||||
if (g_api == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
g_device = GetRenderDocDevicePointer(instance);
|
||||
g_window = GetRenderDocWindowHandle(window);
|
||||
|
||||
if (g_device == nullptr || g_window == nullptr) {
|
||||
LOGF("RenderDoc: active Vulkan window was not registered\n");
|
||||
return;
|
||||
}
|
||||
|
||||
g_api->SetActiveWindow(g_device, g_window);
|
||||
LOGF("RenderDoc: active Vulkan window registered\n");
|
||||
}
|
||||
|
||||
void RenderDocRequestCapture() {
|
||||
if (!IsAvailable()) {
|
||||
if (g_api == nullptr) {
|
||||
if (!g_unavailable_log.exchange(true)) {
|
||||
LOGF("RenderDoc: capture requested, but RenderDoc is not available\n");
|
||||
LOGF("RenderDoc: capture requested, but RenderDoc is unavailable\n");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
RenderDocState expected = RenderDocState::Idle;
|
||||
if (g_state.compare_exchange_strong(expected, RenderDocState::Requested)) {
|
||||
LOGF("RenderDoc: capture requested; next complete presented frame will be captured\n");
|
||||
} else {
|
||||
LOGF("RenderDoc: capture request ignored because a capture is already pending\n");
|
||||
LOGF("RenderDoc: capture requested\n");
|
||||
}
|
||||
}
|
||||
|
||||
static void LogNewestCapture() {
|
||||
const auto count = g_api->GetNumCaptures();
|
||||
if (count == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
char filename[4096] = {};
|
||||
uint32_t path_length = sizeof(filename);
|
||||
uint64_t timestamp = 0;
|
||||
|
||||
if (g_api->GetCapture(count - 1, filename, &path_length, ×tamp) != 0) {
|
||||
filename[sizeof(filename) - 1] = '\0';
|
||||
LOGF("RenderDoc: wrote capture %s\n", filename);
|
||||
}
|
||||
bool RenderDocCaptureRequested() {
|
||||
return g_state.load(std::memory_order_acquire) == RenderDocState::Requested;
|
||||
}
|
||||
|
||||
void RenderDocOnPresent() {
|
||||
if (!IsAvailable()) {
|
||||
bool RenderDocCaptureInProgress() {
|
||||
return g_state.load(std::memory_order_acquire) == RenderDocState::Capturing;
|
||||
}
|
||||
|
||||
void RenderDocStartCapture() {
|
||||
RenderDocState expected = RenderDocState::Requested;
|
||||
if (g_api == nullptr || !g_state.compare_exchange_strong(expected, RenderDocState::Starting,
|
||||
std::memory_order_acq_rel)) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (g_state.load()) {
|
||||
case RenderDocState::Idle: return;
|
||||
case RenderDocState::Requested:
|
||||
if (g_api->IsFrameCapturing() != 0) {
|
||||
LOGF("RenderDoc: capture request ignored because RenderDoc is already capturing\n");
|
||||
g_state.store(RenderDocState::Idle);
|
||||
return;
|
||||
}
|
||||
if (g_api->IsFrameCapturing() != 0) {
|
||||
g_state.store(RenderDocState::Idle, std::memory_order_release);
|
||||
LOGF("RenderDoc: capture request ignored because a capture is already active\n");
|
||||
return;
|
||||
}
|
||||
|
||||
g_api->StartFrameCapture(nullptr, nullptr);
|
||||
if (g_api->IsFrameCapturing() == 0) {
|
||||
LOGF("RenderDoc: StartFrameCapture returned, but RenderDoc is not capturing\n");
|
||||
g_state.store(RenderDocState::Idle);
|
||||
return;
|
||||
}
|
||||
g_state.store(RenderDocState::Capturing);
|
||||
LOGF("RenderDoc: capture started\n");
|
||||
return;
|
||||
case RenderDocState::Capturing: break;
|
||||
const auto capture_id = std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch())
|
||||
.count();
|
||||
const auto capture_path = "_RenderDoc/kyty_" + std::to_string(capture_id);
|
||||
g_api->SetCaptureFilePathTemplate(capture_path.c_str());
|
||||
g_api->StartFrameCapture(nullptr, nullptr);
|
||||
if (g_api->IsFrameCapturing() == 0) {
|
||||
g_state.store(RenderDocState::Idle, std::memory_order_release);
|
||||
LOGF("RenderDoc: capture failed to start\n");
|
||||
return;
|
||||
}
|
||||
g_captured_flips.store(0, std::memory_order_release);
|
||||
g_state.store(RenderDocState::Capturing, std::memory_order_release);
|
||||
LOGF("RenderDoc: capture started\n");
|
||||
}
|
||||
|
||||
void RenderDocEndCapture() {
|
||||
if (g_api == nullptr || !RenderDocCaptureInProgress()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto ok = g_api->EndFrameCapture(nullptr, nullptr);
|
||||
g_state.store(RenderDocState::Idle);
|
||||
g_state.store(RenderDocState::Idle, std::memory_order_release);
|
||||
LOGF(ok != 0 ? "RenderDoc: capture finished\n" : "RenderDoc: capture failed\n");
|
||||
}
|
||||
|
||||
if (ok != 0) {
|
||||
const auto count = g_api->GetNumCaptures();
|
||||
LOGF("RenderDoc: capture finished, count=%u\n", count);
|
||||
LogNewestCapture();
|
||||
} else {
|
||||
LOGF("RenderDoc: capture failed\n");
|
||||
void RenderDocOnGuestFlip() {
|
||||
if (!RenderDocCaptureInProgress()) {
|
||||
return;
|
||||
}
|
||||
const auto flip = g_captured_flips.fetch_add(1, std::memory_order_acq_rel) + 1;
|
||||
LOGF("RenderDoc: captured guest flip %u/2\n", flip);
|
||||
if (flip >= 2) {
|
||||
RenderDocEndCapture();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,17 +1,16 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_RENDERDOC_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_RENDERDOC_H_
|
||||
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
struct SDL_Window;
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
void RenderDocInit();
|
||||
void RenderDocSetActiveWindow(vk::Instance instance, SDL_Window* window);
|
||||
void RenderDocRequestCapture();
|
||||
void RenderDocOnPresent();
|
||||
void RenderDocStartCapture();
|
||||
void RenderDocEndCapture();
|
||||
void RenderDocOnGuestFlip();
|
||||
|
||||
[[nodiscard]] bool RenderDocCaptureRequested();
|
||||
[[nodiscard]] bool RenderDocCaptureInProgress();
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/presentation/presenter.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "kernel/pthread.h"
|
||||
#include "libs/errno.h"
|
||||
#include "libs/libs.h"
|
||||
@@ -42,6 +43,9 @@ constexpr int VIDEO_OUT_EVENT_PRE_VBLANK_START = 2;
|
||||
constexpr int VIDEO_OUT_EVENT_SET_MODE = 8;
|
||||
constexpr int VIDEO_OUT_TRUE = 1;
|
||||
constexpr int VIDEO_OUT_FALSE = 0;
|
||||
constexpr int VIDEO_OUT_BUS_TYPE_MAIN = 0;
|
||||
constexpr int VIDEO_OUT_BUS_TYPE_OVERLAY = 1;
|
||||
constexpr int VIDEO_OUT_BUS_TYPE_SUB = 2;
|
||||
constexpr int VIDEO_OUT_FLIP_MODE_VSYNC = 1;
|
||||
constexpr int VIDEO_OUT_FLIP_MODE_VSYNC_MULTI = 4;
|
||||
constexpr int VIDEO_OUT_BUFFER_INDEX_BLACK = -2;
|
||||
@@ -233,7 +237,7 @@ private:
|
||||
|
||||
struct VideoOutDriver::Impl {
|
||||
public:
|
||||
static constexpr int VIDEO_OUT_NUM_MAX = 2;
|
||||
static constexpr int VIDEO_OUT_NUM_MAX = 4;
|
||||
|
||||
Impl(uint32_t width, uint32_t height, Graphics::Presenter& presenter)
|
||||
: m_renderer(presenter.Renderer()), m_presenter(presenter), m_flip_queue(presenter) {
|
||||
@@ -244,7 +248,7 @@ public:
|
||||
~Impl();
|
||||
KYTY_CLASS_NO_COPY(Impl);
|
||||
|
||||
int Open();
|
||||
int Open(int bus_type);
|
||||
bool Close(int handle);
|
||||
VideoOutConfig* Get(int handle);
|
||||
VideoOutConfig* Get(int handle, uint64_t& generation);
|
||||
@@ -534,13 +538,12 @@ Graphics::ImageInfo BufferAttributeGroup::ImageInfo(const VideoOutBuffer& buffer
|
||||
if (!Graphics::DecodeVideoOutPixelFormat(attribute.pixel_format, pixel_format)) {
|
||||
EXIT("unsupported video-out pixel format: 0x%016" PRIx64 "\n", attribute.pixel_format);
|
||||
}
|
||||
const auto tile_mode =
|
||||
Graphics::Prospero::GpuEnumValue(Graphics::Prospero::TileMode::kRenderTarget);
|
||||
const auto tile_mode = Graphics::Prospero::TileMode::kRenderTarget;
|
||||
const auto pitch =
|
||||
Graphics::TileGetTexturePitch(pixel_format.guest_format, attribute.width, 1, tile_mode);
|
||||
Graphics::TileGetTexturePitch(pixel_format.guest_format, attribute.width, tile_mode);
|
||||
Graphics::TileSizeAlign total {};
|
||||
Graphics::TileGetTextureTotalSize(pixel_format.guest_format, attribute.width, attribute.height,
|
||||
1, pitch, 1, tile_mode, false, total);
|
||||
1, 1, tile_mode, false, total);
|
||||
if (total.size == 0 || total.align != 65536 ||
|
||||
(buffer.data_address & (total.align - 1u)) != 0) {
|
||||
EXIT("invalid video-out surface footprint or alignment\n");
|
||||
@@ -607,19 +610,11 @@ void VideoOutDriver::Impl::Init(uint32_t width, uint32_t height) {
|
||||
}
|
||||
}
|
||||
|
||||
int VideoOutDriver::Impl::Open() {
|
||||
int VideoOutDriver::Impl::Open(int bus_type) {
|
||||
Common::LockGuard lock(m_mutex);
|
||||
|
||||
int handle = -1;
|
||||
|
||||
for (int i = 1; i < VIDEO_OUT_NUM_MAX; i++) {
|
||||
if (!m_video_out_ctx[i].opened) {
|
||||
handle = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (handle < 0) {
|
||||
const int handle = bus_type + 1;
|
||||
if (m_video_out_ctx[handle].opened) {
|
||||
return -1;
|
||||
}
|
||||
auto& config = m_video_out_ctx[handle];
|
||||
@@ -788,14 +783,10 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
|
||||
while (!token.stop_requested()) {
|
||||
const auto sleep_begin = Common::Timer::QueryPerformanceCounter();
|
||||
if (total_wait > 0) {
|
||||
const auto sleep_end = sleep_begin + static_cast<uint64_t>(total_wait);
|
||||
auto now = sleep_begin;
|
||||
while (!token.stop_requested() && now < sleep_end) {
|
||||
const auto remaining_us = (sleep_end - now) * 1000000u / frequency;
|
||||
Common::Thread::SleepMicro(
|
||||
static_cast<uint32_t>(std::clamp<uint64_t>(remaining_us, 1, 1000)));
|
||||
now = Common::Timer::QueryPerformanceCounter();
|
||||
}
|
||||
const auto remaining_us =
|
||||
(static_cast<uint64_t>(total_wait) * 1000000u + frequency - 1) / frequency;
|
||||
Common::Thread::SleepMicro(static_cast<uint32_t>(
|
||||
std::clamp<uint64_t>(remaining_us, 1, std::numeric_limits<uint32_t>::max())));
|
||||
}
|
||||
if (token.stop_requested()) {
|
||||
break;
|
||||
@@ -817,7 +808,24 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
|
||||
}
|
||||
|
||||
VblankBegin();
|
||||
const bool presented = m_flip_queue.Flip(0);
|
||||
bool presented = m_flip_queue.Flip(0);
|
||||
if (!presented && m_presenter.NeedsImeRefresh()) {
|
||||
if (auto* frame = m_presenter.PrepareLastFrame(); frame != nullptr) {
|
||||
m_presenter.Present(*frame, true);
|
||||
presented = true;
|
||||
} else {
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
{
|
||||
Common::LockGuard lock(m_mutex);
|
||||
width = m_video_out_ctx[0].width;
|
||||
height = m_video_out_ctx[0].height;
|
||||
}
|
||||
auto& blank = m_presenter.PrepareBlankFrame(width, height, true);
|
||||
m_presenter.Present(blank);
|
||||
presented = true;
|
||||
}
|
||||
}
|
||||
if (!presented && total_wait < 0) {
|
||||
bool any_open = false;
|
||||
uint32_t width = 0;
|
||||
@@ -1115,6 +1123,7 @@ bool FlipQueue::Flip(uint32_t micros) {
|
||||
m_mutex.Unlock();
|
||||
|
||||
m_presenter.Present(*r.frame);
|
||||
Graphics::RenderDocOnGuestFlip();
|
||||
|
||||
m_mutex.Lock();
|
||||
if (m_requests.empty() || m_requests.front().id != r.id ||
|
||||
@@ -1159,12 +1168,15 @@ KYTY_SYSV_ABI int VideoOutOpen(int user_id, int bus_type, int index, const void*
|
||||
PRINT_NAME();
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(user_id != 255 && user_id != 0);
|
||||
EXIT_NOT_IMPLEMENTED(bus_type != 0);
|
||||
if (bus_type != VIDEO_OUT_BUS_TYPE_MAIN && bus_type != VIDEO_OUT_BUS_TYPE_OVERLAY &&
|
||||
bus_type != VIDEO_OUT_BUS_TYPE_SUB) {
|
||||
return VIDEO_OUT_ERROR_INVALID_VALUE;
|
||||
}
|
||||
EXIT_NOT_IMPLEMENTED(index != 0);
|
||||
|
||||
LOGF("\t param = 0x%016" PRIx64 "\n", reinterpret_cast<uint64_t>(param));
|
||||
|
||||
int handle = DriverState().Open();
|
||||
int handle = DriverState().Open(bus_type);
|
||||
|
||||
if (handle < 0) {
|
||||
return VIDEO_OUT_ERROR_RESOURCE_BUSY;
|
||||
|
||||
Loaded 100 of 302 files, more files were not shown because too many files have changed in this diff.
Show more
Reference in new issue
Block a user